I love the graphics in BotW. I'm so used to Skyrim, Witcher type graphics, so this was a "breath" of fresh air. It gave me the same feeling as those open fields in Studio Ghibli films like Spirited Away, and My Neighbour Totoro.
Its cool seeing James talk about a game like a kid would have. Dont really get to see him just talk about a game that was fun and exciting to him. i rarely get this experience as an adult. no one to talk to about games any more.
Same for me. The weird thing is that nearly all my friends still play video games, but the conversations just don't happen. And when they do, they're not really passionate or excited. Two young kids came into my store the other day, we had a conversation that bridged generations that was awesome. Excitedly talked games for a while and I realized how much I miss it.
Same, I used to talk with my friend like that all the time, twenty+ years ago. There's something special about games that can bring us back to that inner sparkle of enthusiasm.
Mr. Microwave Stopper seems like many adult gamers I know treat it like a chore because they’re going for stats online rather than just enjoying the experience and story
Back in 2012, one of my justifications for buying a WiiU was that I KNEW there would be a new Zelda game on it. Like a lot of people, my WiiU got some use, but nowhere near what I was hoping for. The lack of 3rd party support for the WiiU made the over all experience of being a WiiU owner a little underwhelming. When Zelda was announced for WiiU and Switch, I had already made a mental decision that I would be playing it on WiiU, just to get VALUE out of the console, but it also seemed like a good send off for the WiiU.
Switch is gonna be the exact same thing: A Mario, A Zelda, A Smash Bros, A Mario Kart, another disappointing 3D Metroid, and a bunch of shovelware. The same formula they've been following since the N64.
The Wii is one of the most sold consoles of all time and it was also overhyped and later realized to be a complete piece of shit just like the Switch will be.
@@mahalokid Pixel graphics always age better than 3D graphics. Thats why a lot of games today still use 16 bit or 8 bit graphics rather than n64 graphics
Not always. There's plenty of bad nes graphics. The reason is because 3d graphics are becoming more and more realistic, something you can't do with sprites. And the games that are made in a retro style are mostly nostalgic. There's unlikely to be a sprite based game nowadays that's as big as botw
This makes me happy. With all the hard work that James does for his videos, all the crappy games that he forces himself to play for the nerd, to hear that he found a modern game that he loved this much, is great. He deserves it.
Mike, there were 20 “Test of Strength” shrines out of the 120 total. Still too many, but it wasn’t as bad as you say, much less a reason to quit playing. Otherwise though, I enjoyed this video! Awesome to hear James not only played it, but put 145 hours in, and that he enjoyed it.
Bear in mind, James. They fit a console game onto a portable. That's like if they ported super mario world to the gameboy without any loss in fidelity back in the early 90's.
His story about cooking in the game with his daughter was great to hear, I did the exact same thing with my niece and she totally got a kick out of seeing all the different final cooked products as well
About the guardians James, I used to run but I found out it's much easier to deflect the laser with any shield. The walking ones take 3 deflects to destroy. You wait for it to charge up the laser and when it turns blue you immediately press deflect but do it on a close range so the timing is easier
It's funny how you mentioned all of your weapons breaking fighting the guardians right after mentioning the Master Sword losing power. The thing is, the Master Sword wasn't designed to be an all-around go-to weapon in this game; it was meant to be the perfect counter to guardians. The Master Sword glows with bright light whenever you face an entity of the Calamity (A.K.A the guardians!), and it does massive amounts of damage per strike. Also, in that state, the sword will almost surely not lose power. It's significantly upgraded in every way against guardians, and it's probably your best defense against them. So don't waste the Master Sword on random enemies, and it'll be your best friend.
It's really cool to hear about your thoughts on this game, and I'm glad you finished it James! Only thing I'd say is that for a lot of the things you had issues with, there's usually a solution if you're clever enough. For example, with the rain, you can find dry spots under trees and in caves where you can always set up campfires.
There are some areas where the cel shading 'turns off' - they used the style to mimic anime ala Hayao Miyazaki .. not because the switch is too weak. i for one, LOVE the anime style they used.
The flower girl was such a great part. I think after you step on them a third time she says something like "ive lost count how many times i've told you, how do you not understand? why won't you get it" and then rages on you. I genuinely love that part.
The Guardian arrows work for me. Also, you can parry their lazers with your shield. They really aren't hard at all once you figure a few things out. Even in Master Mode they were easy after a while.
I can't believe no one talks about the storyline. The storyline is Epic and had a ton to do with the enjoyability if this game. This is a very emotional Epic showdown unfolding.
dowingba I love the game too. I havnt gotten all the shrines, korock seeds, and costumes yet so looking forward to getting back into botw and finish collecting plus explore extra content when the new dlc comes out next month.
