How Dead Space's Scariest Scene Almost Killed the Game | War Stories | Ars Technica

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  • Опубликовано: 24 ноя 2024

Комментарии • 21 тыс.

  • @TheRealBrasky
    @TheRealBrasky 4 года назад +6863

    "I realized that the problem wasn't with the team, it was how I was giving them their assignments..." - 10/10 would work for this guy.

    • @infestchristopher1457
      @infestchristopher1457 4 года назад +128

      This guy is straight gangsta.

    • @HighLanderPonyYT
      @HighLanderPonyYT 4 года назад +106

      A rare and welcome trait of directors.

    • @danielandanthony8939
      @danielandanthony8939 4 года назад +193

      He’s not a boss.
      He’s a true leader. Someone men would love to work with and follow.
      Seems like a great guy

    • @SPcapx
      @SPcapx 4 года назад +48

      @@danielandanthony8939 Yep, always something that sticks with me: you are either a boss or you are a leader.

    • @petervonfroster8i
      @petervonfroster8i 4 года назад +9

      Thats what you get by actually enjoying making Games not only for Money........

  • @lanthelancer
    @lanthelancer 5 лет назад +41031

    Dead Space is definitely scary, but the scariest monster of all is EA.

    • @brianbuitrago3058
      @brianbuitrago3058 5 лет назад +627

      Cannibal Candy lmao. This comment was worth scrolling down.

    • @fotis7312
      @fotis7312 5 лет назад +210

      @@brianbuitrago3058 Indeed . the comment needs more likes

    • @Ang3l-of-M3rcy
      @Ang3l-of-M3rcy 5 лет назад +50

      lol.

    • @jadz684z
      @jadz684z 5 лет назад +203

      Iam safe, iam broke, they cant get me

    • @ShinyWooloos
      @ShinyWooloos 5 лет назад +56

      Lol they are tryin to scam your Moneh instead your life

  • @miket5607
    @miket5607 3 года назад +6100

    Video: How Dead Space's Scariest Scene Almost Killed the Game
    What actually killed the game: EA

    • @NegusInParis01
      @NegusInParis01 3 года назад +50

      Facts

    • @warboss3686
      @warboss3686 3 года назад +122

      Visceral: whew it nearly killed us but we made it work
      EA: you weren’t meant to live at all >shoots at point blank

    • @JMrealgamer
      @JMrealgamer 3 года назад +2

      Truth.

    • @Jason-eo5bv
      @Jason-eo5bv 3 года назад +1

      You do realize Visceral was an EA studio from the start, right? So.... they killed themselves? Seriously look it up

    • @JMrealgamer
      @JMrealgamer 3 года назад +22

      @@Jason-eo5bv if what you say is true. Yes. Someone at EA wanted them to die. They succeeded. EA didn’t only kill DS but others as well.

  • @nimarus3118
    @nimarus3118 2 года назад +638

    I still remember hearing the audio recording of a guy knowing he was going to die. He knew he'd die and become one of those thinks killing people. So, before he died, he used a cutter to blast off his own limbs and counted down each limb as he did it. Man, that stuck with me.

    • @mizuki2560
      @mizuki2560 2 года назад +113

      Makes it worse when you find a necromorph with only 1 arm, at the very least he made it easy to dispatch of him

    • @Neftoodles
      @Neftoodles Год назад +24

      I literally just experienced that part of the game today when playing the remake, it’s my first time playing it. I agree it was haunting and I have not experienced something so chilling

    • @JeanMarceaux
      @JeanMarceaux 11 месяцев назад +10

      I like how he goes basically "ouch oof ow that hurt" when he blows his limbs off lmao, really sells how much pain he's in.

    • @Mk-gk3wv
      @Mk-gk3wv 5 дней назад

      I remember this. That was mining captain Dallas.

  • @megwithamouth8218
    @megwithamouth8218 4 года назад +4648

    One thing Dead Space taught me that I’ve done in every game since I’ve played DS: if you walk in a room and there’s already a dead body there, SHOOT IT.

    • @Mr.GoodVibesCaLi
      @Mr.GoodVibesCaLi 4 года назад +66

      Megan Sparks facts😂😂😂💯💯💯

    • @StatiCRjm
      @StatiCRjm 4 года назад +115

      Immediately made me think of RE2 Remake lol

    • @HeavyMetalCowboy90
      @HeavyMetalCowboy90 4 года назад +105

      Or melee it to save ammo. If it stands up, then shoot it.

    • @gol3m-be4
      @gol3m-be4 4 года назад +186

      Stomp it, after the first 30 minutes in game i stomped anything that looke even remotely like a body, in all 3 dead space games....

    • @anthonyriley9384
      @anthonyriley9384 4 года назад +58

      OMG so true. Plus, when you enter a door go in aiming.

  • @Caddicarus
    @Caddicarus 4 года назад +22490

    It's utterly heartbreaking to see this guy open his heart up and dissect every tiny detail about the love that went into this game, only to have EA shut it all down after they ruined 3.

    • @josephyang3260
      @josephyang3260 4 года назад +1145

      It was a complete departure from the series, not scary at all. Reminded me of metal gear or other third person shooters at times.

    • @plague166
      @plague166 4 года назад +373

      Joseph Yang there were some scares, like when if you played as carter your surroundings were different from Isaacs in certain situations, but that required coop unfortunately

    • @OldNorthFoxx222
      @OldNorthFoxx222 4 года назад +467

      Actually the fans made it fail, and ruined them. It got 3's and 4's when it came, then it got 9's and 10's in 2016. Meta bombers are the worst.

    • @UndeadCollector
      @UndeadCollector 4 года назад +586

      @@OldNorthFoxx222 The fans made it fail, because the 3rd Game was going away to be an Horror Game. It was not just more action based, it was also the first Game EA used to try out "microtransaction" in a Full Price Game. If you really try to compare the 3rd with the first 2 Games, then you maybe see, that the 3rd tries to be a "different" Games.
      The same happen btw with "F.E.A.R.". The 3rd Game was also more action based and the "Horror" parts are nearly none existend. I know that Fans can be "brutal" if it comes to there beloved series, but if it comes to try changing the Series overall, im totally understand the way of how a fan thinks.
      We also seen this with Resident Evil. Even with good sells of RE6, Capcom did go back more to Horror again, because RE is Horror, not just "pew pew".

    • @dmxfactor
      @dmxfactor 4 года назад +210

      @Cryer24597 3 was reviewed unfairly in my opinion. I played it solo and co-op, and the optional sections with Carver's side missions were some of the best parts of the game. I agree the game got too "actiony" but it was still scary at certain points and I enjoyed the weapon customization. Shame on EA for adding microtransactions though. DS3 was a great game despite what reviews said.

  • @IMA93-21
    @IMA93-21 5 лет назад +2277

    "we want you to feel relaxed, but not that much"
    Necromorph: BLARHRGAUGAUWUGAUS

    • @mrpenguinn7642
      @mrpenguinn7642 5 лет назад +75

      even the damn youtube video was terrifying

    • @haltedprogress2696
      @haltedprogress2696 5 лет назад +12

      @@mrpenguinn7642 @Rodney B: Mission Accomplished boys.

    • @bradsmithy4380
      @bradsmithy4380 5 лет назад +8

      4:06

    • @lukelafontaine69
      @lukelafontaine69 5 лет назад +4

      Yes, somehow I saw that coming and I didn't even jump I was like, oh hey Necromorph!

    • @ryngymir
      @ryngymir 5 лет назад +2

      One of my personal favorite scares from that game.

  • @royparker6480
    @royparker6480 2 года назад +3074

    And now we have The Callisto Protocol from this very passionate developer. Thanks for Dead Space and for what is to come, Mr. Schofield.

    • @AlexBell1991
      @AlexBell1991 2 года назад +64

      I cannot wait for Callisto Protocol!

    • @STARS_Redfield
      @STARS_Redfield 2 года назад +13

      @@AlexBell1991 December 2022 :D

    • @thegreatpoo2electricboogal318
      @thegreatpoo2electricboogal318 2 года назад +20

      Hype for Callisto Protocol is through the roof!

    • @lockonstratos7787
      @lockonstratos7787 2 года назад +4

      @@thegreatpoo2electricboogal318 maybe for you but iv yet to see anything about it or anyone talking about it.
      These comments are the first iv even heard of the game

    • @MakeoutParadiso
      @MakeoutParadiso 2 года назад +10

      @@lockonstratos7787 look it bro it looks pretty good

  • @cascade4661
    @cascade4661 4 года назад +3402

    Something about no hud in horror shooters makes so much scarier.

    • @orion_x-000
      @orion_x-000 4 года назад +84

      Yeah definitely. Oh god Imagine Playing Bloodborne without HUD

    • @cascade4661
      @cascade4661 4 года назад +53

      @@orion_x-000 wouldn’t be scary but would be really cool

    • @gabeaviles1300
      @gabeaviles1300 3 года назад +20

      I don’t mean to sound stupid but what is a hud?

    • @FairlandFarms-NickWink
      @FairlandFarms-NickWink 3 года назад +20

      @@gabeaviles1300 I'm kind of in the same boat but I think they're talking about a heads up display.

    • @HoundNL
      @HoundNL 3 года назад +99

      @@gabeaviles1300 HUD is the display os screen that are not in the game, such as health bar, ammo count, minimap, these things
      Instead of doing outside the game they integrated these elements inside the game, for instance the health bar, that is in the back of the character, and not on the corner or the screen

  • @daveainteatin
    @daveainteatin 4 года назад +1720

    This man sounds like he tells ppl that he doesn’t have friends, he has family.

    • @halo3boy1
      @halo3boy1 4 года назад +75

      "Dominic Toretto has entertned the chat"

    • @chefdoomy
      @chefdoomy 4 года назад +26

      "I realized that the problem wasn't with the team, it was how I was giving them their assignments..." - 10/10 would work for this guy.

