Build Beautiful Terrains with Unity 2019! - New Terrain Tools Package

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  • Опубликовано: 28 дек 2024

Комментарии • 228

  • @unity
    @unity  5 лет назад +150

    Hope you all enjoy using the new tools! =)
    *-Sam*

    • @kitsebastiancruz7339
      @kitsebastiancruz7339 5 лет назад

      Thank u love u

    • @MuttleyGames
      @MuttleyGames 5 лет назад +3

      A lot of the component scripts for the UI are written in the UnityEngine.UI namespace...
      In the new versions it wants you to use UnityEngine.UIElements.....
      Attributes like toggle.isOn
      Image.fillAmount
      DropDown (as a whole)
      Can't be acessed in the UIElements namespace...
      Unity please fix since half the UI doesn't work.

    • @jerycedianingana4699
      @jerycedianingana4699 5 лет назад

      Good job Guys for the new Tools ! And nice work Sam !

    • @Ibrahim-tg4fy
      @Ibrahim-tg4fy 5 лет назад

      Selam, video için teşekkürler 😄 . İyi ki varsın! "Doğantimur" nereden geliyor? 🙂

    • @digimbyte
      @digimbyte 5 лет назад +1

      No erosion tool? come on unity, Unreal 4 has been out for years, tried the competition?

  • @sykoo
    @sykoo 5 лет назад +29

    What shortcuts are you gonna set up?

  • @siemasiemasiem
    @siemasiemasiem 4 года назад +5

    To use in Unity 2020.1:
    - open package manager
    - press "plus" at the left upper corner and select "add package from gitURL"
    - copy " com.unity.terrain-tools "
    Package should start downloading.

  • @leomartins2286
    @leomartins2286 5 лет назад +25

    Is the terrain system already has blend between textures based on heightmap? That's what we want from terrain.
    It looks terrible the default fade blend between the textures on unity's terrain.

    • @soandsononame8750
      @soandsononame8750 4 года назад +3

      you can get different terrain shaders mate, there is Microsplat for free, and paid options like CTS. Amplify Shader Editor can do terrain shaders as well

  • @Weaver_Games
    @Weaver_Games 3 года назад +2

    Are you guys ever going to take this out of preview?

  • @slavomirro
    @slavomirro 5 лет назад +34

    Last time I checked it didn't worked with HDRP so no use for me here. Like I said in earlier videos add slope/height dependent painting because its must have now. Take a look at World Creator - they created terrain system that works just fine and I'm sure you would find there plenty of inspirations.
    Also UI must be changed - dropdown menu is something you shouldnt really consider there in the first place.

    • @SimonTysland
      @SimonTysland 5 лет назад +8

      Yep. Only thing we need now is slope/heigh concave/convex painting! Really hope they will provide us with this feature.

    • @saltymccloud
      @saltymccloud 5 лет назад +7

      We are working on slope, height, concavity painting for the 19.2 release

    • @SimonTysland
      @SimonTysland 5 лет назад +1

      @@saltymccloud this is awesome! When this feature is implemented, then Unity-terrain will be as good as it gets.
      Btw, are you a Unity representative, or did you read it somewhere?

    • @slavomirro
      @slavomirro 5 лет назад

      @@saltymccloud make it please with use of volumes too. Vegetation Studio have great usage of volumes as masks.

    • @saltymccloud
      @saltymccloud 5 лет назад +2

      @@SimonTysland yup im on the team that is making this package

  • @gildiachrzaszczy4447
    @gildiachrzaszczy4447 3 года назад +3

    i dont have "terrain" in window. as well as i have no changes when i unfold that box in paintinting over the terrain.

  • @CodingWithUnity
    @CodingWithUnity 5 лет назад +3

    Wo! Super awesome! Makes me want to switch back from Project Tiny to normal unity for a bit

  • @WerIstWieJesus
    @WerIstWieJesus 5 лет назад +31

    Very useful packages. But I would like to see a video on how to get rid of all the flood of unused assets at the end of the project to get a lightweight app for deployment on mobile.

