This cutscene rocks for me. Why? It's the only time that I can remember where the whole "We've got better things to deal with than you" thing was pulled off well.
THIS was it. THIS was the moment that made me absolutely LOVE Shulk. That moment when he goes as far as to stop Dunban from trying to kill Mumkhar, that was when I realized just how much Shulk developed. Going from a guy that wanted nothing but revenge on Metal Face for killing Fiora, and nearly getting it, to changing that mindset because he now wants to understand the bigger picture. Because he saw Fiora, the anger and hatred that fueled him dispersed and he realized that there was something bigger, something that he NEEDED to understand.
This is also the moment where he surpasses Dunban as a mentor, it really becomes his own journey. I also come back to this seen a lot, even 5 years later.
I think what makes it so great is that Shulk makes it clear that he still *hates* Mumkhar for everything he's done, and is acting out of concern for his mentor rather than any sympathy for his enemy.
I just noticed the terror in Shulk's voice when he says "Don't move! Stay back!". He was genuinely concerned for him, despite everything that he has done. That realization made me love Shulk even more.
that moment had a huge impact to me when I watched an LP when I was still a kid. now years later,I can really appreciate the voicetalent and the poetic undertone in the death
I like the fact that after Xord Dunban stated that killing Metal Face was bad and that they'll get another chance but now that it's revealed he's Mumkhar he's super bloodthirsty because his old friend was a traitor.
That first time was because Mumkhar was literally flying away and they were effectively sorrounded with no way out, whereas now they can hurt him and Mumkhar as all the intention of staying and fighting
This is by far my favorite cut scene in the game, the music, the way the actors have passion in their voices, the death of my one of my favorite video game villains of all time... Man my heart beats so fast every time I watch this cut scene
Death by getting impaled through his tough armour, which was his favourite way of killing off other people and something even the Monado was unable to achieve, and sent into the abyss when he was reborn from the abyss (Battle of Sword Valley, the last time we see him there he's standing in front of a dark void, about to get shot, to be later recovered as Metal Face)... Deaths in Xenoblade are just so poetic...
Mumhkar even said when he left Dunban behind in Sword Valley: 'I'm not throwing my life away! No point dying in some godforsaken field' Yet that's exactly how he died thanks to running away and getting turned into a Mechon
@@MaxMonado also that was clearly an electric blast that dunban could have taken if shulk hadn't pushed dunban out of the way the electric blast wouldn't have knocked out the spear and it wouldn't have stabbed mumkhar
Despite this being a good example of Shulk's morality in trying to keep Mumkhar alive even though they're enemies, I can't help but just realize that it's undermined by the fact that they've slain other Face Mechon during this battle...
"I wonder who's inside, your dad, your mum, maybe that special someone!" -Mumkhar in the cutscene before this one. So I'm assuming there had to be Homs in there and Shulk just... forgot about them (or maybe they actually are non-Homs Faces and Mumkhar just didn't get the memo... edit: OR he was just bluffing with that above remark)
JDRider02 I think you're right in that he was just bluffing. Coincidentally I did some research, just a few days ago after hearing Metal face say that - to find out if there was actually homs inside them, and most of the info I found suggested that Metal face was indeed just bluffing there. Which would make sense given the way Egil speaks about the faces later in the game.
I can definitely believe that Metal Face would just bluff (though like many things I guess it's ambiguous) Do you have this info on you right now? Because I would actually love to hear it and maybe compare it to my assumptions, now that I'm starting to realize more. Primarily that (spoilers in case anyone else reads this): -If Mass Produced Faces aren't carrying any Homs within them, then why bother to use them if they would have no advantage over normal Mechon, especially since that bond made them partially invincible to Monado I? Granted, since the Monado II has appeared by then, that advantage is gone, but even because of that Egil states that because of this "the usefulness of the Faces has come to an end"(Cutscene 84), meaning that all or the majority of them must have had that or some other distinct advantage. If not, why not send stronger regular Mechon instead?(especially those Fortress ones, if the Mechon dropships were able to deploy those around Bionis early they'd probably have beaten the Homs easily) -Not to mention, Egil realizes that he must erase the memories of his Face Units to optimize their capabilities (Cutscene 100), though of course that wouldn't stop Shulk. I always assumed that this is why Mass Produced Faces wouldn't talk, since they had no reason to talk but just crush Shulk, so would there be organic pilots or not? And on a side note, those Faces drop Bloodstained Faces as treasure, eww. Do Mechon bleed? I'm believing that they had to have come from some organic being (not to mention the team robbing people of their faces is gross), otherwise that item seems arbitrary to have inside a completely mechanical giant... -And on a completely semi-unrelated note, why Mass Produced and why just one model? I can understand it being efficient (both in-universe and for the game designers), but then letting Metal Face, Face Nemesis and Jade Face have custom builds seems a little unfair (though Face Nemesis can be attributed to Vanea's plan for Meyneth...) In fact, I could see Jade Face's build being a standard for Long Range Faces whose Units are also snipers. Those are just a few thoughts I had. If you have any counters to them, by all means, I'd love to hear them.
