As long as you have 2 of the same element you can easily break the first orb with the second orb being broken over the first two rounds then it’s not too hard after that to go full burst but it’s certainly easier orb prioritizer or other related abilities.
People say Pneuma is easy mode when all she does is one point of damage to all orbs in play. Dahlia can shatter up to three orbs if you set her up correctly. Hell, at that point, it's just seemingly random how the orbs fall.
『thekidzcantfathom』 I like to think it's Azurda doing that awesome voice. Mostly because outside of that, his only purpose in the game would be in the first and final chapters. XP
To think Kos-Mos can do 5 million damage or more in the 1-orb strat shows how broken that blade is when you use burst symbol and critic symbol along with food. Tiranotitan dies in 90 seconds, no joke.
@@oqo3310 Funny thing is that even hitting damage cap doesn't really do justice to many blades. In chain attacks some of them hit two or three times and sometimes 16 times like Kos-Mos or Herald. If all those are damage cap hits then the enemies don't really stand a chance unless it's Bringer of Chaos where the chain attacks are heavily nerfed. With damage cap the hit ratio becomes the rule, that's why Zenobia loses her relevance despite having the best damage multipliers vs bosses. There's a mode that removes the damage cap and increases the HP to 1 billion HP...The hits surpass in many cases 200M damage many times, effectively melting bosses like Ken in 4-5 hits, that's the reason the damage cap exists.
@@juanjosedelpinorivas7099 Yeah, removing the soft damage cap(there is a hard damage cap at 1 billion that cannot be removed. The same goes for enemy HP) shows us that a good chunk of blades hit numbers so far beyond the soft damage cap, it is utterly rediculous.
without orb master, the pain bro mustve went through to do eight different blade combos 10 levels up and not kill him, i simply cannot imagine what a legend
really? hm... guess i should test it out. cause pyra does a crazy amount of damage so i was just going based off that. i mean i got about the same amount of damage before with pyra. i just dont remember which boss it was with it may of been a higher level one... hm... well i guess ill try with out full power pyra.
Aaron Luedemann I don't know, I've had a 9,999,999 damage with Pyra True Form in two rounds. Shattered 4 in 6 attacks and had Praxis with her attack affinity boosts on Zeke, and went to town on Pernicious Benf. Killed it in 4 minutes. It was so satisfyingly epic.
Aaron Luedemann Why do you assume the video meant to do it in 8 rounds? Nowhere does it say that. And that's certainly not what happened, they got full burst on their 4th round. By using Pyra's ascended form, you're able to hit full burst in 5 attacks. By achieving full burst, any spare, unbroken orbs significantly boost the damage multiplier. If you can do it after 4 orbs, your damage multiplier can and usually will exceed 6000%. Is that optimal? I dunno. But it doesn't matter, because the damage you'll be dealing will kill anything.
It's actually fully impossible to do 8 rounds at all. The most you can do is 6. With Pneuma, you do 2 rounds, 3 if you get ridiculously unlucky (lucky?). The thing is, you do fewer rounds with Pneuma, but her damage output is so ridiculous that it more than makes up for it. Pneuma is still the best option for chain attacks.
It is fully impossible. The meter on the top left fills up 1/6th every time you break an orb, 2/6th if you've already broken an orb that round. You can make it last 6 rounds if you only break one orb per round (which is only possible with deliberately not using super-effectiveness and getting lucky). Chances are extremely high that if you have 8 orbs you will spend AT MOST 5 rounds before the full burst, and you will very likely get fewer. If you use Pneuma, you will almost always get a full burst after 2 rounds (Pneuma strikes all first, then the other 2 blades each shatter one, repeat). The only way to make it last 3 rounds is if the 2nd blade strikes an orb but does not shatter it, then the 3rd blade shatters that same orb, on the first round - this is obviously impossible with 8 orbs. But, like I said, you really want to use Pneuma. A full-burst-powered Genesis Saber does more damage alone than your average entire chain attack without Pneuma.
