Man, the interviews are simultaneously eye opening and the most depressing thing I’ve ever heard. You kinda forget that behind every steaming pile of dogshit game is someone pulling 12 hour shifts and sacrificing time with their family for… this
Perhaps not all bad, a lot of people have fond memories of working on old projects as younger developers, even if they had to work a lot of overtime. Not all of them though, and you could definitely chalk some of it up to corporate/ crunch culture.
@@stonesoupstudio2348I have no doubt they could never complain about it at work or with coworkers, and doing it publicly is like shooting your career. Bosses are crazy and really will hold statements like 'I wish I could have worked less hours to be with my family' against people. Corporations are just socially acceptable cults
More or less true, there were a lot of different scams being run, and it wasn't just the low budget games industry. For example if you do some digging into like the history of the original "Resident Evil" game (Biohazard in Japan) you'd find out there was some difficulty finding some of the actors and actresses from the original live action intro because of how the game was allegedly in part being financed by Japanese organized crime and how they did the casting... not that the people doing it were forced or anything. There was a big search for the actress of the original live action Rebecca Chambers. That said if you look here on RUclips, you'll see comments by me, where I do suspect it might have been someone else, but I won't go into that. At any rate beyond the obvious gimmick of money laundering, part of it was also simply to create shell companies, and parts of a corporate web that would be a dead end to investigators. Shovelware also apparently helped facilitate smuggling, as you'd see budget titles being shipped all over the world in jewel cases and few people paid them any mind, this being in the day of physical media, when CDs and DVDs dominated as a format, having replaced the floppy disk. If you ever bought a budget title with the shrink rap removed or in a cardboard box that might have been opened, there is a chance someone had opened to perhaps remove a few pills that were in the jewel case or something. The point is, especially in the early 2000s when this was established, but people were both less savvy in regardes to it, and it was a boom industry with a lot of weirdoes involved, combined with a lot of unknowns due to changing tech standards, a lot of people found ways to do things in the cracks.
You know that level in the hospital with the werewolf ? I remember a video i've seen some time ago where instead of doing the whole fetch quest, he just thew the lantern you get at the begining of the level at your wife and she instantly died, ending the level. This game really is something huh
8:43 I feel this is kind of a cheap shot, when emulating PS2 games at high resolutions you open up the possibility of seeing seams and other graphical glitches that would have been obfuscated by the original resolution. I’ve been somewhat disillusioned recently with obscure game reviews that use emulation but don’t take that into consideration since emulators universally suited best for its most popular titles. When it comes to mediocre games that fall outside the margins, it’s entirely possible for them to be unfathomably worse because of glitches caused by inaccurate emulation or a poor choice of settings. I had this happen to me when I wanted to emulate de Blob and I was shocked with how poorly Dolphin handled the graphics and performance.
I'm fully convinced they went with this name in the hopes someone might accidentally buy it thinking it was the Devil Summoner franchise's first installment, given the success of 'Devil Summoner: Soul Hackers' in the 90s.
@@otaking3582 the SMT franchise and such used to get a lot of hype online in the late 90s, early 2000s through message boards and gaming magazines. Here in the UK they had a full review once for Parasite Eve 1 despite us never getting a PAL version of that game as an example of the hype some games got, only for us to never get them. Because of the difficulty some of us had in finding out info or looking stuff up, when you have something with a just similar enough name, in the same genre, you MIGHT fall into that trap. It's like how Deep Fear and Cold Fear are both nautical themed survival horror games. Plus imported games were a thing, for those determined enough to try.
always interesting to see a deep dive on obscure games like that i would probably of never heard of if not for you. and you taking an extra step to try and speak with at least one of the devs even for sub par games like this brings this series to a whole other level. thanks for this and keep up the good work.
RUclips suggested this video and while I expected a fun look back at an old game, I didn’t expect a discussion with the developers, ultimately ending in a conversation about the value of creation. Damn impressive. Subscribed!
I was out of highschool during ps2 era. My brother and i got one game for Christmas. Imagine opening this, thinking box looks cool and popping it in the drive. Then realizing this is all you have for another year. Sigh
I found your channel by accident when I was searching about the thing remastered and I really liked the way you make videos and your sense of humor, you seem like someone who really loves what you do.
