How to delete all unused materials from a Blender 2.8 file, the best time-saving tips

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  • Опубликовано: 29 сен 2024
  • Two quick ways to remove materials from a scene in Blender 2.8
    Do you like the idea of small videos with tips like this?

Комментарии • 413

  • @Najebanski
    @Najebanski 5 лет назад +37

    THANK YOU! This has been bugging me for a while now.

    • @DanielOakfield
      @DanielOakfield  3 года назад +1

      Yeah there are many obscure commands that should be more easy to reach in the UI!

  • @MegaKamtheman
    @MegaKamtheman 2 года назад +1

    Excellent tutorial! Because this has been eating at my setups for years now. Never even thought to figure out how to remove it

    • @DanielOakfield
      @DanielOakfield  2 года назад

      There’s now a clean up option in the menus, but this is still working and more granular!
      Thank you! :)

  • @BradPetersonArt
    @BradPetersonArt Год назад +1

    yeah! this is what I was really looking for all along :)

  • @Ruuubick
    @Ruuubick 5 лет назад +2

    This is fantastic, thank you so much !

  • @Genodesigners
    @Genodesigners 3 года назад +1

    Thanks brother!

  • @godzoookie
    @godzoookie 5 лет назад +1

    Any idea why this doesn't work with masks or movie clips?

    • @DanielOakfield
      @DanielOakfield  5 лет назад

      It has to do with the way Blender handles data blocks of a different kind, it may also be that will work in the final version... or worth suggesting this to the dev team!

  • @___x__x_r___xa__x_____f______
    @___x__x_r___xa__x_____f______ Год назад

    question. if an object is on the outliner, it will not be purged? How does blender decide if a data block has a user? I am adding a mesh on the scene, and when i purge it gets purged even though it is on the outliner, not deleted.

    • @DanielOakfield
      @DanielOakfield  Год назад

      I can only answer about the material, the purge will remove the materials not assigned to anything.

  • @julzius6796
    @julzius6796 3 года назад +1

    LEGEEEEEND!

  • @SuperElon
    @SuperElon 4 года назад +29

    you saved me from long long project loading. thanks!

  • @VideoSage
    @VideoSage 4 года назад +32

    Immensely useful, thank you.

    • @AngelboyVR
      @AngelboyVR 4 года назад +1

      heyyy, also looking up tutorials? nice to see you here aswell ^^

    • @DanielOakfield
      @DanielOakfield  3 года назад +2

      My pleasure to be helpful!

  • @angryITGuy
    @angryITGuy 4 года назад +41

    Great tip, it's not obvious how to clean this up.. Managing materials is a nightmare. I never would have thought to try this. Blender's way of doing it, is not intuitive at all.

    • @DanielOakfield
      @DanielOakfield  3 года назад

      Blender is evolving, but yes this bothered me too for a long time :) Grazie Giulio per il commento ;)

  • @vkp392
    @vkp392 5 лет назад +39

    I absolutely love how straight to the point this was, and that you offered multiple ways to deal with the same problem. You've really helped me out. Thanks!

    • @DanielOakfield
      @DanielOakfield  5 лет назад +3

      Thank you so much! Your comments make me keep going :)

    • @hugoantunesartwithblender
      @hugoantunesartwithblender 4 года назад +2

      @@DanielOakfield THis tip is great but even more faster is going to "File", Clean up, Purge all ;)

    • @DanielOakfield
      @DanielOakfield  4 года назад +2

      Only problem is that I may not want to clean up all but just the materials! Also this is a fairly new option, the video was made with older versions of Blender not sure the command was there? But yes very much faster :) thanks for sharing

    • @ClaimClam
      @ClaimClam 2 года назад +1

      If it was strait and to the point it would have taken 10 seconds

    • @DanielOakfield
      @DanielOakfield  2 года назад +1

      Merry Christmas to you too

  • @qweqwe_Flinstone
    @qweqwe_Flinstone 5 лет назад +5

    OMG THANK YOU SO MUCH MATE. I have been struggling with that for more than a year! And im glad that i found ur video cuz i just started making models for my game and that problem could fucked up my namings in actions (its a little bit buggy, its not showing up in context menu with other actions always etc) and now i deleted glitchy action and i can use like a normal human behing a jump as 'jump'

  • @Lemonraine26
    @Lemonraine26 Месяц назад +1

    Tysm!!
    I really wish there was an easier default way to clean up materials ;D;
    Edit: I just reached to the "purge" section, so nvm, that's an amazing feature lol

  • @BeenADrill
    @BeenADrill 4 года назад +2

    Mostly still relevant 2020 in 2.9 just for anyone watching this and wondering.