    • @BiggstheCat
      @BiggstheCat 5 лет назад +3

      There's genuinely a button or process to do that already. It's been done to shared projects of mine that I've had to put stuff back in. Ain't really used it myself yet to point you in a direction

    • @shaheryarsohail9675
      @shaheryarsohail9675 5 лет назад +8

      Unused assets don't get added to the build.

  • @user-cw3nb8rc9e
    @user-cw3nb8rc9e 5 лет назад +6

    This texture looks good from this exact distance. But when I walk on it, looks like blurred, resized ball from stone size. How to make LODs or set it the way when you move closer it keeps the same detail?

  • @CMichaelNeely
    @CMichaelNeely 5 лет назад +8

    Will there be Terrain Tool updates to optimize Terrains for VR and AR application development?

  • @davidn9268
    @davidn9268 5 лет назад +2

    Can we lower terrain into negative terrain yet?

  • @vectorfield
    @vectorfield 5 лет назад +24

    Nice improvements overall but I'm missing the ability to create caves/overhangs.

    • @bahaatamer1245
      @bahaatamer1245 5 лет назад +2

      Try Blender for that

    • @williamberne
      @williamberne 5 лет назад +3

      2:16 What does this bridge mean?

    • @dominikpredota7445
      @dominikpredota7445 3 года назад

      @@williamberne creates row path from point a to b

    • @potaterjim
      @potaterjim 3 года назад

      For that, you'll want to create physical rock and stone models. Or just download a bunch of high res, photo scanned rocks and mash them together: the nice thing about stone is it tends to look pretty, if not accurate, no matter what you do to it. Look at the caves and mountains in Skyrim for an example

  • @qwertyls8552
    @qwertyls8552 4 года назад +52

    i watched this in headphones, then my mom got in and said to stop watching "these rappers"....

  • @nikodromikro
    @nikodromikro 5 лет назад +1

    Finally unity used terrain like unreal engine,ue is really pioneer

  • @furkankahveci
    @furkankahveci 5 лет назад +13

    Paint brush texture rotation ?

    • @oxy3s
      @oxy3s 3 года назад

      if you go to package manager and enable preview packages, download the tools package and then you should be able to hold A for opacity, s for size, and D for rotation. the asset pack is separate, which you can find in the asset store :)

  • @kemexa
    @kemexa 4 года назад

    Yourr Terrioan looks awesome!

  • @xdeathknight72x
    @xdeathknight72x 4 года назад +1

    to enable Unity 2020 preview packages
    Edit -> Project Settings
    Find Package Manager in the window hierarchy
    Check the Enable Preview Packages box
    Click I understand

  • @2strokedesign
    @2strokedesign 5 лет назад +2

    So nice to see improvements to the terrain system. It's not much, but definitely a start - wonder when will we see something like MapMagic, and Vegetation Studio built-in.

  • @barbarianater
    @barbarianater 5 лет назад +4

    I have version 2019.2 half of the features arent showing up for me like noise sculpt erosion or anything like that i only have paint texture and raise or lower height and a couple of others....any help????

    • @Waffletoasters
      @Waffletoasters 5 лет назад

      Same problem, I dont have the terrain tab either that he goes to under window. I am using a the free version, perhaps it is cut out of the free version.

    • @ThePixelitomedia
      @ThePixelitomedia 5 лет назад

      did you installed the package?

    • @VincentThomasGeo
      @VincentThomasGeo 5 лет назад +2

      In your package manager, just left to the search tool there is a button named Advance. Click on it and select Show preview packages. To install the package, click on the tiny button install completely at the lower right.

