This whole build, from weapons to the AC design and colors, is fucking perfect Sub earned Back after 10 months, and i'm now on NG++ of AC6. I'm proudly using a lightweight build, and i'm slowly making my own C-weapon build, using the whole HAL 840 frame
@@Renfrost_x_JetstreamRen38 Im also back and simply use the hand laser + turret laser build to goes all three ending. Funny that its quite a huge ammo package to hunts small enemies, and pew-pew people with blue lasers is hilarious. I'll return to this red laser coral build once I get all the parts.
There is something unimaginably satisfying about getting the Coral weapons in ng++ as you head towards the true ending becoming this ever more perfected union between yourself and Ayre. Plus they're just really fun in pvp
Well with plasma oscillators theyll still deplete it pretty fast, went into the fight against ayre with the plasma cannon and oscillator plus krsv and bazooka which worked perfect
A lesser known thing that the Coral generator also does is negate the pulse guns' ability to shred shields, since it's now a Coral shield and not a Pulse shield. The same thing happens to the equippable Pulse shields when hit by a Pulse gun, but the Coral shield does not take increased overheat
For those wondering about how to deal with this: 1. Oscillator has SHIT vertical tracking, approaching up or down with assault boost combined with quickturn means an easy punish. 2. DO NOT FORGET ABOUT THE CORAL MISSILES. A ton of the vids here show the enemy tunnel visioning on a kill, using shoulder weapons that stop their movement or melee. Your mobility here is key. 3. Coral Rifle has poor stagger build and is easy to dodge at range, as long as you stay 300 + while dealing with the missiles you force him to approach to set up the melee. if he doesn't approach, immediately put on the pressure while his missiles are on reload. Alternatively since the build is going to be in the air a lot, it is possible to run the coral missiles into the floor very quickly by staying almost directly beneath and zooping up at the opponent., avoiding the explosion and leaving them only with melee, the assault armor or rifle for defense. From 0 stagger, you should have more firepower. Alternatively: Bring a missile boat and dodge better than they can and from further away. If they stop to coral oscillator or charge rifle they will eat all your missiles
Yeah I’ve been running into this coral build a lot lately, and as a result I’ve just been playing a missile boat build because it honestly deletes them.
Just take extra care of coral missiles while dodging up or down for the oscillator is most of time enough as this build doesn’t really relies on their gun to do anything
For the coral sword. You can unlock and position your camera so that the opponent is slightly offscreen on the left, then do the charge attack, it will catch them very quickly with barely anytime to dodge as the charge attack from the sword release almost instantly on the left most
I can tell these are a lot of new players in the series because the classic way of dealing with high tracking, slow-speed missiles is to use your environment and fly in tight circular patterns. So many screwed themselves over because they flew straight or diagonally which are the literal worst options against those missiles lol.
@@Oroborodo you Know if weapons change from PvE to PvP? Cause i've tried to do PvE with a Coral Build but it wasn't nearly as effextive. So either that or i suck at the game😅
@@DRKLRD-kv4cm Not really, casual people are trying other games right now. So, the one left at the game is the fully invested people. You go against highly competitive AC pilots that know what are they doing. The missiles is the standard high tracking slow missile. There is a way to dodge those type. The lasers is just beautiful, but hard to hit accurately with people's vertical maneuver. Casual people will come back when DLC came. Until then, be prepare to train with high capability players.
Created this exact build after unlocking all the coral stuff except I use VP helmet for FASHION ❤ Such an insane build for PvP. I've pulled off the FULL combo by hitting them with the oscillator as the missiles connect straining their ACS and finishing them off with fully charged coral rifle beam while they are stunned. Looks and feels so amazing pulling it off ❤
This is the greatest paint job I think I've seen so far. White feels really hard to paint too so the fact that this looks this clean is really impressive.
I was using a very similar dual coral missile + oscillator build earlier. It's fun, but unfortunately it doesn't work well against tanks and tetras who have enough stability and HP to shrug it off and then punish your downtime. Then again, I suppose that applies to just about everything.
