Great game. Nice commentary. May you explain what the bag does and how it appears? You mentioned not wanting to fight with the sphere on your back, but why?
when you farm jungle creeps in this game the souls are counted as unclaimed, and you get the ball on your character. the unclaimed souls slowly go down over time or immediately if you spend the souls but if you die while having any unclaimed souls, those unclaimed souls will drop on the ground in the form of a bag. so if you die with the unclaimed souls you essentially farmed your jungle for the enemy as they can then pick up the bag and get the souls for themselves. thank you for the kind words
How would u lane against seven? he clears wave faster with the ball and if I play passive under tower, he will just do more tower damage and if I play aggressive he will just stun and ball. Also what about talon? Do you keep the waves pushed so when he jumps you can stay under the bridge? Often times I try to focus on denying and that sort of brings their wave under my tower(Dota habit) and then talon can just snipe me under tower.
against seven, due to his huge head hitbox i tend to focus getting my burn on him (and general damage) as often as i can so he has to play more passive in the lane because of being constantly low. extra stam against seven so you can dash out of the balls if you find getting caught in them often, and then just buying sustain, so extra regen -> resto shot etc. talon is a bit trickier depending on the skill level of the opponent. i find pushing my wave hard against talon (as long as im healthy) works out decently well then you can focus on denying at his tower and just generally being aware of the charge shot as thats the big thing that chunks your health. again extra stam can help so you can dash out of the way of those when u see them coming / playing around cover ofc. you could potentially try diviners kevlar against talon, i havent tried it myself but it seems good on paper (instead of reactive barrier)
@@faizmarsad8194 since you already expect that youre gonna get cced by a seven in early lane then just shift jump into cover before it stuns you also keep note of when he uses his 3 it has a very long cd so once hes used that and his stun pressure tower while his kit is on cd his base gun damage doesnt do enough to be all that threatening
yea i can do whenever i get a lane against haze, general tips though is beginning of the lane you want to try and push lane into her you should be able to have better wave clear than haze and then u can focus on denying / harassing when they're claiming his minions. big thing is to just watch out for the sleep dagger + melee combo cus it can chunk you and check on the left side of ur screen for how high ur fixated stacks are, if the fixated stacks are high then you cant really fight until its completely removed because you will take too much damage but other than that its kind of a positioning game against haze; catching them off guard while theyre shooting a creep or something and u can get a burn off etc
Thank you. Ammo scavenger, HPW and extra regen combo solve my problem with ammo in laning phase. No longer need to buy basic mag feel so good. But i do feel a lack of fire rate when i start go farm neutral. In your opinion, between kinetic dash and duration, which one better to clear camp?
i personally prefer duration but thats just because i clear camps by burning each one and then refreshing the burn on each of them by shooting a bullet while melee'ing in between so then the extra firerate from kinetic dash doesnt make too much of a difference. kinetic dash is amazing for putting bullets into enemies though (and ofc the movement to chase / get away) so its still bought eventually but i prio duration first for farming. tbh once you get toxic bullets though farming time becomes trivial no matter the camp
"How to dominate wraith in lane" **Lanes against initiate 1 wraith** This showed how to put pressure against a bad player, not really how to counter a good one. However, great video, love the explanations of the macro and build decisions. I'm Ascendant 3 and usually win my lanes, but today I went against a Wraith who literally did 500 damage to me in 6 seconds at the start of lane, she literally only hit headshots. It feels like if the wraith has good aim you 100% lose your lane.
its true the wraith was not the best ofc, but i cant control the level of my opponents right. im surprised you think that if a wraith has good aim you lose 100% as infernus, you should be able to play around cover and her gun doesnt really do much damage early game anyways, items are what build into it mainly. early game its her cards that do the most damage to you but thats something you can play around, and if you need the help can always buy more sustain like resto shot, healing rite, or monster rounds to keep lane shoved into her since she doesnt have great wave clear initially. its probably worth checking the demo of that laning phase because the start of the lane should be even at the least
im on their side of the map and saw green wave pushing back and didnt want to get dove by like 2-3 people on the enemy team, i had no teammates near me either so it was just safer to not do the slots
the title is sort of like saying "how does this 250lbs man dominate an 80lbs woman in the boxing ring? maybe infernus dominates wraith in lane because infernus is an incredibly strong solo laner where the vast majority of matchups are heavily favored?