That's some sweet ass looking equipment on Dunban and Reyn but the huge sword looks kind of silly in the part where it's stuck inside metal face. Also Mumkhar, "Not Like This!", what way would you prefer to die? Cause that was a pretty awesome death all things considered.
+floooooooooooooooood I think the game cutscenes intended that you had a certain sword by this point. People who were really trying to get everything by this point would have gotten the Collection page for Valak Mountain filled out, the area before Sword Valley. If they had, they would have gotten a sword for Dunban that actually looks like a genuine katana (first time since we got him at the start, his first sword was a katana but after that they started looking silly) that has ridiculously good stats, way better than anything you'd get until after Galahad Fortress. This sword is MEANT to be equipped by this time, as it's design fits perfectly in this cutscene, the sword tip is literally right at Mumkhars neck, while the Monado is blocking the handle guard. So as an incentive to complete the game fully, the designers put only one single weapon into the game that fit the cutscenes perfectly at this time, the best possible sword you would have at the time if you had been playing the game as intended. You would have had this sword in the first encounter in Valak Mountain as well if you had completed the list early on (which is very much possible considering how bloody huge the mountain is, your gonna have collected everything way before the end)
+vc180191 I think the most logical weapon you'd expect a player to be using at this point is the mechon damaging weapons sold at the entrance to Sword Valley.
floooooooooooooooood Really? I ignored them the moment I saw how crap they were, I needed to work on Shulks affinity anyway so I just had him spamming Enchant at the start of each fight. Considering the Valak Katana was easily twice as powerful, had over three times the critical chance (18% compared to 5% if I remember right) and twice the gem slots of the Anti-Mechon weapon, I kept it. Also Shulk by this point had a monstrous damage advantage with the Monado 2 vs Mechon so I was keeping him in anyways.
+vc180191 Oh I ignored it as well. Just from a design point of view it seems like the equipment the game wanted you to use at that point. At least more so than 100% every area as you reach it.
I just realized something about Mumkhars death. While Dunban did agree to Shulk, he actually still found his way to kill him. He knew that antagonizing him would make him attack them. Even after the agreement to Shulk, he still wanted him dead.
And when he said that mumkhar went too far, he probably wasn’t referring to him getting impaled by the sword fragment, but his actions against the homs and high entia
@@Human_01 god you're stupid, dunban wanted to kill mumkhar, and berates shulk for not doing the same, and even after his talk with shulk, its not like he would suddenly not want to kill him at all, so its not out of the question that he would take advantage of mumkhars nature to make him kill himself, dont try and act like dunban hasn't shown the fact that he has a killer instinct, and hatred towards mumkhar
@@JohnJohnson-ev9qn literally the whole point of the scene is that Dunban realizes from shulk that there’s more to their quest than revenge, the reason Mumkhar causes his own death is that it’s a fitting end to his arc
Such a powerful scene. Shulk's transition from bloodlust and rage to his wish for peace and finding another way by letting the cycle of hatred end with him. Even with Fiora's killer right in front of him - Shulk prioritizes making the world better over spending another moment indulging his childish idea for revenge. He knows killing Mumhkar wouldn't help at all. He overcomes Mumhkar - the embodiment of all his pain and suffering - and grows as a person. In the process, he also helps Dunban from falling into despair. As cheesy as it is, Dunban would have been no better than him. He would be a murderer just the same. He saves himself and Dunban from the hatred that someone as vile as Mumhkar produces. Mumhkar only dies here because of how terrible he is. It's all of his life's terrible decisions and his horrid personality that he is where he is. Him charging them despite having already lost shows how immature and unable to grow he is. He is a man-child. Shulk even tries to save him. He pleads with him to stop, not wanting to see another Hom killed - but Mumhkar is too far gone. He is his own undoing as he gets impaled by the destruction he caused himself.
LOL, His obsession in surpassing Dunban brought about this end result, He was a good villain on how he kept trolling the party and Shulk and killing both Fiora and the Emperor (Melia father) not to mention being responsible for the deaths of many innocents of his former home Colony 9, He reminds me of Stone from Xenogears, Both men hated and obessed over beating men who viewed them as a dear friend, Both gave up their humanity for more power and both met their end because of that obsession.
Jon Tovar This would easily be a very good game to anime adaptation. Pad it out by making sidequests into episodes and save juicy shit like this for plot important reasons
It helps that like 98% of enemies you've killed up until this point were dangerous animals or mindless machines. You never actually kill regular living beings before this except for Xord but he was already out for blood anyway, so there was no avoiding that and even after this the only living beings you kill are other Faces or the big bads. And thank heavens for that where it's not "revenge is bad even though you killed 2000 other nameless people to get here." At that point, revenge is all you really have and you might as well not chicken out on the reason you offed all those people.
It is kind of a great irony that shulk was not able to save fiora at the start of the game because the scale of the vision was just beyond his physical capabilities at the time. and now the guy who killed her met the same end.
actually,I just noticed something. Why would he show shulk the death later in the cutscene considering he wants everyone,homs and mechon,dead anyways? Zanza likely wanted to mock shulks unwillingness to kill certain mechon. so ye,#blame-zanza-for-everything
This was a moment that all Anime pulled off to this day but none have pulled this off better than Shulk. The irony of this that Murkar still got what he deserved in the most well deserved way. So he was going to die regardless with or without it being on Shulk's conscience.
