3d Sketch #2 [Timelapse]

Поделиться
HTML-код
  • Опубликовано: 7 фев 2025
  • 🔥 READ MORE: 🔥
    thecommonpoint...
    Study color, composition, world creation, and lighting techniques. And some business tips on top of that. Find lots of useful knowledge, CGI techniques, and pro tips that will help you go forward with your career. Whether you’re a junior 3d artist, or you work years in the industry. All of in free articles on our CommonPoint blog.

Комментарии • 7

  • @fernandomantilla4819
    @fernandomantilla4819 5 месяцев назад

    Hi, Is there a way so that the shape of the light does not appear within the volumetric material when the direct visibility is off? I see that it does not appear in the video, but when I try, if for example I use the sphere light, a sphere-shaped halo appears, or if I use the disk, the source of the disc is seen. I have tried increasing the volumetric distance, and the intensity of the silhouette decreases but it never disappears like in the video. Thanks

    • @CommonPoint
      @CommonPoint  5 месяцев назад

      Hey, you can exclude the volumetric material in the corona light object. To make it work, it needs to be applied to some geometry in the scene, eg. the box and not put globally in the environment slot.

    • @fernandomantilla4819
      @fernandomantilla4819 5 месяцев назад

      @@CommonPoint oh ok, thanks

  • @abbas_real
    @abbas_real Год назад

    Amazing

  • @grizzlybear1633
    @grizzlybear1633 Год назад +1

    What’s used to draw on the screen like that?

  • @fernandomantilla4819
    @fernandomantilla4819 Год назад

    Great video, and great workflow using AI as a tool. It is a shame photoshop will cap this methodology in November by limiting the generative fill to be just like Dalle (with a limited number of tries until you pay for more), with the excuse that infinite number of uses is a problem for the servers.