    • @ttith1602
      @ttith1602 3 года назад +7

      @@chefdoomy lol u joking or what? you know that comment you copied was the 2nd highest rated?

    • @paperclip6377
      @paperclip6377 3 года назад +1

      Hey yall, the director of dead space is making a new game called "The Callisto Protocol" check out the trailer!!! ruclips.net/video/WnVhgyLbC8Ah/видео.htmlttps://ruclips.net/video/WnVhgyLbC8Ah/видео.htmlttps://ruclips.net/video/WnVhgyLbC8A/видео.html

    • @setsers1
      @setsers1 3 года назад

      Daaamn

  • @gendygoblin8391
    @gendygoblin8391 4 года назад +3165

    His mentality towards making a game is admirable and should be how more game devs think.

    • @cheesemuffin8129
      @cheesemuffin8129 4 года назад +52

      Now most of them just think about how many lootboxes and battle passes they can fit in, while having the bare minimum content in the base game. Also how much of the game they can put in dlc.

    • @gendygoblin8391
      @gendygoblin8391 4 года назад +38

      @@cheesemuffin8129 and rather than releasing the full game the cut out chunks and sell them back claiming they are DLC when they are the actual content the game should have had in the first place.

    • @caleirin4559
      @caleirin4559 4 года назад +5

      @@gendygoblin8391 kind of like the new cold war. The game is great but theres only one zombies map until a DLC comes out. And only playstation have access to nuketown zombies

    • @770megaman
      @770megaman 4 года назад +28

      Don’t blame the dev’s blame the publisher........

    • @gendygoblin8391
      @gendygoblin8391 4 года назад +1

      @@770megaman yeah that’s a good point but the devs do also have a major role in the creation of a product, the publishers will just push it in another direction which can have an impact. It has been a pretty complicated system in the past and especially now so I see what you mean. Rather than just devs I think the whole team should have that mind set.

  • @Filtiarin
    @Filtiarin 3 года назад +529

    Its so entertaining to watch a creator be genuinely passionate about his creation. This is the reason why Dead Space was such a spectacular game PASSION

    • @tcchip
      @tcchip 2 года назад +5

      Yeah, his passion really shows. I only got into Dead Space around 5 years ago, but it holds up remarkably well, and though Dead Space 2 was in some ways the better game for being more polished, I found the first more atmospheric and scary because it's so clear that Isaac isn't a trained combatant.

  • @SEJohnson09
    @SEJohnson09 5 лет назад +2903

    "Hopefully some day I'll make one of those games again."
    Damn straight brother. Damn straight.

    • @RayxLao
      @RayxLao 5 лет назад +9

      SEJohnson09 you that hit me man I felt that

    • @antoniolucca87
      @antoniolucca87 5 лет назад +45

      That was hard to hear

    • @ipwn3du
      @ipwn3du 5 лет назад +3

      :(

    • @nicoya12b02
      @nicoya12b02 5 лет назад

      Just saw this comment as he said it uhhh the timing
      👌

    • @3therspark63
      @3therspark63 5 лет назад

      @Vega User me2!!!

  • @mahbaotan
    @mahbaotan 5 лет назад +4838

    sometimes after a kill, i'll stomp again and again just to make sure it is dead.

    • @pauloliver3165
      @pauloliver3165 5 лет назад +60

      Me too.

    • @elite_eight4486
      @elite_eight4486 5 лет назад +131

      it was SO satisfying and cathartic

    • @magicmanscott40k
      @magicmanscott40k 5 лет назад +37

      I did that my first playthrough.

    • @youngrios
      @youngrios 5 лет назад +24

      Yooooo...that was me when I was 16 and got it stomp it like a COCKA ROACH!!

    • @sultanossi8845
      @sultanossi8845 5 лет назад +75

      when ever I see a body I would stomp on it several times so the bat looking creature doesn't turn them to necromorphs and it works 😁😁😁

  • @-deepoid-9158
    @-deepoid-9158 3 года назад +1742

    I miss when game developers wanted their players to actually enjoy their games rather than wanting them to become addicted and to give them all their money via loot box rng

    • @Crisyx91
      @Crisyx91 3 года назад +25

      both have always been coexisting

    • @keith5.795
      @keith5.795 3 года назад +21

      Activition with *clears throat* CALL OF DUTY

    • @robbysalz8710
      @robbysalz8710 3 года назад +46

      It’s not the developers, it’s the executives and business suits

    • @vergil4220
      @vergil4220 3 года назад +4

      Riot with league of legends:

    • @DaraG-sn2nj
      @DaraG-sn2nj 3 года назад +7

      Arcade games were always designed to steal money from players.

  • @Jesse-sy9wh
    @Jesse-sy9wh 2 года назад +375

    Dead space 1 and 2 are definitely horror masterpieces

    • @bradtorville5526
      @bradtorville5526 2 года назад +11

      The first certainly was. The second was okay. The third was just terrible.

    • @Cryark
      @Cryark 2 года назад +38

      @@bradtorville5526 the second one was "okay" ?

    • @-AceItX-
      @-AceItX- 2 года назад +39

      @@bradtorville5526 Secound one was damn good. DS1 is a master of horror, DS2 better in action but maintained the amazing horror. DS3 had a good storyline but the execution of the horror and excessive action with EA adding microtransaction and forcing co-op to the players with a "pass" and other controversies madr the game bad.

    • @tcchip
      @tcchip 2 года назад +10

      @@-AceItX- I felt Dead Space 2 was a little too refined. I loved it as a game, but the original is the one I keep remembering and going back to. The first game felt almost janky compared to how polished DS2 was, but that's also what made the game so tense to play, because he's not a trained combatant, and it shows. in DS2 Isaac moves more fluidly, and while it helped the game's action, I felt it lost a lot of its horror aspects. You also encounter more survivors in the second game, so you don't feel as isolated until you return to the Ishimura.

    • @arandomfwog7717
      @arandomfwog7717 Год назад +8

      @@bradtorville5526 The second was like the best

  • @mellz32
    @mellz32 5 лет назад +12623

    This man right here knows exactly what we want as gamers, developers like him are so rare.

    • @deeroberts8090
      @deeroberts8090 5 лет назад +847

      They're not rare, it's just rare to find a developer that isn't restricted by funding now. The creators all want to do what they want...they just CAN'T.

    • @mpf_agundipsht3619
      @mpf_agundipsht3619 5 лет назад +78

      @@deeroberts8090 if your first release is a block buster, there is your funding

    • @DNH17
      @DNH17 5 лет назад +18

      RAPHAEL COLANTONIO is another one.
      Tameem antoniades is good too.

    • @soap_off
      @soap_off 5 лет назад +23

      Yes, then he took control of the developement of Call of Duty WWII...

    • @mezzuna
      @mezzuna 5 лет назад +63

      I had no idea what I'd expect video game project lead to be like. But he is badass. He could be a construction foreman without a doubt

  • @Changetheling
    @Changetheling 5 лет назад +8205

    Never forget Visceral Games,
    never forgive EA.

  • @benjaminaustnesnarum3900
    @benjaminaustnesnarum3900 5 лет назад +2775

    Imagine having a detailed notebook going in-depth on how and where to dismember a person, and not be considered a psychopath. Game devs, man, the perfect cover for serial killers.

    • @redwaldcuthberting7195
      @redwaldcuthberting7195 5 лет назад +114

      Is that a mug shot, mate?

    • @RomiWadaKatsu
      @RomiWadaKatsu 5 лет назад +189

      I've read somewhere that they had to look at pics of car crash victims to make realistic gore.
      I'm pretty sure that the dev team had at least one or two low key psychopaths among them haha

    • @medievalmilos3942
      @medievalmilos3942 5 лет назад +43

      @@RomiWadaKatsu It's always the programmers :P

    • @ibuzz2544
      @ibuzz2544 5 лет назад +22

      Even this guy in the video sounds like a psychopath

    • @Jacob-ir6zi
      @Jacob-ir6zi 5 лет назад +8

      They had a plotline like that in season 6 of dexter that went absolutely nowhere

  • @KnownAsAlex_
    @KnownAsAlex_ 2 года назад +1004

    “I enjoyed making Dead Space so much that, hopefully, I’ll make one of those games again.”
    Watching the interview after this king of a creator announced The Callisto Protocol, it makes me so hopeful that he can pull off something awesome again. That and the very engaging devs who build the Dead Space Remake from the ground up!

    • @moosesnWoop
      @moosesnWoop 2 года назад +8

      yeah - this game will be great. I hope people will buy it give how everything is costly these days, I really hope it does wel

    • @Anonymous-jj9yu
      @Anonymous-jj9yu 2 года назад +8

      Wait hold up they gonna remake this again? I never played it personally but I did watch a walkthrough and it seems fun/scary

    • @danielportillo1349
      @danielportillo1349 2 года назад +4

      @@Anonymous-jj9yu yes have u seen the reveal trailer yet? As a dead space vet it looks incredible. Still ify on voice acting but can ad more dept to character! If they don't have isaac panic/scared breathing I'm not gonna like it!

    • @Anonymous-jj9yu
      @Anonymous-jj9yu 2 года назад +3

      @@danielportillo1349 idk if I’ve seen the new one

    • @danielportillo1349
      @danielportillo1349 2 года назад

      @@Anonymous-jj9yu ruclips.net/video/cTDJNZ9cK1w/видео.html here you go :D

  • @mggthebest
    @mggthebest 5 лет назад +721

    Isaac's screams were simply the employees while they were working on the tentacle.

  • @lambchop1261
    @lambchop1261 5 лет назад +1961

    13:02 "And I realized, y'know, that the problem wasn't the team. It was really on how I was giving them their assignments."
    This is the sign of a good boss. The ability to recognize a management mistake as a manager and attempt to fix it. Bravo dude.

    • @marioflores280
      @marioflores280 5 лет назад +82

      a good leader rather

    • @Saicofake
      @Saicofake 5 лет назад +58

      I learnt this early on in the military. Being a Sergeant is not just about giving orders. It is about managing your squad and developing them so that they reach their full potential.