Another thing that’s not really being pointed out is that Mumkhar only tries to attack Dunban after Shulk’s very emotional speech. He pretty much ignores Shulk during all this, it’s clearly showing that he mainly focuses on Dunban. Due to his hatred for the man, which was building up for many years. He even says “You always had to have the last word!” before his rather undignified demise.
Dropped my 3DS when Shulk had a vision of MUMKHAR'S DEATH. Like, holy shit, despite everything Mumkhar has done, Shulk's morals seem to be far more important.
When you learn about some of Mumkhar’s past from Dunban’s Heart to Heart with Melia, it really makes his death much more tragic. In fact, he too, was a victim of Zanza. A shame that he couldn’t move past his hatred for Dunban and listen to Shulk. He died as a alone and pathetic man. 😔
I cannot fucking get over how amazingly complex mumkhar's mechon is. The fucking state of it its like an angel from the bible itself right down to it perishing via impailment.
If Xenoblade was involved in the new Smash Bros, would you picture the location in this scene being a stage for the 3DS version? (The Wii U version would probably get a Bionis stage....)
The 3DS Version will get Stages from games from portable consoles (GameBoy, DS, 3DS), and the Wii U Version from the big consoles (SNES, N64, GameCube, Wii, Wii U). So there would be no Xenoblade Stage in the 3DS-Version
"Face Mechon are not like the others! They're people like us! Are you really willing to kill another homs?!" Gee I don't know. You seem to have no problem killing those two faced Mechons who was assisting Metal Face. :P
This was probably the most satisfying villain death from any video game I ever played... yet... Shulk's words - they ring true. I am so glad that they didn't kill them but that Mumhkar ensured his own mundane finality.
@@balbarith45 also he had the mechon damaging sword, but you had to account for his skill, cause anyone with enchant couldnt do that. It is still metal.
ough this scene is one of the most intense in the game... fuckin love xenoblade. I cant wait to see this whole game again but in hd I gotta watch it again...
Something this does that the remake didnt do. Its minor but when Shulk says he wanted to destroy all Mechon his words echo loudly to show how big his resolve is compared to Dunbans
mumkhar 's hatred for dunban killed him because if he hadn't charged at dunban and tried to blast him, the spear wouldn't have gotten knocked off, it wouldn't have knocked the platform down and he wouldn't have fallen into the ether
@@Helsionium It's really funny to see people get right up to the Mechonis and go "okay we're at like the final dungeon by now, right?" And then you laugh that they're *only halfway done.*
How would you react if Masahiro Sakurai, director of Smash Bros., revealed that this location would serve as a Xenoblade stage for the 3DS version, with Metal Face serving as a stage hazard (though Xord will sometimes appear instead)? (And please, don't mention the Wii U version because it's too obvious it'll be getting one)
Miera Miujin how amazing would it be if you play as both mumkhar and metal face as a good guy maybe in the future xenoblade chronicles game if they put another xenoblade game with shulk and his friends and metal face and xord as a playable character and xord is not dead
Apparently, Mumkhar has unused lines for activating chain attacks, getting burst affinity, and encountering high level monsters which are all things he can't do at Sword Valley. Meaning that he was likely to be playable at some point in development
If you unequip it after the cutscene you receive it by opening the party menu, and switch to a replica Monado, it goes into your inventory and you can either select it as one of the 30 or not, I'm pretty sure
What i like about this.... is that while it's really cliched to have a character who's like "we cant kill, if we do we are just like them" or kind of bullshit, this doesnt feel like bullshit. Most characters that do this really have shallow reasoning and/or the story up to the point makes it really unconvincing for them to be like that, yet Shulk here makes sense. It's hard to argue against him because of how mature and perceptive he was portrayed thus far. Not only that, the way the game handles the concept of murder is really well done through how monado works in story as well as in gameplay. It means something to be able to defeat these faced mechons. Shulk stopping Dunban doesn't make me frustrated, but makes me think more about the war they are fighting. And the English dub is superb as well in delivering (I played the game in Japanese but yeah). I love this shit. Port this to switch with ability to rewatch cutscenes like xeno 2
I'm glad you got your wish after you made that comment, first off. Second, what really helps that morality lesson is the game isn't throwing human beings at you left right and center and only just now going "killing is wrong." You fought for pure survival against mindless animals and machines. The only living sentient beings you ever kill are not-mass-produced Faces and the big bad guys who deserve it. The moral makes sense because you really didn't just go off killing other Homs beforehand like it was nothing.
Oh. And wasn't there a scene where Shulk sees the future of Fiora falling of Galahad Fortress? I thought it was right after this one but the next cutscene you have is "Enter Galahad Fortress" :U
i just don't like that they have him die by circumstance after giving this big speech about not wanting to kill him. Just really undermines the message.
"You went too far, you fool."