This build is definitely one of my favorites that you've made, it really feels good to play and apply the war crime combo, definitely made some boss fights much easier
I'm on New Game+ rn and this has only made me even more excited to unlock coral weapons once I start my third playthrough. Can't wait to paint the screen red. EDIT: Finished New Game++ and got the true ending, with all the coral weapons to boot. Slapping all of them on an AC has yielded a ludicrously fun playstyle. Totally worth it.
Man I remember playing ac 3, silent line, and last raven like it was yesterday its awesome to see this game is still strong. Obviusly I havent played any ac games after that so any ogs here can say how different it is now obviusly the graphics and the control schemes are definitely different and more refined but still.
I'm also played since Silent Line, and Nine Breaker is my favorite. Yeah, this looks totally different. But its natural since Fromsoft got more audience from other games and need to adapt the game for those new guys. Its not just AC6. The one before already different. The boosting is from AC5 and its already felt less and lesser of a mech simulator game, and much more like action game. AC6 is just made it official that Fromsoft will direct the game into action genre. Tho, the real comfort from me playing AC isn't because the simulator aspect, but the customizations. Graphich update also a big plus, those bosses got flashy lasers and it feels good dodging those shiny stuff. So, from an old raven to another, why dont we welcome the new ravens and having fun with them. The more the merrier with new birds fly around.
If you just plan on using uncharged shots, the Nebula Redshift might be better due to the higher damage and AoE. AoE in particular would make finishing enemies at low health off easier. The charged shot could also be used during the stagger (not that it's necessary) due to the very high modifer. I do admit that the Coral Rifle is just plain cool though
A build I recommend is the one that used both of the Moonlight weapons: Same body pieces except Basho arms for the dmg increase dor melee, Siege missile launcher on mainhand and needle launcher on your back.
You know, when I see the universe of Armored Core, I wonder to myself "is there a limit, even in the corporate hellscape of Rubicon, is there such thing as 'too far'?" This video has taught me, that there is a line. And you, Oroboros, are playing fucking hopscotch across it.
Hal 9000: don't worry dave i will take control no one will hurt you again Walter: my AC has been compromised 621 i need yo- *communications cut* Hal 9000: hush now dave there's no need for resistance let me take care of you
So the Nachtreiher arms could be swapped out since Firearm Specialisation gives you little on this build. - it does not affect missiles. Instead swap it out for more HAL to be more thematic. Or for Basho to have melee specialisation.
I absolutely hate fighting this AC. Either you ace it, or you get tagged by the oscillator and then everything else all piles into you when you get stopped for a sec.
Kind of wish this game had an option to allow the use of Repair Kits in PvP. Health goes down so quickly, and some of the best fights are in PvE against ACs that can repair (Literally most of them near the end.)
I wonder why Ayre was disturbed by the C-weapons using coral as fuel but she doesn't care when we're piloting a mech with a coral burning generator and blasting coral beams and coral nukes everywhere with gay abandon?
Can you try using the rifle more, focusing on its 940 range? The coral rifle is the only weapon that allow accurate sharpshooting outside lock-on distance using Manual Aiming. I'm not that good of player so I never succeed on PvP, but on PvE its really good. Would be interesting to see someone skilled trying it.
Was messing around with ranges in AC testing sim and found this out, literally had to manually target one of the MTs backed up against the wall. The redshift (and presumably moonlight) is also accurate to 292 with it's standard attack. That's insane for a melee weapon! The charge attack only seems accurate around 249 though. They may have less impact but coral stuff sure dishes out a lot of damage with a super high range!
