How to build in Prison Architect 2 with Charlie Pryor | Prison Architect Academy
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- Опубликовано: 8 сен 2024
- The first-ever Prison Architect 2 tutorial!
In this video, @CharliePryor will be giving us a look into the prison-building tools and how to utilize them.
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⚠️ Please note: The visuals and gameplay footage showcased in this video are from earlier development phases and may not accurately reflect the final game. Anticipate improvements in quality upon release.
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I hope underground floors are also being built.
didnt realise how much i need my death row dungeon
@daniel7767 that is actually genius
@@daniel7767 supporting this game makes you part of the problem, don't fall for another classic Paradox cash grab!!!!!
Whilst it wasn’t seen in this video, I’m confident that it may come in a future update. This video also shown we could have at least four floors in a single prison which is awesoek
I think that there will be research to unlock those
Damn, Escape Mod is going to be CRAZY!
Fr
wouldn't be remotely surprised if they skimp on that just like they're cutting out coop mode
@@ttnrg6778what did you even do in coop mode
@@mrkid2451 play with friends
@mrkid2451 Build the same prison, but with two clashing minds. It would be cool if there was instead a competition mode where an inspector would make a yearly visit to see which prison is the best, granting bonuses to the winner.
I’ve set my expectations very low and being deliberately pessimistic about anything Paradox or the dev team say.
Cities Skylines 2 and other Paradox titles have taught me this. They have gained a reputation for amazing pre-launch marketing, then releasing a barebones game, filled with bugs and they’ll then slowly patch it over the course of a few years while selling you DLC for features that should have already been in the game.
It’s actually genius on their part, they keep customers suckered into the promise of “fixing the game”, customers stay loyal and remain hopeful of eventually getting the product they thought they were getting, so they’ll buy the DLC to give themselves the feeling that the game is improving.
This will go on for years.
Exactly, well summarized. Never pre-order.
"It’s actually genius on their part"
It's literally EA's "Sims" MO and it worked for decades for EA up until SimsCity 2013 was a buggy mess while Cities: Skylines (2015) was not. This will go on until another company with better ethics makes a competing game.
Its a shame, they use to make decent games to. After the let down of HOI4 every game after has just gotten worse
Ok Redditor.
@@davisbowe8668 huh
I was cautiously optimistic when I saw the game being announced. Now I'm cautiously psyched for it. I hope the Devs pull this off and achieve a smooth launch. They seem to have a lot of the basic features thought through especially with the new verticality aspect of this successor.
"Has the basic features but adds something new." Isn't that what sequels are supposed to be? Geez can't believe the games industry forgot that.
I remember what happened to PA 1... Can't be optimistic after it
@@shebibscreations8544 This, lol.
It's dissapointing being hyped up because they already have the basic features and mechanics for the game, lmao. I mean, that's the first thing you do whether we are talking about game development or another project.
it looks very good which worries me too lol i hope it keeps a few dlcs as main updates this time 😭😭
@@ali-ascousin6529 in the worst part, the dlcs could give us more places to build prison (like island etc) which is not great
Great job selecting Charlie Pryor to do your initial series. Could not have picked a better streamer. I am super excited to see this new version and can't wait to get my hands on it.
He's done an amazing job with some tutorials for us! We could not be more thankful ⭐
@@PrisonArchitectOfficial I've been a great fan of prison architect ever since I first got it. This game looks absolutely amazing, and I do have a suggestion. It could be a 'Customizable Emergency' section, where you could, like the emergencies tab in prison architect, call emergency services and initiate emergency 'Protocols'. I'm suggesting you can custom a 'Protocol', such as, I could make a custom lockdown where it locks doors for certain types of staff, and sets off some kind of alarm. You could also make a Fire 'Protocol' and a emergency assembly area so when you initiate that, staff and prisoners will proceed to that area.
I was alittle skeptical of the game when I initially saw it revealed, fearing it would lack the depth and systems of the first game, but I'm impressed by what I'm seeing so far, and the art style has definitely grown on me. Looking forward to seeing more
the game looks very nice, if there are not too many bugs during the release it will be perfect, also it seems ridiculous to me that people who do not like innovation are badmouthing this game, the first production is not going anywhere, if you do not like 3d you can continue with the first game friends :) do not be such toxic brats
Agree
i like 2d but i also want multi-floors, i think i ask too much
It’s probably from those that know their computer can’t run it.
