I just finished a massive rocket fuel plant at crater lake, using 2,100 sulfer and all my nitrogen gas lol. I just got to synthetic power shards, and honestly I think I'll just keep the ones for my personal use lol
Wait, isn't there an OP alternate recipe for Ionized fuel? It's literally packed rocket fuel and dark matter crystals (which there's an alternate recipe for, which just required Dark Matter Residue) which you get from making the Quantum processors or superprecise oscillator 🤔
I made 24x4 blueprints using Ionized fuel but I don't think its worth it once you factor in the cost of the power shards. It seems like a net loss or am I wrong?
Ionized fuel is amazing in the jetpack but DO NOT MAKE A POWER PLANT WITH IT. You're way better off simply going for rocket fuel which is almost as efficient but doesn't require synthetic power shards. I'm currently running a 324GW plant with rocket fuel and it works like a charm. Don't overcomplicate things just because they look good on paper
Ionized is about 38% more efficient than rocket fuel, so there might be some cases where it makes sense. The real problem is the diamonds, I guess. Maybe some strategic slooping will make it worth it. Then again, some strategic slooping might remove the need for extra compacted coal from the rocket fuel recipe.
@@demockracy Only 1350, tradeoff is a lot of sulfur usage. It's in a prime location for sulfur though (blue crater) and I'm not that big of a sulfur user anyway.
Instead of 750 coal for the 37.5 diamonds, use the Oil-Based Diamonds alt recipe so that you can use 187.5 crude oil instead. You can get that from an underclocked pure oil node, so it isn't too bad, and it's also easier to scale up if you want more ionized fuel.
Let me quickly do some math: Rocket fuel has 3600MJ, ionized fuel has 5000MJ. So by turning 100 rocket fuel into 100 ionized fuel you gain 1400MJ*100=140,000MJ. But to produce the required diamonds you loose consume 750 coal. This means you loose 750*300MJ= 225,000MJ of coal power. And this quick calculation neglects all the power consumed by the production buildings.
For the excited photonic matter, rather then overclocking one to 250% and consuming unbelievable gobs of power, you can just set up 3 at 100%. You'd get 600/m that way, and still consume less power. since it also consumes no resources, the only reason not to do that is if you need to save space.
A good option is to repurpose the compacted coal for a weapons factory using the fine black powder alt recipe, as well as for additional turbo fuel, also for the weapons factory. Anything not for weapons can be burned for additional power.
@@Erik-bt3om I have a 324GW rocket fuel plant and I'm sinking 900 compacted coal per minute, so this could be an amazing use for all that byproduct! Thanks for the idea
My plan for rocket fuel and ionized fuel is to use the alternate recipe that doesn’t include turbo fuel, this is so I can use the extra 25 pm compact coal to make turbo fuel to use to make diamonds with the turbo diamond recipe as well as just to make turbo rifle ammo
My power plant is by the spire coast, so i'll be using the excess bauxite to manufacture quartz to combine with coal for cheaper diamonds. - never use just straight coal - you could also use excess turbofuel at the plant for diamonds (as an alt).
I've done somthing similar to this on a larger scale. but if you want to save some coal you can make some extra turbofuel and use the polymer resin into plastic package the extra turbofuel and make turbo diamonds which is much more coal saving
This overview is nice and all. But for a new/returning players that have not played the game for a long while. It all sounds nice. But what will be an even better guide will be to show it in practice. Like. Where is a good spot to build all of this. How will the setup be and look like. Like a build guide. Where you show where, how. It will help many.
I feel like the purpose of Nitro Rocket Fuel is to be used alongside the basic Rocket Fuel recipe. It makes for a very complex line to balance but it's the most efficient way. Also, compare this to the Dark Ion Fuel recipe. Using this and the Dark Matter Crystallization recipe, you can *really* bring down that Carbon expense.
6:40 If SAM isn't an issue, there's a recipe that uses exclusively SAM to make Dark Matter Crystals if you don't want to go through the extra hoops of more time crystals. Even more coal savings! I also try to cut out as many converters as possible as they can be a huge power drain in a large quantity for conversion recipes in mass.