  • @egnevadesigns
    @egnevadesigns 5 лет назад +5

    Awesome! thank you very much for sharing :-)

    • @DanielOakfield
      @DanielOakfield  5 лет назад +1

      Happy you like it! Thanks for watching :)

  • @awesomedata8973
    @awesomedata8973 5 лет назад +4

    This video needs to be splashed on the front page of Blender's website!
    This has nagged me for YEARS! -- I've never found a single bit of information _anywhere_ that addresses this!
    I was starting to believe there was NO way to get rid of this data! -- You have been a lifesaver! :)

    • @DanielOakfield
      @DanielOakfield  5 лет назад +1

      First of all thank you so much for your comment! The problem was annoying me too, I found the solution not too long ago honestly, before I used scripts to remove orphan data, but as you can imagine wasn’t that user friendly!

  • @palmernoah
    @palmernoah 5 лет назад +5

    Very useful tips. Thanks for sharing

  • @strangequark007
    @strangequark007 4 года назад +4

    Big thanks to this... Was trying out different materials on a model .. and then when I finally decided on the proper material, I packed all data in blend file, to upload on sketch fab... the size of file was > 100 MB... and sketchfab has limit of 50MB
    After doing the purge, as you said in tutorial, its size is now about 30 MB....
    Finally I can upload my model on sketchfab

    • @DanielOakfield
      @DanielOakfield  4 года назад +1

      Yes especially if you are packing the texture in the file I believe the purge is useful for optimisation! Thanks for watching :)

  • @ValenproVIP
    @ValenproVIP 2 года назад +2

    THANK YOU!, you saved me!

  • @ajononikostudio
    @ajononikostudio 5 лет назад +4

    Thank you so much, you're a life saver!
    I was ready to buy a new computer, turns out a 7000 polygon model of a chair resulted in 50 000 automatically applied materials. It would make my day if someone would tell me if there's a way to turn off this "feature" forever, regardless of the scene or blend file, or if someone working at Blender would realize that this is an excruciatingly annoying and time-consuming feature.

    • @hugoantunesartwithblender
      @hugoantunesartwithblender 4 года назад

      Go to file, clean up, purgue all

    • @DanielOakfield
      @DanielOakfield  3 года назад

      Purge all may remove also things you don't want to purge to be fair, I may do a new video including some other obscure tools and commands, thank you Hugo

  • @SmokeAwayyy
    @SmokeAwayyy 5 лет назад +4

    Thanks for the quick video!
    They should really just add a right click option to the materials dropdown menu lol

    • @DanielOakfield
      @DanielOakfield  5 лет назад +2

      There are many things that can be optimised! Meanwhile... it’s interesting that every features is there... even if deep down in the UI!

  • @GiuTor73
    @GiuTor73 4 года назад +1

    Hi, great video indeed! Yes I do like it! I just subscribed! Thanks for sharing it.

  • @v-g-lant
    @v-g-lant Год назад +2

    This one video changed the game and should def have over a million views by now

  • @pixunPL
    @pixunPL 5 лет назад +6

    Good one :)

  • @SanOcelotl
    @SanOcelotl 2 года назад +1

    Blender material managmet is kind of bad, but this helps

  • @gaston.
    @gaston. Год назад +1

    Blender is very unintuitive!!! but I still appreciate the program. Thank goodness for uTub otherwise I would have given up long ago. thanks for sharing!

    • @DanielOakfield
      @DanielOakfield  Год назад

      The goodness of Blender is in its community, lots of people out there sharing knowledge! But yes it’s not very intuitive, still many steps ahead what it was before. Once you get used to it, it’s genuinely the best.

  • @Friedrich-Fluecken
    @Friedrich-Fluecken 5 лет назад +2

    cool tip, thank you

  • @ASeggsyPotat
    @ASeggsyPotat 2 года назад +1

    Bro... I've been using Blender for a solid 2 years now and I've only now learned how to do this........ t-thanks🤣😅😅

    • @DanielOakfield
      @DanielOakfield  2 года назад +1

      Yes after many years I still feel many basic functions are not really straightforward!

