Thank you very much, the combination of these recipes inspired me to scale it up to 30 heavy frames / minutes since I sop far made these manually since I was afraid of this automation
Thanks for the video! I'm getting to a point where I need to consider automating this in mass, but am torn between going full steel production or just keeping the production limited to iron and limestone using alts like iron pipe, and iron wire. This helps me put things into perspective. Thanks!
Guys if you don't find the recipes, after you've scanned your hard drive you can save before rescanning (doesn't work with the first scan) and then load the save and rescan again, it's kind of cheaty but gettting the right recipes can be frustrating
Hi DA, similar to what @mephInc said, can you explain in a future video your high-level design approach? Like how you decide the production rate goals and subsequently how you break that down into the various sub factories?
You always say that you "need" a certain amount of an item. I'm curious how you come up with that number given there's no constraints as to how little or how much of something you make. I always find myself either way under producing or over producing.
I take the approach of producing whatever is easiest (e.g. one manufacturer) and leaving PLENTY of space to expand when my consumption exceeds this easy production.
I tend to set a certain end goal and then work backwards from that. That end goal is usually based on exactly 1 machine making that endproduct (or if that is far too little, a multiple of that). That said, I might overdo it sometimes because the timeframes in this game are so long, even a low production will still complete most targets pretty efficiently.
Thank you very much, the combination of these recipes inspired me to scale it up to 30 heavy frames / minutes since I sop far made these manually since I was afraid of this automation
Thanks for the video! I'm getting to a point where I need to consider automating this in mass, but am torn between going full steel production or just keeping the production limited to iron and limestone using alts like iron pipe, and iron wire. This helps me put things into perspective. Thanks!
Guys if you don't find the recipes, after you've scanned your hard drive you can save before rescanning (doesn't work with the first scan) and then load the save and rescan again, it's kind of cheaty but gettting the right recipes can be frustrating
Hi DA, similar to what @mephInc said, can you explain in a future video your high-level design approach? Like how you decide the production rate goals and subsequently how you break that down into the various sub factories?
Oh that sounds like a fun idea for a future video!
You always say that you "need" a certain amount of an item.
I'm curious how you come up with that number given there's no constraints as to how little or how much of something you make.
I always find myself either way under producing or over producing.
I take the approach of producing whatever is easiest (e.g. one manufacturer) and leaving PLENTY of space to expand when my consumption exceeds this easy production.
@@SteveBonds I feel a little silly for not having thought of this. Sir, you may have just solved one of my pain points with this game, thanks :).
@@wallywinker2438 No shame in that. I think I figured this out on my third or fourth playthrough. :-)
I tend to set a certain end goal and then work backwards from that. That end goal is usually based on exactly 1 machine making that endproduct (or if that is far too little, a multiple of that).
That said, I might overdo it sometimes because the timeframes in this game are so long, even a low production will still complete most targets pretty efficiently.
been waiting for the conveyor level, got none :C
Hahaha sorry, next episode we haz levels!