The UI looks good, but maybe a bit convoluted. I think that maybe the client section shoudl highlight the selected client, while the others are displayed as smaller and dim, so you can focus on one client at a time while also still having the main information about others (mainly pictures and traits) like a roulette
Seems my previous comment was deleted or didn't get through. In short: - If you aren't using version control already, I recommend doing it for peace of mind. - I recommend the Godotneers channel for in depth tutorials on good practices - Your Sächsisch doesn't come through too badly, I didn't notice anything off - Overall you seem to be on a good way!
Feel free to ask any questions or give suggestions for a game title and I will respond to those comments in my next dev log video!
The accent is not a problem! You have a great voice and clear english, dont sweat it.😊
Nice start! It's very interesting to follow the creation of a new game.
Also, don't worry about your accent. I think it's charming.🙂
Titel : Termaluz / Lagunia / Banedora ?
nices video btw, danke für den Kontent :)
great video!
The UI looks good, but maybe a bit convoluted. I think that maybe the client section shoudl highlight the selected client, while the others are displayed as smaller and dim, so you can focus on one client at a time while also still having the main information about others (mainly pictures and traits) like a roulette
That's a neat idea! I could also rescale the highlighted portraits at the bottom in the same way. Thanks for your input! Much appreciated!
Do not worry about your accent, you don't sound bad 👍
Seems my previous comment was deleted or didn't get through. In short:
- If you aren't using version control already, I recommend doing it for peace of mind.
- I recommend the Godotneers channel for in depth tutorials on good practices
- Your Sächsisch doesn't come through too badly, I didn't notice anything off
- Overall you seem to be on a good way!