I'm choosing to believe that there's an Italian in a cubicle who went through the EXACT same process to figure this out at Lamborghini. Yes, this includes a failing power supply in their PC, very expensive cars jiggling about, and entire hubs and tires screwing off into outer space.
haha that'd be fun. I'd love to know what they used to figure out what inputs to use, and what to output. Was it something like beamng, assetto, a custom program, or just some hard maths and experience?
If you can picture what your tires look like from the front, negative camber, during a corner, the body roll will set the outside tire down flat on the ground where its taking more of the vehicles weight, giving it more grip. Thats why you see drift cars with alot of negative camber up front.
yep, and I made the outside tyre have more camber, and took it away on the inside, so both tyres would be flat on the ground. The tricky thing is tuning toe
@@fillman86 I had a similar issue recently, caused by only using one power cable (a 6pin x 2pin with a 6pin x 2pin pigtail) from my PSU to my 3070 GPU instead of two, separate (8 pin) cables. It ended up melting the PSU connector and frying my GPU. The old PSU was 750w. I now have an 850w.
At what point does "active" become too much? If everything in a car can control itself without driver input why call it a car, when it's more like an autonomous vehicle.
Yeah, that's the thing. I mean it's cool that we're making cars like this that can give the best performance possible, but it's all so digital and autonomous now. I miss when supercars felt like they were trying to kill you lol, even with cars as late as the first gen Gallardo and Murcielago. They were so "raw" in power.
you say that, but those cars actually did kill their drivers.... lots of them. I wouldn't call this autonimous though, as it's not driving for you, it's not even on the same level as ESC, I'd say it's more along the lines of the next level above rear wheel steering
@@fillman86EBD is usually seen most on road cars (if you have emergency braking system you probably have EBD without knowing) , i believe it's because racers use brake bias to voluntarly "oversteer" (trailbraking), so i guess EBD would be detrimental or something (additionnal info : EBD does not replace ABS, it's a part of it)
So the thing is that lamborghini ment when you turn the camber and toe angle changes because of the weight shifting on the outside wheels and if you basically setup the car for turning you'll loose it on tire wear and stuff like that and what they end up doing in making the outside wheel have more negative camber and inside more positive angle in terms of toe each wheel basically adjusts by it self it's not symmetrical that's why it isn't working as intended here (too much coding I get it🤷🏻♂️)
mine is also asymmetrical, it gives more camber on the outside and tries to invert the camber on the inside. The problem is that this adds huge amounts of grip to the rear, thus I really needed to also do something to the front to give it grip too.... currently without the front grip, it just understeers
Multiplying by DT is such a bad idea in this case haha, DT is the frame time which means it'll be larger the lower your fps is and lower the higher the fps, i think at 120hz it's 0.008 and at 60 it's 0.016 if I'm not mistaken, so it could behave very unpredictable across maps and pcs depending on the fps the user has
wow it feels nice to have a compliment worded like that. I've always felt that I'm low on riz, but high on technical skills, so I've been trying to make up for that :)
@@fillman86Keep up at it as you are, you're doing both well. I was suprised once I've realised you've been doing mods for MuYe, and connected the dots.
man I would buy you a whole ass pc just cuz I am all about pretty much all the stuff you cover and the oddball stuff like this too. sadly I'm a broke tinkerer with a broken desktop too, and having to rely on a laptop to make videos again lol you'll know it if i hit the lotto dawg until then, I can throw a sub yer way
I was thining maybe you could add a small filter at the start to change the yaw angle to 0 if the value isn't large enough itself. It's almost guaranteed that the death wobble is caused by "noise" large enough that it gets amplified to be an "input" value
Basically setting what values that you'd consider "noise" aka, small fluctuations at high speed as "0" before the "sensor.gx" if or before they get amplified to be 10 times larger
Would be interesting to have a negative feedback loop with the lateral and forward G force, making incremental adjustments to the wheel alignment to maximize both G forces, or one or the other depending on if there is more throttle input (max forward G) or more steering input (max lateral G). Not sure how feasible it would be to implement this though, you would have to have a ton of edge-case handling to prevent it from freaking out and exploding
I find that nearly every car in Beam has an tune on it. the cars that dive and oversteer under braking i find myself lowering the rear ride height in addition to the alignment and it solved a lot of oversteer issues i was having with cars like the barstow. a little more weight on the rear with a stiff front sway bar seems to keep it from going light under trail braking and help press the tires into the ground on the way out.
