The Dutch Actuary
The Dutch Actuary
  • Видео 369
  • Просмотров 2 652 066
Upgrading to Green Science! | Foundry | Let's Optimize
Taking advantage of the clean new facility, it's time to take on the mid game and transition into green science production!
FOUNDRY is a first-person factory building simulation set in an endless procedurally generated voxel world. While you start small by crafting your first items and machines by hand, you will soon find yourself surrounded by a large sci-fi factory doing the work for you.
You need to expand your factory by building more production lines, conveyor belts and pipes while keeping a stable power supply for your growing energy demands. By conducting research, you will unlock more advanced, complex and faster technology to optimize the design and maximize the output of your fac...
Просмотров: 139

Видео

A Perfect (Re)start | Foundry | Let's Optimize
Просмотров 1 тыс.15 часов назад
My ODC took over and I *needed* to restart the factory to be more effective & efficient. It made a MASSIVE difference! FOUNDRY is a first-person factory building simulation set in an endless procedurally generated voxel world. While you start small by crafting your first items and machines by hand, you will soon find yourself surrounded by a large sci-fi factory doing the work for you. You need...
Scaling up & More Science! | Foundry | Let's Optimize
Просмотров 77020 часов назад
Minecraft meets Satisfactory in this new voxel Factory game: Let's get the 2nd type of science going! FOUNDRY is a first-person factory building simulation set in an endless procedurally generated voxel world. While you start small by crafting your first items and machines by hand, you will soon find yourself surrounded by a large sci-fi factory doing the work for you. You need to expand your f...
Getting Started | Foundry | Let's Optimize
Просмотров 2,4 тыс.День назад
Minecraft meets Satisfactory in this new voxel Factory game: Let's get started! FOUNDRY is a first-person factory building simulation set in an endless procedurally generated voxel world. While you start small by crafting your first items and machines by hand, you will soon find yourself surrounded by a large sci-fi factory doing the work for you. You need to expand your factory by building mor...
First massive gameplay changes are here | Manor Lords Guide
Просмотров 3,4 тыс.14 дней назад
An overview of the most important changes in the (for now optional) update that revamps a LOT of elements of the game, and definitely for the better. Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest. Inspired by the art and arch...
Bonus episode: Infinite Energy Farm | Step-By-Step 2024 Masterclass | #14
Просмотров 1,5 тыс.14 дней назад
This is a step-by-step "Play Along" guide on Dyson Sphere Program, 2024 / combat update proof. Blueprints included! This episode: Setting up infinite energy to be exported anywhere in your universe! This run will be focused on - Explaining the strategy - No Spaghetti - Easy to use layouts and blueprints This playstyle is extremely organized and will focus on efficiently scaling, step by step, t...
What are the best ways to specialize your village? | Manor Lords Guide
Просмотров 14 тыс.21 день назад
After testing various specializations out, this is my ranking of the worst to best! Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest. Inspired by the art and architecture of late 14th century Franconia, Manor Lords prioritizes h...
How to grow your tiny village into a sprawling city | Manor Lords Guide
Просмотров 6 тыс.21 день назад
How to get your industry up and running, get your village upgraded, expand to new areas and conquer your enemy. Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest. Inspired by the art and architecture of late 14th century Franconi...
How to best start your first year as a Lord | Manor Lords Guide
Просмотров 61 тыс.Месяц назад
Everything you need for a perfect first year in a new village! Building order for all your basic needs, early defenses, core production and the first two upgrades for your village. Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conques...
25h in - How good is it? | Manor Lords (Early Access release)
Просмотров 2,1 тыс.Месяц назад
Let’s dive into Manor Lords, a new City builder survival game coming releasing into early acces today! I am NOT sponsored other than receiving a review copy, my opinions are entirely my own. Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands throu...
Bonus episode: Mass Dark Fog Science build | Step-By-Step 2024 Masterclass | #13
Просмотров 1,8 тыс.Месяц назад