    • @MarbRedFred
      @MarbRedFred 5 лет назад +2

      Lambchop extreme ownership at its finest! He’s a top notch player

    • @kristopherhollon5852
      @kristopherhollon5852 5 лет назад +2

      @@Saicofake good job man

    • @WayOfTheGREG
      @WayOfTheGREG 5 лет назад

      He had me dead with stuff😂😂

  • @neopolly761
    @neopolly761 4 года назад +2261

    13:02 "I realized the problem wasn't the team, it was really how I was giving their assignment."
    I'm sure at least 90% of the people in this comment section can point to a boss they've had that had no concept of this sentence

    • @tranzfixuationtisk3683
      @tranzfixuationtisk3683 4 года назад +89

      He must of been their favorite boss for that very reason

    • @kadosho02
      @kadosho02 4 года назад +23

      When someone challenges you, and it seems unreachable. And dang they pulled it off

    • @justeriagoofball7587
      @justeriagoofball7587 4 года назад +6

      the final boss?

    • @christophrichter2748
      @christophrichter2748 4 года назад +1

      Justeria Goofball I think it´s the regenerating Necromorph

    • @savasmage
      @savasmage 4 года назад

      Wheres dead space 2???!

  • @SirIsaacClarke
    @SirIsaacClarke 2 года назад +473

    Seeing how much love went into this game, EA's betrayal of them hurts even more.

    • @emilkubie
      @emilkubie 2 года назад +16

      Visceral games: I gave you all I had, i did.

    • @macmiller9510
      @macmiller9510 2 года назад +3

      Like Konami

    • @alc3062
      @alc3062 2 года назад +3

      What happened to EA and them?

    • @SirIsaacClarke
      @SirIsaacClarke 2 года назад +35

      @@alc3062 What happens to every company owned by EA. They take a creative idea, overly destroy said idea with what is most popular at the time, making the game lose it's core audience and appeal in an attempt to make a huge multi million dollar IP outta it and give it mass appeal. It backfires, undersells since it doesn't appeal to any specific group, loses money, stock holders get mad, and they shutter the company they bought and shuffle off any survivors to other things. Rinse and repeat.

    • @Seraphim190.
      @Seraphim190. 2 года назад

      @@SirIsaacClarke said idea? you mean the said info based on the said game? you sound woke. z game is z best z game said ever.

  • @shaunmannix3898
    @shaunmannix3898 4 года назад +3617

    “You know... hopefully some day il make one of those games again” my soul has been cleansed. I’m ready for a return to the series

    • @SortaPredictable
      @SortaPredictable 4 года назад +155

      EA killed the IP with their management decisions and then blamed it on the game to make themselves feel better. I don’t think it will ever come back.

    • @TheAltFool
      @TheAltFool 4 года назад +135

      @@SortaPredictable I curse EA regularly for this reason.

    • @roguebogey
      @roguebogey 4 года назад +66

      Well there won't be anymore Dead Space games, but maybe we'll get something similar from Glen in the future if circumstances allow it. Either way I'll still go back and play the entire trilogy through like 3 times a year at least.

    • @kyletrout3828
      @kyletrout3828 4 года назад +28

      I just recently jumped back into Dead Space. I think you can just replay the first 2.
      The first one is a work of art and then the second is a solid expansion on it.
      The third is EA attempting to destroy all the joy in the world.

    • @DantesVoid
      @DantesVoid 4 года назад

      They're making Negative Atmosphere which is basically going to be the same thing

  • @TheLiquidpower
    @TheLiquidpower 5 лет назад +3126

    Dead Space is a masterpiece and the game industry needs more men like this behind the reins

    • @GameProBros
      @GameProBros 5 лет назад +3

      Could not agree more!!

    • @DooMERful
      @DooMERful 5 лет назад +28

      problem is.....the gaming industry dont want people like him anymore.

    • @jole5468
      @jole5468 5 лет назад +2

      the guy also is part of the studio that made cod aw and cod ww2 and brags about it in the video, and those are terrible games that are not by ea, so the guy in this video seems to just have gotten lucky once

    • @cringyboring
      @cringyboring 5 лет назад +17

      @@jole5468 I wouldnt say lucky because it's not like dead space is overrated.

    • @AdamSandal83
      @AdamSandal83 5 лет назад +9

      @@jole5468 He did, but he was more so on the Zombies side of things, and the zombies and different types of enemies in that game mode are the most disturbing they've been.

  • @focumQuarium
    @focumQuarium 5 лет назад +5461

    I love how he calls his developers "engineers". Shows immense respect to the craft.

    • @LodgeOfSorceresses
      @LodgeOfSorceresses 5 лет назад +134

      @Heat Ray Therre is always someone who acts like as if they don't understand anything... Arghhh!

    • @keynanmartinez
      @keynanmartinez 5 лет назад +10

      Thank God they made a new path for horror.

    • @GageMason
      @GageMason 5 лет назад +148

      @Heat Ray But it's the fact that he actually calls them "engineers" rather than any other term.

    • @jeremiahsundial7801
      @jeremiahsundial7801 5 лет назад +3

      So then what are they usually called?

    • @GageMason
      @GageMason 5 лет назад +90

      @@jeremiahsundial7801 alot of times in the game development industry, the people who work on and test the games are neglected or treated less fairly. That being said they usually aren't mentioned at all, so there isn't anything they would be called otherwise.

  • @Vampireknigh
    @Vampireknigh Год назад +54

    Having played through both the Callisto Protocol and Dead Space remake recently, it's crazy how these 2 games were directed by the same person. Callisto felt like an empty shell of a copy that doesn't understand the source material at all.
    It had good graphics and decent atmosphere but also the worst combat system i have ever seen in a game which ruined all immersion and tension. The Dead Space remake wasn't even made by the same people yet they clearly understand what made the original Dead Space great and improved upon every single aspect.
    It's a shame the person who originally came up with many of these ideas is so out of touch now.

    • @XMarkxyz
      @XMarkxyz Год назад +21

      In my opinion is the proof that a game isn't made just by one talented person or not even many talented people fullstop, but you have to have many talented people with great chemistry that are able to complement one another to make a great game

    • @stevenclark2188
      @stevenclark2188 Год назад +7

      I would say game development isn't Hollywood: a studio leader can't put together the same team after the studio breaks up because everybody is not still living in Canoga Park and ready to go. It's disbursed enough and causes enough burn out that people have to move on and you can't get them back. So there's no pretending a director is an author.

    • @paragonjones13
      @paragonjones13 Год назад +2

      I don't feel like its fair to equate the result of a game with the ability of one person. Games are built on the backs of teams, and studios, and publishers, and in amongst all those bodies, a lot of things can go wrong
      Its easy to want to point the finger to one spot and have that have all the answers. But game development ain't easy. And so we gotta be considering the reasons for why one doesn’t turn out great isn't also

  • @Rollbrand370
    @Rollbrand370 3 года назад +2275

    Dead Space is way ahead of its time. And the game has aged like fine wine.

    • @vizthex
      @vizthex 3 года назад +39

      ikr. The only issue I've found is that the first door after the opening cutscene (in the room where you get the plasma cutter) doesn't let you go through it unless vsync is turned on.
      The game even works with my 1920x1200 monitor, and a lot of games released after Dead Space just kill themselves when I load them.

    • @sampleentry5253
      @sampleentry5253 3 года назад +4

      @@vizthex I found that disabling the game's Vsync and enabling NVIDIA/AMD Vsync and triple buffering makes the game work just fine. Add the mouse lag fix and it's pretty good. The only really annoying thing is when your sensitivity gets jacked up for whatever reason when you walk on corruption.

    • @Rollbrand370
      @Rollbrand370 3 года назад +5

      @@VladIDrago Hopefully, EA doesn't screw it up again.

    • @Cybershock180
      @Cybershock180 2 года назад +1

      @@Rollbrand370 I just hope it’s the same creators who made the original dead space.

    • @Rollbrand370
      @Rollbrand370 2 года назад +10

      @@Cybershock180 sadly, no one from Visceral Games will be working on the remake. But everyone at Motive are fans of the series so they said they will honor the original. Plus, majority of Visceral are working on Calisto Protocol.

  • @aechangel627
    @aechangel627 5 лет назад +2964

    Capcom has confirmed that the dismemberment in Resident Evil 2 Remake was inspired by Dead Space, I miss Dead Space so goddamn much.
    By the way Dead Space is coming back!

    • @chadmabe7069
      @chadmabe7069 5 лет назад +5

      Then go buy it on xboxlive marketplace on 360 they have deadspace 1 2 3 an the comic game dead space ignition which takes place after 1 or after 2

    • @magicmanscott40k
      @magicmanscott40k 5 лет назад +1

      Same. It's very solid.

    • @jawonsh1592
      @jawonsh1592 5 лет назад +39

      Dead Space was focused on Resident Evil aswell, wasn't it?
      I'm having deja vú

    • @larsenalexanders6644
      @larsenalexanders6644 5 лет назад +3

      Stop Blaspheming God.

    • @g9900-n9c
      @g9900-n9c 5 лет назад +6

      @@larsenalexanders6644 god isn't real

  • @sharpsonmusic
    @sharpsonmusic 4 года назад +2771

    This guy seems like he was wanted by the mob so he changed his identity to a game dev....but he was actually really good at it and now he does it for a living.

    • @ChristianProtossDragoon
      @ChristianProtossDragoon 4 года назад +13

      😂🤣

    • @vincentbarresi3774
      @vincentbarresi3774 4 года назад +34

      Very ignorant of you to say that. Im an Italian American from NYC and work in software engineering. I guess I was wanted by the mob too. You know how many times in my career I feel I haven't been validated cuz I look and sound similar to this guy. Im sure he's felt it also way more than I have even making games as successful as he has. You should take an educated approach to your youtube likes, Bro. Not all of us look like like Silicon Valley.