Love that line
You went too faf, you foof.
Dunban: YOU FOOL! *sudden angry kamehameha*
Hellothere don't you mean MUMkarma
He literally did move too far lmao
@@cooldumpy7913 DUDE
This cutscene rocks for me. Why? It's the only time that I can remember where the whole "We've got better things to deal with than you" thing was pulled off well.
THIS was it. THIS was the moment that made me absolutely LOVE Shulk. That moment when he goes as far as to stop Dunban from trying to kill Mumkhar, that was when I realized just how much Shulk developed. Going from a guy that wanted nothing but revenge on Metal Face for killing Fiora, and nearly getting it, to changing that mindset because he now wants to understand the bigger picture. Because he saw Fiora, the anger and hatred that fueled him dispersed and he realized that there was something bigger, something that he NEEDED to understand.
This is also the moment where he surpasses Dunban as a mentor, it really becomes his own journey. I also come back to this seen a lot, even 5 years later.
It was the exact opposite for me. Most stupid moment in the game. He should have been executed
I think what makes it so great is that Shulk makes it clear that he still *hates* Mumkhar for everything he's done, and is acting out of concern for his mentor rather than any sympathy for his enemy.
"It's Mumkhar! He's not a car"
Can't wait to see this scene recreated in the remake
"NO! DON'T MOVE!
STAY BACK!" in HD
10 days left 😍
7 days...
It's fucking INCREDIBLE
It was fucking beautiful. Much better than the original.
I just noticed the terror in Shulk's voice when he says "Don't move! Stay back!". He was genuinely concerned for him, despite everything that he has done. That realization made me love Shulk even more.
that moment had a huge impact to me when I watched an LP when I was still a kid. now years later,I can really appreciate the voicetalent and the poetic undertone in the death
I like the fact that after Xord Dunban stated that killing Metal Face was bad and that they'll get another chance but now that it's revealed he's Mumkhar he's super bloodthirsty because his old friend was a traitor.
That first time was because Mumkhar was literally flying away and they were effectively sorrounded with no way out, whereas now they can hurt him and Mumkhar as all the intention of staying and fighting
Dunban really likes those eyepatches
Reminds me a tad of Big Boss.
Dunban is the "weapon to surpass Metal Gear"
@@MrFitzonic More like "Mechon gear"
@@ronaldovindas3094 dunban is the weapon to surpass metal face
"When we set out, I wanted to destroy all mechon! That was my aim!"
The emotion in Shulk's voice...
Xenoblade Chronicles: best damn voice acting ever
"You went too far, you foof."- Dunban. Bestest line 20/10.
Foof?
@@Strikerenno I think it’s a joke taken from a YTP Xenoblade Chronicles youtuber called Theagyuuuu
@@AlexBowesVideos ahhh ok
This is by far my favorite cut scene in the game, the music, the way the actors have passion in their voices, the death of my one of my favorite video game villains of all time... Man my heart beats so fast every time I watch this cut scene
I just watched this scene in japanese and man...
I won't say the japanese dub is bad but it simply CAN'T compete with this superb british dub!
But they're Australian...
@@Euro_Vienna No, they're British. VERY British
woomy on a vroomy Oh shit i was so sure. „Oi whotcha mean“ (for example) doesn't really sound british...
Füsch nah I‘m British and that’s what we sound like (we aren’t all cockney or hoity toity) regional accents vary a heck of a lot here.
@@grima9651 Well, guess it's just a cool and funny accent. I'm Austrian, and we too have many and strong dailects.
Death by getting impaled through his tough armour, which was his favourite way of killing off other people and something even the Monado was unable to achieve, and sent into the abyss when he was reborn from the abyss (Battle of Sword Valley, the last time we see him there he's standing in front of a dark void, about to get shot, to be later recovered as Metal Face)...
Deaths in Xenoblade are just so poetic...
Pete To be fair he was implaled by one of the Mechonis spears, which is made of primordial robot god metal.
Mumhkar even said when he left Dunban behind in Sword Valley: 'I'm not throwing my life away! No point dying in some godforsaken field' Yet that's exactly how he died thanks to running away and getting turned into a Mechon
@@MaxMonado also that was clearly an electric blast that dunban could have taken if shulk hadn't pushed dunban out of the way the electric blast wouldn't have knocked out the spear and it wouldn't have stabbed mumkhar
Monado Max and when he eventually actually died, it was still in sword valley
Mumkhar's last word: This
And probably the most pathetic final sentence ever: "Not like this!"
Josh? One of the most badass villains in the game having such pathetic last words is quite poetic.
Actually his word was THIIIIIIIIIIIII
Rebonk45 Take THIIIIIIIIIIIIS!
- is epic
Despite this being a good example of Shulk's morality in trying to keep Mumkhar alive even though they're enemies, I can't help but just realize that it's undermined by the fact that they've slain other Face Mechon during this battle...
they're mass produced, likely not actual people
"I wonder who's inside, your dad, your mum, maybe that special someone!" -Mumkhar in the cutscene before this one.
