SS14 - Update Vlog - 72 - (Train Station, Sleeper Agents, Anti Rotting Chem)

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  • Опубликовано: 23 май 2024
  • This week brings a new station to play on; it is named Train Station. The train station features departments stacked in a linear fashion that resembles a train shape. The syndicate not only sends agents at the beginning of a shift but may also awaken sleeper agents in the middle of the shift. Chemists can now make an anti-rot reagent with a little help from botany to prevent crew members from perma dying. As well as new syndicate content, botany mutations, and science content over the week.
    0:00 Train Station
    1:05 Anti Rot Chem
    2:07 Sleeper Agents
    2:43 Syndi Cat Buff
    3:05 TC Insertion Message
    3:25 Syndicate Martyr Module
    3:59 Late Join Thieves
    4:08 Thief Chameleon Projector
    4:27 Random Events More Common
    4:35 Pyrotton
    4:47 EMP Implanter While Stunned
    5:07 Hardsuits Protect Feet
    5:14 Disarming Tosses Objects
    5:33 Grilles Take Structure Damage
    5:49 Bullets Go Where You Aim
    6:32 Circuits Cheaper
    7:00 Hyperconvection Circuit Imprinter
    7:25 Ninja's Breathe Automatically
    7:37 Ninja Pinpointer Tweaks
    Play Space Station 14 Here: store.steampowered.com/app/12...
    #spacestation14 #ss14
  • ИгрыИгры

Комментарии • 83

  • @rubles3143
    @rubles3143 19 дней назад +76

    Countdown to Train Station removal

    • @frog_man_ree
      @frog_man_ree 18 дней назад +3

      Please

    • @ComradeLeanna
      @ComradeLeanna 18 дней назад +3

      please god

    • @MGokce-oy8ij
      @MGokce-oy8ij 18 дней назад +9

      Noo it is nice to play something different once in a while. Dont remove Just make it rare.

    • @smallasian5599
      @smallasian5599 18 дней назад

      What if it's a monkey paw situation and we get fucking *tram* station

    • @thegamer303
      @thegamer303 18 дней назад +17

      SS14 players when something isn't a generic block shaped station:

  • @cainprescott4937
    @cainprescott4937 18 дней назад +7

    The increase in random midround events is cool.
    The subsequent increase in rounds where a random zombie appears and causes the entire station to die horribly is somewhat less cool.

    • @GoGoRoboto
      @GoGoRoboto 18 дней назад

      Zombs got nerfed a little while ago, so less less coolness

  • @VirtualKota
    @VirtualKota 19 дней назад +42

    The sleeper agents will absolutely add more round variety. Absolutely cool. The rest of the updates are cool too. Can't wait till Delta finally updates from Wiz.

    • @rubles3143
      @rubles3143 19 дней назад +1

      Too bad Delta has no antags
      (Sarcasm)

    • @user-nc9xd8yv9x
      @user-nc9xd8yv9x 19 дней назад

      I still don't understand what Sleeper agents are doing, please explain

    • @Jetstream_Toster
      @Jetstream_Toster 19 дней назад

      ​@@user-nc9xd8yv9x it turns some random dudes into agents and announce that to whole station

    • @Liltenhead
      @Liltenhead  19 дней назад +6

      @@user-nc9xd8yv9x It picks people in the middle of the round to be syndicate agents.

    • @VirtualKota
      @VirtualKota 19 дней назад +1

      @@rubles3143 Delta is in this silly in-between. When antags go full robusto mode, the round ends early, and when antags just don't do stuff, well, it's basically an extended round. I hope 14 gets the whole rep system 13 had.

  • @xgabriel08x74
    @xgabriel08x74 18 дней назад +14

    Fun fact, the sleeper agents get different code words
    This may be a bug but i want this to be kept as a feature

  • @Spessman
    @Spessman 18 дней назад +11

    Thank god they fixed the pinpointer. Once as a ninja, my pinpointer pointed me towards the dj salvage wreck instead of the station. So, I had to use the intercoms on the wreck to convince salvage that I was a cargo tech that wanted a crusher so they would go to the wreck I was on to get the crusher that spawned there. When they finally got there, I just hitchhiked back to the station on their shuttle.

