Sniper Sunday M1903 - The Long Range Rifle | Battlefield 1 Scout Guide
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- Опубликовано: 18 сен 2024
- Hey guys, today we're going to take a look at the M1903 which is one of the best maximim range snipers in BF1.
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#Battlefield #Battlefield 1 #Onlyinbattlefield
I would like to see throwback Thursday's or Tuesday's where you go back and play some old battlefields. BFBC2 BF3 and BF4
No.
Kaleb Cat good luck. both bfbc2 and b3 are full of dead servers
Why so negative? It's a good idea
Eh it's just a troll ignore him
+Pentog did you just assume my gender?
The trench periscope actually has a built in rangefinder. I use it to set myself up at the sweet spot range.
Carl Bamford me too
Carl Bamford i use it in combimation with iron sight bolt action alot il spot first an pick my targets without the glimer of the scope but targets over 150m gets preaty hard but i dont get spotted alot it works so far
your good at scout man we should play
You can also tell the distance of a target by using the trench periscope.
XiroCastGaming really how? I use the periscope justo to see the enemy without peaking my head but i never knew how to see the meters
You have to mark them
XiroCastGaming on the right of the scope
seriously..which server you join every time you play BF1, lvlcap? Your enemies literally either standing still or lying there prone like a log and taking their sweet ass time before decided to finally shoot at you.
he only uploads clips where he does really well. I guarantee theres a bunch of footage of him getting fucked up but obviously hes not gona upload that
RcouRtn187 who wants to see that when he's trying to show off the weapon
Still, hes a pretty good player
Also, decent players often utilises flanks better so they catch enemies off guard. Positioning actually matters a lot in BF but most people often seems to brush it off as "Level/Matimi0/whatever always gets enemies that look the other way".
They do get tards alot though. I can flank a whole squad and kill a couple and they will instantly find me. They do it and can make a fucking brew and cook a steak until the team actually works it out. I have played retards too but not as often. He is doing nothing special in some isntgances hence shy people say this.
point at a guy, mark it and the distance will appear In the right side
please like it so that he can see it
+Mateo Toro No.
does it actually ?
jOkEr GamEr yeah it does
I watched him mark a few different guys in this video and I never saw any range numbers pop up anywhere. Do you mean you have to be looking through the scope to make it happen?
"Doughboy" American Infantry Load out
Primary: M1903 Infantry
Secondary: Doughboy 1911
Gadget One: Flare Gun
Gadget 2: K-Bullets
Melee: Spiked Club Or Shovel
Grenade: Gas grenades in trench based maps, and Frag Grenades on anything else
There is no M1903 Infantry.
You could take the Experimental, but he did a Loadout on that.
TheNekoThatKnew Yeah, sadly. I wish they would add the M1903 Infantry. Even with the sweet-spot, it'd be nice.
christopher dean How the hell are you guys not using the Mars Automatic pistol as your back up in the scout class? The auto aim and damage on it is incredible. Martini Henry - Mars duo is the most deadly in the game!
I use the Mars!
( But the Kolibri with my Martini-Henry loadout )
TheNekoThatKnew size doesn't matter 😂😂😂😂😂
That suppression is really awkward integrated. Why don´t they let your sight shake around or tumble more if you are suppressed, that would be a lot more believing and easier to understand why you are missing and you could train to counter it. Now it´s hard to understand and totally random bullet spread even though you aimed perfectly. A bit frustrating when you think you have deserved a kill but a weird game mechanic says nope
I know right? If you're a sniper and you get surpressed you might as not have one, you can't shoot for shit.
While you are suppressed the scope sway is noticeable increase. this is the visual cue for suppression.
As far as my experience goes, on PS4 suppression makes the scope shake.
yeah it´s only a cue, but it´s not the suppression itself, which is random bullet spread :-/ very misleading
Marcel Pfister As someone who cut his teeth on the Red Orchestra 2 suppression mechanic, the Battlefield 1 mechanic just feels gentle at this point.
I think the sweet spot mechanic is broken. I thought the sweet spot for the 1903 was 100-150 m ?
No.
Deffs is
TBag [Epic Battlefield 1 Content] it is you probably hit them in a limb
Trench periscope is a rangefinder
Mines just shows infinity all the time.
EnmaAisha aim at the ground near them otherwise it thinks you are aiming at clouds
Level you can use the Trench Periscope as a rangefinder. When using it, you can see how far away something is, and find that sweet spot.
Good point. I'll have to roll with that when i use the 1903.
