When I make my party now as a dad I make the gadabout my little girl. It makes having the character feel more cute and instead of being annoyed by the gadabout im instead protective of her! She's just a kid so of course she'll spend half her turns goofing off! One day though, she'll grow up and become a sage and I'll be so proud! 😭😛
Fun Fact: Once you capture 50 monsters, you can dip into Monster Wrangler with every character and get Wild Side (two turns for 3-5 turns) after your first battle. Definitely worth it on any damage dealer or healer.
A note on Thief: don't sleep on Hypnowhip, which is learned around level 25. I turned my Thief into a Martial Artist after learning this ability, and it far and away became my go-to for clearing enemy groups in random battles for a long time. With the MA's high attack and critical hit rate, I would often see it hit for 250+ against multiple enemies at once, and this is even before beating the game. If that weren't enough, the confusion seems to proc quite often, even on metal slimes!
I'm 44 as well, and like David, I grew up playing this series. 3, 5 and 8 are generally regarded as the best in the series, by long time fans. I don't disagree with this assessment, but I would include 4 and 11 (make sure to play the Definitive Edition of 11) as the absolute best of the rest. Particularly in the case of 11, it's a modern masterpiece that is a love letter to the entire series, but the original trilogy especially so. It is my favorite new game I've played in the last 5, perhaps even 10 years... So much so I've 100%'d the game twice, despite the investment of roughly 100 hours each time to do so. With that said, I would recommend playing the HD-2D remakes of DQ 1 and 2 coming out next year (assuming you enjoy this one enough to explore the series) before playing 11. You'll get more out of it, trust me.
I really appreciate these videos all about the DQ III HD-2D remake. Your other video helped me with my initial party. I'm almost past the Pyramid and have some party members at level 17-19.
Important to note that the monster wrangler's two actions ability is firstly - a buff that can get hit by freezing pulse and be dispelled and secondly repeats the action selected twice. So if you pick a spell like oomph after using it - you just cast it twice in a row. This can be nice for some spells like sap and kabuff, less useful for insulatle and the like
Very helpful as always with the DQ3 content! Was going to change my mage to a sage but ended up going from mage to a thief and turning my priest into a warrior. Next will shift my martial artist (was a warrior) to a sage. Class experimentation is quite fun here so thanks for the guide!
I only ever played the NES version. Going from fighter/martial artist to safe always get busted as hell. I also liked going priest to soldier/warrior to get heals in the early game, and the use of revive / vivify in the late game plus the use of all the very good end equipment
Dragon Quest I-III was the first ever RPG I got for my Switch when I finally bought one last year. I beat I in a week, II within a month but III kept me busy for months although that was in-between other games but still. I loved it so much that I am personally planning on challenging myself by going through all 9 classes on my playthrough of the remake with all 3 other party members going through 2 class changes instead of 1 like I did on the older Switch version. Here is my party line-up, all female characters named after OCs of mine. Kokoro: Mage-Thief-Martial Artist Akane: Merchant-Priest-Warrior Maylu: Gadabout-Sage-Monster Wrangler Any alternate suggestions?
I love these ideas. I remember when I first played DQ3 all of those years ago, the only change I thought to make was Mage to Sage, it seemed like a natural progression to me. Then I learned about the gadabout (I could swear it used to be the fool) and how they could become a sage and thought, an all sage party….very difficult party to work with. But these combinations are wonderful, I especially love the Priest to Warrior and making a Paladin class.
Another great guide. Making another file, again... This time, not going to make the mistake of having a Martial Artist in the beginning. So far I am going to get a Merchant and change to a Thief to continue being useful and most likely stay that way or change to a Martial artist later. Part of the suggestion is from another RUclips video on class changing. The other is Monster Wrangler to a sage after getting 50+ monsters recruited. The last one, was going to do a Gadabout, but might make a different "challenge" file along with Priest and maybe Thief. So, I guess I will try a Mage and get all the spells before making him/her a Warrior, most likely.
My favorite DQ games are 3, 5, 8, and 11. Playing this game has been a real treat and after they do 1 & 2 I hope they jump right to Hand of The Heavenly Bride.
I like how you edited this video and I'm able to skip to the parts that I want. I constantly have to come back to your videos for refreshers so this helps. Thanks! I'm rooting for you 1 mill subs
Can you change class unlimited times ? For example let’s say I start with a mage … let’s say I really like grinding could I turn the mage into every single vocation ??? Or can you just convert a vocation on a character once ?
I do this every time on every version. I start with a priest and mage then around lvl 40 I swap them to the other class lvl to 50, then turn them into sages to 60, then go thief to 70, and pick out their final class as either warrior or fighter. I know they dont learn anything new since the sage is combo mage and priest, I do it for the caster stat growth so I end up with 500+ MP on them both and crazy high agility for their final form.
