If a bus stop has more than 100 people waiting, it would be better to consider other transit options or add new express lines, as it entirely exceeds bus' capacity, and indicates that a part of the transit flow isn't enough for the transit needs. For example, it seems that the over-populated bus stops are at the either side of the middle part of the city - between cavehole park/old main street and riverside zonings. I assume that indicates cims' wish to travel *across* this region, from riverside to cavehole and vice versa - currently there isn't anyway public transit routes connect directly these two parts of the city, cims will be forced to transfer from metros to buses/other buses, and populated in one or two transfer stations. Also, riverside has lots of high-density residentials, while cavehold park has a strip of commercials near it, cims would have the demand to go shopping/visiting the park here, and transfer to metros on the curved main road isn't shortest for them. I would suggest that have a bus route or pedestrian/bicycle "highway" connect directly from riverside to cavehole park, to satisfied the transit needs between these two areas.
I think a lot of people really under estimate how good paths really are, people will walk the length of a bus route on a built path, they are so good, maybe even overpowered! ^_^
I always make sure to have pathways to my "pedestrian highways" that connect at every bus stop. The people love to make that transfer between modes. I also like to turn on the "encourage cycling" policy to get more people out of their cars; bicyclists can use the pathways with pedestrians so that takes care of two modes right there.
2:40 imagine being "that guy" who built his house way out in the country but then refused to sell his land to an industrial developer. He may have won the moral victory but now he's surrounded by heavily polluting industry. Great series! Thank you for the content.
A comprehensive network of elevated pathways - a true trademark of T4rget’s design... :D It’s unbelievable how much it can reduce the traffic in C:S. Since I saw those in your earlier videos I always spread my streets by 11 instead of 10 blocks and place pathways from the very beginning. Thanks for this inspiration.
I've learned to give myself way more space in the beginning than usual because I like to add all sort of public transport and corresponding walkways. Uncluttering my cities from the beginning really helps with customization.
@@Fatiihtju saying that to someone who really care SO much about attention to detail is a little much dont you think? he probably just forgot about it.
Hello Target! Another great video. I really enjoyed how you conect the industrial area with the rest of city. In industrial areas, buses are more than enough to handle with the demand. Trams are so expensive to a very little demand. Maybe, it's time to upgrade the main avenue to 3 lanes or give one more conection to each side, because in your layout, everyone in the residential areas are been forced to use the same intersection. The arterial road can't have a lot of intersections, I know, but can't have less than necessary.
Nice pathway work! I love your style of video for this series. And the reworks look good. I enjoy this series immensely. Maybe also add a subway stop and bus line to the campus district? It may help cut down on the cars traveling up the avenue to get to the campus
32:20 I don't know how it will work in the future, but in vanilla two lanes roads with tram tracks, tramways share the lanes with other vehicles ; they only have dedicated lanes in the large avenues. It also mean that tramays at stop completely block vehicles in there lanes. I never finded a good sub-transport for the industrial zones. It seem the better way is using multiple metro stations (if possible) and creating a lot of pathways and bike path (bikes are moving slowly on normal pathways and won't use them for a long distance, so building "bikes highway" in the pathway network is suitable). Its also a good investment to convert some key industrilal roads in roads with bikes.
Finally subscribed. Hands down best Cities Skylines author. You say your English no good yet I hear many nicely used vocabularies. I haven't played or 4 days in a row because I notice I know nothing. Learned so much watching this and especially like how you explain the reasons behind all the decisions you made. Well done, sir!
T4rget, I think that metros are the most efficient ways of transport in the game but my viewpoint is they are dead boring. Maybe using a monorail instead will be more interesting to watch around the high density risings. PS: The tram rails you placed also acts as a pedestrian pathway. You can connect pedestrian pathways to connect them as well.
Hey Target. Another great episode. 😁 Love watching you build. You've inspired me to work harder at developing my own style of city-building. Keep it up!
Bus lines are so complicated to manage. 😩 I really like a lot when I see the notification from this videos, I'm just loving it. Target, you should take some public transport access to your campus too. Students need it. 😉
Bus lines aren't that complicated but can get expensive. Keep the lines to a single road as much as possible. Use the Terminals that act as Hubs for Main roads . the routes should also be perpendicular to each other. Never underestimate the power of Pathways for pedestrians and cyclists.