    • @square_runner3604
      @square_runner3604 4 года назад +151

      Vincent Barresi it’s a joke

    • @square_runner3604
      @square_runner3604 4 года назад +6

      Sharpson lol what a specific joke

    • @SENATORPAIN1
      @SENATORPAIN1 4 года назад +35

      @@vincentbarresi3774 ah are you for real?

  • @Cherriheart
    @Cherriheart 2 года назад +193

    Not gonna lie, hearing that Event Horizon was a source of inspiration brought a huge smile to my face. Both that movie and DeadSpace1&2 had incredible atmosphere and a continuous eerie sense of dread that never let up, even during the "quiet" moments. Dead Space was one of those series that really made me consider the "feel" of a game with cosmic horror and speculative fiction. I just love this game man.

    • @redcenturion88
      @redcenturion88 2 года назад +5

      Even when you entered a room with a save console and bench you never could feel 100% safe

    • @kuno_ichi
      @kuno_ichi 2 года назад +4

      it’s a master class in atmosphere and sound design, to be sure. Schofield and his team absolutely crushed Dead Space. hearing about Event Horizon also brought a massive smile to my face! i remember watching it for the first time at a friend’s in college and thinking “oh, the Dead Space guys have to have LOVED this movie.”

    • @kuno_ichi
      @kuno_ichi 2 года назад +5

      @@redcenturion88 i’m streaming the game for a friend, who’s never seen it before. we got to the Ch3 tram/safe room last night and he sees the chief engineer dead in the chair and goes:
      “oh i don’t trust that at all.”
      “we’re in a safe room.”
      there was a good two second pause and then “…. i still don’t trust it.”
      got a pretty good chuckle out of me

    • @RiRyn27
      @RiRyn27 2 года назад

      Anyone have cosmic horror movie recommendations, please?

  • @bacontrooper4318
    @bacontrooper4318 5 лет назад +2401

    It's a damn shame that ea canabalized and dismembered their studio

    • @zotirruges
      @zotirruges 5 лет назад +145

      EA is a boss battle no one can beat....
      Except maybe CD Projekt Red

    • @rangerslayer2260
      @rangerslayer2260 5 лет назад +45

      Zoti Rruges CD Projeckt Red will most likely wreck EA and I hope it's down in glorious fashion.

    • @drunkeneagleman51
      @drunkeneagleman51 5 лет назад +38

      @@zotirruges bro the only one that can beat EA is us the gamers and its pretty ironic gamers is also the ones that beats their games.its like the boss monster sends his goons to us to make us strong and trained for us to be able to kill them

    • @zotirruges
      @zotirruges 5 лет назад +39

      @@drunkeneagleman51 unfortunately "the gamers" have done nothing about EA and other such companies that have followed the trend of releasing unfinished products to their consumers. The price of games rises, dlc, and need for "season pass" garbage... Yet people shell out the dollars and receive an unfinished buggy product.... Dang what have we allowed so far and some of the favorite dev companies have simply disappeared under the EA empire.
      But for an extra 19.99 maybe one day "gamers" will understand that to companies like EA we are just a pay check regardless of the quality and how many companies are crushed under their fist.

    • @varundurge
      @varundurge 5 лет назад +3

      Zoti Rruges u r damn right bro

  • @Kelvostrass
    @Kelvostrass 4 года назад +2396

    I'll never forget a moment in Deadspace when I was in the vacuum of space - I thought I was safe - it was quiet because no noise in space - then I turned around and saw a necromorph pacing towards me - made me jump out of my skin. Then every time I was in the vacuum I felt exposed and vulnerable, constantly looking around me because I knew I wouldn't be able to hear them coming! - amazing sound design

    • @pa-r6169
      @pa-r6169 4 года назад +87

      That exact experience is what I had happen as well. I was so relaxed for some naive moment in the vacuum and turned around right in the knick of time before it was about to collide with me. I audibly yelled and jumped. Amazing how much loud scary sound terrifies you so much that it's almost scarier when you lose it for a second and hear nothingness. Probably what made the movie "A Quiet Place" so terrifying.

    • @ulrohermit1369
      @ulrohermit1369 4 года назад +8

      @@pa-r6169 it wasn't that scary tho (the movie)

    • @rushpan93
      @rushpan93 4 года назад +27

      I had a pretty scary moment when I had cleared a room, was surfing through my inventory and then a necromporph respawned outside my field of view and hacked at me and impaled me from behind. I just froze in terror. The game broke serious rules. And I loved it for that.

    • @rushpan93
      @rushpan93 4 года назад +5

      @Alejandro Gjezi Haha, don't you just love it when the game outsmarts you!

    • @heena1987
      @heena1987 4 года назад +1

      Yo same

  • @PunishedCreepswork4
    @PunishedCreepswork4 5 лет назад +10518

    being a sound engineer, dead space still gets me.

    • @NocturneNox1
      @NocturneNox1 5 лет назад +41

      You live?

    • @unusualbydefault
      @unusualbydefault 5 лет назад +167

      Wanna expand on that?

    • @RileyWhittakerMusic1
      @RileyWhittakerMusic1 5 лет назад +266

      Every time I listen to really good in game sounds or music, I always wonder how they were made so well. Like hearing a tire screech on a road in perfect time with the the actual tire in the game. I dun get it.

    • @Hawkido
      @Hawkido 5 лет назад +169

      Effective use of discord to evoke a deep sense of unease. Screeches, loud noises that make you mutter quietly under your breath "be quiet, stop making noise, they will hear you!" The only other games like this that have produced this feel in a game would be Alien Isolation (also excellent use of sound) and much further in the past System Shock (excellent environment for a game of its age).

    • @LotusEater14
      @LotusEater14 5 лет назад +142

      I'm a sound designer, and I love Dead Space because of the sound. They did such a great job. Everything they did... just worked so well.

  • @Blacklister773
    @Blacklister773 2 года назад +86

    18:50
    "...I've got quite a few stories, and I enjoyed making Dead Space so much that, uhhhh, y'know, hopefully someday I'll make one of those games again."
    And that, my friends, is what we in the business call foreshadowing.

    • @thesamejackalsniperthatkil117
      @thesamejackalsniperthatkil117 2 года назад +6

      And now that the callisto protocol has an actual release date.... just hoping he'll recapture what made dead space so good in that game

    • @youngspecial64
      @youngspecial64 2 года назад

      @@thesamejackalsniperthatkil117 4 more days left... it's looking quite special indeed.

    • @dande3208
      @dande3208 2 года назад +4

      @@youngspecial64 bruh moment

    • @demonax.mp4350
      @demonax.mp4350 Год назад +1

      @@youngspecial64 *oof*

  • @manoftheyear5895
    @manoftheyear5895 5 лет назад +1511

    I’m glad dead space is still be talked about to this day

    • @senpaiimax9148
      @senpaiimax9148 5 лет назад +10

      I bearly started playing it🤦🏼‍♂️

    • @j-flow534
      @j-flow534 5 лет назад +14

      Remaster all systems id pay 40 bucks for that

    • @skyfryer1223
      @skyfryer1223 5 лет назад +20

      It’s a god damn classic. Nothing’s captured how scary playing that game was since.

    • @WorldWalker128
      @WorldWalker128 5 лет назад +23

      It's one of those games that, after beating it a few times and going away from it for a few years, you come back and it's just as scary the next time you binge as it was the first time. It's art in video-game form!

    • @KEVENSIN
      @KEVENSIN 5 лет назад +2

      Maximiliano Diaz Vasquez
      Just the fact that you are playing it even if it's already too late... Is still okay... You kinda have bragging rights for playing such a scary game right after

  • @WhiteSleevedStu
    @WhiteSleevedStu 3 года назад +889

    "I can't tell you what we cut, because I don't care. That drag tentacle was really cool"
    I love that so much. Such a fantastic attitude of a true creative designer.

    • @vizthex
      @vizthex 3 года назад +45

      ikr. I still wanna know what was cut though lol.

    • @WhiteSleevedStu
      @WhiteSleevedStu 3 года назад +6

      @@vizthex Haha I know what you mean!

    • @jasonx1174
      @jasonx1174 3 года назад +6

      @@vizthex we might see some of that potentially in the Remake of Dead Space.

    • @sirisaacclarke4964
      @sirisaacclarke4964 3 года назад +11

      @@jasonx1174 true, they usually take the opportunity when they make remakes.

    • @joshuanoble5895
      @joshuanoble5895 2 года назад +1

      @@sirisaacclarke4964 It probably made it into ds 2 or 3 honestly. Tough to say though. If it was left in some notebook on a safe it may still be sitting.

  • @generaltrama9408
    @generaltrama9408 5 лет назад +2680

    Back when games were about the experience and not a quick buck. He talks with passion I miss this.

    • @idontunderstandhumour2978
      @idontunderstandhumour2978 5 лет назад +94

      Back when games companies tried to satify players

    • @uwu-jv2jn
      @uwu-jv2jn 5 лет назад +19

      le wrong generation

    • @Picksqueal
      @Picksqueal 5 лет назад +9

      Survivorship bias

    • @kimi373
      @kimi373 5 лет назад +9

      If you miss it so much, go play it ma dude.....

    • @konnorshetler3817
      @konnorshetler3817 5 лет назад +21

      the games you talk about still exist you just gotta look a little harder to find them

  • @JHattsy
    @JHattsy 2 года назад +62

    I think the coolest part of this interview is how it comes across that, he knew exactly what he wanted and how it was going to be, when he said "we had to cut two other things but I won't tell you what they are 'cause I don't care, the drag was cool"
    That's just really cool, to me.

  • @corbanmadson7239
    @corbanmadson7239 5 лет назад +756

    Their idea of a “HUD” for this game is definitely one of my favorite aspects of this game. I love the way it seemed apart of everything without being in the way.

