This is why I love the bosses in FromSoftware's games. You can usually beat them in a minute or two, but it might take you hours of practice to do so (at least when you're new to the games)
It is not about practice. It is about luck. Pure trial and error. And it is nonsensical to boot. You are essentially dying, then going back in time, and rinse and repeat. A good boss fight would be one where you would struggle at first, observe and learn the boss's behaviour and weaknesses, then learn to exploit them - all within a reasonable amount of time, in a single attempt with no dying & reloading i.e. cheating involved.
@@DOC_951it is called valuing your time. Player 1=Hey bro i beat dmc 1-5 and ninja gaiden 1 2 3. Can you recommend me new games Player 2= i have yet not beaten ds 1 and elden rings 😢😢😢
Yesss omg I was confused when they mentioned Ultima, I don't remember it being long and that me crying cuz of what happened before that, I did it just fine it was an epic fight but not long and it too hard.
Kinda but also kinda annoying. I mean, most of the fight was dodging, dodging, dodging and waiting for those small openings to do some damage. And at the last quarter of it's health bar with one healing-potion left i was like "please, don't die, please don't die! I do not wanna start all over again."
Asura's Wrath is one of the greatest cinematic games of all time. The Chakravartin DLC did NOT disappoint with how nuts the fight was. You fistfight GOD bro.
The key word from SE was legitimately beating absolute virtue in that time. I was in a guild that equipped kraken clubs on off hands to all DPS so you could outspam him before he could go through his phases. We did it in 10 minutes which led to SE patching him in a way where he couldn't be beaten so easily.
A buddy of mine told me about a time he and his friends tried to take absolute virtue on ps2. He said they would sleep in shifts cause it took so long. When they got a quarter of his health bar down, he healed back to full. That was after 72 hours, he said fuck it after that.
A looooooooot of final fantasy entries 😂😂😂. Before I even watched I was about to say I know there's gonna be at least a few entries. Great watch as always 👊🏿
@@gameranxTV an honorable mention would be minerva from ff7 crisis core reunion. That boss can take anywhere from 2-4 hours (77 million hp, single character party)
@@GENERAL44Z What? There's no way. Like, one attempt took 4 hours? If that's true then I'm shocked you were even able to get that far. That fight takes like 30 minutes max
I used to play Final Fantasy XI and I remember when Those 2 bosses dropped. My god. If I remember correctly when they finally Beat Absolute Virtue by basically having everyone in the alliance (36 players) except one who would have a re-raise spell on them. Re-Raise allowed them to get back up on their own after being KO'd. So when the party wipe attack was about to hit, everyone except the one with Re-Raise Forced DC'd (forced a disconnect from the internet) , I'm not kidding. Everyone in the Alliance was in whatever chat program that was being used back then I have no idea what it was. The dead player Raised themself and told the rest it was ok. so when they logged back in since it was due to an internet issue they were still part of the alliance, then they finished the fight. Square was a bit upset about this to say the least.
00:25 Number 10 - Ultima (Square Enix Final Fantasy XVI) 02:17 Number 9 - Chakravartin (Asura's Wrath) 04:39 Number 8 - Secret Final Boss (OCTOPATH TRAVELER II) 06:19 Number 7 - Z (Xenoblade Chronicles 3) 07:51 Number 6 - Kerafyrm "The Sleeper" (EverQuest) 09:32 Number 5 - Hamidon (City of Heroes) 10:59 Number 4 - The Avatar of War (EverQuest) 12:04 Number 3 - Yiazmat (Final Fantasy XII) 13:55 Number 2 - Pandemonium Warden (Final Fantasy XI) 14:59 Number 1 - Absolute Virtue (Final Fantasy XI)
Get Clive outta there those fights were peak😭 Also how tf is he taking you an hour are you counting the Eikons fight? Bc that's purely a cutscene with buttons, the health bar only depletes when the game says
@@mikec5400 After a dozen or more tries, I got lucky enough to be there when it died. Since it was absolutely the most endest of endgame content, the rewards were totally not worth the effort.
@@ZlothZloth Yeah, the fight was poorly designed in that regard. It didn't matter how much effort you put into doing your part of the health chipping, simply being there at the right time was all that really mattered. I was barely putting any effort in anymore when I finally got lucky myself.
I remember grinding to get every ultimate weapon, including Tournesol, and getting every character to max level just in preparation for Yiazmat only for my save data to end up getting corrupted. An entire summer break ruined.
Those are the absolute WORST things. I cant remember what game it was because I deleted it and never went back to it. But I had put in months on top of MONTHS of hard work. Got to about level 85 or something like that. One day I turned it on, ready to play, and suddenly "Save file corrupted" I tried for the longest time to try to fix it and nope, "Save file corrupted" I was still a teenager so I sat on the edge of my bed in silence for a minute.... then my controller was raised above my head and soon after it met the floor with great force. Deleted the game and I aint played it since. I wish I could remember what game it was lmao.
Oh man, tournsol was the worst to get. I avoided it. On the plus after you beat yizamat you get the worm hero blade which is a real combo machine in FF12
I started this fight and when it dawned on me just how long it was going to take I decided to make some changes to my life choices…..so I turned the game off. Still never done it.
Hey guys congrats on 8 mil subscribers!! You’re doing something right :) first RUclips channel and only channel I turned on notifications for. Always excited to wake up and catch up on new games and everything. Keep it up!!
Random bonus: 24hr races from Gran Turismo. Not technically a boss fight but making multiple 24hr races a part of beating the game. Almost lost 2 playstations trying it
@@DavidCowie2022that could be Gran Turismo, gt5 specifically has endurance races (the highest level races) which contains a total of 9 events which test your endurance even the lowest 2 were like 4 hours and 200 laps on the same track (which took me 2 hours) iirc
An honorary should go to Adamantoise from FFXV. I know its not a boss per say, but it is kind of a boss for the hunt side quests. The first time I fought it it took about 2 hours.
Ugh, that fight was so bad. So incredibly boring and it took way too long. Though honestly that describes most of FFXV, that game was such a disappointment.
Nyx Avatar always comes to mind even if its not as long as some of these. Particularly in the original. Phases for days then night queen in the final phase so you get to watch your party heal the boss and wipe itself (yay charm...)
while not as long as the Nyx Avatar, Wild Arms 3 also had a final boss that was 10+ phases long.... Some PS2 games really expected you to spend a huge amount of time fighting something. In fact, if someone didn't know about Variable Arts and Mystic Arts, the final boss of Legaia 2 would take far longer as well
12:05 YES. I watched my friend at the time fight Yazmat for 8-9 hours to beat it. I went over to his house at around noon on a Saturday, had enough time to nap there, and he was still going at it at 8:30 that night.