Is it true that stats will eventually balance themselves out? For example if I gain a lot of agility from thief and then swap to warrior, I would have a speedy warrior at first right? But they wouldn't gain any agility until they are at a level where it would be normal for a warrior to have that much agility.
I love your videos. Sometimes I feel like the only dragon quest obsessed gay man on earth and it’s just incredible that I can watch normally boring informational guides given with some tasteful fan service. Thank you for the content!
Hi David. New viewer and dragon quest player. Thankyou for your videos, I’m using them to learn how to play. Thankyou and I wish you the best and hope you keep making more dragon quest guides :)
Turned a Priest into a Martial Artist. Nice to have an Agility based healer in addition to my two Sages (though the former Gadabout did have her Agility skyrocket due to her time in that class too).
David, can you still change class multiple times to make ridiculous builds? For example priest into mage into martial artist ect? That made grinding in the original feel so much more rewarding.
@@davidvinc Having a blast with it....I was worried that the new extra content would change the "vibe", but it still feels like the original only dialed up to 12!
Thank you for the video!! Finally I see the main reasons for turning my wrangler into a martial artist or sage. Didn't know about the double action ability
Some more rambled thoughts. Wrangler double turn + their 4-hit combo is the most damaging combination in the game. It pumps out about 500 more damage a round more than a sage with War Cry + the hat that dupes spells can do from my experience. In fact I would argue that you really only need 1 sage since the Wrangler stuff scales largely on how many monsters you've captured from what I can tell, and Wrangers CARRY fights. Like that's where you need a sage to keep them healed and remove paralysis/sleep. Otherwise if you are going for max damage output have 2 Wranglers and let them cook.
First off as my username shows, I’m in love with the Cecil badges in the comments lol. Anyway you’ve been killing it with these videos! You’ve easily joined the ranks of my go to DQ content creators!
I can tell you have been waiting for this moment! Love all these DQ3HD2D vids David! And you’ve got me looking forward to other RPGs as well-but not until I finish this one. Once, twice, thrice?
My plan is: Gadabout -> Sage Priest -> Warrior Thief -> Monster Wrangler or Martial Artist Martial artist is a classic DQ class and it would pair well with the high agility thief, but monster wrangler is NEW and I’ve heard it can be quite the powerhouse late game. I suppose I’ve got time to really consider which one
Or do what I did....have a mage to start. Then when obtained all spells, change mage to a warrior. Obtain all abilities with warrior and stack resilience. Then make them a merchant. Get all abilities to allow stat growth. Finally, make them a Sage. In doing this, your sage will have INSANE stats. Level 35 with my sage doing all this and wisdom is already close to 400 WITHOUT using a single seed on them.
@connordutton674 don't really recall as I'm currently working on getting all abilities of all classes. Playing on xbox for the achievements lol. But most are mid to late 40s for the last one. And some of them are a grind. Sage for example quickly gets to where they need 100k or better xp to gain levels. And the hero gets omniheal at like 48 or so. Currently my hero is at level 73.
@danielgaines9935 how have yall did all this in the short time this game has been out? I have played what I felt like was alot in a week at 50+ hours and I'm only on level 28 and haven't changed anyone yet you've already got all the abilities for like 2 different classes and already on 35 again? Did you get the game 6 months early or something? Good God lol
@midnight347 no. Insomnia and kids who are almost adults is how lol. Also, I take advantage of Slime Island. Within 2 hours there you can get all abilities for almost any of the jobs. Just gotta progress the game far enough. In Alefgard, to the right of Galen's House is 2 islands. The second to the right, the smaller of the two is where you want to grind. Many fights will have liquid metal slimes. If you can kill them, over 12k expierence points EACH. I use metal wing boomerang for the hero. 2 of my other characters have Monster Pile-On, an ability learned from the Monster Wrangler. That gives 4 hits. As such, if they dont run instantly, I usually can kill 1 or more in a single turn. That's how I've done it.
Shouldn't we be planning around a second vocation change down the line? Something like Merchant>Thief>Monster wrangler or Sage Or maybe Priest>Warr>Martial artist
@DavidVinc RPGs Which would be better to get for Switch? This game, Star Ocean: Second Story R, Super Mario RPG, Dragon Quest XI: S Definitive Edition or Fire Emblem Engage? I have the demos for all but this game and FE:Engage. I love all of these series. (I already have FE: Engage on my Yuzu Switch emulator on my phone, so not sure if I should get the digital copy.)