I don't think its worth using ionized fuel for power, but this seems like a good setup for personal use and then you can send excess when its backed up for extra power. A couple tweaks I'd do is use one of the alt diamond recipes, like the oil one. It's probably also a good idea to sloop the power shard production. If you also sloop the rocket fuel and the turbo fuel the production line becomes net positive on compacted coal. Obviously you wouldn't want to try to scale up the setup, but its perfect for personal use and to bank power shards.
It looks like there’s a misunderstanding with the resource usage, specifically the coal and Dark Matter Residue. Here’s a breakdown: You only need 633 coal per minute, not 750. The process involved is: 750 coal → 37.5 diamonds → 12.5 + 6.25 time crystals. Then, 6.25 time crystals produce 12.5 Dark Matter Crystals. Here’s where the mistake happens: You're getting 75 Dark Matter Residue per minute as a by-product. You can reuse 58.333 Residue/min for the Dark Matter Crystallization recipe. The remaining 16.667 Residue/min can be used in the Dark Matter Trap.
Is Ionized fuel even worth producing for power? Turbo fuel is already very efficient and SUPER easy to make a lot of, with Rocket fuel being even better, I just don't really see the benefit given the added complexity.
Turbofuel is great as it is. Rocket fuel is a good addition, but with Ionized Fuel, crafting the Synthetic power shards might not be worth it for everyone. That's a personal preference, but it's an important part of the process so i included it in the video.
@@TheValhallanPickleyou are missing something. Ionized fuel is not worth it for power generation EVER and may vary if it is worth it for vehicles and and jetpacks. Never for power generation, unless there is a recipe Im unaware of.
'7500 coal p/m' Just make oil diamonds dude. A lot cheaper, especially if you make a diamond production facility on the northern coast because there's tons of oil there.
I wonder if it's worth it at all. 100 ionized fuel/minute is enough to produce 8325 MW of power. I replicated the synthetic power shard setup in Satisfactory Planner and it takes 2622 MW to operate. That's 5703MW remaining after production for creating the rocket fuel and whatever remains for general use. If you burn the 100 Rocket Fuel directly instead, that's 6000MW for its own production and general use overhead. So, you're actually LOSING power on this conversion. Sure, package some for jetpack use, feeding drones and so on. Don't burn it for power though!
I think it should be noted that if anyone were to use this sequence of recipes that they should really only use maybe one pure or two or maybe a small set of impure Crude Oil nodes. Friend of mine and I turned all the oil on the coast west of the grass lands into Rocket fuel using this same recipe sequence and ended up making more Rocket fuel than we could even turn into Ionized fuel, like we just did not have the coal or resources to make all of it. And even if we did, we would have spent DAYS building all of the Fuel Generators to consume all of it. We're currently consuming half of all the rocket fuel we made and it's producing the same amount of power as our Nuclear Power Plant is.
Ikr like who cares about being able to reuse the compact coal in the previous thing That doesn't make it more efficient in fact it's less efficient You're adding an extra step and that extra step in the end has a much smaller yield of the final product. I myself do the natural rocket fuel recipe and I use the byproduct of compact coal for a massive amount of steel as I'm getting 400 compact cola minute for it And that gets me 1,600 steel I have a second setup for packaged rocket fuel for drones with another 200 for a total of 600 compact coal bringing the total amount of steel per minute that I can make 2,400 for a fraction of the iron that it would cost as well Idk about you but that is way more useful than being with a simply cycle it back in at a much much lower yield on the final product
@@MetalKid007 True, sulfur would be the only consideration for this. But on the other hand, using 2k sulfur I'm producing 3k Rocket Fuel. Setup was very simple with Diluted Fuel straight into Blenders.
Coal is used to make: Diamonds Steel Ingots Steel Beams Canisters Iron Plates Iron Rods Encased industrial Beams Plutonium Fuel Rods Versatile frameworks Screws Heavy Modular Frames Stators Rotors Stators Modular Frames... and dozens of different recipes. Why wouldn't you want to save some? This tip is very clearly for those who are wanting to save some coal, not for those who don't.
it is more easy than i thought but i saw there is another recipe for ionized fuel, what is this? You are the best because no other RUclipsr makes tutorials about this!
uh oh you missed a recipe for rocket fuel, which is called "Nitro: Rocket Fuel" and it is the alt recipe I'm currently using for my rocket fueled fuel generators blender, 4 sulfer and 2 coal, 50 nitrogen gas and 4 fuel to make 6 rocket fuel, and a byproduct of 1 compacted coal. it uses significantly less coal and sulfer, but uses more nitrogen gas.
