HUGE SHOUTOUT TO LOCKNOT For helping out with the video, please check out his guide linked in the description! Table of Contents: 2:00 - The Tau 5:34 - The Tyranids 8:44 - Chaos Space Marines 12:42 - Space Marines 16:20 - Astra Militarium 19:35 - Orks 23:29 - Necrons
@@ragnarokivae6136 Units would be very odd, the whole firing line design of Total War would make it quite difficult to get space marines for example to make sense.
Paul Trams cover is a big part of 40k and you don’t have that at all in TW, I’d love for them to get something working but I think you’re forgetting how gun oriented 40k is. Only the TT really allows creative melee and even then melee is pretty poor by comparison to shooting. There just isn’t enough depth to combat in TW for ranged focus to really make it interesting. If they made small groups sure it would work, but then you’re just playing DOW.
@@rixyl7475 hm but in 40k are a lot factions with strong melee like tyranids, orcs, chaos space marines and even eldar and necrons have some powerful melee options.
2:34 Aww, they brought over the Earth Caste Builders from Dawn of War into this game. That's so cute. I never thought they'd be relevant ever again, considering they're unique creations of DoW.
Hey Italianspartacus, i have always been aware of warhammer but have never played it. Saw a video on gladius and i was hooked. Thanks for the livestream yesterday. I guess their is only one thing left to say: FOR THE EMPEROR!
Mannnnnn I'm getting back into this and Google "best rock hard gladius faction guide of all time" and it just so happens to bring me to...THE MOST SHREDDED BATTLE BROTHER OF ALL TIME ITALICUS SPARTANGUINE OF THE 9TH HIS POWERFUL LEGS TERRIFY EVEN THE MIGHT SQUATTS. Real talk brother good to see your legacy of content serving the test of time. Much love you crab wearing rat wearing goof. ❤
FOR THE GREATER GOOD! I was quoting the units lines from Dawn of War whenever you were explaining one I recognised. This is an interesting game. I'll have to see about getting myself a copy.
Edit your comment real quick and say, "For The Emperor." I'm using a website that will be explicitly looking for these words to enter you into the contest :)
Ive been getting into warhammer 40k, not for the tabletop but for the lore and the games its nice to see a civilization aproach to warhammer 40k, im hoping they give this game a sequel featuring the latest big war
Good video, I didn't even know you did Gladius videos! Would love to see an updated one for all the new factions as well as a general break down for what the good / bad units are and what the general play style should look like for them. Some of the factions definitely have some units that feel like noob bait compared to other options you can pick
Really good videos over the last few weeks for Gladius. I did not even know about this game until I saw these videos. Really interested to get it. Would love one of those keys. If not I'll buy the game anyway. You've sold it to me. Keep up the good video work
Hey ItalianSpartacus, I’ve been watching your TW:W gameplays and I’ve been enjoying the content, I saw your guides on the game and it made me buy it and most of the dlc. I wanna start getting into the tabletop game because of it too, For the Emperor!
Hey Spartacus, first I love all your videos and always watch your TWW videos, which are amazing! I wanted to ask if you would consider adding the Aeldari and Adeptus Mechanicus to your unit video. Love how you explain things so I thought I would ask! Happy New Year!
For the Emperor! This game looks super intriguing at first glance. I think this might just stratch the tabletop itch, since I haven't been able to play in years. I would love to watch some gameplay.....goes hunting for it now.....
Gave this game a few hours. Really wanted to like it because I've been doing nothing but read warhammer books and play warhammer video games the past 2 years. Just didn't click with me like civ does but considering trying again. I bought the dlc too and barely played 2 factions
It makes me sad to hear Tyranids described as a zerg faction. I know it's just a gaming term for rush/horde type forces, but still, it should be the other way around. Zerg are a Tyranid faction. Or they're both an Arachnid faction. For The Emperor. The Four Armed Emperor of course :)
If I remember what I've read about it correctly the modern pyramids are actually preempted by the zerg from starcraft. The original pyramids existed almost exclusively as genestealer cults and when they were fleshed out it was as a somewhat more cartoony race. After the success of starcraft the pyramids were changed into their more modern form with a lot of inspiration from the zerg. This is one of the reasons why zerg has become a common term for describing these kinds of races as opposed to tyranid.
volodymyrboitchouk this could go either way. Depending on when the assets and designs were made, the Zerg look from SC1 could be what games workshop was planning to change the tyranid aesthetic to before the IP deal fell apart. Or alternatively what you posit could be the case, that GW took the designs from star craft.