1 only did 1 full burst during the main story, it was against the final boss. I was struggling really hard but morag just erased half of its health with Aegaeon
Xenoblade 1 really clicked with me at the second playthrough, and then it became my favorite game. Xenoblade 2... Clicked since the beginning, I was always soooo excited to discover this new Xenoblade
That's actually good tho, getting the full burst early means that the leftover orbs get shattered all at once, which raises your multipier much more, and as such your full burst will do FAR more damage
Plus, at most you could only go 6 rounds. One orb fills 1/6th of the gauge if not burst with its opposing element, so if you did that for one orb every round, you would get 6 rounds.
The only way I know of or can think of to ACTUALLY get all 8 is to have pneuma and only 1 other driver (or one dead b4 the Chain Attack) so that on the third round pneuma bursts all remaining orbs. It’s tricky but otherwise the max you can get is 6 before going into premature full burst. With Pneuma you can only get 4 bursts in two rounds for a Full Burst if you have 3 drivers. Make sense?
The game explains this whole thing so poorly and at the worst point in the game. When you finally understand it and get to this point it ends up being the best feeling in the world
-Every level 3 special will put an orb on the enemy corresponding to the element your level 3 used. -Your attacks in a chain attack will deal 2 damage to an orb of the opposite element. If there's no opposite element orb, you'll do 1 damage to a random orb. They have 3 HP each. -Every orb you burst will give you an additional cycle of chain attacks. -If you burst all 8 orbs, you'll get a full burst. -You can actually do this with as little as 4 orbs, but you'll have to burst 2 orbs per cycle. The second destroyed orb in a cycle counts as 3 orbs, basically. But I believe the damage multiplier is lower the less orbs you have. Besides, it's not easy to consistently get 2 orbs per cycle without a specific party setup, because you can't do multiple orbs of the same element. Unless you use Pneuma, she deals 1 damage to every single orb on the enemy with her attack. I myself got about 4.8 million damage with a ~2300% multiplier (not sure about the bonus %) and 4 Orbs only. Goes to show how broken Pneuma's damage is, too.
It can take anywhere from 3 to 15 minutes depending on your team's allocation of elements, to pouch items used. This can be accelerated by as much as 5 times if you have a common blade with Orb Master 5. As for getting the bursts, you need to have some overlap in your team in order to ensure you can reliably break the orbs as quickly as possible.
You would have done a lot more damage if you had Zenobia on Zeke for the full burst. At 5 or 6 orbs with Zenobia the total damage is around 9 million for me.
Look at it this way. I don't have Zenobia yet, and I know her damage output is at her best when the enemy is higher level, which is not in this case. I'm level 76 and still progressing the story while finishing up side missions. And Zenobia's level 4 looks tame compared to KOS-MOS. Besides, I'll worry about maximum damage output when I face the superbosses.
Compared to how chain attacks were in the first game this is a major improvement. Also I'm currently playing Definitive Edition and it's a shame they didn't rework the chain attack mechanics to make it more similar to two. Still a amazing game tho
You can't really even consider them the same kind of attack. In Xenoblade 1, Chan attacks fulfill one of two roles. The first is to get a guaranteed topple on break resistant enemies or when your party formation has low break priority. This is what you'll be using it for in the early game before you've got high party affinity and the bonuses it grants to chain attacks. The second is to inflict heavy focused damage on a single target, chaining together arts of the same type to multiply damage output, and using talent arts as a wildcard to keep the combo going as long as you keep getting burst affinity chain links. A chain attack focused party basically requires Melia for this reason, as her talent art is the only one that can be used up to three times before she needs to reload her elementals. Seven's ability to crit with every auto attack double attack means the party gauge will refill rapidly for maximum chain attack output, Shulk and Dunban have high damage talent arts, and Rhyn and Riki have many physical arts to link together. In Xenoblade 2, a chain attack is basically your finisher. you spend the first half of any given battle charging up for it. Using auto attacks to charge Driver arts. Using driver arts to charge blade specials and Driver combos. Using Driver combos and blade specials to perform blade combos. Using Blade combos to set Elemental Orbs. All while managing the party gauge and healing, so that when enough orbs are set, you can activate a chain attack. Instead of party affinity granting additional chain links, you continue the chain attack by smashing elemental orbs to grant elemental burst damage and fill the bust meter. this is where most enemies are already dead, but the chain attack keeps going untill you run out of orbs or fill the burst meter for a full burst. In both games, you get bigger rewards for finishing off enemies with chain attacks, but it's rare you get a fight in Xenoblade 2 where an enemy will even survive the setup, making them feel bigger, but ultimately, ironically less useful outside of endgame boss fights. in xenoblade 1, it's more useful to set off a chain attack against a large horde of enemies because killing an enemy with a chain attack refills the party gauge, allowing you to use chain attacks back to back. Against bosses, the party gauge is better spent on warning party members to change the future, and revives, because you'll be aiming to topple lock those enemies (using topple and daze extending gems to keep tough opponents perpetually toppled.) It's a matter of utility vs spectacle. Chan attacks in X1 are focused on utility. Chain attacks in X2 are focused on looking impressive.