I had a Martial Artist go to Gadabout, then Sage, and used the Words of Wisdom on someone else. Now we have two Sages who go first every round to buff and heal the Hero/ Monster Master
A note about stats, seeds, and job changing, only the natural stats are halved. Any stat gains you got from seeds will remain, and not be halved. For instance, if a character with 60 strength re classes, their strength becomes 30, however if you added 6 strength with seeds, the reclassed strength would be 36, not 33.
So if were to make a martial artist a warrior and give the MA seeds for agility, luck, and stamina by the boatloads, those will be remain? I been selling the seeds early on as they're a good way to farm money.
I'm starting with a Merchant, a Priest, and a Monster Wrangler and intend to promote them to Thief, Sage, and Warrior and to finish with Martial Artist, Warrior, and Martial Artist
I went Priest to level 34 to get multiheal then switched to Warrior, Thief to Monster Wrangler and Mage to Sage (named Serenica, tribute to DQXI), working pretty good, but the post game content is a big difficulty spike, wondering if I should sage all of my other characters to learn all the magic then switch them back.
what would you change a warrior into if you started off with one. you mentioned that end game warrior is good but its really not ideal where i am in the game. thanks!
How's the Warrior's MP gains in the new version? I remember playing DQ3 as a kid, thinking it'd be fun to turn my Pilgrim into a Warrior so I could have a super durable brawler who could *also* heal! And then he had like 70 MP for the entire game and ran out of heals a third of the way through the dungeon, and I realized that was actually kind of a terrible idea. That's also why I don't think it's necessarily a bad idea to convert a Priest or Wizard into a Sage. You've got one side of the spells already learned, which is redundant, but you've also got some MP amassed, you've got some Wisdom built up, you've got your spellcaster well prepared to do all the spellcasting they're going to spend most of their time doing. It's basically "I want a Priest for the entire game, so I'm going to use this to get him some extra stats and learn Oomph."
I’m starting to really really love your videos. I agree I never understood why anyone would take their priest or mage and sage them. Wasted leveling too. I kinda wished I’d saved the martial artist for post 20 levels too.
Am still playing the old one on switch. Using a guild so am not lost and know what am doing. Finally going get the last orb and got to part about grinding. But am already looking at my party of hero 29 marshal artist 28 sage 21 and thief 23 had a merchant but sacrifice him for that one quest. I turn my priest into a sage but i think i needed a sage for a quest so thats why. But a fun guild this is.
Merchant at higher levels gets Call Army which lets you spend (Level x 50) gold to do the Monster Wrangler's 4 random hits. Can be very useful against groups of metal slimes or in some of the later tier boss fights since it can do like 150 damage per hit against a boss. Also maybe it's just my experience but Sages in this version are not the end-all, be-all. I mean their spell list is great but so is Priest? And the 4-hit combos from Merchant and Wrangler just out-do any other damage other characters can do except really the hero with that hat that lets you dupe spell casts.
When i replay im going to change it up a bit. I want a monster hunter so i can get those skills, i just dont think its great late game.. maybe? Either way, i just changed jobs a 2nd time before beating the game and going into post game. I went Mage, Thief, Priest into - Warrior - Sage - Martial Artisit then back into - Marital Artist - Warrior- Sage ( i found the 2nd key item) So now my sage is a tanky Warrior who can do it all. My martial Artist with high crit has warrior skills like sword dance and my new sage has some physical skills if needed.
Side note, slime hill got me up into the 30s on my 2nd change pretty quickly... maybe 30-60 minutes ish. Then i beat walked into the final dungeon and kicked butt.
@david Thanks for the video. Do you recommend swapping your characters vocation several times after the final boss to make those swiss army knife like party compositions? Am i shooting myself in the foot going from a high agility class like thief into a gadabout and then into sage?
So I started my party with Martial Artist, Mage and Priest. we are all level 23, please in your opinion how would you change each class into. I've been researching this that I'm scared to make a change. I am only going to do like one at a time so I can build them back up and not be so weak..
Imagine if we got a vocation system similar to DQ6&7 in the DQ2 remake. I'd like to add the Heliochopter is an excellent Merchant skill. My Merchant lv 37>Thief is handling the late game really well, and I'm probably going to make him a Martial Artist in the post-game.
So how much are stats impacted by changing jobs? Do some combinations scale better changing at an earlier/later point or does everything get recalculated when changing so all that matters is unlocking skills?
Is it bad to do multiple respecs? I’m about to turn my thief ti a monster wrangler but was thinking of doing a merchant first to get dig rock throw n the shop skill but idk if that’ll wreck his stats too bad
Was waiting for this one! I'm just now getting to the Pyramid and I was wondering what to do with my Warrior and Mage. This video is also making me want to go back to Patty's and recruit a Monster Wrangler I should have done that from the start. The only issue will be starting from level 1 😅.
if you want to do post-game, you will need to level at least one of your characters as a wrangler for their broken skills. They are the only way to damage the postgame boss.