The look of this build reminds me of White Glint but with Coral weapons which is pretty awesome. I'm going to vent though. I waited 10 years for anther armored core and it's not as competitive as Verdict Day. Too many aspects from verdict day were removed, yet amazing new weapons and builds were introduced. It strongly bothers me that Raven doesn't even know about any of the mech wars that occurred prior to this. Its a slap in the face to all the previous releases. The corporation's battle over power to should be our TEAM's battle over territory just like in Verdict Day. I don't understand what kind of lunatic lunatic would hold any kind of loyalty or feel any belonging to a corporation within the storyline over a group of friends battling online for land. Makes no sense that they took that away. I miss my wall jumps too. Ready weapons? Cmon man. I "like" this game but I loved verdict day. And since I don't see them bringing this back in a DLC, I think we should all fight to have our voices heard so that they start taking armored core seriously. So much potential specifically for this niche and there is NO competition with other developers over this style of play. @FromSoftwareInc I know that you're very proud of this game as you are of your previous releases. Your fans love and feel connected to the gameplay. Some would quit their jobs to be pro league players and feel like AC pilots. You're the only ones building this genre, so please bring back what made armored core great. Even if it mean you have to craft a whole nother game within the next year. Do it. Put the other titles off and make this one the flagship game PLEASE! Seriously! I never cared about dark souls. Budget skyrim. I want something that is unique and unmatched in gameplay! We have Elder Rings already so drop the fantasy and lets focus on AC! Someone who cares please support this message. 😆
@@joevaghn457 Hard lock getting nerfed & kick getting buffed to be easier in soft lock would be better! Hard lock trivializes matches & makes it way too easy for rush down or Assault boost based builds.
@@joevaghn457 If we keep hard lock the same, close the gap by drastically bringing down the effectivity of kicks on heavy AC's. Also, shotgun stagger & damage would need a steep nerf. 2 shots into full stagger is crazy with dual Zimmermans, not to mention follow up direct shots to health with kenetic damage..... Unbalanced to hell.
Would be sick to see you land the Coral Rifles Beam Charge Attack, you basically become a bullet hell boss double shoulder nukes flying slowly at them while you blast 2 Kamehamehas 🤣
I want to use this but I am not even at Chapter 5 in my first playthrough. Almost though, getting every chest and battle log I can track through videos and websites but I'll just pick up all the logs later; currently at Depth 3 (Mission 30) but I am making sure to watch videos for logs and chests for the remaining levels. Personally, I think I can grind all the logs, and items I'd want and start NG+ by around Friday or Saturday. Then speedrun that and those Arenas while going for Ending 2 and picking up the last log I'd need from Chapter 3 as Ring Freddie and start getting everything else in NG++.
Love AC6, idk how the pvp community Views The Coral Hyper beam (that's what I call the gun) I love it with the missles and the moonlight sword. It's so much fun to launch missiles, trap with sword and then stage 2 beam melt.
Hey Oro, awesome content as always, I just wanted to say in friendly humorous criticism that the correct way to pronounce the blade weapon you're using is core-ull ah-sill-ater lol I hear so many people say ah-skill-ater the c is silent or blended with the s, hope this helps for future content, don't wanna mess up high school vocabulary skills for our future generations right hahahaha, anywho love the build was gonna do something similar myself and love the great content as always, I forgot to sub eons ago so now you got it this time keep it up broheemous hehe...👌👌👌
Man this games mechs look so code geass, the weapons used in this build are almost all identical to code geass, the huge lasers trown around by certain mechs in the show, sort of tactical fleija launchers in the shoulders, blase luminous for the shields, it's like the ultimate code geass mech, cant wait to finish new game++ and unlock these
I've noticed that when it comes to making a HAL AC, everyone I've watched so far uses white and red. Not that its a bad thing, mind you. Just something I've noticed.
That one AC at 17:15 experiencing his own personal Fires of Ibis.
Fires of HAL
This whole build, from weapons to the AC design and colors, is fucking perfect
Sub earned
Back after 10 months, and i'm now on NG++ of AC6.