    • @sonicboom20078
      @sonicboom20078 5 лет назад +2

      a part*

    • @7783alfonso
      @7783alfonso 5 лет назад +7

      I love how you were able to move the camera but the menu would stay in place

  • @tillholder2400
    @tillholder2400 5 лет назад +809

    I could listen to this guy talk about video games for hours and hours.

  • @blasztr330
    @blasztr330 5 лет назад +4818

    Dead Space 1 & 2 were excellent.

    • @trashaimgamer7822
      @trashaimgamer7822 5 лет назад +333

      So was 3. People hate that game for really stupid reasons that could be easily applied to the other two games.

    • @scatterlite2266
      @scatterlite2266 5 лет назад +326

      @@trashaimgamer7822 1&2 are simply such amazing games it made 3 look kinda bad.
      3 is still good and as you say gets alot of undeserved hate.

    • @jarodshaffer9969
      @jarodshaffer9969 5 лет назад +239

      I like 3 for its environment, and it's addition to the story. The love triangle felt forced and ridiculous, but Tau Volantis and the Ship Graveyard was amazing. I'm still impressed that they managed to make a space ship feel outdated to me, despite the fact that we don't even have those yet lol

    • @toastsoup489
      @toastsoup489 5 лет назад +40

      @@jarodshaffer9969 True, but it still baffles me how SCAF suits have automatic helmets in DS3 but Isaac's CEC helmet is manual even though is like 100 years more modern than SCAF suits, lol.

    • @Chabacca893
      @Chabacca893 5 лет назад +42

      Yes. DS3 was ok, less scary but I'll admit it was fun co-op with a buddy.

  • @slyeli1115
    @slyeli1115 Год назад +15

    I remember how completely blown away I was by this game. As a survival horror enthusiast I had played many games in my days but nothing like this. From the atmosphere, to the necromorphs, to the holographic layouts it was such a fresh experience. This will forever go down as one of the classics in gaming history. What a gem 💎

  • @billykotsos4642
    @billykotsos4642 5 лет назад +3004

    That tentacle gave me a heart attack, I thought it was a cut scene

    • @williehawaii9967
      @williehawaii9967 5 лет назад +262

      Billy Kotsos I thought Isaac was a Japanese school girl for a second

    • @bruh-tw6gj
      @bruh-tw6gj 5 лет назад +65

      I thought this was some kind of hentai tentacle fetish

    • @dyliokhan3946
      @dyliokhan3946 5 лет назад +59

      I thought that scene was gonna have Isaac getting milked by that tentacle

    • @JimmySnakes
      @JimmySnakes 5 лет назад +62

      LOL same I definitely died the first time because I was too busy being terrified instead of shooting

    • @ImThePerson0
      @ImThePerson0 5 лет назад +5

      Billy Kotsos before it slid right up into you

  • @BowenArrow_Nico
    @BowenArrow_Nico 5 лет назад +5903

    If you close your eyes, Vin Diesel is explaining everything.

  • @IncitedCG
    @IncitedCG 5 лет назад +1926

    Dead space was iconic.
    Give this guy another shot at the title. A dead space space title made today would be something special!

    • @volgax3646
      @volgax3646 5 лет назад +11

      John Boi I think he’s doing a new game

    • @blackred1032
      @blackred1032 5 лет назад +26

      Wouldnt make sense because theres no value in a singleplayer game. Gaming communities all want one game and thats a fun online multiplayer with tons of microtransactions for loot. I would like another deadspace game especially with updated graphics but idk.. maybe well see one 2021

    • @dsignyt
      @dsignyt 5 лет назад +117

      @@blackred1032 Go and tell that to Kojima, CDPR, 4A Games, Rocksteady, Bethesda, ... Singleplayer isn't dead, the market is still there. It's just not as loud as the multiplayer one.

    • @DutchDouchebag
      @DutchDouchebag 5 лет назад +39

      @@blackred1032 actually most people are getting fed up with unfinished half baked products, bad multiplayer attempts and paywalls (anthem, fallout 76, Destiny and MANY more).
      The thing that makes single player games good is the depth. Immersion.
      Playing a game and feeling like you're a part of that world.
      Good singleplayers can do that.
      Multiplayers often just seem to revolve around "who's better".
      Social constructs is what keeps most people playing multiplayer; it's almost like hanging around with friends.
      The activity might be boring, but friends are not.
      Destiny in my opinion is absolute garbage. No depth, most of the story is hidden in lore; it's just lazy.
      Repetitive quests, no originality..
      Oh and RDR2.
      Do you think that everyone who has that game plays multiplayer?
      Because they dont.
      EVERYONE played the story, only 10 to 15% play RDR2 online, and often not on a regular basis.

    • @GageMason
      @GageMason 5 лет назад +2

      @@DutchDouchebag I prefer multiplayer games that have at least a competitive aspect to them. I enjoy the competition, that's what I enjoy about them. On the other hand, i don't enjoy single player games all too often. My enjoyment of a single player game comes from me being the main character in the story, not the story revolving around a pre developed main character. That's why I like single player games more akin to Skyrim, where you develop your character, rather than games like uncharted, where the character has a backstory. I might be in the minority with that, but it's just what I enjoy. Overall, multiplayer games like Halo, Titanfall, and for me Destiny's PvP (although it needs alot of work), are where I feel most at home. Just thought I'd give some thoughts from a person who mainly plays multiplayer games.

  • @l03j27
    @l03j27 2 года назад +36

    Dead space 1 and 2 gave me nightmares when I was in middle school, but I was also so drawn in by the world and it’s atmosphere and lore. Remains one of my favorite games ever made.

  • @jebusslaves9297
    @jebusslaves9297 3 года назад +902

    Not many people know, but that scream you hear at 15:37 was the reaction of the lead engineer when Glen informed him that the tentacle scene had to be modeled along the entire corridor path.

    • @DigitalDNA
      @DigitalDNA 2 года назад +50

      That sounds devastating.

    • @DigitalDNA
      @DigitalDNA 2 года назад +41

      I actually rolled back to this specific time stamp.

    • @coatbee9244
      @coatbee9244 2 года назад +5

      Haha

    • @Nom8d
      @Nom8d 2 года назад +21

      Speaking of screams. Looks like Wilhelm scream made it into this game as well lol. 9:08

    • @RandalfElVikingo
      @RandalfElVikingo 2 года назад +3

      He needs to colab with that Klay dude from Gears of War.

  • @thejayoker
    @thejayoker 4 года назад +2653

    Back when someone could make a game how they wanted without worrying about micro transactions and actually make something work which shows in the final product. Still my favourite horror game for how unpredictable it can be

    • @drstrangelove307
      @drstrangelove307 4 года назад +33

      TheJayoker before the greedy capitalists took over.

    • @brizzle711
      @brizzle711 4 года назад +4

      You also got to think, a single player only game wouldn’t have micro-transactions

    • @thejayoker
      @thejayoker 4 года назад +7

      @@brizzle711 I was thinking in general but I'm sure if they thought of a way they would try it, because micro transactions are or seem to be the reason why some games are made these days. It's not about having fun anymore apparently

    • @kadosho02
      @kadosho02 4 года назад +1

      We need that design back. A solid experience. Everything can be earned by playing the game period.
      I really hate how RE2R music was missing the entire game. Just sound FX. Foot steps. Shuffling. And Mr X had one stomp sound.
      I thought the game was broken. Even after patching it. But no the music was non existent, until end level and boss.
      The original RE2 soundtrack was made dlc, not optional with purchase of the game. And lots of gear made inaccessible. And the game itself was limited and not fun to play.
      *Numerous bugs = ammo would disappear, some items would not even be in inventory. QTE were non responsive till after patch. But some interaction did not work still. And Save data (continue from last save would throw your play time set back 30 minutes to several hours / only option is to load a manual save, but apparently there is a save data bug 🤦‍♂️ I don't get it. How did it pass testing like this?
      Although the character and enemy designs were fantastic, everything was hard to see. Brightness wasn't fixed either.
      It just wasn't finished, and it's a shame.

    • @Grimlock77
      @Grimlock77 4 года назад

      @@brizzle711 Surely a single player game is just as tender and ripe for micro transactions? You'd only have one device to worry about seeing the mods or experiencing the changes.

  • @mattwhite9472
    @mattwhite9472 5 лет назад +592

    This game is an absolute classic. Shame the studio got EAed.

    • @Knoby1000
      @Knoby1000 5 лет назад +16

      Yeah and now EA is wondering why they are still seen as bad guys...
      I will never forget, Black&White, Dead Space....

    • @villainofthepiste5858
      @villainofthepiste5858 5 лет назад

      EA are a bunch of tossers!!

  • @blastofo
    @blastofo 2 года назад +460

    This was the first, and one of the only games I got 100% achievements, because I loved it so much. Please port this to VR!

    • @sherlockholmes8822
      @sherlockholmes8822 2 года назад +5

      Do you want people to start having heart attacks and drop like soccer players?
      At least they won't link it to the vaxx

    • @Newton_Isaac
      @Newton_Isaac 2 года назад +67

      If this was for VR folks would have heart attacks from much adrenaline and strokes, for sure.

    • @joseluislopez9197
      @joseluislopez9197 2 года назад +24

      Hell to the no!

    • @thelychgamer3098
      @thelychgamer3098 2 года назад +5

      Resident Evil 4 VR moment

    • @Ike_of_pyke
      @Ike_of_pyke 2 года назад +8

      there's always peng

  • @Renatinho12ful
    @Renatinho12ful 4 года назад +2379

    it’s almost like hearing a dad talking about a son he lost in a car accident caused by someone else(EA)

    • @pedroantunes6652
      @pedroantunes6652 4 года назад +26

      Brilliant comment sir

    • @goldenArmadilous
      @goldenArmadilous 4 года назад +2

      True

    • @estebandelafp
      @estebandelafp 4 года назад +4

      I'm just starting with Dead Space 1, in a nutshell, what happened with EA?