  • @Negasuki
    @Negasuki 3 года назад +1

    wow.. HOW do you find this stuff out? For instance.. I searched RUclips.... obviously there's another way.

    • @DanielOakfield
      @DanielOakfield  3 года назад

      To be honest, I found it just while exploring part or the UI that I didn’t know very well, so this answer could be: I was just being myself, a curious geek! I admit that this method must be somewhere in the documentation but, I don’t usually read the whole documentation plus a lot of new parts change with every version!
      Thanks for watching :)

  • @Running087
    @Running087 4 года назад +2

    Helpful and simple solution. The approach of going through the blend file worked for me, after I ran into problems with a material linked from another blend file, which wouldn't update anymore.

    • @DanielOakfield
      @DanielOakfield  3 года назад

      I can imagine, glad it helped!! Thank you for watching

  • @gtmode6947
    @gtmode6947 4 года назад +1

    Blender sucks when it comes to deleting objects and selecting them. Thanks for Tutorials though 👍

    • @DanielOakfield
      @DanielOakfield  4 года назад +1

      Not sure if it's this terrible but it's certainly improving with each new version!

  • @anomalyraven
    @anomalyraven 3 года назад +1

    Found your video on blendernation and thought to myself: this is a really good tip, I should subscribe to this guy. But then I found out I already was!

    • @DanielOakfield
      @DanielOakfield  3 года назад

      That’s great to hear :) I hope to come back with more video soon! Thanks a lot :)

  • @estate0007
    @estate0007 3 года назад +4

    Thanks a lot! That function is really hidden. I like Blender a lot but I always keep in mind when it comes to usability that until version 2.79 you have to use the right mouse button to select an object 😃

    • @DanielOakfield
      @DanielOakfield  3 года назад

      You are welcome, some functions are hidden or not that intuitive, but going forward the interface got much better with every release, considering this is still a free software I can't complain! Plus better community around! :)

  • @fhradv4630
    @fhradv4630 2 года назад +1

    Thank you! Very useful tips😃

  • @naokiokazaki2756
    @naokiokazaki2756 3 года назад +1

    Finally, a method to kill material manually. Not by save then re-open blend file. Thank you.

  • @meghasinha9320
    @meghasinha9320 Год назад +1

    Thank you for the video it helped me with the material deleting process😁 keep it up👍

  • @welldone9440
    @welldone9440 4 года назад +1

    Thank you so much. Very helpful.

  • @artisticminds4337
    @artisticminds4337 3 года назад +1

    I think blender should have tool like Maya. Where in hyper shade you can see all the materials in the scene and delete or assigns the material to whatever you want. Handling all unwanted materials is a tedious job in blender. But still the software is great...

    • @DanielOakfield
      @DanielOakfield  3 года назад

      There are a few library addons that you can use it in a similar way like the hypershade, I made a video last year about it, but the new Blender is going to handle all of that natively in an easier way :)

  • @brentogara
    @brentogara 4 года назад +2

    Awesome! I never knew that Purge option was there! :D

  • @SewerTapes
    @SewerTapes Год назад +1

    Thank you, I wouldn't have found this on my own. It was really starting to bug me.

  • @janthummler3548
    @janthummler3548 4 года назад +3

    This was short, on point and helpful, thanks!

  • @arniespace
    @arniespace Год назад +1

    A 3 yr old video that solved my problem! Thanks. Why is it such a mystery? I put some materials on my model that I did not want because they used displacement, and Blender would hang for a very long time. Could not get rid of them in the file, even though my model was not using them. Whew!

    • @DanielOakfield
      @DanielOakfield  Год назад

      I will probably update this video, but it seems to be still a good way to fix the issue!

    • @arniespace
      @arniespace Год назад +1

      Yeah thanks, I do this just about every day now.

  • @chilakiller0369
    @chilakiller0369 Год назад +1

    Very helpful! Thanks! New subscriber in 3... 2...

    • @DanielOakfield
      @DanielOakfield  Год назад

      Thank you so much, really appreciate it 🖖🏼

  • @Caiosamah
    @Caiosamah 2 года назад +1

    Thanks for going straight to the point! That's a usefull short tutorial! Got my Like, and checking your others videos...