I'll never forget absolute virtue. I heard rumors from the server that this thing was the thing to beat. I never got a chance to fight it. But it was so hyped up, I always wanted to. Unfortunately the Gil sellers made it too difficult to play the game. And I had to retire. RIP Heiyu.
Just to add on the City of Heroes MMO. the Homecoming server officially got licensed by NC Soft this year, so basically it's back again, it's no longer a private server and that makes me happy. I'm also stoked that you guys even covered it! Sorry, my CoH/V fanboying is showing. And yeas, old Hami was a pain in the ass in the olden days for sure but it was worth it.
12:35 In the remake of Final Fantasy XII (called the Zodiac age) they improved so many things from the original PS2 version. They removed the damage cap (previously at 9,999) they added secret invisible weapons like the Great Tango (1H sword) and Gendarme (a shield that literally absorbs every elemental damage) and Seitengrat, a hidden bow that had 2x the damage of the most powerful normal weapon in the game. The fact that it's ranged (because it's a bow) makes it even more OP because you can safely fire away from a distance without worrying about damage. Then they made 4 technicks way more powerful and stackable 9 times. Expose - halves defence Shear - halves magic defence Wither - halves attack Addle - halves magic attack If you use even one of these technicks all 9 times, the enemy's stats get reduced to less than 1% of what they originally were. The best part is that these are technicks, not magic, so they can't be reflected or resisted, and you don't need MP to cast them. Then they added 2x and 4x speed. They also removed all the debuffs that used to come with the most powerful items, for example, the Ribbon, which makes you immune to all negative status effects. With all of these buffs, Yiazmat became easy to take on, just long. He attacks using Holy and is weak to Dark (or maybe it was the other way around?), so just equip White Hat and White Robes (which absorb Holy damage and heal you instead) and use the old trick of casting Reflect on everyone in your party (so this means any spell the Boss uses gets returned to him) and cast Darkga on your own party members and watch it bounce off each party member, become 3x stronger (or 4x stronger if you have a guest) and then get reflected to the boss. Obviously, change all your gambits to use Elixirs instead of Curaga to heal your party. If you correctly use the right weapons, armour, spells, technicks, and the 4x speed, you can easily defeat him in 15 minutes.
Switch around ff16 and 7 rebirth my man. At least we had pretty cinematics and cutscenes between phases. 7 rebirth is exhausting, takes for freaking ever, and when you're finally done it throws you into a surprise battle! and if you're not prepared for it, good luck clicking the correct button to restart it without wasting hours of your time!!
13:30 reflect and the fact that spells do not follow the speed bar turn but they get a queue with other spells (making them even slower) is the reason i don't use healing spells i just have one ally with Excalibur and the others with white mask the Gambit is "If ally is minus than 40% -> attack" the attack is instant, extremely fast and white mask absorbs all light damage, excalibur does light damage easy 9999 heal
Boy it brings back memories to hear BtL again. The pure *chaos* of these fights back in the day, the near *anger* that we were paying to do that stuff. Eventually it got to the point where PW and AV were farmable if you had good people, but the absolute trolling and disrespect from SE in this game for its playerbase at this time was insane. By the way, it should be said that to even *spawn* PW, you had to go through an extremely extensive tiered farm of different NMs to collect their drops until you could farm your way up to the key item to spawn PW. You could only hold one at a time, of course, being a key item. The reason to kill PW was ostensibly to get the drop to make a mythic weapon, some of the most powerful weapons in the game at the time (and probably still, considering what they are). PW dropped 1, maybe 2 of this item upon death. You needed 3. The eventual final Afterglow version would cost you 150 (though they didn't put this in until well after PW was, you know, killable).
The longest boss fight I ever played was The Dark Lord in Doom Eternal's 2nd DLC. The first time I fought him and before I learned the rhythm of it, it took me almost two hours because he healed on every hit he made. If you didn't use that stupid Sentinel Hammer, you just weren't going to beat him. Plus, he has 3 forms that are exactly the same just with a different background and faster attacks. I can beat him pretty quick now but that first time was a nightmare and the worst part of Doom Eternal.
I played FFXI when it came out and I remember grinding up levels and then once I hit a new level, I bought all new armor and weapons and then I got killed. Back then, dying made you lose XP and I deleveled and couldn’t wear my new gear and I had sold all my old gear and that was when I quit FFXI.
EverQuest Luclin had some ungodly boss fights. The longest one that I remember was roughly 4 1/2 hours for a guild of 40 people fighting a single boss. But that doesn’t take into account the 15 to 20 hours it took to get to that boss. And then there are the aberrations: I was once on a plane of fear corpse retrieval that took three days, working in shifts 24 hours a day. That was just stupidly long.
WoW's Alteric Valley could take over a day to finish, though it's a PVP encounter. It has boss battles though and while the final one was tough, it was the defense from other players that really made it take an eternity and a half.
As long as the Ultima boss fight is in FF16 it definitely isn't longer than the series of boss battles that cap off FF7 Rebirth. Ultima took like an hour but the end of Rebirth was between an hour and a half to 2 hours.
There was an MMO I used to play called Shaiya, and the final raid boss when I first started would take 4+ hours with 30 max level players. Cryptic the Immortal.
Content like this that reminds me of the dungeons from Mabinogi (Online MMO still up today). The bosses themselves weren't always super long, but the DUNGEONS could take FOREVER if you haven't memorized the entire thing, even if you did memorize them, many of them were randomized so they were never the same unless you used the EXACT same item to open the dungeon, every single time. Even something as simple as 1 gold instead of 2 gold could result in a totally different dungeon layout. Many of the dungeons required LOTS and LOTS of backtracking through multiple floors if you happened to forget to grab a key that you missed along the way. Add on to that the ridiculously slow nature of your character's running speed and most people just said F*** it and purchased a fast mount using real money to run or fly through dungeons faster. Because of how annoying it could be to die in the game throwing money at this actually quite enjoyable game was and still is a big part of the game even today 16 years after it launched in the USA(20 years if you count the original Korea release) and it still has a very loyal fanbase. I still find myself jumping into it every now and then because they CONSTANTLY add more and more content. Voice acted scenes and just gorgeous visuals have become a relatively new part of the game and the art style of the game still looks GORGEOUS to this day.