BotW was a great game. I very much enjoyed it. With that said, it didn’t feel that much like a Zelda game. I hope the next game goes back to a more traditional Zelda experience, with dungeons and where your weapons don’t constantly break.
You have to keep in mind that BOTW's engine was built on the Wii U, and was ported onto the Switch. It's a Wii U port. People tend to forget that, which is why the differences were almost minimal.
Not to mention they had to rush port it the Switch for the new system's launch date. They had to make sure it would run on the system. They didn't have the time to enhance the visuals beyond screen resolution.
It still started out as a Wii U exclusive and was only developed on Switch in tandem, late in development... Nintendo could've tried to push the graphics even further for the Switch release, but it wouldn't have worked on the Wii U, so all they could do at that point was polish the graphics a bit for the Switch version!
...right, after the core assets of the game were already made on the Wii U, hence it being a port along the lines of Twilight Princess. It's obvious that this game wasn't made from the ground up on the Switch.
"Porting is also the term used when a video game designed to run on one platform, be it an arcade, video game console, or personal computer, is converted to run on a different platform" (Wikipedia). When a game is nearly finished, and development is moved to another console with the existing engine unchanged, is it not a port? I rest my case.
Fun fact Mike & James, you guys might not know this but if you time it right you can actually parry the guardians laser beam back at them and kill them super easy. Obviously if you have multiple guardians on you it'll be trickier but for solo engagements this is a godsend.
I loved the look of this game and it’s way better looking on switch by the way . I absolutely loved this art style I cannot believe I’m hearing this I don’t want realistic at all
Should we tell him about the shield parry against guardian lasers or the Compendium where you can find items/enemies again easily after taking a picture of them?
"When you get up close there are times when Link's face is just two colors", "That's because it's all the system can do". For two guys who majored in film, this is a little disturbing. It's called a lighting ratio, and the game chooses to have a low contrast one. There's nothing wrong with that. It's NOT a hardware decision, it's an artistic decision.
JazGalaxy It is called cell-shading, and it was done deliberately to resemble hand-drawn anime, like a Miyazaki film. I found it to be quite beautiful. Certain textures were a bit muddy, for sure, which was due to the seamless open world and lack of graphics power on the Wii U.
Mr Dogenstein which, again, is an artistic/stylistic decision. it’s all subjective on whether or not you appreciate the style itself, but there’s no question that it’s consistent and well executed. Breath of the Wild is a breathtakingly gorgeous game.
Loved the game. Biggest gripe: there was almost zero payoff for all of those over-world monster battles. I ended up avoiding battles after a while. It sucks because the combat was well done. I like to be rewarded for grinding.
what i hated was you couldn't even feel your power too.i wanted to feel like i can easily over power a weaker enemy when i got stronger yet they just took that away too.
Gotta play this with the classic tunic. On the time thing, my record for a single file on a game, The Legend of Dragoon, 275 hours. Max'd everyone and their attack combos.
"Like 1 Terraflop" why does everyone care about power? Power means nothing if your games are not fun. The basis of a game is to have fun not graphics.... just an opinion, don't crucify me.
I agree. That's why all of these retro games still hold up. Graphics although pretty are secondary to core gameplay. I mean if graphics were everything battlefront II would be the best game...but it isn't.
Eated Cookies Yeah look at all the gamestop filled up with used Xbox and Playstation games. No one wants them. Nintendo games hardly exist in gamestop because people still play them.
Agreed with you, James and Mike, my main complaint beside the lack of enemy/monster, they should implement more “dungeon/castle/cave” for the adventure.
You guys are wrong about one thing, breath of the wild is a wii u game ported to the switch so it's wii u graphics the switch is a lot more capable than the wii u
ILikeMe 123 Yes the graphics haven't aged as well but Twilight Princess is still my favorite because of the dungeons but I would kill to have it remade in this artstyle!
I agree. The graphics that try to push realism look great for a few years but eventually they look dated because improvements make them obsolete. When something is stylized it it's always stylized.
I have played 205 hours in this game and i am looking forward to the new story DLC coming this Christmas. I have never played a game for so long without getting bored of it. Instant classic.
It’s interesting how people are saying this isn’t a perfect game. It must be damn good if that is your rebuttal. My gripe: as the guys said, there wasn’t enough different enemies. Each area should have had unique enemies and different forms of enemies. I.e killer plants. Also it would have been great if the story was immersive enough for me to emotionally invested in anyone. Having a companion would have been great as well. Overall my score is 6,789 out of 7,850
Stylistically speaking graphics are excellent. Overall gameplay is fun, somewhat tedious at times but captivating. It would have been nice to see more diverse enemies, bosses and dungeons tho.