@@TheBorhork that needs aluminium for packaging, plus yields less than half the ion fuel than the rocket fuel you started with because of how gas packaging works (2 m^3 gas = 1 packaged gas). Only good for jetpack (small scale)
I make enough ionized fuel to run my drones and personal use. Personally I don’t feel like using the ionized fuel is worth burning for power unless you wanna flex sma is already such a limited quantity and you need tons making other things like neural cubes.
Is Ionized fuel worth making? Two questions: 1) do you enjoy jetpacks? Packaged Ionized fuel is the BEST jetpack fuel in the game by far. Making SOME Ionized fuel specifically for jetpack use is in my opinion WORTH IT! 2) Can you make a lot of diamonds without using crude oil? If the answer to that is yes: Mass production of ionized fuel as a fuel source is viable. In fact: you can use the compacted coal byproducts to make turbofuel... to then use packaged turbofuel to make turbo diamonds! Thus making the process of making turbofuel. For what it's worth: I prefer the Nitro Rocket Fuel for this purpose: I use the compacted coal from the Nitro Rocket Fuel alt recipe to make turbofuel... for the purpose of making packaged turbofuel... for the purpose of making turbo diamonds!
a tip for making diamonds and rocket fuel.... use the extra compacted coal from rocket fuel to make more turbo fuel to then packaged and make turbo diamonds. saves a lot of coal.
Stick with rocket fuel all over the map. The nuclear power is weak and consumes so much materials + radiation ugh. For the realy long chain at end i only get 5000 power out of it (it makes 2.5....but its so slow that you realy dont want a underpowered nuclear plant). Hm actuly --- better idea. Go full nuclear, but ignore the chain after and save power --- send all trash to end of world.
Doesn't seem practical, what this guide doesn't touch is the power required to to actually make it. Power shard chain (encoder, accelerators and converter(s)) sips a load of power, overclocking only worsens things
Players should have the appropriate power required anyway. Same with making literally any factory in Satisfactory. It's also rather obvious that the more parts required for an item, the more power it'll consume.
@TheValhallanPickle you do realize thats like saying it takes 200 screws to make 100 screws, but players should already be making enough in their factory
@@TheValhallanPickle i believe the point is that the production of power shards for the usage of making ionized fuel wich can only be used as a fuel source for more power is not practical because the extra power you get from using ionized fuel over rocket fuel is actually less then the amount of power it takes to produce in the first place making it a net loss of power in the end.
Did you know that if you say "ironized" and "ionized" with a British accent, they sound EXACTLY THE SAME??? 😂😂😂 I had to look that one up to make sure I wasn't the one misspelling it! 😅
Ionized fuel just isn't worth using for power as it doesn't burn all that much slower than rocket fuel. Going from Turbo fuel to rocket fuel is a massive jump in efficiency but ionized fuel is only a small boost in a fuel generator. Pretty sure the extra power you'd get from running ionized fuel would be instantly cancelled out by the extra power needed to make the power shards for it. It's nice in the jetpack so having a small factory make a few bottles of ionized fuel is handy but even then isn't really needed when rocket fuel can already get you nearly anywhere. Also I just can't see using 2 extra steps in making rocket fuel just so the compacted coal can be put to use. That's so much more work and power just to recycle the tiny amount of compacted coal that comes out of the blender. I just use the Nitro recipe and turn all the byproduct coal into smokeless powder which I need anyways for...reasons.
you're fighting for your life here in your comments but you are really in fact wrong about this being the "best fuel rescource" in the game, like others have said, the power consumption really makes the value backwards, you gain more net power by NOT making it into ion fuel to burn, it's only better for personal or drone use you say it's not the focus of your video, but respectfully, don't call it a "guide" if you don't actually really know the whole of it :)
This video fails to mention the power cost of making Ionized Fuel. I'm unsure if the devs made a recipe mistake or if they intended it to only be used as personal/vehicle fuel, but the math just doesn't check out when you use fuel generators. 100 Ionized fuel makes 8.3GW of power, while 100 Rocket Fuel makes 6GW. The problem is it takes 3GW to make 100 ionized fuel and only about .2-.4GW for the Rocket Fuel. The entire point of a power plant is to make a net positive of power. While ionized fuel still makes power, you'd make even more net power by cutting back to rocket fuel alone, in addition to saving loads of resources.
