Remembering The Evil Within

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  • Опубликовано: 17 ноя 2024

Комментарии • 9

  • @Hersendood
    @Hersendood 4 месяца назад

    Incredible video! Had a great time watching and listening along; great quality too!

  • @TriggeredElmo69
    @TriggeredElmo69 4 месяца назад

    Love vids about evil within.Good stuff 💯

  • @enbyte_
    @enbyte_ 4 месяца назад

    Finally some good Evil Within content! I have such a soft spot in my heart for these games and i love seeing people talk about them :') too bad we won't be getting a new game/dlc :/

  • @startyde
    @startyde 4 месяца назад

    One of the greatest IPs ever made imo, the possibility of games you could do with STEM is endless.

    • @BasedDoomSlayer
      @BasedDoomSlayer 7 дней назад

      The STEM engine is just a modified id Tech 5 engine created by id Software. So, you can thank id Software LLC and the id Tech 5 engine for the existence of The Evil Within 1 and The Evil Within 2, which would not have been possible, without the use of the id Software technology, which both games ran on and utilized.

    • @startyde
      @startyde 7 дней назад

      @@BasedDoomSlayer I'm talking about the in game STEM system, what they eventually named their modified id Tech 5 after irl.

    • @BasedDoomSlayer
      @BasedDoomSlayer 7 дней назад

      @@startyde Okay. You didn't specify. The way you made it sound by saying "the possibility of games you could do with STEM is endless" really makes it sound like you are talking about game development possibilities with the STEM engine, and not the STEM system mechanics/features within the actual gameplay of the Evil Within games themselves. Good day to you.

  • @thefallout3704
    @thefallout3704 4 месяца назад

    You are video is way shorter for covering two games at same time

  • @BasedDoomSlayer
    @BasedDoomSlayer 7 дней назад

    You can thank id Software LLC and the id Tech 5 engine for the existence of The Evil Within 1 and The Evil Within 2, which would not have been possible, without the use of the id Software technology, which both games ran on and utilized.