Environment Query System - Advanced AI - Unreal Engine 5

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  • Опубликовано: 20 сен 2024
  • In this video we will use unreal engines environment query system or EQS to create advanced flee logic for an AI.

Комментарии • 6

  • @joshdoescoding1124
    @joshdoescoding1124  5 месяцев назад

    I know this is a bit off topic from the previous videos but I wanted to make sure to cover EQS in this series as it is a very useful system to know. We will get back to the previous AI in future videos!
    As always let me know if you have any questions!

  • @joshdoescoding1124
    @joshdoescoding1124  5 месяцев назад

    Also as a note it should of been called EQC_PlayerContext instead of BP_PlayerContext!

  • @JyotiEntertainmentProduction
    @JyotiEntertainmentProduction 2 месяца назад

    Thanks a lot for sharing your knowledge. Just wanted to ask, why aren't you continuing with the rest of the series?

    • @joshdoescoding1124
      @joshdoescoding1124  2 месяца назад

      @@JyotiEntertainmentProduction Hey, to be honest it’s tough in the gaming industry right now and I need to work some crazy hours so I really just haven’t found the motivation to keep it going

  • @Chatmanstreasure
    @Chatmanstreasure 5 месяцев назад

    Will all the AI series be in it's playlist?

    • @joshdoescoding1124
      @joshdoescoding1124  5 месяцев назад

      Yeah, all advanced AI topics will be in this playlist