This is a step-by-step "Play Along" guide on Dyson Sphere Program, 2024 / combat update proof. Blueprints included! This episode: Massive Science production This run will be focused on - Explaining the strategy - No Spaghetti - Easy to use layouts and blueprints This playstyle is extremely organized and will focus on efficiently scaling, step by step, towards the endgame. Optimizing is what we ...
An Optimal Factory Design | Final Factory Guide
Просмотров 973Месяц назад
After hours of trying out different ways to play this game, this is the factory design I settled upon as being the most efficient. Don't forget to like & subscribe! What is Final Factory about? Design space stations, build fleets of attack drones to help you defend your factory, and automate everything! It's an indy game made by a small team, and you can tell the love that was poured into it. I...
Organics, Catching Comets, and Upgrades! | Final Factory Guide
Просмотров 812Месяц назад
Organics are a resources that works quite different from anything that comes before! What is Final Factory about? Design space stations, build fleets of attack drones to help you defend your factory, and automate everything! It's an indy game made by a small team, and you can tell the love that was poured into it. It's highly enjoyed, check out my review here if you're still doubting: ruclips.n...
A few things the game doesn't tell you - and space ships! | Final Factory Guide
Просмотров 1,7 тыс.Месяц назад
Setting up an efficient logistics system will help you make your life easy - and so will these tips & tricks! What is Final Factory about? Design space stations, build fleets of attack drones to help you defend your factory, and automate everything! It's an indy game made by a small team, and you can tell the love that was poured into it. It's highly enjoyed, check out my review here if you're ...
Efficiently handle the Early Game | Final Factory Guide
Просмотров 4,2 тыс.Месяц назад
This is by far the easiest and quickest way to set your initial factory up for massive productin in the midgame! What is Final Factory about? Design space stations, build fleets of attack drones to help you defend your factory, and automate everything! It's an indy game made by a small team, and you can tell the love that was poured into it. It's highly enjoyed, check out my review here if you'...
25h in - How good is it? | Final Factory Review (Early Access release)
Просмотров 6 тыс.Месяц назад
25h in - How good is it? | Final Factory Review (Early Access release)
I deleted my entire factory to optimize it | Final Factory
Просмотров 1,4 тыс.Месяц назад
I deleted my entire factory to optimize it | Final Factory
Design your own space stations! | Final Factory
Просмотров 1,7 тыс.Месяц назад
Design your own space stations! | Final Factory
Obliterating Dark Fog Hives & Planets | Step-By-Step 2024 Masterclass | #12
Просмотров 3,5 тыс.Месяц назад
Obliterating Dark Fog Hives & Planets | Step-By-Step 2024 Masterclass | #12
Farming the Dark Fog & their Tech! | Step-By-Step 2024 Masterclass | #11
Просмотров 6 тыс.Месяц назад
Farming the Dark Fog & their Tech! | Step-By-Step 2024 Masterclass | #11
How to actually DESIGN a sphere! | Step-By-Step 2024 Masterclass | #10
Просмотров 4,8 тыс.2 месяца назад
How to actually DESIGN a sphere! | Step-By-Step 2024 Masterclass | #10
Building a Sphere and get the Science Flowing! | Step-By-Step 2024 Masterclass | #9
Просмотров 6 тыс.2 месяца назад
Building a Sphere and get the Science Flowing! | Step-By-Step 2024 Masterclass | #9
Interstellar MALL & Fixing power - Forever! | Step-By-Step 2024 Masterclass | #8
Просмотров 8 тыс.2 месяца назад
Interstellar MALL & Fixing power - Forever! | Step-By-Step 2024 Masterclass | #8
Transitioning to green science! | Step-By-Step 2024 Masterclass | #7
Просмотров 8 тыс.2 месяца назад
Transitioning to green science! | Step-By-Step 2024 Masterclass | #7
Dealing with the Dark Fog for good | Step-By-Step 2024 Masterclass | #6
Просмотров 8 тыс.2 месяца назад
Dealing with the Dark Fog for good | Step-By-Step 2024 Masterclass | #6
Purple Science & Polar Hubs! | Step-By-Step 2024 Masterclass | #5
Просмотров 12 тыс.2 месяца назад
Purple Science & Polar Hubs! | Step-By-Step 2024 Masterclass | #5
Finally - The Mall! | Step-By-Step 2024 Masterclass | #4
Просмотров 16 тыс.2 месяца назад
Finally - The Mall! | Step-By-Step 2024 Masterclass | #4
Yellow Science & Smooth transition to the midgame | Step-By-Step 2024 Masterclass | #3
Просмотров 28 тыс.3 месяца назад
Yellow Science & Smooth transition to the midgame | Step-By-Step 2024 Masterclass | #3
Optimizers assemble! Rail Route is out now and it’s FUN!
Просмотров 2,4 тыс.3 месяца назад
Optimizers assemble! Rail Route is out now and it’s FUN!
Organized Early Game Scaling | Step-By-Step 2024 Masterclass | #2
Просмотров 36 тыс.3 месяца назад
Organized Early Game Scaling | Step-By-Step 2024 Masterclass | #2

