Top 10 Best Perks to have for Fallout 4 (Best Perks Guide Including Survival Mode)

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  • Опубликовано: 20 янв 2025

Комментарии • 1 тыс.

  • @christopherconard2831
    @christopherconard2831 6 лет назад +530

    Local Leader. If you plan on having settlements, this makes them so much easier to build and manage.

    • @Raven_Redacted
      @Raven_Redacted 4 года назад +45

      Agreed. Just to build armor and weapon benches make it worth it alone.

    • @hanselcroache7992
      @hanselcroache7992 4 года назад +7

      I'll do it then

    • @magincap70
      @magincap70 4 года назад +32

      That's a necessary perk. It's one that is just a basic requirement it's like lockpick or hacker you need them so with 60 more to choose from go with them in a video

    • @hanselcroache7992
      @hanselcroache7992 4 года назад

      @@magincap70 bro should I get the one that increases damage resistance

    • @magincap70
      @magincap70 4 года назад +7

      @@hanselcroache7992 I still haven't on my latest playthrough. I do have ballistic weave though. Once you have that +10 damage ain't shit.

  • @zombiemistress
    @zombiemistress 8 лет назад +544

    Locksmith early on is crucial, I hate missing out on good treasure after a decent battle. But I often write down high difficulty locks so I can go back later when I have enough skill to get the treasure! I hate missing treasure.. I must have it ALL!!!!

    • @mindyauron
      @mindyauron 7 лет назад +27

      Eric Dietz same here. In Dying Light, if I see a box I can pick, I WILL pick it even if I know it's not worth it. I am a collector and this game fuels that craving so damn much.

    • @cooperlyon1922
      @cooperlyon1922 4 года назад +4

      Respect

    • @christopherconard2831
      @christopherconard2831 4 года назад +19

      I'm a serious loot hound too. At level 70+ and have more steel, gears and screws than I'll ever use, I still grab office fans.

    • @aaronseidl5941
      @aaronseidl5941 4 года назад +14

      That's one thing I like about Skyrim, you can attempt to pick any lock, but if the lock is at a higher level than your skill, the pin will break quicker.

    • @doodooman4545
      @doodooman4545 4 года назад +1

      Get cait she is in the combat zone

  • @diabetus3019
    @diabetus3019 6 лет назад +1350

    Am I the only one who doesn't use chems at all in fallout games? I occasionally will bring a beer or something when I need to fast travel to a shop or something, But thought Fallout 3, New Vegas, and 4 I haven't used chems almost at all...

    • @magicmanscott40k
      @magicmanscott40k 6 лет назад +94

      I think it's for high level or early level thing when u get in tough fights. Plus with the perks u can he then bonuses on all the time which is handy. If u know what ure doing and got good gear, I'd sell the chems

    • @gdubg3836
      @gdubg3836 6 лет назад +61

      I craft jet and that's basically it, it only takes 2 fertilizer and 1 plastic

    • @blotcho84
      @blotcho84 6 лет назад +60

      I use them only rarely, most of the time I just never remember to use them, not even alcohol

    • @SasoriTheOverlord
      @SasoriTheOverlord 6 лет назад +38

      I almost never remember to use them and most of the time I have a companion who dislikes me using them anyway.

    • @jayshade5730
      @jayshade5730 6 лет назад +28

      I'm with ya, I never have had the need for them.

  • @NobodyDungeons
    @NobodyDungeons 4 года назад +111

    So, in my opinion the aqua boy/aqua girl perks are extremely useful in survival mode because it lets you use what I like to call the water highway. The water highway is rather simple actually as what you are effectively doing is using the large rive, and the ocean to traverse the landscape of fallout 4 in almost complete safety at a reasonably high speed which works so well that it can actually contend with vertabirds in my opinion. This also makes the institute a much more viable choice as it allows you to teleport to the CIT ruins which are right next to the river which you'd can take you much closer to many of the places you'd need to go including places like good neighbor, diamond city, and many other places.

    • @snappythesnapster1856
      @snappythesnapster1856 2 года назад +4

      Outside of survival aqua boy should never be used in my opinion

    • @ms.aelanwyr.ilaicos
      @ms.aelanwyr.ilaicos 2 года назад +4

      Boston is, quite famously, a harbor.

    • @themainman24able
      @themainman24able Год назад +2

      That's quite fucking interesting, actually 😲

    • @Inonmeyq2
      @Inonmeyq2 10 месяцев назад +1

      The negative effects acquired from fishing are super easy to remove. If they don’t get removed, however, it’s really not that impactful even in survival.
      Edit: Supposed to say Swimming, not fishing I think. This edit is 2 months after making the comment.

    • @Shawntholomew
      @Shawntholomew 4 месяца назад

      getting infections for swimming and missing out on tons of random encounters and loot because I’m swimming everywhere is hit or miss. Not a bad perk but annoying to deal with. I wouldn’t even choose it in survival

  • @jamesk4277
    @jamesk4277 4 года назад +112

    If you have a survival play through that doesn’t primarily, or if at all use power armor, aqua boy/aqua girl perk is invaluable for the disabled fast travel aspect alone.

    • @andrestinky9674
      @andrestinky9674 2 года назад +11

      He said that aqua boy-girl is one of worst perks which is just a dumb lie

    • @SobeCrunkMonster
      @SobeCrunkMonster 2 года назад

      @André Stinky well have we considered that, relatively speaking, it IS one of the worst perks in the game, but is also very useful and nice to have? from a point of relativity, something can be awful but still good at the same time. He might be a neckbeard but dont call him a liar on this one 🤔

    • @benry007
      @benry007 2 года назад +1

      @@andrestinky9674 this video is pretty old though. Was survival mode even out in its current form at that point? In survival it means quick safe access to diamond city. In the regular game its pretty pointless though as you can just fast travel.

    • @jameskurth3560
      @jameskurth3560 Год назад +1

      @@andrestinky9674 I don't think survival mode was out when this was released.

    • @Inonmeyq2
      @Inonmeyq2 10 месяцев назад

      The negative effects from swimming can just be removed at a doctor, right?

  • @nicks732
    @nicks732 5 лет назад +367

    Says that having perk is useful for unlocking the cryolator case.
    Puts the cryolator on a useless unique weapons list

    • @16Vessel
      @16Vessel 5 лет назад +20

      I used dogmeat to make him bring me the cryolator

    • @beastwarsFTW
      @beastwarsFTW 4 года назад +12

      Dogmeat can get the cryolator for you without needing to pick the lock.

    • @viggotallknog3877
      @viggotallknog3877 4 года назад +5

      Warboss West not anymore, no.

    • @darkdeathlord1102
      @darkdeathlord1102 4 года назад +13

      @@viggotallknog3877 It worked for me recently, I just tried it, maybe it depends on whether you're on PC or Console
      But as of April 2020, it still works on Xbox One

    • @genericordinaryname8553
      @genericordinaryname8553 4 года назад

      Im pretty sure it still works but its a pain in the ass to get the right spot.

  • @justinhummel3122
    @justinhummel3122 7 лет назад +481

    Gun nut is essential throughout the game

    • @Phenom98
      @Phenom98 6 лет назад +36

      Justin Hummel Not really. You can just be patient and wait for the mods that you want on random loot to appear. Science is more useful IMO

    • @Jimmb-o
      @Jimmb-o 5 лет назад +37

      @@Phenom98 Well i Personally never use laser And plasma weapons even though ive heard theyre good. i just stick with ballistic

    • @shadowstrider5033
      @shadowstrider5033 4 года назад +5

      @@Jimmb-o
      Ballistic is convenient and can be suppressed. So I stick with ballistic too. My settlers are usually equipped with laser weapons though.