Okay now i feel like a dummy haha. I just changed my priest to sage, thinking that I wanted to keep similar stat growth like promotions in other RPGs. I didnt think about trying to get a character to have abilities and magic, that paladin build with priest to warrior sounds like what I should have done. Ill try some of these ideas going forward
if you class change early, mage and priest are the best choice because they lose nothing. All other classes miss out on their best skill. Also, there are at least 3 words of wisdom in the game.
Thanks again for all yr videos, David ❤ ! I totally agree with yr analysis about becoming a sage after being a priest or a mage 😂. So redundant !!! I have a priest and a mage in my first team (I’m now lvl 24) and the mage turned into a powerful warrior now… Next will be a thief I think. As for the priest, she will be soon a warrior to become the paladin you were talking about 😉. I’ll wait for my wrangler capture 50 monsters before turning him in a martial artist. But it takes forever for capturing 50 monsters 👿. HUGE HI FROM PARIS, France 🇫🇷 ❤
I screwed up by turning my thief into a mage because i thought id get the zen scroll much later in the game and now ive got to grind out about 9 more levels before i cam turn him into a sage! GRRRRRR
So how does this 2 turns from monster wrangler (w/ 50 monsters) ability work?? Once i capture 50 monsters wouldn’t it be a good idea to let all 3 of my other party members become monster wrangler at least once so they all have two turns? Then i can switch them back to their endgame class i plan to use. Wouldn’t this work??
Hitting the last castle, since I played DW3 a million times growing up I decided to go with a party of 3 to make it more challenging for me. My question is regarding the postgame, think its doable with 3 without being super crazy overleveled or without resetting classes multiple times for the extra stats? (Draconian mode btw)
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When I make my party now as a dad I make the gadabout my little girl. It makes having the character feel more cute and instead of being annoyed by the gadabout im instead protective of her! She's just a kid so of course she'll spend half her turns goofing off! One day though, she'll grow up and become a sage and I'll be so proud! 😭😛
Oh I like that! Super cute!
That's exactly WHY that class sucks and its WORSE in this version where it needs to HIT level 45 for its FINAL skill.
One thing I can't find anywhere: when I change class, does the character sprite change as well?
@@tiagodinis7757 Yes. It will change into the sprite of the new class. I don't know if you can redo the color/voice though.
David is really cementing himself as the Dragon Quest master with these videos lol
Would you say David is a… Dragon Warrior?
Sackchief would like a word with you
He is my go-to source regarding any jrpg’s
Fun Fact: Once you capture 50 monsters, you can dip into Monster Wrangler with every character and get Wild Side (two turns for 3-5 turns) after your first battle. Definitely worth it on any damage dealer or healer.
If only the hero can do this as well
Wow I did not think of that! Thanks for the info.
Agreed but it takes forever capturing 50 monsters !
A note on Thief: don't sleep on Hypnowhip, which is learned around level 25. I turned my Thief into a Martial Artist after learning this ability, and it far and away became my go-to for clearing enemy groups in random battles for a long time. With the MA's high attack and critical hit rate, I would often see it hit for 250+ against multiple enemies at once, and this is even before beating the game. If that weren't enough, the confusion seems to proc quite often, even on metal slimes!
This is my 1st game in the series. I’m 44. These videos r awesome
Glad you like them!
I'm 44 as well, and like David, I grew up playing this series.
3, 5 and 8 are generally regarded as the best in the series, by long time fans. I don't disagree with this assessment, but I would include 4 and 11 (make sure to play the Definitive Edition of 11) as the absolute best of the rest.
Particularly in the case of 11, it's a modern masterpiece that is a love letter to the entire series, but the original trilogy especially so. It is my favorite new game I've played in the last 5, perhaps even 10 years... So much so I've 100%'d the game twice, despite the investment of roughly 100 hours each time to do so.
With that said, I would recommend playing the HD-2D remakes of DQ 1 and 2 coming out next year (assuming you enjoy this one enough to explore the series) before playing 11. You'll get more out of it, trust me.
I really appreciate these videos all about the DQ III HD-2D remake. Your other video helped me with my initial party. I'm almost past the Pyramid and have some party members at level 17-19.
I think some quick graphs with the skills for each class and where to change them would be great!
Hi David! You've become my Sage when it comes to all these cool tips and tricks for DQIIIHD2D, Thanks for the help and have a blessed day!
Happy to help!
I’m loving the vocation system. I’ve already grinded so much!!!
Great to hear!