It's funny how both FFXI and WoW came out in the same year (at least in the US, 2004, XI came out in 2002 in Japan), especially when looking at the boss fights on this list (and other MMOs that came before). Where they had bosses that would last over an hour, most vanilla WoW bosses were, at most, 15ish minutes. And you can cut that time down even further because of WoW Classic and the obscene amount of knowledge players had, it's mind boggling how WoW basically changed what was seen as 'acceptable' in the MMO scene. Square even took the gameplay style and structure of WoW into account when FFXIV 2.0 released.
Xenoblade 3 is probably my favourite game of recent years, and easily in my top 10 of all time. But man, that Z fight is why I rarely do a complete re-play. It's easy to get over-levelled, so he's not that difficult. It's just really tedious. Best strategy I've found is to have at least one of your party members as the signifier class, as you can go nuts stacking buffs. Troubadour is also handy due fast arts charging and burst damage. Incursor or (if you have the DLC) Master Driver aren't bad choices either, as crits are really broken.
Malenia Blade of Miquella really deserves a spot on this ranking. It took me 4 hours to beat her and I was covered in sweat and completely drained when it was finally over.
Unfortunately, this list isn't taking into account the time it takes to learn how to fight a boss. Lol If you know what you're doing, she takes like 5 mins give or take.
My honorable mention is the Dark Lord in Doom Eternal Ancient Gods part 2. Not as long as the others, but it’s just the same exact boss fight for five different stages, dodging him long enough until you get an opening to deal damage. If you make a mistake, he can heal his health back and prolong the whole fight Almost nothing changes in the 5 entire stages until you beat him, it took me about 45 minutes to beat him the first time
I remember spending over an hour fighting the final boss of Star Ocean The Last Hope. I had a healer and had to have my mage set to healing as well and even then my two melee fighters would go down from time to time. They would get resurrected and then back to hitting the thing and over an hour later it finally died. They had to be resurrected over a dozen times.
Its not long, when i beated him the first time it took me longer to figure out where was the exit them deafeating him, and i was out of ammo and went with punch him in the face ( or in this case kick) tecnic ( i assumed you talking of the mgs3 one, the only mgs game i havent play his mgs4 so if it as longer figth thats on me)
I remember beating it, I don't remember how long it took, but I am fairly sure the jumping puzzle dungeon took longer, since that one I do remember. 4 hours.
I managed to beat Yiazmat on the PS2 original disc in roughly 4h and a half, switching to windbreaker armor when he used cyclone, and gambitting so reflect wouldn't be healing it. Took me 7 attempts to work it out, but I did it. Never played it again. LOL
@@TheLittleNoobThatCould you do not have to learn the entire “eastern pantheon” to know that Buddhism and Hinduism are two different religions. It would have been equally accurate to say “some Jesus looking guy”. That is very clearly not supposed to be Buddha.
@@joemaz I don't care if it's Hindu, Buddhist, or Muslim. We don't teach that in American public schools. I agree that public education is a failure. But getting upset at someone for their ignorance in a factually incorrect, non-common knowledge, one-off joke is kinda dumb.
For posterity’s sake, I want to mention the Demi-Fiend secret boss from the extremely niche JRPG Digital Devil Saga Avatar Tuner. Nowhere near as long as the MMO bosses and whatnot, but if you don’t go in with a hyper precise and super optimal plan, it’s easily several hours, not to mention that there are unavoidable situations where you just have to literally hope for the best because if your party doesn’t get slept, you guaranteed lose to the infamous Gaia Rage.
Absolute Virtue will never be topped. As a XI player in that era, everything about AV (as it was called) was cheap. There was so much more to this boss than the video even gets into. AV was truly enigmatic, but fortunately players eventually beat him using a glitch which was quickly patched.
The boss that came to mind when I saw the title of this video was Yami from Okami. The first time I fought him, I thought it would be over in like maybe ten minutes. Nope. Solid hour of my life I will never get back. I've made a concentrated effort to only fight that boss on the save where I beat him once before so I have the bead that you need for the special necklace. And it's still a good half hour of a fight with that necklace and a fully leveled Ammy. I've beaten the game multiple times and know all the moves, still a half hour. In a game with decent fights, that one was surprising and unnecessary but also fun as hell.
Warsong Gulch back in Wow Base game, they used to last for days because the bosses took so long and there was the summonable boss/champion The last Remnant? It was a square Enix game that had some long ass boss battles partially due to the union system. FF8 had a boss where if you didn't junction properly, or have the proper magic the fight would go on infinitely because the damage over time would heal and because you didn't have the proper magic you literally wouldn't effectively be doing any damage, I also Vaguely recall Shin Megami Tensei DDS part 1 where one of the hidden bosses had this issue. I think as well now that I recall in Part 2 or 3 of .Hack/sign there were dungeon bosses that took an excessively long time especially if you didn't have very specific things.
The Ultima boss has SO many stages, just will not let himself die. However, it is literally god in its game, and does lead to a literal Final fantasy, so I wasn't mad.
Arc the Lad 2. I was told the game was 80 hours long, but made it to the final boss at 70. His first phase took me an hour. The second (and final)? 8. 8 hours. This was primarily due to me being under leveled, meaning if I had gotten there at the 80 hour mark, I probably would have only taken a few hours. The fight wasn't hard, he just had way too much health and defense. He was stationary and you could move out of his attack range. I had to pull back and slowly head every few turns of dealing damage. 9999 HP and could only do 20~ damage a turn for 4-5 turns before having to pull back for 4-5 turns.
I fought Yazmat for a combined 16 hours back when FFXII first came out almost 20 years ago. I didn't want to give up until I died fighting, and that ended up prevented me from progressing through the rest of the game. Months went by. Sometimes I'd get drunk and decided to go a few more rounds, which contributed to total completion time. It was otherwise such a slog to go through, but I eventually did it! There were no trophies for PS2 games at the time, so the only reward was completing the hunts along with rare equipment.