Apart from it being 3d i see little to no innovation, the gameplay seems exactly the same.
@@BlackNomad1what you're basically saying is "oh those people like subjective art over realistic art simply because they can't draw"
Both 2D and 3D are an art of their own, people prefer the original 2d simply because they like it
I would like it, let's say, Cities Skylines to be 2d but at the same time Prison Architect becoming 3d is simply uncomfortable for some people
Im so happy they got Charlie to do a video! Hes my fave prison architect gamer!!!!!
Thanks!
The more I see of this game, the more I like it a lot! This is becoming one of my most anticipated games of the year
Same!! I really hope it turns out just as good as we are hoping!!
yeah you are talking about paradox interactive, mate.
Yeah? You are talking about paradox interactive, mate.
Looks clean and easy to understand. I'm really liking the mechanics of the construction aspects and hope the Prisoners and Wardens have also been given depth and attention to detail as well. Great Stuff!!! 👍👍
Agreed. Only thing I think I need conformation of now is that you can place buildings and objects from a top down perspective like the first game. Just seems easier to place quickly that way.
I'm very excited for this. D11 has done a fantastic job on Rimworld console port, PA console port and the PC updates for PA. I have no doubt in their ability to get a good game out for PA2. This is going to be a great game with lots of fun. Gamers asked for multi-floors on the original for years, but it wasn't possible with the coding from IV. Now we get it and all there is is complaints.
This actually looks like its been fleshed out quite well!
yeah but im trying not to have high expectations since its paradox, maybe ill get pleasently surprised
This game is going to be great and fun! I hope that this game will be well-optimized for lots of people when it is released :)
I can tell you that it won't be. I can guarantee that
Me too. Once my prison got to about 400 inmates the game would just lag. And I have 16GBs of RAM and a 6600K at 4.4 with the game on a SSD.
knowing paradox they will make 5 million DLC's for stuff that should be in the base game
Looks good, looking forward to it despite what PA veterans say.
One thing: lots of noticeable performance issues in the video, especially when placing utilities. I am confident that this extremely large publishing and development studio won’t get impatient and push a buggy unfinished game to launch before it’s cleaned up. That never happens.
Same publisher published cities skylines 2 that ran poorly
@@Kni0002 Cities skylines 2 runs fine. Just because your potato cant run modern games doesn't make games bad
@@tgamer1510 I literally have some of the best commercial parts available and had trouble running that game
@@tgamer1510
It ran terribly on launch on my 4090.
I don't know if you're the biggest Paradox fanboy around, or just a troll.
But its a well known fact that Cities2 had terrible preformance on launch.
You know it’s a bad day when top of the line hardware can barely run a game.
I really love what you did with the multiple stories function. I love how it's realistic, and guards can still see the bottom floor. And it's so much more like those cool movie prisons.
I hope it continues keeps up with the dark atmosphere that the first game's story had
Oh my god, I love the artstyle you went with, it looks absolutely gorgeous! Can't wait to play!
looks insane ngl this is definitely a upgrade if performance is good
For the love of all that is good, please add escape mode with a fleshed out system so it's not just "rush to workshop and dig out" or "rush to get keys and escape through violence or speed"
The console versions got such a cool system with trade, usable contraband, the ability to actually be a prisoner.
I truly feel that once you've built your prison, the ultimate challenge and cherry on top is to be the prisoner instead of the architect, and the gamemode really deserves some love.
I have so many hours on Prison Architecht, im hyped to play this one!
This video has calmed all my apprehensions and I am now totally hyped.
I really like it.
A 3D perspective is always welcomed as long as it doesn't allow for devs to be lazy with the content.
Such as copy paste and just brush overs or super niche cosmetics that are just for looks and add no real value to the prison environment itself.
I will also lay it here. Don't cut parts of what made the original game good and instead add to what already worked.
Most triple A companies fail because of this simple crucial step. Build up and improve what was already there instead of over simplifying things or just flat out cut them from the content.
Looking kinda good so far, not really a fan of the new water pipe system but that's my own opinion.
I was very skeptical at first, especially after seeing all of the salt pouring from the mouths of the "LeGAcY pA is BeST AnD PaRADoX RuINeD IT" crowd. But actually seeing it work together is making me quite optimistic. I'm certainly not going to preorder the game as preordering is only for fools but I'll defiantly give it a go once its out.
can't wait to see RIMWORLD2 with this 3D gameplay!