I'm in love with this class system ngl❤.
Important to note that the monster wrangler's two actions ability is firstly - a buff that can get hit by freezing pulse and be dispelled and secondly repeats the action selected twice. So if you pick a spell like oomph after using it - you just cast it twice in a row. This can be nice for some spells like sap and kabuff, less useful for insulatle and the like
Very helpful as always with the DQ3 content! Was going to change my mage to a sage but ended up going from mage to a thief and turning my priest into a warrior. Next will shift my martial artist (was a warrior) to a sage. Class experimentation is quite fun here so thanks for the guide!
Hey Erek! I’m glad that I could help you out! I love this game!
I only ever played the NES version. Going from fighter/martial artist to safe always get busted as hell. I also liked going priest to soldier/warrior to get heals in the early game, and the use of revive / vivify in the late game plus the use of all the very good end equipment
Dragon Quest I-III was the first ever RPG I got for my Switch when I finally bought one last year. I beat I in a week, II within a month but III kept me busy for months although that was in-between other games but still.
I loved it so much that I am personally planning on challenging myself by going through all 9 classes on my playthrough of the remake with all 3 other party members going through 2 class changes instead of 1 like I did on the older Switch version. Here is my party line-up, all female characters named after OCs of mine.
Kokoro: Mage-Thief-Martial Artist
Akane: Merchant-Priest-Warrior
Maylu: Gadabout-Sage-Monster Wrangler
Any alternate suggestions?
I love these ideas. I remember when I first played DQ3 all of those years ago, the only change I thought to make was Mage to Sage, it seemed like a natural progression to me. Then I learned about the gadabout (I could swear it used to be the fool) and how they could become a sage and thought, an all sage party….very difficult party to work with.
But these combinations are wonderful, I especially love the Priest to Warrior and making a Paladin class.
Another great guide. Making another file, again... This time, not going to make the mistake of having a Martial Artist in the beginning. So far I am going to get a Merchant and change to a Thief to continue being useful and most likely stay that way or change to a Martial artist later. Part of the suggestion is from another RUclips video on class changing. The other is Monster Wrangler to a sage after getting 50+ monsters recruited. The last one, was going to do a Gadabout, but might make a different "challenge" file along with Priest and maybe Thief. So, I guess I will try a Mage and get all the spells before making him/her a Warrior, most likely.
My favorite DQ games are 3, 5, 8, and 11. Playing this game has been a real treat and after they do 1 & 2 I hope they jump right to Hand of The Heavenly Bride.
I like how you edited this video and I'm able to skip to the parts that I want. I constantly have to come back to your videos for refreshers so this helps. Thanks! I'm rooting for you 1 mill subs
Glad you like them!
I did this:
Thief
Adore this game.
I played it on release when I was 8 😂
I made a 23 priest- 40 warrior-50 capture monster wrangler- 2nd book sage. She’s formidable 😂
Can you change class unlimited times ? For example let’s say I start with a mage … let’s say I really like grinding could I turn the mage into every single vocation ??? Or can you just convert a vocation on a character once ?
You can change as many times as you want
Really appreciate all you do for the DQ/JRPG community with all this content!
I do this every time on every version. I start with a priest and mage then around lvl 40 I swap them to the other class lvl to 50, then turn them into sages to 60, then go thief to 70, and pick out their final class as either warrior or fighter. I know they dont learn anything new since the sage is combo mage and priest, I do it for the caster stat growth so I end up with 500+ MP on them both and crazy high agility for their final form.
Is it true that stats will eventually balance themselves out? For example if I gain a lot of agility from thief and then swap to warrior, I would have a speedy warrior at first right? But they wouldn't gain any agility until they are at a level where it would be normal for a warrior to have that much agility.
Is this true?
I love your videos. Sometimes I feel like the only dragon quest obsessed gay man on earth and it’s just incredible that I can watch normally boring informational guides given with some tasteful fan service. Thank you for the content!
Hi David. New viewer and dragon quest player. Thankyou for your videos, I’m using them to learn how to play.
Thankyou and I wish you the best and hope you keep making more dragon quest guides :)
Thanks so much!!
You got my sub. Good luck bud, thanks for the content.
Thanks for the sub!
Turned a Priest into a Martial Artist. Nice to have an Agility based healer in addition to my two Sages (though the former Gadabout did have her Agility skyrocket due to her time in that class too).
I love your dragon quest videos , you really show that you love this games
We think alike basically every recommendation you made is exactly what I was doing with my characters. Worth a sub.
Thanks so much!!
David, can you still change class multiple times to make ridiculous builds? For example priest into mage into martial artist ect? That made grinding in the original feel so much more rewarding.
Yup!