According to Biffa, do not place metro stops next to intersections. They create massive amounts of traffic clogging up your traffic even worse than without metro's
Hi M4yor ! much work, very amazed ! a true beauty. I'm just still a bit bugged by the outcoming/incoming of the"not-a-roundabout" industry train access. Trucks leaving the station have to drive all trhe way around (dependinf their destination) and meet those coming in the "not-a-roundabout" XD the one way access should be inversed if any more dense traffic would have to develop there
Amazing guide, all my cities got too big top quick with inevitable traffic problems so I would start again and again. This guide has changed how I look at the game. I'm following your city and got to the public transport section, but my train from the city to the industry won't let me add stations. Any ideas as to what I'm doing wrong
35:35 Those two pathways (the red roundabout and the gray elevated one) are not connected with each other, so people have to go on the sidewalks around the block to go from one to another. The elevated one could have some more connections to the red ones in other blocks, too. (For pedestrian pathways it's not like for highways/avenues that you need to avoid too close intersections.)
They are not supposed to be connected. Red paths are intra city paths and gray paths are park paths which are only accessible by coming through the park entrance.
@@T4rgetGaming But both are connected directly to streets here, without any gate? (I guess making the elevated path part of a park with entry fee might be an interesting idea, but this is not what is happening in the pathways created in this episode.)
Thanks, your how to-s are great. I am a 'transport' gamer of many years standing, but new to cities skylines. Coming from TTD, I am concentrating on Industry and Transport. May I suggest that, when you have completed a layout, you include an overall view showing directional arrows. Make this either available as a jpg (if this is possible??) or hold the view still for a few seconds. I think you can bookmark the place. This would really help. Shirley
All that perfection, and then metro stations right next to the busiest artery intersections. Better put them away from the intersections and do a tunnel to let them cross the street.
How do you have so many people using the train to the industrial district? Every attempt I've made at adding public transit between residential and industrial has resulted in less than 5 riders per week. I even once connected a downtown of 20,000 people to an area with 11,000 jobs by metro and only 2 people rode per week.
Just a suggestion the second metro line why follow the curve of the city why not build overground all the way the the university :-) and industry and for fast connections build a train station at the university so there is a slow metro and a fast option :-) The next thing if you look at your city at 6:35 you habe the half island on the left of new tadema. Build a cable car to the other half island 🌴 all the way to the university\ If you build a tourist district with beaches the trolly bus looks great for that . Another thing I would suggest build a couple of taxi stands across the city :-) An mostly as you are having water along the city build the ferry’s :-) I would use the quarry’s starting where the highway 🛣 is going all the way along the waiter line to the of your current city boarders. This is also the place for a trolly 🚎. So what I would do is use the ferry as a fast connection so one stop where the highway is another one where your to main roads cross another one on the pointy end of your half island and the last one near the university. The trolly bus 🚎 is following the line but with much more stops. Ah if I could get my hands on your save game I would build it any chance you could upload your save game at some point on steam ?
Seems like you placed the bus routes kind of randomly and in some areas they overlap with metro lines. That is the reason why you have so many passengers at some bus stops. Chances are that a lot of people will use buses to travel the same distance that they are supposed to travel with metro. That is not very productive.
Hey, great videos! If you wouldn't mind could you explain the layout with the train station for your industry? I'd like to understand how it works if you had the time. Also, I noticed something odd between min 23 and 30, more or less, maybe you haven't noticed but you didn't place a single ad! You could add like 7 ads right there for efficiency. Keep up the good work!