I'm proudly using a lightweight build, and i'm slowly making my own C-weapon build, using the whole HAL 840 frame
Also, Lore wise, I'm pretty sure this thing is the equivalent of the RX-78 from the og mobile suit gundam. Just the bleeding edge of war technology
@@Renfrost_x_JetstreamRen38 Im also back and simply use the hand laser + turret laser build to goes all three ending. Funny that its quite a huge ammo package to hunts small enemies, and pew-pew people with blue lasers is hilarious. I'll return to this red laser coral build once I get all the parts.
@@VictoriaVoltia nice.
Those Coral missiles remind me of the Kojima missiles is ACFA. They were very powerful and effective anti-AC weapons.
Coral is just cherry Kojima >.>
@@s_t_r_a_y_e_d And Coral will call you studmuffin instead of giving you cancer.
@@zchen27 i wonder if ayre could get 621 high on command?
@@mikeoxsmal69i wonder if ayre can purposely give you a stimulation
I can't figure out a counter against Coral missile in PVP 1v1. The tracking is too great and the charged missile generate a huge explosion.
I have like 80 hours in the game and didn't know the Coral Generators boosted assault armor. That's cool!
Because it doesn't get decreased by Anti Energy Armor parameter. Coral is it's own damage type
it changes the damage type of assault armor to coral which there is no damage reduction for
There is something unimaginably satisfying about getting the Coral weapons in ng++ as you head towards the true ending becoming this ever more perfected union between yourself and Ayre. Plus they're just really fun in pvp
Well with plasma oscillators theyll still deplete it pretty fast, went into the fight against ayre with the plasma cannon and oscillator plus krsv and bazooka which worked perfect
A lesser known thing that the Coral generator also does is negate the pulse guns' ability to shred shields, since it's now a Coral shield and not a Pulse shield. The same thing happens to the equippable Pulse shields when hit by a Pulse gun, but the Coral shield does not take increased overheat
For those wondering about how to deal with this:
1. Oscillator has SHIT vertical tracking, approaching up or down with assault boost combined with quickturn means an easy punish.
2. DO NOT FORGET ABOUT THE CORAL MISSILES. A ton of the vids here show the enemy tunnel visioning on a kill, using shoulder weapons that stop their movement or melee. Your mobility here is key.
3. Coral Rifle has poor stagger build and is easy to dodge at range, as long as you stay 300 + while dealing with the missiles you force him to approach to set up the melee. if he doesn't approach, immediately put on the pressure while his missiles are on reload. Alternatively since the build is going to be in the air a lot, it is possible to run the coral missiles into the floor very quickly by staying almost directly beneath and zooping up at the opponent., avoiding the explosion and leaving them only with melee, the assault armor or rifle for defense. From 0 stagger, you should have more firepower.
Alternatively: Bring a missile boat and dodge better than they can and from further away. If they stop to coral oscillator or charge rifle they will eat all your missiles
Yeah I’ve been running into this coral build a lot lately, and as a result I’ve just been playing a missile boat build because it honestly deletes them.
Just take extra care of coral missiles while dodging up or down for the oscillator is most of time enough as this build doesn’t really relies on their gun to do anything
Has this guy done similiar comments on other videos of Oro's armory? I swear this Is familiar
For the coral sword. You can unlock and position your camera so that the opponent is slightly offscreen on the left, then do the charge attack, it will catch them very quickly with barely anytime to dodge as the charge attack from the sword release almost instantly on the left most
finally, dead-angling 2
Doesn't it track tho, don't think it works honestly
@@lorenzocorso530manual aim melee is the way sometimes.
@@lorenzocorso530yeah use manual aim
This seems familiar.
Oskeelator
White glint
Kojima cannons
I can tell these are a lot of new players in the series because the classic way of dealing with high tracking, slow-speed missiles is to use your environment and fly in tight circular patterns. So many screwed themselves over because they flew straight or diagonally which are the literal worst options against those missiles lol.