@@davidvinc Having a blast with it....I was worried that the new extra content would change the "vibe", but it still feels like the original only dialed up to 12!
Never heard of you until this game and I'm glad I found you!
Well thank you!
Thank you for the video!! Finally I see the main reasons for turning my wrangler into a martial artist or sage. Didn't know about the double action ability
Glad to help!
Some more rambled thoughts. Wrangler double turn + their 4-hit combo is the most damaging combination in the game. It pumps out about 500 more damage a round more than a sage with War Cry + the hat that dupes spells can do from my experience. In fact I would argue that you really only need 1 sage since the Wrangler stuff scales largely on how many monsters you've captured from what I can tell, and Wrangers CARRY fights. Like that's where you need a sage to keep them healed and remove paralysis/sleep. Otherwise if you are going for max damage output have 2 Wranglers and let them cook.
Love all the dq content
I just want there to be longer videos please 😂
Great video once again, really can't wait for dq1 and dq2 remakes as well!
Once again, thank you for this, it cemented the ideas for what I wanted to do eventually as a "final party". You're being awesome as always! :)
Glad I could help!
First off as my username shows, I’m in love with the Cecil badges in the comments lol.
Anyway you’ve been killing it with these videos! You’ve easily joined the ranks of my go to DQ content creators!
Ahhhh I wish I watched this video before changing job classes!
I can tell you have been waiting for this moment! Love all these DQ3HD2D vids David! And you’ve got me looking forward to other RPGs as well-but not until I finish this one. Once, twice, thrice?
My plan is:
Gadabout -> Sage
Priest -> Warrior
Thief -> Monster Wrangler or Martial Artist
Martial artist is a classic DQ class and it would pair well with the high agility thief, but monster wrangler is NEW and I’ve heard it can be quite the powerhouse late game. I suppose I’ve got time to really consider which one
Or do what I did....have a mage to start. Then when obtained all spells, change mage to a warrior. Obtain all abilities with warrior and stack resilience. Then make them a merchant. Get all abilities to allow stat growth. Finally, make them a Sage. In doing this, your sage will have INSANE stats. Level 35 with my sage doing all this and wisdom is already close to 400 WITHOUT using a single seed on them.
What level does the mage and warrior learn all abilities
@connordutton674 it's in the 40s somewhere. I think late 40s for mage and early or mid 30s for warrior.
@connordutton674 don't really recall as I'm currently working on getting all abilities of all classes. Playing on xbox for the achievements lol. But most are mid to late 40s for the last one. And some of them are a grind. Sage for example quickly gets to where they need 100k or better xp to gain levels. And the hero gets omniheal at like 48 or so. Currently my hero is at level 73.
@danielgaines9935 how have yall did all this in the short time this game has been out? I have played what I felt like was alot in a week at 50+ hours and I'm only on level 28 and haven't changed anyone yet you've already got all the abilities for like 2 different classes and already on 35 again? Did you get the game 6 months early or something? Good God lol
@midnight347 no. Insomnia and kids who are almost adults is how lol. Also, I take advantage of Slime Island. Within 2 hours there you can get all abilities for almost any of the jobs. Just gotta progress the game far enough. In Alefgard, to the right of Galen's House is 2 islands. The second to the right, the smaller of the two is where you want to grind. Many fights will have liquid metal slimes. If you can kill them, over 12k expierence points EACH. I use metal wing boomerang for the hero. 2 of my other characters have Monster Pile-On, an ability learned from the Monster Wrangler. That gives 4 hits. As such, if they dont run instantly, I usually can kill 1 or more in a single turn. That's how I've done it.
I like to use the class change to basically have the physical and magical jobs to just swap.
Martial artists critical claim is great. Only problem is a level 49 skill. Took forever to get it
Shouldn't we be planning around a second vocation change down the line?
Something like Merchant>Thief>Monster wrangler or Sage
Or maybe Priest>Warr>Martial artist
Zenithian trilogy HD-2D Collection. Make it happen, Squeenix.
@DavidVinc RPGs Which would be better to get for Switch? This game, Star Ocean: Second Story R, Super Mario RPG, Dragon Quest XI: S Definitive Edition or Fire Emblem Engage? I have the demos for all but this game and FE:Engage. I love all of these series. (I already have FE: Engage on my Yuzu Switch emulator on my phone, so not sure if I should get the digital copy.)
Thanks David!!! You are my official reference for DQ3 now ❤
Great to hear!
New to DQ, how many class changes would you expect per play through on average? We looking at 1, 2 or even more?
You don't need to change if you don't want to, but anything beyond 1 is pretty much just ls excessive.