@@volodymyrboitchouk everything you've just said is demonstrably untrue. You've been misinformed. Tyranids were first introduced in the very first 40k rulebook - Rogue Trader (1st edition). It was released in 1987. They were one of many alien races and looking at these Tyranids compared to modern Tyranids you can see that while the range has been re-designed, they still hold the same core design principles. They were not cartoony and it was fairly obvious that they were influenced by Gieger's Xenomorph. Genestealers also existed at this time, but they were quite different to modern Genestealers, nothing to do with Tyranids and did not have cults. They were just another alien race. Over the course of 1st edition more Tyranids were added in White Dwarf magazine and game expansions. Some of the creatures we still see today were developed and Genestealer with their Cults were added as part of the Tyranid race. So your idea that Tyranids were developed from Genestealer Cults is wrong - it's the other way around. In 1995 Tyranids got their first Codex (a type of expansion book solely dedicated to them) during the 2nd edition of the game. New creatures were added and the foundations of the modern designs and lore was developed. While the Tyranids existed previously, this is really where modern Tyranids were birthed and the influence of Heinlein's Arachnids was obvious in their lore. The lore leaned heavily into their hive civilisation, how they were controlled by a getalt psychic conciousness (unlike other alien hive races they aren't controlled by one or even several individuals), their tendency to swarm, their purely organic technology and their hyper evolution. It's also where Genestealer Cults were split off from Tyranids into their own related, but seperate entity. If any period of the Tyranid's evolution could be called cartoony, this is it. In fact the entireity of 2nd edition 40k was quite cartoony. In 1998 Starcraft released and Zerg became known to the world - so they did not pre-date (pre-empt is the wrong word for this) Tyranids. Tyranids pre-dated them by just over a decade. Anybody who had been exposed to 40k immediately recognised the influence of Tyranids in the Zerg. It wasn't uncommon for Zerg to be referred to as knock-off Tyranids between people who knew 40k. It's hard not to see the similarities when you have two alien races who are both hive minds, both swarms, both highly psychic, both evolve at a hyper rate and both use organic technology. It was blindingly obvious that one wasn't just inspired by, but an outright copy of the other. Tyranids got a new Codex for 40k's 3rd edition in 2001. The range also had a complete re-design. While some stuff was heavily based upon the previous range (Termagants, Lictors etc) other stuff was quite clearly based upon the Xenomorph. For example, the 3rd edition Tyranid HIve Tyrant is an unashamed knock-off Alien Queen. There were also some questionable design decisions like the Carnifex being made to look like a beetle, something that didn't fit with the previous Tyranid design aesthetic at all. This is where a unit called Ravenors first appeared, a unit which has a resemblance to Hydralisks. While Hydralisk influence is possible, Ravenors are a design evolution of the Tyranid Trygon, a creature which has existed since a game expansion for a different GW game in 1995. Any other Zerg influence in the Tyranid range would have been added during this re-design. Aside from Ravenors there wasn't anything notably Zerg in the range, but it's still likely that some ideas from the Zerg made their way into the Tyranids. The final re-design for Tyranids came in 2005, with the 4th edition Codex. They moved away from the Xenomorph look and leaned heavily into the original design principles of the Tyranids. Existing elements of the Tyranid physiology were set in stone at this point as the pillars around which all future Tyranids would be designed. Unlike the Zerg, Tyranids evolve in a specific way. Even within the boundries of what look to be completely different creatures, the same elements appear over and over again unifying them as a race. The Zerg designs on the other hand, are much more varied. So again, this re-design was not based upon the Zerg. I'm sure that over the years the Zerg have had some influence on the Tyranids. There is probably design elements or bits of lore that have originated in Starcraft's Zerg, though I can't think of any examples. But, to claim that the modern Tyranids have "a lot of inspiration from the Zerg" is just flat out incorrect. If anything, it's the opposite way around. You can clearly see the way Tyranids have evolved, with many of their modern design principles and lore foundations being developed before Starcraft even existed and later incorporated into the Zerg. The reason Zerg has become a common term is because Zerg were in a computer game and Tyranids in a tabletop miniatures game (popular 40k computer games didn't come out until much later than Starcraft). Because computer games have a much wider reach while tabletop games were, at the time, much more niche, Zerg became the go-to term for alien hive swarms. But Zerg were not the first or original concept, not even close. They are and always will be descendents of the Tyranids, who in turn are descendents of the Xenomorphs and Arachnids.