So I'm assuming there had to be Homs in there and Shulk just... forgot about them (or maybe they actually are non-Homs Faces and Mumkhar just didn't get the memo... edit: OR he was just bluffing with that above remark)
JDRider02 I think you're right in that he was just bluffing.
Coincidentally I did some research, just a few days ago after hearing Metal face say that - to find out if there was actually homs inside them, and most of the info I found suggested that Metal face was indeed just bluffing there. Which would make sense given the way Egil speaks about the faces later in the game.
I can definitely believe that Metal Face would just bluff (though like many things I guess it's ambiguous)
Do you have this info on you right now? Because I would actually love to hear it and maybe compare it to my assumptions, now that I'm starting to realize more. Primarily that (spoilers in case anyone else reads this):
-If Mass Produced Faces aren't carrying any Homs within them, then why bother to use them if they would have no advantage over normal Mechon, especially since that bond made them partially invincible to Monado I? Granted, since the Monado II has appeared by then, that advantage is gone, but even because of that Egil states that because of this "the usefulness of the Faces has come to an end"(Cutscene 84), meaning that all or the majority of them must have had that or some other distinct advantage. If not, why not send stronger regular Mechon instead?(especially those Fortress ones, if the Mechon dropships were able to deploy those around Bionis early they'd probably have beaten the Homs easily)
-Not to mention, Egil realizes that he must erase the memories of his Face Units to optimize their capabilities (Cutscene 100), though of course that wouldn't stop Shulk. I always assumed that this is why Mass Produced Faces wouldn't talk, since they had no reason to talk but just crush Shulk, so would there be organic pilots or not? And on a side note, those Faces drop Bloodstained Faces as treasure, eww. Do Mechon bleed? I'm believing that they had to have come from some organic being (not to mention the team robbing people of their faces is gross), otherwise that item seems arbitrary to have inside a completely mechanical giant...
-And on a completely semi-unrelated note, why Mass Produced and why just one model? I can understand it being efficient (both in-universe and for the game designers), but then letting Metal Face, Face Nemesis and Jade Face have custom builds seems a little unfair (though Face Nemesis can be attributed to Vanea's plan for Meyneth...) In fact, I could see Jade Face's build being a standard for Long Range Faces whose Units are also snipers.
Those are just a few thoughts I had. If you have any counters to them, by all means, I'd love to hear them.
JDRider02
But at the time they didn't know they were Homs like Xord
Unless it's just a random enemy
Screw them
HE STOLE MY MUMS KHAR
That's some sweet ass looking equipment on Dunban and Reyn but the huge sword looks kind of silly in the part where it's stuck inside metal face.
Also Mumkhar, "Not Like This!", what way would you prefer to die? Cause that was a pretty awesome death all things considered.
floooooooooooooooood Knowing Mumkhar, I would bet he would've prefered dying knowing that he was in control.
+floooooooooooooooood I think the game cutscenes intended that you had a certain sword by this point. People who were really trying to get everything by this point would have gotten the Collection page for Valak Mountain filled out, the area before Sword Valley.
If they had, they would have gotten a sword for Dunban that actually looks like a genuine katana (first time since we got him at the start, his first sword was a katana but after that they started looking silly) that has ridiculously good stats, way better than anything you'd get until after Galahad Fortress. This sword is MEANT to be equipped by this time, as it's design fits perfectly in this cutscene, the sword tip is literally right at Mumkhars neck, while the Monado is blocking the handle guard.
So as an incentive to complete the game fully, the designers put only one single weapon into the game that fit the cutscenes perfectly at this time, the best possible sword you would have at the time if you had been playing the game as intended. You would have had this sword in the first encounter in Valak Mountain as well if you had completed the list early on (which is very much possible considering how bloody huge the mountain is, your gonna have collected everything way before the end)
+vc180191 I think the most logical weapon you'd expect a player to be using at this point is the mechon damaging weapons sold at the entrance to Sword Valley.
floooooooooooooooood Really? I ignored them the moment I saw how crap they were, I needed to work on Shulks affinity anyway so I just had him spamming Enchant at the start of each fight.
Considering the Valak Katana was easily twice as powerful, had over three times the critical chance (18% compared to 5% if I remember right) and twice the gem slots of the Anti-Mechon weapon, I kept it.
Also Shulk by this point had a monstrous damage advantage with the Monado 2 vs Mechon so I was keeping him in anyways.
+vc180191 Oh I ignored it as well. Just from a design point of view it seems like the equipment the game wanted you to use at that point. At least more so than 100% every area as you reach it.
Easily my favorite cutscene in the entire game
Nick Vuch for me, it's between this and duel at valak mountain.
Nick Vuch Mine is (SPOILERS for after Mechonis Core!)
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Dickson's Death. ;-;
for me it's definitely Prison Island, the reveal that Fiora is alive
I just realized something about Mumkhars death. While Dunban did agree to Shulk, he actually still found his way to kill him. He knew that antagonizing him would make him attack them. Even after the agreement to Shulk, he still wanted him dead.
And when he said that mumkhar went too far, he probably wasn’t referring to him getting impaled by the sword fragment, but his actions against the homs and high entia
You people have a twisted mind. Unempathetic monsters easily misinterpret a good natured person's heart.