What's insane about the developer behind this game is that they worked on the Mega Man Anniversary Collection on the Xbox, PS2 and Gamecube (as well as Taito Legends 1&2, apparently). How the hell did they managed to get that gig?
I remember the moment I bought this one in 07, thinking it has something in common with Atlus franchise, I was hooked till you go to the catacombs and then I said fck this, gladly the store let me change the game for another
Another banger of a video, sadly on a not-so-banger of a game lmao Also thank you for putting the boxart with the name of the game every time you show footage of a different game, that's really cool and helpful
I find those weird, bad games quite fascinating to watch and listen about, but I would never have played them myself. Thank you that you do it for us :D
This is a great video of a game Ive never heard of. I would have been happy with just the game overview but the dev interviews and speedrunner segments were fantastic. Reminded me of oneshorteye's documentaries.
19:00 Wait, the whole project from Start to Completion was just 3 Months? If that´t really the case, then I have to say the game they managed to make is kinda impressive all things considered.
Doom used the neigh? Of a dromedary camel from a stock sound library for the imp death sound. The same sound is also in the Star Wars OT. I think they used a modified version for Chewbacca?
@@ulture Tairyou Jigoku is the game i do consider the most wtf weird as hell srs bad ps2 horror made... at least now I know about this other one which i will check out XD
Fair play on the people who worked on it, the latter Dev was right in the sense that in the 00s if you were in the north of England you'd be lucky to find a job in these types of fields without leaving for London, never mind in Middlesbrough! I'm glad that things have changed since then. Fascinating to be honest
Great video! Its nice to see someone cover an atomic game for once considering the games dont get much love and hopefully someone else can find something in these games and enjoy them like everyone in the atomic community
I remember I used to see this game on stores and I always thought it plays like Champions Return to Arms since I never bother to look at the pictures at the back of the box.
Oh my good this shit looks so ass I HAVE TO play it right away! Actually hypnotizing. I can smell this game trough the video. Love the transitional sound effects! Great job as always with the interviews.
The sad part is that I can see the possibility for this to be fairly decent game. If it had been given even double the manpower and time to develop it, it could've been a solid 7.5 out of 10, which would've been a huge improvement.
See, it would have been easy to just slag this as shovelware and leave it at that, but the fact that you went the extra mile to chronicle the *actual* legacy of this game, it's developers, and it's active community is some truly heartwarming and uplifiting shit. Very nicely done, you earned my sub. Looking forward to seeing more of your work.
Ah. At least we get a time frame for how short the development cycles were, since they aren't worth it in any shape or form. Good thing the first guy got a better job in the industry later.
Dunno if someone in comments pointed it out, but in some regions of Europe this game had rating of PEGI 7+. Yup, the game with zombies, big tiddy vampire wife and dismemberment was for ages 7 and above. I bought it and I was traumatized by zombies in the first levels. Funny, especially because my first real game was Quake II few years earlier ;_;
i thought a swan song was something thats suppose to suck cause the person who made it doesnt intend to make anything else after that anyway. and i had a similar feeling about silent hill book of memories. at first i thought "cool charms, cool bedroom, im curious about character creation, the gameplays not that bad" but i eventually got bored and realized the storylines not my thing
Its painful to me to see something like this . This looked like it had potential, it was a good idea and its a real shame it didn't get the proper developer treatment.
NGL I kinda like the characters. Zombies are pretty cool, big bad demon is a big bad...baddie. IDK what John did specifically but he did good. edit: shoulda just let it play til the end of that one. He's an excellent person for character creation
I remember as a teen picking some games from the pre-owned section of my local gamestation. I had picked 3 games and was eyeing up this one as the fourth since the box looked pretty nice. Thankfully my friend pointed out a much better game and I missed finding out just how bad this game was until about right now. I can't believe they also made Skyscraper which I have played (I got it for 50p) and that genuinely might be the worst game I've ever played. Super interesting video. Definitely got a sub.