  • @Jetstream_Toster
    @Jetstream_Toster 19 дней назад +16

    5:07 finally!!! Now I can play as diona nuker

  • @shadekage3432
    @shadekage3432 18 дней назад +4

    F in the chat for airtight flaps
    never forget who we lost upon this patch o7

  • @user-nc9xd8yv9x
    @user-nc9xd8yv9x 19 дней назад +11

    Wow, train station! I've been waiting for this moment for 4, no, 5 thousand years!

  • @g4lah4d29
    @g4lah4d29 18 дней назад +2

    Quite the update. Much better than most of the previous, and there are much more interesting and useful things added. Of course, there is no absolutely new mechanics, and if you think thoroughly, it's not that big, but most things added are actually useful, so you have my praise Wizards. And a "thank you" for Liltenhead

  • @Werddrewtv
    @Werddrewtv 19 дней назад +15

    Escape from Perma

    • @otaku2082
      @otaku2082 19 дней назад +14

      Unique 250 TC supporter pack for syndicate agents. Comes with a free scram implant in case you're getting caught and need to Escape from Perma.

    • @Werddrewtv
      @Werddrewtv 19 дней назад +1

      @@otaku2082 Also includes storage implant

    • @Liltenhead
      @Liltenhead  19 дней назад +2

      @@otaku2082 True believer

    • @otaku2082
      @otaku2082 18 дней назад

      @@Werddrewtv And a reinforcement radio.

  • @booyahboogie3350
    @booyahboogie3350 18 дней назад +1

    train station is so cool!!! it might be my favorite station conceptually so far

  • @foomzoomproom6408
    @foomzoomproom6408 18 дней назад +1

    YOOO TRAIN STATION LOOKS SO COOL.
    Hope syndies don't like disconnect the lower half doe.

  • @Przemko27Z
    @Przemko27Z 18 дней назад

    Great updates all around.

  • @icotica921
    @icotica921 18 дней назад

    That cyborg module seems like it'd be fun with the new cyborg swarm tactic I've been seeing

  • @goggles1111-qh7tt
    @goggles1111-qh7tt 19 дней назад +3

    And now I can't escape it. Train is here, god help me.

  • @TokiSamurai
    @TokiSamurai 18 дней назад +1

    Love your videos

  • @GhostPlayer4873
    @GhostPlayer4873 14 дней назад

    that bullet delay you talked about made me ragequit ss14 and go to 13 lol. I got promoted to hos and had 40 tc from a traitor who had to leave, I bought an L6, and died when fighting capt in a 1v1 since his gun was hitscan and mine had a crazy delay on it. glad it got improved, but I dont think its good still

  • @CommanderOfTheSun
    @CommanderOfTheSun День назад +1

    I wishlist'd this on steam like 10 years ago 💀

    • @Liltenhead
      @Liltenhead  День назад +2

      Sounds like a good time to start playing!

    • @CommanderOfTheSun
      @CommanderOfTheSun День назад

      @@Liltenhead how can I? Is not released?

    • @Liltenhead
      @Liltenhead  День назад +1

      @@CommanderOfTheSun Just request access on steam, its been playable for many years.

  • @nonagon9192
    @nonagon9192 18 дней назад

    Yoo i did a sleeper agent RP on salamander and then like a few weeks later this got added. Heckin awesome

  • @WizardGameDev-xy4sh
    @WizardGameDev-xy4sh 19 дней назад

    How does that gun physics change impact the situation where two people are jetpacking through space parallel to each other and one shoots at the other? Doesn't it completely break that, because instead of the bullet just going from person A to person B (who aren't moving relative to each other), it's going to be "tied" to the background and so zip off diagonally backwards with respect to their direction of movement?
    Unless this change only takes effect when you're on a grid, I guess.

  • @darklightkoski1637
    @darklightkoski1637 18 дней назад

    hey im wondering if acronyms can be fuklly fletched out? like btw or bc, or idk if it was a sentence after it, and if not idk can be shrug if said by itself

  • @packmore9561
    @packmore9561 18 дней назад

    i'm fairly sure that breaking the girder in train perma would take at least long to severely injure you from spacing.