I don't get why people always want realistic graphics,Itsnot the graphics that matter it's the art style that matters to me,and this game looks outstanding
The majority of people who want realism are talking about the art style, just like you are, and not necessarily the graphics. So, your comment doesn't make a whole lot of sense. It's just a preference thing.
Actually, the memories give you a better ending. It's not better by a milestone in my opinion, but it's better. And the memories serve as story of what happened, which I like.
You CAN setup campfires in the rain. Just do it under a tree or rock. Try to find SOME kinda cover from the droplets. Even any rocky ledge that may protrude out over ur head, try there. Where there’s a will there’s a way. Try sprinting while holding the whistle button down. Infinite sprint!! Ps hylian shield can break but can be repurchased from the island that you built the homes on
I liked the game a lot, found all the shrines, most of the koroks, the secret village, the blue rabbits that give you rupees, the fairies, I even found out that if you hold less than 3 fairies in your pouch, the fountain gets refilled, and the amount of detail in the game is awesome, the clues and dialogue by the NPCs, the Easter eggs from precious Zelda games, the champion's weapons, how to make a catapult out of a box, a rock and a plank, this game is just amazing to explore and discover. Plus it got some great physics to play with. Sure, the story lacks some emotion and content, but I honestly didn't mind, just imo.
The lack of overworld music also bugged me. Adventuring in dead silence kills my enthusiasm a little. I was lonely and thought Link was lonely, so I caught 10 fairies and I carry them with me everywhere. I now have ten fairy friends.
Overworld music would've gotten really grating in a game of this size. It's fine when you're playing a game like Oot that takes around 30 or so hours to beat but a game like Botw that can take hundreds of hours to beat it would be horrible.
MrPizzaslice Not really. Witcher 3 has a bigger total map than this game and it had background music, while still having that atmospheric nature to it. It’s all about what music the developers choose and Witcher’s devs chose well. I’m sure Nintendo could have pulled off the same thing if they tried.
Hylian shield broke on me when I was fighting Ganon in Master Mode. I also played Guardian with my kids and nephews. We acted out the final battle a lot as well.
My biggest issue with the game is that there wasn't enough dungeons, and the ones the game did have (Divine Beasts) looked basically the same. They tried to make up for that with the shrines but they also looked the same. I know they wanted the focus to be more on the overworld but I really missed the dungeons. I still love the game though.
It's been nice hearing James talk about more recent games these past few videos. Would like to see him play more recent games maybe once a month on James & Mike.
It's so great to hear James being in love with a modern videogame. It's just so unusual for him, since he almost plays no games anymore, and if he does, he plays old NES or SNES games.
I did absolutely everything in the game (pre-DLC) and maxed all equipment out and my final game time was 221 hours. Looking forward to doing it all over again when I get a Switch someday. This game was really amazing and I couldn't get enough.
While this game may not be the best Open world game. This is certainly what an open world adventure game Should feel like. Never have a felt "bored" traveling from point A to point B in this game. It always felt like YOUR OWN adventure the whole way through
Not enough enemy variety? There are over 48 different monster types alone, not including bosses. The whole point of this game is the adventure, which it does amazingly well. This game actually made me feel like I was on a grand adventure, and I am thankful for that. This game deserves every good thing coming to it.
Yup. Nintendo only released it on WiiU because A) It was originally being built for it, so the code was there. B) So they wouldn't completely piss off everyone who bought a WiiU. They in no way wanted the WiiU version to be better than the Switch version, even though it could have been.
Wii u an switch version maybe almost the same but the switch version is way easyer and quicker to get some playtime in. You dont have to boot the system it everytime you want to play or have spare time and dont have to sit in one place. Turn it on and you are instant in the game. (from controller or system itself) You can pick it up everywhere in the house and sneak some game time in. As for the game , i liked it but most zelda fans around me didnt like it as much as it was to much different from most zelda games. The game has huge ups but a lot of disappointing aspects as well. (execution of beast and a lot of shrines are to simple or repetitive, disappointing endings, a lot of the world map isnt used and only filled with korok seeds to no be to empty)
In a time when I've become so busy that I can play games for a couple hours at most on my days off work, I've already poured more hours into both this game and Super Mario Odyssey in one month than my other games combined in the past year.
BOMBS BABY! Unlimited bombs helped me get through a lot of the game when I didn't want or have weapons to break. I killed almost every Hinox by running around, dropping bombs as they chased me.
The graphic style isn't due to less terraflops, it's pure ART DIRECTION by Nintendo. I'm glad they don't make things look as real as possible...every PS4/Xbox game looks realistic & GENERIC. BOTW looks like you're playing a painted animated movie. It's gorgeous.