infernus is a strong laner but doesnt change the fact that he has one of the lowest winrates in the game rn so clearly something is going wrong, i just want to help out other infernus mains thats all LOL. also i think it's kind of crazy to say the vast majority of matchups are heavily favoured, he can go even against many matchups and then win or lose *depending* on how the lane is played.
@@RayyanLIVE he was just hit with multiple nerfs that directly effected his snowball potential in lane (afterburn buildup) and the recent tweak/nerf to sustain items as a whole so running tank infernus (which is what most people ran) is no longer viable i think the dip in his winrate is people are running outdated builds and also not having a good grasp on how infernus is actually supposed to be played hes a really good 1v1er but an even better backline when you run ricochet atop of the slew of debuff items you can buy which u showcase in yr video
So called high mmr when your team sees five people on an infernus and: 1. Doesn't help 2. Doesn't split, just farms camps IN YOUR SIDE Crazy Anyway, very nice carry.
@RayyanLIVE I'm basing everything on the alpha thing. Ranked is unplayable for me, I have a higher MMR in normal than ranked, since ranked times are pretty bad
I commented on the last vid about infuser... I legitimately cheered when you activated it at like 2:30
I need more gameplays of you man. Even without commentary I would watch
definitely going to pick up this hero, that power spike in lane looks so cool when pulled off
Unrelated but your teams character portraits fit perfectly with their lane colors.
this is actually really cool. i wish more people posted about harder games like this. i literally took some notes lol
Great game. Nice commentary.
May you explain what the bag does and how it appears? You mentioned not wanting to fight with the sphere on your back, but why?
when you farm jungle creeps in this game the souls are counted as unclaimed, and you get the ball on your character. the unclaimed souls slowly go down over time or immediately if you spend the souls but if you die while having any unclaimed souls, those unclaimed souls will drop on the ground in the form of a bag. so if you die with the unclaimed souls you essentially farmed your jungle for the enemy as they can then pick up the bag and get the souls for themselves.
thank you for the kind words
holy he did DOMINATE in lane ty for video very informative 🔥🔥🐈
How would u lane against seven? he clears wave faster with the ball and if I play passive under tower, he will just do more tower damage and if I play aggressive he will just stun and ball. Also what about talon? Do you keep the waves pushed so when he jumps you can stay under the bridge? Often times I try to focus on denying and that sort of brings their wave under my tower(Dota habit) and then talon can just snipe me under tower.
against seven, due to his huge head hitbox i tend to focus getting my burn on him (and general damage) as often as i can so he has to play more passive in the lane because of being constantly low. extra stam against seven so you can dash out of the balls if you find getting caught in them often, and then just buying sustain, so extra regen -> resto shot etc.
talon is a bit trickier depending on the skill level of the opponent. i find pushing my wave hard against talon (as long as im healthy) works out decently well then you can focus on denying at his tower and just generally being aware of the charge shot as thats the big thing that chunks your health. again extra stam can help so you can dash out of the way of those when u see them coming / playing around cover ofc. you could potentially try diviners kevlar against talon, i havent tried it myself but it seems good on paper (instead of reactive barrier)
@@RayyanLIVE Thanks for the reply. Also do ignore the silly ass hateful comments that randoms make. Most of us do appreciate you.