You could literraly not mine it all, leave the recipie at Rocket and make more power AND save all the coal for crafting... Or you could burn it in coal gens for more power. At least in terms of power production, the best option here using these recipies is to not make it in the first place.
Easy guide... SMH! Ionized fuel is not easy at all. The resources and power usage make it as deprecated as nuclear. Alternate: Heavy Oil Residue -> Alternate: diluted fuel -> Alternate: Nitro Rocket Fuel. From 150 oil you get a full MK2 pipe of Rocket fuel which is about 143.88 generators pumping out 35970mw while only using 801.772 mw plus the oil pump. Now this is an easy setup that's power and resource efficient. You can also pout sloops into the machine to greater increase the output. You can also have this up and running without having to get to phase 5 and tier 9.
there's dozens of different alternate recipe combinations you could use to make the fuel, Turbofuel, compact coal, heavy oil residue etc. So yes, my statement was correct
@@TheValhallanPickle FWIW you don't actually SAY that, and in the image it say Fuel not diluted fuel (whereas you specify Heavy Oil Residue (as opposed to one of the alts) leading into. @derzull2468 I don't think it's all that clear.
I am sorry man, but your videos are way to long, who would spend hours watching all the „best recipes“ Can’t you just post a general video „all the best recipes in 1.0“, where you spend like 30 seconds to 1 minute per recipe, maybe talk you why it’s so good, and for what one can use it (if that isn’t already obcious). If someone needs more explanation they can go and watch one of your longer videos.
I did my rocketfuel setup before you Video and used all your recipes. Good that we came to the same conclusions. Some people were lazy and made the fuel to rocketfuel, but that wastes much valubale sulfur.
But i see there a problem, i make soo soo much rocketfuel, i would use way to much coal for a small uplift in power, so it would be only worth if u want to use it as fuel for drones that need to be fast or your jetpack, but i dont even like rocketfuel in my jetpack, so i probally wont like that either
When you want to make 324GW with a relatively simple setup, plus all the resources are available in the vicinity (blue crater - 3600 sulfur that I'm not going to use anyway, a bunch of coal, a lot of crude oil and 2 nitrogen wells), going with the nitro alt isn't laziness but common sense. It's the perfect location for this alt to reach its full potential and that 5400 rocket fuel per minute gives enough power for forever. If you are a big sulfur user, though, the default recipe is obviously better.
Will you be using Ionized fuel in Satisfactory 1.0? Thanks for Watching!
I just finished a massive rocket fuel plant at crater lake, using 2,100 sulfer and all my nitrogen gas lol. I just got to synthetic power shards, and honestly I think I'll just keep the ones for my personal use lol
I will dabble in IONIZED fuel. Ironized fuel does not yet exist.
If this video proves ion fuel produces more addition power than it takes to make.
Wait, isn't there an OP alternate recipe for Ionized fuel? It's literally packed rocket fuel and dark matter crystals (which there's an alternate recipe for, which just required Dark Matter Residue) which you get from making the Quantum processors or superprecise oscillator 🤔
I made 24x4 blueprints using Ionized fuel but I don't think its worth it once you factor in the cost of the power shards. It seems like a net loss or am I wrong?
Ionized fuel is amazing in the jetpack but DO NOT MAKE A POWER PLANT WITH IT. You're way better off simply going for rocket fuel which is almost as efficient but doesn't require synthetic power shards. I'm currently running a 324GW plant with rocket fuel and it works like a charm. Don't overcomplicate things just because they look good on paper
If the only reason you have is convenience, it's not a very convincing argument.
How much Crude Oil per minute are you using for this plant?
People can choose whatever they want. The purpose of this video was to show people what's required, not to force them into a decision.
Ionized is about 38% more efficient than rocket fuel, so there might be some cases where it makes sense. The real problem is the diamonds, I guess. Maybe some strategic slooping will make it worth it. Then again, some strategic slooping might remove the need for extra compacted coal from the rocket fuel recipe.
@@demockracy Only 1350, tradeoff is a lot of sulfur usage. It's in a prime location for sulfur though (blue crater) and I'm not that big of a sulfur user anyway.