Honestly if my city has a dedicated path for walking I would actually use it more than catching public transpo. Not only can I stay healthy, I can actually appreciate the beauty of my city
i know this is a non-modded game, but the traffic mod TP:ME or whatever it is, should really be used. It's not unrealistic in any way and would solve so many problems without having to "hack" things.
why do you have just a few trucks in the Area and so many citiziens in a relativ small residental? Everytime i use a Cargo train Station my Industrial ist flooded with traffic and i Need way more space for residentals. That means the map is full at 80K. The Busses make It even worst, I needed to change to Subways completely
In my area, it takes 16 min drive to work. That’s because the fastest route is the highway. To get to the highway, it takes 6 minutes. Once you enter the highway, to get OFF, it takes 7 minutes. Then 3 minute drive to work. I’m not joking, it takes 1hr 7min for Bus route. I’m not taking that. Walking, first bus. Walking again, 2nd bus then walk. Nope. I would VOTE for a metro if it’s the fastest route from walking to the bus (5 minutes), to the metro (2 minutes), to the bus again (3 minutes), then walk. (3 minutes) In my head it would take 13 minutes total, give or take. I’m not guarantee if its faster than 16 minutes. It’s too late to install a metro now.
Hello, many thanks for the helpful video. Just purchased the game a couple weeks ago and wanted to be sure I understood things properly. One huge problem though: money is always an issue and I can't help but notice that every tutorial video I watch shows massive amounts of money despite a still modest population. I'm quite far from those figures. Where does most of your income come from? It is far more difficult to set up a proper transport infrastructure without the necessary funds.
Isnt it a bit unrealistic that the solar panels are as close to industrial because off the dust that will build up on the panels ? I know i am way to late :)
I've never fully understood dedicated pedestrian paths in metro centers - except for elevated crosses over roads etc as pawns just walk down the road footpath anyway?. Sure if you want to transit from 1 area to another (as in my home city). It's probably just my lack of experience with this game, city planning principles and other cities around the world in general.
I was with you up until the point you connected the metro stops to each other with the elevated pathways, since they’re already connected to each other with the metro system I didn’t see the purpose of that, especially when it destroyed so many buildings.
How is it that I have only 6 DLCs, no mods or assets and still cant run the game with 16GB ram and your goes fine? Does anyone know where is the problem?
I'm on the Xbox One version but I'm playing City skylines I get my city to a good level to where it can function on its own but the traffic is horrible and it's impeding certain Functions in the city To fix this I was hoping to offer some public transportation's to help fix this but the citizens in the city will not even attempt to use it all they want to do is either walk or use cars trucks and vehicles some not even bicycles so how do i fix this
Excellent work and great taste. the content is very good and helps a lot, thank you. can it help me understand why the demand for industry in my city does not appear? I am afraid that I am failing at some point that is causing this reaction (or not reaction from industry demand). can you help me understand better? Of course, I'm a new player... 😁 Thank you friand. Embrace from Brazil
I didn't even know road angles dictate the lanes that the cars choose. That was SOOOOOO informative. Thank you
Bruh!!! My face dropped!
My life has changed forever
time stamp?
@@PatBatemanAtDorsia somewhere in the video i think :D
@@PatBatemanAtDorsia 4:35
Target: My traffic is at 75%, I must fix it!
Me: My traffic is at 10%, it's probably fine.
Lol, i get mad when is under 85%
Lol how do you get to 10%?
Lowest I’ve ever had was I think 78, usually I keep it in the 90s
@@stephenmartin5766 massive grid layouts with few highway connections and despawning turned off
Anyone: you can't destroy your city to make pathway!
T4: hold my bus
If a bus stop has more than 100 people waiting, it would be better to consider other transit options or add new express lines, as it entirely exceeds bus' capacity, and indicates that a part of the transit flow isn't enough for the transit needs.
For example, it seems that the over-populated bus stops are at the either side of the middle part of the city - between cavehole park/old main street and riverside zonings. I assume that indicates cims' wish to travel *across* this region, from riverside to cavehole and vice versa - currently there isn't anyway public transit routes connect directly these two parts of the city, cims will be forced to transfer from metros to buses/other buses, and populated in one or two transfer stations.
Also, riverside has lots of high-density residentials, while cavehold park has a strip of commercials near it, cims would have the demand to go shopping/visiting the park here, and transfer to metros on the curved main road isn't shortest for them.
I would suggest that have a bus route or pedestrian/bicycle "highway" connect directly from riverside to cavehole park, to satisfied the transit needs between these two areas.