Комментарии

  • @georgeberesford8408
    @georgeberesford8408 2 дня назад

    Hiya. I'm struggling with the MKII sorters. I can't tell from the video how you're automating the MKI sorter -> MKII sorter inputs. As far as I can tell from the Blueprint, you have the MKI sorters outputting into the MKI Conveyor belt factory and you have the MKI sorter chest outputting straight into the MKII sorter factory (but have no sorters going into the chest)

    • @TheDutchActuary
      @TheDutchActuary 2 дня назад

      The MKI sorters are transported into the MK2 assembler directly (i.e. they never touch a belt). If you soom in on 34:30 a bit you'll see the inserter between the two buildings.

    • @georgeberesford8408
      @georgeberesford8408 2 дня назад

      @@TheDutchActuary ah I see that now. thanks! I thought I needed a stash of MKI sorters anyway. I figured if I used MKI instead of MKII, it would use less power

    • @TheDutchActuary
      @TheDutchActuary День назад

      @@georgeberesford8408 Technically, yes, they use less power. But unlike some other buildings, the difference won't be noticable *and* by simply using the MK2 versions everywhere, you'll avoid some potential bottlenecks as the MK1's aren't fast enough across larger distances for most recipes.

  • @highmindgaming9849
    @highmindgaming9849 2 дня назад

    Just watched the new movie ATLAS and the AI voice fromt the game before dark fog is the voice of the mech suit (knew i heard it before). Movie was MEH btw and was more of a nuralink marketing attempt.

    • @TheDutchActuary
      @TheDutchActuary 2 дня назад

      Well that saved me from watching another 'meh' movie :D

  • @PrestonLeeCole
    @PrestonLeeCole 2 дня назад

    Why are you uploading in only 1080p 30fps?

  • @stevenbeland5398
    @stevenbeland5398 2 дня назад

    why do your solar pannels follow you? is that a mod?

    • @TheDutchActuary
      @TheDutchActuary 2 дня назад

      Yes! I'm using a daylight mod so you don't have to watch me play in the dark. A side-effect is that the solar panels see me as ' the sun ' so they follow me around. (the mod doesn't actually let me power the solar panels, it's purely visual)

  • @FrostRare
    @FrostRare 3 дня назад

    The camera and graphics in this game really make you feel like you’re in a drone looking down at people lol. Idk what it is, something about the shadows and the angle. Also, the model animations can appear very realistic from a distance lol.

  • @wazjig6789
    @wazjig6789 4 дня назад

    After48hrs in my run along side this one i finally "beat" the game and started working on a dyson sphere and gotta say watching it slowly build is very satisfying. There video's where great to follow along and i appreciate your reply to the comments i've left on the other videos. now to see if i want to keep playing the current world or if i want to try doing a new one.

    • @TheDutchActuary
      @TheDutchActuary 2 дня назад

      If you want a fun endgame activity: Find a 2+ luminosity star and build a dense sphere around that. Just so you can go all like ' POWERRR OVERWHELMING!!! '

  • @vitorosano6254
    @vitorosano6254 5 дней назад

    Hi, what key do you use to place troops?

  • @theshirtlessgamer8628
    @theshirtlessgamer8628 5 дней назад

    Just the fact this said "and to help you win your first few games" bruh i haven't even got through a year in any of my games lol

    • @TheDutchActuary
      @TheDutchActuary 2 дня назад

      You'll get there! This game is particulary rough to get started (fits with the genre though), but once you get some food & clothing going you'll be expanding like crazy!