I had a Martial Artist go to Gadabout, then Sage, and used the Words of Wisdom on someone else. Now we have two Sages who go first every round to buff and heal the Hero/ Monster Master
A note about stats, seeds, and job changing, only the natural stats are halved. Any stat gains you got from seeds will remain, and not be halved. For instance, if a character with 60 strength re classes, their strength becomes 30, however if you added 6 strength with seeds, the reclassed strength would be 36, not 33.
So if were to make a martial artist a warrior and give the MA seeds for agility, luck, and stamina by the boatloads, those will be remain? I been selling the seeds early on as they're a good way to farm money.
@whitewolf3051 I would say permanent stat gains are worth more than any amount of gold.
@@philgodin6493this. Some people highly underestimate how much the stats matter. You want additional ones any chance you get I'd never sell them.
Good to see Sage still King (Or Queen)
I'm starting with a Merchant, a Priest, and a Monster Wrangler and intend to promote them to Thief, Sage, and Warrior and to finish with Martial Artist, Warrior, and Martial Artist
Thank you so much! I almost made the mistake of turning my mage into a sage. Now I’ll have my merchant do that instead 💰➡️🧝🏻♂️
Thanks for the video David! I bit the bullet and dropped $60 on DQ3HD to show my support, so far the investment seems to be paying off.
Sir, this is the fashion police. You're under arrest. (Just a joke tho, thanks for your guide)
This is very helpful. How'd you get dude to look like a cat though? Is that a special armor?
yeah, it's called the cat suit
Thank you for these tips, good sir! You are the best.
I went Priest to level 34 to get multiheal then switched to Warrior, Thief to Monster Wrangler and Mage to Sage (named Serenica, tribute to DQXI), working pretty good, but the post game content is a big difficulty spike, wondering if I should sage all of my other characters to learn all the magic then switch them back.
what would you change a warrior into if you started off with one. you mentioned that end game warrior is good but its really not ideal where i am in the game. thanks!
My party is currently a Priest, a Merchant and Monster Wrangler. What are my best options? Still in early game.
PLZ let me know the better version switch or PS5. Thanks 😊👍❤
David, where can I find the spell list for each class so I can know when to change job classes?
I changed my priest into a martial artist, making her a monk/hearler hybrid who does lots of damage and healing. I might change her later to warrior.
How's the Warrior's MP gains in the new version? I remember playing DQ3 as a kid, thinking it'd be fun to turn my Pilgrim into a Warrior so I could have a super durable brawler who could *also* heal! And then he had like 70 MP for the entire game and ran out of heals a third of the way through the dungeon, and I realized that was actually kind of a terrible idea.
That's also why I don't think it's necessarily a bad idea to convert a Priest or Wizard into a Sage. You've got one side of the spells already learned, which is redundant, but you've also got some MP amassed, you've got some Wisdom built up, you've got your spellcaster well prepared to do all the spellcasting they're going to spend most of their time doing. It's basically "I want a Priest for the entire game, so I'm going to use this to get him some extra stats and learn Oomph."
I’m starting to really really love your videos. I agree I never understood why anyone would take their priest or mage and sage them. Wasted leveling too. I kinda wished I’d saved the martial artist for post 20 levels too.
You should do a video with which Personality is best for each Class.
Am still playing the old one on switch. Using a guild so am not lost and know what am doing. Finally going get the last orb and got to part about grinding. But am already looking at my party of hero 29 marshal artist 28 sage 21 and thief 23 had a merchant but sacrifice him for that one quest. I turn my priest into a sage but i think i needed a sage for a quest so thats why. But a fun guild this is.
Merchant at higher levels gets Call Army which lets you spend (Level x 50) gold to do the Monster Wrangler's 4 random hits. Can be very useful against groups of metal slimes or in some of the later tier boss fights since it can do like 150 damage per hit against a boss. Also maybe it's just my experience but Sages in this version are not the end-all, be-all. I mean their spell list is great but so is Priest? And the 4-hit combos from Merchant and Wrangler just out-do any other damage other characters can do except really the hero with that hat that lets you dupe spell casts.
When i replay im going to change it up a bit. I want a monster hunter so i can get those skills, i just dont think its great late game.. maybe? Either way, i just changed jobs a 2nd time before beating the game and going into post game. I went Mage, Thief, Priest into - Warrior - Sage - Martial Artisit then back into - Marital Artist - Warrior- Sage ( i found the 2nd key item) So now my sage is a tanky Warrior who can do it all. My martial Artist with high crit has warrior skills like sword dance and my new sage has some physical skills if needed.
Side note, slime hill got me up into the 30s on my 2nd change pretty quickly... maybe 30-60 minutes ish. Then i beat walked into the final dungeon and kicked butt.
