Who Was Vecna? | Vecna: Eve of Ruin | D&D

Поделиться
HTML-код
  • Опубликовано: 14 апр 2024
  • Order Vecna: Eve of Ruin here dndbeyond.link/ordernow_vecna...
    The notorious lich Vecna is weaving a ritual to eliminate good, obliterate the gods, and subjugate all worlds. To stop Vecna before he remakes the universe, the heroes work with three of the multiverse’s most famous archmages, travel to far-flung locales, and rebuild the legendary Rod of Seven Parts.
    Vecna: Eve of Ruin™ is a high-stakes DUNGEONS & DRAGONS® adventure in which the fate of the multiverse hangs in the balance. The heroes begin in the Forgotten Realms® and travel to Planescape®, Spelljammer®, Eberron®, Ravenloft®, Dragonlance®, and Greyhawk® as they race to save existence from obliteration.
    #dnd #dndbeyond #vecna
  • РазвлеченияРазвлечения

Комментарии • 116

  • @vololudo4671
    @vololudo4671 19 дней назад +130

    I like to think that Vecna has an alter ego called Jack Vance, an author trapped in an unmagical world

  • @SeyhawksNow
    @SeyhawksNow 19 дней назад +164

    Everyone wants to know, "Who was Vecna?" But nobody asked, "How was Vecna?" 😢

  • @unclefuzz2313
    @unclefuzz2313 19 дней назад +42

    From Vecna Lives, Vecna was Flan, he would have dark hair and darker skin, not be blonde and pale like the Suloise. Still very excited for this adventure but always unfortunate when Greyhawk lore gets ignored.

    • @yheralawha6921
      @yheralawha6921 18 дней назад

      ... They whitewashed a lich?

    • @Gangrel442003
      @Gangrel442003 15 дней назад +6

      You think these people care about lore?

    • @shawnmayo8210
      @shawnmayo8210 13 дней назад +1

      @@Gangrel442003 they certainly didn't tell any in this video about "Who Was Vecna?"

    • @Kross415
      @Kross415 10 дней назад +3

      Lore consistency seems to be irrelevant or even despised in 2024

    • @Gangrel442003
      @Gangrel442003 10 дней назад +1

      @@Kross415 Most definitely the latter...

  • @Luality
    @Luality 19 дней назад +37

    I think Vecna just needs a hug and a firm handshake

  • @srsharkey7096
    @srsharkey7096 19 дней назад +72

    Ah yes we’re a secret group that worships a god of secrets…let’s get matching tattoos on our hands

    • @originalberserkerking
      @originalberserkerking 19 дней назад

      🧤

    • @1kickup
      @1kickup 19 дней назад

      Lol

    • @justinterry8894
      @justinterry8894 19 дней назад +3

      If no one knows what the tattoo means it doesn't matter if they have it but on the other hand them having it can lead to others figuring out what the tattoo symbolizes.

    • @Red_Devil_2011
      @Red_Devil_2011 18 дней назад

      That was my first thought as well. Quite stupid.

    • @stevenouellette1248
      @stevenouellette1248 16 дней назад +1

      If only someone were to invent some sort of covering for our hands! I would call such things gee-loves!

  • @not-a-theist8251
    @not-a-theist8251 17 дней назад +9

    Visious hand to hand combat ensued when Vecna didn't see eye to eye with his lieutenant.

  • @mattmaranda2917
    @mattmaranda2917 19 дней назад +36

    I saw somebody in the comments pointed out Michael Moorcock' Corum as inspiration but also Vecna is an anagram of Vance as in Jack Vance the inspiration for D&D's magic system.

  • @XaryLoon
    @XaryLoon 19 дней назад +35

    The Eye and Hand came from a Michael Moorcock's novel

    • @awinterblazettrpg
      @awinterblazettrpg 19 дней назад +9

      The Hand of Kwll and Eye of Rhynn needs more main stream recognition

    • @VikingMale
      @VikingMale 18 дней назад

      The 3 gorgon sisters.

  • @snuggiethegoblin7101
    @snuggiethegoblin7101 19 дней назад +28

    I think the thing that really bothers me is that due to the nature of the beast; younger generations will never truly know the realms of Greyhawk and dark sun and Raven loft and Dragon Lance the way that we did. These realms are filled with so many wonderful characters that people will never get to know about

    • @arkham97j20
      @arkham97j20 19 дней назад +9

      As someone who hopped on during 5e, I'm constantly upset there isn't more information on characters and settings in the books that we get. I have to go on wiki deep dives or assume and infer with what I have (which, admittedly, helps me be creative) but it'd be nice to learn more about these worlds, their heroes, Villains, and histories.