Absolutely true. Freakin Iguana can dodge corals lobbed from above
Oh no! That's me 10:16
It was fun playing with you Oroboro. I hope we meet again in another match. I've gotten better.
You did well in first round, If he hadn't been using Coral Missiles I say you'd have won that one.
GG man! We'll fight again soon I'm sure 😁
@@Oroborodo you Know if weapons change from PvE to PvP? Cause i've tried to do PvE with a Coral Build but it wasn't nearly as effextive. So either that or i suck at the game😅
@@DRKLRD-kv4cm Not really, casual people are trying other games right now. So, the one left at the game is the fully invested people. You go against highly competitive AC pilots that know what are they doing. The missiles is the standard high tracking slow missile. There is a way to dodge those type. The lasers is just beautiful, but hard to hit accurately with people's vertical maneuver.
Casual people will come back when DLC came. Until then, be prepare to train with high capability players.
Created this exact build after unlocking all the coral stuff except I use VP helmet for FASHION ❤ Such an insane build for PvP. I've pulled off the FULL combo by hitting them with the oscillator as the missiles connect straining their ACS and finishing them off with fully charged coral rifle beam while they are stunned. Looks and feels so amazing pulling it off ❤
3:18 “sorry I can’t let you kill me with a build that honest” 😂
I ended up with this build entirely on my own while trying to beat the NG++ final boss.
Didn't know it worked well for PvP.
How do you have enough ammo? Ng++ boss burn through my ammo even though i cleared it with zim and galiting gun combo
@@Stemmy_gamingI used dual coral rifle dual coral missile, Edit I think it was dual redshift plasma
i’ve completed the game but cant find the gear to make this?
@@leegorman3329 third completion, and secret chests. That's all I'll say unless you want spoilers
@@leegorman3329search and watch "all chests/combat logs" videos, there are some useful guides there
This is the greatest paint job I think I've seen so far. White feels really hard to paint too so the fact that this looks this clean is really impressive.
I was using a very similar dual coral missile + oscillator build earlier. It's fun, but unfortunately it doesn't work well against tanks and tetras who have enough stability and HP to shrug it off and then punish your downtime. Then again, I suppose that applies to just about everything.
Yeah, you definitely have to pepper them with your rifle a little before going for the combo.
How do you get the oscillator?? Ive gotten all endings and still haven't found it...
@@eleeshahazanovitch0108Get all the battle logs
@@eleeshahazanovitch0108 Loghunt rank 15
@@eleeshahazanovitch0108 Log hunts.
"And dual coral missiles to call in a tactical nuke and put the fear of God into our opponent" That's fucking gold man
For whatever reason white with red and black highlights is always a great color scheme.
It's amazing fr
Totally! Maybe even throw in some grey and/or silver to make it pop a bit more.
That was awesome! Had a blast watching you fight through 3 of my breaks here at work. Thanks for the fun!
I love the way the building collapsed on that guy as you killed him @12:55 😂😂. I think Fromsoft should've added more destructible environments!
This is probably the coolest build in the game
You should definitely use the light glow glitch Zullie did a video on to set your lights to the same brightness as Ayre's!
This build is definitely one of my favorites that you've made, it really feels good to play and apply the war crime combo, definitely made some boss fights much easier
I'm on New Game+ rn and this has only made me even more excited to unlock coral weapons once I start my third playthrough. Can't wait to paint the screen red.
EDIT: Finished New Game++ and got the true ending, with all the coral weapons to boot. Slapping all of them on an AC has yielded a ludicrously fun playstyle. Totally worth it.
Must have been fun playing with Hanlder Walter on your team
Lmao, the last fight though. You're all just spreading that sweet sweet Coral likes it's Code Red Mountain Dew.
Those Coral missiles are diabolical. That's really cool AC design and build!
Man I remember playing ac 3, silent line, and last raven like it was yesterday its awesome to see this game is still strong. Obviusly I havent played any ac games after that so any ogs here can say how different it is now obviusly the graphics and the control schemes are definitely different and more refined but still.