    • @DanielOakfield
      @DanielOakfield  2 года назад +1

      Thank you my friend :)

    • @Caiosamah
      @Caiosamah 2 года назад +1

      @@DanielOakfield Greetings From Uruguay!

  • @AlexMakovsky
    @AlexMakovsky 2 года назад +1

    Thanks! It's a very helpfull video.

  • @carlhdz8201
    @carlhdz8201 3 года назад +1

    Im Tony Startk and ill say, I LOVE YOU 3000

  • @clementboquet
    @clementboquet 4 года назад +1

    you are our hero. thank you

  • @rgrlee71
    @rgrlee71 5 лет назад +2

    Thanks for this!

  • @Polygon_LIVE_by_Wanchoke
    @Polygon_LIVE_by_Wanchoke 4 года назад +1

    Thank you very much :)

  • @clockFox09
    @clockFox09 Год назад +2

    If anyone is wondering, yes this still works in blender 3.5

    • @DanielOakfield
      @DanielOakfield  Год назад +1

      It does! Would you be interested in a one click add-on?

    • @clockFox09
      @clockFox09 Год назад

      @@DanielOakfield Add-on for what?

    • @DanielOakfield
      @DanielOakfield  Год назад +1

      To delete the unused material :)

    • @clockFox09
      @clockFox09 Год назад +1

      @@DanielOakfield maybe, it's not too difficult.

  • @riskya246
    @riskya246 3 года назад +2

    bro... you don't know how much i need thisss... THANK YOU

    • @DanielOakfield
      @DanielOakfield  3 года назад +1

      I know how much I needed that myself :)
      You are welcome

  • @FlorinGN
    @FlorinGN 4 года назад +1

    Yes, so annoying to have those unused materials :D:D

    • @DanielOakfield
      @DanielOakfield  4 года назад +1

      Indeed and many orphan items could slow down Blender loading and operations!

  • @ivanardo
    @ivanardo 5 лет назад +1

    good. thank you. upvote.

  • @musikdoktor
    @musikdoktor 2 года назад +1

    Cant believe i had to search for a tutorial for such simple task..

    • @DanielOakfield
      @DanielOakfield  2 года назад

      Yeah some parts of the UI/UX is still not very intuitive

  • @ilypavan
    @ilypavan Год назад +1

    Zank You

  • @SandiShila
    @SandiShila 2 года назад +1

    I've been looking for this for six years since first time I'm using blender XD

    • @DanielOakfield
      @DanielOakfield  2 года назад

      Well lot has changed now there’s also a clean up command in the file menu I guess :) thanks for watching

    • @SandiShila
      @SandiShila 2 года назад +1

      @@DanielOakfield yes it is, also the interface. Thanks too for the tutorial 👍

  • @Savvez3D
    @Savvez3D 2 месяца назад

    Thank YOu so much Man! Needed this to make my asset browser clean

  • @Dhieen
    @Dhieen 4 года назад +1

    i didnt knew the blender file option! very useful!

  • @hipered
    @hipered 4 года назад +1

    thank you sir!

  • @jiby91
    @jiby91 4 года назад +1

    Thank you ! quick and clear explanation !

  • @FlashySenap
    @FlashySenap 4 года назад +1

    Thanks, was very helpful! =D

  • @khantzawhtet6896
    @khantzawhtet6896 4 года назад +1

    Sir did u use emission to make the diamonds glow thank u

    • @DanielOakfield
      @DanielOakfield  4 года назад

      Hi, not really, I activated bloom in EEVEE I suggest to check my tutorial about how to do diamonds :) there’s a freebie to download too

  • @TRD.G
    @TRD.G 2 года назад +2

    Thanks!!!

  • @MaarChokoj
    @MaarChokoj 3 месяца назад

    Thank you so much for this helpful tutorial! U R Z Best!!!🤩🤩🤩

  • @pangloy1234
    @pangloy1234 2 года назад +1

    Oh! purge thank you

  • @DaddyMouse
    @DaddyMouse Год назад +1

    Quick and useful, thanks! My blend file went from 400mb all the way to 100

  • @aurafireheart
    @aurafireheart 2 года назад +2

    Thankyou so much. This has saved me SO much work! And you immediately got straight to the point. Absolute lifesaver!