@@Human_01 god you're stupid, dunban wanted to kill mumkhar, and berates shulk for not doing the same, and even after his talk with shulk, its not like he would suddenly not want to kill him at all, so its not out of the question that he would take advantage of mumkhars nature to make him kill himself, dont try and act like dunban hasn't shown the fact that he has a killer instinct, and hatred towards mumkhar
@@JohnJohnson-ev9qn literally the whole point of the scene is that Dunban realizes from shulk that there’s more to their quest than revenge, the reason Mumkhar causes his own death is that it’s a fitting end to his arc
@@juanthehorse420 uh? no shit?
Dat heavy armor with Dunban. :|
Who does that! Honestly with the right skills naked Dunban is strongest
@@fgvcosmic6752 Naked Dunban is too sexy for this world
Can you explain what you mean by this? i had agility gear on dunban but was there a better way?
@@Implosion-Gaming Hint: Check Dunban's talent tree which promotes his naked build.
@@simp4hololive ohhh
2:49 METAL FACES VOICE IS SO AWESOME!!!
Such a powerful scene. Shulk's transition from bloodlust and rage to his wish for peace and finding another way by letting the cycle of hatred end with him.
Even with Fiora's killer right in front of him - Shulk prioritizes making the world better over spending another moment indulging his childish idea for revenge. He knows killing Mumhkar wouldn't help at all.
He overcomes Mumhkar - the embodiment of all his pain and suffering - and grows as a person. In the process, he also helps Dunban from falling into despair. As cheesy as it is, Dunban would have been no better than him. He would be a murderer just the same. He saves himself and Dunban from the hatred that someone as vile as Mumhkar produces.
Mumhkar only dies here because of how terrible he is. It's all of his life's terrible decisions and his horrid personality that he is where he is. Him charging them despite having already lost shows how immature and unable to grow he is. He is a man-child. Shulk even tries to save him. He pleads with him to stop, not wanting to see another Hom killed - but Mumhkar is too far gone. He is his own undoing as he gets impaled by the destruction he caused himself.
Shulk is such a good person I love him bro
Dunban's armor looks badass!
And Reyn's one. He looks like a crappy mambo King
I didn't notice when I was at this part, but Metal Face kind of has a silly run animation.
*****
If you were missing both of your arms, you'd run funny too.
Uuuuuuuhhh...That hurts
if you think that's silly then watch the running animation with Miranda Keys from halo 2 :D
@@sateda 😂
Well he doesn't have any arms and he is in a giant robot
LOL, His obsession in surpassing Dunban brought about this end result, He was a good villain on how he kept trolling the party and Shulk and killing both Fiora and the Emperor (Melia father) not to mention being responsible for the deaths of many innocents of his former home Colony 9, He reminds me of Stone from Xenogears, Both men hated and obessed over beating men who viewed them as a dear friend, Both gave up their humanity for more power and both met their end because of that obsession.
Does xenoblade chronicles count as an anime?
Kind of, actually...
It's strange, I'm not the biggest fan of anime and yet I love this game despite it having so many anime tropes.
Jon Tovar This would easily be a very good game to anime adaptation. Pad it out by making sidequests into episodes and save juicy shit like this for plot important reasons
in a form of a game,yes. just like MGS,Uncharted and Last of Us count as movies
julianx2rl I'd kill for someone to make anime styled versions of these cutscenes.
One of the best/only good uses of "If we kill him we're no better".
It helps that like 98% of enemies you've killed up until this point were dangerous animals or mindless machines. You never actually kill regular living beings before this except for Xord but he was already out for blood anyway, so there was no avoiding that and even after this the only living beings you kill are other Faces or the big bads.
And thank heavens for that where it's not "revenge is bad even though you killed 2000 other nameless people to get here." At that point, revenge is all you really have and you might as well not chicken out on the reason you offed all those people.
It’s Mumkhar! He’s not a car!
**Vroom**
It is kind of a great irony that shulk was not able to save fiora at the start of the game because the scale of the vision was just beyond his physical capabilities at the time. and now the guy who killed her met the same end.
Holy shit that’s a good observation
1:42
Spoilers
Well Shulk it's a long story but
You can blame Zanza
actually,I just noticed something. Why would he show shulk the death later in the cutscene considering he wants everyone,homs and mechon,dead anyways? Zanza likely wanted to mock shulks unwillingness to kill certain mechon. so ye,#blame-zanza-for-everything
I hope metal face becomes playable in the switch or a dlc or a game about him taking place after the first
This was a moment that all Anime pulled off to this day but none have pulled this off better than Shulk. The irony of this that Murkar still got what he deserved in the most well deserved way. So he was going to die regardless with or without it being on Shulk's conscience.
Another thing that’s not really being pointed out is that Mumkhar only tries to attack Dunban after Shulk’s very emotional speech. He pretty much ignores Shulk during all this, it’s clearly showing that he mainly focuses on Dunban. Due to his hatred for the man, which was building up for many years. He even says “You always had to have the last word!” before his rather undignified demise.