  • @arti7594
    @arti7594 5 дней назад

    Nice Restart! Leaving plenty of space between sections is always a good idea. But I always fail to keep this simple principle in mind, regardless which factory game I am playing :D I kinda solved this problem for me by using 3D, i established a higher up layer of foundations and restarted there, simply disconnecting the "old" factory below from all inputs.

  • @afiqrizal645
    @afiqrizal645 5 дней назад

    8:00 i have found that the church location don't really matter, they just need to exist in the territory. that or it'd need a significant amount of distance for the burgage plots to not get the church requirement fulfilled

    • @TheDutchActuary
      @TheDutchActuary 2 дня назад

      The citizens do actually visit the church, so keeping it somewhat close ensures they don't waste too much travel time

  • @nestortreeface2905
    @nestortreeface2905 6 дней назад

    it's obviously me but optimising this game is pointless. Hours invested tells me you will be making yet another pointless 'optimise video'. Its that kinda game. but it's a really good one.

  • @wazjig6789
    @wazjig6789 6 дней назад

    weirdly enough the thing that bottlenecked me out of no where was water of all things

  • @egelat
    @egelat 6 дней назад

    I found that using spinners to drive a mall had throughput issues at scale, due to spinners limited speed, carrying capacity and the number you can use. Went back to PLS for that reason.

    • @TheDutchActuary
      @TheDutchActuary 6 дней назад

      Initially this is definitely correct, but once you get a few upgrades for your spinners this mostly becomes a non-issue. That said, nothing wrong with some PLS's!

  • @darkcrow7
    @darkcrow7 6 дней назад

    Nice video, next video you might want to lower the volume of the machines, could hardly hear you over them, great job though :)

    • @TheDutchActuary
      @TheDutchActuary 6 дней назад

      Thanks for the feedback! The sound is a bit weird in this game to get right as it scales up MASSIVELY if you get closer to machines, so will look into it some more!

  • @PI_Joe_Mama
    @PI_Joe_Mama 6 дней назад

    I love this cleaner build which be much better for upgrades

    • @TheDutchActuary
      @TheDutchActuary 6 дней назад

      I know right?!?! I was soooo happy once I got this done :D

  • @gregszalinski8538
    @gregszalinski8538 7 дней назад

    clever polish game :)

  • @Yardiff
    @Yardiff 7 дней назад

    Traumatized flashbacks to trying to tear down a 300-hour Dyson Sphere Program game to “rescue” it. Yeah, restarting is far better!

  • @pathfinderlight
    @pathfinderlight 7 дней назад

    Both Trade Logistics and Better Deals got nerfed in the next patch.

    • @TheDutchActuary
      @TheDutchActuary 7 дней назад

      They are still VERY good though. Taking trade logistics for your first zone is still a decision that I don't think you will ever regret, as it makes sense for that zone to be a central production hub, in/exporting other items as needed.

  • @blitz3463
    @blitz3463 8 дней назад

    Hey TDA, I am sure you know this, but you can connect the boiler and turbine (without any piping needing), same thing for the boilers, water will flow through, figured I would mention it just incase. I know space is not a problem, so not a big deal either way :)

    • @TheDutchActuary
      @TheDutchActuary 8 дней назад

      I didn't know that actually! I like the looks of the pipes in this game though, so it's no biggy!

  • @Yardiff
    @Yardiff 8 дней назад

    Personal vote: call them blue and red science. Yes, they are called Science Packs I and II - the dev’s had to give things different names so as not to be too same-same. The color-coding tells though. ;)

    • @TheDutchActuary
      @TheDutchActuary 8 дней назад

      Yeaaaaah it's just like in RPG's where every rare is now blue, epics are purple, and legendaries are orange/gold. I guess they went with what people are used to ;)

  • @fronkez1
    @fronkez1 8 дней назад

    Love the video and trying to follow along on a higher difficulty after my normal playthrough, but only 30 minutes in and there are 2 additional landing relays on the planet. I cant find spawn conditions on the wikis or reddit. Do you know what makes them spawn and why you dont get any?