Understeer under braking is the brake bias being too far forward, and vice versa :) The biggest issue with the scintilla default tune is the bad toe tuning (and basically everything else)
@@fillman86 lol its iiiiiine apart from all of it. i dont like they way it drives either. the cherrier is the best fit for my driving style, of course with a proper tune lol
For the oscillation you could try to implement a sort of delay so that the values of the suspension change slightly after the g forces have changed so that it wont have a direct feedback loop anymore.
Holy Cow! YES! Edit: also really weird that my pc just started freezing randomly watching videos. I guess it’s a driver issue, idk. Any way. Awesome video and legit cool mod. Thanks dude
@@fillman86 hey. I’m messing around with tuning. Is there a way to adjust the amount of drive delivered to the front axle? For lack of a better way to say that. It would dramatically help your understeering
@@fillman86 hmm. I just realized I couldn’t find it. Most games it’s adjustable and needed. Like I think an Audi is like 20/80 split. I’d like to know what this is
I would have to look it up to be sure, but my first guess why you can't print the values is you might need to convert/cast them to strings; in many languages the print command doesn't auto-cast variable types and only accepts strings.
You're not being harsh, the Sinctilla is among the worst handling cars in BeamNG, and it's even worse when it's on the absolutely ass backwards default setups that it has. The car can be made leagues better when it's setup properly, but even then it fully relies on aero to do anything, and its aero is also just as ass backwards and un balanced as its default setups. It's also like there's other issues with it, my guess is there's problems in how it delivers power, which has to do with the diffs, because seemingly no matter what you do, the low speed handling is a joke, and it just does nothing but brake traction. It should be so much more planted for what it is, regardless of the aero, yet it just can't do much until it's got that op aero gluing it to the ground. What I'm saying is I would've liked to see you use a significantly more consistent car for this mod, you'd have to take almost any car you choose and set it up yourself since pretty much none of the default setups are any good, but if you start with a car that's fast and consistent, you may be able to get some actual conclusive results. Also I think you didn't see real results here because the idea of adaptive alignment, when taken to its fullest potential, really means a system that's able to provide perfect tire to road contact at all times, making it so that there's absolutely no sacrifices of grip made anywhere, in any situation, allowing the car to be perfectly stable, and put down all its power, making perfect contact with the road at all times. If I had to guess, to do this properly means not just adapting one or even two alignment settings according to G-force, but rather it requires having a very complicated system that quite literally understands what every tire is doing in 3 dimensions independently, and is capable of understanding how every variable in the suspension needs to be adjusted in order to generate perfect grip. Although super complicated, It's totally a feasible thing that just may literally require a entirely built from the ground up modded car to allow you to adjust things as needed without braking stuff. Regardless I hope you revisit this some day, you're one of few capable of bringing this into BeamNG right now.
Great video ,also just wanted to ask that at 3:14 does turning down the graphics affect how the game works interms of more appearance of bugs and glitches ?
I'd guess only in the context of having a cpu that is hitting it's performance limits. The most effect you can have on the physics from in-game settings is checking the box for simplified collision physics. This gives you a far less detailed simulation so that low end cpus with smaller pools of ram available don't struggle so much.
@@nerfgodbigguy1405 oh lord no I was on a whole different page making an analogy lol. You're not wrong though, content creator PC's are probably more expensive than the average first car 😅
by "needing a new computer" I meant I need all the parts to be new parts all at once, as opposed to my ship of thesius style of PC building since 1996 haha
@@fillman86 Your harddrives might be the problem as well, if you buy a new computer but carry over your harddrives you may continue having the issues there instead. If you've been carrying all your data along all those years you may want to consider transferring over all your important files to the cloud and then formatting them. This would be a very time-consuming task though and I would probably do some hardware troubleshooting first. As an IT technician I can also guarantee you that your problem is not something that needs a $3000 fix. As a first step I'd go into your bios and turn off DOCP/XMP to set your ram to their default 2133 MHz speed, and underclock your CPU to 3.9 GHz@1.3V using Ryzen Master. This will let you see if the problem is related to either the ram or CPU, as if they are unstable running them slower will fix that in most cases. A look at the Windows error log can also be a good clue. I'd love to help troubleshooting over Discord if you want.