@@khaaneph7311 It's more like dinosaur, per-historic bird and chicken. With Tyranids being the pre-historic bird and Zerg being the chicken (Arachnids and Xenomorphs would be the dinosaurs).
Id love to be included in the competition. I came 4th in the Croeserw under-9's freestyle dance exhibition and it was such a rush. I'd love to feel that kind of high again! FOR THE EMPEROR!
I'm really happy this game is getting more coverage, I think it had an unfair start at launch and I hope a resurgence can help fund more Slitherine goodness. For the Emperor. For Cadia.
I wouldn't say that the T'au are the youngest faction in the WH40k game. Genestealer cults, Adeptus Mechanicus, Custodes and arguably Thousands Sons and Death Guard are more recent.
Humans have been around for a very long time while the tau are a relatively new species I think a little under 10k years don’t know the exact number currently
@@italianspartacus If it's literal age, then I think it's the genestealer cults. The arrival of tyranids in the galaxy is quite recent. Tyranids themselves are of an unknown age, but GS cults appeared after they encountered humans for the first time.
Edit your comment real quick and say, "For The Emperor." I'm using a website that will be explicitly looking for these words to enter you into the contest :)
Based upon my experience with the Chaos faction its a whole lot less about "customizing your marines to fit your god" and more like just buffing them with every boon available then speccing towards mark of Korne for more damage. I'm a huge fan of Nurgle but there is no reason to mark your units with nurgle or any other mark besides Korne when the Mark of Korne gives you free extra damage then leads to Icon of Wrath which is even more damage on top of that. Essentially making any chaos marine, especially havocs, a powerhouse.
Edit your comment real quick and say, "For The Emperor." I'm using a website that will be explicitly looking for these words to enter you into the contest :)
Hey this is kind of a dumb question, but when people have been playing this game.... has it been fun? I can build stuff and spread around the map and sometimes challenged to kill my unit while not losing anything. The AI seems so inefficient at the fighting.
@@HistoryTeacherSteve I have not reliably had fun. That initial play through when you're chasing advances and seeing your new found power overtake the wastes, that's kinda fun. But my additional play throughs were either not high enough difficulty so I felt like I was playing an aggressive end turn simulator, or were more difficult and I had an annoying shock at just how much the comp opponents got for free. I've gone back to other games so my play time is only like 50 hours.
Edit your comment real quick and say, "For The Emperor." I'm using a website that will be explicitly looking for these words to enter you into the contest :)
HUGE SHOUTOUT TO LOCKNOT For helping out with the video, please check out his guide linked in the description!
Table of Contents:
2:00 - The Tau
5:34 - The Tyranids
8:44 - Chaos Space Marines
12:42 - Space Marines
16:20 - Astra Militarium
19:35 - Orks
23:29 - Necrons
cant wait for!
-Sister of battle
-Adeptus mechanicus
-Eldar
-Dark Eldar
@@octobervryown9231 Adeptus Mechanicus and the Space Orcs are my two favorite factions, but in third place would probably be the Tau.
Love the fact you called um Space Orcs so old school :)
@@octobervryown9231 Well, you got 3 out of 4 so far
@@octobervryown9231
After 3 years you have your full roster of requests! :D
My dream game : total war Warhammer 40k
Impossible
@@cloacky4409 hm i I think it would work
@@ragnarokivae6136 Units would be very odd, the whole firing line design of Total War would make it quite difficult to get space marines for example to make sense.
Paul Trams cover is a big part of 40k and you don’t have that at all in TW, I’d love for them to get something working but I think you’re forgetting how gun oriented 40k is. Only the TT really allows creative melee and even then melee is pretty poor by comparison to shooting. There just isn’t enough depth to combat in TW for ranged focus to really make it interesting. If they made small groups sure it would work, but then you’re just playing DOW.
@@rixyl7475 hm but in 40k are a lot factions with strong melee like tyranids, orcs, chaos space marines and even eldar and necrons have some powerful melee options.
Your Gladius content convinced me to get off the fence and buy this game. I'm kicking myself for missing it on sale last week. For the Emperor!