Instead of 750 coal for the 37.5 diamonds, use the Oil-Based Diamonds alt recipe so that you can use 187.5 crude oil instead. You can get that from an underclocked pure oil node, so it isn't too bad, and it's also easier to scale up if you want more ionized fuel.
Let me quickly do some math: Rocket fuel has 3600MJ, ionized fuel has 5000MJ. So by turning 100 rocket fuel into 100 ionized fuel you gain 1400MJ*100=140,000MJ. But to produce the required diamonds you loose consume 750 coal. This means you loose 750*300MJ= 225,000MJ of coal power.
And this quick calculation neglects all the power consumed by the production buildings.
RUclips creator skill issue
For the excited photonic matter, rather then overclocking one to 250% and consuming unbelievable gobs of power, you can just set up 3 at 100%. You'd get 600/m that way, and still consume less power. since it also consumes no resources, the only reason not to do that is if you need to save space.
Why not make 10 or 20 at 25% or 12.5% power
A good option is to repurpose the compacted coal for a weapons factory using the fine black powder alt recipe, as well as for additional turbo fuel, also for the weapons factory. Anything not for weapons can be burned for additional power.
@@Erik-bt3om I have a 324GW rocket fuel plant and I'm sinking 900 compacted coal per minute, so this could be an amazing use for all that byproduct! Thanks for the idea
My plan for rocket fuel and ionized fuel is to use the alternate recipe that doesn’t include turbo fuel, this is so I can use the extra 25 pm compact coal to make turbo fuel to use to make diamonds with the turbo diamond recipe as well as just to make turbo rifle ammo
My power plant is by the spire coast, so i'll be using the excess bauxite to manufacture quartz to combine with coal for cheaper diamonds. - never use just straight coal - you could also use excess turbofuel at the plant for diamonds (as an alt).
Gotta love ironized fuel
Fuel with more iron
He's already modding satisfactory with "Ironised" fuel😂
I've done somthing similar to this on a larger scale. but if you want to save some coal you can make some extra turbofuel and use the polymer resin into plastic package the extra turbofuel and make turbo diamonds which is much more coal saving
This overview is nice and all. But for a new/returning players that have not played the game for a long while. It all sounds nice. But what will be an even better guide will be to show it in practice. Like. Where is a good spot to build all of this. How will the setup be and look like.
Like a build guide. Where you show where, how. It will help many.
Use the Oil-Based Diamonds recipe. 200 Oil for 40 Diamonds vs 600 coal for 30. No brainer.
I feel like the purpose of Nitro Rocket Fuel is to be used alongside the basic Rocket Fuel recipe. It makes for a very complex line to balance but it's the most efficient way.
Also, compare this to the Dark Ion Fuel recipe. Using this and the Dark Matter Crystallization recipe, you can *really* bring down that Carbon expense.
6:40 If SAM isn't an issue, there's a recipe that uses exclusively SAM to make Dark Matter Crystals if you don't want to go through the extra hoops of more time crystals. Even more coal savings! I also try to cut out as many converters as possible as they can be a huge power drain in a large quantity for conversion recipes in mass.
I don't think its worth using ionized fuel for power, but this seems like a good setup for personal use and then you can send excess when its backed up for extra power.
A couple tweaks I'd do is use one of the alt diamond recipes, like the oil one. It's probably also a good idea to sloop the power shard production. If you also sloop the rocket fuel and the turbo fuel the production line becomes net positive on compacted coal. Obviously you wouldn't want to try to scale up the setup, but its perfect for personal use and to bank power shards.
It looks like there’s a misunderstanding with the resource usage, specifically the coal and Dark Matter Residue. Here’s a breakdown:
You only need 633 coal per minute, not 750.
The process involved is:
750 coal → 37.5 diamonds → 12.5 + 6.25 time crystals.
Then, 6.25 time crystals produce 12.5 Dark Matter Crystals.
Here’s where the mistake happens:
You're getting 75 Dark Matter Residue per minute as a by-product.
You can reuse 58.333 Residue/min for the Dark Matter Crystallization recipe.
The remaining 16.667 Residue/min can be used in the Dark Matter Trap.
Is Ionized fuel even worth producing for power? Turbo fuel is already very efficient and SUPER easy to make a lot of, with Rocket fuel being even better, I just don't really see the benefit given the added complexity.