The restart problem could be you gfx card dying 😭 I had this issue with an rx580 whenever the card pulled full power , until it just stopped working one day.😂
how I wouldve done it if there was any values I wanted to smooth, I would make an array with the size of 10, add the value to each part of the array in order in incremental timess, take that array, make for loop, then just average between all ten values. because delta time doesnt smooth it, it just adjusts it to real time. an even better way to do this, is try to take the most balanced car in the game, and do testing on that instead.
Oh I like this. Not long watch that video from drive tribe. Or what ever their name is now. Well done on hitting 40k by the way. Sorry it little bit late. The UK themed map is out as beta by the way. Taste of the UK it is called. Have a nice day
yeah, and they didn't have to talk about hybrid to market it. Now I like hybrid and EV cars, but most companies just use it as clickbait basically :/ it's really tiresome
Hey I have a question I put a hellcat steering wheel on a Chrysler 300 could I get help on how I can put it in the right spot it’s a little below where it’s supposed to be I just need help on that I been trying for so long pls
@@fillman86 yeah it seems like the sensors that control that in real life have to be measuring throttle position and wheel speed sensors along with the angle of the steering input
because actuators are generally only strong in expansion or compression, but not lateral (some metallurgy reasons I believe). Also you'd have too make some really heavy system to have them connected together in A-frames, or it'd just twist under acceleration, and that'd weigh a lot
Also believe it or not, but it's also a much more mechanically simpler system, and a lot easier to predict and model. The thought of creating a system that originally only had one degree of freedom but now has three per wheel in a simple fashion to one that has six in a typical multilink application is what you would call engineering hell.
How do you do Lua? I’m the dude making the Ferrari 458 in your last video. I can’t figure out lua and I still need to do html coding. I don’t understand any of it
I used chatgpt to break down how to format it, then each individual parts to understand what was happening. I never use it to actually code though, because it's always way off
lol I can't even afford one for myself, my main is cobbled together with things that have been on sale or used. My recording one is made from parts that fail.... it's amazing it hasn't broken yet
I'm choosing to believe that there's an Italian in a cubicle who went through the EXACT same process to figure this out at Lamborghini. Yes, this includes a failing power supply in their PC, very expensive cars jiggling about, and entire hubs and tires screwing off into outer space.
haha that'd be fun. I'd love to know what they used to figure out what inputs to use, and what to output. Was it something like beamng, assetto, a custom program, or just some hard maths and experience?
Seems like you've pretty much almost recreated Porsche's Weissach suspension. Neat. 👍
only hearing about this now, though this does seem a little more complex than that... though maybe not coded quite as well haha
you could use a multilink suspension with hydraulic linkages
That sounds like a physics meltdown waiting to happen..
@@jwalster9412 meh who cares
Linear actuators no likey the perpendicular lateral forces
If you can picture what your tires look like from the front, negative camber, during a corner, the body roll will set the outside tire down flat on the ground where its taking more of the vehicles weight, giving it more grip. Thats why you see drift cars with alot of negative camber up front.
yep, and I made the outside tyre have more camber, and took it away on the inside, so both tyres would be flat on the ground. The tricky thing is tuning toe
Don't have enough for membership but I have some, thanks for the mods, hope you manage to fix your PC
hell yeah, thanks man. It ended up being fixed with a new PSU, so I can get back to regular video making now :)
@@fillman86That was my first thought, i've had the same problem before
@@fillman86 I've been using the PSU tier list from Cultists Network, works like a charm.
3000 series transient moment
very probably, I knew my 850w psu was on its way out for a while though, so I now have 1000w :)
@@fillman86
I had a similar issue recently, caused by only using one power cable (a 6pin x 2pin with a 6pin x 2pin pigtail) from my PSU to my 3070 GPU instead of two, separate (8 pin) cables. It ended up melting the PSU connector and frying my GPU. The old PSU was 750w. I now have an 850w.
At what point does "active" become too much? If everything in a car can control itself without driver input why call it a car, when it's more like an autonomous vehicle.
Yeah, that's the thing. I mean it's cool that we're making cars like this that can give the best performance possible, but it's all so digital and autonomous now. I miss when supercars felt like they were trying to kill you lol, even with cars as late as the first gen Gallardo and Murcielago. They were so "raw" in power.