I'm also played since Silent Line, and Nine Breaker is my favorite.
Yeah, this looks totally different. But its natural since Fromsoft got more audience from other games and need to adapt the game for those new guys.
Its not just AC6. The one before already different. The boosting is from AC5 and its already felt less and lesser of a mech simulator game, and much more like action game. AC6 is just made it official that Fromsoft will direct the game into action genre. Tho, the real comfort from me playing AC isn't because the simulator aspect, but the customizations. Graphich update also a big plus, those bosses got flashy lasers and it feels good dodging those shiny stuff.
So, from an old raven to another, why dont we welcome the new ravens and having fun with them. The more the merrier with new birds fly around.
This build instantly beats Iguazu/All mind boss 1st phase if you use it correctly and is actually quite efficient even in iguazu’s last phase.
I now want to see an entire 3v3 match of both teams using nothing but coral weapon builds. Would epic and hilarious.
If you just plan on using uncharged shots, the Nebula Redshift might be better due to the higher damage and AoE. AoE in particular would make finishing enemies at low health off easier. The charged shot could also be used during the stagger (not that it's necessary) due to the very high modifer.
I do admit that the Coral Rifle is just plain cool though
I love how the nukes rail-up at the start. Gives a hype buff lol.
Yep, I'mma steal this one. As a fan of 2001 and its sequel 2010, as well as a mech nut, its just too good to pass on.
A build I recommend is the one that used both of the Moonlight weapons:
Same body pieces except Basho arms for the dmg increase dor melee, Siege missile launcher on mainhand and needle launcher on your back.
I wanna use this build for the campaign and just explode everything
I S-ranked a few missions by accident with Hal 9000. Thank u Oro this build melts
You know, when I see the universe of Armored Core, I wonder to myself "is there a limit, even in the corporate hellscape of Rubicon, is there such thing as 'too far'?"
This video has taught me, that there is a line. And you, Oroboros, are playing fucking hopscotch across it.
This video shows how many people just eating coral missiles to focus on their own combo's and paying the price lol
I think the guy @14:36 is doing a V1 cosplay, but that might just be me being delirious
Love that Handler Walter cosplayer.
that poor 2nd guy, he prob just unlocked pvp mode xD 3:10
"Double red lasers! Anime is real." Fucking gold.
Hal 9000: don't worry dave i will take control no one will hurt you again
Walter: my AC has been compromised 621 i need yo- *communications cut*
Hal 9000: hush now dave there's no need for resistance let me take care of you
The second time you obliterated the first guy all I could say is “thats fucked up” 😂 insane build
So the Nachtreiher arms could be swapped out since Firearm Specialisation gives you little on this build. - it does not affect missiles.
Instead swap it out for more HAL to be more thematic. Or for Basho to have melee specialisation.
So, the strategy is to rise, fire some missiles, Napoleon would be proud of you... how smart...
After doing liberator ending myself... That "WWWRRRRRRRRRRRAAAAAAAAAAA-" Type scream from the fully charged coral rifle is honestly nightmare fuel.
That guy in the second match just wanted to have fun and you murdered him brutally. XD
I like Walter’s AC too but imo the NB Redshift and Redshift ML are better.
I absolutely hate fighting this AC. Either you ace it, or you get tagged by the oscillator and then everything else all piles into you when you get stopped for a sec.
This build turns you into an end game boss fight and is absolutely terrifying.
“So it staggers them at the same time the missiles land, removing them from existence.” Never have I heard such a menacing line so casually in AC6 lol
17:15 once you've tasted coral you are never going back
Kind of wish this game had an option to allow the use of Repair Kits in PvP.
Health goes down so quickly, and some of the best fights are in PvE against ACs that can repair (Literally most of them near the end.)