RankUpGaming beat me to it. I use the trench periscope and the spot flare with the scout class. I use the Gewehr 98 Marksman for smaller maps in TDM and the 1903 for operations or TDM in Sinai desert. Medic classes are very OP if used properly as well.
Rene Rios, actually, every class in BF1 is op if one uses them properly...
RankUpGaming ^ true lmao I can drop 50 conquest kills pretty often with Hellriegel, Martini Henry is great too because it's so fun, Bar Storm is good, selbstader optical is good
Rene Rios huh? Is the Gewehr 98 Marksman for close range?
There are a lot of inaccuracies with the Springfield in this game, the 30-06 Springfield cartridge has a higher muzzle velocity than the German 8mm Mauser the Gewehr M98 fires. Why then, does the Springfield have a lower bullet velocity than the Gewehr? Also, "high powered" optic for the Springfield M1903 was actually centered above the rifle in World War 1.
That's bf1 for ya
Kyo Kayne I agree. The 30-06 was very advanced as a cartridge and was much more powerful than any other at its time for a bolt action rifle. The Martini Henry 577/450 has about half the energy also. I do allot of shooting myself, rifle and shotgun, and live everything to do with guns. However it's not like they can keep a shooting game realistic because there would only be bolt guns, in the trenches and everything would be a one shot kill. They traded realism for fun, and as much as I like realistic games and get angry about how in true to life it is they made the right decision. No one realises how dangerous guns really are when they only play games. With years of experience I understand how they work and how dangerous they are.
Kyo Kayne in the game they probably made all the scopes off centered so the rifles can be loaded with stripper clips. Balances the reload time with other weapons. I don't like it, but oh well.
Steven I think that in ww1 they only used stripper clips for the smle with side scope and other bolt actions with no scope, all rifles with scopes were centred in the middle not a side scope so stripper clips weren't used, they were loaded one by one
Trench periscope = Rangefinder. There is a gauge on the right side of the periscope that measures distance. Surprised no one ever mentions this?! Great way to know if you're positioned right for the sweet spot!
I think it's worth mentioning that the Trench Periscope will give you a range on your targets. on the side of the scope is a meter with an arrow and a number displaying how far away the object under the cross is.
The most powerful class ever. 1903 expiremental, koilbri, mini grenade, sniper decoy, flare gun flash, pickaxe
Blazeninja111 Blznj111 lol
Guys, the periscope tells you the exact distance between you and everything else. Don't use flags lol.
Random Guy it does? Thx
Random Guy I still use flags. I find them very useful. Also helps if you wanna use a different gadget than the periscope.
Capon Crunch yes the trench periscope does tell u range
Random Guy So what do you want me to do?Pull it out to see if a guy is in good range for a 1 shot kill and then kill him?
Emperor Palpatine Exactly
Have been watching a few of your recent videos so this was a good upload time.
There's another easier way to check the distance. It's using your minimap. You can change the distance in settings, you can then chose of 3 different zooms of your prefered setting. Let's assume that you set it at 200m, either through zooming or standard. Then at half way between you and the edge of the minimap is 100m. So as long as you got them spotted or flared, you can calculate the distance without flags or other objectives.
With regards to suppression, why did DICE add a negative spread for LMGs, so you need to press and hold the trigger to gain accuracy, yet on some hold it for to long and they overheat? It's pretty frustrating
DeltaWolf1000 i agree. support class is broken as of now
And some guns in the support class don't even have that big of a magazine to hold down the trigger long enough so the spread will stabilize. And yeah, the overheating mechanic is pretty stupid aswell.
DeltaWolf1000 imo its even more frustrating on the smg's
DeltaWolf1000 exactly and the hellreigel as far as I know never over heats, neither does the Op MP18. Hate how assault gets all the OP weapons and is better than support when it comes to full auto. Don't get me wrong I can wreck with support, but that MP18 user comes along and I just bend over and take it.
Dom Anthony Jesus the mp18 is trash compared to the automatico. No offense but its dps is trash so u gotta do better man
the trench periscope tells you how far away you are from whatever you're looking at. this will make your life easier if you wanna set yourself up at the "sweetspot" range.
lol the trench periscope is hard to use,the zoom in that thing is insane,but it is very usefull things especially when you spot with it
+Ves Pula please always spot vehicles fam, as a dedicated bomber I need your guys's help.