@@MrSailing101 Thanks for the detailed breakdown. I beat both of the games and really enjoyed it. I would still give XC2 the better combat and chain attack system because you can break the games if you know what to do. XC1 can do the same but as you said it is not as flashy.
It still only says you got credit for 5 elemental bursts because of the full burst. The only way I know of or can think of to get all 8 is to have pneuma and only 1 other driver (or one dead b4 the Chain Attack) so that on the third round pneuma bursts all remaining orbs. It’s tricky but otherwise the max you can get is 6 before going into premature full burst. With Pneuma you can only get 4 bursts in two rounds for a Full Burst if you have 3 drivers. Make sense?
Maybe you can try only damaging orbs in a first chain attack, then activating Pneuma and going for a second chain attack where you try to burst all of em.
Tommaso Sirigu Do note that he was only Lv. 76, and setups were probably not optimized (considering they built up 8 orbs on Medea), so its inpressive for where they're at build-wise.
Level 76, still playing story, and I'm not not worrying about damage until the superbosses. Really I hate how some of these comments is some kind of contest for who does the most damage.
KOS-MOS functions just fine with either Zeke or Nia depending on your playstyle. I've seen many people's opinions and videos of KOS-MOS on Nia and turned out just fine. I don't see why you have a problem with that.
@@nettlesomenpc889 You do know that KOS-MOS runs on an ether build right? Like I said, it depends on playstyle. Reddit, 4chan, gamefaqs, etc. All say the same thing. But me nor anyone else here was gonna sway your opinion in the first place. So feel free to say it. Doesn't change a thing.
The problem i had with X is that the story was pretty bad for the fact that you arent even the main character, not even a side character, you are just some random the actual mc found and for some reason decided to let accompany her in her quest, though imo the battle system in X was more fun than 2’s because there was so much variety in making your character’s class and how you wanted it to function, not to mention how cool the overdrive system was, allowing you to push your skell or class to its limit
Everyone has THAT moment where a game goes from amazing to phenomenal. Pulling off a full burst was that for me
Pulling off an 8 orb full burst without using Pneuma....thats even better 11/10.
+yapzp5
It's also pretty easy if you use Dahlia. She can break 3 orbs at once.
Rajin90 Yup that's right
As long as you have 2 of the same element you can easily break the first orb with the second orb being broken over the first two rounds then it’s not too hard after that to go full burst but it’s certainly easier orb prioritizer or other related abilities.
People say Pneuma is easy mode when all she does is one point of damage to all orbs in play. Dahlia can shatter up to three orbs if you set her up correctly. Hell, at that point, it's just seemingly random how the orbs fall.
U can just use a common blade with the battle skill orb master lol
Did a full burst on the end boss. It was Tora who dealt the finishing blow. Praise the true Heropon
Sedr0 they said he couldn't be a driver now look at him
Tutelar or Technochampion for the Lv4? Bonus points if the latter.
Sedr0 same except it was Rex. Then I redid the fight and Tora finished him.
Sedr0
I did it as well but with Zeke it was pretty cool
Sedr0 same here. It was the first time I actually got a full burst and it just annihilated the boss.
I didn't know film Burst excisted. It didn't happen until the Final Boss. What a way to finish this game
I like the chain attack system in 1 and 3, but nothing will get the dopamine pumping as much as getting all those elemental orbs to break in 2.
seriously though, the announcer in this game gets me so hyped 😂😂😂
『thekidzcantfathom』 Awesome
『thekidzcantfathom』 I like to think it's Azurda doing that awesome voice. Mostly because outside of that, his only purpose in the game would be in the first and final chapters. XP
I think the English announcer is kind of ... low energy? The JP announcer really gets into it.