Chakravartin was such a fun fight it didn't feel like it was very long. We definitely need a remaster for Aura's Wrath, that or a legitimate anime of it
Yiazmat took a little less then an hour for me.. basch and vaan as frontline greatsword users, haste + rage wine, penelope as healer and ashe for support. Had huge strings of crits and chain attacks and it was so much fun
One of the interesting things about #4 on the list. That boss dropped the sword the skeleton tank was using in the clip of the video called Blade of Carnage. This weapon was so good that it continued being a staple of a main tank for multiple expansions AFTER the damn boss that dropped it. Did it do a lot of damage? Nope, just had a chance on hit to proc a ton of increased threat on your target. What made it stick around for years? Well, shields weren't really a thing on early tanks at that point of the game, so they were pretty much all dual wielding. This means that the game had to make not one but two weapons with a threat increasing ability for it to be replaced in the grand scheme of things. It still gets more complicated though, because there were no instances, everything in the game was basically a "world boss" so even if the game added some new fancy sword there was no way of all the warriors hopping on and getting the next new shiny sword. On top of ALLLLL of that, this was the only sword of its kind (threat increase proc) that was actually tradeable, meaning not only could you farm this guy to sell the sword, but people wanted them for leveling tanks as well. It really is such an interesting item in the history of the game, far more interesting than the stupid boss itself. Both swords that eventually replaced it were not tradeable and both dropped a full 2 expansions later, and because they were extremely rare drops you still saw this sword in every single group you ran past for years and years.
On City of Heroes my guild used to run Hamidon raids every weekend, we had it down to a science and could beat him in 1-2 hours rarely failing. Though i had a falling out with the guild so then a couple times me and my buds pulled the Giant Monster enemies into the raid group wiping them and frustrating the hell out of my ex Supergroup (guild)
Soo, the endboss is basically on the same level as the endboss from azuras wrath. Looks cool and all, but takes way to long, if you're not a cracked pro
This is why I love the bosses in FromSoftware's games. You can usually beat them in a minute or two, but it might take you hours of practice to do so (at least when you're new to the games)
Unless it's Malenia. It always took forever to beat her unless you were "Let Me Solo Her."
It is not about practice. It is about luck. Pure trial and error.
And it is nonsensical to boot. You are essentially dying, then going back in time, and rinse and repeat.
A good boss fight would be one where you would struggle at first, observe and learn the boss's behaviour and weaknesses, then learn to exploit them - all within a reasonable amount of time, in a single attempt with no dying & reloading i.e. cheating involved.
@@KK-fi6mssounds like you gotta get good.
True. Malenia beat my ass for days before I finally took her down lol😅
@@KK-fi6ms😂you are just wrong. There is zero luck involved. Zero. You just suck at the game
Play 1-2 hours daily, waste all that time on one boss and die. Repeat that everyday until you uninstall the game. Boss defeated.
🤣🤣🤣🤣🤣🤣🤣🤣🤣👍🏻
You didn’t defeat anyone but yourself by uninstalling
@@DOC_951 Are you sure about that? Motherf*cker don't know what hit him.
@@DOC_951it is called valuing your time.
Player 1=Hey bro i beat dmc 1-5 and ninja gaiden 1 2 3. Can you recommend me new games
Player 2= i have yet not beaten ds 1 and elden rings 😢😢😢
Exactly. These games are not made for us working/family people
That FF16 Bahamut fight from start to end is one of the most epic things there is
The game peaked on that level
Bahamut is up there when i think of my favorite bosses ever.
The only good part of that trash heap of a game.
@@PlazDreamweaver cry more
@@PlazDreamweaver the game was really great but its flaws were just extremely extremely flawed. The progression system was abysmally bad.
That ultima boss fight was incredible
Happy to hear it😅about to finish the game now
Love the bosses and theme songs of FF16, best parts of that otherwise crapfest. Ultima was a beast to fight!
@@e09271enjoy it. imo ff16 perfected final bosses and endings. just bring tissues
Dude I finally beat leviathan that first tsunami is so stressful on the countdown!!
One of the best final boss fight imo
Ultima was great, didn't feel long at all to me, just epic.
As a city of heroes vet, those hami raids were hell.
Yesss omg I was confused when they mentioned Ultima, I don't remember it being long and that me crying cuz of what happened before that, I did it just fine it was an epic fight but not long and it too hard.
Kinda but also kinda annoying. I mean, most of the fight was dodging, dodging, dodging and waiting for those small openings to do some damage. And at the last quarter of it's health bar with one healing-potion left i was like "please, don't die, please don't die! I do not wanna start all over again."
Asura's Wrath is one of the greatest cinematic games of all time. The Chakravartin DLC did NOT disappoint with how nuts the fight was. You fistfight GOD bro.
I mean it was supposed to be in the full game and not be a DLC wasn't it? Anyway it is so damn good
The key word from SE was legitimately beating absolute virtue in that time. I was in a guild that equipped kraken clubs on off hands to all DPS so you could outspam him before he could go through his phases. We did it in 10 minutes which led to SE patching him in a way where he couldn't be beaten so easily.
Thanks to That I stopped wasting my life on online games.
A buddy of mine told me about a time he and his friends tried to take absolute virtue on ps2. He said they would sleep in shifts cause it took so long. When they got a quarter of his health bar down, he healed back to full. That was after 72 hours, he said fuck it after that.
Was it on either the sylph or shiva server?
And drk 2 hour k club spam was definitely epic
@@KageShin-X7 my guild was the reason it was nerfed... we kraken club and ridiled abso into the ground then a gm showed up immeadiately to scold us.
A looooooooot of final fantasy entries 😂😂😂. Before I even watched I was about to say I know there's gonna be at least a few entries. Great watch as always 👊🏿
👍🏼
@@gameranxTV an honorable mention would be minerva from ff7 crisis core reunion. That boss can take anywhere from 2-4 hours (77 million hp, single character party)
@gameranxTV Ganon from the legend of zelda twilight princess took me 4 hours to beat
@@GENERAL44Z What? There's no way. Like, one attempt took 4 hours? If that's true then I'm shocked you were even able to get that far. That fight takes like 30 minutes max
@Skaftholu I got stuck on the second forum for 4 hours I kept healing
I used to play Final Fantasy XI and I remember when Those 2 bosses dropped. My god. If I remember correctly when they finally Beat Absolute Virtue by basically having everyone in the alliance (36 players) except one who would have a re-raise spell on them. Re-Raise allowed them to get back up on their own after being KO'd. So when the party wipe attack was about to hit, everyone except the one with Re-Raise Forced DC'd (forced a disconnect from the internet) , I'm not kidding. Everyone in the Alliance was in whatever chat program that was being used back then I have no idea what it was. The dead player Raised themself and told the rest it was ok. so when they logged back in since it was due to an internet issue they were still part of the alliance, then they finished the fight. Square was a bit upset about this to say the least.
This question comes to mind with very long boss fights: "Is this your final form???"