I am really hyped for this game, I just hope it won't be too cartoony, it is still a prison building game not a theme park tycoon.
there's a possibility that it's more cartoony to attract younger audiences (ie more moneys)
Well imagine it was realistic during riots. It would be hard to sell to a younger audience.
To be honest, I think the cartoony nature might be more there for performance in large prisons. Even with the first game the performance get really bogged down once the prison hits a certain population.
@@mrbladesletplays i don't think prison architect 1's artstyle would impact framerates that much - they would just have to optimize other things like ai routines and so on
@@BobTrollge It is the AI, particularly the game trying to track of the past and schedules causes the problem I do not know if the new engine can handle a much bigger population. We're going to have to figure that out but the graphics do play a part of performance so keeping that on minimum does help a lot.
First, it was March, now it's May. Make up your minds. The small stepladders are the cutest thing I've seen next to the puppies.
This truly seems that it's going to be a perfect sequel for an already borderline-perfect game
Ok, I’m feeling better about this game now. Keep the game play! Gangs, riots, death! That made PA for me
I really hope you can create multiple underground levels to have a legendary dungeon where you get minimal food and water...
Serves them right, those filthy buggers
Your reviews is better then the trailer. This video definitely changed my initial opinion.
the video shows that it is possible to make a courtyard for prisoners on the second or third floor. it would be great if you could also make a floor out of the ground so that it would be very beautiful and so that you could pinch the plant. just imagine a multi-level prison, with its own gardens on different floors. I went outside, here are the trees, the sun, there is a place to sit or shake my muscles. but at the same time you are on the 3rd floor
You can most definitely place yards or other outdoor spaces on a roof. If it's on floors 1-3 you can also make it completely surrounded by buildings, like a courtyard.
@@PrisonArchitectOfficial I wanted to say if it would be possible to make a floor out of earth. so that you can squeeze plants there. I'm talking about floors 1-3
The most important thing here is not whether this game is amazing or not. It is that a larger studio decided to make a prison architect remake thereby solidifying it as a game type in the long future. Whether their release flops or not, this game is going to be remade and remade over the decades and I’m excited for that. I wonder how far they can take it, it’s such a fun simulator.
Wow, what a great move to get him to do the videos for them!
Big thumbs up!
I got the first three. Others will be covering some topics too! Thanks for watching!
My only real concern with this successor is the realism, I don't have a problem with the cartoon look, the building tools look great, I always wanted multiple stories, I don't mind a switch to 3D even, as long as the adult themes are still there, gangs, drugs, violence, blood, deathrow etc. Supermax was fun too. Locking the extra dangerous prisoners behind armed guards and separate walls.
After you built a prison it was always fun to try and keep things from becoming too chaotic, if those things are preserved, then this is on the way to being a very good successor to PA1.
I'm cautiously optimistic but will be waiting for reviews after release. By the end Prison Architect had a lot of features but quite a few unresolved bugs. I hope that in 2 a lot of the stuff has been streamlined and retained rather than dumbed down or removed entirely to be sold as DLC. In particular the one thing I really wanted to see expanded upon in 1 that never quite got to where I think it should have been were gangs.
Ooooh dayum!!
I'm coming out of Solitary! LET'S GOO!! #PA2
Seems like a really good game, and I'd be really hyped for it. HOWEVER. I won't be pre-purchasing any Paradox game anymore (like I always did with my favourite Pdx franchises) after what they did to Cities Skylines 2 and the Colossal Order team. The same went por MANY of Paradox games. This is sad, since they were BY FAR, my favourite publishers.
Hopefully there are functional roads so you can send deliveries to the back, etc..
I can not wait for this game! #1 was amazing
this actually looks amazing, im so keen for this to release!
This looks so incredibly dope! RimWorld would be perfect in this format, too.
While I don't hate the 3d aesthetics as much as other people, and building up ads more functionality, I actually have different issue with it.
It just seems so much harder to track everything, it is visually busy.
The 2d top down view might have came out of "programmer art" thing, but it was perfect for the game. It was so easy to oversee everything, keep track of things and plan ahead. The top down view at 8min mark seems to be okay though.
Looks cool. Can't wait to see the workshop stuff for the game. Going to play for sure. First prison is going to be a 100% abusive hole. Riots every day. It's going to be crazy.
dude this is great, i love PA1 and i know im gonna spend 100's of hours in this game...unless Rimworld does this too and i guess ill have to throw my pc away or never leave the house again
I think staff lifts/elevators between floors would be an awesome addition!