That would be a great place to make a tram system that passes thorugh those locations and heads in towards the university
I think a lot of people really under estimate how good paths really are, people will walk the length of a bus route on a built path, they are so good, maybe even overpowered! ^_^
I always make sure to have pathways to my "pedestrian highways" that connect at every bus stop. The people love to make that transfer between modes. I also like to turn on the "encourage cycling" policy to get more people out of their cars; bicyclists can use the pathways with pedestrians so that takes care of two modes right there.
Its really nice idea!
roads have paths built in !!
@@leeneedham6443 but do roads allow bicycles?
@@nathangable2169 obviously lol bicycles will sawn and use pathways . zoom in and watch closely
It is absolutely great to see how you work without any Mods and get the traffic flowing, especially without TM:PE 😁
2:40 imagine being "that guy" who built his house way out in the country but then refused to sell his land to an industrial developer. He may have won the moral victory but now he's surrounded by heavily polluting industry.
Great series! Thank you for the content.
So then decided to float his house away with hundreds of balloons, a kid and a giant freaking bird
@@SquidgytheGreat - I think you are UPto something. Can't put my finger on it though.
Joseph Pattison That’s a great idea, but it needs a dog.
Sounds like this guy: ruclips.net/video/FgKh0THA-0w/видео.html
Just entered RUclips thinking "It would be lovely if we have another Target's video today" and the first video on my homepage was you.
I've received the notification while at work... it was some long hours until I got home!
A comprehensive network of elevated pathways - a true trademark of T4rget’s design... :D It’s unbelievable how much it can reduce the traffic in C:S.
Since I saw those in your earlier videos I always spread my streets by 11 instead of 10 blocks and place pathways from the very beginning. Thanks for this inspiration.
A little walk is good for your health!
#Pathway4Life
I've learned to give myself way more space in the beginning than usual because I like to add all sort of public transport and corresponding walkways. Uncluttering my cities from the beginning really helps with customization.
You didn't connect the University campus to the transport system!
I guess he gonna connect the transport to campus after thinking about how he gonna make the zoning of that area (or maybe he just forgot, xD)
Marcio Chelucci he plays a bit like he doesn't care, don't you think?
@@Fatiihtju saying that to someone who really care SO much about attention to detail is a little much dont you think? he probably just forgot about it.
@@azreith8168 lol
@@KeruchiSama man probably will once the university campus is done 100%
There is nothing more satisfying than getting the cims to walk along the routs you made for them. Busy paths are my joy
YAHUUU!!! Love it when the notifications are from your series!
People can say that elevated pathway is not real in cities, but who cares, this is a T4rget signature =D
They are actually quite common in East Asian cities, huge interconnected system like Target built on the map also exists in Tokyo and Hong Kong.
@@8roomsofelixir Baltimore and Indianapolis.
Elevated pathways are very common in Mumbai, India. Google "Bandra Skywalk Project" for an example of one of several.
We have is them in Mumbai Suburban. Some of them are several kilometres long.
There is one in Bandung, Indonesia. Search up "Cihampelas Skywalk" Although that's the current elevated pathway exist in my country LOL
after 8 episodes.. i truly have learned the architect of cities skyline & find it simple to play now. ty for these vids!
I'll suggest adding a metro stop to the university campus too!
Hello Target!
Another great video.
I really enjoyed how you conect the industrial area with the rest of city. In industrial areas, buses are more than enough to handle with the demand. Trams are so expensive to a very little demand.
Maybe, it's time to upgrade the main avenue to 3 lanes or give one more conection to each side, because in your layout, everyone in the residential areas are been forced to use the same intersection. The arterial road can't have a lot of intersections, I know, but can't have less than necessary.
Nice pathway work! I love your style of video for this series. And the reworks look good. I enjoy this series immensely. Maybe also add a subway stop and bus line to the campus district? It may help cut down on the cars traveling up the avenue to get to the campus
32:20 I don't know how it will work in the future, but in vanilla two lanes roads with tram tracks, tramways share the lanes with other vehicles ; they only have dedicated lanes in the large avenues. It also mean that tramays at stop completely block vehicles in there lanes. I never finded a good sub-transport for the industrial zones. It seem the better way is using multiple metro stations (if possible) and creating a lot of pathways and bike path (bikes are moving slowly on normal pathways and won't use them for a long distance, so building "bikes highway" in the pathway network is suitable). Its also a good investment to convert some key industrilal roads in roads with bikes.