  • @guynelk
    @guynelk 5 лет назад +1

    Finally a new terrain editor

  • @PauloHenriqueVFX
    @PauloHenriqueVFX 5 лет назад +1

    Awesome, hope there will be some way to make an auto material based on slope and height in the shader graph to texture the terrain based on these parameters without coding

  • @skomakarna2684
    @skomakarna2684 3 года назад +1

    Hi. i cannot find the terrain tool under the window-dropdown (after downloading the pack). why? :O

  • @marscaleb
    @marscaleb 2 года назад

    Hey I'm having trouble with the smooth tool; I can't get it to smooth my geometry. What am I doing wrong with my settings?

  • @MrDanko90
    @MrDanko90 5 лет назад

    the new terrain tools are awesome!

  • @VZINC
    @VZINC 5 лет назад +2

    Nice, are you guys gona make it so we can put holes in the terrain, cant wait for that

    • @cameronbowen4430
      @cameronbowen4430 5 лет назад

      We can add holes in the terrain now! :)

    • @VZINC
      @VZINC 5 лет назад

      @@cameronbowen4430 Epic

  • @pwshaw10
    @pwshaw10 5 лет назад +3

    Very cool! Please update terrain so you can sculpt on other 3D objects other than a plane, like cubes and/ or spheres. That would be great!

  • @moose43h
    @moose43h 4 года назад

    THANK GOD DUDE. YOU SOLVED MY PROBLEM

  • @KRockblue
    @KRockblue 5 лет назад +1

    All I want is the Ambient Occlusion that used to work previously. Now on LWRP doesn't work anymore with Post Processing Stack

  • @Officialjadenwilliams
    @Officialjadenwilliams 5 лет назад

    How about you finally update UNet.

    • @kadafa1421
      @kadafa1421 5 лет назад

      They are, it has been worked on for a while!

    • @kadafa1421
      @kadafa1421 5 лет назад

      it's a brand new multiplayer system

  • @baddaboom2311
    @baddaboom2311 3 года назад

    1 mil congrats!

  • @vikasrajput7265
    @vikasrajput7265 5 лет назад +4

    Can we use this package to create a procedural generation?

  • @TheKvazimado
    @TheKvazimado 5 лет назад +5

    Aaaannd what about holes in this package? Making holes in Terran is still magic?

    • @zombievirals
      @zombievirals 5 лет назад

      I just found out they have a "hole brush" in Unity 2019.3b, I've tried it and it only works on the Standard Pipeline for me a the moment, plus since terrains aren't double sided, that presents a problem as well. I'm currently trying to find a work-around though, I have one in mind I'm going to try soon.

  • @lemetamax
    @lemetamax 5 лет назад +2

    I've not actually used the new terrain tools. Does it support both HDRP and LWRP?

    • @rajet981
      @rajet981 5 лет назад +1

      I'm pretty sure they do.

  • @cengizgorencom4251
    @cengizgorencom4251 4 года назад

    HI i followed your quick tut.. but i can't see no colours in my scene.. the topography works perfekt.. only i have checkered texture..

  • @donaldblattner3474
    @donaldblattner3474 3 года назад

    Hi. I have read your video a couple times. How do you get the Layers (grass, moss, snow, etc.) screen to become active? I have tried many, many times and I do not get it. - Don

  • @NETRUNNER_03
    @NETRUNNER_03 5 лет назад +5

    Yay! It's Sam!

  • @squeakerboodle
    @squeakerboodle 4 года назад

    ok nice. How the heck do I give it materials like you did in the video without explaining?

  • @AeolianSonance
    @AeolianSonance 5 лет назад

    Liking the erosion tools to make things more realistic

  • @ghzln2505
    @ghzln2505 5 лет назад +1

    Finally, terrain is taken seriously.

    • @christopherwolf-willoughby457
      @christopherwolf-willoughby457 5 лет назад +1

      Not until they roll out proper hole cutting. I'm glad its finally getting attention though. Unity terrains has always been an amateur dumpster fire.