James talking about breath of the wild is a dream come true.
Less Mike, more James. Lessen your med intake mike
Gotta dream big 😂
The part when James talk about playing Guardian with his daugther made me like this video
I want someone to look at me the way Mike looks at James
haha, I noticed that too.
yeah, he's a great listener
Oh geez I noticed that haha
Real platonic relationship. 👌🏼
Same. I don't have friends or a lover, haven't for years now.
I love the graphics in BotW. I'm so used to Skyrim, Witcher type graphics, so this was a "breath" of fresh air. It gave me the same feeling as those open fields in Studio Ghibli films like Spirited Away, and My Neighbour Totoro.
Its cool seeing James talk about a game like a kid would have. Dont really get to see him just talk about a game that was fun and exciting to him. i rarely get this experience as an adult. no one to talk to about games any more.
Rob i know what you mean
Same for me. The weird thing is that nearly all my friends still play video games, but the conversations just don't happen. And when they do, they're not really passionate or excited.
Two young kids came into my store the other day, we had a conversation that bridged generations that was awesome. Excitedly talked games for a while and I realized how much I miss it.
Same, I used to talk with my friend like that all the time, twenty+ years ago. There's something special about games that can bring us back to that inner sparkle of enthusiasm.
Mr. Microwave Stopper seems like many adult gamers I know treat it like a chore because they’re going for stats online rather than just enjoying the experience and story
2:45 I wish James had recorded the comments his daughter had made while he was playing it and posted some of them.
I donated during one of Mike Matei's videos, and I'd like to think my money went to that Full House t-shirt he's wearing.
That'd be grand.
Back in 2012, one of my justifications for buying a WiiU was that I KNEW there would be a new Zelda game on it. Like a lot of people, my WiiU got some use, but nowhere near what I was hoping for. The lack of 3rd party support for the WiiU made the over all experience of being a WiiU owner a little underwhelming.
When Zelda was announced for WiiU and Switch, I had already made a mental decision that I would be playing it on WiiU, just to get VALUE out of the console, but it also seemed like a good send off for the WiiU.
Pretty much exactly what happened to me. The only other time I used my Wii U was to play sm4sh
Switch is gonna be the exact same thing: A Mario, A Zelda, A Smash Bros, A Mario Kart, another disappointing 3D Metroid, and a bunch of shovelware. The same formula they've been following since the N64.
Buster Hymen So the most sold console of 2017 is already past half its total library? Makes sense!
Wouldn't it have made more sense at the time to wait for zelda to save money on the console when you buy it
The Wii is one of the most sold consoles of all time and it was also overhyped and later realized to be a complete piece of shit just like the Switch will be.
Over 190 hours and I’m still in love with this game!!
What do you even do at that point?
@@NPCwithQuest Ya that's probably true. Nintendo has really outdone themselves with this one.
I have 700+ hours
I never expected to hear James complaining about graphics.
Complains about graphics then plays nes games
@@mahalokid Pixel graphics always age better than 3D graphics. Thats why a lot of games today still use 16 bit or 8 bit graphics rather than n64 graphics
Not always. There's plenty of bad nes graphics. The reason is because 3d graphics are becoming more and more realistic, something you can't do with sprites. And the games that are made in a retro style are mostly nostalgic. There's unlikely to be a sprite based game nowadays that's as big as botw
😂
James sounds like the best dad
This makes me happy. With all the hard work that James does for his videos, all the crappy games that he forces himself to play for the nerd, to hear that he found a modern game that he loved this much, is great. He deserves it.
art style > generic realistic graphics
its not either or
This is what I was gonna say. The only thing I disagree with James on is the graphics. I think they're beautiful.
@@ChicCanyon
Not to be a smartass, but you cannot exactly be both stylistic and realistic. Can you?
Now romanticism vs realism is an either or. But both are art styles.
@@ChicCanyon
"Romantic" graphics? I'm sorry, but is that a thing?
Mike, there were 20 “Test of Strength” shrines out of the 120 total. Still too many, but it wasn’t as bad as you say, much less a reason to quit playing. Otherwise though, I enjoyed this video! Awesome to hear James not only played it, but put 145 hours in, and that he enjoyed it.
you cant really tell someone how thay should feel about those things lol. For some those 20 were definetly enough reason to quit
5 years later, but they also give ancient parts which you need for the best armor in the game.
Bear in mind, James. They fit a console game onto a portable. That's like if they ported super mario world to the gameboy without any loss in fidelity back in the early 90's.