@@faizmarsad8194 not diviners kevlar btw i meant divine barrier*
@@faizmarsad8194 since you already expect that youre gonna get cced by a seven in early lane then just shift jump into cover before it stuns you also keep note of when he uses his 3 it has a very long cd so once hes used that and his stun pressure tower while his kit is on cd his base gun damage doesnt do enough to be all that threatening
can you do infernus vs haze i just cant play this lane i always get fucked hard just outdamages me on short trades
yea i can do whenever i get a lane against haze, general tips though is beginning of the lane you want to try and push lane into her you should be able to have better wave clear than haze and then u can focus on denying / harassing when they're claiming his minions. big thing is to just watch out for the sleep dagger + melee combo cus it can chunk you and check on the left side of ur screen for how high ur fixated stacks are, if the fixated stacks are high then you cant really fight until its completely removed because you will take too much damage but other than that its kind of a positioning game against haze; catching them off guard while theyre shooting a creep or something and u can get a burn off etc
Thank you. Ammo scavenger, HPW and extra regen combo solve my problem with ammo in laning phase. No longer need to buy basic mag feel so good. But i do feel a lack of fire rate when i start go farm neutral. In your opinion, between kinetic dash and duration, which one better to clear camp?
i personally prefer duration but thats just because i clear camps by burning each one and then refreshing the burn on each of them by shooting a bullet while melee'ing in between so then the extra firerate from kinetic dash doesnt make too much of a difference. kinetic dash is amazing for putting bullets into enemies though (and ofc the movement to chase / get away) so its still bought eventually but i prio duration first for farming. tbh once you get toxic bullets though farming time becomes trivial no matter the camp
"How to dominate wraith in lane"
**Lanes against initiate 1 wraith**
This showed how to put pressure against a bad player, not really how to counter a good one.
However, great video, love the explanations of the macro and build decisions.
I'm Ascendant 3 and usually win my lanes, but today I went against a Wraith who literally did 500 damage to me in 6 seconds at the start of lane, she literally only hit headshots.
It feels like if the wraith has good aim you 100% lose your lane.
its true the wraith was not the best ofc, but i cant control the level of my opponents right. im surprised you think that if a wraith has good aim you lose 100% as infernus, you should be able to play around cover and her gun doesnt really do much damage early game anyways, items are what build into it mainly. early game its her cards that do the most damage to you but thats something you can play around, and if you need the help can always buy more sustain like resto shot, healing rite, or monster rounds to keep lane shoved into her since she doesnt have great wave clear initially. its probably worth checking the demo of that laning phase because the start of the lane should be even at the least
22.30 why did you skipped slots machines?
im on their side of the map and saw green wave pushing back and didnt want to get dove by like 2-3 people on the enemy team, i had no teammates near me either so it was just safer to not do the slots
the title is sort of like saying "how does this 250lbs man dominate an 80lbs woman in the boxing ring?
maybe infernus dominates wraith in lane because infernus is an incredibly strong solo laner where the vast majority of matchups are heavily favored?
infernus is a strong laner but doesnt change the fact that he has one of the lowest winrates in the game rn so clearly something is going wrong, i just want to help out other infernus mains thats all LOL. also i think it's kind of crazy to say the vast majority of matchups are heavily favoured, he can go even against many matchups and then win or lose *depending* on how the lane is played.
@@RayyanLIVE he was just hit with multiple nerfs that directly effected his snowball potential in lane (afterburn buildup) and the recent tweak/nerf to sustain items as a whole so running tank infernus (which is what most people ran) is no longer viable i think the dip in his winrate is people are running outdated builds and also not having a good grasp on how infernus is actually supposed to be played hes a really good 1v1er but an even better backline when you run ricochet atop of the slew of debuff items you can buy which u showcase in yr video
crosshair?🥺🥺
same as last time but gap is -11
height 8, width 2, gap -11 dot off :D
@@RayyanLIVE thanks^^
So called high mmr when your team sees five people on an infernus and:
1. Doesn't help
2. Doesn't split, just farms camps IN YOUR SIDE
Crazy
Anyway, very nice carry.
i dont think it was a high mmr lobby 😅, matchmaking has been a bit rough recently but alpha game and all that so just gotta play through it
@RayyanLIVE I'm basing everything on the alpha thing. Ranked is unplayable for me, I have a higher MMR in normal than ranked, since ranked times are pretty bad
yea it is what it is for now, at least the game itself is fun LOL
@@RayyanLIVE very fun indeed. Valve single handedly crashing my university career