YOU ARE IN LUCK BROTHER! YOU WON THE KEY!! Please go ahead and join the Discord and message me so that I can get you your key :D discord.gg/7YdeeHF
2:34
Aww, they brought over the Earth Caste Builders from Dawn of War into this game. That's so cute. I never thought they'd be relevant ever again, considering they're unique creations of DoW.
It's a shame we never really see much of the Earth and Water castes in games... or the Air caste for that matter
@@commiedeer You kinda play with the Air caste in Battlefleet Gothic line of games
They also use the models from the Dawn of War Series too.
Hey Italianspartacus, i have always been aware of warhammer but have never played it. Saw a video on gladius and i was hooked. Thanks for the livestream yesterday. I guess their is only one thing left to say: FOR THE EMPEROR!
Death For The Emperor
May he rot forever on his gilded throne!
Time for an update on this list :)
Mannnnnn I'm getting back into this and Google "best rock hard gladius faction guide of all time" and it just so happens to bring me to...THE MOST SHREDDED BATTLE BROTHER OF ALL TIME ITALICUS SPARTANGUINE OF THE 9TH HIS POWERFUL LEGS TERRIFY EVEN THE MIGHT SQUATTS.
Real talk brother good to see your legacy of content serving the test of time. Much love you crab wearing rat wearing goof. ❤
Hahaha thanks so much brother!!! COVER ME BATRLE BRUTHUHHH
@@italianspartacus FAYTH AND FURAYYY
FOR THE GREATER GOOD!
I was quoting the units lines from Dawn of War whenever you were explaining one I recognised. This is an interesting game. I'll have to see about getting myself a copy.
I was on the fence about this game, but your video helped me decide to get it some time. Nice video by the way!
Thank you my brotha!
For Dorn! For the Emperor! For holy terra and the prosperity of humanity!
Every year, we stray further from the light of the Emperor.
For the Emperor! I've been on the bench about buying this ty for this.
Edit your comment real quick and say, "For The Emperor." I'm using a website that will be explicitly looking for these words to enter you into the contest :)
Been following this game since release waiting on a big sale with its dlc, its nice to see that they keep releasing dlc hoping for dark eldar next 🐍
Thanks for the opportunity!
Ive been getting into warhammer 40k, not for the tabletop but for the lore and the games its nice to see a civilization aproach to warhammer 40k, im hoping they give this game a sequel featuring the latest big war
FOR THE EMPEROR! As an IG tabletop main, I'm very excited they've added my shooty nemesis to the game. The greater good is heresy!
Love the video and love the lore and guardsmen regiments videos. You are one of the main channels I watch for 40K lore.
Thank you so much man! Luetin paved the way for all of us to follow by example hahaha :D
Hey, ItalianSpartacus, love your content. Been watching for a while. I love your TW:W2 videos and lore
Thank you so much for watching brother :) glad to have oyu over the last year or so!
For the Emperor!
Nice video I was really hoping you'd do something like this! I really want to see the eldar added to this game!
Thank you so much for putting this guide together!
For The Emperor. I would love to finally get into this game. Thank you for outlining all of the factions (really hoping I get a key). LETS GET GREEN.
Well laid out vid. Keen to give the game a go. For the Emperor!
Eldar announced. They will arrive atht the 12th of november 2020
Good video, I didn't even know you did Gladius videos! Would love to see an updated one for all the new factions as well as a general break down for what the good / bad units are and what the general play style should look like for them.
Some of the factions definitely have some units that feel like noob bait compared to other options you can pick
The game looks awesome, and great faction review for those of us unfamiliar with the content.
Awesome video man, would love to see you continue to cover Gladius
I'm going to!! :)
Very nice Video! Thank you a lot. Just getting into Gladius and this was awesome to get a feel for the Faction Choices.
Really good videos over the last few weeks for Gladius. I did not even know about this game until I saw these videos. Really interested to get it. Would love one of those keys. If not I'll buy the game anyway. You've sold it to me. Keep up the good video work
thank you! awesome video that helped me much to choose the first DLC to buy. (Tau)
Hey ItalianSpartacus, I’ve been watching your TW:W gameplays and I’ve been enjoying the content, I saw your guides on the game and it made me buy it and most of the dlc. I wanna start getting into the tabletop game because of it too, For the Emperor!
For The Emperor!
Loving the increase of good 40k games in the past few years.
The Emperor be praised for this blessing!
FOR THE EMPEROR! thanks for all your killer content dude
FOR THE EMPEROR, because a glorified corpse can REALLY help soooooooo much
Corpse:literally guides billions of ships in the warp
Now that's some heresy.