WE NEED A FIRST PERSON WARDEN MODE!!! Being able to do random stuff. Like cleaning (janitor) cooking maybe? Laundry? Just some fun "side quest" stuff. But being able to be in your prison in first person would be so cool!
Obviously just as a fun thing to have, shouldnt become the focus of the game.
oh man, I wanna get this! there's a game called My Prison on roblox that has the 3d building down to a T, and it's great, but it's a very surface level game that isn't fun once you get a steady build. this sounds really fun and interactive!
2.0 is looking phenomenal! Awesome improvements, well done Double Eleven!
I've already pre-ordered!
Spiritual successor? My man its the straight up successor
Very good point. ;)
Thats so awesome! Never heard about this game until now, i guess it will be too complicated for me, but its still pretty awesome!
+1 Generic Video Approval Point!
The fact we can do more than one floors is great.
one cell each floor tower, you could build that one prison from the movie where they change cells every week or something
That is an interesting idea for a high tech expansion
AHH this looks super nice and I can't wait for the chaos of sips having to manage two floors at once
It releases 2 days after my birthday, what an amazing birthday gift prison architect 2 releasing will be!
I had my doubts but this sure is looking good
saw this in my home page and i was like "woah, didn't think they would make a sequel."
The game looks very nice, cant wait to play it
In the beginning I was worried about it becoming too cartoonish. The first trailer looked like that. This looks slightly better.
I also like how the pipes now copy the cables in delivery.
And I am suddenly imagining big rooms with walkways above for officers to patrol, like in a canteen.
This looks like the good way of making a sequel, can't wait to try it out for myself
Well well, looks great and fun to play, looking forward to it.
However, after observing how the game industry milks games over the past several years with DLCs and fucked up launches because $$$ is far more important than player satisfaction I will wait the first few days after release and see how the reviews on Steam will be. Saved myself quite some money and let other people be the angry ones instead of me.
You already know what to expect.
I like how they look like more detailed madness combat grunts
🎉🎉🎉
Attention! Do not buy a pre-order! Wait for the first reviews, watch a few reviews on RUclips, and only then decide whether you need this game or not. (Otherwise it will turn out like with CS2) And you don't get much for pre-ordering, but there is a chance that you will just waste money because of the postponement of the game indefinitely. And this applies not only to the PS2 or Paradox, but also to all new games that have not yet been released. (GTA 6 is no exception) So please be financially literate and do not throw money around just like that, this especially applies to people from Russia when games cost 30-60 dollars, although people have an average salary of 400 dollars, which may not even be enough to live on (Yes, I know that they earn more in Moscow, but we are now talking about 99% Russia) Good luck to you my friend
Unless you are like me and don't know any reviewers then just buy it
After reading this comment it made me second guess. I pre ordered the game thanks to this comment.
I'm Brazilian and after this comment I will buy the game. It's really rude not to buy a Paradox game.
Just preordered it, thanks for reminding me
this game is expensive, I wonder if it will have at least half the content as in PA1
or just the basics like a cell, kitchen, cafeteria, etc
I definitely hope they also have escape mode like the first game.
Is there gonna be a escape mode for this?
Don't let these hype vids fool you.
We're talking Paradox Interactive, the same publishers responsible for Cities Skylines 2.
Like CS2, they are gearing up to build the hype all over this game with free game copies given to influent content creators. These copies more often than not, betray Paradox' official releases.
Do NOT PREORDER, do not be blindly robbed and compliant based on what they want you to see. Be critical and buy only when there is substancial proof of a finished release build is closed.
The gaming community thanks you for this.
Awesome a true evolution of the building tools. What made PA1 so good though was the simulation so I hope they have built on that as well
Oh wow, this looks soooo much better!... I'm liking all the updates and upgrades the devs have included
suggestion: ventilation
prisoners need fresh air (idk i just kinda want to see em try to crawl through vents in an attempt to escape)
Que the mission impossible theme.
Check out our Dev Diary on building 😉 pdxint.at/PA2fh1
Looking at this, this sequel is exactly what a sequel should be.. a refined version of the original with significant enhancements. They SEEM, from this at least, to have nailed it.. unlike another game Paradox have.. ermmm.. ruined. So, let's hope that this isn't just another Paradox smoke-n-mirrors marketing attempt. But this vid looks wicked.. as does the game too.