Nope. Only for jetpack :P
Yeah, just use turbofuel or rocket fuel (whichever recipe works best for you) for your power plants.
I did the math, ionized fuel takes more power to make than it produces
Turbofuel is great as it is. Rocket fuel is a good addition, but with Ionized Fuel, crafting the Synthetic power shards might not be worth it for everyone. That's a personal preference, but it's an important part of the process so i included it in the video.
@@TheValhallanPickleyou are missing something. Ionized fuel is not worth it for power generation EVER
and may vary if it is worth it for vehicles and and jetpacks. Never for power generation, unless there is a recipe Im unaware of.
Is it better to make Uranium power plant or use Fuel generators? i alwyas making a uranium one and then plutonium rod to SINK
'7500 coal p/m'
Just make oil diamonds dude. A lot cheaper, especially if you make a diamond production facility on the northern coast because there's tons of oil there.
you could use the compacted coal in fine black powder to save on sulfur if you want to produce a large amount of demolition equipment on the cheap :)
I wonder if it's worth it at all. 100 ionized fuel/minute is enough to produce 8325 MW of power. I replicated the synthetic power shard setup in Satisfactory Planner and it takes 2622 MW to operate. That's 5703MW remaining after production for creating the rocket fuel and whatever remains for general use. If you burn the 100 Rocket Fuel directly instead, that's 6000MW for its own production and general use overhead. So, you're actually LOSING power on this conversion. Sure, package some for jetpack use, feeding drones and so on. Don't burn it for power though!
I think it should be noted that if anyone were to use this sequence of recipes that they should really only use maybe one pure or two or maybe a small set of impure Crude Oil nodes. Friend of mine and I turned all the oil on the coast west of the grass lands into Rocket fuel using this same recipe sequence and ended up making more Rocket fuel than we could even turn into Ionized fuel, like we just did not have the coal or resources to make all of it. And even if we did, we would have spent DAYS building all of the Fuel Generators to consume all of it. We're currently consuming half of all the rocket fuel we made and it's producing the same amount of power as our Nuclear Power Plant is.
"Copperized" fuel is better than "Ironized" fuel....😂
(Thanks for the guide though 👍🏻)
That is much easier than i thought it was, i dont have phase 5 yet but excited for this!
why would someone choose saving coal
when the alternate recipe cuts out both the Turbofuel and Nitric Acid
It simplifies the setup so much
Ikr like who cares about being able to reuse the compact coal in the previous thing That doesn't make it more efficient in fact it's less efficient You're adding an extra step and that extra step in the end has a much smaller yield of the final product.
I myself do the natural rocket fuel recipe and I use the byproduct of compact coal for a massive amount of steel as I'm getting 400 compact cola minute for it And that gets me 1,600 steel
I have a second setup for packaged rocket fuel for drones with another 200 for a total of 600 compact coal bringing the total amount of steel per minute that I can make 2,400 for a fraction of the iron that it would cost as well
Idk about you but that is way more useful than being with a simply cycle it back in at a much much lower yield on the final product
Sulfur is probably the most limiting factor. You can get way more Rocket Fuel via Turbo Fuel compared to skipping it.
@@MetalKid007 True, sulfur would be the only consideration for this. But on the other hand, using 2k sulfur I'm producing 3k Rocket Fuel. Setup was very simple with Diluted Fuel straight into Blenders.
Coal is used to make:
Diamonds
Steel Ingots
Steel Beams
Canisters
Iron Plates
Iron Rods
Encased industrial Beams
Plutonium Fuel Rods
Versatile frameworks
Screws
Heavy Modular Frames
Stators
Rotors
Stators
Modular Frames...
and dozens of different recipes. Why wouldn't you want to save some? This tip is very clearly for those who are wanting to save some coal, not for those who don't.
@@TheValhallanPickle sounds like you’ve now got a video idea outlining ways to save/reduce usage of certain materials based on a variety of factors!
What if we use the nitro rocket fuel recipe? What are the pros and cons in terms of resources saved or used more of?
I'm using a combo of rocket fuel and ionized fuel, running at around 60 GW, but I'm trying to expand operations
it is more easy than i thought but i saw there is another recipe for ionized fuel, what is this?