    • @venividivici5751
      @venividivici5751 3 года назад +10

      Melee builds

    • @laernulienlaernulienlaernu8953
      @laernulienlaernulienlaernu8953 3 года назад +5

      I can't believe you could have a top ten without gun nut?

  • @cmdr_kai2492
    @cmdr_kai2492 7 лет назад +100

    Scrounger is so great, I find 4 fusion cores in containers so often.

    • @rain5545
      @rain5545 3 года назад +1

      Your so lucky :0

    • @daddydiesel7177
      @daddydiesel7177 3 года назад +6

      What level of scrounger does fusion cores come from

    • @ScoutSniper1990
      @ScoutSniper1990 3 года назад +1

      @@daddydiesel7177 2

    • @sgtredbush1757
      @sgtredbush1757 3 года назад +1

      Ive gotten 6 at once twice before. Fuckin luck builds never cease to amaze me. Too bad i wasnt using the laser gat or PA for that playthrough

  • @jeph176
    @jeph176 8 лет назад +240

    I'm glad that eventhough it has been a year you still keep making these helpful videos on fallout :))

  • @13thTemplar718
    @13thTemplar718 5 лет назад +78

    10:08 you were fighting a mirelurk and had been targeting its torso in vats but then removed those attacks so you could target the fking shell......why would you ever do that

    • @barackobama129
      @barackobama129 4 года назад +2

      Lol

    • @martijn769
      @martijn769 4 года назад +16

      I think he did that on purpose because he was talking about the critical perk, so he wanted to show off a crit I think and if he would have shot the torso the lurk might have died before he could execute the crit 🤷‍♂️🤓

    • @snappythesnapster1856
      @snappythesnapster1856 2 года назад

      @@martijn769 He was talking about action boy not crits

  • @michaelrobert6386
    @michaelrobert6386 3 года назад +26

    One of my favorites was scrapper. I was big on building nice settlements, and having MUCH more Resources to build with and make weapons with was a huge help.

  • @Jaime0007
    @Jaime0007 8 лет назад +226

    1:50 if you want the cryolator, just bring dogmeat there and ask it to look for lot and it will grab it trhough the case

    • @Captainoob
      @Captainoob 8 лет назад +11

      Jaime Moyano meatball? XD

    • @auto27user
      @auto27user 8 лет назад +23

      the glitch got patch few months ago(more or less since nuka world), so sorry

    • @ZinTyPhoon
      @ZinTyPhoon 8 лет назад +28

      "Meatball" is also a pretty accurate description of that dog's intelligence.

    • @Nots714
      @Nots714 8 лет назад +9

      nope, still works, I did it on a survival character of mine, like, yesterday

    • @Jaime0007
      @Jaime0007 8 лет назад +51

      Captainoob Yeah, my mistake, i said meatball, because my game is in spanish and the dog is called ''albóndiga'' wich translated to english is ''meatball''

  • @thegreengamer882
    @thegreengamer882 5 лет назад +110

    I watched his worst perk video and my goodness, power armor this, power armor that.

    • @sergioamaya3062
      @sergioamaya3062 4 года назад +4

      agreed,he is thinking on his main way to play, how he says negatively about non-power armors and how vulnerable it is not wearing one

    • @ivanlopez3697
      @ivanlopez3697 3 года назад +10

      I hate how slow power armor is I never use it just let my settlers rock it lol

    • @someschmukinthealley1806
      @someschmukinthealley1806 3 года назад +3

      He plays like a Juggernaut, tanking everything and assbalsting all in his path.

    • @Inonmeyq2
      @Inonmeyq2 10 месяцев назад

      Power armour is just too much work.
      Always needing to repair it.

    • @crablegs.
      @crablegs. 9 месяцев назад +1

      literally the only reason i use power armor is so i can carry more desk fans and cigs

  • @Zafire063
    @Zafire063 7 лет назад +24

    Critical Hits also never miss. You can get some pretty impressive kills with Critical Banker from insanely far away. Combining this perk with Penetrator allows you to knock anyone out of their power armor and kill sentry bots effortlessly from extremely long distances.

  • @winterweasel425
    @winterweasel425 8 лет назад +88

    Gun nut?
    Where is it

    • @winterweasel425
      @winterweasel425 8 лет назад +25

      Riffleman?
      Gunsligner?
      Heavy gunner?

    • @fao.
      @fao. 6 лет назад

      Winter Weasel I asked that too

    • @stevenbills2600
      @stevenbills2600 6 лет назад

      Yeah and blacksmith and science

    • @internetcrip6391
      @internetcrip6391 6 лет назад +2

      U dont need gun nut cuz u can find any mod u need. But sometimes u just want the full capacitors on your gauss rifle without scouring the Earth for it i get it

    • @07kilswitch
      @07kilswitch 10 месяцев назад

      Step 1 kill enemy using same weapon as you
      Step 2 take gun that has weapon attachment you want
      Step 3 go to weapon work bench take mod of gun and put it on your gun
      Step 4 profit!?

  • @mightyjoeyoung9741
    @mightyjoeyoung9741 6 лет назад +29

    I accidentally made somewhat of a luck build. I can actually sustain every second of combat in VATS, making the game more like a cut-scene more than an actual game. I have critical banker rank 2, rank 1 grim reaper and rank 1 4 leaf clover, and rank 1 better criticals. But even without these perks, I can still sustain combat completely in VATS using only 2 guns, these perks just make it easier.
    My strategy involves 2 guns. The Deliverer (railroad pistol) and Kellog's .44. So I just get a bunch of hits with the deliverer in vats to build my critical meter, but I only use about 75% of my action points, this way I have enough left over for at least one shot with Kellog's .44 to use my critical hits with. Then after I build my critical meter, which is guaranteed with the high accuracy and low AP cost of the Deliverer, I switch to the .44 and use at least one critical and it completely restores my AP due to the legendary effect. So I can just keep doing this over and over.
    Critical banker and those other luck perks compliment this really nicely. I can save up about 3 critical hits using 75% of my AP on deliverer. As long as I get one critical shot with my .44, my AP will completely restore and I can do the whole process over again, spending all my combat time doing massive, easy damage in VATS. What's nice about critical banker is that I don't just have to use these two guns, I can build my meter, get a shot with a .44, full AP, maybe switch to a sniper of any weapon of choice you want to use to get criticals with and then use another critical with the .44, full AP, repeat.
    The great thing about this is that I don't have to invest any perks on Action boy, this process actually makes action boy pretty redundant.

  • @brankorakic3422
    @brankorakic3422 4 года назад +4

    I did the combination of critical banker and gun Fu. This gives me the opportunity to raid the glowing sea and not get overrun by hordes of enemy's : the first three enemy's will be shot by using critical banker and then gun Fu starts to deal crits of its own. The deliverer does its job and so I'm able to eliminate for example the guhls in the covered church in the glowing sea in one animation :-) anyway, thank you for your time to make this entertaining rankings because they helped me a lot not learning things the hard way

  • @GeertWilders-dg9ui
    @GeertWilders-dg9ui 8 лет назад +215

    lone wanderer anyone? increased damage,damage resistance and up to a 100 pounda of extra carry weight. besides companions are worthless (except for carrying your shit)

    • @maddog9130
      @maddog9130 8 лет назад +56

      I use Lone Wanderer all the time, After using Piper, Cait and Curie, I decided I would take Dogmeat from now on, Lone Wanderer goes good with the Attack Dog perks because Dogmeat dosnt count has a companion, I just keep him around because It's dogmeat

    • @sinclair2127
      @sinclair2127 8 лет назад +4

      Maarten Pennings its only real competition is nuclear physicist but thats only if your doing the power armor only thing

    • @GeertWilders-dg9ui
      @GeertWilders-dg9ui 8 лет назад +2

      +sinclair21Ikr, it makes the game so much easier in survival mode. espacialy that extra 100 pounds carry

    • @AdventurerOfOblivion
      @AdventurerOfOblivion 8 лет назад +11

      They can be useful. Some can hack terminals or pick locks for you. They also provide extra damage and can act as health fodder in some situations.