3:11 These bad game companies of the PS2 are kinda a tight knit family, are they? Because that game was also published by Mastertronic Group, (Blast Entertainment at the time) who also published the Casper and the Ghostly Trio game, a game made by Data Design Interactive, and that company also created Ninjabread Man, AKA the first section of the cancelled Zool 3D made into its own game! See how deep the rabbit hole goes, Alice.
@10:47 holy crap i just got reminded of this song the other day and been listening to it havent heard it in almost 20 years lol. You got a sub from me just for that obscure reference alone (rest of vids great too)
Oh look a game from my childhood Nice to finally know more about it but I’ll alway remember it as that one janky FPS game that caught my interest in janky obscure FPS games
As I side note I did as a young kid with ideas and such made some drawing and concepts for a Daemon Summoner sequel or some sort of spiritual successor Idk where those drawings are nowadays but on occasion the idea comes up in my mind every now and then whenever I remember this game I’m not a game dev by any means but I do love coming up with ideas and concepts Hell I remember when I came up with MediEvil sequels (I think one was set in WW2 if I rightly remember) Anyways I’ll quit rambling
Lol, I've seen several videos on this game now, and you're the only one that has said that second stealth level wasn't absolutely broken. Most of the other videos I've seen on this game didn't even get past that second level because of how broken it was for them.
I know this is like a month old but: Hey mort, if you want a [barely] functional game from ps2 era, look up a little game called Orphen: Scion of Sorcery. Hoo boy... Edit Some points about Orphen: camera that doesn't stay within bounds, 'combat', story that is both barebones and makes no sense, character models that look... Not great
thanks! that’s actually on my list, but mixed in with a bunch of other random stuff and i haven’t given it much thought beyond “wow i love that cover art and logo” haha. i’ll move it up and give it a look sometime. thanks!
Hey don't knock The Asylum! I love their films 😁. I'm sure I picked this game up years ago in a bargain bin for like 99p because I thought it looked cool
Action RPG is the genre, Horror is the theme. Believe it or not, "Horror" isn't a genre, especially since horror games can be anything from a point and click adventure to a text adventure to a platformer to a RPG or anything else.
I would not even say everything midas publish was dogshit. There was a few games that are either liked or cult classics in the case of BCV which has a strange cult following. Infact, it was because of translating a lot of these low budget games that we in the west and europe got to experience some Turn based Tactics series or stuff that would have never made it over here otherwise.
What's the difference? If anything, the PS2 had even more shitty games than the PC at the time thanks to publishers like Midas, Phoenix, Digital Jester, Nobilis, Swing! Entertainment, who rarely, if ever, were actually active on the PC and even Konami published some really crappy cheap games like Crime Life: Gang Wars or Xiaolin Showdown. The PS2 was so big and such a massive seller that it attracted the worst of the absolute worst.
Man, the interviews are simultaneously eye opening and the most depressing thing I’ve ever heard. You kinda forget that behind every steaming pile of dogshit game is someone pulling 12 hour shifts and sacrificing time with their family for… this
Perhaps not all bad, a lot of people have fond memories of working on old projects as younger developers, even if they had to work a lot of overtime.
Not all of them though, and you could definitely chalk some of it up to corporate/ crunch culture.
@@stonesoupstudio2348I have no doubt they could never complain about it at work or with coworkers, and doing it publicly is like shooting your career.
Bosses are crazy and really will hold statements like 'I wish I could have worked less hours to be with my family' against people.
Corporations are just socially acceptable cults
word on the street is, especially in the early 2000's, there was alot of alleged money laundering in the low budget game industry
still is a thing ngl
More or less true, there were a lot of different scams being run, and it wasn't just the low budget games industry. For example if you do some digging into like the history of the original "Resident Evil" game (Biohazard in Japan) you'd find out there was some difficulty finding some of the actors and actresses from the original live action intro because of how the game was allegedly in part being financed by Japanese organized crime and how they did the casting... not that the people doing it were forced or anything. There was a big search for the actress of the original live action Rebecca Chambers. That said if you look here on RUclips, you'll see comments by me, where I do suspect it might have been someone else, but I won't go into that.