    • @beansgarcia3811
      @beansgarcia3811 4 года назад +37

      @@estebandelafp EA did what EA does..turn it into a cash cow and milked it dry

    • @loop5720
      @loop5720 4 года назад +6

      *And his dad is waiting for revenge on his side, as he makes gory art.*

  • @landlord21
    @landlord21 5 лет назад +814

    This man is a legend, please let him be creative again

    • @chrismarsh5247
      @chrismarsh5247 5 лет назад +38

      no room for creativity these days mate, reskin and sell at 2X price... thats how game comps roll now, no love for games just a lust for full bank accounts. He is a legend ye!

    • @vergil1us
      @vergil1us 5 лет назад +5

      But the bank can never get full enough for them :(

  • @networknomad5600
    @networknomad5600 3 года назад +2999

    "We shipped the game two weeks early"
    That's something you never hear in today's game industry.

    • @joshuakhaos4451
      @joshuakhaos4451 3 года назад +279

      I know I'm probably in the minority here, but I honestly believe that the mid-late 2000s were the peak of video games and stories. So many big title games the last decade have been colossal let downs on almost ever release and never lived up to their hype and portrayals.

    • @spartans7694
      @spartans7694 3 года назад +54

      funny thing is they're delaying their games and when those games releases they're buggy and unfinished(i mean c'mon its obvious im talking about cyberpunk)

    • @CoffeeSnep
      @CoffeeSnep 3 года назад +56

      @@joshuakhaos4451 I don't think you're really a minority here but I do disagree with you. What's happened is that guys like these don't make up the bulk of AAA teams anymore. Sure there's still some of them but most of them are after maximizing profits, their careers, etc. A team that has even some of those people is going to get dragged down some.
      The major companies are also just about all completely creatively bankrupt. They lost their best creative leads along the way and now they just have bland corporate ones. I mean just look at Ubisoft. Then again, some newer game studios really break ahead of the pack some times. The difference is that you don't hear about them as much because they don't have the advertisement and popularity of the long standing powerhouses of gaming. AA studios and emerging AAA studios are where I think you'll see the best games. Some indie games are also fantastic.

    • @frostbitepokin9520
      @frostbitepokin9520 3 года назад +5

      @@spartans7694 if it’s so obvious then why do you have to say it

    • @Ilikefinalfantasy795
      @Ilikefinalfantasy795 3 года назад +5

      @@joshuakhaos4451 fear was dope.

  • @Deadman1000
    @Deadman1000 2 года назад +92

    So happy to see the trailer for Calisto, this man knows how to make a horror game and I know this next project will be amazing.

  • @iforgot87872
    @iforgot87872 5 лет назад +1652

    "I set out to make the scariest game of all time." In my opinion, they succeeded.

    • @TheAudioCGMan
      @TheAudioCGMan 5 лет назад +51

      Everytime someone asks me what really got under my skin, I still mention this game

    • @BFSearle
      @BFSearle 4 года назад +29

      Yeah this game freaked me out so much. One of the best games imo

    • @hiteshbehera5229
      @hiteshbehera5229 4 года назад +15

      Have you ever played *Outlast*

    • @arturs4024
      @arturs4024 4 года назад +38

      @@hiteshbehera5229 Outlast is quite scary but it didnt scare me like Dead Space

    • @marcovirtual
      @marcovirtual 4 года назад +5

      Resident Evil Remake is the one that does it for me. Much scarier.

  • @matodragonespor5000
    @matodragonespor5000 5 лет назад +246

    You know, other developers would have said: "Let's remove the tentacle moment so we don't have to deal with it" while this guys were like: "We have to re structure the way we work, we have to make a lot of new animations, develop a tracking IA and re make the combat system just for this one 30 seconds long moment...let's do it!". This says a lot about the talent that was in Visceral Games.

  • @steviejeets6479
    @steviejeets6479 4 года назад +1875

    As a student about to graduate with a degree in game design, this is the kind of person I hope to work with some day.

    • @real-liferedherb8738
      @real-liferedherb8738 4 года назад +27

      As a graduate with a degree in Game Design, me too, man!

    • @das_stone
      @das_stone 4 года назад +39

      Damn. They have degree in game design nowadays? Make something like resident evil and id buy and support it all. You go boi

    • @LuiTrully
      @LuiTrully 4 года назад +15

      Wait there's a degree in game design? Aw man😭

    • @randomgod6371
      @randomgod6371 4 года назад +33

      Reality you will work for epic games and fornite updates

    • @lordoffrickinasgard289
      @lordoffrickinasgard289 4 года назад +6

      Damn..that's a cool degree..🔥

  • @PastaAivo
    @PastaAivo 3 года назад +130

    I just love how he is such a true horror fan. He knew what he wanted to make and he got his team on the task.

  • @friedzombie4
    @friedzombie4 5 лет назад +387

    Someone get this man an independent dev team! I want to see what twisted ideas this man still has!

    • @alexterrel9594
      @alexterrel9594 5 лет назад

      friedzombie4 YESSSS

    • @kitkat-zr6lg
      @kitkat-zr6lg 5 лет назад

      friedzombie4 He does have his own team i am pretty sure it's Sledgehammer games creators of advanced warfare

    • @iamdyl
      @iamdyl 5 лет назад +1

      @@kitkat-zr6lg nah he left last year

    • @totallynotbluu
      @totallynotbluu 5 лет назад

      He worked at SHG

  • @ilovedragons123
    @ilovedragons123 4 года назад +1315

    I love seeing how passionate he is when explaining the game.

    • @Slendatroll
      @Slendatroll 4 года назад +40

      And then EA straight up murders him and his team

    • @arya31ful
      @arya31ful 4 года назад +16

      I afraid we ran out of this kind of creator nowadays and as far as i'm concerned is why there's so few good video games being made right now.
      Well, brace for the Second Crash everyone.

    • @pagnedaman3777
      @pagnedaman3777 4 года назад +6

      Absolutely, passion like this makes truly awesome games. Hugo at Id talks about doom eternal like this, and i am really hopeful for that game as well.

    • @princekanbatsu2301
      @princekanbatsu2301 4 года назад

      You can easily see he loved how the game came out and the love he just put into the story of the game.
      I remeber i was quite a kid around 12 and watching those extras pictures on dead space 1 menú was really fascinating.
      Seeing the concept art of areas in the game.. and the story felt so real and scary, expecially after launching extraction.
      I really loved and still love this game

    • @greatwavefan397
      @greatwavefan397 3 года назад

      @@pagnedaman3777 Same with Supercell developers.

  • @alexanderstuart7801
    @alexanderstuart7801 5 лет назад +290

    Dead Space 1 is legit. That tentacle was legit. It may have taken 40 seconds of time to play though, but I was watching for those damn things for the entire rest of the game.

    • @XbninjaXIV
      @XbninjaXIV 5 лет назад +14

      That and the Hunter, to this day I dread that encounter

    • @z1u512
      @z1u512 5 лет назад +5

      @@XbninjaXIV when i encountered the hunter: jeez science guy this your 'ultimate creature' that was pretty e.... wait is he..is he not dead?

    • @MrBillyBlade
      @MrBillyBlade 5 лет назад +4

      Technically then the moment didn't last 40 seconds but lasted throughout the rest of the game

    • @bkhai1041
      @bkhai1041 5 лет назад +1

      @@MrBillyBlade Encounter would probably be a better word.

    • @Illithan97
      @Illithan97 5 лет назад

      @@z1u512 I was outraged when it came back at the dock and had to incinerate it. You froze it and appears again without expecting that, I was like "YOU AGAIN!!??"

  • @triz313
    @triz313 3 года назад +72

    This is an incredible game. Still ranks as one of the best of all time. The crafting details Glen and co injected in to Dead Space set it apart.

  • @austinmurre
    @austinmurre 5 лет назад +1651

    "Hopefully I'll make one of those games again."
    Me: *◉_◉*

  • @themercenary4472
    @themercenary4472 3 года назад +2455

    This is maybe one of the best interviews I’ve seen out of the game industry. What a cool dude.

  • @TurntableTV
    @TurntableTV 5 лет назад +771

    Dead Space is my fav series. I will always resent EA games for destroying such a good franchise.

    • @NGRevenant
      @NGRevenant 5 лет назад +26

      Dead Space was the Resident Evil 4 I'd always wanted, those silly parasites were nothing compared to nercomorphs

    • @trashaimgamer7822
      @trashaimgamer7822 5 лет назад +3

      They didn't destroy it, they simply abandoned it.

    • @TheThor219
      @TheThor219 5 лет назад +46

      @@trashaimgamer7822 Dead Space 3 was an absolute insult to the franchise. They did destroy it.

    • @evanbasham4875
      @evanbasham4875 5 лет назад +25

      They not only destroyed the franchise, they destroyed the company that created such a masterpiece. They ground down visceral from a horror sci-fi powerhouse to a studio that could barely keep it's profits up with a cops-and-robbers based Battlefield. EA needs to feel what they did to Visceral, Redwood Studios and all the other studios that were absorbed into it's greedy mass. They need to crumble

    • @zlostnypopolnik
      @zlostnypopolnik 5 лет назад +4

      @@trashaimgamer7822 Yes they did. EA is working very simple - search, find and destroy.

  • @purpleperfection6304
    @purpleperfection6304 3 года назад +56

    Dead Space is one of my favorite games of all time. I love the atmosphere, the gameplay, it all works so well. I especially love the lack of a HUD. I was so blown away when I first played because it was so simple. Truly a 10/10 game and it's an experience I cannot wait to repeat

  • @brendanmurphy4684
    @brendanmurphy4684 3 года назад +976

    One thing I loved about the first game is that the combat music doesn't start until your camera sees the enemy. So something could be right behind you with normal background music, then you turn your camera around and its 3 feet away from you, and at that point in time you first see it, you hear the heart dropping intense start to combat music.

    • @Crimsonlee2XX
      @Crimsonlee2XX 3 года назад +75

      The first game had me paranoid as hell looking behind myself every few seconds.