Be quiet heretic
Late to this one. I picked this game up the other day and I'm enjoying it.
Super happy that we have a new (hopefully good) tactical warhammer 40,000 game! FOR THE EMPORER
Hey Spartacus, first I love all your videos and always watch your TWW videos, which are amazing! I wanted to ask if you would consider adding the Aeldari and Adeptus Mechanicus to your unit video. Love how you explain things so I thought I would ask! Happy New Year!
I can't seem to figure out if the tau empires utopia mechanic works for all buildings or just the non resource buildings
Thanks for all the great lore videos. Just starting to get into the Warhammer Universe!
For the Emperor. Thanks for the layout of the game. Have always eyed getting this game. Keep up the good work!
Used to play 40k, played tau and I love that they got represented in Gladius!
For the Emperor! This game looks super intriguing at first glance. I think this might just stratch the tabletop itch, since I haven't been able to play in years. I would love to watch some gameplay.....goes hunting for it now.....
I streamed it just Saturday :)
Gave this game a few hours. Really wanted to like it because I've been doing nothing but read warhammer books and play warhammer video games the past 2 years. Just didn't click with me like civ does but considering trying again. I bought the dlc too and barely played 2 factions
WAAAAGH!
Great Faction Guide, very informative.
For The Emperor
Haven't given this 40k title a shot. Would love to try it out!
For The Emperor ! Thanks for showing the video. I beginning to like this game!
It makes me sad to hear Tyranids described as a zerg faction. I know it's just a gaming term for rush/horde type forces, but still, it should be the other way around. Zerg are a Tyranid faction. Or they're both an Arachnid faction.
For The Emperor.
The Four Armed Emperor of course :)
If I remember what I've read about it correctly the modern pyramids are actually preempted by the zerg from starcraft. The original pyramids existed almost exclusively as genestealer cults and when they were fleshed out it was as a somewhat more cartoony race. After the success of starcraft the pyramids were changed into their more modern form with a lot of inspiration from the zerg. This is one of the reasons why zerg has become a common term for describing these kinds of races as opposed to tyranid.
I think this comes down to a chicken and the egg type deal
volodymyrboitchouk this could go either way. Depending on when the assets and designs were made, the Zerg look from SC1 could be what games workshop was planning to change the tyranid aesthetic to before the IP deal fell apart. Or alternatively what you posit could be the case, that GW took the designs from star craft.
@@volodymyrboitchouk everything you've just said is demonstrably untrue. You've been misinformed.
Tyranids were first introduced in the very first 40k rulebook - Rogue Trader (1st edition). It was released in 1987. They were one of many alien races and looking at these Tyranids compared to modern Tyranids you can see that while the range has been re-designed, they still hold the same core design principles. They were not cartoony and it was fairly obvious that they were influenced by Gieger's Xenomorph. Genestealers also existed at this time, but they were quite different to modern Genestealers, nothing to do with Tyranids and did not have cults. They were just another alien race.
Over the course of 1st edition more Tyranids were added in White Dwarf magazine and game expansions. Some of the creatures we still see today were developed and Genestealer with their Cults were added as part of the Tyranid race. So your idea that Tyranids were developed from Genestealer Cults is wrong - it's the other way around.
In 1995 Tyranids got their first Codex (a type of expansion book solely dedicated to them) during the 2nd edition of the game. New creatures were added and the foundations of the modern designs and lore was developed. While the Tyranids existed previously, this is really where modern Tyranids were birthed and the influence of Heinlein's Arachnids was obvious in their lore. The lore leaned heavily into their hive civilisation, how they were controlled by a getalt psychic conciousness (unlike other alien hive races they aren't controlled by one or even several individuals), their tendency to swarm, their purely organic technology and their hyper evolution. It's also where Genestealer Cults were split off from Tyranids into their own related, but seperate entity. If any period of the Tyranid's evolution could be called cartoony, this is it. In fact the entireity of 2nd edition 40k was quite cartoony.
In 1998 Starcraft released and Zerg became known to the world - so they did not pre-date (pre-empt is the wrong word for this) Tyranids. Tyranids pre-dated them by just over a decade. Anybody who had been exposed to 40k immediately recognised the influence of Tyranids in the Zerg. It wasn't uncommon for Zerg to be referred to as knock-off Tyranids between people who knew 40k. It's hard not to see the similarities when you have two alien races who are both hive minds, both swarms, both highly psychic, both evolve at a hyper rate and both use organic technology. It was blindingly obvious that one wasn't just inspired by, but an outright copy of the other.