At any rate beyond the obvious gimmick of money laundering, part of it was also simply to create shell companies, and parts of a corporate web that would be a dead end to investigators. Shovelware also apparently helped facilitate smuggling, as you'd see budget titles being shipped all over the world in jewel cases and few people paid them any mind, this being in the day of physical media, when CDs and DVDs dominated as a format, having replaced the floppy disk. If you ever bought a budget title with the shrink rap removed or in a cardboard box that might have been opened, there is a chance someone had opened to perhaps remove a few pills that were in the jewel case or something.
The point is, especially in the early 2000s when this was established, but people were both less savvy in regardes to it, and it was a boom industry with a lot of weirdoes involved, combined with a lot of unknowns due to changing tech standards, a lot of people found ways to do things in the cracks.
@@mementocitynow its mobile games/ gambling arcades.
@mementocity little memeboy you wouldn't know you know no one 😂gotta love a armchair commentator that knows everything. You a bozo ngl
It mimicked Hollywood.
You know that level in the hospital with the werewolf ? I remember a video i've seen some time ago where instead of doing the whole fetch quest, he just thew the lantern you get at the begining of the level at your wife and she instantly died, ending the level.
This game really is something huh
Is it crazy that I sort of...kind of want to play this now?????
MY JOB HERE IS DONE
Please do! :)
Hey, love to see you here, two great channels
Avalanche, my beloved
@@WouShmou Agreed, lovely stuff
8:43 I feel this is kind of a cheap shot, when emulating PS2 games at high resolutions you open up the possibility of seeing seams and other graphical glitches that would have been obfuscated by the original resolution. I’ve been somewhat disillusioned recently with obscure game reviews that use emulation but don’t take that into consideration since emulators universally suited best for its most popular titles.
When it comes to mediocre games that fall outside the margins, it’s entirely possible for them to be unfathomably worse because of glitches caused by inaccurate emulation or a poor choice of settings. I had this happen to me when I wanted to emulate de Blob and I was shocked with how poorly Dolphin handled the graphics and performance.
Its not just resolution alone. The ps2 got a terrible dac for its composite output so images usually are full of visual noise on the real hardware
tbh that point about the seams is super solid, thanks for the reminder i actually really appreciate that
Terrible as this game may be, hearing someone reference "Stabbity Rip Stab-Stab" whilst reviewing it made my day. 10/10.
that and the donnie darko reference got me good
I'm fully convinced they went with this name in the hopes someone might accidentally buy it thinking it was the Devil Summoner franchise's first installment, given the success of 'Devil Summoner: Soul Hackers' in the 90s.
I'm pretty sure the only SMT game that came stateside in the 90's was Jack Bros for the Virtual Boy
@@otaking3582 the SMT franchise and such used to get a lot of hype online in the late 90s, early 2000s through message boards and gaming magazines. Here in the UK they had a full review once for Parasite Eve 1 despite us never getting a PAL version of that game as an example of the hype some games got, only for us to never get them. Because of the difficulty some of us had in finding out info or looking stuff up, when you have something with a just similar enough name, in the same genre, you MIGHT fall into that trap. It's like how Deep Fear and Cold Fear are both nautical themed survival horror games. Plus imported games were a thing, for those determined enough to try.
My mind also went to Devil Summoner after seeing the title.
always interesting to see a deep dive on obscure games like that i would probably of never heard of if not for you.
and you taking an extra step to try and speak with at least one of the devs even for sub par games like this brings this series to a whole other level. thanks for this and keep up the good work.
RUclips suggested this video and while I expected a fun look back at an old game, I didn’t expect a discussion with the developers, ultimately ending in a conversation about the value of creation. Damn impressive. Subscribed!
I was out of highschool during ps2 era.
My brother and i got one game for Christmas.
Imagine opening this, thinking box looks cool and popping it in the drive. Then realizing this is all you have for another year. Sigh
NO WAY HAHAHAHA THATS INCREDIBLE!!!
A-Train 6 isn't shovelware. It sold over a million copies in Japan and was a big improvement over previous entries.
4:20 of all things I expected to hear while barely awake, one of the developers managing to work on Project Zomboid wasn't one of them
I found your channel by accident when I was searching about the thing remastered and I really liked the way you make videos and your sense of humor, you seem like someone who really loves what you do.