“Do people know the energizer bunny anymore?”
Damn😭 am I old?
They make current commercials with the bunny.
Yes, people know the bunny, and, yes, you are getting old.
Is that like the play boy bunny?
The bunny was a cool mascot
sorry but ain't that the Duracell bunny? not Energizer?
Actually Chakravartin is a Sanskrit word meaning Ruler of the Universe... chocolate bar reference was epic LOL
Ruler of the universe… chocolate bar… I’m sure there’s a connection there somewhere.
Thought it was Chakravarti.
@@GamingNationShm chakravartin is the root word for chakravarti
@@GamingNationShmChakravarthi is derived from the Sanskrit word Chakravarthan
@@whatdoesthisthingdoconnection is the joblessness and lack of education u hav .😂
Ultima was an amazing fight. That music keeps you in it!
00:25 Number 10 - Ultima (Square Enix Final Fantasy XVI)
02:17 Number 9 - Chakravartin (Asura's Wrath)
04:39 Number 8 - Secret Final Boss (OCTOPATH TRAVELER II)
06:19 Number 7 - Z (Xenoblade Chronicles 3)
07:51 Number 6 - Kerafyrm "The Sleeper" (EverQuest)
09:32 Number 5 - Hamidon (City of Heroes)
10:59 Number 4 - The Avatar of War (EverQuest)
12:04 Number 3 - Yiazmat (Final Fantasy XII)
13:55 Number 2 - Pandemonium Warden (Final Fantasy XI)
14:59 Number 1 - Absolute Virtue (Final Fantasy XI)
Get Clive outta there those fights were peak😭
Also how tf is he taking you an hour are you counting the Eikons fight? Bc that's purely a cutscene with buttons, the health bar only depletes when the game says
The Ur Dragon in Dragons Dogma is worth mentioning. It had some online mechanics, but I never did see that thing at low health.
Yeah the whole playerbase online played a part in chipping its health away over time if im remembering right. I never saw him killed
@@mikec5400 After a dozen or more tries, I got lucky enough to be there when it died. Since it was absolutely the most endest of endgame content, the rewards were totally not worth the effort.
@@Alloveck Unless you just wandered in and found tons of loot but no boss - which I did. ;)
@@ZlothZloth Yeah, the fight was poorly designed in that regard. It didn't matter how much effort you put into doing your part of the health chipping, simply being there at the right time was all that really mattered. I was barely putting any effort in anymore when I finally got lucky myself.
I remember grinding to get every ultimate weapon, including Tournesol, and getting every character to max level just in preparation for Yiazmat only for my save data to end up getting corrupted. An entire summer break ruined.
I feel that pain
@@confusciouspuff1013 Seitengrat wasn't in the original NA version of the game on PS2.
Those are the absolute WORST things. I cant remember what game it was because I deleted it and never went back to it. But I had put in months on top of MONTHS of hard work. Got to about level 85 or something like that. One day I turned it on, ready to play, and suddenly "Save file corrupted" I tried for the longest time to try to fix it and nope, "Save file corrupted" I was still a teenager so I sat on the edge of my bed in silence for a minute.... then my controller was raised above my head and soon after it met the floor with great force. Deleted the game and I aint played it since. I wish I could remember what game it was lmao.
Oh man, tournsol was the worst to get. I avoided it. On the plus after you beat yizamat you get the worm hero blade which is a real combo machine in FF12
I started this fight and when it dawned on me just how long it was going to take I decided to make some changes to my life choices…..so I turned the game off.
Still never done it.
Hey guys congrats on 8 mil subscribers!! You’re doing something right :) first RUclips channel and only channel I turned on notifications for. Always excited to wake up and catch up on new games and everything. Keep it up!!
Random bonus: 24hr races from Gran Turismo.
Not technically a boss fight but making multiple 24hr races a part of beating the game. Almost lost 2 playstations trying it
I have a faint memory of a racing game that allowed (or maybe even required) you to do 24 hour races *in real time*.
@@DavidCowie2022that could be Gran Turismo, gt5 specifically has endurance races (the highest level races) which contains a total of 9 events which test your endurance even the lowest 2 were like 4 hours and 200 laps on the same track (which took me 2 hours) iirc
I know Yiazmat would be on the list
I prepared a comment about Yiazmat before clicking on the video. 50 million HP, 50 health bars. 🤣
@@nick_the_padbreaker Bro.... I saw the title and came to make this comment. Got beat not just once, but multiple times.
I didn't beat Yiazmat because he got me with his Reflect trick. He went from 3 health bars left back up to 50. I almost cried.
Meh. With the right set up, he could be beaten on autopilot like every battle in that shit game. Just had to cross your fingers he didn't heal.
SCREAM LOUDER, I WANT TO REMEMBER THIS
It's actually crazy how good FF12 looks considering it was back on the PS2.
Wouldn't be surprised if they used the HD versions, but yeah, the models hold up pretty well
Great fucking game
that is the very high HD version. The original game looks nothing like that. (I still played the original, I don't care too much about it)
Game is sooo much better on the Zodiac Age with the fast forward option
Steam version looks a lot better of it.
I remembered beating Yiazmat back in PS2 era. I beat it around 3+ hours. The key is to always have Hastega cast to your party.
Starting with the most satisfying fight I ever played. That final button mash is just perfection.
Should do a video on the longest raids in games
An honorary should go to Adamantoise from FFXV. I know its not a boss per say, but it is kind of a boss for the hunt side quests. The first time I fought it it took about 2 hours.
Ugh, that fight was so bad. So incredibly boring and it took way too long. Though honestly that describes most of FFXV, that game was such a disappointment.
Took me about an hour. I equipped ribbons on the party so I could throw magic without care and just pounded away
Nyx Avatar always comes to mind even if its not as long as some of these. Particularly in the original.
Phases for days then night queen in the final phase so you get to watch your party heal the boss and wipe itself (yay charm...)
The "Arcana is the means by which all is revealed" dude??
while not as long as the Nyx Avatar, Wild Arms 3 also had a final boss that was 10+ phases long....
Some PS2 games really expected you to spend a huge amount of time fighting something. In fact, if someone didn't know about Variable Arts and Mystic Arts, the final boss of Legaia 2 would take far longer as well
12:05 YES. I watched my friend at the time fight Yazmat for 8-9 hours to beat it. I went over to his house at around noon on a Saturday, had enough time to nap there, and he was still going at it at 8:30 that night.