Tyranids got a new Codex for 40k's 3rd edition in 2001. The range also had a complete re-design. While some stuff was heavily based upon the previous range (Termagants, Lictors etc) other stuff was quite clearly based upon the Xenomorph. For example, the 3rd edition Tyranid HIve Tyrant is an unashamed knock-off Alien Queen. There were also some questionable design decisions like the Carnifex being made to look like a beetle, something that didn't fit with the previous Tyranid design aesthetic at all. This is where a unit called Ravenors first appeared, a unit which has a resemblance to Hydralisks. While Hydralisk influence is possible, Ravenors are a design evolution of the Tyranid Trygon, a creature which has existed since a game expansion for a different GW game in 1995. Any other Zerg influence in the Tyranid range would have been added during this re-design. Aside from Ravenors there wasn't anything notably Zerg in the range, but it's still likely that some ideas from the Zerg made their way into the Tyranids.
The final re-design for Tyranids came in 2005, with the 4th edition Codex. They moved away from the Xenomorph look and leaned heavily into the original design principles of the Tyranids. Existing elements of the Tyranid physiology were set in stone at this point as the pillars around which all future Tyranids would be designed. Unlike the Zerg, Tyranids evolve in a specific way. Even within the boundries of what look to be completely different creatures, the same elements appear over and over again unifying them as a race. The Zerg designs on the other hand, are much more varied. So again, this re-design was not based upon the Zerg.
I'm sure that over the years the Zerg have had some influence on the Tyranids. There is probably design elements or bits of lore that have originated in Starcraft's Zerg, though I can't think of any examples. But, to claim that the modern Tyranids have "a lot of inspiration from the Zerg" is just flat out incorrect. If anything, it's the opposite way around. You can clearly see the way Tyranids have evolved, with many of their modern design principles and lore foundations being developed before Starcraft even existed and later incorporated into the Zerg.
The reason Zerg has become a common term is because Zerg were in a computer game and Tyranids in a tabletop miniatures game (popular 40k computer games didn't come out until much later than Starcraft). Because computer games have a much wider reach while tabletop games were, at the time, much more niche, Zerg became the go-to term for alien hive swarms. But Zerg were not the first or original concept, not even close. They are and always will be descendents of the Tyranids, who in turn are descendents of the Xenomorphs and Arachnids.
@@khaaneph7311 It's more like dinosaur, per-historic bird and chicken. With Tyranids being the pre-historic bird and Zerg being the chicken (Arachnids and Xenomorphs would be the dinosaurs).
For the Emperor! Keep up the good work bro.
What would be the best turtle faction if you also got that defensive dlc? FOR THE EMPEROR
Id love to be included in the competition. I came 4th in the Croeserw under-9's freestyle dance exhibition and it was such a rush. I'd love to feel that kind of high again! FOR THE EMPEROR!
A great guide, now if I just had the game. FOR THE EMPEROR!
YOU JUST MIGHT SOON!
@@italianspartacus One can hope
For the Emperor! May our dear corpse reign forever more.
Oh nice they added Tau, can't wait to see how they perform.
For the Emperor!
Fun video, I may have to give this game a try!
Great video! Chaos marines look awesome!!
BANANAS AND ELLYRIAN REAVERS.
Love as always ❤️
Very good review!
Nice overview! I’d be down to give it a try
Astra Militarum looks awesome. Always love myself a nice tankline. For the emperor!
BROTHER! YOU WON THE KEY!! Please go ahead and join the Discord and message me so that I can get you your key :D discord.gg/7YdeeHF
I really appreciate your videos. Keep up the good work! For the Emperor!
Thank you battle brother! The Emperor appreciates your tithes across this last year or so ;)
Great video, FOR THE EMPEROR
For the Emperor
Great video. I've been wanting to check out this game for a long time. This was very informative.
Thank you battle brother!!
I'd love a code, the game seems interesting, and your coverage of it is excellent :)
FOR THE EMPEROR thanks for the guide
Always!
I'm really happy this game is getting more coverage, I think it had an unfair start at launch and I hope a resurgence can help fund more Slitherine goodness.
For the Emperor. For Cadia.