    • @kevinthethiccboi7199
      @kevinthethiccboi7199 8 лет назад +1

      Maarten Pennings and u get to keep dogmeat

  • @cameronmorris6614
    @cameronmorris6614 6 лет назад +116

    Armourer: let's you make a hat (in my case a Fedora) stronger than the best power armour

    • @barackobama129
      @barackobama129 4 года назад +18

      130 or so ballistic and energy damage is definitely not stronger than power armor

    • @skillquestion3482
      @skillquestion3482 4 года назад +7

      420 or 430 for maxed out power armor

    • @Opium.Melvin
      @Opium.Melvin 4 года назад +1

      Lets all agree never to be special again

    • @theinternetpolice2078
      @theinternetpolice2078 4 года назад +14

      @@barackobama129 but Power Armor drains your fusion cores, and bulletproof hats look cooler and give SPECIAL bonuses

    • @barackobama129
      @barackobama129 4 года назад +13

      The Internet Police true, but his statement was objectively wrong

  • @jacksonbartle1322
    @jacksonbartle1322 6 лет назад +5

    Hahaha, I've been getting back into Fallout 4 again even though it's been ages since its release. Your channel has been really entertaining, thanks for the vids

    • @JP-zx2lo
      @JP-zx2lo 2 года назад

      Shoot I just restarted a play and it's November of 2022 😆 2023 here I come maybe if ww3 don't start 🤔

  • @remco8170
    @remco8170 5 лет назад +65

    I like the perk that sunlight heals you and removes radiation

    • @shadowstrider5033
      @shadowstrider5033 4 года назад +13

      Discount kryptonian.

    • @serrated.syringe
      @serrated.syringe 3 года назад

      Yes!! That’s my favorite perk.

    • @Katie-hb8iq
      @Katie-hb8iq 3 года назад +2

      I dunno if this is worthwhile... there are plenty of radaways and stimpaks in the game without it. Rather get something I can't compensate with items, especially early. 10 Endurance is quite the opportunity cost too... a lot less agility, perception, intelligence and luck perks which are honestly better.

    • @syxoed
      @syxoed 3 года назад +4

      @@Katie-hb8iq survival mode exists

    • @kehtonhultquist5075
      @kehtonhultquist5075 Год назад

      ⁠@@syxoedgotta agree w katie here, i Feel like endurance is one of weaker special stats to go deep into. Just carry rad X put level into aqua boy and carry a hazmat suit. Also it doesn’t always regen health. Only does when your actively taking rad damage… just oay the doc to rid u of rads

  • @MurderScenePhoto
    @MurderScenePhoto 8 лет назад +6

    my fav build hands down is the always encumbered build, takes a minute to get everything but once you have the perks and speed gear its quite liberating to never worry about making trips to dump loot or having to care about weapon/ammo weight downside is it doesnt really work with power armor very well

  • @drewlucy4008
    @drewlucy4008 8 лет назад +5

    A valid and thought provoking list. I've never felt the need to scavenge more stuff or have more caps. I know you're trying not to favor a particular playing style, but I'd still go for "Gun Nut" or "Commando" instead. One perk not mentioned , "Sneak" is extremely valuable to all players.

    • @ellisbarnett0292
      @ellisbarnett0292 7 лет назад +1

      Drew Lucy except sneak is useless for a power armour Minigun berserker

  • @yourdad6236
    @yourdad6236 8 лет назад +99

    I'm level 42 in survival mode and I've never needed chemist, I just find everything I need.

    • @momocassiopeia3127
      @momocassiopeia3127 8 лет назад +1

      What?

    • @ewdd12
      @ewdd12 8 лет назад +9

      same

    • @enes8k9
      @enes8k9 8 лет назад +9

      yup, was even surprised that he said we need it... besides finding everything you have so much caps and nothing to spend it on by lvl 20. I always buy all adictol, antibiotics, psycho from vendors. Making my own Jet and you dont need a perk for it, just plastic and fertilizer. After that combine psycho to create PsychoJet and go crazy ;D

    • @Rattattattatt
      @Rattattattatt 7 лет назад

      Yeah - I held onto a perk point for "when" I ran out of antibiotics. I'm level 37 with 16; + more spread out across settlements
      I mean, right at the start of the game I got sick, and every day I went to bed, I woke up sick 5 days in a row.
      If you scavenge enough in one 16 hour period, you will come out on top of the sick game (you find a lot of resist meds which I pop before bed, since I'm prone to nighttime sickness ; P )

    • @barackobama129
      @barackobama129 4 года назад +1

      Chemist makes drugs last longer the perk gate for crafting is more like a secondary thing

  • @johnshadwick2287
    @johnshadwick2287 5 лет назад +10

    Cait can lockpick anything. Aqua boy is crucial. You can skip so many fights and travel so much quicker by cutting through water. Max intellect means faster XP which means more levels and more perks.

    • @barackobama129
      @barackobama129 4 года назад +2

      Not master locks. Plus why would you want to skip fights that reward you xp and weapons and are generally just fun to do? You like skipping parts of the game?

    • @trill625
      @trill625 Год назад

      @@barackobama129so you dont die during a low level?

  • @crashchampout
    @crashchampout 6 лет назад +19

    FYI for armor deep pocketed is usually better than the ultra light because it reduces weight and adds carrying capacity

    • @GoodlyData86596
      @GoodlyData86596 2 года назад +4

      Unless the armor peice in question weighs around or more than 10 weight then go ahead and use ultra lightweight build the reduction in weight in that situation is better than extra carry weight

    • @SobeCrunkMonster
      @SobeCrunkMonster 2 года назад +4

      half correct. deep pocket does not reduce weight, it adds a small amount of weight and increases carry cap for a net total of slightly increased carry cap.

  • @44WarmocK77
    @44WarmocK77 8 лет назад +17

    One year ago? Damn, joined the party pretty late then, but I can't say that I regret it. ^^
    Thank you btw for your Tops n' Flops videos Puma, much apprechiated.

  • @yuular6218
    @yuular6218 8 лет назад +75

    Not sure why Chemist/Chem Resistance is in the list..
    well, I guess that it's handy for some or most Fallout 4 players, because all of you may use chems.
    Except for me... I rarely use chems. I'm just living on Stimpaks and RadAways. The only times I'm using chems is when I'm like level 4, I found some Jet, Med-X and Buffout and I see a enemy with a higher level than me with pretty good (starter) armor. Because heck: I don't want to fucking die. But still, most of the time, I find chems pretty useless.