We'll see how it works. We can always rebuild :)
I love the thought process you have when planning your city. I simply lack the foresight to plan ahead and strategically.
I started to use pathways thanks to your previous series in the snowmap. And now I overdecorate the city with them with layouts and trees xD
A little more walk means more health for the citizens!
#Pathways4Life
Love this series
Yesterday I started to rebuild this city on PS4 😍👍 you're doing such a great job 👍
5:10 Biffa calls this lane mathematics, he says they only work for splits but you prove it also works for merging! Nice.
Let's mention this to Biffa when he uploads, eh?
Finally subscribed. Hands down best Cities Skylines author. You say your English no good yet I hear many nicely used vocabularies. I haven't played or 4 days in a row because I notice I know nothing. Learned so much watching this and especially like how you explain the reasons behind all the decisions you made. Well done, sir!
Thank you for making such informative videos. I have learned so much from watching you and have been able to correct issues I was having in my city.
Thinking: did he forget to connect the pathway to the back of the passenger trainstation? What a relief I got at the end 👍
4:41 this is mind blowing trick, im so glad that i found this channel!!!
T4rget, I think that metros are the most efficient ways of transport in the game but my viewpoint is they are dead boring. Maybe using a monorail instead will be more interesting to watch around the high density risings.
PS: The tram rails you placed also acts as a pedestrian pathway. You can connect pedestrian pathways to connect them as well.
Arijit Dutta I also think buses can travel down them too!
Fantastic city you are buidling T4rget, I'll be watching for Episode 10!
Thanks for the upload. It has been a great help.
Hey Target. Another great episode. 😁 Love watching you build. You've inspired me to work harder at developing my own style of city-building. Keep it up!
Bus lines are so complicated to manage. 😩
I really like a lot when I see the notification from this videos, I'm just loving it.
Target, you should take some public transport access to your campus too. Students need it. 😉
Bus lines aren't that complicated but can get expensive. Keep the lines to a single road as much as possible. Use the Terminals that act as Hubs for Main roads . the routes should also be perpendicular to each other. Never underestimate the power of Pathways for pedestrians and cyclists.
According to Biffa, do not place metro stops next to intersections. They create massive amounts of traffic clogging up your traffic even worse than without metro's
This is actually true
Ahhh, just confess that you have a plan of completed city right from the start
I thought the same when he use the old industrial layout to build a transport hub haha.
T4rget, my best Cities man, Avenue Tram tracks... Avenue tram tracks my man.
Target I LOVE the series! Could you please build some of the metro above ground since that is in Vanilla now?? It would be so cool!!
The walk path roundabout is very nice ... but it is not connected to the walking ramp right on top of it, it probably should ;)
33:45 no i didn’t know, mind blown 🤯 😆👍
those throngs of people waiting for buses though....no social distancing whatsoever! ;-)
I just subscribed, love how you organise everything and listen to positive feedback.
Hi M4yor ! much work, very amazed ! a true beauty. I'm just still a bit bugged by the outcoming/incoming of the"not-a-roundabout" industry train access. Trucks leaving the station have to drive all trhe way around (dependinf their destination) and meet those coming in the "not-a-roundabout" XD the one way access should be inversed if any more dense traffic would have to develop there
Amazing guide, all my cities got too big top quick with inevitable traffic problems so I would start again and again. This guide has changed how I look at the game. I'm following your city and got to the public transport section, but my train from the city to the industry won't let me add stations. Any ideas as to what I'm doing wrong
Enjoyed the episode immensely 👌🏼. Top stuff T4rget!!
This is a masterpiece.
Can you use that info view that looks like two one-way street signs to help diagnose overcrowding?
35:35 Those two pathways (the red roundabout and the gray elevated one) are not connected with each other, so people have to go on the sidewalks around the block to go from one to another. The elevated one could have some more connections to the red ones in other blocks, too. (For pedestrian pathways it's not like for highways/avenues that you need to avoid too close intersections.)