You are the best because no other RUclipsr makes tutorials about this!
uh oh you missed a recipe for rocket fuel, which is called "Nitro: Rocket Fuel" and it is the alt recipe I'm currently using for my rocket fueled fuel generators
blender, 4 sulfer and 2 coal, 50 nitrogen gas and 4 fuel to make 6 rocket fuel, and a byproduct of 1 compacted coal. it uses significantly less coal and sulfer, but uses more nitrogen gas.
both work well 👍
If you watch the video they're basically saying that the default recipe is better which is just completely incorrect
There’s also the dark ion fuel that replaces power shards with dark matter crystals
@@TheBorhork that needs aluminium for packaging, plus yields less than half the ion fuel than the rocket fuel you started with because of how gas packaging works (2 m^3 gas = 1 packaged gas). Only good for jetpack (small scale)
You actually use more sulfur and coal because in your case you can't use compact coal byproduct
But my question is : Do we get enough energy when we burn the ionized fuel to produce it ?
you would, but not by much, it highly depends on if you overclock or not, and which recipes you choose to use
Ionized is biofuel 2.0 aka jetpack fuel. Just add energy making costs and you'll see by yourself
I make enough ionized fuel to run my drones and personal use. Personally I don’t feel like using the ionized fuel is worth burning for power unless you wanna flex sma is already such a limited quantity and you need tons making other things like neural cubes.
aside from coal requirement for diamonds its easier than i thought
Nitro rocket fuel cutting the iron plates for nitric acid is amazing
Is Ionized fuel worth making? Two questions:
1) do you enjoy jetpacks? Packaged Ionized fuel is the BEST jetpack fuel in the game by far. Making SOME Ionized fuel specifically for jetpack use is in my opinion WORTH IT!
2) Can you make a lot of diamonds without using crude oil? If the answer to that is yes: Mass production of ionized fuel as a fuel source is viable. In fact: you can use the compacted coal byproducts to make turbofuel... to then use packaged turbofuel to make turbo diamonds! Thus making the process of making turbofuel.
For what it's worth: I prefer the Nitro Rocket Fuel for this purpose: I use the compacted coal from the Nitro Rocket Fuel alt recipe to make turbofuel... for the purpose of making packaged turbofuel... for the purpose of making turbo diamonds!
if i had compacted coal just not getting used i'd run coal generators on it
a tip for making diamonds and rocket fuel.... use the extra compacted coal from rocket fuel to make more turbo fuel to then packaged and make turbo diamonds. saves a lot of coal.
That's a good tip 👍
I honestly won't be bothering making ionized fuel in my playthough. Im sure rocket fuel should provide enough power till I go nuclear.
Stick with rocket fuel all over the map. The nuclear power is weak and consumes so much materials + radiation ugh.
For the realy long chain at end i only get 5000 power out of it (it makes 2.5....but its so slow that you realy dont want a underpowered nuclear plant).
Hm actuly --- better idea. Go full nuclear, but ignore the chain after and save power --- send all trash to end of world.
Doesn't seem practical, what this guide doesn't touch is the power required to to actually make it. Power shard chain (encoder, accelerators and converter(s)) sips a load of power, overclocking only worsens things
Players should have the appropriate power required anyway. Same with making literally any factory in Satisfactory. It's also rather obvious that the more parts required for an item, the more power it'll consume.
@TheValhallanPickle you do realize thats like saying it takes 200 screws to make 100 screws, but players should already be making enough in their factory
@@TheValhallanPickle i believe the point is that the production of power shards for the usage of making ionized fuel wich can only be used as a fuel source for more power is not practical because the extra power you get from using ionized fuel over rocket fuel is actually less then the amount of power it takes to produce in the first place making it a net loss of power in the end.
@@TheValhallanPicklebut in this case you will use more power to produce ionize fuel from rocket fuel than you will get in return.
Did you know that if you say "ironized" and "ionized" with a British accent, they sound EXACTLY THE SAME??? 😂😂😂
I had to look that one up to make sure I wasn't the one misspelling it! 😅
Ionized fuel just isn't worth using for power as it doesn't burn all that much slower than rocket fuel. Going from Turbo fuel to rocket fuel is a massive jump in efficiency but ionized fuel is only a small boost in a fuel generator. Pretty sure the extra power you'd get from running ionized fuel would be instantly cancelled out by the extra power needed to make the power shards for it. It's nice in the jetpack so having a small factory make a few bottles of ionized fuel is handy but even then isn't really needed when rocket fuel can already get you nearly anywhere.