  • @makbar59
    @makbar59 4 года назад +2

    This just stopped working for me. It worked when I was testing out but on my new project, the features don't show up after importing. There is no terrain option on the windows tab and some of the options in inspector is missing. I'm totally stuck.

    • @callum444121
      @callum444121 4 года назад +1

      It took me a while to get it working. You need to make sure you go to the Unity Registry in Package Manager and find the terrain tools (what he did at around 1:00) and then you need to download the terrain tools sample asset pack as well, from the asset store (online)

  • @Sylvanas17
    @Sylvanas17 3 года назад

    How does this compare with Unreal? Which is better?

  • @MootzartOfficial
    @MootzartOfficial 5 лет назад

    Hi. Im having a issue with the brushes. It worked fine the first time using the tools. Next time I opened the project, the tools where glitchy showing only basic polygon structures. every brush does the same pyramid shapes when using. It works fine on one of the terrains in the scene.. but on each new one I add it does this glitch. I have tried all the solutions found on Unity forums such as Layout>Default. And changing project settings. But it persists. I have also tried re installing both the packages from scratch.

    • @MootzartOfficial
      @MootzartOfficial 5 лет назад

      realised its only when I have a terrain that is fairly large

  • @akmal_rafye
    @akmal_rafye 4 года назад

    Why I Am Not Getting The Brushes

  • @3dartist272
    @3dartist272 5 лет назад

    Very useful feature,Thanks unity

  • @accgamer5136
    @accgamer5136 11 месяцев назад

    How can I get previous package?

  • @samuelsurovic3345
    @samuelsurovic3345 5 лет назад

    How can I use pixel displacement heightmaps in terrain? Or if its not there, are you planing on adding it in the future?

  • @josuhuarte4452
    @josuhuarte4452 3 года назад

    My terrain tools will download, but an error comes up. Then, when i try to install the package it won't do it 😢.

  • @SajadAAA_
    @SajadAAA_ 5 лет назад +3

    Well could this tool make hole in terrain?

    • @ROBdk97
      @ROBdk97 5 лет назад

      no, you still need to do a lot of trickery.

    • @SajadAAA_
      @SajadAAA_ 5 лет назад

      @@ROBdk97 not again:/

    • @ROBdk97
      @ROBdk97 5 лет назад

      @@SajadAAA_ not again?

    • @SajadAAA_
      @SajadAAA_ 5 лет назад

      @@ROBdk97 i meant i have to still look for packages to make hole in terrain

    • @ROBdk97
      @ROBdk97 5 лет назад +1

      @@SajadAAA_ yeah, that's still stupid

  • @Dannner
    @Dannner 5 лет назад

    What a great tool. I hope we will be getting back features like a terain grass shader

  • @ppatterson4
    @ppatterson4 4 года назад

    Noob question...How to add textures like grass and gravel?

  • @IvanosHuberius
    @IvanosHuberius Год назад

    It doesn't work for me. When I install the Terrain Tools via the Package Manager and then import the Sample Assets, "Error refreshing assets" always appears in the Package Manager in Unity. I also uninstalled the Unity Editor and reinstalled it again. Unfortunately it does not work :-(

  • @kennethcarrington6116
    @kennethcarrington6116 5 лет назад

    do you guys plan to add cave systems?

  • @BlackDragonProductions
    @BlackDragonProductions 5 лет назад

    Will this be optimised for VR? Looks great

  • @CraftWorksVideos
    @CraftWorksVideos 5 лет назад

    i can't get to work the terrain material

  • @antonivanov5536
    @antonivanov5536 5 лет назад +1

    splat maps, tesselation?

  • @brycezee2335
    @brycezee2335 5 лет назад

    how do i paint different colors on the terrain

  • @baronmarshland3357
    @baronmarshland3357 4 года назад

    no option for terrain toolbox or terrain with the window drop down menu, please help.