If I had a dollar for every time I saw the phrase "OF ALL TIME" on here I could buy youtube by now
What's insane about the developer behind this game is that they worked on the Mega Man Anniversary Collection on the Xbox, PS2 and Gamecube (as well as Taito Legends 1&2, apparently).
How the hell did they managed to get that gig?
I remember the moment I bought this one in 07, thinking it has something in common with Atlus franchise, I was hooked till you go to the catacombs and then I said fck this, gladly the store let me change the game for another
3 months to work on the game, well working on multiple games, and doing multiple tasks, I'm fucking impressed with what they got done!
Another banger of a video, sadly on a not-so-banger of a game lmao
Also thank you for putting the boxart with the name of the game every time you show footage of a different game, that's really cool and helpful
I find those weird, bad games quite fascinating to watch and listen about, but I would never have played them myself. Thank you that you do it for us :D
That was amazing, never even got past the first level as a kid - the fact that there's a speedrunning community gives me hope for humanity.
A ghost has an imaginary friend? The ghost is being haunted by the ghost of a ghost?
This is a great video of a game Ive never heard of. I would have been happy with just the game overview but the dev interviews and speedrunner segments were fantastic. Reminded me of oneshorteye's documentaries.
That was real nice of you for helping out Horror Mine. Salute!!!
19:00 Wait, the whole project from Start to Completion was just 3 Months? If that´t really the case, then I have to say the game they managed to make is kinda impressive all things considered.
This looks like a mod for Road to Fiddler's Green
14:08 why does the Werewolf sound like one of the enemies from OG Doom?
Doom used the neigh? Of a dromedary camel from a stock sound library for the imp death sound. The same sound is also in the Star Wars OT. I think they used a modified version for Chewbacca?
Who else thought Demon Summoner was a Shin Megami Tensei game at first?
Same
Great video man. This is the first time you’ve popped up for me and you’ve for sure got a new subscriber
A bad ps2 game i never heard about and is not that insect killing weird title? You made me learn about something I had no idea about today 😳‼️
insect killing weird title?
@@ulture Tairyou Jigoku is the game i do consider the most wtf weird as hell srs bad ps2 horror made... at least now I know about this other one which i will check out XD
@@sofytofy6445 thanks
Thank you for helping bringing back Horror Mine channel
Fair play on the people who worked on it, the latter Dev was right in the sense that in the 00s if you were in the north of England you'd be lucky to find a job in these types of fields without leaving for London, never mind in Middlesbrough! I'm glad that things have changed since then. Fascinating to be honest
Guy on the thumbnail wants what the producers of this game needed: MORE BRAINS
Congrats on the video! Happy to have contributed some and I hope everyone who comes to check out Atomic finds as much enjoyment as they can make 🤣
3:28 a 2-liter of WHAT?! I seriously can't make it out and the captions are NO help.
Jenkem, drug made from fermented human shit
@Marchingvenusaur oh ok. Gross. Thanks.
Great video! Thank you for shining some light on one of my favorite Golden Turds, it was very in depth!
Great video! Its nice to see someone cover an atomic game for once considering the games dont get much love and hopefully someone else can find something in these games and enjoy them like everyone in the atomic community
Another day, another utmost excellent channel that I subscribe to. Great work. (A++ dedication to the cause, his is a stunner of a vid)
Best part is that the pc version just crashes after the stealthy dock level
I remember I used to see this game on stores and I always thought it plays like Champions Return to Arms since I never bother to look at the pictures at the back of the box.
Kid: "Mom, can we get Darkwatch?"
Mom: "We have Darkwatch at home."
Darkwatch at home: *this game*
JENKEM AND PHOENIX MENTIONED 3:30*
Just a quick reminder: This is on the same console as Darkwatch.
Oh my good this shit looks so ass I HAVE TO play it right away! Actually hypnotizing. I can smell this game trough the video. Love the transitional sound effects! Great job as always with the interviews.
Hey, Is this part of the survival horror ps2 game series?
yup! playing every horror PS2 game
The sad part is that I can see the possibility for this to be fairly decent game. If it had been given even double the manpower and time to develop it, it could've been a solid 7.5 out of 10, which would've been a huge improvement.