@@FreshNewtype facts
Better that than the wii sport announcer xD
Doing this shit on the Final Boss is beyond satisfying.
Never actually pulled this off in the main game. Didn't even know it was a thing until I did it by accident in Torna: The Golden Country
I know full bursts aren't optimal but damn they are so satisfaying
To think Kos-Mos can do 5 million damage or more in the 1-orb strat shows how broken that blade is when you use burst symbol and critic symbol along with food. Tiranotitan dies in 90 seconds, no joke.
When you start consistently hitting damage cap on chain attacks you know you've broken this game
@@oqo3310 Funny thing is that even hitting damage cap doesn't really do justice to many blades. In chain attacks some of them hit two or three times and sometimes 16 times like Kos-Mos or Herald. If all those are damage cap hits then the enemies don't really stand a chance unless it's Bringer of Chaos where the chain attacks are heavily nerfed. With damage cap the hit ratio becomes the rule, that's why Zenobia loses her relevance despite having the best damage multipliers vs bosses. There's a mode that removes the damage cap and increases the HP to 1 billion HP...The hits surpass in many cases 200M damage many times, effectively melting bosses like Ken in 4-5 hits, that's the reason the damage cap exists.
@@juanjosedelpinorivas7099 Yeah, removing the soft damage cap(there is a hard damage cap at 1 billion that cannot be removed. The same goes for enemy HP) shows us that a good chunk of blades hit numbers so far beyond the soft damage cap, it is utterly rediculous.
orb master wants to know your location
without orb master, the pain bro mustve went through to do eight different blade combos 10 levels up and not kill him, i simply cannot imagine
what a legend
Do you think we got him?
Mm... Probs not.
Maybe a bit more power
Nah. Especially with Kasandra's luck. Hit em with a couple more sacred arrows Mythra.
@@Lazer_Specter just a few
@@J.Blazer yeah not much.
* Mythra proceeds to equip double final smash spirits and has smash balls on with items on high *
8 Orb Full Burst for when you just feel like dropping the mic with a little over five million damage.
The craziest thing is that the last orb you placed was fire
This was awesome
probably would of got more damage if you had pyra go full power.
really? hm... guess i should test it out. cause pyra does a crazy amount of damage so i was just going based off that. i mean i got about the same amount of damage before with pyra. i just dont remember which boss it was with it may of been a higher level one... hm... well i guess ill try with out full power pyra.
Aaron Luedemann
I don't know, I've had a 9,999,999 damage with Pyra True Form in two rounds. Shattered 4 in 6 attacks and had Praxis with her attack affinity boosts on Zeke, and went to town on Pernicious Benf. Killed it in 4 minutes. It was so satisfyingly epic.
Aaron Luedemann Why do you assume the video meant to do it in 8 rounds? Nowhere does it say that. And that's certainly not what happened, they got full burst on their 4th round.
By using Pyra's ascended form, you're able to hit full burst in 5 attacks. By achieving full burst, any spare, unbroken orbs significantly boost the damage multiplier. If you can do it after 4 orbs, your damage multiplier can and usually will exceed 6000%. Is that optimal? I dunno. But it doesn't matter, because the damage you'll be dealing will kill anything.
It's actually fully impossible to do 8 rounds at all. The most you can do is 6. With Pneuma, you do 2 rounds, 3 if you get ridiculously unlucky (lucky?).
The thing is, you do fewer rounds with Pneuma, but her damage output is so ridiculous that it more than makes up for it. Pneuma is still the best option for chain attacks.
It is fully impossible. The meter on the top left fills up 1/6th every time you break an orb, 2/6th if you've already broken an orb that round. You can make it last 6 rounds if you only break one orb per round (which is only possible with deliberately not using super-effectiveness and getting lucky). Chances are extremely high that if you have 8 orbs you will spend AT MOST 5 rounds before the full burst, and you will very likely get fewer.
If you use Pneuma, you will almost always get a full burst after 2 rounds (Pneuma strikes all first, then the other 2 blades each shatter one, repeat). The only way to make it last 3 rounds is if the 2nd blade strikes an orb but does not shatter it, then the 3rd blade shatters that same orb, on the first round - this is obviously impossible with 8 orbs.