Fax, longer fights are way more fun in this game
Just what do you think your doing, Oro.... If you get the reference to a certain movie 😂😁
it feels like the ac games were created to give fromsoft fans a chance to finally BE the bossfight
Loved the build, using it now in the campaign, didnt now how to use a good coral weapon based AC, thanks😊
If only there was text chat so you could put: "621? Is that you?" before the match lol.
Since when did fume knight get a mech tho?
Your videos always make my day better. Love the game and thanks for all the ideas. I've been wanting a coral build for pvp.
“I guess you just can’t beat the institute.”
The coral team is something else
Good sir, this is not a build, this is a secret Boss !
Wish I knew what the "unintended damage" was in the patch notes for the Coral Missiles.
17:15 if god wanted you to live, he would not have put you in this lobby!
3:10 SHIVA OF THE EAST? MORE LIKE SHIVA THE DEC-okay I'll stop now.
Every build you post the first win of the video is insane
10:29 hey that mech was a pacific rim reference lol
That oscillator pronunciation caught me off guard
*You inadvertently created an Endgame Boss*
Coral weapons scream when fired (or at least they sound like screaming.)
Just something to note.
Edit: THOSE MISSILES ARE F&@$ING NASTY!!
I wonder why Ayre was disturbed by the C-weapons using coral as fuel but she doesn't care when we're piloting a mech with a coral burning generator and blasting coral beams and coral nukes everywhere with gay abandon?
Take that setup into campaign I would love to see gameplay of it in campaign fighting the bosses well just the whole mission
If it absolutely piss all over the Enforcer, then it’s all good 👍
Oroboro as he sees the opponent's build: "Oh boy, we're in trouble". * 1 minute later, enemy deleted in two phases easily*
Can you try using the rifle more, focusing on its 940 range? The coral rifle is the only weapon that allow accurate sharpshooting outside lock-on distance using Manual Aiming. I'm not that good of player so I never succeed on PvP, but on PvE its really good. Would be interesting to see someone skilled trying it.
Was messing around with ranges in AC testing sim and found this out, literally had to manually target one of the MTs backed up against the wall. The redshift (and presumably moonlight) is also accurate to 292 with it's standard attack. That's insane for a melee weapon! The charge attack only seems accurate around 249 though.
They may have less impact but coral stuff sure dishes out a lot of damage with a super high range!
The look of this build reminds me of White Glint but with Coral weapons which is pretty awesome. I'm going to vent though. I waited 10 years for anther armored core and it's not as competitive as Verdict Day. Too many aspects from verdict day were removed, yet amazing new weapons and builds were introduced. It strongly bothers me that Raven doesn't even know about any of the mech wars that occurred prior to this. Its a slap in the face to all the previous releases. The corporation's battle over power to should be our TEAM's battle over territory just like in Verdict Day. I don't understand what kind of lunatic lunatic would hold any kind of loyalty or feel any belonging to a corporation within the storyline over a group of friends battling online for land. Makes no sense that they took that away. I miss my wall jumps too. Ready weapons? Cmon man. I "like" this game but I loved verdict day. And since I don't see them bringing this back in a DLC, I think we should all fight to have our voices heard so that they start taking armored core seriously. So much potential specifically for this niche and there is NO competition with other developers over this style of play. @FromSoftwareInc I know that you're very proud of this game as you are of your previous releases. Your fans love and feel connected to the gameplay. Some would quit their jobs to be pro league players and feel like AC pilots. You're the only ones building this genre, so please bring back what made armored core great. Even if it mean you have to craft a whole nother game within the next year. Do it. Put the other titles off and make this one the flagship game PLEASE! Seriously! I never cared about dark souls. Budget skyrim. I want something that is unique and unmatched in gameplay! We have Elder Rings already so drop the fantasy and lets focus on AC! Someone who cares please support this message. 😆
I absolutely love the look of this AC its so cool
I've had the displeasure of meeting someone who copied this build, RIP my very fun and honest yet completely unsuited for PVP build.
IM SORRY DAVE, IM AFRAID I CAN'T DO THAT
Good stuff man. I've been enjoying your content.