For this case, I’m hoping it makes controller a little easier/better feeling. In this particular case anyway
you say that, but those cars actually did kill their drivers.... lots of them. I wouldn't call this autonimous though, as it's not driving for you, it's not even on the same level as ESC, I'd say it's more along the lines of the next level above rear wheel steering
@@fillman86 but I like the bolides feeling of being at the edge of death even just idling in rush hour traffic.
I think that's the idea at speeds of 220+ mph
if i m not wrong, ABS that changes brake bias is called EBD (electronic brakeforce distribution)
oh interesting, I didn't know that existed, as most race cars still use a dual master cylinder and balance bar
@@fillman86EBD is usually seen most on road cars (if you have emergency braking system you probably have EBD without knowing) , i believe it's because racers use brake bias to voluntarly "oversteer" (trailbraking), so i guess EBD would be detrimental or something (additionnal info : EBD does not replace ABS, it's a part of it)
YAY! Filman upload
yeah, I'm trying to return to my 2 videos per week again :)
So the thing is that lamborghini ment when you turn the camber and toe angle changes because of the weight shifting on the outside wheels and if you basically setup the car for turning you'll loose it on tire wear and stuff like that and what they end up doing in making the outside wheel have more negative camber and inside more positive angle in terms of toe each wheel basically adjusts by it self it's not symmetrical that's why it isn't working as intended here (too much coding I get it🤷🏻♂️)
mine is also asymmetrical, it gives more camber on the outside and tries to invert the camber on the inside. The problem is that this adds huge amounts of grip to the rear, thus I really needed to also do something to the front to give it grip too.... currently without the front grip, it just understeers
Multiplying by DT is such a bad idea in this case haha, DT is the frame time which means it'll be larger the lower your fps is and lower the higher the fps, i think at 120hz it's 0.008 and at 60 it's 0.016 if I'm not mistaken, so it could behave very unpredictable across maps and pcs depending on the fps the user has
especially since the g forces have probably already been multiplied by delta time or are a product of a multiplication by delta time.
I must say you have a lot of personality here on display, I like it. Subbed.
wow it feels nice to have a compliment worded like that. I've always felt that I'm low on riz, but high on technical skills, so I've been trying to make up for that :)
@@fillman86Keep up at it as you are, you're doing both well. I was suprised once I've realised you've been doing mods for MuYe, and connected the dots.
you and the boys should start a racing series like this gp5 ect
man I would buy you a whole ass pc just cuz I am all about pretty much all the stuff you cover and the oddball stuff like this too. sadly I'm a broke tinkerer with a broken desktop too, and having to rely on a laptop to make videos again lol
you'll know it if i hit the lotto dawg
until then, I can throw a sub yer way
haha I appreciate the sentiment
I was thining maybe you could add a small filter at the start to change the yaw angle to 0 if the value isn't large enough itself. It's almost guaranteed that the death wobble is caused by "noise" large enough that it gets amplified to be an "input" value
Basically setting what values that you'd consider "noise" aka, small fluctuations at high speed as "0" before the "sensor.gx" if or before they get amplified to be 10 times larger
Would be interesting to have a negative feedback loop with the lateral and forward G force, making incremental adjustments to the wheel alignment to maximize both G forces, or one or the other depending on if there is more throttle input (max forward G) or more steering input (max lateral G). Not sure how feasible it would be to implement this though, you would have to have a ton of edge-case handling to prevent it from freaking out and exploding
He is breaking the bounds of what is possible in beam ng fr...
it's a lot of fun too :)
I find that nearly every car in Beam has an tune on it. the cars that dive and oversteer under braking i find myself lowering the rear ride height in addition to the alignment and it solved a lot of oversteer issues i was having with cars like the barstow. a little more weight on the rear with a stiff front sway bar seems to keep it from going light under trail braking and help press the tires into the ground on the way out.
Understeer under braking is the brake bias being too far forward, and vice versa :)
The biggest issue with the scintilla default tune is the bad toe tuning (and basically everything else)
@@fillman86 lol its iiiiiine apart from all of it. i dont like they way it drives either. the cherrier is the best fit for my driving style, of course with a proper tune lol
Sounds like another reason to have a $100k maintenance fee lmao
lol
Always appreciate your passion and work towards these tasks! fun to watch! :)
thanks, I'm glad you appreciate my drive :) this video ended up taking nearly a week to make due to all the issues haha
good luck with the abs idea, love the content
well I've put it on the list, but I'm not confident in its "click-ability" as a video title :/ so it'll be on the back burner for a while
May I suggest a more YT-friendly video title like 'I put THIS secret Lamborghini technology into a racing game?!'