His story about cooking in the game with his daughter was great to hear, I did the exact same thing with my niece and she totally got a kick out of seeing all the different final cooked products as well
About the guardians James, I used to run but I found out it's much easier to deflect the laser with any shield. The walking ones take 3 deflects to destroy. You wait for it to charge up the laser and when it turns blue you immediately press deflect but do it on a close range so the timing is easier
It's funny how you mentioned all of your weapons breaking fighting the guardians right after mentioning the Master Sword losing power. The thing is, the Master Sword wasn't designed to be an all-around go-to weapon in this game; it was meant to be the perfect counter to guardians. The Master Sword glows with bright light whenever you face an entity of the Calamity (A.K.A the guardians!), and it does massive amounts of damage per strike. Also, in that state, the sword will almost surely not lose power. It's significantly upgraded in every way against guardians, and it's probably your best defense against them. So don't waste the Master Sword on random enemies, and it'll be your best friend.
Oh, so you mean you had an experience like you used to when you were a kid again? That's a good thing dude.
James' stories about his daughter makes me look forward to fatherhood sometimes.
It's really cool to hear about your thoughts on this game, and I'm glad you finished it James! Only thing I'd say is that for a lot of the things you had issues with, there's usually a solution if you're clever enough. For example, with the rain, you can find dry spots under trees and in caves where you can always set up campfires.
There are some areas where the cel shading 'turns off' - they used the style to mimic anime ala Hayao Miyazaki .. not because the switch is too weak.
i for one, LOVE the anime style they used.
The switch is weak, but the graphics good.
@@Tinbeef22 this is a Wii u port and they wanted to make it the same on both consoles
@@klodinkediloni762 the sequl aint gonna look much better.
Cant wait for Hydlide: Exhale of the Wilderness!
The flower girl was such a great part. I think after you step on them a third time she says something like "ive lost count how many times i've told you, how do you not understand? why won't you get it" and then rages on you. I genuinely love that part.
Best game I have played in 10 years hands down. It's not perfect, but as close to perfect a game can humanly get.
Justin Sea It's a good ride, but not on the same level.
The Guardian arrows work for me. Also, you can parry their lazers with your shield. They really aren't hard at all once you figure a few things out. Even in Master Mode they were easy after a while.
I can't believe no one talks about the storyline. The storyline is Epic and had a ton to do with the enjoyability if this game. This is a very emotional Epic showdown unfolding.
Take a shot anytime one of them says "Yeahhhhhh"
RIP
I have over 300 hours into it. Possibly the best game I've ever played.
dowingba I love the game too. I havnt gotten all the shrines, korock seeds, and costumes yet so looking forward to getting back into botw and finish collecting plus explore extra content when the new dlc comes out next month.
I haven't even completed it yet. Anyway I was bedridden all summer and it was the only game I had access to.
Must not play very many games.
It's my 3rd favorite Zelda game. I loved it. Truly loved it.
You must not have played many games
BotW was a great game. I very much enjoyed it. With that said, it didn’t feel that much like a Zelda game. I hope the next game goes back to a more traditional Zelda experience, with dungeons and where your weapons don’t constantly break.
You have to keep in mind that BOTW's engine was built on the Wii U, and was ported onto the Switch. It's a Wii U port. People tend to forget that, which is why the differences were almost minimal.
^This.
Not to mention they had to rush port it the Switch for the new system's launch date.
They had to make sure it would run on the system. They didn't have the time to enhance the visuals beyond screen resolution.
It still started out as a Wii U exclusive and was only developed on Switch in tandem, late in development... Nintendo could've tried to push the graphics even further for the Switch release, but it wouldn't have worked on the Wii U, so all they could do at that point was polish the graphics a bit for the Switch version!
...right, after the core assets of the game were already made on the Wii U, hence it being a port along the lines of Twilight Princess. It's obvious that this game wasn't made from the ground up on the Switch.
"Porting is also the term used when a video game designed to run on one platform, be it an arcade, video game console, or personal computer, is converted to run on a different platform" (Wikipedia). When a game is nearly finished, and development is moved to another console with the existing engine unchanged, is it not a port? I rest my case.
Fun fact Mike & James, you guys might not know this but if you time it right you can actually parry the guardians laser beam back at them and kill them super easy. Obviously if you have multiple guardians on you it'll be trickier but for solo engagements this is a godsend.
Hearing James say Ancient arrows don’t damage guardians when they always one shot them triggers me.
There not always one hit
One hit when you crit
@@wolfpacsyxx yeah finally someone like me
And he didn't work out you can reflect the laser beam with the shield.
God I love hearing you guys talk about Zelda. I also agree on a lot of your points you both make. =] Breath of the Wild really is an amazing game.