    • @shred1894
      @shred1894 3 года назад +63

      @@Crimsonlee2XX I've only played the first one and it had me checking my corners like a special forces team breeching an enemy compound. Constantly sweeping every inch of every space, shooting anything that moved.

    • @jasonx1174
      @jasonx1174 3 года назад +24

      It's really smart how there's the contrast between the quiet tension building moments and the really loud adrenaline filled moments.

    • @antennahead4978
      @antennahead4978 2 года назад +2

      That didn't happen to me. I used the music top let me know that an enemy was there

    • @sdalger8072
      @sdalger8072 2 года назад +1

      Just bought the game. What you just said would be cool, but sadly scary combat music plays even when I don't see enemy, so I am already prepared. :(

  • @brandonh.912
    @brandonh.912 5 лет назад +947

    There will never be a game that will ever come close to the aesthetic of Dead Space. You can tell it truly came from a special place. A true stand out indeed.

    • @Asghaad
      @Asghaad 5 лет назад +13

      special ... and pretty disturbing one too ...

    • @WhirlingMusic
      @WhirlingMusic 5 лет назад +7

      I dont see anything like dead space coming out. Ever.

    • @n1nj4l1nk
      @n1nj4l1nk 5 лет назад +4

      I think Death Stranding might prove you wrong.

    • @dudeman7738
      @dudeman7738 5 лет назад +4

      @@n1nj4l1nk I think even that might have a different tone from dead space I'm awaiting another gem of a series like dark souls and stuff like that.

    • @rakukya1252
      @rakukya1252 5 лет назад

      @@WhirlingMusic actually, video of a game who people call "dead space sequel" is on RUclips somewhere idk the name but yeah it's pretty looking

  • @TheFrenchy82
    @TheFrenchy82 5 лет назад +564

    I'm still amazed how the user interface of Dead Space was so "ahead of its time"....

  • @NiNjAcAt5677
    @NiNjAcAt5677 2 года назад +23

    "Hopefully some day I'll make one of those games again" this man already had Callisto Protocol in the making

  • @fuckmicrotransactions6812
    @fuckmicrotransactions6812 5 лет назад +547

    These are real game directors these people care about story and gameplay in general about gamers
    I hope one day this guy can make another game like Dead Space

    • @against1virus
      @against1virus 5 лет назад +18

      Well now working for greedyvision makes innovation impossible. Same with ea

    • @kpencil859
      @kpencil859 5 лет назад +3

      Cory Bralog

    • @Suutari4
      @Suutari4 5 лет назад +1

      And that really shows on Cod WW2 too

    • @fuckmicrotransactions6812
      @fuckmicrotransactions6812 5 лет назад

      Suutari4 Well that was a waste of talent

    • @trager8933
      @trager8933 5 лет назад

      @@Suutari4 I get a feeling codww2 was rushed but i also at the same time i think they made that game awesome as they could. Maybe people got their hopes to high for codww2.

  • @leonardolejarde467
    @leonardolejarde467 3 года назад +1614

    He looks like he can survive dead space for real.

    • @ZenMonkeyGod
      @ZenMonkeyGod 3 года назад +142

      He's what I would imagine Isaac to actually look and sound like.

    • @greatwavefan397
      @greatwavefan397 3 года назад +18

      @@ZenMonkeyGod But Isaac is kinda lanky.

    • @Hypno_BPM
      @Hypno_BPM 3 года назад +4

      he sounds and kinda reminds me of Gip from boardwalk empire. Bobby Cannavale

    • @okami7847
      @okami7847 3 года назад +37

      @@greatwavefan397 Not in Dead Space 1 though, have you seen them glutes?

    • @drameday
      @drameday 3 года назад +49

      He is pretty jacked for a nerd.

  • @Astroryx
    @Astroryx 5 лет назад +323

    The fact that he’s so passionate about this, it just makes me happy.

  • @eafortson
    @eafortson 2 года назад +19

    This legit could have (and pretty much was) a Masterclass. Having people with knowledge, experience and most importantly PASSION, in lead roles is so important to the final product. It's also, unfortunately, so incredibly rare.

  • @commanderwyro4204
    @commanderwyro4204 5 лет назад +3316

    remember when developers had freedom of their games? now its all about the publishers making money

    • @jackkenny4194
      @jackkenny4194 5 лет назад +106

      Naw game developers have more freedom now. You are just looking at corrupt publishers and developers like EA.

    • @soman5348
      @soman5348 5 лет назад +16

      what about nintendo? they seem like a non scummy game company.

    • @haikat4
      @haikat4 5 лет назад +39

      Yeah, now you have to look for studios outside the US if you want a truly great original game.

    • @jackkenny4194
      @jackkenny4194 5 лет назад +11

      @@haikat4 alittle of an exaggeration but generally yea

    • @soman5348
      @soman5348 5 лет назад

      @@jackkenny4194 what are some game companies that aren't mean

  • @419chris419
    @419chris419 4 года назад +1382

    "Sound design is key"
    Words spoken from a wise man

    • @augustuswalker691
      @augustuswalker691 4 года назад +29

      DOOM Eternal, Dead Space, and Alan Wake are all proof of this

    • @cringr_man915
      @cringr_man915 4 года назад +1

      Augustus Walker They really are, aren’t they.

    • @AudioBotnik
      @AudioBotnik 4 года назад +1

      I see what you did here..😁

    • @chrischimera
      @chrischimera 4 года назад +4

      I heard that about movies too then I tried to watch a movie with no background noise or music and it was weird af.

    • @filippopotame3579
      @filippopotame3579 4 года назад +6

      This is why some of the greatest games still playable are old : sound design not only is key but also ages wel.l Great actor performance and music are timeless

  • @jollysteffen
    @jollysteffen 5 лет назад +221

    This guy seems so proud of his creation... And soo heart broken that he can't make another one. SCREW YOU EA

    • @jollysteffen
      @jollysteffen 5 лет назад +10

      At least he can make a spiritual successor someday with his own team

    • @pianoman7753
      @pianoman7753 5 лет назад +12

      @@jollysteffen I will totally buy that game. This guy created a masterpiece.

    • @jollysteffen
      @jollysteffen 5 лет назад +4

      @@pianoman7753 I've only played 3 but after this I want to go and buy one and two

    • @madladjunoir288
      @madladjunoir288 5 лет назад +4

      for real man? the first two games are masterpieces compared to the third@@jollysteffen

    • @ghillie7897
      @ghillie7897 5 лет назад +2

      @@jollysteffen bro 1 & 2 are the best you are missing out!

  • @Aldairion
    @Aldairion 2 года назад +14

    Schofield's genuine, heartfelt passion for his work really shows in this interview, and of course especially in Dead Space. It's no wonder at all that the game still holds up so well today.

  • @primexample8912
    @primexample8912 3 года назад +4408

    This mans masterpiece comes back to life in 4K can’t wait

    • @Synthetically
      @Synthetically 3 года назад +46

      I know right!!

    • @BruDia
      @BruDia 3 года назад +21

      F*ck you beat me to it!

    • @Francisco17Berrios
      @Francisco17Berrios 3 года назад +144

      Dont get your hopes so high. I mean, DS1 Is one of the Best horror games of all time, but expecting something even better is hard to do, even more after knowing what has done EA to the whole gaming industry.

    • @antares2733
      @antares2733 3 года назад +2

      Yeah

    • @Bigboss-xe6lm
      @Bigboss-xe6lm 3 года назад +31

      @@Francisco17Berrios They did it to RE1. The remake was better than the original. And im an OLD OLD school fan. Played the game until i was dead tired of it. And still keep playing it annually

  • @SerpentVX
    @SerpentVX 5 лет назад +747

    Dude who made Deadspace: "I wanna make the scariest game."
    EA on DS3: "You know what's holding this series back? The scary stuff. Just make it an action game."

    • @duhmzdaih
      @duhmzdaih 5 лет назад +8

      Well, if they wanted to make the scariest game they failed. It isn't even scary to begin with. It's still a very good action/survival horror game though.

    • @duhmzdaih
      @duhmzdaih 5 лет назад +4

      @omiskpr Dude, Dead Space is a "modern" jump scare only game lol

    • @cpt_easy803
      @cpt_easy803 5 лет назад +28

      Looking back at DS3 I have to admit there were moments where it got really scary too, not at the DS1 level of course but at least they tried :D and DS3, on it's own, was a pretty cool game. But they maybe shouldn't have called it Dead Space.

    • @mitchu9677
      @mitchu9677 5 лет назад +21

      @Iridescent Silhouette You should probably see a psychiatrist

    • @rehpotsirc
      @rehpotsirc 5 лет назад +8

      @Iridescent Silhouette Who even said that? LOL

  • @redsyrup1138
    @redsyrup1138 5 лет назад +1523

    2008 was the last hurrah for EA. Their CEO had committed the company to the creation of new and innovative IP and they delivered in spades. Both Dead Space and Mirror's Edge were released that fall and both games were groundbreaking achievements in single player narratives, superb visuals, audio and gameplay. To this day they feel like games from the future. RIP Visceral.

    • @s3rp
      @s3rp 5 лет назад +43

      Well the first Dragon Age and Mass effect 2 in 2010 was also still great but i guess that was more on Bioware than EA

    • @700gsteak
      @700gsteak 5 лет назад +15

      EA needs Larry Probstt as their CEO again. Too many clowns running the company that dont care about their customers.

    • @yondoodle
      @yondoodle 5 лет назад +1

      F

    • @douglas4934
      @douglas4934 5 лет назад +4

      And now EA is like cancer

    • @schnozz5662
      @schnozz5662 5 лет назад +11

      @ThisIsMyRealName What? how do you know? This guy was the game director. It was his vision. The people under him (if they are truly talented) will get their moment too..Please, explain why you think he's taking credit.