    • @CallumFinlayson
      @CallumFinlayson 19 дней назад +7

      For me there are two aspects to this problem...
      One is 5e reworking well-known characters (such as Vecna), with decades of lore behind them, in ways that completely ignore all the existing history (eg Iggwilv -- the Tasha reveal in EttRoG is a substantial change, but builds on what's already there, similarly for the other development of her by Paizo around the same time; in contrast the WBtW & TCoE rework the character so radically that essentially everything is lost except the name -- but that's what matters here, it's effectively a new character that they've just attached a recognisable proper noun to);
      The other is the setting lore, which (IMO) is far more impactful than any given character -- that 5e effectively ignores Greyhawk (bar looting it for proper nouns and the occasional sprinkling of flavour) is wasteful & annoying but (unfortunately) understandable, though they must recognise that doing so undermines key parts of the lore that they do want to preserve. At least the Greyhawk Grognards just get ignored! Other settings have had far more hamfisted updates in 5e. However, in some ways the setting that's suffered the most seems to be the FR, which 5e goes through superficial motions of supporting while not doing anything actually substantive
      If a new player (or even an established player) wants to dive into the FR where should they look? SCAG? There's no 5e FRCS; should people just rely on Google & wikis rather than any primary source? If you want a comprehensive FR setting newcomers are dependent on 15-year-old PDFs of 3e books. It's something I really don't understand, I was baffled when they released SCAG (and I expected it to be soon followed by a proper campaign sourcebook), a proper 5e FRCS should surely have been one of the easiest & most obvious releases, especially given the threat Wizards faced at the time from Paizo/Pathfinder

    • @Tony11six
      @Tony11six 17 дней назад

      Well said, it is for these reason and more I stand firmly on 3.5. Atleastbthe resources are plentiful to dig into history and leave appropriate clues to what was and will be

    • @gaminevilmushroom7571
      @gaminevilmushroom7571 10 дней назад

      Yeah, going from Van Richten's guide to 2e Ravenloft was very confusing.

    • @Kross415
      @Kross415 10 дней назад

      Because these rewrites are not done for the old fans, they're done for a "new audience"

  • @The_Archlich
    @The_Archlich 19 дней назад +22

    My old apprentice really seems to be making headlines these days. When will he ever learn that the spotlight is bad for business?

    • @mrmuffins951
      @mrmuffins951 18 дней назад +2

      It’s not very chad of him to behave this way

    • @D_6660
      @D_6660 11 дней назад +1

      He did not learn from Kauss

  • @AwesomeWookiee
    @AwesomeWookiee 20 дней назад +47

    In my game, he was a magical scientist called Dr Edrienne Navic, so a magical accident had my players chanting "Navic, Navic" then realising they were chanting Vecna and swearing at me.
    It's the little things in life, you know?

  • @blazinlatino89
    @blazinlatino89 20 дней назад +18

    Cant wait for the prequal adventure tomorrow

  • @FrostSpike
    @FrostSpike 19 дней назад +16

    07:35 Vecna didn't just get invented out of the Eldritch Wizardry artefacts (1976) by Stranger Things (2016) though, did he? The module "Vecna Lives!" was published by TSR in 1990 (coincident with the release of 2e), followed by "Vecna Reborn" in 1998, and "Die Vecna, Die" in 2000 (coincident with the release of 3e). These definitely fleshed out (so to speak) the character of Vecna and his ambitions.

    • @TheDuckOfManyThings
      @TheDuckOfManyThings 12 дней назад +2

      Everything you're saying is factually correct, but that's definitely not what Todd meant. He was referencing how the initial, relatively sparse material regarding Vecna eventually came to be part of a blockbuster show on one of the titans of streaming, and how no one could have seen that happening, even after all of the material you mentioned.

  • @DDDSquid
    @DDDSquid 19 дней назад +7

    Do you remember Vecna? You’ll never guess what he looks like now!

    • @fatrunner
      @fatrunner 18 дней назад

      Feel old yet? 😂

  • @pe3962
    @pe3962 17 дней назад +2

    Would be nice to see a Forgotten Realms Novel about Vecna

  • @justinmichael9043
    @justinmichael9043 19 дней назад +22

    It was a kind of strange comment to say that it went from the eye and hand to Stranger Things. Vecna was a well established character with much lore before the TV show.