I loved the look of this game and it’s way better looking on switch by the way . I absolutely loved this art style I cannot believe I’m hearing this I don’t want realistic at all
Nintendad816 * Agreed! I love how the art style is similar to a Studio Ghibli animation!
Did you know that you can reflect the guardians lasers with your shield.
No which shield?
Any shield, you can parry the laser attack back at them. You can even use a pot lid.
And then they become some of the easiest enemies in the game.
One of many things that should've been displayed in the tips bar when the game is loading.
Should we tell him about the shield parry against guardian lasers or the Compendium where you can find items/enemies again easily after taking a picture of them?
These guys are terrible at modern games lol
they definitely are. I enjoyed the game, and it deserved game of the year.
The most satisfying part of the game is when late game you are finally able to rip a Guardian literally limb from limb until it dies.
Or just reflecting its laser back with the shield or use guardian arrows
james talking about fighting the guardians and cooking with his daughter was too cute to handle.
"When you get up close there are times when Link's face is just two colors", "That's because it's all the system can do". For two guys who majored in film, this is a little disturbing.
It's called a lighting ratio, and the game chooses to have a low contrast one. There's nothing wrong with that. It's NOT a hardware decision, it's an artistic decision.
You can do anything with shading, they didn't deny that, but the game still just used two colors
Damn calm down boi
JazGalaxy It is called cell-shading, and it was done deliberately to resemble hand-drawn anime, like a Miyazaki film. I found it to be quite beautiful. Certain textures were a bit muddy, for sure, which was due to the seamless open world and lack of graphics power on the Wii U.
Mr Dogenstein
which, again, is an artistic/stylistic decision. it’s all subjective on whether or not you appreciate the style itself, but there’s no question that it’s consistent and well executed. Breath of the Wild is a breathtakingly gorgeous game.
which makes you wonder, what the hell were the people working on the art style thinking? They should've thought about skin
i liked that you get the true ending from doing all the memories. and the final memory with zelda was incredible.
Loved the game. Biggest gripe: there was almost zero payoff for all of those over-world monster battles. I ended up avoiding battles after a while. It sucks because the combat was well done. I like to be rewarded for grinding.
what i hated was you couldn't even feel your power too.i wanted to feel like i can easily over power a weaker enemy when i got stronger yet they just took that away too.
Gotta play this with the classic tunic.
On the time thing, my record for a single file on a game, The Legend of Dragoon, 275 hours. Max'd everyone and their attack combos.
Yall should talk about how good this interpretation of Zelda’s character was
"Like 1 Terraflop" why does everyone care about power? Power means nothing if your games are not fun. The basis of a game is to have fun not graphics.... just an opinion, don't crucify me.
I agree. That's why all of these retro games still hold up. Graphics although pretty are secondary to core gameplay. I mean if graphics were everything battlefront II would be the best game...but it isn't.
Eated Cookies Yeah look at all the gamestop filled up with used Xbox and Playstation games. No one wants them. Nintendo games hardly exist in gamestop because people still play them.
Jesse12489 Nintendo games hardly exist in gamestop because Nintendo is a publisher and ps4/xbox is a whole console
Your opinions are wrong and you must suffer the tortures of the damned!
They didn't even make an argument about that. How is that relivent?
I think if there’s one game you can play for that time and never get bored it’s this I freaking loved every second so far
Agreed with you, James and Mike, my main complaint beside the lack of enemy/monster, they should implement more “dungeon/castle/cave” for the adventure.
You guys are wrong about one thing, breath of the wild is a wii u game ported to the switch so it's wii u graphics the switch is a lot more capable than the wii u
Twice is not "a lot" more.
@@nowonmetube Wii U couldn't play Doom or Witcher
Ps4 pro is twice as powerful and theirs like no difference in looks from the og ps4 so
James and his daughter moments are so awesome
James is one of those "realism guys". These graphics will age way better than twilight-esque graphics.
Yep
ILikeMe 123 Yes the graphics haven't aged as well but Twilight Princess is still my favorite because of the dungeons but I would kill to have it remade in this artstyle!
I agree. The graphics that try to push realism look great for a few years but eventually they look dated because improvements make them obsolete. When something is stylized it it's always stylized.
Pariah1974 Exactly!
Yeah, but this game does need more contrast. Everything just blends into itself in this game.
I have played 205 hours in this game and i am looking forward to the new story DLC coming this Christmas. I have never played a game for so long without getting bored of it.
Instant classic.
Same!
Yeah but now that it is here, it is really disappointing........
@@austinmartin2927 I liked it.
It’s interesting how people are saying this isn’t a perfect game. It must be damn good if that is your rebuttal.