They are not supposed to be connected. Red paths are intra city paths and gray paths are park paths which are only accessible by coming through the park entrance.
@@T4rgetGaming But both are connected directly to streets here, without any gate? (I guess making the elevated path part of a park with entry fee might be an interesting idea, but this is not what is happening in the pathways created in this episode.)
No, all red paths connected to streets have gates. Check it again, secondary city park gates are very discrete: 1x2 tiles.
Thanks, your how to-s are great. I am a 'transport' gamer of many years standing, but new to cities skylines. Coming from TTD, I am concentrating on Industry and Transport. May I suggest that, when you have completed a layout, you include an overall view showing directional arrows. Make this either available as a jpg (if this is possible??) or hold the view still for a few seconds. I think you can bookmark the place. This would really help. Shirley
All that perfection, and then metro stations right next to the busiest artery intersections. Better put them away from the intersections and do a tunnel to let them cross the street.
How do you have so many people using the train to the industrial district? Every attempt I've made at adding public transit between residential and industrial has resulted in less than 5 riders per week. I even once connected a downtown of 20,000 people to an area with 11,000 jobs by metro and only 2 people rode per week.
Small firefighter office can't put fire off from lvl 3 industry plants. You have to replace it:)
Real cities: We should make bus stop right at the exits of metros
T4rget: PATHWAYS
Hi, is there a Double Trumpet Interchange in the Steam workshop? Cool, I want myself the same
Thank you! Love your tutorials!
Very beautiful my friend ... keep going
Just a suggestion the second metro line why follow the curve of the city why not build overground all the way the the university :-) and industry and for fast connections build a train station at the university so there is a slow metro and a fast option :-)
The next thing if you look at your city at 6:35 you habe the half island on the left of new tadema. Build a cable car to the other half island 🌴 all the way to the university\
If you build a tourist district with beaches the trolly bus looks great for that . Another thing I would suggest build a couple of taxi stands across the city :-)
An mostly as you are having water along the city build the ferry’s :-) I would use the quarry’s starting where the highway 🛣 is going all the way along the waiter line to the of your current city boarders. This is also the place for a trolly 🚎. So what I would do is use the ferry as a fast connection so one stop where the highway is another one where your to main roads cross another one on the pointy end of your half island and the last one near the university.
The trolly bus 🚎 is following the line but with much more stops.
Ah if I could get my hands on your save game I would build it any chance you could upload your save game at some point on steam ?
How do you make roads carved 9:47 and also why budget menu has 2 arrows on same line with same names 18:05 plz explain thank you
Seems like you placed the bus routes kind of randomly and in some areas they overlap with metro lines. That is the reason why you have so many passengers at some bus stops. Chances are that a lot of people will use buses to travel the same distance that they are supposed to travel with metro. That is not very productive.
Hey, great videos! If you wouldn't mind could you explain the layout with the train station for your industry? I'd like to understand how it works if you had the time. Also, I noticed something odd between min 23 and 30, more or less, maybe you haven't noticed but you didn't place a single ad! You could add like 7 ads right there for efficiency.
Keep up the good work!
I only have the base game, what DLCs do you guys recommend getting the most? do you know where I can get them cheap?
Honestly if my city has a dedicated path for walking I would actually use it more than catching public transpo. Not only can I stay healthy, I can actually appreciate the beauty of my city
what dlc includes the train and metro hub? i bought the mass transit dlc but cannot find this asset
Sunset Harbor
I loved this episode, but I think that you missed some connections for the university, you can add a bus or metro there
We'll get there in time :)
People are actually willing to walk a pretty long distance in this game. But obviously will choose the quickest way to get from A to B
i know this is a non-modded game, but the traffic mod TP:ME or whatever it is, should really be used. It's not unrealistic in any way and would solve so many problems without having to "hack" things.
Nice videos. Nice city. Nice work :)
I have something to ask. Doesn't the metro only support tunnels ?? How did you build elevated metro track with no mods ?? Please help .
I believe elevated metro was added with the Sunset Harbor DLC.