Can't Wait To Play This Game
it should be cant wait to pay for everything in this game
If it's literally called "Prison Architect 2" then it would be an actual successor, not a spiritual successor no?
It’s a direct sequel but it’s also so different style-wise that it’s hardly the same game
@@GorillaWithACellphone Wrong. It's the same game in every sense except for the 3D artstyle and new content. Same devs, same name, same gameplay - even tho none of these things are required for it to be considered a direct sequel. Yooka-Laylee is a spiritual successor to Banjo-Kazooie. Fallout 3 is a direct sequel to Fallout 2 (even tho it has different devs). Since you obviously have no clue what the term means I pulled up the definition for you:
"A spiritual successor is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional prequel or sequel) does not explicitly continue the product line or media franchise of its predecessor."
@@LightsAcapella the current developers bought the original game from the first developers (Introversion Software). They have the rights to it but the idea came from a different developer. Your right on all the other points though
@@LightsAcapella Its not even close to being the same devs. Prison architect 1 was a passion project and one of the best games ever made. This aint the same.
@@andreasaa2000 Not like it matters in the context of this discussion, but both games are technically being developed by Double Eleven. Even if it was a completely different studio (which it kinda is) it would still be just as much a true sequel.
YAAAAAAS!!! Cloning utilities!!! FINALLY!!!🎉
multiple floors was what I wanted from the first long for so long. It got hard building prisons with hundreds of inmates, they were just too big, at least with the verticality I don't have to worry about buying land to expand the population I can just build on top
The animation with the ladders was a nice touch.
Oh my lord, I am so excited.
At :32 that reminded me of Tango and Cash lol....from Conan. Guards, give me those pigs.....
Looks so much like the sims but I like it.
I'm so excited, well done to the guys at Paradox.
While the art style is a bit off putting I love the gameplay changes enough to where I’ll likely buy and play 2 mostly
I do hope some dlcs return like the gangs and psyche wards features which I find must haves whether base game or dlc still in 2
Looking pretty good! I hope development towards release continues to do well!
Can't wait for Sips' SUMMER SLAM 2
Looks amazing. Not only whole change in graphics and perspective but also can see solved many issues of the first. But being a Paradox game, definitely not going to pre-order.
You know, I was a little skeptical when this sequel was announced, but this video - my first look at the game in action - looks amazing. High hopes going forward.
o0o Mind blown how expansive this new version. Excited!
Hi, I have a question: Will basements be a thing too?
I can see a new challenge in this game already: build your prison but you can only have 1 builder
😱
😂😈@@PrisonArchitectOfficial
Yall should give Let's Game It Out a free copy, you know, for research purposes
Im really excited for this game.. and gonna play it right on release.
Its really good re-make and you listened to tiny complaints.
I just hope you guys dont get as much flak for it sorta resembling evil genius game (Graphic wise).
bro i can't wait to play this game
This is the upgrade I want to see Rimworld do as well.
not interested in cartoon ass 3d for rimworld. its fine as it is. with this sentiment, they may as well go all the way it make it realistic graphics on top. get some ray tracing in there too baby
@@sage8573Nah, Rimworld would work perfectly in style like this.
@@sage8573 oh yeah, not like ray tracing could possibly be a hardware killer when you got like 10,000 things on the map.
they could do it now if they wanted to, the game is big enough as is with plenty of mod support, even if they release a "rimworld 2" that's 3D they can still put out the occasional DLC
Just maybe don't let Paradox near it
20s in I really like how he said a spiritual successor to PA1 cuz these are two different games
I hope that my computer will be able to run it smooth :D The game looks so good!
This tease looks really great. Hope this game will feature a campaign in the sense that you begin with "easy" prisoners, and have to deal with harder prisoners. In each mission you already start with a prison/ers level x and then you will basically have to upgrade the prison for the prisoners level x+1 so its still safe. For better understanding I'm more a casual single player, like some story and want to improve / build prisons. I want some freedom, but for a campaign to work I think you also need some restrictments, cuz players will try everything they can :D
I don't want to be in need to watch videos for explanation, the game should teach that in a fun way. Difficulty levels may be a nice option for players like me who want to relax and no hardcore sim.
Even if not ready at the start, hoping for some story / campaign.
Looking forward to playing this. Looks like genuine improvements on the original game 👍
Getting excited for this!
I will remain cautiously optimistic about this. Will see when it comes out.