My gripe: as the guys said, there wasn’t enough different enemies. Each area should have had unique enemies and different forms of enemies. I.e killer plants.
Also it would have been great if the story was immersive enough for me to emotionally invested in anyone. Having a companion would have been great as well.
Overall my score is
6,789 out of 7,850
Stylistically speaking graphics are excellent. Overall gameplay is fun, somewhat tedious at times but captivating. It would have been nice to see more diverse enemies, bosses and dungeons tho.
I don't get why people always want realistic graphics,Itsnot the graphics that matter it's the art style that matters to me,and this game looks outstanding
The majority of people who want realism are talking about the art style, just like you are, and not necessarily the graphics. So, your comment doesn't make a whole lot of sense. It's just a preference thing.
The memorie pictures are important! They give you the best ending.
Actually, the memories give you a better ending. It's not better by a milestone in my opinion, but it's better. And the memories serve as story of what happened, which I like.
You CAN setup campfires in the rain. Just do it under a tree or rock. Try to find SOME kinda cover from the droplets. Even any rocky ledge that may protrude out over ur head, try there. Where there’s a will there’s a way. Try sprinting while holding the whistle button down. Infinite sprint!!
Ps hylian shield can break but can be repurchased from the island that you built the homes on
I love the game i just wish there was more lore, more "dungeons" and etc. It just seemed so bare to me for beinv open world
I liked the game a lot, found all the shrines, most of the koroks, the secret village, the blue rabbits that give you rupees, the fairies, I even found out that if you hold less than 3 fairies in your pouch, the fountain gets refilled, and the amount of detail in the game is awesome, the clues and dialogue by the NPCs, the Easter eggs from precious Zelda games, the champion's weapons, how to make a catapult out of a box, a rock and a plank, this game is just amazing to explore and discover. Plus it got some great physics to play with. Sure, the story lacks some emotion and content, but I honestly didn't mind, just imo.
I feel you, honestly, If I play something I am always thinking, "Should I stream this, should I record this...?"
The Hylian Shield does eventually break. But it can be rebuilt via a sidequest
The color and shading on the graphics were not a limitation of the hardware. It was a stylistic decision by the art team.
Yeah, I feel like the crappy Wii U hardware is what held back the game.
I thought I could subside with only the Wii U version........ and then the framerate drops happened
Got the Switch weeks later
The lack of overworld music also bugged me. Adventuring in dead silence kills my enthusiasm a little. I was lonely and thought Link was lonely, so I caught 10 fairies and I carry them with me everywhere. I now have ten fairy friends.
Overworld music would've gotten really grating in a game of this size. It's fine when you're playing a game like Oot that takes around 30 or so hours to beat but a game like Botw that can take hundreds of hours to beat it would be horrible.
MrPizzaslice Not really. Witcher 3 has a bigger total map than this game and it had background music, while still having that atmospheric nature to it. It’s all about what music the developers choose and Witcher’s devs chose well. I’m sure Nintendo could have pulled off the same thing if they tried.
Hylian shield broke on me when I was fighting Ganon in Master Mode.
I also played Guardian with my kids and nephews. We acted out the final battle a lot as well.
Did you build a small town in Akkala with Hudson? If not you missed a lot! :)
Yeah, building Tarrey Town was fun, but I actually wanted a bit more out of it...!
Broken Wave, you missed 2 Hidden Shops...!
Jean-François Briard yeah I've had to repurchase the Hylian Shield like at least 5 times from Tarry Town!
How do you get those? I finished building Tarry Town to the point of getting the monster cake for the child, still no Hylian Shield...
I wouldn't say ''missed a lot.'' It's just a fun sidequest that doesn't offer that much in the grand scheme of things.
My biggest issue with the game is that there wasn't enough dungeons, and the ones the game did have (Divine Beasts) looked basically the same. They tried to make up for that with the shrines but they also looked the same. I know they wanted the focus to be more on the overworld but I really missed the dungeons. I still love the game though.
Also, those arrows kill guardians in one hit....
The shield parry helps too.
The Yiga Bow is excellent for killing guardians.
I'm not 100% sure they're OHKs. I used them several times. Some were one hit, others weren't.
That's your usual James, he blames something but its merely his fault lol
It's been nice hearing James talk about more recent games these past few videos. Would like to see him play more recent games maybe once a month on James & Mike.
So happy to hear you played this for fun.
the Hylian shield can definitely break, but it takes a LOT of punishment to do it. I think the one I broke broke from blocking guardian lasers.
I honestly loved Twilight Princess’s graphics “hides in corner so I don’t get beat up”
AJ Fornes same
AJ Fornes As did I :) Best LoZ ever.
@I hate Justin Y I like both.