I actually like that the game doesn't explain a lot of the mechanics it makes it more interesting
I think suppression should result in scope sway, not random spread. That way skilled players could still land shots, the effect would be more obvious and intuitive to new players, and nobody could be angry at shots inexplicably missing.
you talk about there is only "one way" to gauge the distance you are from enemies and that's to look at nearby flags... meanwhile throughout the entire gameplay we can all see those 3 little dashes on the left side of your scope.. yeah those are range finders. You put your target into those 3 different heights and see if their entire body can fit within the dash and the middle line of your scope. If they fit in the smallest one its, they are 300 meters away and then 150 and 75 respectively .That's what those 3 lines are for.
Thoraxe555 Finally someone else knows.
Thoraxe555 wow didn't know that, thanks!
Thanks for that little tip
The Hash Slinging Slasher Oh I'll give you a little tip...
LOCO808 I'm sorry to hear that
It's My Birthday and Good Vid man !
levelcap give this man a shoutout!
Patout1234 Happy birthday!
Happy Birthday!
Thx Guys !:)
@LevelCap weapon Loadout-
John Basilone set up.
MG-08 (browning 1919)
m1911
grenade
(choose your own gadgets)
You are the legendary John Basilone from the WW2 Pacific theater. You and your machine gun are at your primary position laying down fire then every thin stops then you hear the Japanese attacking your flank and you move to your supplementary position and start laying down fire and mowing down all Japanese coming your way.
Levelcap not knowing that the periscope is a rangefinder goes to show how little research goes into his videos.
Another way to tell how far someone is to have the periscope. It will tell you exactly how far someone is and I find it really helpful when I'm playing a game mode with out the flags
British officer loadout
main weapon:none
sidearm:automatic revolver
gadget 1: bandage pouch
gadget 2: none
grenade: smoke grenade
melee weapon: standard knife
you are an officer in the British army. time to think tactically. use the pouch to heal your men and use the smoke grenade to cover you and your men's advances.
levelcap keep up the great work.
You can also use the mini map to judge distance press N to change meter zoom gives you a rough idea
You can also use the Parascope for figuring out distance. That's what I use. I love the parascope because I can hide behind cover and find stationary targets without exposing myself, especially with the sniper glint.
Lodeout episode mcree
Primary-none
Secondary-number 3 revolver
Grenade- smoke
Gadget 1- spot flair
Gadget 2- flash flair for your flash bang.
Aim for those headshots and remember use the fairs to spot your enemies and flash bang them when you Fan the hammer
Good luck and remember it's high noon
I usually run this rifle to cover point B from point A and vice versa in operations, and it works if you are both attacking or defending. The cap points are usually 100 meters away from each other (so it's perfect for the sweet spot...yet sometimes the G98 works better, depends on the map)and so you can snipe people from the side, most of the time having your body and rifle covered by a wall, making you an invisible assassin for those poor souls that end up in your field of view. It's not aggressive sniping but allows you to clear medics and assault troops trying to jump on your team mates while keeping yourself safe from enemy eyes as well :D
There's a range finder on the periscope. Sometimes it will glitch-out though and always stay at zero meters. The only graphic they give you to know the 'sweet spot' of each rifle is on the loadout menu, so you have to decipher what that means or just experiment with them in-game.
@levelcap there is also another way to tell how far an enemy is. The trench periscope shows you the range on a slider on the right of the gadget while in use
You should do the lout out of an Australian soldier this load out is the SMLE mk 3 infantry with either the automatic revolver or m1911 with grenade flare and k bullet
Like if u agree and think level cap should do this
THE GAMING COUCH POTATO you can't use the auto revolver for scout
THE GAMING COUCH POTATO that's boring.
THE GAMING COUCH POTATO Good idea
And at 1:20 you can see LevelCap totally failing at saving his buddy from a knife attack. Lmao
The spotting scope actually has a range finder in the bottom right corner. I didnt know this for a while but if you dont have any flags near you you can use it to get some kind of reference
Yeah, how dare bullets hit backpacks and helmet brims without getting a kill, fuckin unrealistic I tell you.
How dare the game not hold your hand and expect you to figure shit out on your own. How dare suppression affect snipers at all, I demand my shots be perfectly accurate all the time.
They could have made it so the that the scope sway increases instead of the accuracy falling. Suppression is important but it could have been implemented way better.
I'm not quite understanding your point... You're just saying "how dare you ...."
You're actually fucking stupid
NotTheRookie no you are actually fucking stupid for not getting the sarcasm
This weapon took some getting used to after using the scoped Winchester for so long, but it was worth it. Every kill with it feels like justice being served in a gritty horror film.