But, like I said, you really want to use Pneuma. A full-burst-powered Genesis Saber does more damage alone than your average entire chain attack without Pneuma.
Superb!
Magnificent!
With my luck, I would do this and then not get the first one broken :///
Would've done way more damage if rex had pneuma equipped
This is how I destroyed Praetor Amalthus. Tora and Poppi QTPi dealt the final blow.
1 only did 1 full burst during the main story, it was against the final boss. I was struggling really hard but morag just erased half of its health with Aegaeon
Xenoblade as a whole is one of those series where it takes abit to click
but when it clicks
it C L I C K S
Xenoblade 1 really clicked with me at the second playthrough, and then it became my favorite game. Xenoblade 2... Clicked since the beginning, I was always soooo excited to discover this new Xenoblade
A friend of mine was able to do 9999999 damage once.....
I've done that. Be level 99, and have Pneuma and optimised QTπ. Easy.
I thought damage cap was 999,999
@@orangepotato2112 thats on normal hits
@@Genoxx oh man, I need to do some research
Died from Pyra’s sword spinning in Rex’s head at the beginning
Edit: Just noticed that all her attacks hit Rex lmao he died
THINK YOU CAN TAKE ME?!
Jdacunto1 DON'T FORGET ME
Chelo WiiU YER DON
BEHAVE
I hate when I set 8 orbs up and it goes full burst in the 4th orbs. -_-'
That's actually good tho, getting the full burst early means that the leftover orbs get shattered all at once, which raises your multipier much more, and as such your full burst will do FAR more damage
Plus, at most you could only go 6 rounds. One orb fills 1/6th of the gauge if not burst with its opposing element, so if you did that for one orb every round, you would get 6 rounds.
The only way I know of or can think of to ACTUALLY get all 8 is to have pneuma and only 1 other driver (or one dead b4 the Chain Attack) so that on the third round pneuma bursts all remaining orbs.
It’s tricky but otherwise the max you can get is 6 before going into premature full burst. With Pneuma you can only get 4 bursts in two rounds for a Full Burst if you have 3 drivers. Make sense?
I beat the entire game without knowing you could add up to 8 elements, the most I ever did was 4 on the final boss
*NOW, THAT'S A LOT OF DAMAGE!!*
Something to show a non-xenoblade fan out of context
I realiized how easy it is to do full bursts with Pneuma, because you only need 4 Orbs. Trivialized a lot of fights.
Overkill start is right. That thing died 3 times over into next week 9 ways to Sunday.
The Medea: make it stop, make it stop! MAKE IT STOP!
The game explains this whole thing so poorly and at the worst point in the game. When you finally understand it and get to this point it ends up being the best feeling in the world
Worst part is: its still not as much damage as QTpi can do with only 4 or 5 orbs
I still don't know how to do this or what is really happening here. I am so glad for Chain Attacks in 3.
-Every level 3 special will put an orb on the enemy corresponding to the element your level 3 used.
-Your attacks in a chain attack will deal 2 damage to an orb of the opposite element. If there's no opposite element orb, you'll do 1 damage to a random orb. They have 3 HP each.
-Every orb you burst will give you an additional cycle of chain attacks.
-If you burst all 8 orbs, you'll get a full burst.
-You can actually do this with as little as 4 orbs, but you'll have to burst 2 orbs per cycle. The second destroyed orb in a cycle counts as 3 orbs, basically.
But I believe the damage multiplier is lower the less orbs you have. Besides, it's not easy to consistently get 2 orbs per cycle without a specific party setup, because you can't do multiple orbs of the same element. Unless you use Pneuma, she deals 1 damage to every single orb on the enemy with her attack.
I myself got about 4.8 million damage with a ~2300% multiplier (not sure about the bonus %) and 4 Orbs only. Goes to show how broken Pneuma's damage is, too.
You know what KOS-MOS’s level 4 special reminds me of?
FINAL CROOOOOOSSSSS
That was fuck all xp for how long that fucking chain was lmao
"Morag, Suck it to them"
I ain't even know I could do more than 2
I was able to pull off one of these against Ophion. It was so, so satisfying
No way! We were AWEsome!