    • @bobbyflower2004
      @bobbyflower2004 7 лет назад +1

      proper thicc m8 has in

    • @bobbyflower2004
      @bobbyflower2004 7 лет назад

      proper thicc m8 iii

    • @DoubleXL831
      @DoubleXL831 7 лет назад +7

      the only chems i use are PsychoJets

    • @thewinger337
      @thewinger337 6 лет назад

      I use psychobuff when I run out of carry weight, and thats it

    • @Elbazian
      @Elbazian 5 лет назад +2

      Stipmaks and radaways are consider chems btw

  • @Not_Claptrap
    @Not_Claptrap 6 лет назад +21

    How does his minigun shoot explosive bullets?
    Edit: never mind, its a legendary effect

  • @Rangersly
    @Rangersly 8 лет назад +50

    A universal Top Ten perks for Fallout 4 is doomed to be wrong because it depends on your play style. In any case, one of the top ten perk should be of your primary weapon of choice: gunslinger? Rifleman? Heavy Weapons, Melee?
    10. Locksmith: agreed. It is a must for loot, opening doors, etc. Should be higher on the list.
    9. Armorer. Nope. Not for me. I never spend points on this perk until about level 20. Everytime I loot a dead body with armour, I only pick the parts with mods, strip them, stock the for later use on my armor or for my settlers, companions. etc. Also, I don't like to use power armor.
    8. Chem-related perks. Never, ever picked those in all the games I've played. The only chems I use are stimpaks (which are ridiculously abundant in the Commonwealth), Bufftats for when I am overloaded with junk, and grape mentats to lower the price of the expensive stuff. And you can make those at a chem station without any special perks. Addiction is not a concern, as doctors can remove the for very cheap.
    7. Scrapper. Is very useful for me as I like to craft, but, again, it depends on your play style. If you are not heavily invested into crafting that much, you can manage fine without it.
    6. Science. As with armorer, I usually pick ranks in this later in the game. Not a top ten for my type of games. As I prefer ballistic weapons to energy weapons. A must if your style has a preference for energy weapons, power armor, robots, etc.
    5. Fortune Finder/Scrounger. Scrounger is much better. Ammo is like money anyway. Unless you play in survival mode it weights nothing. The cheapest bullet is worth at least 1 caps. Higher end ammo are worth a lot more. I often find a bunch of cores (worth LOTS of caps depending on your charisma). Plus, you can't shoot a bottle cap (make bombs with them? yes). In quests where you starting to go low on ammo, you will be a lot more happy to find more ammo then caps.
    4. Demolition. Again, depends on you style. This I pick very late in the game when I start to run out of good options. As weapon perks go, this would be in 3rd or 4th position for me. I prefer, by far, Gunslinger and Rifleman, much more useful than Demolition. Explosives is almost never the main weapon of a player. It is more a support thing.
    3. Action Boy/Girl. Vats is fun and useful, but I get along fine without having to need this perk. I don't like to abuse or rely mainly on Vats.
    2. Ninja/Sandman. I love both, as sniping-sneak is my prefered type of play. But for people who prefer to charge boldly into action, it is far from their top ten.
    1. Critical Banker. Fun and useful bonus , but later in the game. Not a priority.

    • @jaco2092
      @jaco2092 8 лет назад

      pretty sure he said top 10 for all builds.

    • @wiggy009
      @wiggy009 7 лет назад +1

      Rangersly critical banker is op. You can clear out a whole room without missing a shot

    • @jacksonmalone4127
      @jacksonmalone4127 7 лет назад

      Rangersly i

    • @justincredible5414
      @justincredible5414 7 лет назад

      Wiggy Clips I do this anyway..

    • @christopherconard2831
      @christopherconard2831 6 лет назад +2

      If you join the Railroad, Armorer is necessary for ballistic weave upgrades.

  • @noobguy9973
    @noobguy9973 6 лет назад +16

    lone wanderer is must hav for me ı almost always use it the dmg reduction then later extra dmg it gives is amazing ı always use dogmeat anyway ı don't wanna deal with affinity of other companions

  • @decept3488
    @decept3488 8 лет назад +10

    2:55 The BOS Storyline gets you a T-60 Medic Pump and T - 60 Jet Pack, plus 2 different sets of BOS Power armor

  • @thatmeme8648
    @thatmeme8648 5 лет назад +4

    1:31 yeah but there are a lot of Power Armor suits that can only be acquired by the Hacker at Hacker level 1 or 2, aka Advanced or Expert

  • @Vault-Tec_Rep_2077
    @Vault-Tec_Rep_2077 9 месяцев назад +1

    Medic… need I say more, having stimpaks and radaway do more is always great

  • @pascaldelay6316
    @pascaldelay6316 4 года назад +4

    I juste love the passage where he vats a mirelurk, takes his time to choose the part to shoot, and finally chooses the shell...
    Well seems you didn't understand things...

  • @thememe-museum8669
    @thememe-museum8669 5 лет назад +4

    Black widow is also a good perk because you can pass speech checks from men easier, and do more damage to men in combat. There are actually more male enemies than female enemies so this really helps!

    • @fabiocosta3830
      @fabiocosta3830 2 года назад

      Adding up, the male version is Lady Killer

  • @propermods2849
    @propermods2849 8 лет назад +11

    Love the vids, Very professional.

    • @TheChosenMoose01
      @TheChosenMoose01 8 лет назад

      ProperMods you should watch his FO NV vids. If you compare them to RN, he really improved.

    • @ok-mv4ww
      @ok-mv4ww 6 лет назад

      But the audio

  • @destruction126
    @destruction126 7 лет назад +17

    I'd say Life Giver is the best perk in the game no matter what build you're making.

    • @aqui1ifer
      @aqui1ifer 7 лет назад +4

      Tristian Bernier although it needs to be maxed out before it’s really useful; but yes maxed Life Giver is a must have in every play through.

    • @arthurmorgan6390
      @arthurmorgan6390 5 лет назад +1

      Justin Stimson Idiot Savant is the best.

    • @ArtSagGut
      @ArtSagGut 4 года назад +3

      Unless your build doesn't get hit at all, like an assassin/sniper.

    • @gfyGoogle
      @gfyGoogle 26 дней назад

      Imagine taking that much damage lol soft

  • @W01theonlyonetowon
    @W01theonlyonetowon 8 лет назад +16

    its also skyrim''s annivarsary today

  • @Red_Pill_things
    @Red_Pill_things 2 года назад +1

    No mysterious stranger love? That guy comes through in the clutch for me so much. I cheer when I see him. Goat perk 🐐

  • @LordUzaki
    @LordUzaki 8 лет назад +192

    The #1 perk is completely worthless for players that dont use vats lol.

    • @LordUzaki
      @LordUzaki 8 лет назад +70

      Tom Sawyer I don't.... The VATS system in bethesda fallout games, at least for myself, has always felt like a gimmick. A tacky add on that just makes combat way too easy and takes my immersion and throws it in a dumpster.
      It's something they put in their game because it's a fallout game and you have to have it in a fallout game. I was hoping they'd leave it out in Fallout 4. It is optional so I never use it, it does annoy me however that a majority of the perks are made worthless if you dont use vats. Nearly the entire luck tree is worthless without vats. :/
      Sorry I got on a bit of a ramble there. :P

    • @LordUzaki
      @LordUzaki 8 лет назад +14

      Tom Sawyer To each his own I suppose, I play on survival with mods that modify enemy damage to 3x rather than the 2x you get normally. I don't use Vats and I find it too easy sometimes. :/

    • @Jabronid
      @Jabronid 8 лет назад +5

      Actually seems i agree with you what you say. That VATS is a bad thing in a game...this is my opinion breaks many things. I asked already, but i wrote here also then. Does also VATS include a critical hits or possiblity outside from it also ? I have not play a newer Fallout games so much like Fallout3, Vegas something or whatever it was, and just start it a Fallout 4. As i have beeen enjoying before a very long time a older Fallout series like 1,2 and tactics.
      Also a companions feels immortal and too '' unfair'' to use for excample in a survial mode, in a early levels you encounter in a lexington for excample a raider with a power armor type on him/her with a fatman. I have found easier is to send immortal companion send as a bait and laugh in a corner while they blown themselves up and, my companion runs happily back to me after a short moment, and loot is mine. :)

    • @fluffyunicorn3907
      @fluffyunicorn3907 8 лет назад +12

      honestly how many play fo4 without using vats

    • @bakame1694
      @bakame1694 8 лет назад +29

      A lot of people including me.