  • @midnight2600
    @midnight2600 2 года назад +58

    "Character doesnt talk"
    Unless ur stomping the living crap out of a dead monster and he cusses it out for the player lmao. Loved that, really getting a character in touch with the player

    • @alvianekka80
      @alvianekka80 2 года назад +2

      It gives me same vibes as Gordon Freeman and Doom Guy.

  • @krieglietzkohl4750
    @krieglietzkohl4750 5 лет назад +599

    Dead space told me to always stomp the bodies that are "dead"
    That's how you develop anxiety 101

    • @kevenmonge1390
      @kevenmonge1390 5 лет назад +16

      It’s true...I didn’t do it and guess what, 2 necromorphs behind me “Sigh” lol

    • @DreamingYokai
      @DreamingYokai 5 лет назад +19

      Double tapping is an important thing when it comes to killing anything in game and irl tbh

    • @oRnch199
      @oRnch199 5 лет назад +3

      Silent hill 1 told me that. Lol.

    • @Legendary_Detective-Wobbuffet
      @Legendary_Detective-Wobbuffet 5 лет назад

      That's also how voting should work.

    • @thenthson
      @thenthson 5 лет назад +5

      And that one damn elevator in ds2 when the necromorph jumps down. Only happened once but after which you always get in the corner and point a gun at the other.

  • @Aymannnnnnnn
    @Aymannnnnnnn 5 лет назад +171

    I love how they're never afraid to credit re4 and talk about its influence whenever talking about what made dead space. This guy and the team behind this game are legends.

    • @PaganShagger
      @PaganShagger 5 лет назад +3

      That's honestly how all games are. That is the essence of art. Inspiration to create something entirely different. Its wild.

    • @marcomezzazappa8751
      @marcomezzazappa8751 5 лет назад +3

      Sadly, EA killed the legend...

    • @EndThusIAm
      @EndThusIAm 5 лет назад +3

      I was at the edge of my seat when he mentioned sci-fi horror movies, and the second he said Event Horizon I cheered!

  • @Cosmo6677
    @Cosmo6677 3 года назад +545

    If you ever wonder why games aren't like they used to be, take a good look at this man - he poured his heart and soul into these games, only to be burned by corporate douches who have probably never played a game in their life. We will be lucky if we get games close to these in the future. What's even more pathetic is EA is now announcing remakes for these, LOL. What an absolute joke

    • @MisterK-YT
      @MisterK-YT 3 года назад +6

      How did they wreck the original series? I see a bunch of comments about that, but I wasn’t gaming much back then so I’m out of the loop. Typical microtransactions type stuff? Or did they mess with the game development or story itself??

    • @Cosmo6677
      @Cosmo6677 3 года назад +89

      @@MisterK-YT Dead space 1 and 2 are great, 3 is when EA tried some stuff and visceral tried to get around it.. EA shut the studio down as a result most think, EA said its because they were shifting away from single player games. Either way EA deserves to crash and burn

    • @DieselDoktor
      @DieselDoktor 2 года назад +56

      EA is literal cancer…

    • @williamcardin3634
      @williamcardin3634 2 года назад

      Exactly…. The corporations like EA and Others don’t want innovation.. they just want profit. I just hope Sucker Punch stays true to themselves and doesn’t sell out like EA did.

    • @williamcardin3634
      @williamcardin3634 2 года назад +3

      @@MisterK-YT No. They are all awesome.

  • @edfscout813
    @edfscout813 2 года назад +13

    People like him deserve more than what they've got on this kind of game, this game was made perfectly with no issues. It was scary, it sent chills PROPERLY, and it made sleeping in fear worth it. I honestly miss this game.

  • @rogercampo5500
    @rogercampo5500 5 лет назад +592

    I always thought Dead Space was a love letter to Resident Evil, I'm so happy to hear the confirmation.

  • @KSWAN1287
    @KSWAN1287 3 года назад +658

    The way he talks about HIS game is the kinda guy that would NEVER let a game like cyber punk to be released in the state it did. I’m sure the paycheck was nice but it sounds like that was an afterthought and the main focus was to make this a stellar experience for the customers. We need more people like him in the gaming industry.

    • @DISCIPLE_94
      @DISCIPLE_94 3 года назад +21

      Agreed. He actually talks about playing them too, and you can tell he enjoyed playing horror games and wanted to simply make a great one. The best one.

    • @MorpheusDreamRealm
      @MorpheusDreamRealm 3 года назад +20

      I struggle to believe any dev would want there game to release in anywhere near the state that cyberpunk released in. They just aimed to high.

    • @Gunplabro
      @Gunplabro 3 года назад +10

      There are people like him fall over the industry. But they work for gambling companies. They don't work for video game publishers.

    • @sulkissulking
      @sulkissulking 3 года назад +1

      too bad he works for the shitter that is Sledgehammer now, so.

    • @westcoastunderground323
      @westcoastunderground323 3 года назад

      Fr 💯💯🤣

  • @radin2220
    @radin2220 3 года назад +937

    “One goal is to scare the heck of one person”
    Well you got me with the children necromorph... that got me disturbed

    • @warboss3686
      @warboss3686 3 года назад +70

      Think about it, him and his team really did their research on what it was that can trigger a fight or flight response. From the Twitchers unnatural movements and scuttles to the sound the crawlers where making. It’s something most horror games to include Resident evil don’t take advantage of which makes dead space that much more freakier. What other horror games included undead children that still look like children

    • @williamyoung9401
      @williamyoung9401 3 года назад +28

      Dead Space 2 with the evil screaming kids and exploding babies.... yeah.... "We wanted to create moments of relaxation, but...not that much." lol.

    • @der-Troet
      @der-Troet 3 года назад

      one of my fav Parts of dead space 2

    • @dhowting
      @dhowting 3 года назад +16

      One of the best parts of all three games........when the doors open and that nursery rhyme song is playing in the background......my game room literally felt like it dropped 20 degrees, chills and the hair on the back off my neck standing up!!! Such a good trilogy!!!

    • @weeps7798
      @weeps7798 3 года назад +9

      @@dhowting the whole nursery school part creeped me the hell out

  • @jamesotworth6157
    @jamesotworth6157 2 года назад +13

    Dead Space was one of those games that you just had to play from start to finish. I don’t normally finish horror games, but Dead Space was a huge treat from start to finish. Great game.

  • @TrickWithAKnife
    @TrickWithAKnife 5 лет назад +723

    Glen Schofield looks and sounds like he should be the tough-as-nails protagonist of a game like Dead Space.

    • @ivanjuarez9285
      @ivanjuarez9285 5 лет назад +14

      Issac Clark is the spitting image of this guy what do you mean

    • @TheRoachDoggSr
      @TheRoachDoggSr 5 лет назад +12

      Yeah he sounds like a Mob Boss

    • @tammycarver4494
      @tammycarver4494 5 лет назад +2

      You know they did break their rule for:
      "Main character never talks..."
      Just look at Glen.

    • @derekscanlan4641
      @derekscanlan4641 5 лет назад +11

      he is doom guy with different hair

    • @ihategangstalkers3912
      @ihategangstalkers3912 5 лет назад

      @@ivanjuarez9285 exactly. He is for sure

  • @cnash5647
    @cnash5647 5 лет назад +1092

    When you're not sure whether a lying corpse is a neutralized necromorph or not....
    *kinesis the hell out of it*

    • @thenthson
      @thenthson 5 лет назад +23

      Throw something. Try to take a limb off. Give them a hug.

    • @cnash5647
      @cnash5647 5 лет назад +27

      @@thenthson The moment you realised that every corpse is un-kinesis-able.

    • @MoopMoopRS
      @MoopMoopRS 5 лет назад +32

      Just stomp it to oblivion

    • @thenthson
      @thenthson 5 лет назад +12

      @@MoopMoopRS and let Molag Bal sort them out

    • @MoopMoopRS
      @MoopMoopRS 5 лет назад

      @@thenthson hah

  • @atomictaninbomb
    @atomictaninbomb 5 лет назад +569

    lol, Isaac's foot, the most OP weapon of it's time.

    • @thiagoborges9539
      @thiagoborges9539 4 года назад +19

      STOMP

    • @swiggidy1scorpion
      @swiggidy1scorpion 4 года назад +19

      Thiago Borges HUAGH! *stomp* HAGH! *stomp*

    • @gollyg1222
      @gollyg1222 4 года назад +12

      we could've used that foot in vietnam

    • @_VI701
      @_VI701 4 года назад +1

      S t o m n p s

    • @AKAtheA
      @AKAtheA 4 года назад +2

      @@swiggidy1scorpion you forgot the crunchy sounds

  • @luciaszocsova496
    @luciaszocsova496 2 года назад +15

    I stil remember playing Dead Space for the first time. I made sure I was home alone (because hearing your dad laugh about something from the living room is not exactly inflicting scary to the situation) and almost immediately, just as you take control, I was tense. And scared. And loved every single minute of it.

  • @ryusufov
    @ryusufov 5 лет назад +835

    This was better than any TED talk I've heard on problem solving

  • @Arminati
    @Arminati 3 года назад +338

    This dude is a nerd hero. I wish the video game industry had more Glen Schofields. The art form and the fans deserve it.

    • @jakeywakey221
      @jakeywakey221 3 года назад +5

      If nerd had a picture in the dictionary, I'd want this dude to be the face of us all

  • @ITSTAKING
    @ITSTAKING 5 лет назад +455

    This man and Visceral are legends.

    • @Digger-Nick
      @Digger-Nick 5 лет назад +3

      Until he went on to screw up 2 call of duty titles lol.

    • @194_SS
      @194_SS 5 лет назад

      They're legend, literally.

    • @Nimbus3690
      @Nimbus3690 5 лет назад

      Were*

  • @EarthBoundBean
    @EarthBoundBean 2 года назад +12

    All that struggle for one 40 second scene is what makes it such a work of art. This game and it's sequel are something that should be treasured in the history of gaming, my grandchildren will be playing this game 😌