Maybe add some personalities after you make the change? Great video thanks for the inspiration for my play through!
Hey David new to the channel and game... Is it bad to change a class twice?
Nope, you can change as many times as you want to!
@david Thanks for the video. Do you recommend swapping your characters vocation several times after the final boss to make those swiss army knife like party compositions? Am i shooting myself in the foot going from a high agility class like thief into a gadabout and then into sage?
So I started my party with Martial Artist, Mage and Priest. we are all level 23, please in your opinion how would you change each class into. I've been researching this that I'm scared to make a change. I am only going to do like one at a time so I can build them back up and not be so weak..
Imagine if we got a vocation system similar to DQ6&7 in the DQ2 remake.
I'd like to add the Heliochopter is an excellent Merchant skill. My Merchant lv 37>Thief is handling the late game really well, and I'm probably going to make him a Martial Artist in the post-game.
I took the vocation quiz and apparently im a monk
We should stick with the Gadabout for longer than level 20? That doesn't sound fun 😂 those do sound like good abilities though!
In my heart and mind david will always be my kirby man hehe
So how much are stats impacted by changing jobs? Do some combinations scale better changing at an earlier/later point or does everything get recalculated when changing so all that matters is unlocking skills?
You half your stats and add that to the new class.
Job class time with David
This is perfect. I just got to the abbey!
Is it bad to do multiple respecs? I’m about to turn my thief ti a monster wrangler but was thinking of doing a merchant first to get dig rock throw n the shop skill but idk if that’ll wreck his stats too bad
Was waiting for this one! I'm just now getting to the Pyramid and I was wondering what to do with my Warrior and Mage. This video is also making me want to go back to Patty's and recruit a Monster Wrangler I should have done that from the start. The only issue will be starting from level 1 😅.
if you want to do post-game, you will need to level at least one of your characters as a wrangler for their broken skills. They are the only way to damage the postgame boss.
Okay now i feel like a dummy haha. I just changed my priest to sage, thinking that I wanted to keep similar stat growth like promotions in other RPGs. I didnt think about trying to get a character to have abilities and magic, that paladin build with priest to warrior sounds like what I should have done. Ill try some of these ideas going forward
if you class change early, mage and priest are the best choice because they lose nothing. All other classes miss out on their best skill. Also, there are at least 3 words of wisdom in the game.
@ ohh ok, thank you!! Yea I class changed at level 25 after I got zing
Thanks again for all yr videos, David ❤ !
I totally agree with yr analysis about becoming a sage after being a priest or a mage 😂. So redundant !!!
I have a priest and a mage in my first team (I’m now lvl 24) and the mage turned into a powerful warrior now… Next will be a thief I think.
As for the priest, she will be soon a warrior to become the paladin you were talking about 😉.
I’ll wait for my wrangler capture 50 monsters before turning him in a martial artist. But it takes forever for capturing 50 monsters 👿.
HUGE HI FROM PARIS, France 🇫🇷 ❤
Thank you for this video, you are the amazing. 🎉
You are so welcome!
I’m trying to balance having a good party and collecting every skill, it’s a bit hectic
I screwed up by turning my thief into a mage because i thought id get the zen scroll much later in the game and now ive got to grind out about 9 more levels before i cam turn him into a sage! GRRRRRR
you are doing good work with these vids.
Me: I'll make my Priest a Sage
David: THAT IS STUPID
Whelp......guess I will make a Paladin then.....and Mr. Beastman can Sage it up...
Yea the only reason to do it was because of high mp with how long dungeons were but level up restoring mp wiped that.
No joke, I was going to ask you about this in the comments
So how does this 2 turns from monster wrangler (w/ 50 monsters) ability work??
Once i capture 50 monsters wouldn’t it be a good idea to let all 3 of my other party members become monster wrangler at least once so they all have two turns? Then i can switch them back to their endgame class i plan to use. Wouldn’t this work??
hi David
If I start with the martial artist and max his critical chance to 25%, do the martial artist lose that when changing jobs?
Yes that DOES happen but its lv 48 skill is a 100% Critical hit one but its just costs TOO much MP so ONLY use it for Metal Slime killing.
Does it lose all crit chance or does it instead lose obly half when changing class? @@veghesther3204
Hitting the last castle, since I played DW3 a million times growing up I decided to go with a party of 3 to make it more challenging for me. My question is regarding the postgame, think its doable with 3 without being super crazy overleveled or without resetting classes multiple times for the extra stats? (Draconian mode btw)
How much time can we change vocation per character?
As many times as you want
@ great
Love from Belgium 🇧🇪 ❤
Thank you for this :)
My pleasure!
Thx my ass never played the og so your vids help a lot.