    • @zealeos1744
      @zealeos1744 17 дней назад +4

      They were just pointing out how he’s been adapted and has changed culturally. So from what started as just some dudes eye and hand eventually became a huge part of a cultural icon

  • @collinsblakely9847
    @collinsblakely9847 4 дня назад

    I'm so excited to see how Vecna gets his hand back from Arkhan the Cruel 😂

  • @f.jideament
    @f.jideament 19 дней назад +8

    For a person like me, it's all about his intelligent charisma. He looks like a villain who talks about so many real and painful things that it makes you want to commit suicide because of what he just shared with you. It feels like even a glimpse of its secrets could drive a normal creature crazy. You feel the power of knowledge in his character.

  • @raymondf3670
    @raymondf3670 19 дней назад +2

    My DM introduced Vecna to me and my group in a one-shot game it was fun. 3 died😢 2 lived I survived I can say Vecna does not like me .

  • @JimmySpaceandtheLegionnaires
    @JimmySpaceandtheLegionnaires 13 дней назад +1

    Are we just going to ignore that Vecna is basically Fulgrim? Do you have any idea how much my headcannon has changed now that I'm thinking Slaanesh instead of Tzeentch?

  • @super_mingo
    @super_mingo 15 дней назад +2

    So Vecna was Fulgrim

  • @mrpurple1503
    @mrpurple1503 3 дня назад

    Waiting for a collab with bethesda or obsidian to make a skyrim like game in D&D universe

  • @x.davidwilliams83
    @x.davidwilliams83 19 дней назад +1

    Huzzah,, oh how I love Vecna!

  • @YelloDuzzit
    @YelloDuzzit 19 дней назад

    How do we access the Nest of Eldritch Eye!?!

  • @finnmchugh99
    @finnmchugh99 18 дней назад +1

    Imagine if Vecna's human name was like a Tom Riddle situation. His name was Ancev lol

    • @FrostSpike
      @FrostSpike 18 дней назад +3

      Or even Vance.

    • @3ndlessL00p
      @3ndlessL00p 17 дней назад +3

      Almost like it's an anagram of the last name of famed author Jack Vance

    • @gaminevilmushroom7571
      @gaminevilmushroom7571 10 дней назад

      Pretty funny how you said something that is really similar to actual lore

  • @shawnmayo8210
    @shawnmayo8210 13 дней назад

    I feel like this didn't really answer "Who Was Vecna?" It talked about him being maniacally evil, but didn't really tell his story to date.

  • @JackManolo
    @JackManolo День назад

    It's a pity that Dungeons and dragons isn't made for everyone.

  • @maskrising8484
    @maskrising8484 19 дней назад

    when i try to buy the book on the website.... I get a big "ACCESS DENIED" when i try to log in.

  • @LunaJLane
    @LunaJLane 19 часов назад

    Nice that they aren't pushing for wheelchairs in fantasy worlds.

  • @jgr7487
    @jgr7487 18 дней назад

    Will the Head of Vecna be alluded to in this campaign?

  • @NeO_SaNdMaN4040
    @NeO_SaNdMaN4040 19 дней назад

    Soooo digital only or physical release planned…?

    • @azrielslytherin2604
      @azrielslytherin2604 19 дней назад +1

      For eve of ruin? You can preorder that book on most sites already xD

  • @simonjurado2326
    @simonjurado2326 12 дней назад

    She seems pretty.. interesting

  • @realhuman4879
    @realhuman4879 15 дней назад

    If the adventure doesn’t have Vecna wrestling Iuz, then this adventure will be terrible

  • @NetoD20
    @NetoD20 20 дней назад +43

    I unironically love that WotC twinkfied Vecna lol

    • @theogerbdsioneyeen729
      @theogerbdsioneyeen729 19 дней назад +8

      I only think it doesnt make sense for him to be white while his canon ethnicity, the Flan and thr Ur-Flan, are described as having coppery skin

  • @MollymaukT
    @MollymaukT 19 дней назад +10

    Oh no he’s hot!

