i can't describe how badly i've wanted this since it's such a simple feature, yet it's super tedious trying to manually offset bone keyframes to see if you like it with 1 frame of offset or 3 frames of offset. thank you so very much for creating this, and especially for sharing it with others!
@@valangdance it’s a pretty easy test scene I did. I aligned a bone in a single line on the Z axis, then I keyframed it left to right so it moves normally in the viewport. I switched to pose mode and selected similar and it selected it all. Then I offset similar but it didn’t work. It just slides the keyframe to the right but doesn’t affect any of the bones.
i can't describe how badly i've wanted this since it's such a simple feature, yet it's super tedious trying to manually offset bone keyframes to see if you like it with 1 frame of offset or 3 frames of offset. thank you so very much for creating this, and especially for sharing it with others!
You're welcome, i'm very glad to hear that 😊
Whoaaaa so cool. I've been searching for this. Niceee. But for some reason the offset bones doesn't work on Latest blender
This is so useful. Thank you for making it
Hi, could you maybe upload somewhere your file ?
@@valangdance it’s a pretty easy test scene I did. I aligned a bone in a single line on the Z axis, then I keyframed it left to right so it moves normally in the viewport. I switched to pose mode and selected similar and it selected it all. Then I offset similar but it didn’t work. It just slides the keyframe to the right but doesn’t affect any of the bones.
I cleared and applied transform. I watched all your tutorials but it’s the same. I use blender 3.5