Thank you Kanye very nice.
200 hours in and 3 orbs is my most yet
I did this because I had no idea about the method of killing that one boss that kept regenerating hp in temperantia.
Tried that to. Did it work on your end? I wasn't able to get enough damage
i once full burst lvl 4 pneuma special the first time beating cloud sea king ken, i was using theory on morag ONLY too
Astounding!
Nice, I'm still not understanding how to get the orbs to appear in the first place.
Cillian Fleming Thank you, finally figured it out.
This comment is Xenoblade Chronicles 2 in a nutshell.
Jesus
First pulled this off on Amalthus. Was kinda underleveled so I had to abuse the burst system.
I think you got him
How long did it take you to do it
It can take anywhere from 3 to 15 minutes depending on your team's allocation of elements, to pouch items used. This can be accelerated by as much as 5 times if you have a common blade with Orb Master 5.
As for getting the bursts, you need to have some overlap in your team in order to ensure you can reliably break the orbs as quickly as possible.
I would have gone true form just for the added damage.
its not about mythra its about synergy.. his team has none
You would have done a lot more damage if you had Zenobia on Zeke for the full burst. At 5 or 6 orbs with Zenobia the total damage is around 9 million for me.
Look at it this way. I don't have Zenobia yet, and I know her damage output is at her best when the enemy is higher level, which is not in this case. I'm level 76 and still progressing the story while finishing up side missions. And Zenobia's level 4 looks tame compared to KOS-MOS. Besides, I'll worry about maximum damage output when I face the superbosses.
Twilitblack Fair comment. I didn't get Zenobia until post game so I can't blame you.
Landon Gaming There’s a Post-Game? If you refer to the Superbosses, then that’s not Post-Game. That’s a Chapter 10 thing.
Twilitblack well Bud the Final Boss Will be really easy for you is you are lv 76 already
Craig DelliCarpini By post game I mean after the final boss. It's technically post game
Compared to how chain attacks were in the first game this is a major improvement. Also I'm currently playing Definitive Edition and it's a shame they didn't rework the chain attack mechanics to make it more similar to two. Still a amazing game tho
You can't really even consider them the same kind of attack.
In Xenoblade 1, Chan attacks fulfill one of two roles. The first is to get a guaranteed topple on break resistant enemies or when your party formation has low break priority. This is what you'll be using it for in the early game before you've got high party affinity and the bonuses it grants to chain attacks. The second is to inflict heavy focused damage on a single target, chaining together arts of the same type to multiply damage output, and using talent arts as a wildcard to keep the combo going as long as you keep getting burst affinity chain links. A chain attack focused party basically requires Melia for this reason, as her talent art is the only one that can be used up to three times before she needs to reload her elementals. Seven's ability to crit with every auto attack double attack means the party gauge will refill rapidly for maximum chain attack output, Shulk and Dunban have high damage talent arts, and Rhyn and Riki have many physical arts to link together.
In Xenoblade 2, a chain attack is basically your finisher. you spend the first half of any given battle charging up for it. Using auto attacks to charge Driver arts. Using driver arts to charge blade specials and Driver combos. Using Driver combos and blade specials to perform blade combos. Using Blade combos to set Elemental Orbs. All while managing the party gauge and healing, so that when enough orbs are set, you can activate a chain attack. Instead of party affinity granting additional chain links, you continue the chain attack by smashing elemental orbs to grant elemental burst damage and fill the bust meter. this is where most enemies are already dead, but the chain attack keeps going untill you run out of orbs or fill the burst meter for a full burst.
In both games, you get bigger rewards for finishing off enemies with chain attacks, but it's rare you get a fight in Xenoblade 2 where an enemy will even survive the setup, making them feel bigger, but ultimately, ironically less useful outside of endgame boss fights. in xenoblade 1, it's more useful to set off a chain attack against a large horde of enemies because killing an enemy with a chain attack refills the party gauge, allowing you to use chain attacks back to back. Against bosses, the party gauge is better spent on warning party members to change the future, and revives, because you'll be aiming to topple lock those enemies (using topple and daze extending gems to keep tough opponents perpetually toppled.)
It's a matter of utility vs spectacle. Chan attacks in X1 are focused on utility. Chain attacks in X2 are focused on looking impressive.