For the oscillation you could try to implement a sort of delay so that the values of the suspension change slightly after the g forces have changed so that it wont have a direct feedback loop anymore.
I try not to dabble in the dark arts of which I know nothing
Fair enough, was just an idea.@@fillman86
Holy Cow! YES!
Edit: also really weird that my pc just started freezing randomly watching videos. I guess it’s a driver issue, idk. Any way. Awesome video and legit cool mod. Thanks dude
glad you liked it, and it's odd that your pc can't handle video playback. Since it's meant to be low impact, I'd also say it's a software thing
@@fillman86 hey. I’m messing around with tuning. Is there a way to adjust the amount of drive delivered to the front axle? For lack of a better way to say that. It would dramatically help your understeering
@@HairryTurttleneck that's probably something related to a custom diff controller
@@fillman86 hmm. I just realized I couldn’t find it. Most games it’s adjustable and needed. Like I think an Audi is like 20/80 split. I’d like to know what this is
I would have to look it up to be sure, but my first guess why you can't print the values is you might need to convert/cast them to strings; in many languages the print command doesn't auto-cast variable types and only accepts strings.
yeah, I got that working after about half the video floundering haha
You're not being harsh, the Sinctilla is among the worst handling cars in BeamNG, and it's even worse when it's on the absolutely ass backwards default setups that it has. The car can be made leagues better when it's setup properly, but even then it fully relies on aero to do anything, and its aero is also just as ass backwards and un balanced as its default setups. It's also like there's other issues with it, my guess is there's problems in how it delivers power, which has to do with the diffs, because seemingly no matter what you do, the low speed handling is a joke, and it just does nothing but brake traction. It should be so much more planted for what it is, regardless of the aero, yet it just can't do much until it's got that op aero gluing it to the ground.
What I'm saying is I would've liked to see you use a significantly more consistent car for this mod, you'd have to take almost any car you choose and set it up yourself since pretty much none of the default setups are any good, but if you start with a car that's fast and consistent, you may be able to get some actual conclusive results.
Also I think you didn't see real results here because the idea of adaptive alignment, when taken to its fullest potential, really means a system that's able to provide perfect tire to road contact at all times, making it so that there's absolutely no sacrifices of grip made anywhere, in any situation, allowing the car to be perfectly stable, and put down all its power, making perfect contact with the road at all times.
If I had to guess, to do this properly means not just adapting one or even two alignment settings according to G-force, but rather it requires having a very complicated system that quite literally understands what every tire is doing in 3 dimensions independently, and is capable of understanding how every variable in the suspension needs to be adjusted in order to generate perfect grip. Although super complicated, It's totally a feasible thing that just may literally require a entirely built from the ground up modded car to allow you to adjust things as needed without braking stuff.
Regardless I hope you revisit this some day, you're one of few capable of bringing this into BeamNG right now.
If your PC keeps restarting thats a sign of a Power Supply failure, the PC is fine, the power supply just needs replaced.
yeah that was my issue
pretty cool. i rate.
Great video ,also just wanted to ask that at 3:14 does turning down the graphics affect how the game works interms of more appearance of bugs and glitches ?
I'd guess only in the context of having a cpu that is hitting it's performance limits. The most effect you can have on the physics from in-game settings is checking the box for simplified collision physics. This gives you a far less detailed simulation so that low end cpus with smaller pools of ram available don't struggle so much.
dunno about glitches, but my PSU was dying, and I needed less power draw
@@fillman86 yeah that'll do it, time for a heart transplant lol
@@zenkoz3158 maybe add half a liver and that'll pay for it😂
@@nerfgodbigguy1405 oh lord no I was on a whole different page making an analogy lol. You're not wrong though, content creator PC's are probably more expensive than the average first car 😅
I’d love to see you out all of your mods of this sort on one car
So u made a sloppy steering And Now u Make a Realistic Lamborghini Suspension? I mean its pretty Impressive That u created it on. Beamng drive
I do love being technical whilst also being creative :D
The toe just kinda looks like a rear wheel steering system, but on one wheel only 😂
Kinda, but there’s a lot more going on here than just steering input
Have you updated your graphics drivers? (I assume so, but I thought I might try asking anyway)
fillman always making great stuff, wouldn't be surprised if he gets an offer to be a beamng dev soon
haha I bad mouth them too much, my biggest problem is that they keep going in directions that don't fix the fundamental issues
*No Signal*
Check if:
1. Cables are properly and securely connected.
2. Input source device is ON.
I'd re-seated everything a few times. I got a new 1000w psu and it works like a charm now
noice
@@fillman86
you should make that 360 camera that RUclipsrs put on their cars lmao
that wouldn't work. Besides, you can just use the replay function
3080 and 5800X, my man you do not need a new computer.
by "needing a new computer" I meant I need all the parts to be new parts all at once, as opposed to my ship of thesius style of PC building since 1996 haha
@@fillman86 Your harddrives might be the problem as well, if you buy a new computer but carry over your harddrives you may continue having the issues there instead. If you've been carrying all your data along all those years you may want to consider transferring over all your important files to the cloud and then formatting them. This would be a very time-consuming task though and I would probably do some hardware troubleshooting first.
As an IT technician I can also guarantee you that your problem is not something that needs a $3000 fix. As a first step I'd go into your bios and turn off DOCP/XMP to set your ram to their default 2133 MHz speed, and underclock your CPU to 3.9 GHz@1.3V using Ryzen Master. This will let you see if the problem is related to either the ram or CPU, as if they are unstable running them slower will fix that in most cases. A look at the Windows error log can also be a good clue. I'd love to help troubleshooting over Discord if you want.
The restart problem could be you gfx card dying 😭 I had this issue with an rx580 whenever the card pulled full power , until it just stopped working one day.😂
luckily it was just PSU related
@@fillman86 nice man! dodged a bullet. Replace it with quality. Those things tend to take down other parts with them when they go.
how I wouldve done it if there was any values I wanted to smooth, I would make an array with the size of 10, add the value to each part of the array in order in incremental timess, take that array, make for loop, then just average between all ten values.
because delta time doesnt smooth it, it just adjusts it to real time.
an even better way to do this, is try to take the most balanced car in the game, and do testing on that instead.
I tried to make a table but I was (and still am) too dumb to figure out how to use it lol
@@fillman86why not brute force it? make 10 seperate values instead
Oh I like this. Not long watch that video from drive tribe. Or what ever their name is now. Well done on hitting 40k by the way. Sorry it little bit late. The UK themed map is out as beta by the way. Taste of the UK it is called. Have a nice day
thanks, and I might check out that map, as there's a lack of british maps out there
@@fillman86 cool. Keep in mind it is beta. Some roads have sort of been blocked off. But still lots to do and more to come
Ooo we need this on the SBR
Wow
The problem whit restarting could be the gpu, i had the same problem and had to buy another 3060 ti😭
it was PSU related, and is fixed now :)
Exactly
probably
Maybe
Maybe instead of g force use newtons of force per tire. Like the stock weight distribution app
unfortunately I wasn't able to understand the ui aps because it's all java and html
Lamborghini def better than Ferrari with the cool tech mentioned
yeah, and they didn't have to talk about hybrid to market it. Now I like hybrid and EV cars, but most companies just use it as clickbait basically :/ it's really tiresome
I legit thought about this like 3 months ago😮
Your videos are way to addicting
I'm glad to hear that :D
check your psu for the pc problem
yep, got a brand new one, works like a treat
Go figure right adter your pc restarts my laptop decides to also restart, im going to punch this thing one of these days
haha tiz the season to be crashing
It seems like it needs some balancing, not sure how you would achieve that (physically, let alone game-ically), but nice idea!
if only I could figure out how to get yaw :(
pretty advanced but good job
oh man this hurt my brain haha
Sorry bout the message on discord didn't think it would send lol
the random shutoffs are maybe due to over heating of the processor or the gpu, check thermals
new 1000w psu fixed it :)
@@fillman86 noice !