    • @frydegz
      @frydegz 19 дней назад

      CR mfs be like

  • @dieserexi274
    @dieserexi274 19 дней назад +1

    Love that human Vecna art

  • @sambro6657
    @sambro6657 19 дней назад

    Monster and additional villain break downs when? Come on d and d beyond/ d and d team hurry up

  • @saltysven5259
    @saltysven5259 18 дней назад

    much talk but nothing about Vecna... how he became a god or anything and he has A LOT of Background in his Pockets since he is ..... maybe since the beginning of D&D a thing

  • @zhenshei9398
    @zhenshei9398 19 дней назад +1

    Did they canonise his Exandrian ascension?

    • @xyriskalamax
      @xyriskalamax 19 дней назад +3

      No. Because Vecna was a God long before critical role.

    • @Enovelo97
      @Enovelo97 18 дней назад +1

      That was Matt Mercer’s version of Vecna, the plotpoint of Vecna ascending to godhood is from older sourcebooks, basically some of his most famous appearances.

    • @HallowedKeeper_
      @HallowedKeeper_ 14 дней назад +1

      Nope, Vecna Ascended way back in I wanna say 2nd Edition, he then confronted the Lady of Pain later, and is one of the few entities that survived that encounter in Sigil

  • @ScarletMagus
    @ScarletMagus 19 дней назад +2

    I am a simple man. I see Chris Perkins in the preview, I click on the video.

  • @cybrdroyd
    @cybrdroyd 20 дней назад +12

    Although I can't explain why, when listening to the creators and other people behind D&D products, it makes me want to buy the products less. Maybe someone else has an explanation to offer, I simply can't bring myself to it. My feeling is they have lost touch with who the people are that buy their products, much in the same way as Disney last lost the Star Wars and Marvel audiences. They just don't get it, do they?

    • @mariodosantos
      @mariodosantos 19 дней назад +19

      It's more likely that they no longer make a product that appeals to you personally or that you're no longer representative of "the majority of people that buy their products". And that's okay. There are older editions and a ton of other games. You can move on.

    • @probablythedm1669
      @probablythedm1669 19 дней назад +3

      ​​​​I agree and I feel these interviews give me a decent idea if the next release might be something I want to play with.
      I don't feel obligated to buy the books I don't think I'll use, just because I really enjoy playing D&D. I mean, adventures take a lot of sessions to run and at maybe a session a month most adventures lasts a long time!
      I mean, I don't buy every game from every game developer I like. I only have so much time, so why buy things I don't have time to enjoy, or that don't seem to fit with my group of players?
      This though, this interests me greatly. I was already thinking about using Vecna in the endgame. 🤔

    • @emilymartin5418
      @emilymartin5418 19 дней назад

      Now you know that about yourself, stop watching/listening. If the creators colour your opinion on the product and you don't want that, don't engage with the creators.

    • @harryprongs1072
      @harryprongs1072 19 дней назад +2

      I don’t know if it has to be one or the other. The reason new products don’t appeal to old fans is because 5th edition was, from the very beginning, an attempt to curtail WotC’s straight dive towards bankruptcy after the mess of 4th edition. There is no more of the spirit that previously appealed to people because it’s been a cash grab, and, unfortunately, that cash grab was so successful thanks to the likes of Critical Role and Stranger Things that they’ve had no need to pivot away from their flagrant corporatization of the game.
      D&D has become a brand, not unlike, as mentioned, Disney. Brands take successful, heartfelt art and turn them into products whose only measure of quality is how much money they rake in.
      Time moves on, though, and people forget. I got into the game with 5th edition, like most people, and for the longest time, 5th edition was all I cared about, because that’s what 5th edition wants to teach you - that lore restricts, that D&D’s history never happened, etc. - because, again, it was built in the aftermath of a terrible 4th edition. Of course they don’t want people to know what came before!
      I’m not saying 5th edition is a bad game, or that the people doing the nitty gritty work are monsters, and I’ll likely still buy Eve of Ruin someday. But it isn’t made for fans of D&D because there were none left after 4th edition, it’s made for fans of other things that brought them into the fold. Why else mention Stranger Things, a totally distinct piece of media which reduces D&D into a dated product of its time and a naming convention for antagonists who have nothing to do with the original users of those names?
      Why else would they make 5.5th edition? The game isn’t fundamentally flawed, but there’s been such a paradigm shift in why they make the game: to sell more products and make more money.
      That’s why there’s so much talk in the TTRPG scene begging people to try other games. D&D wants to sell itself as the only one there is, because none of the entirely distinct pieces of free advertisement that get people into it acknowledge any other. WotC and Hasbro have made it into a monopoly, just as Disney has by siphoning into itself such massive names as Star Wars and Marvel.
      People don’t buy these products for the material itself anymore. They watch the movie because it’s the latest Marvel movie, and they get the book because it’s D&D, and they’ve already sunk so much time and money into both of those things that leaving now would feel a waste.
      That was a longer rant than intended, but that’s my opinion, at least: they no longer do it for the art, they do it for the money.