Same - one of my favorites. Definitely my favorite of the modern games.
The cooking makes health recovery super op if you know what to make. You always have a full supply of food to instantly recover, I love it
XD James, you can crouch by pressing the left stick
It's so great to hear James being in love with a modern videogame. It's just so unusual for him, since he almost plays no games anymore, and if he does, he plays old NES or SNES games.
I guess he'll always make time for Zelda.
Finding the memries are their own reward. Each one gives you a piece of the story and animated viddeo.
Gets you the true ending
I did absolutely everything in the game (pre-DLC) and maxed all equipment out and my final game time was 221 hours. Looking forward to doing it all over again when I get a Switch someday. This game was really amazing and I couldn't get enough.
While this game may not be the best Open world game. This is certainly what an open world adventure game Should feel like.
Never have a felt "bored" traveling from point A to point B in this game. It always felt like YOUR OWN adventure the whole way through
What open world games would you consider better?
Hard to compare screenshots in youtube when they completely trash the images with compression
Not enough enemy variety? There are over 48 different monster types alone, not including bosses. The whole point of this game is the adventure, which it does amazingly well. This game actually made me feel like I was on a grand adventure, and I am thankful for that. This game deserves every good thing coming to it.
They definitely needed more enemies. The boss battles were great. The fact that they're all Ganon was not great.
can't wait to see James's opinions on TOTK
I just wish they kept the map function on the WiiU gamepad!
JuxtaposedStars they didn't, because it would basically be restricting the switch players from a feature that the Wii U players get
Yup. Nintendo only released it on WiiU because A) It was originally being built for it, so the code was there. B) So they wouldn't completely piss off everyone who bought a WiiU. They in no way wanted the WiiU version to be better than the Switch version, even though it could have been.
Well let's just see long Nintendo goes without adding bonuses exclusive to the Switch version.
The guardians can be taken out with one well-placed blue arrow. Also, just run sideways to avoid the laser (doesn't work when too close).
I love this game, and I'm glad you did too, James.
The shrine you fly to on the island where they strip you of all your items and survive the island and get the three orbs to get the shrine. Super fun
Wii u an switch version maybe almost the same but the switch version is way easyer and quicker to get some playtime in.
You dont have to boot the system it everytime you want to play or have spare time and dont have to sit in one place.
Turn it on and you are instant in the game. (from controller or system itself)
You can pick it up everywhere in the house and sneak some game time in.
As for the game , i liked it but most zelda fans around me didnt like it as much as it was to much different from most zelda games.
The game has huge ups but a lot of disappointing aspects as well. (execution of beast and a lot of shrines are to simple or repetitive, disappointing endings, a lot of the world map isnt used and only filled with korok seeds to no be to empty)
I was never in to fantasy games. More sports. Got this game for my daughter. It is my favorite game ever.
James played mordern game for 125 hours??? Oh My Gosh!!! Nintendo makes all the people play games again
I loved that game, but my biggest pet peeve was the master sword temporarily breaking, I pretty much loved everything else
the graphics in botw are like artwork. james and mike wants to have graphics to be like a photograph?
Angry Sun lol that's why I am confused. This game is literally perfect yet the nitpicking on this vid doesn't match this game at all.
What makes a game "perfect" is subjective. And they both gushed about how much they love the game, why is it wrong to have issues with it?
Yeah, its less nitpicking, its just not their taste.
And wanting a specific look for a game is Just personal preference.
Well, they grew up along with gaming since Atari, NES. So it's understandable for them to want a realistic looking Zelda for once.
I really like when you guys do these long form videos. I think you both would make an excellent podcast together.
"Yeah."
James Rolfe
In a time when I've become so busy that I can play games for a couple hours at most on my days off work, I've already poured more hours into both this game and Super Mario Odyssey in one month than my other games combined in the past year.
BOMBS BABY! Unlimited bombs helped me get through a lot of the game when I didn't want or have weapons to break. I killed almost every Hinox by running around, dropping bombs as they chased me.
You guys should do this more often. Reminds me of a podcast.
The graphic style isn't due to less terraflops, it's pure ART DIRECTION by Nintendo. I'm glad they don't make things look as real as possible...every PS4/Xbox game looks realistic & GENERIC. BOTW looks like you're playing a painted animated movie. It's gorgeous.
20:40 The Hangover comparison is hilarious.
James you can reflect the guardians lasers back at them. As soon as i got good at doing it guardians just became easy haha
Mike's explanation at the end is just like playing Morrowind.
The legend of zelda breath of the wild is one of my favorite Zelda Games!
James is a big fan of Zelda, he's made so many videos about the series. It's refreshing when he can enjoy a modern game.