  • @KristofferEk
    @KristofferEk 3 года назад +1

    gun nut is pretty much a must have for all fire arms users as well. as most if not all mods for fire arms are locked behind that perk save for the energy weapons that appear to exclusively relay on science.

  • @BillyBob-fn6uo
    @BillyBob-fn6uo 8 лет назад +102

    Mysterious stranger
    Mysterious stranger
    Mysterious stranger
    Mysterious stranger
    Mysterious stranger
    Mysterious
    Mysterious
    Stranger
    Stranger
    Mysterious stranger
    Best perk ever

    • @BillyBob-fn6uo
      @BillyBob-fn6uo 8 лет назад +5

      Chance of instant kill in vats best perk ever

    • @BillyBob-fn6uo
      @BillyBob-fn6uo 8 лет назад +3

      x4GZx it start at twelve percent if you don't kill a person in vats the person will be killed by the stranger
      10/10

    • @unknowntrapper2330
      @unknowntrapper2330 7 лет назад +4

      Billy Bob i got it. its pretty koo but not top 10

    • @vaultcreeper4715
      @vaultcreeper4715 7 лет назад +1

      That is a Awsome Perk

    • @cedricexquisite1999
      @cedricexquisite1999 6 лет назад

      No

  • @Anita-hd4gu
    @Anita-hd4gu 8 лет назад +57

    Damn, I expect to see V.A.N.S in this video.

  • @raycearcher5794
    @raycearcher5794 4 года назад +16

    "Armor isn't sexy"
    I mean, synth armor without clothes under it...

    • @kaungsetmoe4876
      @kaungsetmoe4876 3 года назад +1

      I lowkey hate synth armor looks honestly. Probably the worst design out of all armors in FO4. Only the synth field helmet is badass looking.

  • @sywvren7384
    @sywvren7384 8 лет назад +1

    My 2 combo perks that are working surprisingly well in survival is Aqua boy and Lead belly, because it removes the inane amount of radiation from water and allows you to drink it as well.

  • @goldhibiki2754
    @goldhibiki2754 4 года назад +3

    i got Dogmeat to get me the cryolator then went back and unlocked the container to flex on Hodd Toward.

  • @shareeclifton2265
    @shareeclifton2265 8 лет назад +95

    i like aqua girl tier 1. saves me so much rads o.o

    • @twitchytitchy5472
      @twitchytitchy5472 8 лет назад +13

      Better to get medic and just heal the rads

    • @Nibmeister
      @Nibmeister 8 лет назад +35

      Unless of course you play in survival. Rad Away can fuck you over on occasion.

    • @DarkmimicX
      @DarkmimicX 8 лет назад +26

      Aqua boy/girl is extremely useful on survival. Makes traversing the commonwealth so much easier and you don't have to worry about little puddles of water irradiating you.

    • @twitchytitchy5472
      @twitchytitchy5472 8 лет назад +4

      True, survival is a different story, but in any other case you're set with medic.

    • @Jabronid
      @Jabronid 8 лет назад +7

      I took Aqua boy/girl also for a quest related, and for purpose of diving in a lakes as there seems have been loot also including a power armors.

  • @1234mandown
    @1234mandown 5 лет назад +4

    Also Nick Valentine can unlock terminals for you instead and he is a good companion.

  • @QuantumRetep
    @QuantumRetep 8 лет назад +121

    I just realized you sound like Hiccup from How to Train your Dragon.

  • @michaelkorcok2316
    @michaelkorcok2316 8 лет назад +3

    you can actually get cyrolator as soon as you get dogmeat. you just tell him to inspect the case in vault 111 and u can get it.

  • @Dremeli
    @Dremeli 3 года назад +2

    One of my favourites is Grim Reaper's Sprint. It has quite high requirement on Luck, but when fully upgraded the chance of filling action points after any kill is high and it may also fill the critical meter after a kill as well. A great choice if character build lacks in Agility.

    • @chrisschack9716
      @chrisschack9716 Год назад

      I tried Grim Reaper's Sprint, reloaded a save from before I took it after I figured out where that annoying sound was coming from...

    • @HeadHunterSix
      @HeadHunterSix 7 месяцев назад

      I considered Grim Reaper's Sprint, but once I got Kellogg's Pistol it became a low-priority Perk. With my levels in Four Leaf Clover , Gun Fu and other crit-related Perks, I'm basically dishing out crits as much as possible and my Action Bar stays comfortably full.

  • @DarkVampireL
    @DarkVampireL 8 лет назад +11

    Anyone else think it would funny if Puma has a tattoo of the Borderlands vault symbols tattoo on one ass cheek and a Vault boy head on the other?

  • @hardboiled2987
    @hardboiled2987 4 года назад +6

    Every single clip has him playing in ppwer armor lmao.

  • @Newbie_John
    @Newbie_John 2 года назад +5

    Honestly, I think it'd be easier to make a list of perks that AREN'T worth getting. It seems like a lot of perks in this game are usually worth unlocking-which is a good thing.
    But some perks I would definitely add to your list would be:
    1 -- Rifleman (PER 2). Non-automatic weapons are the best weapon type in this game imo.
    2 -- Life Giver (END 3). Especially at rank 3, you'll never have to use stimpaks again.
    3 -- Lone Wanderer (CHR 3). If you're gonna go about your playthrough with no companions, this perk is a 100% must have. 30% dmg resistance, 25% dmg increase, and +100 carry weight at rank 3? Hell yes.
    4 -- Local Leader (CHR 6). The ultimate convenience perk. If you're not into settlements, skip this one. But even if you're gonna dip your toe into them, you NEED this perk, otherwise this game will turn into an absolute grind-fest.
    5 -- Medic (INT 2). For obvious reasons.
    6 -- Gun Nut (INT 3). You mention Science! being an important perk for crafting weapons, but Gun Nut is even more important imo.
    7 -- Idiot Savant (LCK 5). This is quite honestly the best perk in the game and no one can convince me otherwise. Even if your INT is at 1 or 10, it's worth taking. Yeah, the stereotypical "DURRRR" sounds can be a bit much, but I think it's hilarious.
    8 -- Better Criticals, Critical Banker, Grim Reaper's Sprint, and Four Leaf Clover (LCK 6, LCK 7, LCK 8, and LCK 9). You mentioned one of these perks already, but if you truly wanna just be broken and OP, having all of these perks are gonna be what you want. I ran all of these in a playthrough once and it's beyond stupid how strong they are when maxed out and used together.

    • @HeadHunterSix
      @HeadHunterSix 7 месяцев назад

      Life Giver doesn't regen fast enough to offset injury in the heat of combat, and if it did, you wouldn't have included Medic on your own list.

    • @gfyGoogle
      @gfyGoogle 26 дней назад

      Life Giver is a waste because healing items are ridiculously common

  • @davidjacobs7465
    @davidjacobs7465 8 лет назад +3

    I know which perks I like and which I would take. My biggest struggle in the game was and still is weather I should put deep pocketed or ultra-light mod on armors

    • @kampfkeks0158
      @kampfkeks0158 2 года назад

      a bit late lmao but deep pocketed 99% of the times gives more carry space than you would gain with ultra light build

    • @HeadHunterSix
      @HeadHunterSix 7 месяцев назад

      Depends on the weight of the piece. Pocketed mods add a fixed amount of carry capacity, while light and ultra-light reduce the armor's weight by a percentage. So many times ultra-light will shave off more weight than deep pockets would give you... and it adds AP which is another bonus.

