@@chlorastroklos The bomb chucker isnt the issue, actually all levity aside I think alot of your takes are sensible, but I have to strongly disagree with your placement of what you consider low tier energy weapons. I dont think youve considered the fact that some of the most popular meta builds use body parts with middling or very low energy defence. Furthermore, basically all the energy weapons had their max shots and cooling speed buffed in the new patch. Altogether, the energy weapons can now output very impressive damage for an extremely long period of time as long as your heat management is good.
Stun batons + assault armor hard counters pulse armors on stagger. You do they whole flailing combo during a punish, and when you see the starting to pop their pulse armor to try to get away, immediately assault armors to cancel it, and because the cooldown on the baton is so short you can use it again almost immediately after that. Killed so many tanks and heavy bipeds with it. Very few builds out there can survive eating 2 full baton combos.
Can you post some clips? I would love to see this. The problem I see with this is that you have no play into lightweight kite builds with shields essentially being down a weapon and an expansion slot.
yeah but you definitely have to build and play into that whole niche thing for the stun baton. lowkey if the baton had a better charged attack animation for use outside of stagger it’d lowkey be an A or even S tier melee
@@creec.winceptor It is still incredibly strong on lamb rat with coral missiles, unless you have a purpose build that specifically designed to counter them
The weapon to follow with dagger charge attack is the Zimmerman. I’ve 2-hit staggered countless lightweights with that exact combo, and then used the 3-hits to punish. Dagger also pairs very well with assault armour.
I really wish they had taken the oppertunity to improve the lance's tracking and ability to keep a hit enemy on the lance. I think if you clip someone with it they should be stuck on it.
Now you don't have to run VVC plasma rifle primarily for its charge shot; its uncharged deals some good damage. Sleeper pick alongside the small laser rifle, IMO.
Heavily disagree on stun gun and zimms being S this patch. Id say A for Zimms and B for stun guns. If youre a LW build, kite or cqc, you can dodge both of these weapons and attack during their reloads. This patch buffed LW legs boost distance and nerfed Ocellus fcs. This allows LW players to dodge these. Also, i main Kiri Kite. Two factors to address here: firstly, kiri kites only bad matchup was zimm shield. Now that ocellus is nerfed, it doesnt have a bad matchup anymore. Secondly, RF rifles should be high A tier. Rifle kites who bob up and down off NGI or Gridwalker are playing kites wrong. A good kite player knows how to play cqc and that pushes some of these rifles damages through the roof.
you are wiffing butt blade because you need to wait a bit before doing the secong swing on stagger, I'd say it's as good as kicks and the non meme melee stagger punish
I should have been more specific I guess. I am talking about using the charged swing from neutral to hitstun your opponent and start a combo. I know how to use the punish lol.
@gabrielprinces6967 that would be insane to do ALL the body parts, because it doesn't really make sense unless they're used in the context of an entire build. Like the basho arms are good FOR MELEE, but ass for everything else, so like, how would you rate them? See the problem, like the nacht arms are best for SHOOTIN, etc etc
This is such a deeply subjective take on what weapons are good, and most of it is going to get people who are new to this game, or honestly B rank and below absolutely slaughtered in ranked. "Rifle kite isnt a build" is legit one or the worst takes I've heard, content like this is why AC subreddits are filled with cope that bring their toxicity into other players dms. Been watching these tier lists each patch and each time it gets more and more unhinged.
Flame thrower is sleept on. Ive been running it on kites, generalists and brawlers ACs. It pairs well with linear rifles, pistols, stun guns, basically anything. It hard counters Assault boost spam too. Id put it A tier.
@@shareefpeoples5317 stagger extension from shotguns? I feel that. It can be brutal. You got to assault boost joust against zimm players as a kite. If you try to play aerial, you'll get hit. If you're playing LW kite builds, you got to learn to play on the ground like a medium range cqc build.
The patch definitely feels miles better than before, but it doesn't feel like it hit the major issues and I feel like it stems from the fact that the team who is balancing the game is either infinitely small or non existent. Ricochet still is way too punishing and kinda makes a lot of builds be forced into CQC so the game feels like it doesnt incentivize anything but. There are other things that you are definitely more knowledgeable than me on this.
No you're pretty much right. A lot of players complain about this. There are popular rifle-kite builds but there's no real midrange. Either you're at 300m or 50m.
@@chlorastroklos feels like fs was way too scared of long range kiting and ended up overcorrecting, even though stuff like turner and scudder would still be at best mid tier if ricochet didn't completely nulify damage and impact. And there are other problems such as hard lock being absurdly punishing and nullifying cqc movement options and making the game feel kinda unsatisfying to win. Plus maps having poor cover options and having way too high skyboxes and such
@@RosuVT The kinda fixed the hardlock stuff with the ocellus nerfs. Kicks are still OP but you can take PS and it's a lot less stupid now. Still kinda stupid, but less.