I'll never forget absolute virtue. I heard rumors from the server that this thing was the thing to beat. I never got a chance to fight it. But it was so hyped up, I always wanted to. Unfortunately the Gil sellers made it too difficult to play the game. And I had to retire. RIP Heiyu.
I got to defeat him as apart of hnm linkshell. Absolute Virtue is a boss on a level I dont think we will ever see again.
Just to add on the City of Heroes MMO. the Homecoming server officially got licensed by NC Soft this year, so basically it's back again, it's no longer a private server and that makes me happy. I'm also stoked that you guys even covered it! Sorry, my CoH/V fanboying is showing. And yeas, old Hami was a pain in the ass in the olden days for sure but it was worth it.
And then PC Gamer puts City of Heroes on its Top 100.
Darn it Falcon! Now I want me a chakravartin bar. It surely sounds delicious!
12:35 In the remake of Final Fantasy XII (called the Zodiac age) they improved so many things from the original PS2 version.
They removed the damage cap (previously at 9,999) they added secret invisible weapons like the Great Tango (1H sword) and Gendarme (a shield that literally absorbs every elemental damage) and Seitengrat, a hidden bow that had 2x the damage of the most powerful normal weapon in the game. The fact that it's ranged (because it's a bow) makes it even more OP because you can safely fire away from a distance without worrying about damage.
Then they made 4 technicks way more powerful and stackable 9 times.
Expose - halves defence
Shear - halves magic defence
Wither - halves attack
Addle - halves magic attack
If you use even one of these technicks all 9 times, the enemy's stats get reduced to less than 1% of what they originally were. The best part is that these are technicks, not magic, so they can't be reflected or resisted, and you don't need MP to cast them.
Then they added 2x and 4x speed.
They also removed all the debuffs that used to come with the most powerful items, for example, the Ribbon, which makes you immune to all negative status effects.
With all of these buffs, Yiazmat became easy to take on, just long.
He attacks using Holy and is weak to Dark (or maybe it was the other way around?), so just equip White Hat and White Robes (which absorb Holy damage and heal you instead) and use the old trick of casting Reflect on everyone in your party (so this means any spell the Boss uses gets returned to him) and cast Darkga on your own party members and watch it bounce off each party member, become 3x stronger (or 4x stronger if you have a guest) and then get reflected to the boss. Obviously, change all your gambits to use Elixirs instead of Curaga to heal your party.
If you correctly use the right weapons, armour, spells, technicks, and the 4x speed, you can easily defeat him in 15 minutes.
Not sure if a full Destiny 2 raid counts as a "boss fight" but some of the day 1 raid races took 18-19 hours to complete
I had no idea there were bosses that take that long. That's an eye opener.
Yo love you Falcon and Gameranx... Always look forward to watching your videos...💛
started my first FF game with the FFX HD recently and yeah I am not used to those loooong boss fights.
Dark yojimbo is brutal
Good to see Yiazmat on the list.... that damn dragon took me 6 hours to beat, good old traumas... I mean memories yes memories.
Honestly didn't notice the time in the Ultima boss fight, felt like it flew by.
Switch around ff16 and 7 rebirth my man. At least we had pretty cinematics and cutscenes between phases. 7 rebirth is exhausting, takes for freaking ever, and when you're finally done it throws you into a surprise battle! and if you're not prepared for it, good luck clicking the correct button to restart it without wasting hours of your time!!
Yo his commentary was crazy that break me off that piece of chakravartin had me rolling
MMOs are the worst type of games that don’t respect your time or well being at all. I should know. Played a handful of them my whole life.
Newer mmos are a lot better at letting you work towards something and keep your progression, like with FF14 or Guild Wars 2 for example
13:30
reflect and the fact that spells do not follow the speed bar turn but they get a queue with other spells (making them even slower) is the reason i don't use healing spells
i just have one ally with Excalibur and the others with white mask
the Gambit is "If ally is minus than 40% -> attack"
the attack is instant, extremely fast and white mask absorbs all light damage, excalibur does light damage
easy 9999 heal
I'm too old for long boss battles, I don't have the time or patience anymore.
Maybe you just don’t have the attention span anymore
@@danieldukette5321 I don't know what you said because I got distracted by a squirrel halfway through reading.
@@aliasfakename2267 love love it 🤣
@@aliasfakename2267 legendary reply
And im to young for that shit. I wanna have fun, not waste time on something that frays my nerves.
Boy it brings back memories to hear BtL again. The pure *chaos* of these fights back in the day, the near *anger* that we were paying to do that stuff.
Eventually it got to the point where PW and AV were farmable if you had good people, but the absolute trolling and disrespect from SE in this game for its playerbase at this time was insane.
By the way, it should be said that to even *spawn* PW, you had to go through an extremely extensive tiered farm of different NMs to collect their drops until you could farm your way up to the key item to spawn PW. You could only hold one at a time, of course, being a key item. The reason to kill PW was ostensibly to get the drop to make a mythic weapon, some of the most powerful weapons in the game at the time (and probably still, considering what they are). PW dropped 1, maybe 2 of this item upon death. You needed 3. The eventual final Afterglow version would cost you 150 (though they didn't put this in until well after PW was, you know, killable).
3:35 "Bigger than a galaxy!" -Shows something a small fraction the size of Earth.
That's perspective. There's not really anything to compare it to in the near vicinity
The longest boss fight I ever played was The Dark Lord in Doom Eternal's 2nd DLC. The first time I fought him and before I learned the rhythm of it, it took me almost two hours because he healed on every hit he made. If you didn't use that stupid Sentinel Hammer, you just weren't going to beat him. Plus, he has 3 forms that are exactly the same just with a different background and faster attacks. I can beat him pretty quick now but that first time was a nightmare and the worst part of Doom Eternal.
Now those players can say to thier grandkids, "back in my day bosses took 40+ hours to beat".
Congrats on reaching 8m @Gameranx!
Ultima is probably one of my favorite fights hands down. Just spectacular
I played FFXI when it came out and I remember grinding up levels and then once I hit a new level, I bought all new armor and weapons and then I got killed. Back then, dying made you lose XP and I deleveled and couldn’t wear my new gear and I had sold all my old gear and that was when I quit FFXI.
i quit when i died on the 30 minute boat ride
1:02 finished it yesterday on steam, what? 1 hour? it took me 8 minutes at best, level 51 first try
we always made up stories in school of obscure MMO fights that needed 50 people to fight for 20 hours straight. no idea if they were ever real
Sure ff11 at one point had a boss guilty of this
Nah ask any classic WoW or Everquest player. These fights were ridiculous
EverQuest Luclin had some ungodly boss fights. The longest one that I remember was roughly 4 1/2 hours for a guild of 40 people fighting a single boss. But that doesn’t take into account the 15 to 20 hours it took to get to that boss.