I love the mars automatic side arm for the scouts. Great weapon.
With the scout spottool you can easily spot any distance to every object in the game
Set your minimap to 200. then from the middle to the edge there will be 100m. Bam! you got your kill window
Another good way to rangefind is to set your minimap distance. I was using the SMLE with a map radius of 75 meters and if the enemies were within the outer half of the MM I instantly knew I could OHK them
Best thing about the m1903 is that it has the least bullet drag, giving it the most consistent muzzle velocity out of all the rifles. People seem to just disregard that stat even though it's so impactful.
I have to agree 100% on the lack of tutorials. Watching your videos has been a huge learning experience for me as there's so much that isn't covered in the game. They have some info on their website, the campaign, and the loading screens but it's all so generic and sparse. It almost feels intentional tbh
really thought Level is gonna get a triple collateral kill there 9:18. So close so close. Nice Vid man as always
if you use the trench parascope it has a little thing on the right hand side
Hey levelcap I noticed in the last patch that they gave the binoculars a range finder mechanic. I used to use it when I played with no scope snipers but now it helps to find exactly where your sweet spot is
thereare precisely 4 ways to correctly judge distance in this game:
1:objective distance
2:spotting scopes
3:marksman bonus point=distance
4:minimap radius
glad to know that I'm not crazy when I feel the sniping is very different from previous games. I didn't realize what it was but I'm glad you explained it. Another thing I've noticed is that I have a lot of trouble seeing where the bullets are actually hitting when I'm trying to get my range to adjust for drop off. previous games I didn't have any problem with this so I don't know if it's the game or if it's the fact that I'm now gaming on a 21:9 monitor with the game only at 16:9 resolution (ps4) but not being able to see the bullet hitting definitely makes things tough.
You can also use the trench periscope to judge how far away you are from your enemy to help you find your weapons sweet spot.
I saw that sly cut at 2:10 Level, you ain't slick
you can use the periscope for the distance.on the right it shows you how far away the thing is what you are looking for.
3:28 Wrong. You can use the zeroing mechanic built into most rifles. With this rifle, set your zero to 150 and if you hit someone where you were aiming, that's the extent of your range. Now keep that zero at 150 forever and when there's someone nearby, aim slightly below them.
I like the slight random factor that snipers don't get 100% kill every time.It's already a very annoyingly effective class as it is, thank you Dice, don't change it.
I just fucking love this game so much. BF4 was pretty boring to be honest, but the way they did this one is just Sublime.
The maps are neat and clean, minus some of the already war torn ones, and the overall effect of every bullet, and explosive used by the players alongside the terraforming that decimates the neatness of the maps just makes the whole experience fantastic and epic.
Of course the occasional glitch and the horse mounted soldiers killing you from 10 feet away kinda ruins the immersion, I think this is their best Battlefield yet. Hopefully next time they make a modern one, they bring this level of mayhem and destruction into it as it really does change the experience in a great way.
Thats all the asskissin they're getting from me for this one.
I find myself gravitating towards the revolver sidearms. Despite the slow reload, I love the 2 shot kills up close.
I just love the scout in Battlefield 1 it's probably the best class in my opinion I can go anywhere from 60-80 kills in one ops
3:16 sums up how OP levelcap is at BF1
If you use the trench periscope wherever you look it shows you the exact range
you can also use periscope on camping enemys or prone enemys to find the distance between you and the enemy
this video helped me out so much, because im new to bf1 so thank you
LevelCap finally gets to the best sniper in the game... The M1903!!!
After pretty much going all the way from rank 1 to rank 10 with the Scout class in 4 days, I can safely say that the sniping in BF1 is way better than in BF4. The rifles actually feel like they have weight behind the bullet, and actually hitting things seems to be easier due to the way the aiming works. I prefer it, anyway.
THIS GUY IS A BEAST HE MAKES THINGS LOOK SO EASY
There is a distant marker on your sniper scope and you can use the trench periscope the figure out the distance.
Use the trench periscope, and when zoomed in look on the right, it says how far you are from where you are shooting.
i think the suppression mechanic is fantastic. I like knowing that I can increase my survivability by throwing suppression at a sniper who has no penalty for strafing left and right constantly. snipers can compete really well as is. nerfing the suppression mechanic would make no sense to me.
Use the experimental variant for iron sights. In a recent update they made it act like the general Liu rifle
The trench periscope actually has a rangefinder on the right. I have no idea how dice justifies it but yeah it has a range finder.