  • @SozINh
    @SozINh 5 лет назад

    How did you get the sky

  • @OZTVjjang
    @OZTVjjang 5 лет назад

    I love you Sykoo!!

  • @PascalAchermann
    @PascalAchermann 5 лет назад

    This is awesome!!! Thanks for sharing!

  • @Arycama
    @Arycama 5 лет назад

    How about adding geomorphing so we can have higher pixel error without hideous LOD popping?

  • @zakariyajeffali6520
    @zakariyajeffali6520 2 года назад

    Can someone tell me if you can have access to this tools from coding ?

  • @The6thRonin
    @The6thRonin 5 лет назад +1

    @Sykoo, how do you compare the unity tools vs Gaia?

    • @mananzi9907
      @mananzi9907 5 лет назад +2

      its not a procedural generation tool, gaia is.

  • @pigsinspace9927
    @pigsinspace9927 4 года назад

    Everytime i try to deform my terrain it crates a low poly style hill with alot of sharp edges, can someone please help me fix this, it was working perfectly fine until one day it decided to lose its smoothness and i haven't been able to get it back to normal since

  • @digimbyte
    @digimbyte 5 лет назад

    how do I get this to work on runtime for built projects? thanks.

  • @sps014
    @sps014 5 лет назад

    Does it has auto terrain texturing.

  • @siberiaroyal
    @siberiaroyal 4 года назад

    The package is not in the list

  • @protossscud8435
    @protossscud8435 5 лет назад +1

    Can unity 2018 install this Terrain Tools ?

  • @samsulnahar8693
    @samsulnahar8693 4 года назад

    I am getting errors
    When i install terrain tool and assets i got a error :
    RenderTexture.Create failed:format unsupported for random writes -R16 SFloat(45).

  • @dynamicvoltage9765
    @dynamicvoltage9765 5 лет назад +2

    Well that's cool, but all I really want is to have a particle effect when using depth of field without the particle becoming completely blurry as if it's a mile away from the camera

  • @EscSec
    @EscSec 5 лет назад

    I still dont see terrain tools package in the window. I have updated unity to the latest version. What did i do wrong?

    • @morenunomath9562
      @morenunomath9562 5 лет назад

      Did you get an answer?

    • @EscSec
      @EscSec 5 лет назад

      @@morenunomath9562 not yet

    • @morenunomath9562
      @morenunomath9562 5 лет назад +1

      @@EscSec i created a new project and it appeared, and downloaded unity 2019.1 but i still used unity 2019.3 for the new project

    • @EscSec
      @EscSec 5 лет назад +1

      @@morenunomath9562 i must try on a new project. I'm away from my desk for the next few days but thanks for helping out a stranger

  • @asa989asa
    @asa989asa 5 лет назад

    Does is work in hdrp?

  • @dynamicvoltage9765
    @dynamicvoltage9765 4 года назад +1

    And yet we still cant edit multiple terrains together. who needs one terrain anyway?

  • @foxfirerage
    @foxfirerage 4 года назад

    Has anyone been able to get Paint Holes to work ?

  • @lethn2929
    @lethn2929 5 лет назад

    Does anyone know if I need to make a new terrain in order to use this? Or will it edit an old terrain object fine?

    • @C2Kam
      @C2Kam 5 лет назад +1

      I think it will update your old terrain

    • @lethn2929
      @lethn2929 5 лет назад +1

      @@C2Kam Thanks, I'll give it a try as this will come in handy for me.

  • @harinogin8924
    @harinogin8924 4 года назад

    Why would you dislike this video?

  • @aminulislamrahat3889
    @aminulislamrahat3889 4 года назад

    unity asset is not responding

  • @keelfly
    @keelfly 4 года назад

    The new tools are promising, but even today after almost a year there are problems and omissions. Most notably, the HDRP Detail shader which if one searches for help, the official forums and various other communities are disappointed about. This is a key element to make use of the new terrain system in the vast majority of applications. And it still is not there. It would be great to see a video showing any texture related workflows. Staming and sculpting with a b/w mask is something any random person can figure out on their own.