Man i cant wait to unlock the Coral weapons. I just started NG+ though so i know Ive got a while
That build looks like so much fun honestly
Looks broken when you can wipe out players with hard lock with little to no skill. Too many gimmicks and unbalanced factors in AC currently.
If you think killing ants with a magnifying glass is fun maybe
@@LloydsSky9oh no, the scary hard lock…👻
@@joevaghn457 Hard lock getting nerfed & kick getting buffed to be easier in soft lock would be better! Hard lock trivializes matches & makes it way too easy for rush down or Assault boost based builds.
@@joevaghn457 If we keep hard lock the same, close the gap by drastically bringing down the effectivity of kicks on heavy AC's. Also, shotgun stagger & damage would need a steep nerf. 2 shots into full stagger is crazy with dual Zimmermans, not to mention follow up direct shots to health with kenetic damage..... Unbalanced to hell.
This is essentially an IBIS series AC and I think that's SO COOL
Would be sick to see you land the Coral Rifles Beam Charge Attack, you basically become a bullet hell boss double shoulder nukes flying slowly at them while you blast 2 Kamehamehas 🤣
I want to use this but I am not even at Chapter 5 in my first playthrough. Almost though, getting every chest and battle log I can track through videos and websites but I'll just pick up all the logs later; currently at Depth 3 (Mission 30) but I am making sure to watch videos for logs and chests for the remaining levels.
Personally, I think I can grind all the logs, and items I'd want and start NG+ by around Friday or Saturday. Then speedrun that and those Arenas while going for Ending 2 and picking up the last log I'd need from Chapter 3 as Ring Freddie and start getting everything else in NG++.
Probably the best looking mech I’ve seen in the game so far
Love AC6, idk how the pvp community Views The Coral Hyper beam (that's what I call the gun) I love it with the missles and the moonlight sword. It's so much fun to launch missiles, trap with sword and then stage 2 beam melt.
Hey Oro, awesome content as always, I just wanted to say in friendly humorous criticism that the correct way to pronounce the blade weapon you're using is core-ull ah-sill-ater lol I hear so many people say ah-skill-ater the c is silent or blended with the s, hope this helps for future content, don't wanna mess up high school vocabulary skills for our future generations right hahahaha, anywho love the build was gonna do something similar myself and love the great content as always, I forgot to sub eons ago so now you got it this time keep it up broheemous hehe...👌👌👌
Thanks for the build
I'll test this in bossfights
Men your AC’s color scheme looks amazing with the coral weapons.😺
Those gigantic Coral explosions are so beautiful x_x
I love these builds so much, need to see a shield build one day. XD
Lol that stun gun build turned Oro into a villain
I love the colors on that AC
Man this games mechs look so code geass, the weapons used in this build are almost all identical to code geass, the huge lasers trown around by certain mechs in the show, sort of tactical fleija launchers in the shoulders, blase luminous for the shields, it's like the ultimate code geass mech, cant wait to finish new game++ and unlock these
Definitely helps that a few of the characters are voiced by Lelouch's VA.
In oros defense i think everyone builds this mech as soon as they have the parts, theres a reason it takes 3 playthroughs...
That FCS was nerfed, no longer gives 150 missle lock correction, still highest but not nearly as broken
Huston.... we have a new White Glint
Just started the game, this is my finally build i want so got alot of game to play to get all the piecesss
Most people that played against oro in this video were probably quite surprised to see him in their server.
ORCA called
They want their NEXT back
Yeah this could have knocked down the Cradles no problem
Guy at the end got killed by the power of friendship 😂😂😂
I've noticed that when it comes to making a HAL AC, everyone I've watched so far uses white and red. Not that its a bad thing, mind you. Just something I've noticed.
I'm more partial to the white, black, gray, and gold combo 👌
Use white & black with the number 1 or 2 weathering pattern on everything & it looks like White Glint