Here is my list of Sweet spots for every sniper besides the Martini Henry. I would add the Martini Henry to the list but I made this before I got the gun, and I'm to lazy to update it.
M1903 (100m-150m)
Russian 1895 (60m-100m)
SMLE MKIII (40m-75m)
Gewehr 98 (80m-125m)
I think they should re-implement weapon specific battlepacks, so if you use a Gun alot maybe every Service Star you get a battlepack of Skins for only that weapon. that would be a cool way to reliably get Skins for guns you actually use
Honestly pretty good idea, I've gotten almost every legendary skin for every gun except for the Mondragon
I wish I could use both types of flares. The K bullets are nice but I find I don't use them very often when I'm playing alone as I have to really coordinate to make them most effective. I think the blinding flare could have some cool uses on some maps to help push into areas.
You can actually use the trench binoculars/periscope @LevelCapGaming to get distances quite easily :)
You forgot to mention the best part of this rifle; the sexy bolt animation.
G98 is the better long range sniper in BF1 due to its higher velocity and closer sweet spot range. At most long distances sweet spot wont matter a whole lot so velocity is everything, and closer in sweet spots are more beneficial.
The m1903 sniper on Sinai desert operations just wrecks
That M1911 is just perfect
Fao Fortress is a really good map for running the M1903.
+LevelCapGaming you can use v to edit your scope and you see the distance
Btw you do have an object to use to find the range the trench periscope tells you the range for those who don't know
The periscope binocs will show you distance and will highlight enemy targets.
love the 1903 it's amazing
Man M1903 is my favorite sniper, but I go agianst the grain on all of this advice. Playing on Conquest, always out of the sweet spot. Im either super far out, doing long range sniping. Or moving in on the objective, and end up closer in the heat of battle, using the flare to spot and kill enemies. Just go for headshots and sweet spot wont matter, plus you rack up so many more points.
My play style as a sniper (considering how stupidly aggressive I am as assault) fits me fine for both close and long range. I run the Russian 1895 most of the time (its mainstream but I love it) and then the former stop, alongside K bullets and a spot flare. The former stop is great at taking out your be enemy and the quickly reloading to take out more and I have a problem with how much and how good I am at bayonet charging (773 kills and counting).
you can use the trench periscope for range it shows the range when you look trough it
Awaiting Squad orders! :D DOn't forget em!
God, that *crack* of the 1903
Good vid man!
You havent even seen it yet...
I use the flare and the trench pariscope the pariscope is good for concealing yourself while spotting
U can kinda use the periscope: it gives you how far away something is on the side.
christopher dean How the hell are you guys not using the Mars Automatic pistol as your back up in the scout class? The auto aim and damage on it is incredible. Martini Henry - Mars duo is the most deadly in the game!
While Battlefield 1 is by no means a simulation, I think Dice is trying to portray the chaos of war more accurately with this game than other games, even other Battlefield titles. By forcing the player to figure out the nuances of the game mechanics, I think they add something to the game experience. As you figure them out, you get a sense of accomplishment, you get better at the game, and you gain an advantage on other players who haven't figured everything out yet. Personally, I don't want to be spoon fed with a bunch of boring tutorials.
The trench periscope has a range finder, that's an alternative to using flags as measurement.
Just a tip.. 😀
Edit: I was far from first, LMAO.. 😛
Good idea make a series that could encourage more people to be an edge of a map sniper who get no points. Just what the game needs
Why do you strafe like a madman if you have a bipod which you can use? I know this is probably more boring to you than randomly pressing A D, but you're a bad example for other snipers. Trying to avoid shots on you? How about finding the enemy snipers before they find you first? Why are you so run and gun in every game and as every class? Did you start walking when you were 3 months old?
Rhike Playstyles man i would much rather run around changing position then just sitting in the same spot for 40 minutes
The bipod is literally open. Look at it. Now look at his gameplay with it.
WHY SAME SPOT? YOU CAN PUT A BIPOD FOR 5 SECONDS.
+Noah Hunter No.
Who gives to shits if it is open, let him play his way god damnit. He is clearly do just fine, so stop trying to make battlefield your perfect playing field.
i like the 1903 cuz at medium distance you know where the round is going to go because it was meant for long distances
all or nothing. martini henry, bodeo revolver, showel or axe. make it aggressive and if you miss a shot, youre a dead man.
May have been said already, but periscope gives you exact range to spotted target
This is my second favrotie sniper.
the m1903 reminds me of the m98b... both made for long range and the bolt animation on the m1903 is kinda like the m98b's