  • @Vulver
    @Vulver 5 лет назад

    It looks more like mountain editor. xD I want to see some large terrain created with that tool which looks good without additional assets except some textures. Is it possible guys?
    I was trying to create anything bigger and more detailed with it but without any luck.

  • @cloak69
    @cloak69 5 лет назад

    Damn this looks so dope.

  • @SIRingstrasse
    @SIRingstrasse 3 года назад

    I can't find the terrain tools

    • @vhalenn7616
      @vhalenn7616 3 года назад +2

      You need to activate (in Project Settings > Package Manager) preview package :)

    • @zioping
      @zioping 3 года назад +1

      @@vhalenn7616 you're a life saver thank you!

  • @escanor8696
    @escanor8696 3 года назад +1

    Is it just me or any one facing the issue in which terrain is not there in window setting?

    • @Gamingmontel
      @Gamingmontel 3 года назад

      Yea I dont see it with the new unity

  • @mrremoxland6700
    @mrremoxland6700 5 лет назад +3

    How to get job in unity? :-(

  • @anuragk6722
    @anuragk6722 5 лет назад +6

    I already know all of this due to Brackeys

  • @Macaroni_King
    @Macaroni_King 5 лет назад

    I'm very curious if it's able to be interacted with by assets in the scene along with varying degrees of difficult while some materials are easier with sand/dirt and others are much harder like bedrock.🤔
    This looks very exciting either way.

  • @DaynJo
    @DaynJo 4 года назад

    Weird I dot have the new "RAW" image looking brushes in Unity 2019 latest build. April 20/2020
    But awesome video thank you.

  • @jota2295
    @jota2295 4 года назад

    What is You secret for create this beaty

  • @JacksonAcademy1
    @JacksonAcademy1 5 лет назад

    Nice beard Sykoo ;D

  • @Подорогамкмечтам
    @Подорогамкмечтам 5 лет назад

    And how I can to make infinity terrain?

  • @MShahnawaz-kz9it
    @MShahnawaz-kz9it Год назад

    It is great but if you add a road to it, it will be much better. it is very hard to add road with unity terrain there are some plugin but not optimize for mobile game.

  • @rmzzz76
    @rmzzz76 4 года назад +1

    One of the most intuitive tools in Unity and this video is not all that helpful, more a marketing piece than anything else... The sample assets from asset store don't give you anything useful or if they do they do not seeming less integrate, I'm trying to figure out how to assign a grass texture to paint with.. apparently it wants a specific type of texture as the ones I have are not working.... Anyway, this is a deep dive tool that's going to take some work to get a handle on instead of being a "jump right in" kind of tool.

  • @amirhamza8529
    @amirhamza8529 5 лет назад

    thankx unity

  • @LexGear
    @LexGear 5 лет назад

    I love it. But I'm probably going to stick to making my terrains in blender. I need finer control over the terrain material.

    • @Mehrdad995
      @Mehrdad995 5 лет назад

      for small environments maybe but for large ones you'll kill a lot of processing resources

  • @apofex
    @apofex 5 лет назад +1

    And after that you are talking about the Unreal Engine?

    • @apofex
      @apofex 5 лет назад +3

      @@GeeDeeDee terrain sculpting is bad

  • @xenogamingllc
    @xenogamingllc 5 лет назад

    Wow rly cool!

  • @cghow
    @cghow 5 лет назад

    Amazing..

  • @shaezbreizh86
    @shaezbreizh86 5 лет назад

    need something to create roads now xD

  • @2killnspray9
    @2killnspray9 10 месяцев назад +1

    Why the the most BASIC part is never explained on Unity videos? How we put a texture to the terrain to start?

  • @ixmusic3771
    @ixmusic3771 5 лет назад

    nice tool thx