Very nice
thanks
Hey I have a question I put a hellcat steering wheel on a Chrysler 300 could I get help on how I can put it in the right spot it’s a little below where it’s supposed to be I just need help on that I been trying for so long pls
this is the documentation on it - documentation.beamng.com/modding/vehicle/sections/props/
you'll use baseTranslation as an optional argument
@@fillman86 thank you one day could you make a video on it if you can’t I get it but thank you
@@fillman86 are is there a video where it shows how to connect the nodes to the right spot
@@mocomoco8007 hmm I'd gone over it a few times in the past, but there's example code in that link I sent you :)
Where can I find the car used in the thumbnail?
it's a photoshop job to make the scintilla look like a lamborghini... not my greatest work lol
I thought of you the moment they made this video
haha I thought of me too
That pigeon sized pigeon is almost as small as my 🐔
D:
Beam ng have to fix this car it acts weird
agreed
No views?
**Megamind Photo**
you're so fast that you got ahead of youtube's counter haha
Now do it with a Ferrari :D
Swap your power supply to stop your pc crashing
done and done :) got a brand new 1000w beast
I farted
Man can you try to make the 2024 vcarb
Try the MSI MPG 1000W. its $150, has 80+ gold rating, and its one of the highest PSU'S in the PSU teirlist.
I got a corsair rm1000e, which also has one of the highest ratings (and it was also local to me, so I picked it up the next day)
@@fillman86 that's the thing, you never wanna get used PSU'S. There's always going to be a issue with them if they're being sold lol.
@@scarecrow5848 psu, ram, and cases are the only things I wouldn't buy used
@@fillman86 oh, you said local, didn't know you have a store you can go to for new PC parts
What's your opinion on hexagons?
the shape? or how lamborghini uses them?
“ferrari the ferret”
haha
Any chance we could get you in our discord to ask you some questions?
I don't join discords I don't have to lol
there's a bunch of talented modders in my discord if you need some questions answered
@@fillman86 yes, what is your discord channel
Maybe try the toe tied to the amount the shock is being compressed
Unfortunately that’s also something I don’t know how to do and may be kind of impossible to implement with how beams spawns cars, end tuning
@@fillman86 yeah it seems like the sensors that control that in real life have to be measuring throttle position and wheel speed sensors along with the angle of the steering input
i still dont get what the benefit of the hub is compared to a variable linkage system where camber and toe are adjusted by variable length rods
because actuators are generally only strong in expansion or compression, but not lateral (some metallurgy reasons I believe). Also you'd have too make some really heavy system to have them connected together in A-frames, or it'd just twist under acceleration, and that'd weigh a lot
Also believe it or not, but it's also a much more mechanically simpler system, and a lot easier to predict and model.
The thought of creating a system that originally only had one degree of freedom but now has three per wheel in a simple fashion to one that has six in a typical multilink application is what you would call engineering hell.
How do you do Lua? I’m the dude making the Ferrari 458 in your last video. I can’t figure out lua and I still need to do html coding. I don’t understand any of it
I used chatgpt to break down how to format it, then each individual parts to understand what was happening. I never use it to actually code though, because it's always way off
Does extra negative money count??
?
nice
Thanks
Hellooo
highhh
hi
high
@@fillman86 low
Your psu might be bad hence why your computer keeps turning off so try getting a new psu
done, got a brand new 1000w beast
works like a charm too
I love your vids
and each person's viewership is appreciated :) it makes it all worth it
Filman can u teatch me how to model?
lol no, I’m actually pretty bad at it, there’s much better modellers that make tutorials
@@fillman86 ahh understandable, i have a bunch of ideas that i want to make come true in beam, just like everyother modder
check, event viewer if nothing helpfull check temp while gaming
it was just a dying psu
Oops 35 minutes late
well I'll counter with taking 9 hours to respond haha (I went to sleep)
Well ill counter by replying 14hrs late
20 min ago
hello!
high
first
Buy me a pc
lol I can't even afford one for myself, my main is cobbled together with things that have been on sale or used. My recording one is made from parts that fail.... it's amazing it hasn't broken yet
@@fillman86 LMAO YOU ACTUALLY RESPONDED
@@fillman86 ANYWAYS I LOVE YOUR CHANNEL
@@283dnsjskak I do try to as much as I can :)
@@fillman86 👍👍👍👍
FILMAN PLEASE UPDATE YOUR FUCKING BIOS MAN (or reflash the latest version)
not the issue, it was a dying old psu
make das
first
oof second by my count :(
Lol
@@fillman86 i had to comment first twice since my first comment didn’t go through
@@rapstninja I noticed, and I think someone snuck in during that time haha
my cat stepped on my keyboard and scrolled down
hi