@@MrSailing101 Thanks for the detailed breakdown. I beat both of the games and really enjoyed it. I would still give XC2 the better combat and chain attack system because you can break the games if you know what to do. XC1 can do the same but as you said it is not as flashy.
@@MrSailing101 it's a matter of one feels good to use and the other is annoying and poorly designed
Satisfaction
rex is right, they were awesome
How to know which one to burst?
I only did this on malos
The Legend same
Which Malos?
@@catalyst539 man i completely forgot, probably final boss
I hate how everyone has Kos Mos except me. 😔
i don't either... missing 4... kos-mos, electra, adenine, and vale... refusing to start NG+ yet.
@@MrMage4ever lol kos-mos is over rated the rest of those blades are common junk lmao
Can you say me your aux cores and items for rex nia and moraq
most i've got is 5.
Steven Strnad Same
🥳
It still only says you got credit for 5 elemental bursts because of the full burst.
The only way I know of or can think of to get all 8 is to have pneuma and only 1 other driver (or one dead b4 the Chain Attack) so that on the third round pneuma bursts all remaining orbs.
It’s tricky but otherwise the max you can get is 6 before going into premature full burst. With Pneuma you can only get 4 bursts in two rounds for a Full Burst if you have 3 drivers. Make sense?
Maybe you can try only damaging orbs in a first chain attack, then activating Pneuma and going for a second chain attack where you try to burst all of em.
How did you get so many elemental orbs on him?
Did he died?
How do you get all those orbs...
Op
hardly
8 orbs on someone 10 levels lower than you? yikes
PFFFT. I once did 8 million damage with 1 chain attack
Not as good as dot… end game dot damage is like full damage every tick.
Woag
Really? 8 Orbs and only 5,1 Million Dmg? I made 9999999 Dmg with 6 Orbs, but only 4 Elemental Bursts. 🤷
Tommaso Sirigu Do note that he was only Lv. 76, and setups were probably not optimized (considering they built up 8 orbs on Medea), so its inpressive for where they're at build-wise.
Level 76, still playing story, and I'm not not worrying about damage until the superbosses. Really I hate how some of these comments is some kind of contest for who does the most damage.
Twilitblack I was imagining a snobby voice for them all the way through reading that comment.
Tommaso Sirigu I made 9999999 with only one orb.
Turbo AutismoTM You can do it without the Orbs with the right set up
holy shit ive never seen someone so bad at the QTEs
nevermind it was just the first 2
he missed 1 you fucking idiot
should have used SPOILER pneuma
That would be silly, as he was going for 8 Orbs Full Burst
Why do you have KOS-MOS on Nia?!?!?
KOS-MOS functions just fine with either Zeke or Nia depending on your playstyle. I've seen many people's opinions and videos of KOS-MOS on Nia and turned out just fine. I don't see why you have a problem with that.
@@Twilitblack I'm sorry but Nia just isn't as effective as Rex, Morag, and especially Zeke
Sorry
@@nettlesomenpc889 You do know that KOS-MOS runs on an ether build right? Like I said, it depends on playstyle. Reddit, 4chan, gamefaqs, etc. All say the same thing. But me nor anyone else here was gonna sway your opinion in the first place. So feel free to say it. Doesn't change a thing.
@@Twilitblack ok
Not using awakened mythra smh
Using her is easy mode. I at least earned my orb breaks.
running Kosmos on Nia just ewww
Nia is a good driver for KOS-MOS
@@gachalibra9243 So is the ZEKENATOR imo
@@GoldRichness yea, definitely best driver for everything but Megalances
X is still better than this
I think there are things which 2 does better than X and vice versa.
I've played all 3 and each game is incredibly unique in its own right..
XC2 has better music imo, and definitely has better story and better fighting system
Jean-Michel Content agreed
The problem i had with X is that the story was pretty bad for the fact that you arent even the main character, not even a side character, you are just some random the actual mc found and for some reason decided to let accompany her in her quest, though imo the battle system in X was more fun than 2’s because there was so much variety in making your character’s class and how you wanted it to function, not to mention how cool the overdrive system was, allowing you to push your skell or class to its limit
I beat the entire game without knowing you could add up to 8 elements, the most I ever did was 4 on the final boss