Haha nice.. this mayor still listens to his advisers.. 10 heads are better than one right?. 👍👍👍🇵🇭
Oh shit u got back to CS, didnt even notice.
why do you have just a few trucks in the Area and so many citiziens in a relativ small residental?
Everytime i use a Cargo train Station my Industrial ist flooded with traffic and i Need way more space for residentals.
That means the map is full at 80K.
The Busses make It even worst, I needed to change to Subways completely
In my area, it takes 16 min drive to work. That’s because the fastest route is the highway.
To get to the highway, it takes 6 minutes. Once you enter the highway, to get OFF, it takes 7 minutes. Then 3 minute drive to work.
I’m not joking, it takes 1hr 7min for Bus route. I’m not taking that. Walking, first bus. Walking again, 2nd bus then walk. Nope.
I would VOTE for a metro if it’s the fastest route from walking to the bus (5 minutes), to the metro (2 minutes), to the bus again (3 minutes), then walk. (3 minutes) In my head it would take 13 minutes total, give or take.
I’m not guarantee if its faster than 16 minutes. It’s too late to install a metro now.
Hello, many thanks for the helpful video. Just purchased the game a couple weeks ago and wanted to be sure I understood things properly.
One huge problem though: money is always an issue and I can't help but notice that every tutorial video I watch shows massive amounts of money despite a still modest population. I'm quite far from those figures. Where does most of your income come from? It is far more difficult to set up a proper transport infrastructure without the necessary funds.
Try to use the above ground metro on the university area as you didnt build much there and still have time to plan.
Start some ECO district. I think the buildings are awesome. And could you disable fog? It's easier to see.
You should use garden city layout in your city, it will make your city look more beautiful.( Search on internet about garden city layout)
Elavated pathways are common in eastern countries like China and Japan. It's still realistic.
This suhoor is the best one
Great video
Isnt it a bit unrealistic that the solar panels are as close to industrial because off the dust that will build up on the panels ? I know i am way to late :)
I have a question ,, how to ignore truck from others country? cz somtimes their using our train or plane cargo
If only these came up more often
thank youuu for roundabout!!!!!!!!!!
And continue this very good job
Oh, you demolished half of your buildings to build pathways! I can't imagine this for my city
Public transport starts at 6:20
What would be helpful to traffic is to make pathways above ground so that people don’t use crosswalks and make cars stop.
I've never fully understood dedicated pedestrian paths in metro centers - except for elevated crosses over roads etc as pawns just walk down the road footpath anyway?. Sure if you want to transit from 1 area to another (as in my home city). It's probably just my lack of experience with this game, city planning principles and other cities around the world in general.
I was with you up until the point you connected the metro stops to each other with the elevated pathways, since they’re already connected to each other with the metro system I didn’t see the purpose of that, especially when it destroyed so many buildings.
this is a beautiful city man
How is it that I have only 6 DLCs, no mods or assets and still cant run the game with 16GB ram and your goes fine? Does anyone know where is the problem?
Keep on the good work :D
I'm on the Xbox One version but I'm playing City skylines I get my city to a good level to where it can function on its own but the traffic is horrible and it's impeding certain Functions in the city To fix this I was hoping to offer some public transportation's to help fix this but the citizens in the city will not even attempt to use it all they want to do is either walk or use cars trucks and vehicles some not even bicycles so how do i fix this
where can i get all of the roads I am seeing here? from a DLC package ?
Yes.
Trams from Snowfall
Industrial road from Industries
Pathways from Parklife
Two-lane Highways from Mass Transit
The tram tracks can just be a pedestrian pathway on its own.
I like your works a lot but there is a problem. Too many passengers at some of metro stations. they wont wait you :)
*waiting for night Tadema*
16:29 fook i laugh so hard 😂
bicycle pathways somewhere, maybe?
Excellent work and great taste. the content is very good and helps a lot, thank you. can it help me understand why the demand for industry in my city does not appear? I am afraid that I am failing at some point that is causing this reaction (or not reaction from industry demand). can you help me understand better?
Of course, I'm a new player... 😁
Thank you friand.
Embrace from Brazil
Imagine your 40 floors block being demolished for a pathway