One of my favourite scenes in the whole game - Engage the Enemy just goes so well with everything that happens here.
Mumkar is the Frieza of this game in terms of personality. Both are pure evil and doesn't accept mercy from heroes. And that is how they died
Dang, nice speech Shulk!
Dropped my 3DS when Shulk had a vision of MUMKHAR'S DEATH.
Like, holy shit, despite everything Mumkhar has done, Shulk's morals seem to be far more important.
rip 3ds
@@lpfan4491 Yeah, he's had paraphobia since then. (Don't remember the name of the phobia.)
For some reason, Mumkhar's final "No! No! Not like THIIIIIIIIIIS!" just made me crack the eff up. I laughed until my sides were aching.
One of my favourite scenes in the whole game.
Best scene in the game, only one I remember after like 5 years.
When you learn about some of Mumkhar’s past from Dunban’s Heart to Heart with Melia, it really makes his death much more tragic. In fact, he too, was a victim of Zanza. A shame that he couldn’t move past his hatred for Dunban and listen to Shulk. He died as a alone and pathetic man. 😔
this'll be fun to see in the definitive edition!
2:13 best death scream
I cannot fucking get over how amazingly complex mumkhar's mechon is.
The fucking state of it its like an angel from the bible itself right down to it perishing via impailment.
And then what happens to him? The platform breaks and he falls. A fallen angel.
When we set out, I wanted to destroy ALL Mechon!
In the minutes 2:57 to 3:23 of this memorable cutscene of Metal Face’s death we need a edit with coffin dance meme.
If Xenoblade was involved in the new Smash Bros, would you picture the location in this scene being a stage for the 3DS version? (The Wii U version would probably get a Bionis stage....)
The 3DS Version will get Stages from games from portable consoles (GameBoy, DS, 3DS), and the Wii U Version from the big consoles (SNES, N64, GameCube, Wii, Wii U). So there would be no Xenoblade Stage in the 3DS-Version
Sakurai said "Most" stages would be based on that, not "All" of it.
Fr0zenNightmare Keep in mind, we have the Kalos League in the Wii U version, which is just one example of what CKruler pointed out
Holy shit good guess man
Damn, son!
I love how, even after everything that happened, Shulk doesn't want to kill Mumkhar and he even tries to warn him that he's going to die.
One of the greatest cutscenes of all time.
"Face Mechon are not like the others! They're people like us! Are you really willing to kill another homs?!"
Gee I don't know. You seem to have no problem killing those two faced Mechons who was assisting Metal Face. :P
K. Brooks Also from that point on the Mass Produced faves were regular enemies
K. Brooks You never have to kill any generic faced mechon after Xord. It's merely a gameplay mechanic.
It’s confirmed in a Japanese manual that they simply disabled them. You can tell since the Mass-Produced Faces don’t explode
This was probably the most satisfying villain death from any video game I ever played... yet... Shulk's words - they ring true. I am so glad that they didn't kill them but that Mumhkar ensured his own mundane finality.
for me,it feels weird. I was actually on the same page as shulk here where I wanted him to survive despite how much of a bastard he is.
Somehow, I found Mumkhar to be the villain I enjoy seeing on-screen the most. Even moreso than Egil, Dickson and Zanza
Rex and Shulk both trying to find out the reasons for their messed up world.
How does Dunban cut both of Metal Face's arms at the same time!?
ZeldaMario345 6 he's wrapped in the monados power which allows basic weapons to deal damage to mechon
@@balbarith45 also he had the mechon damaging sword, but you had to account for his skill, cause anyone with enchant couldnt do that. It is still metal.
he's super fast and skilled
3:43 Dunban: You went too far, you fool.
Dunban: you went to far
Goku: YOU FOOL!!!
And nothing of value was lost
Human or not, half of me forgives him. The other half of me is GLAD HE SCREAMED.
Every time I watch this scene, I think:
"How on BIONIS he did he survive getting impaled by that spike?"
Late reply but whatever.
He had a mechon body, had the platform not fallen he could probably have been recovered and repaired...
Honestly crazy how well the graphics hold up
BEST DEATH SCENE, PERIOD.
having dunban with so much armor on is a literal mindfuck
lylatfox4 When he’s supposed to dodge hits instead of taking them
underpants dunban is a dead meme
Dunban still do be moving though
ough this scene is one of the most intense in the game...
fuckin love xenoblade. I cant wait to see this whole game again but in hd
I gotta watch it again...
Shulk is THE man
SO satisfying after 3 boss battles.
Something this does that the remake didnt do. Its minor but when Shulk says he wanted to destroy all Mechon his words echo loudly to show how big his resolve is compared to Dunbans
mumkhar 's hatred for dunban killed him because if he hadn't charged at dunban and tried to blast him, the spear wouldn't have gotten knocked off, it wouldn't have knocked the platform down and he wouldn't have fallen into the ether
Dat armor set. Glorious knight armor with eyepatch nice touch
mumkhar disliked this
Pause at 3:24 . Thank me later for the new memes I got you!
+TheSilixLp niceme.me/
Hahahahahah! Yes!