And then there are the aberrations: I was once on a plane of fear corpse retrieval that took three days, working in shifts 24 hours a day. That was just stupidly long.
WoW's Alteric Valley could take over a day to finish, though it's a PVP encounter. It has boss battles though and while the final one was tough, it was the defense from other players that really made it take an eternity and a half.
RE: EQ it was not the orignal version of EQ. It was during Scars of Verilous (sp), expansion. This was the first expansion of the game.
All the FF16 bosses were incredible
I enjoyed Yiazmat. It was fun having an optional boss take a stupid amount of time; felt rewarding AF to beat them.
0:12 yes we know the energizer bunny but do you know the muffin man?
I donut man, but have you heard of Updog?
2:06 "choir singing in foreign language" its actually in english, they're singing "provide us sweet draughts of lethe"
But it's fun when we're the Boss!
As long as the Ultima boss fight is in FF16 it definitely isn't longer than the series of boss battles that cap off FF7 Rebirth. Ultima took like an hour but the end of Rebirth was between an hour and a half to 2 hours.
The real final boss of FF 11 was making your account and figuring out how to actually register your game and play the damn thing
There was an MMO I used to play called Shaiya, and the final raid boss when I first started would take 4+ hours with 30 max level players. Cryptic the Immortal.
The real pronunciation for ‘Chakravartin’ should be Chakra-Varti it is take from ancient Indian title for a king with huge kingdom
Content like this that reminds me of the dungeons from Mabinogi (Online MMO still up today). The bosses themselves weren't always super long, but the DUNGEONS could take FOREVER if you haven't memorized the entire thing, even if you did memorize them, many of them were randomized so they were never the same unless you used the EXACT same item to open the dungeon, every single time. Even something as simple as 1 gold instead of 2 gold could result in a totally different dungeon layout.
Many of the dungeons required LOTS and LOTS of backtracking through multiple floors if you happened to forget to grab a key that you missed along the way. Add on to that the ridiculously slow nature of your character's running speed and most people just said F*** it and purchased a fast mount using real money to run or fly through dungeons faster.
Because of how annoying it could be to die in the game throwing money at this actually quite enjoyable game was and still is a big part of the game even today 16 years after it launched in the USA(20 years if you count the original Korea release) and it still has a very loyal fanbase.
I still find myself jumping into it every now and then because they CONSTANTLY add more and more content. Voice acted scenes and just gorgeous visuals have become a relatively new part of the game and the art style of the game still looks GORGEOUS to this day.
Hellblade Hela fight, didn’t realize you were supposed to let yourself die lol
The ultima boss fight is amazing and incredibly fun.
JRPG final/secret/true bosses in a nutshell
Arc the Lad: Twilight of the Spirits - final boss took me easily 7-8 hours. Stupid eyeball.
It's funny how both FFXI and WoW came out in the same year (at least in the US, 2004, XI came out in 2002 in Japan), especially when looking at the boss fights on this list (and other MMOs that came before). Where they had bosses that would last over an hour, most vanilla WoW bosses were, at most, 15ish minutes. And you can cut that time down even further because of WoW Classic and the obscene amount of knowledge players had, it's mind boggling how WoW basically changed what was seen as 'acceptable' in the MMO scene.
Square even took the gameplay style and structure of WoW into account when FFXIV 2.0 released.
You should have given honorary mention to Kojima wanting to make the fight with The End in MGS3 last two irl weeks.
This ain't a "what if" list.
@@marianrucareanu8802you’re fun at parties i bet
@@marianrucareanu8802 Do you know what an "honorary mention" is?
@sppl623 why are you booing me? i'm right.
@@marianrucareanu8802Buy a dictionary before ever communicating with anyone ever.
I would love to see a video like this withOUT MMO raid bosses.
Like what are all the longest single player bosses
"Chakravarti" is a sanskrit word meaning ruler of world kinda, it was a title given to some kings. Just fyi.
Xenoblade 3 is probably my favourite game of recent years, and easily in my top 10 of all time. But man, that Z fight is why I rarely do a complete re-play. It's easy to get over-levelled, so he's not that difficult. It's just really tedious. Best strategy I've found is to have at least one of your party members as the signifier class, as you can go nuts stacking buffs. Troubadour is also handy due fast arts charging and burst damage. Incursor or (if you have the DLC) Master Driver aren't bad choices either, as crits are really broken.
I remember the energizer bunny.
Malenia Blade of Miquella really deserves a spot on this ranking. It took me 4 hours to beat her and I was covered in sweat and completely drained when it was finally over.
Unfortunately, this list isn't taking into account the time it takes to learn how to fight a boss. Lol If you know what you're doing, she takes like 5 mins give or take.
My honorable mention is the Dark Lord in Doom Eternal Ancient Gods part 2. Not as long as the others, but it’s just the same exact boss fight for five different stages, dodging him long enough until you get an opening to deal damage. If you make a mistake, he can heal his health back and prolong the whole fight
Almost nothing changes in the 5 entire stages until you beat him, it took me about 45 minutes to beat him the first time
“Break me off a piece of that Chakravartin” I’m deceased
I remember spending over an hour fighting the final boss of Star Ocean The Last Hope. I had a healer and had to have my mage set to healing as well and even then my two melee fighters would go down from time to time. They would get resurrected and then back to hitting the thing and over an hour later it finally died. They had to be resurrected over a dozen times.
The Sniper one from Metal Gear Solid
Its not long, when i beated him the first time it took me longer to figure out where was the exit them deafeating him, and i was out of ammo and went with punch him in the face ( or in this case kick) tecnic ( i assumed you talking of the mgs3 one, the only mgs game i havent play his mgs4 so if it as longer figth thats on me)
Galdera from Octopath Traveler 2 is one of the hardest things I have ever done in gaming, right up there with Orphan of Kos. Took me DAYS.
Where is the FF15 big turtle boy?
I started that boss at 6pm and was done by 7pm the next day
I remember beating it, I don't remember how long it took, but I am fairly sure the jumping puzzle dungeon took longer, since that one I do remember. 4 hours.
I managed to beat Yiazmat on the PS2 original disc in roughly 4h and a half, switching to windbreaker armor when he used cyclone, and gambitting so reflect wouldn't be healing it. Took me 7 attempts to work it out, but I did it.