I like how you did the subtitles like an in game text box.
that was by far the most labor-intensive part of this entire experience. Thank you so much for noticing 😅
@Mortuary_Gaming I have an eye for detail and really appreciate that sort of thing. No problem! :)
YO THANKS FOR HELPING THE HORROR MINE ILL SUB THANKS FOR HELPING MY FAVORITE CHANNEL
See, it would have been easy to just slag this as shovelware and leave it at that, but the fact that you went the extra mile to chronicle the *actual* legacy of this game, it's developers, and it's active community is some truly heartwarming and uplifiting shit. Very nicely done, you earned my sub. Looking forward to seeing more of your work.
Damn dude thank you, that was incredibly sweet of you to say
Ah. At least we get a time frame for how short the development cycles were, since they aren't worth it in any shape or form. Good thing the first guy got a better job in the industry later.
Dunno if someone in comments pointed it out, but in some regions of Europe this game had rating of PEGI 7+. Yup, the game with zombies, big tiddy vampire wife and dismemberment was for ages 7 and above. I bought it and I was traumatized by zombies in the first levels. Funny, especially because my first real game was Quake II few years earlier ;_;
Tennings brought me here
14:08 Wow. They actually ripped Doom's Zombie Marine death sound.
It's so tragic because I replayed doom after making this video and noticed it immediately haha I wish I would've caught that sooner
I want you to know when I saw the "midASS" joke I thought "I should subscribe".
Why do the werewolves make that camel grunting stock sound effect when you hurt them?!
i thought a swan song was something thats suppose to suck cause the person who made it doesnt intend to make anything else after that anyway. and i had a similar feeling about silent hill book of memories. at first i thought "cool charms, cool bedroom, im curious about character creation, the gameplays not that bad" but i eventually got bored and realized the storylines not my thing
Its painful to me to see something like this . This looked like it had potential, it was a good idea and its a real shame it didn't get the proper developer treatment.
NGL I kinda like the characters. Zombies are pretty cool, big bad demon is a big bad...baddie. IDK what John did specifically but he did good.
edit: shoulda just let it play til the end of that one. He's an excellent person for character creation
10:00 that has to be a stock sound i have heard it in silent hill 4 trailer and a resident evil game
you could actually convince me that final boss is the same gargoyle from conkers bad fur day
18:22 WAS NOT EXPECTING A CLOAK REFERENCE OMG
i cannot tell you how grateful i am that someone finally noticed 😂
I remember as a teen picking some games from the pre-owned section of my local gamestation. I had picked 3 games and was eyeing up this one as the fourth since the box looked pretty nice. Thankfully my friend pointed out a much better game and I missed finding out just how bad this game was until about right now.
I can't believe they also made Skyscraper which I have played (I got it for 50p) and that genuinely might be the worst game I've ever played.
Super interesting video. Definitely got a sub.
3:11 These bad game companies of the PS2 are kinda a tight knit family, are they? Because that game was also published by Mastertronic Group, (Blast Entertainment at the time) who also published the Casper and the Ghostly Trio game, a game made by Data Design Interactive, and that company also created Ninjabread Man, AKA the first section of the cancelled Zool 3D made into its own game! See how deep the rabbit hole goes, Alice.
That was hilarious and very informative, thank you for making this video!
@10:47 holy crap i just got reminded of this song the other day and been listening to it havent heard it in almost 20 years lol. You got a sub from me just for that obscure reference alone (rest of vids great too)
Oh look a game from my childhood
Nice to finally know more about it but I’ll alway remember it as that one janky FPS game that caught my interest in janky obscure FPS games
As I side note I did as a young kid with ideas and such made some drawing and concepts for a Daemon Summoner sequel or some sort of spiritual successor
Idk where those drawings are nowadays but on occasion the idea comes up in my mind every now and then whenever I remember this game
I’m not a game dev by any means but I do love coming up with ideas and concepts
Hell I remember when I came up with MediEvil sequels (I think one was set in WW2 if I rightly remember)
Anyways I’ll quit rambling
Kinda funny hearing so many shared zombie sound effects in this game and 7 Days to Die.
10:43 Emo Kid In 2024? Love it.