  • @THEVOIDZ
    @THEVOIDZ 7 лет назад +7

    The best perk in the game is Idiot Savant. If you like leveling up, and you like getting new perks, Idiot Savant is the way to go. Even with high intelligence it tends to happen alot.

    • @crymsonize7359
      @crymsonize7359 7 лет назад

      VintageSteelo not really, I have intelligence at 3 and charisma at 7 yet it only happens once ever 20 things I do for exp

    • @mrbouncelol
      @mrbouncelol 7 лет назад +1

      Crymsonize
      You are wrong. The maths has been done. It is known.

    • @skyfawkes7844
      @skyfawkes7844 7 лет назад

      mrbouncelol yeah it's equivalent of 10 intelligence and is better to have it in the long run of high intelligence builds

    • @RicoTheExMongolianSlave
      @RicoTheExMongolianSlave 7 лет назад

      VintageSteelo i always get high intelligence and idiot savant because its always good to have a chance of getting x5 xp for something

    • @mrbouncelol
      @mrbouncelol 7 лет назад +2

      Anonymous person
      The maths has already been done by at least two people independently; it's not complicated stuff. Picking idiot savant always has a advantage over not having it, ranging from fairly modest at high intelligence to very significant at low intelligence.

  • @CozyJedi
    @CozyJedi 7 лет назад

    This is very helpful for new people who are playing fallout 4!

  • @Slicer56789
    @Slicer56789 5 лет назад +3

    Easy riflemen for guass rifle or heavy gunner and demo expert for Fatman
    Edit: sorry if I triggered anyone but they have the highest damage output

  • @oliver-hm3py
    @oliver-hm3py 6 лет назад +2

    scrapping those weapons hurt me on a new level

    • @missmichelle1290
      @missmichelle1290 3 года назад

      Scrapping any weapons hurts me JUST SELL THEM

  • @miguelmata4557
    @miguelmata4557 8 лет назад +4

    Have they patched the Scrounger + Gatling Laser glitch that gave you 500 Fusion Cores yet?

  • @chompysaid204
    @chompysaid204 7 лет назад

    Thing about chem resistant though is you build up UMON, that guarantees an addiction regardless of the percentage chance. So theres no getting lucky and popping a lot of chems and avoiding addiction. It also makes utilizing the junkie legendary effect impossible or extremely costly(more so than just buying addictol/cooking radscorpion omelettes). You can also skip the 4th level of chemist and use the biocomm mesh in order to save a perk. The most important reason to go chemist 4 is the pneumatic chest armor mod.

  • @ephemispriest8069
    @ephemispriest8069 8 лет назад +16

    Lockpicking? Ever heard of Cait?

    • @jalenaragon-pino9726
      @jalenaragon-pino9726 7 лет назад +17

      Mtg Master have you ever heard of dogmeat hes the best

    • @mickjaegar2379
      @mickjaegar2379 6 лет назад +4

      10 months late, Have you ever heard of Lone Wanderer?

    • @Ferdian2012
      @Ferdian2012 6 лет назад

      Ephemis Priest nah, i just bring a robot, put lockpicking module, upgrade to able carry tons of item.. profit.

    • @user-ef7gn4jy6v
      @user-ef7gn4jy6v 6 лет назад

      No companions. Ever.

    • @carmanstriker1853
      @carmanstriker1853 5 лет назад +1

      Ever heard the tragedy of Darth Plagueis the Wise?

  • @NobodyDungeons
    @NobodyDungeons 5 лет назад +1

    if I run a melee character I tend to start the game with 1 perception but shortly after I invest into it enough to get the lock picking perk because of the way melee works you can afford to do that early game with little consequence

  • @arkadiuszjandylewski152
    @arkadiuszjandylewski152 7 лет назад +6

    The game is so well balanced that it does not even matter what kind of perks you choose. You can pick them up randomly and you will have the same experience. THERE ARE NO USELESS PERKS ,if you solve problem A you will have problem B, or vice versa.

    • @Helleuw123
      @Helleuw123 7 лет назад +2

      there is a perk that want to speak with you. vans

    • @wendysobamaman2179
      @wendysobamaman2179 5 лет назад +2

      Helleuw123 don’t speak the forbidden word

  • @eugenist3927
    @eugenist3927 6 лет назад +1

    You make the assault rifle look so cool with your mods. It makes me think i should get it

    • @internetcrip6391
      @internetcrip6391 6 лет назад

      The assault rifle blows. Combat rifle better in every way, especially on survivor

  • @idunnoo2890
    @idunnoo2890 5 лет назад +7

    You should have included rifleman it's op

  • @skyfuel1532
    @skyfuel1532 5 лет назад +1

    Scoundrel to find fusion cores, and the Radiology perk (int. 9) that allows fusion cores to last longer. Power armour for years...

  • @Beadlayer69
    @Beadlayer69 8 лет назад +4

    Love how I stopped playing fo4 after far harbour came out, yet I still watch these vids, I'm gonna start playing again, the mind minigame in far harbour just turned me off and I forgot about it tbh

    • @thomaskirkness-little5809
      @thomaskirkness-little5809 8 лет назад +1

      I hated that minigame. The only saving grace is that you only have to do the first 3 levels.

    • @bluerayyne7784
      @bluerayyne7784 7 лет назад +2

      Thomas Kirkness-Little that sweet sweet heavy ass marine armor tho

  • @psycake1310
    @psycake1310 10 месяцев назад

    I have almost never used chems, to be honest.
    Gun Nut, like Science!, is essential for settlement builds, on top of standard weapon customization. Heavy Machinegun Turrets and Missile Turrets are dependent on it.
    Local Leader is also good for that, if your plan is to secure/provide resources between settlements and set up shops. Because of that, I start most playthroughs on 6 Charisma.
    Armorer, like you said, is good, but I would like to emphasize on its importance. If you don't want your character build to use standard armor pieces, Armorer is great to have if you want to build ballistic weave into clothing. At each rank, you can build stronger variants, and accumulate easy stacks of damage resistance on clothing items.