TheSilixLp Not getting it.
This Is the second video I've ever seen on xenoblade and it's quite overwhelming
Karma sure is a bitch for mumkhar.
lol mumkhar's death was basically like batman begins, except shulk does try to save mumkhar
That’s what Mumkhar gets for killing Fiora in cold blood
Activate this cut scene with a machina blade omg it makes it funny
Damn you Dunban, someday you'll regret it
Shulk struggling to block Dunban’s one-handed strike with two hands.
Dunban became a one-handed Samurai with the most badass Talent Art in the entire game, I can't blame Shulk for struggling.
Am I almost done? I've just finished this part. Am I at least halfway?
Gabriel Hernandez You're about 50-60% done, so just barely beyond the halfway point.
@@Helsionium It's really funny to see people get right up to the Mechonis and go "okay we're at like the final dungeon by now, right?"
And then you laugh that they're *only halfway done.*
Roll credits. What? We completed the game’s objective
Can't roll credits, that objective was nothing more than A TROJAN HORSE.
he technicly died from an accident, so not really
Does anyone know the track playing here? It’s absolutely incredible!
Engaging the enemy
@@TheJaredPunch Thanks!
How would you react if Masahiro Sakurai, director of Smash Bros., revealed that this location would serve as a Xenoblade stage for the 3DS version, with Metal Face serving as a stage hazard (though Xord will sometimes appear instead)? (And please, don't mention the Wii U version because it's too obvious it'll be getting one)
Meh....Nopon village is better
Well, you got some of your wish anyway.
Wow! You predicted the metal face stage hazard!
Yep. At least I got that part right.
And you predicted it would be on the wii u version!
This scene is so good
I wanted Mumkhar to change his mind and join the party.
Yeah, oddly me too
Miera Miujin
That would've been kind of cool
Miera Miujin how amazing would it be if you play as both mumkhar and metal face as a good guy
maybe in the future xenoblade chronicles game if they put another xenoblade game with shulk and his friends and metal face and xord as a playable character and xord is not dead
Miera Miujin
SPOILERS
But when they were fighting the telethia Xord came in and saved juju so...
It had a hammer and it was Xord's voice
Apparently, Mumkhar has unused lines for activating chain attacks, getting burst affinity, and encountering high level monsters which are all things he can't do at Sword Valley. Meaning that he was likely to be playable at some point in development
Imagine if when Mumkar's Mech exploded it simply just went "pop".
***** if your in new game plus how do you have the Monado version 1 and 2 and not 3?
If you unequip it after the cutscene you receive it by opening the party menu, and switch to a replica Monado, it goes into your inventory and you can either select it as one of the 30 or not, I'm pretty sure
I kind of wish we got more of mumkurk in his mechón form
What i like about this.... is that while it's really cliched to have a character who's like "we cant kill, if we do we are just like them" or kind of bullshit, this doesnt feel like bullshit. Most characters that do this really have shallow reasoning and/or the story up to the point makes it really unconvincing for them to be like that, yet Shulk here makes sense. It's hard to argue against him because of how mature and perceptive he was portrayed thus far. Not only that, the way the game handles the concept of murder is really well done through how monado works in story as well as in gameplay. It means something to be able to defeat these faced mechons. Shulk stopping Dunban doesn't make me frustrated, but makes me think more about the war they are fighting. And the English dub is superb as well in delivering (I played the game in Japanese but yeah).
I love this shit. Port this to switch with ability to rewatch cutscenes like xeno 2
I'm glad you got your wish after you made that comment, first off.
Second, what really helps that morality lesson is the game isn't throwing human beings at you left right and center and only just now going "killing is wrong."
You fought for pure survival against mindless animals and machines. The only living sentient beings you ever kill are not-mass-produced Faces and the big bad guys who deserve it. The moral makes sense because you really didn't just go off killing other Homs beforehand like it was nothing.
What is the name of soundtrack that play from 1:02?
"Engage the Enemy"
Helsionium thanks!
Oh.
And wasn't there a scene where Shulk sees the future of Fiora falling of Galahad Fortress? I thought it was right after this one but the next cutscene you have is "Enter Galahad Fortress" :U
Yes there is. However it was recorded separately. And a year later because of problems with his recording equipment at the time (2012)
You went to faaf, you foof
WHY CAN'T MAY 29TH COME FASTER?!
(I know that isn't confirmed yet but I think I might explode from hype if it's anything after June)
You went too faaf, you foof...
Why do you have Dunban with heavy armor?
Agility Gems + Light Armor is the way to go. :p
Stop telling him what to wear. It's his copy of the game and he can customize the characters anyway he wants
@@Jamieberigan Bruh did you really comment on a 10 year old video 😂
@@autosaver yes
F for this great villain character.
What is this song? I need the name
Engage the enemy
3:28 is that a power ranger villain?
Mumkhar: no, no, no, no, no, noooooo!
i just don't like that they have him die by circumstance after giving this big speech about not wanting to kill him. Just really undermines the message.
How did you reach level 99 so fast, I was merely level 53 or so by the time I reached that point in the game?
Fucking LOVE this scene!!