Never played it again. LOL
Describing Chakravartin as an “angelic Buddha looking guy”. Public education has failed us.
Perhaps it has but I don't think people not knowing about a religion that has little to no bearing on our lives is the smoking gun.
The hell kind of public school curriculum includes any Eastern pantheon? That's news to me.
What type of curriculum do you have
@@TheLittleNoobThatCould you do not have to learn the entire “eastern pantheon” to know that Buddhism and Hinduism are two different religions. It would have been equally accurate to say “some Jesus looking guy”. That is very clearly not supposed to be Buddha.
@@joemaz I don't care if it's Hindu, Buddhist, or Muslim. We don't teach that in American public schools. I agree that public education is a failure. But getting upset at someone for their ignorance in a factually incorrect, non-common knowledge, one-off joke is kinda dumb.
Kinda surprised that Ansem from Kingdom Hearts 1 didn’t make the list. Between all the stages, it takes a WHILE.
His pronounciation of Chakravartin makes me want to die
Nobody cares, nerd
No it doesn't
For posterity’s sake, I want to mention the Demi-Fiend secret boss from the extremely niche JRPG Digital Devil Saga Avatar Tuner. Nowhere near as long as the MMO bosses and whatnot, but if you don’t go in with a hyper precise and super optimal plan, it’s easily several hours, not to mention that there are unavoidable situations where you just have to literally hope for the best because if your party doesn’t get slept, you guaranteed lose to the infamous Gaia Rage.
Absolute Virtue will never be topped. As a XI player in that era, everything about AV (as it was called) was cheap. There was so much more to this boss than the video even gets into. AV was truly enigmatic, but fortunately players eventually beat him using a glitch which was quickly patched.
The boss that came to mind when I saw the title of this video was Yami from Okami. The first time I fought him, I thought it would be over in like maybe ten minutes. Nope. Solid hour of my life I will never get back. I've made a concentrated effort to only fight that boss on the save where I beat him once before so I have the bead that you need for the special necklace. And it's still a good half hour of a fight with that necklace and a fully leveled Ammy. I've beaten the game multiple times and know all the moves, still a half hour. In a game with decent fights, that one was surprising and unnecessary but also fun as hell.
Warsong Gulch back in Wow Base game, they used to last for days because the bosses took so long and there was the summonable boss/champion
The last Remnant? It was a square Enix game that had some long ass boss battles partially due to the union system.
FF8 had a boss where if you didn't junction properly, or have the proper magic the fight would go on infinitely because the damage over time would heal and because you didn't have the proper magic you literally wouldn't effectively be doing any damage, I also Vaguely recall Shin Megami Tensei DDS part 1 where one of the hidden bosses had this issue.
I think as well now that I recall in Part 2 or 3 of .Hack/sign there were dungeon bosses that took an excessively long time especially if you didn't have very specific things.
The Ultima boss has SO many stages, just will not let himself die. However, it is literally god in its game, and does lead to a literal Final fantasy, so I wasn't mad.
Arc the Lad 2.
I was told the game was 80 hours long, but made it to the final boss at 70. His first phase took me an hour.
The second (and final)?
8. 8 hours.
This was primarily due to me being under leveled, meaning if I had gotten there at the 80 hour mark, I probably would have only taken a few hours.
The fight wasn't hard, he just had way too much health and defense. He was stationary and you could move out of his attack range. I had to pull back and slowly head every few turns of dealing damage. 9999 HP and could only do 20~ damage a turn for 4-5 turns before having to pull back for 4-5 turns.
I fought Yazmat for a combined 16 hours back when FFXII first came out almost 20 years ago. I didn't want to give up until I died fighting, and that ended up prevented me from progressing through the rest of the game. Months went by. Sometimes I'd get drunk and decided to go a few more rounds, which contributed to total completion time. It was otherwise such a slog to go through, but I eventually did it! There were no trophies for PS2 games at the time, so the only reward was completing the hunts along with rare equipment.
Did the turtle boss for final fantasy 15 and it took me a straight 4hrs🥲🥲 note to self don’t be under leveled
Chakravartin was such a fun fight it didn't feel like it was very long. We definitely need a remaster for Aura's Wrath, that or a legitimate anime of it
This man brought up the sleeper 👀🙌
Yiazmat took a little less then an hour for me.. basch and vaan as frontline greatsword users, haste + rage wine, penelope as healer and ashe for support. Had huge strings of crits and chain attacks and it was so much fun
I Liked the vid strictly for the Asura's Wrath shoutout, love that game.
I incredibly loved final fantasy bossfight, them being long was the best thing ever
One of the interesting things about #4 on the list. That boss dropped the sword the skeleton tank was using in the clip of the video called Blade of Carnage. This weapon was so good that it continued being a staple of a main tank for multiple expansions AFTER the damn boss that dropped it. Did it do a lot of damage? Nope, just had a chance on hit to proc a ton of increased threat on your target. What made it stick around for years? Well, shields weren't really a thing on early tanks at that point of the game, so they were pretty much all dual wielding. This means that the game had to make not one but two weapons with a threat increasing ability for it to be replaced in the grand scheme of things. It still gets more complicated though, because there were no instances, everything in the game was basically a "world boss" so even if the game added some new fancy sword there was no way of all the warriors hopping on and getting the next new shiny sword. On top of ALLLLL of that, this was the only sword of its kind (threat increase proc) that was actually tradeable, meaning not only could you farm this guy to sell the sword, but people wanted them for leveling tanks as well. It really is such an interesting item in the history of the game, far more interesting than the stupid boss itself. Both swords that eventually replaced it were not tradeable and both dropped a full 2 expansions later, and because they were extremely rare drops you still saw this sword in every single group you ran past for years and years.
On City of Heroes my guild used to run Hamidon raids every weekend, we had it down to a science and could beat him in 1-2 hours rarely failing. Though i had a falling out with the guild so then a couple times me and my buds pulled the Giant Monster enemies into the raid group wiping them and frustrating the hell out of my ex Supergroup (guild)
Great video, people are crazy! There’s always someone and amusing to see what they’ll willingly suffer through in video games 😁😵💫
Soo, the endboss is basically on the same level as the endboss from azuras wrath.
Looks cool and all, but takes way to long, if you're not a cracked pro
"When was the last time you heard of someone *beating* Everquest?"
"When was the last time you heard of someone *playing* Everquest?"
- SAO Abridged