  • @oaksparoakspar3144
    @oaksparoakspar3144 7 лет назад +7

    (10) Lockpick - absolutely and never take the 4th rank.
    (9) Armorer - absolutely, every character needs all the ranks either to max your power armor or max your ballistic weave, neither of which can be feasibly purchased and moved like weapon mods simply because they are not sold.
    (8) Chemist is GREAT. Chem resistant is crap. The reason you run chems is to get addicted, as the Junkie Build is THE MOST POWERFUL build in the game. Taking all those perks just to use chems in combat means your build needs to use chems in combat (meaning it is a bad build). Note that the Junkie Build with max addictions (12) still gets to use two chems at a time while getting the full Junkie effect for weapons.
    There is no build that uses chems that isn't better done as a Junkie and survival doesn't need Chemist because you don't need to craft healing supplies - you will get most of your healing from all the eating, drinking, and sleeping you have to do. Anything else you need can be looted or purchased.
    (7) Scrapper? Strictly an ease of life perk. You can scavenge/purchase all the junk you need easily. Sure, the green glow for tagged stuff is nice, but you can learn what has what in it rather quickly. No perk that gets you stuff is ever going to be a great perk because it does not improve your character or what they can do - that includes cap and ammo generators as well. At level 60, which would you rather have: 5,000 more caps? 1,000 more rounds? 500 more scrap? 10% more damage? The last one is clearly the best.
    (6) Science - sure, it is good and needed for most builds to make power armor good, build high end things for your settlements and robots, and to upgrade your energy weapons and rocket-bat/sledge.
    (5) Caps and Ammo? No. No, no, no, no, and no.
    There are plenty of caps and ammo in the game if you loot and sell. Usually only Commando and Pistol builds ever have to buy ammo.
    Again, by the mid/late game which would you rather have - more caps and ammo or more power? Worse, is to be worthwhile you have to take these "stuff perks" early on when the power boosts are the most needed.
    These are ease of life perks that you will hardly miss if you don't have them, won't need later in the game, and make getting perks that are good take more levels.
    (4) Demolition? Certainly. Pistol, Rifle, and Commando builds are bound to have some Explosive weapons in the mix (Spray and Pray, Kiloton, and random drops). Heavy gunners may farm for the Minigun - but they also get bonuses with the Missile Launcher and Fat Man. Only if you are melee/unarmed and don't plan to use explosives is this a "pass" perk.
    Once you run a character with the perk and get used to that throwing arc, it is hard not to want it for every build - tossing in a wider, more powerful grenade through a small window or the crack of a doorway is an awesome way to smoke out enemies. Also, a quick draw pistol build that throws grenades and then shoots them next to the enemy is super cool to do.
    (3) Action Boy/Girl? Certainly. AP regen helps with VATS, but also helps with running around, power attacks, etc. It is powerful enough that I have never needed all the ranks.
    (2) Ninja/Sandman/Deacon's Perk - heavy weapon and commando don't get much from this. Unarmed and melee only do if you have invested in sneaking. For snipers and sneaking melee, however, they are gold.
    (1) Critical Banker - yes, this is great (with improved crits, of course).
    (0) So, remove caps, ammo, and scrap from the list, add in the weapon damage type perk of your choice instead, and remember that often the most powerful perk you can choose i to raise a SPECIAL stat.
    Also, Lone Wanderer is an awesome late game perk for when you are done collecting the companion perks and are ready to strike out on your own. If you do plan to keep a companion (you can have both Lone Wanderer and Dogmeat at the same time), get the perk that protects you from their damage so that you can give them useful legendary weapons (wounding and explosive are great) without getting killed by them yourself.

    • @Helleuw123
      @Helleuw123 7 лет назад

      (1) critical banker, only usefull if your vats user i think you need to make it

    • @nguyenquyetthang1326
      @nguyenquyetthang1326 6 лет назад +1

      At least Scrounger helps you breath a little bit better. I always only take the second rank and stop in order to balance the game. Absolutely no need for Fortune Finder

    • @Ferdian2012
      @Ferdian2012 6 лет назад +1

      For me i will not pick chemist, caps, demoliton and lockpicking perk .. i dont use chemist and granade at all through my 200ish gameplay, caps?? Just build some purified water then sell it, for lockpicking, i just make a robot that have lockpicking module and upgrade its carry weight to max..
      Edit: sorry, he didnt list medic perk?? Lol, good luck fighting tougher enemy while keeps healing yourself..

  • @yeez13
    @yeez13 Год назад +1

    10. Aquaboy/gal (Rank 1)
    9. Pain Train
    8. Fortune Finder (Rank 3/4)
    7. Local Leader (Rank 1 & especially 2)
    6. Armorer (Rank 4)
    5. [Insert Unarmed/Melee/Rifle/Pistol/ Automatic Damage Perk here]
    4. Science! (Rank 4)
    3. Critical Banker (Rank 4)
    2. Sneak (Rank 4 or 5)
    1 (tied). Idiot Savant (Rank 2 or 3…if you don’t mind the full minute of 3x XP after the x5)
    1 (tied): Strong Back (Rank 4)…enough said.
    Honorable Mentions:
    - Mister Sandman, Ninja, and Pickpocket to go with Sneak
    - Inspirational IF you’re going for 10 CHR and prefer certain companions
    - Lone Wanderer + Attack Dog IF you don’t like companions other than Dogmeat
    - VANS (Rank 2) for +2 Perception to further improve 10 PER w/ Apparel (Hats + Eyeglasses + certain clothes) + Legendary Armor Pieces (Sharp/ Champion’s Right Arm) and Perception Bobblehead for nearly 20 PER!!!
    - Blitz + Ninja + Blacksmith + [Unarmed/Melee Weapon Damage Perk(s)] to Max Out your potential damage without using ammo!!!
    - Scrapper (Rank 3) to triple the amount of stuff scrapped at Workbenches and Workshops
    - Party Guy/Gal (Rank 3) and Chemist (Rank 3) to get the best of both worlds [Hint: you can always Quicksave to prevent yourself from becoming addicted w/o Chem Resistant…but not Double or TRIPLE a Chem’s Effects!]

  • @gabrielhenriquemarquesfern964
    @gabrielhenriquemarquesfern964 8 лет назад +5

    do you all think is better i buy skirym ordem fallout 4

    • @gabrielhenriquemarquesfern964
      @gabrielhenriquemarquesfern964 8 лет назад

      or

    • @jeph176
      @jeph176 8 лет назад

      Gabriel Henrique Marques Fernandes your english?! :D also get skyrim, or if you really want a fallout game, buy new vegas

    • @possessedteddy9839
      @possessedteddy9839 8 лет назад

      Gabriel Henrique Marques Fernandes It really depends on what you're looking for. If you want an action first person shooter and want to free roam then fallout 4 and if you want a medieval rpg then choose skyrim. I prefer Skyrim since its a better RPG, has a huge map, better DLC, have better uniques and also FUGGIN DRAGONS!!! Fallout 4 on the other hand has a better and faster combat and the followers are interesting and fun, but is a very weak RPG compared to Skyrim. All in all I would choose Skyrim in the emd rather than fallout 4. Hope it helps ;)

    • @marcosalcantar2679
      @marcosalcantar2679 8 лет назад

      Sairas Croissant new vegas was super underrated, thats my favorite one by far

    • @gabrielhenriquemarquesfern964
      @gabrielhenriquemarquesfern964 8 лет назад

      XxPossessedNightz xX thanks

  • @alessandroconforti
    @alessandroconforti Год назад +1

    1:25 what location Is this?

  • @lucasa.lacerda7697
    @lucasa.lacerda7697 6 лет назад +3

    Please, don't Watch this videos on 0.25 Speed, is torture.

    • @Dodgers321
      @Dodgers321 5 лет назад

      #1 rule of the internet:
      Don’t tell someone not to look something up or do something because they will most likely do exactly that

  • @crablegs.
    @crablegs. 9 месяцев назад

    as far as chemist goes i feel like crafting healing items isn’t too necessary. you find supplies everywhere and as long as you stick around diamond city until you are like level 10+ you always have a bed and a doctor

  • @Etbp34
    @Etbp34 7 лет назад +3

    This list is pretty bizarre lol . The best perks in this game are idiot savant , lone wanderer , armorer, solar powered.

  • @tritebs1673
    @tritebs1673 4 года назад

    If you're going for a VATS build then literally every Luck perk
    I also agree with Chemist and Chem Resistant. I use a lot of PsychoJet to fight high level enemies or large groups. The time slow effect is a life saver

  • @easysnake205
    @easysnake205 8 лет назад +4

    lockpick is sort overrated in that I have never gotten a cant miss item out of a locked box and you can find keys most of the time.

    • @Helleuw123
      @Helleuw123 7 лет назад

      cryolator atleast is one cant miss right?:)

  • @NobodyDungeons
    @NobodyDungeons 5 лет назад

    hot tip if you use the cleansing torso mod for power armor which only requires one science and use the chem resistant perk you have almost no chance of getting addicted to chems early game so pop down those psycho jets like candy also in power armor you actually heal quicker because a animation doesn't play so you get the affects of stimpacks sooner

  • @truemordecai2996
    @truemordecai2996 6 лет назад +5

    Bloody mess is aight.