We have bazookas that would sit nicely in mid range to compete with zimms. But until they remove slow aiming stance from bazooka there is no way you can use it without being punished with any other weapon available in the game. Zimms do the same job better by allowing you to move while shooting. I think zimms should be treated same way as bazookas are so either add aim anim to both or remove from both.
Good content, but Im only 5 minutes in and Im already flaberfasted by how bad these takes are. Like the video anyway, though.
Not an explosive thrower believer huh?
Post rank, post nameplate.
@@chlorastroklos i have knelt at the altar of the explosive thrower for a long ass time
@@chlorastroklos The bomb chucker isnt the issue, actually all levity aside I think alot of your takes are sensible, but I have to strongly disagree with your placement of what you consider low tier energy weapons. I dont think youve considered the fact that some of the most popular meta builds use body parts with middling or very low energy defence. Furthermore, basically all the energy weapons had their max shots and cooling speed buffed in the new patch. Altogether, the energy weapons can now output very impressive damage for an extremely long period of time as long as your heat management is good.
@@-Bile- All of the highest tier builds use good energy defense parts. The LRB is the best weapon in the game and competitive players know this.
Love you too Chlora
Demon blade smoke cancel.
Been using karasawa on my pvp build for a while now 🔥
Stun batons + assault armor hard counters pulse armors on stagger. You do they whole flailing combo during a punish, and when you see the starting to pop their pulse armor to try to get away, immediately assault armors to cancel it, and because the cooldown on the baton is so short you can use it again almost immediately after that.
Killed so many tanks and heavy bipeds with it. Very few builds out there can survive eating 2 full baton combos.
Can you post some clips? I would love to see this.
The problem I see with this is that you have no play into lightweight kite builds with shields essentially being down a weapon and an expansion slot.
yeah but you definitely have to build and play into that whole niche thing for the stun baton.
lowkey if the baton had a better charged attack animation for use outside of stagger it’d lowkey be an A or even S tier melee
thank god they nerfed hmmr, there was no reason for it to be that strong for the longest time
It was honestly fine it was just oppressive with lamb builds
I don't know about that chief
@@blaster9975Lame builds
Its still strong but not a cheesy one hit killer for missile rats when someone finally manages to catch them.
@@creec.winceptor It is still incredibly strong on lamb rat with coral missiles, unless you have a purpose build that specifically designed to counter them
The weapon to follow with dagger charge attack is the Zimmerman. I’ve 2-hit staggered countless lightweights with that exact combo, and then used the 3-hits to punish. Dagger also pairs very well with assault armour.
I really wish they had taken the oppertunity to improve the lance's tracking and ability to keep a hit enemy on the lance. I think if you clip someone with it they should be stuck on it.
Hello from 3v3 land to my 1v1 brother.
tank kick is for movement not necessarely for doing damage
I'm mind blown that the zimms didn't get nerfed.
Why
Zimms did get nerfed, just not directly.
Ocellus nerf and short range weapons buffed (mgs, long Balam pistol, meele weapons and arms,etc)
Yeah zims are still an issue. Once they are nerfed. There would be more builds varieties
@@Light_Buster They got FIXED. Kind of. There's still a stagger extension bug, so they're generally better over the previous patch.
Would the weapons be in different places if it was for pve or campaign?
Definitely
Now you don't have to run VVC plasma rifle primarily for its charge shot; its uncharged deals some good damage. Sleeper pick alongside the small laser rifle, IMO.
I think is too early to see how the meta is going, things are still adapting and evolving after all
Man, can we get a slight rollback on etsujin? My latest build relied on them to avoid using shotguns.
Alternatively, huben buff when?
Yeah I am sad about the Etsujin nerfs but I think there are maybe more options now. Let me know if you find anything that works!
Yeah, I don't think the Etsujin was a problem. Especially when compared to the Viento.
Hopefully huben gets buffed next patch im with you on that one
Switch to duckies. I'm having a lot of success with em
Helluva channel name
How dare you put the sweet sixteens, my beloved, at A. S tier all the way.
Good video 👍
Dboy is absolutely S tier
I don't disagree, but I do hate it. I just want the game to be broken for the sake of cool vibes in pve.
So you're saying if I master the stun baton like a no-life masochist, I will cause immeasurable rage?
Hope they fix the chainsaws issues and buff my huben next patch. i need these to work to get my build going
Heavily disagree on stun gun and zimms being S this patch. Id say A for Zimms and B for stun guns. If youre a LW build, kite or cqc, you can dodge both of these weapons and attack during their reloads. This patch buffed LW legs boost distance and nerfed Ocellus fcs. This allows LW players to dodge these.
Also, i main Kiri Kite. Two factors to address here: firstly, kiri kites only bad matchup was zimm shield. Now that ocellus is nerfed, it doesnt have a bad matchup anymore. Secondly, RF rifles should be high A tier. Rifle kites who bob up and down off NGI or Gridwalker are playing kites wrong. A good kite player knows how to play cqc and that pushes some of these rifles damages through the roof.