    • @TheDutchActuary
      @TheDutchActuary 8 дней назад

      It is mostly random, although people have been reporting more frequent landings early on now. Keep an eye on it - if you are fast enough, you can take the base out with Icarus before it becomes a problem.

  • @IqweoR
    @IqweoR 9 дней назад

    I'm a bit late to the party but wanted to say thank you, i've started DSP long time ago, never made to late game and now with your help am managing to finally get a grasp of this game

  • @NLNeoNL
    @NLNeoNL 9 дней назад

    The Dark Fog keeps on creating new bases. At 20 min in your clip, the Fog already has 6 planetary bases in my game. Is this an updated thing or am i doing something that is causing this?

    • @TheDutchActuary
      @TheDutchActuary 8 дней назад

      6 bases sounds like a lot :O Are you running any addons that might be interfering with this? I've never had that many bases land early on (but it's not uncommon for a 4th base to drop fairly eary - just make sure to watch for it and take it out asap)

  • @hinoron6528
    @hinoron6528 9 дней назад

    RE: Setting your factory platform at an optimum height: There's actually a pretty big hint they gave us to do that: Station Victor has a mid-level plateau, with all the inputs and connection points, and much of your early building here is easy to do by extending off from that nice flat plateau. This level is ideal for building your main platform that leaves enough room for your power generation underneath, space for you to walk underneath, and will not conflict with any machines or core composers. You broke it by overthinking it.

    • @TheDutchActuary
      @TheDutchActuary 9 дней назад

      Overthinking is what I do here! But yes, it turns out that the height of this particular building is a nice guideline!

  • @zer0coolxgaming803
    @zer0coolxgaming803 9 дней назад

    I like the following when I have rich iron/clay: charcoal>trade routes>deep mines>armor though I might try the trade point for reducing imports When you have rich iron + clay, deep mines is OP. Combined with trade routes, gives you multiple tiers of multiple items to sell. Iron/clay early, iron bars/roof tiles mid, all sorts of weapons/armor/tools/roof tiles late.

  • @wazjig6789
    @wazjig6789 9 дней назад

    once again gave up trying to recreate in the polar region my fragile mind simply cannot comprehend circles

  • @NovaHorizon
    @NovaHorizon 9 дней назад

    It took me about an hour of digging around with 'how to leave the planet' before I finally found this video (which at 2 years old, you'd think there'd have been a more recent search result that helped me.) THIS answered the problem that I was having and that hadn't been explained anywhere else. I kept following all the instructions, but since I maintained a top-down view of Icarus, I just couldn't seem to get into cruise mode. Thanks to this video I now learned that you have to lower the camera angle as well. 😅😭

    • @TheDutchActuary
      @TheDutchActuary 9 дней назад

      Wow! Well that's good to know, this is stuff I think most people (myself included in later playthroughs) take for granted - which it obviously isn't!

  • @SineN0mine3
    @SineN0mine3 9 дней назад

    Since youtube is ignoring all of my bug reports, 360p is NOT high quality picture, it never will be. PLEASE give us back the ability to choose resolutions properly. I am so sick of opening settings to manually select a watchable resolution when I've already told you to choose the HIGHEST setting. This video is available in 1080p, it's streaming just fine in 1080p now that I've manually selected it. This is a massive annoyance, and we know that you target smaller channels with these bandwidth restrictions. Its unfair, and not the quality I expect for a paid streaming service. RUclips, get your act together! Great video Dutch, hope my complaint helps boost the algorithm. It's a shame RUclips won't give your videos a fair go! Certain popular platforms seem to always default to 1080p at minimum, and the common factor is subscriber count. It's not on if you ask me. I'm paying for access to youtube, not the top ten people youtube feels like promoting.

  • @bulletpretzels1198
    @bulletpretzels1198 9 дней назад

    Hey man. How do I opt into a beta version and then do back into my regular downloaded game after ?

    • @TheDutchActuary
      @TheDutchActuary 9 дней назад

      You can opt in (or out) of the beta in the same way - see the pinned comment that leads to the instructions for this particular one.