  • @z0orb
    @z0orb 3 года назад +2

    Scrounger, yes. Must. I got 3 FUSION CORES from an ammo crate. I kid you not.

    • @jep1st
      @jep1st 3 года назад

      You can find fusion cores from ammo boxes even without scrounger perk. Scrounger just allows you to find those slightly more often.

  • @twitchytitchy5472
    @twitchytitchy5472 8 лет назад +81

    I enjoy the content, but can yoy stop the "You're watching vinylicpumagaming" intro. We are well aware of who you are.

    • @twitchytitchy5472
      @twitchytitchy5472 8 лет назад +6

      Not to seem like I'm hatimg btw. It's just a little nark I have.

    • @Anita-hd4gu
      @Anita-hd4gu 8 лет назад +3

      I agree, you don't need to say who you are each video. I'm not hating on him either, it's his channel and he can do what ever he wants.

    • @TeddieYoutube
      @TeddieYoutube 8 лет назад +13

      Alot of people do that, its helpful when his videos are shared or used somewhere else.. its like a stamp of ownership.

    • @Anita-hd4gu
      @Anita-hd4gu 8 лет назад +2

      I though about this and he does it so people know who they are watching.

    • @twitchytitchy5472
      @twitchytitchy5472 8 лет назад

      Liquid Turd That would make sense. Though it's hard to take you seriously because your name is liquid turd..... I'm dying

  • @jimijenkins2548
    @jimijenkins2548 6 лет назад +1

    I really wished Bethesda would bring back something like implant GRX. That perk was so legendary.

  • @mirambel1817
    @mirambel1817 7 лет назад +6

    The list is for trolling purposes right? Majority of these perks are pretty useless and are typical noob traps. I would not take them within first 50-60 levels (with the exception of critical banker and maybe scrounger). The whole intelligence tree is like this. They are quality of life perks but when you are playing perma death, survival, no fast travel they contribute very little. A simple example: Lock picking, hacking - why waste perks on this when you have Cait, Nick, Ada (can do both). Scrapper? Why bother if you can buy everything you need, just maintain good economy. Action boy? Really? It gives you close to nothing when compared with a single piece of "powered" legendary armor. I could go on. Science? You can buy gatling laser with charging barrels directly from Teagan and that is all you really need from Science. The best perks? In no particular order: sneak, lone wanderer, idiot savant (and most of luck tree really), critical banker, penetrator, concentrated fire, , local leader, barter, inspirational, gunslinger, endurance attribute, armorer.

    • @Vladimir_4757
      @Vladimir_4757 6 лет назад

      Um are you trolling? I wouldn't say these are quality of life. Most of these perks are very useful. Scrounger/Fortune Finder is useful no matter what, like with the two perks almost maxed I literally end up with 1,000+ ammo in my builds. Lockpick is incredibly useful because good loot is almost always behind locked doors. The Limitless potential is locked behind a master lock, and is a really good weapon, especially if you have the Unique Uniques mod that makes the unique weapons like Krimvah's tooth (the LP is just friggin awesome). For me, I always do stealth assassin characters, and guess what? Every companion BUT dog meat is a pile of garbo because they have a lower stealth bonus than dogo. So fuck them, I'd rather have the skill myself so I don't have to rely on those who I don't use. And for Teagan you're going on the limb assuming players are joining the brotherhood. I never play with the brotherhood, PLUS it is cheaper to have the perk and make the barrels instead of use the caps you could use on stock piling up asshole tons of stimpaks. Scrapper is almost a must because of how rare some components are. I just wish you could scrap adhesive from weapons, then it would be the best perk in the game

  • @jaepipe3914
    @jaepipe3914 5 лет назад +2

    You can get the cryolater as soon as you get the dog

  • @jakobmartins5027
    @jakobmartins5027 7 лет назад

    If you don't want to put points toward lockpick Cait can unlock any lock if you give her Bobby pins

  • @Zachmunzter
    @Zachmunzter 5 лет назад +2

    With nearly 200 hours into survival mode, I can safely say I've never used chemist or chem resistant... or chems in general lol. Kinda cool to know how useful those perks are, but I've just never needed them. I'm sure if I do a survival melee build these will be 100% necessary though.

    • @Ro-Ghost
      @Ro-Ghost 5 лет назад

      I use chems to replace VATS

  • @rogerjohnson7888
    @rogerjohnson7888 4 года назад

    Great video. The best way to start this game is. Put all your points in, Intelligence, Agility, and spread what's left evenly through out the rest. Quickest way to level up, Which means more points to add to perks. Make sense right ?

  • @jpayne3616
    @jpayne3616 8 лет назад +1

    forgot to tell the ones that are pretty far in to stay away from action boy/girl third rank. if you take the third rank it resets you back to zero. but if you start a new character it works fine. just don't take the third rank unless you started a new character after installing far harbor

  • @dylanzen9850
    @dylanzen9850 8 лет назад +1

    luck/aligity builds are insane especially with a relentless gun

  • @nervsouly
    @nervsouly 2 года назад

    Me over six years after the release of Fallout 4: Yeah, pretty crazy alright.

  • @bananaboy8416
    @bananaboy8416 8 месяцев назад

    On my current survival play through, I have 2 endurance and take a lot of chems, and Ive only been addicted a few times. It’s not too hard to get rid of it either.

  • @kierenhopkins6654
    @kierenhopkins6654 Год назад +1

    Really late to comment but where is the location he is lock picking at ?

    • @krixpop
      @krixpop Год назад

      I think is Far Harbor ...

    • @andrespineda17
      @andrespineda17 Год назад

      I think it’s university point he mentions you can lock pick them safe ans press a button to open the door and get the legendary laser rifle, I forget the name it’s the unlimited ammo one

  • @yoboydrax7385
    @yoboydrax7385 8 лет назад +1

    I use Mister Sandman+Ninja on my Sniper profile. When I use it with my Instigating 50. Cal rifle, I one shot almost everything. Same with when I use two-shot 50. Cal.

  • @BernieTheDevastator
    @BernieTheDevastator 8 месяцев назад

    The first two under LUCK help u find free ammo and caps. Friggin LOVE THEM

  • @f13ryfox71
    @f13ryfox71 5 лет назад +1

    Demolition gives you a visible arc for grenades... gohdangit bohbby, I had to learn how to throw that crud myself

    • @barackobama129
      @barackobama129 4 года назад +1

      It scales with the explosive effect

    • @f13ryfox71
      @f13ryfox71 4 года назад

      Thank you mr. Brock lasagna

    • @barackobama129
      @barackobama129 4 года назад +1

      That’s my name don’t wear it out

    • @f13ryfox71
      @f13ryfox71 4 года назад

      @@barackobama129 I'm sorry rock llama

    • @barackobama129
      @barackobama129 4 года назад +1

      It’s 👌

  • @westdakotaofficial7940
    @westdakotaofficial7940 7 лет назад

    I'd say the robot hacking is by far the best. having Sentry Bot and Assualtron variants fight by your side (if you upgrade it enough) is quite OP, and essentially eliminates robots as a threat at all.

    • @ellisbarnett0292
      @ellisbarnett0292 7 лет назад

      WestDakotaOfficial I definitely wouldn’t call it THE best, because I find it rather obsolete unless I am planning on making robots with automatron

  • @ultimaterecoil1136
    @ultimaterecoil1136 6 лет назад

    There are some perks that are fairly useful in all builds and some that are amazing in specific builds.

  • @snarkel3093
    @snarkel3093 Год назад

    Grim Reapers Sprint is better than critical banker, given you have critical banker. When maxed you have a 35% chance to refill your AP and critical meter. So essentially if you can kill about 3 enemies per AP bar in vats you win