    • @217Gnomes
      @217Gnomes 18 дней назад

      pretty sure once it's a girder you can just unwrench it and fling it aside

  • @Dr.Miclick
    @Dr.Miclick 18 дней назад +4

    "Yes Liltenhead" we all say in unison

  • @Syphaxis
    @Syphaxis 18 дней назад +1

    4:35 FLO-GIST-TON Phlogiston.

    • @Sleekflight1
      @Sleekflight1 18 дней назад +1

      Pronounced FLOH - JIS - TON

  • @Station_Chaos
    @Station_Chaos 18 дней назад

    Train station is the new tram station

  • @Archangelm127
    @Archangelm127 18 дней назад

    But can we suplex the train? 🤣

  • @DanielLenrd
    @DanielLenrd 18 дней назад

    I can't believe they added something worse than Farragus

  • @a.gravemistake3061
    @a.gravemistake3061 18 дней назад

    Train Station is Randolph P Checkers' favorite station. Toot toot

  • @lazik228
    @lazik228 18 дней назад +1

    you can ship skip shift clicking

  • @user-ge5lm7cx4h
    @user-ge5lm7cx4h 19 дней назад +3

    Train station was like months ago

    • @poposk9024
      @poposk9024 19 дней назад +4

      It wasnt in the rotation though

    • @Liltenhead
      @Liltenhead  19 дней назад +2

      Wasn't playable without admin intervention.

  • @turkturkleton4995
    @turkturkleton4995 18 дней назад

    alwas vote train

  • @tiazoh
    @tiazoh 18 дней назад +2

    I like sleeper on paper but having a major antagonist be randomly introduced during a round is 100% going to result in more round removals on average in LRP

    • @CrazzyJ-iw5rc
      @CrazzyJ-iw5rc 18 дней назад

      not to be that guy but it *is* LRP. most rounds i've seen on there are almost always a step up from anarchy since moderators dont really do much to keep shit sane.

    • @KingFroozy
      @KingFroozy 18 дней назад

      Iirc it only picks 1-2 people to become antags, which is not really that much, but I agree it's possible to have less round stability with it.

    • @CrazzyJ-iw5rc
      @CrazzyJ-iw5rc 18 дней назад +1

      ​@@KingFroozy imagine someone doesnt do their job in cargo (not uncommon for LRP) you as an engineer are a bit fed up, because someone broke out of perma, and sec is HOUNDING you to fix it. you find out you're a sleeper. Suddenly the whole station is fucked, because you were the only engineer, and you proceeded to sabotage the AME and then bomb the SHIT out of cargo.
      on a full server with tons of people, multiple interractions can go down like this in one round. especially if you have syndicates round start, and then 2 sleepers mid round. it enables pure anarchy so fuckin fast.

    • @MajesticSundew
      @MajesticSundew 18 дней назад

      Good. People need to stop caring so much about round removal.

    • @darklash5881
      @darklash5881 18 дней назад

      It's been on ss13 for years. all fine there

  • @john_cena_cheeseburger
    @john_cena_cheeseburger 19 дней назад +3

    tram station 2.0

    • @Liltenhead
      @Liltenhead  19 дней назад

      not even close lol

    • @IanChunck
      @IanChunck 18 дней назад

      Closest aspect of it is the transit tube between med and sci

    • @Station_Chaos
      @Station_Chaos 18 дней назад

      Tram station but it's only tram

  • @randomname9165
    @randomname9165 18 дней назад

    Random events removal incoming

  • @sprungs
    @sprungs 16 дней назад

    3:05 should've been in the game from the start.
    4:50 shouldn't be in the game
    5:07 this OBVIOUSLY should've been in the game from the start.
    5:34 should've already been in the game.
    5:52 self explanatory
    7:26 who actually thought spawning someone in space with their internals off was a smart idea?

  • @Clown_the_Clown
    @Clown_the_Clown 18 дней назад +1

    Train is awful

  • @BlackburnD
    @BlackburnD 11 дней назад

    SURGERY, GENETIC AND VIRUSOLOGY PLEASE!

  • @IcepickedCyanide
    @IcepickedCyanide 18 дней назад

    Goob station had train before wizden, it only got chosen as a joke. Everyone hated it when we played it, yet we voted it everytime.

    • @Liltenhead
      @Liltenhead  18 дней назад

      its been on wizden awhile, it just wasnt in natural map roatation