    • @bulletpretzels1198
      @bulletpretzels1198 9 дней назад

      @@TheDutchActuary thx man. Figured it out. Had to uninstall from Xbox game pass , and re download on steam

  • @realityextractor1956
    @realityextractor1956 10 дней назад

    502 facilities per blueprint seems like a miss, by that time a player will have advanced past this initial setup

  • @jetson_
    @jetson_ 10 дней назад

    I have 30 hours in this game and I’m just now looking at Dyson videos because I’m starting to get stuck and you are blowing my mind. I had no idea you could put sorters directly from one building to the other. I completely forgot about stacking things. I didn’t know you could have different splitters and then put a fucking storage box on top. Omg this video is going to revolutionize my factory set up moving forward on other planets. I took the advice of another RUclipsr who basically said at first embrace the spaghetti factory and then look up optimization videos once you get stuck and I honestly don’t regret it. I’ve had way more fun by myself in this game then I have had in previous resource management games. You can really get lost in the “I need the perfect factory” mindset and it takes the fun out of learning the mechanics. Great video dude

  • @bulletpretzels1198
    @bulletpretzels1198 10 дней назад

    How do I craft pole arms, and axes. Also how do i equip swords. I have tons of those , but nothing else . Thx

    • @TheDutchActuary
      @TheDutchActuary 9 дней назад

      You need a blacksmith in one of your plots, along with the required materials. In order to make weapns, you'll need iron. In order to make shields, simple planks will do. Keep in mind you need a combination of shields and weapons to arm your militia (it will show what type of arms/shields depending on the type of militia). The people will fetch their weapons from storage themselves assuming they are available. (V -> recruit militia)

    • @bulletpretzels1198
      @bulletpretzels1198 9 дней назад

      @@TheDutchActuary ok so the blacksmith will randomly make all weapons Z I had a blacksmith last go round , but he only made swords nothing else . Had like 200 or something with zero axe or poll swords . Also had a rich iron deposit too.

  • @wazjig6789
    @wazjig6789 10 дней назад

    Trying to take my 3rd planet was fun there were 20 bases and i could only fit one box like you built without aggroing a base, but i did it eventually.

    • @TheDutchActuary
      @TheDutchActuary 9 дней назад

      Good job! Those first few heavily defended planets are not easy!

  • @Yardiff
    @Yardiff 11 дней назад

    I was wondering if you would showcase this game. Nice one. /thumbsup

  • @wazjig6789
    @wazjig6789 11 дней назад

    i really wanted to make my own blueprints well following along still essentially using the same layouts, but i gave up trying to recreate the science setup building in the poles is somewhat confusing.

  • @user-fu1ph9ps7q
    @user-fu1ph9ps7q 11 дней назад

    I WISH YOU TO PLAY oDDSPARKS

  • @Kevergy5
    @Kevergy5 12 дней назад

    I have followed your guide exactly up to this point. There's only one criticism I have. The oil refineries make hydrogen and crude oil.... There's no outlet for the crude oil and I've had to have a massive number of storage tanks for my oil in order to get all the hydrogen I need for my red science. I wanted to get all the red/blue research and upgrades done but The oil refineries kept stopping as the oil was backed up. As of the end of this episode I'm not sure what I'll be using oil for but when I do I've got a TON of it stored up.

    • @TheDutchActuary
      @TheDutchActuary 11 дней назад

      You'll be using that oil for yellow science soon. Things like plastic/organic crystal will allow you syphon off that oils pretty quickly. Also don't forget the oil storage stacks vertically, and each keeps 10K of it. Should take a while for that to fill up!

  • @VolkerBruhn
    @VolkerBruhn 12 дней назад

    Thx for sharing your experience.

  • @King6Joker7
    @King6Joker7 12 дней назад

    ME: it would be funny if TDA picks the same seed i did.... TDA: 1234567890 ME:🤯

  • @RavagHer
    @RavagHer 12 дней назад

    this game seems way more fun as a single player game focusing on pve....i dont care about pvp....the combat mechanics isnt good enough for pvp compared to the big mmos or games like diablo....the base raiding is just rust mechanics and we all know how toxic the rust playerbase is.

    • @TheDutchActuary
      @TheDutchActuary 11 дней назад

      Right there with you! I personally played it more like a Diablo-type of game then a multiplayer thing, and had quite a bit of fun with it.