    • @jacobjensen7704
      @jacobjensen7704 19 дней назад +2

      @@harryprongs1072this rant also feels out of touch, ironically. Very single-perspective when you think you’re speaking for the masses.

  • @boarbark
    @boarbark 19 дней назад

    just spoils what happens in the adventure

  • @jaysw9585
    @jaysw9585 19 дней назад +3

    I dont understand why they keep going back to Vecna. He's the most uninteresting villian in dnd. He barely has a past. His only motivation is being evil. He's never been characterized in a novel. He is just boring.

    • @XavierKaziTheZombie
      @XavierKaziTheZombie 19 дней назад +5

      He's the perfect BBEG. He knows everything the DM knows, his motivation is incredibly straightforward, and he has multiple artifacts that can be peppered into any story as MacGuffins to start his plotline.

    • @HallowedKeeper_
      @HallowedKeeper_ 14 дней назад

      Not every villain needs to have an indepth backstory, or a reasoning for being evil. Sometimes people just want the Bad Guy to be just that a Bad Guy, and that is why Vecna is perfect for this.

    • @jaysw9585
      @jaysw9585 14 дней назад

      @@HallowedKeeper_ its not just the backstort. He also has no personality or character. The weird thing is, the whole war with Kas should be interesting but its not because its never been explored and we have no idea what happened or even their relationship.

    • @gaminevilmushroom7571
      @gaminevilmushroom7571 10 дней назад

      Yeah I think Kas is pretty unutilized, I'm running Vecna lives and am pretty disappointed at how little he appears. Seems like he has more of a role in Vecna reborn though since he also has a domain of dread.

  • @anthonyambrose7830
    @anthonyambrose7830 20 дней назад +10

    That art of human vecna ain't it. But they say they're not gonna be lazy and humanize cool

    • @LordZeebee
      @LordZeebee 20 дней назад +16

      Lol, yes. They say multiple times throughout the video that a great part of Vecna as a villain is that he is just simply evil and he knows it. Giving us glimpses into his past isn't gonna change that, don't worry.

    • @azzazzinx5519
      @azzazzinx5519 19 дней назад +11

      Nothing they said indicates they are gonna try and humanize Vecna. That's just your interpretation. So, if you don't like the idea, don't interpret it that way.

    • @anthonyambrose7830
      @anthonyambrose7830 19 дней назад +2

      @LordZeebee I watched it the art wasn't a good first impression

    • @benjaminfrench3513
      @benjaminfrench3513 19 дней назад +10

      @@anthonyambrose7830 Changing your entire perspective of someone because of one picture from their background is a pretty shallow and surface level perspective.

    • @anthonyambrose7830
      @anthonyambrose7830 19 дней назад +1

      @benjaminfrench3513 what?

  • @nickmoore6861
    @nickmoore6861 19 дней назад +3

    art of those two dudes DEFO looks like AI

    • @azrielslytherin2604
      @azrielslytherin2604 19 дней назад +2

      How so? What makes you think that, non of the typical signs of ai afe shown

    • @DNDWizards
      @DNDWizards  19 дней назад +6

      Wizards of the Coast stands by our statement on AI, which can be found here: www.dndbeyond.com/posts/1642-updated-statement-on-ai

    • @chrismorris6665
      @chrismorris6665 19 дней назад +1

      I agree that it shares a similar style to what AI art typically has, although I don't see anything that absolutely confirms that it is AI. The thing that makes me suspicious is the specific lighting style that is seen in most AI generated images, same with the specific way both the hair and facial hair of the two is rendered. But the hands look fine, the stuff in the bowl and on the plate are slightly ambiguous in appearance but still within the realm of what a human would do, and those maps on the tables would be an absolute mess if AI generated those. If this is AI generated, then it's either extremely well trained or they spent a bunch of time after the fact altering it to get rid of the AI screw ups. I think it's more likely that this artist's style just happens to be very similar to what AI typically generates, and that the similarity is just an unfortunate coincidence.