If you'd like to play some on PC, hit me up in ACD and we can do some scrims!
@@chlorastroklosI just saw this. I'm sorry. I'm on PS5.
you are wiffing butt blade because you need to wait a bit before doing the secong swing on stagger, I'd say it's as good as kicks and the non meme melee stagger punish
Mans doesnt know that but is making a tier list???
I should have been more specific I guess. I am talking about using the charged swing from neutral to hitstun your opponent and start a combo. I know how to use the punish lol.
I would appreciate it if you offered insight into how these weapons fare in pve.
Do the updated parts next please!
Can you explain?
I’m sure we would like to see you rate the body parts the same way you do the weapons.
@@gabrielprince6967 I could do this I think. Might take some time.
@@chlorastroklos he means cover the parts that got nerfed/buffed and put them on a tier list!
@gabrielprinces6967 that would be insane to do ALL the body parts, because it doesn't really make sense unless they're used in the context of an entire build. Like the basho arms are good FOR MELEE, but ass for everything else, so like, how would you rate them? See the problem, like the nacht arms are best for SHOOTIN, etc etc
I'm here to know what NOT to pick to be the first F Rank!
what is a "pet weapon"?
33:48 cant find him, anyone got his full channel name?
This is such a deeply subjective take on what weapons are good, and most of it is going to get people who are new to this game, or honestly B rank and below absolutely slaughtered in ranked. "Rifle kite isnt a build" is legit one or the worst takes I've heard, content like this is why AC subreddits are filled with cope that bring their toxicity into other players dms. Been watching these tier lists each patch and each time it gets more and more unhinged.
Flame thrower is sleept on. Ive been running it on kites, generalists and brawlers ACs. It pairs well with linear rifles, pistols, stun guns, basically anything. It hard counters Assault boost spam too. Id put it A tier.
surprised to not see Wuergers or RF in top tier i wont lie. Wuerg Shield and Kiri kite should be eating this patch
I main kiri kite before and this patch directly addressed my worst matchup which was zimm shield cause of Ocellus nerf
@@sgtflamingo6532this is the only match up I got a problem with. That extra stagger extension is soo dumb.
@@shareefpeoples5317 stagger extension from shotguns? I feel that. It can be brutal. You got to assault boost joust against zimm players as a kite. If you try to play aerial, you'll get hit. If you're playing LW kite builds, you got to learn to play on the ground like a medium range cqc build.
@@sgtflamingo6532 yeah gotta be cracked out lol. But when i do beat those dumb heavies ( zimmyrush down ab wiggle) it is a rejoicing lol
@@shareefpeoples5317 it's much better this patch thankfully. You platform you play on?
Big time disagree with the lance. But its your video, well done
Which platform has the highest player base? Xbox sucks. I'm thinking about getting ac6 on pc
PC for sure.
@chlorastroklos I wouldn't mind replaying the story to ng++ again. Such an awesome game.
PC has highest, however just in case console has locked regions beware that pc defaults to global and every other region setting is essentially empty
@@NightfallGemini Fromsoft's handling of their netcode will never not piss me off
yeah and AC6 on PC has coop mulktiplayer mods and stuff
bro you need to have like 10 tiers😂
The patch definitely feels miles better than before, but it doesn't feel like it hit the major issues and I feel like it stems from the fact that the team who is balancing the game is either infinitely small or non existent.
Ricochet still is way too punishing and kinda makes a lot of builds be forced into CQC so the game feels like it doesnt incentivize anything but. There are other things that you are definitely more knowledgeable than me on this.
No you're pretty much right. A lot of players complain about this. There are popular rifle-kite builds but there's no real midrange. Either you're at 300m or 50m.
@@chlorastroklos feels like fs was way too scared of long range kiting and ended up overcorrecting, even though stuff like turner and scudder would still be at best mid tier if ricochet didn't completely nulify damage and impact.
And there are other problems such as hard lock being absurdly punishing and nullifying cqc movement options and making the game feel kinda unsatisfying to win. Plus maps having poor cover options and having way too high skyboxes and such
@@RosuVT The kinda fixed the hardlock stuff with the ocellus nerfs. Kicks are still OP but you can take PS and it's a lot less stupid now. Still kinda stupid, but less.
We have bazookas that would sit nicely in mid range to compete with zimms. But until they remove slow aiming stance from bazooka there is no way you can use it without being punished with any other weapon available in the game. Zimms do the same job better by allowing you to move while shooting. I think zimms should be treated same way as bazookas are so either add aim anim to both or remove from both.
WHAT! fists of glory are the only way real ravens win! 😁 i kid bro.
P.S.A: coquillet="KOH-Key-YET". I'm autistic and had to correct that. Also Pfau is pronounced "FAu" the P is silent.
google 'International Phonetic Alphabet "pfau"'. it's "pfaʊ̯" and only "faʊ̯" in dialect.