  • @blitz3463
    @blitz3463 12 дней назад

    This game is a blast, plus on their roadmap there is trains coming, and who doesn't love trains. Glad to see you making a series out of this though TDA, awesome work as always

  • @SemPepels
    @SemPepels 12 дней назад

    You can check with Deconstruct what is inside containers. Also you can powerslide with Sprint, jump and duck ;) Regarding feeding the constructors, its called the overflow methode. If you want a 100% efficient you need to split multiple times.

  • @Kevergy5
    @Kevergy5 13 дней назад

    When I'm following along building the turbine factory. All of my buildings have a flashing yellow "no power" sign over them. But I notice yours do not have this. How did you switch it off?

    • @TheDutchActuary
      @TheDutchActuary 13 дней назад

      In the bottom right you have some options to toggle warnings/ore veins etc on or off. It's actually useful to have them on while playing so you know you have a power issue - but I've turned them off to prevent unnecessary flashing ;)

    • @Kevergy5
      @Kevergy5 12 дней назад

      @@TheDutchActuary found it! Thanks!!

  • @tornikedarchiashvili1774
    @tornikedarchiashvili1774 13 дней назад

    can you do updated version or this is already updated?

  • @SpaidanIbuki
    @SpaidanIbuki 13 дней назад

    Great beginner guide. Cheers

  • @elibennett3034
    @elibennett3034 13 дней назад

    I logged into the ACTUAL RUclips app, just so I could toss the algorithm a 🦴 so it didn't eat The Dutch Actuary's channel. Help this guy avoid that unpleasant fate by tossing your own 🦴 to feed the beast.

  • @GeekPlusGamer
    @GeekPlusGamer 13 дней назад

    this looks good... xbox exclusive? :( lol

  • @bulletpretzels1198
    @bulletpretzels1198 14 дней назад

    I had a lighting stile that causes a fire and burned done my logging camp . My logs are completely gone and I can’t build another one. What can I do? Thx

    • @TheDutchActuary
      @TheDutchActuary 13 дней назад

      Yikes, that is unfortunate! If you have absolutely no logs left anywhere, you could order some from your trader? If you don't have one yet and you're still very early game (which I assume if you have no logs *anywhere* else) you might just have gotten extremely unlucky - starting over might then be the only way to go.

    • @bulletpretzels1198
      @bulletpretzels1198 13 дней назад

      @@TheDutchActuary appreciate ya getting back. Most don’t haha. Loving the game this far . Addicted tbh. I’m figuring things out by watching your videos . Got my populous to 110 now , but start in to dio in approval rating after placing taxes 😂. I’m thinking I need to set up another meat tent or supply shed . Now with the larger pop, I’m having a hard time keeping up on food, and keep getting promoted that my workers have nothing to do and generic storage full. It shows plenty of room so trying to currently figure that one out . Thx man 😂

    • @TheDutchActuary
      @TheDutchActuary 11 дней назад

      @@bulletpretzels1198 10-15% taxes should be fine as long as you meet all the requirements. Don't go too far above that, because as it turns out, people don't like high taxes (who knew?!) Did you assign workers to your storage as well? The workers in the production places tend to be a bit lax in terms of exporting their items.

    • @bulletpretzels1198
      @bulletpretzels1198 11 дней назад

      @@TheDutchActuary yes I have . Since last message . I had to restart. A band of raiders wiped me out , my measly 5 retinue and 30 archers with 20 spearmen were no competition for there 90 soldiers or so . Starting slow this time with another plot, and trying to get my garrison up faster this time . What’s your approach to lands infertile , but have a rich Iron. I feel that could save me from raiders. But any specific tips to help get my army larger secondary to quicker population growth ?

    • @TheDutchActuary
      @TheDutchActuary 9 дней назад

      @@bulletpretzels1198 Bit late (sorry): Remember you can raid the raider hideouts as well - those give you a nice amount of wealth, which you can use to upgrade your retinue. You won't be able to take on the AI enemy until you have an upgraded army. Helmets and other protection goes a LONG way to making a small army do heavy lifting. Also, once you have some wealth, remember you can increase the size of your retinue AND upgrade those units in the customisation tab.