So when are we getting the Craftworld Aeldari update to this guide? :)
Looks dope!
Thank you for the overview 😊
I wouldn't say that the T'au are the youngest faction in the WH40k game. Genestealer cults, Adeptus Mechanicus, Custodes and arguably Thousands Sons and Death Guard are more recent.
Oh sorry, I meant as in literal age :)
Humans have been around for a very long time while the tau are a relatively new species I think a little under 10k years don’t know the exact number currently
@@italianspartacus If it's literal age, then I think it's the genestealer cults. The arrival of tyranids in the galaxy is quite recent. Tyranids themselves are of an unknown age, but GS cults appeared after they encountered humans for the first time.
Any chance of an updated video? There’s more factions now and I can’t find a single breakdown like this one of the latest ones
For the Emperor!
Suffer not the alien to live!
Thanks Locknot and ItalianSpartacus.
For the Emperor I love this channel
For the Emperor ! Loved your channel for the TW content, ItalianSpartacus 🤩 and really excited to see you develop some Gladius gameplay !!
For the Emperor!
Suffer not the keys unclaimed!
Like the vids, keep it up!
Love your channel!!! Keep up the good work 👍🏽
Thank you brotha!
Well that was remarkably helpful.
I told you I'd be here early. FOR THE EMPEROR!
FOR THE EMPEROR! This was a very good guide!
For the Emperor! I've always thought Necron were sweet. Was super excited when they were added to Dawn of war.
For the Emperor! Hopefully I'll be able to bring flamers and meltas on Space Marines to roleplay as my beloved Salamanders.
Very nice video, very informative ^^
I love it! For the Emperor!
Edit your comment real quick and say, "For The Emperor." I'm using a website that will be explicitly looking for these words to enter you into the contest :)
Thanks for the video, will you be added a version that includes the Aeldari DLC?
Yes!!
6:00 space marines can have more than one city now?
No. Or at least, if they do, I haven't found a way outside of maybe modding.
Based upon my experience with the Chaos faction its a whole lot less about "customizing your marines to fit your god" and more like just buffing them with every boon available then speccing towards mark of Korne for more damage.
I'm a huge fan of Nurgle but there is no reason to mark your units with nurgle or any other mark besides Korne when the Mark of Korne gives you free extra damage then leads to Icon of Wrath which is even more damage on top of that. Essentially making any chaos marine, especially havocs, a powerhouse.
For the Emperor! Lack of Eldar is disappointing but Chaos and Tau look real fun
BROTHER! YOU WON THE KEY!! Please go ahead and join the Discord and message me so that I can get you your key :D discord.gg/7YdeeHF
@@italianspartacus haha unreal! Thanks man, I'll chat to you in a bit on the discord!
This looks absolutely amazing, I need this in my life!! 🤩 Hope they bring in the Eldar.🤘 😁👍 For the Emperor!
Still a new player, but so far my overall feel is that it's a squad tactics game pretending to be a 4x game....and I LIKE IT!
Great update ! For the emperor
FOR THE EMPEROR. but in reality I'm a big T'au, Necron, and Eldar fanboy
Ah the real heros, for the greater good! Space comi fish for life.
For The Emperor and Key
For the emperor! For Dorn! For sigismund! For the chapter!
For the Greater good
Edit your comment real quick and say, "For The Emperor." I'm using a website that will be explicitly looking for these words to enter you into the contest :)
hi italianspartacus hope all is well
Hey this is kind of a dumb question, but when people have been playing this game.... has it been fun? I can build stuff and spread around the map and sometimes challenged to kill my unit while not losing anything. The AI seems so inefficient at the fighting.
So, 11 months later, was the game fun for you? Looking at buying it. Thanks
@@HistoryTeacherSteve
I have not reliably had fun.
That initial play through when you're chasing advances and seeing your new found power overtake the wastes, that's kinda fun.
But my additional play throughs were either not high enough difficulty so I felt like I was playing an aggressive end turn simulator, or were more difficult and I had an annoying shock at just how much the comp opponents got for free.
I've gone back to other games so my play time is only like 50 hours.
And here i am kind of still hoping they bring in much more Forgeworld units into the game
Since this video came out we have a few more factions, an update might be in order.
FOR THE EMPEROR. May the gods of youtube notice this banana-man
For the greater good!
Edit your comment real quick and say, "For The Emperor." I'm using a website that will be explicitly looking for these words to enter you into the contest :)