Also I just can't see using 2 extra steps in making rocket fuel just so the compacted coal can be put to use. That's so much more work and power just to recycle the tiny amount of compacted coal that comes out of the blender. I just use the Nitro recipe and turn all the byproduct coal into smokeless powder which I need anyways for...reasons.
Ionized fuel really should be buffed, there's no reason to go past rocket fuel there.
Seems very easy just soooooo much coal lol. Ty for your guides.
No problem. :)
you can use oil for diamonds
you're fighting for your life here in your comments but you are really in fact wrong about this being the "best fuel rescource" in the game, like others have said, the power consumption really makes the value backwards, you gain more net power by NOT making it into ion fuel to burn, it's only better for personal or drone use
you say it's not the focus of your video, but respectfully, don't call it a "guide" if you don't actually really know the whole of it :)
This video fails to mention the power cost of making Ionized Fuel. I'm unsure if the devs made a recipe mistake or if they intended it to only be used as personal/vehicle fuel, but the math just doesn't check out when you use fuel generators.
100 Ionized fuel makes 8.3GW of power, while 100 Rocket Fuel makes 6GW. The problem is it takes 3GW to make 100 ionized fuel and only about .2-.4GW for the Rocket Fuel.
The entire point of a power plant is to make a net positive of power. While ionized fuel still makes power, you'd make even more net power by cutting back to rocket fuel alone, in addition to saving loads of resources.
More machines = more power needed.
What is the other options for the ridiculous amount of coal?
Not using ionized fuel for large-scale power production. If it's still too much, there are alternates such as oil based diamonds.
You could literraly not mine it all, leave the recipie at Rocket and make more power AND save all the coal for crafting...
Or you could burn it in coal gens for more power.
At least in terms of power production, the best option here using these recipies is to not make it in the first place.
yan mateiko
Easy guide... SMH! Ionized fuel is not easy at all. The resources and power usage make it as deprecated as nuclear. Alternate: Heavy Oil Residue -> Alternate: diluted fuel -> Alternate: Nitro Rocket Fuel. From 150 oil you get a full MK2 pipe of Rocket fuel which is about 143.88 generators pumping out 35970mw while only using 801.772 mw plus the oil pump. Now this is an easy setup that's power and resource efficient. You can also pout sloops into the machine to greater increase the output. You can also have this up and running without having to get to phase 5 and tier 9.
Hello world
dozens of ways to make it... since when are 2 recipes dozens?
there's dozens of different alternate recipe combinations you could use to make the fuel, Turbofuel, compact coal, heavy oil residue etc. So yes, my statement was correct
Easier
why u say coal likwe dat
Why aren't you using diluted fuel?
2:38
He clearly is? 2:37
@@TheValhallanPickle FWIW you don't actually SAY that, and in the image it say Fuel not diluted fuel (whereas you specify Heavy Oil Residue (as opposed to one of the alts) leading into. @derzull2468 I don't think it's all that clear.
I am sorry man, but your videos are way to long, who would spend hours watching all the „best recipes“
Can’t you just post a general video „all the best recipes in 1.0“, where you spend like 30 seconds to 1 minute per recipe, maybe talk you why it’s so good, and for what one can use it (if that isn’t already obcious).
If someone needs more explanation they can go and watch one of your longer videos.
I did my rocketfuel setup before you Video and used all your recipes. Good that we came to the same conclusions. Some people were lazy and made the fuel to rocketfuel, but that wastes much valubale sulfur.
But i see there a problem, i make soo soo much rocketfuel, i would use way to much coal for a small uplift in power, so it would be only worth if u want to use it as fuel for drones that need to be fast or your jetpack, but i dont even like rocketfuel in my jetpack, so i probally wont like that either
When you want to make 324GW with a relatively simple setup, plus all the resources are available in the vicinity (blue crater - 3600 sulfur that I'm not going to use anyway, a bunch of coal, a lot of crude oil and 2 nitrogen wells), going with the nitro alt isn't laziness but common sense. It's the perfect location for this alt to reach its full potential and that 5400 rocket fuel per minute gives enough power for forever. If you are a big sulfur user, though, the default recipe is obviously better.