  • @pukalino
    @pukalino 4 года назад +1

    Thanks! I suffered for a long time

  • @rzyas
    @rzyas 4 года назад +2

    JUST WOW

    • @DanielOakfield
      @DanielOakfield  4 года назад +1

      Haha my same reaction when I’ve found out!

  • @BedroShadow
    @BedroShadow 3 года назад +1

    thanks man!, you helped me a lot 👍👍👍

  • @SkSafowan
    @SkSafowan 4 года назад +2

    thanks

  • @elixorvideos
    @elixorvideos 2 года назад +1

    This is so damn useful holy shit thank you dude!

  • @ExacoMvm
    @ExacoMvm Год назад

    I deleted the unused materials but now the objects has assigned lots of empty materials which is same shit as before.

  • @T1mothyTee
    @T1mothyTee 5 лет назад +1

    sooo fuckn useful

  • @jarod20
    @jarod20 2 года назад +1

    Thank you so much, very helpful

  • @indianeinstein1978
    @indianeinstein1978 5 лет назад +1

    thanks very much

  • @Marcus_Ramour
    @Marcus_Ramour 4 года назад +1

    agree, great tip!! thanks for taking the time to share

  • @shupa999
    @shupa999 2 года назад +1

    very helpful

  • @alexbobyr8076
    @alexbobyr8076 2 года назад +1

    Thank You.

  • @bravo2080
    @bravo2080 3 года назад +1

    Thanks very much. That was awesome!

  • @keithkool
    @keithkool 3 года назад +1

    Life saver! THANK YOU!

  • @retazos8663
    @retazos8663 3 года назад +1

    You are a hero, good sir. Thanks a lot¡

  • @neilwilson2747
    @neilwilson2747 5 лет назад +1

    great tip!!!

  • @MatrixRex05
    @MatrixRex05 2 года назад +1

    you just me a lotssssss of time buddy. thank you 👌

  • @brucemcgee8205
    @brucemcgee8205 2 года назад +1

    I had 75 thumbnails, thanks.

  • @PyrianVT
    @PyrianVT 2 года назад +1

    LEGEND!!!!

  • @PaolaDreossi
    @PaolaDreossi 2 года назад +1

    Thanks!

  • @buitruc123
    @buitruc123 2 года назад +1

    thanks you so much for this video

  • @sxgbln5868
    @sxgbln5868 2 года назад +1

    based

  • @siddharthganti7302
    @siddharthganti7302 3 года назад +1

    Thanks

  • @HPgamerOne
    @HPgamerOne 2 года назад +1

    Thank you very much, saved me from tons of hassle. Also worked for cleaning up particle sysmtes 👍

  • @nikolaygeorgiev6800
    @nikolaygeorgiev6800 Год назад +1

    Thx

  • @samiulislamsharan
    @samiulislamsharan 4 года назад +1

    Thanks a lot bro. It helped me a lot.

  • @Arylice
    @Arylice 2 года назад +1

    Nice

  • @rlocatellidigital
    @rlocatellidigital 5 лет назад +2

    Nice!! Thank you for these tips!!

  • @ChineseForUs
    @ChineseForUs 2 года назад +1

    thank you!

  • @adailsoncarlos3122
    @adailsoncarlos3122 3 года назад +1

    Thanks man, i was strugling for like 15 minutes until i decided to seach

    • @DanielOakfield
      @DanielOakfield  3 года назад +1

      Wow 15 minutes struggles it’s a lot!! 😜 glad it helped :)

    • @adailsoncarlos3122
      @adailsoncarlos3122 3 года назад

      usually I try to solve that kind of trouble by myself, that way I learn things that I never knew that was there, but this time couldn't 😬
      Thanks a lot!

    • @DanielOakfield
      @DanielOakfield  3 года назад +1

      I was kidding 😂 I do the same

  • @emptyplaces1928
    @emptyplaces1928 4 года назад +1

    Thank you! I had 117 unused meshes each had 167k verts, blender was using 46GBs of ram. lol

    • @DanielOakfield
      @DanielOakfield  4 года назад

      That’s great to hear!!! I hope the next release will have some sort of automatic clean up system! :)

  • @bradloflin6776
    @bradloflin6776 5 лет назад +2

    Very helpful tip. I have been looking for this info and you presented it very concisely and clearly!

    • @DanielOakfield
      @DanielOakfield  5 лет назад

      I appreciate your comment very much Brad! Thank you! When I have found how to do it I was thrilled :)