Holy shit, ikr!? 🤣
So, we already got Redfall. It was a remake of this! 😁
This game is such a guilty pleasure
Hilarious that I see this video today after I saw this game at a second hand store earlier in the day
now you gotta go back and buy it haha
4:23 This abortion has a connection to THE greatest zombie survival game going? Man talk about whiplash!
Believe it or not, it was my first PS2 game. Never managed to complete the second level lol
Lol, I've seen several videos on this game now, and you're the only one that has said that second stealth level wasn't absolutely broken. Most of the other videos I've seen on this game didn't even get past that second level because of how broken it was for them.
This seems like a worse version of Nosferatu: The Wrath of Malachi
For a good(ish) London vampire game, see Vampyr.
The sound effect of the zombie dying is stolen from Thief, albeit pitch shifted.
Yo dude, what happened to your channel, were you hacked last night or something?
yes
he got hacked
This looks like a game that would be made by the characters in Grandmas Boy
Damn son, the studio is like if the Asylum got into video games, but didn't have cool shit like Sharknado.
I know this is like a month old but: Hey mort, if you want a [barely] functional game from ps2 era, look up a little game called Orphen: Scion of Sorcery.
Hoo boy...
Edit
Some points about Orphen: camera that doesn't stay within bounds, 'combat', story that is both barebones and makes no sense, character models that look... Not great
thanks! that’s actually on my list, but mixed in with a bunch of other random stuff and i haven’t given it much thought beyond “wow i love that cover art and logo” haha. i’ll move it up and give it a look sometime. thanks!
How did you get through the stealth level without going insane? The enemies' sensitivity to your presence is way too high.
Honestly, if you play enough bad games it just kinda breaks you lol
Hey don't knock The Asylum! I love their films 😁. I'm sure I picked this game up years ago in a bargain bin for like 99p because I thought it looked cool
Thanks for being such a cool dude
jenkem reference is an insta sub
To be real, the graphics and vibe don't look bad at all. If the gameplay was better this would have been a nice, small, enjoyable romp, I think.
For a second i thought you meant the smt game and i was about to throw hands
it’s crazy seeing so many comments about Devil Summoner here. I guess it proves that the mockbuster trickery is still holding to this day haha
Dude. For 3 months this game is almost great. 😅
you bet your ass I've played Robin Hood: Defend of the Crown!!!!
This video has a great example that making a bad game isn’t always the end of your career. It’s just a dud.
bro this game is kinda scary especially that jumpscare haha
the reference at 11:55 hit me like a truck
SCHOLASTIC BOOK FAIR ROYALTY
did you get hacked
yes
yes
This game reminds me of call of cthulu, nosferstu, the wrath of malachi and Clyde barkers undying.
Dude, you got scammed. Daemon Summoner goes for 10 bucks with the manual
He had to import it
Could've saved himself money and just look up a scan of the manual
holy shit donnie darko reference. That was slick and unexpected, just like the powerthirst one from the last video i just watched lol.
Weird to see it called horror. Most sites label it action rpg.
the similarly named and unrelated Devil summoner is definitely an RPG, daemon summoner on the other hand is very much not haha
Action RPG is the genre, Horror is the theme. Believe it or not, "Horror" isn't a genre, especially since horror games can be anything from a point and click adventure to a text adventure to a platformer to a RPG or anything else.
I would not even say everything midas publish was dogshit. There was a few games that are either liked or cult classics in the case of BCV which has a strange cult following. Infact, it was because of translating a lot of these low budget games that we in the west and europe got to experience some Turn based Tactics series or stuff that would have never made it over here otherwise.
Looks more like a shovelware PC game then a PlayStation 2 video game.
What's the difference? If anything, the PS2 had even more shitty games than the PC at the time thanks to publishers like Midas, Phoenix, Digital Jester, Nobilis, Swing! Entertainment, who rarely, if ever, were actually active on the PC and even Konami published some really crappy cheap games like Crime Life: Gang Wars or Xiaolin Showdown. The PS2 was so big and such a massive seller that it attracted the worst of the absolute worst.
Atomic Planet? That same studio that did that Mega Man Anniversary Collection for 6th gen consoles made this?
this was very interesting, thanks!