Hey all! This video was supposed to be posted last night but I had to fly to Stockholm since we lost a close family-friend to us, and I wanted to be there to support everyone, and take care of some other business I had to do there. Hope you all enjoy the video! *Join us on Discord for more Game Dev talks!* discord.gg/4kRCajN
My condolences. And thank you very much for the video. I wasn't really interested in the new unity terrain tools and now I'm excited to give it a try once I get home!
Hey i saw on one of your other videos that u are quite versed in wix and i figured i might ask for your help. My mom is making a wix website and she is having trouble with her upload button. its not working and we need help and if u could get back to me or even email me . when u respond ill add the email.
Can you tell me, where is "terrain tools" now? Because I don't have it, and I'm stuck. I'm told they made some counter-intuitive changes to the program
Sorry Sykoo to hear about the loss of your friend, I know this is late, but it is never a good thing to lose a close personal connection. You are in my prayers! Keep up the good work.
For anyone coming to this from a new version of Unity, the Terrain Layers tab is located in a panel that you access from a dropdown menu at the top of the 'Terrain' component on the Terrain object. The dropdown is just under the large tool buttons, it defaults to 'Sculpt/Bridge', just click it and select 'Paint Texture', and the Layers tab will be at the bottom of the component panel.
@@Foxtrot6624 I am bit late but for anyone in future. You must go to window -> Packet Manager -> (in second arrow menu select:) Unity Registry and find -> Terrain Tools. All the options and stuff is not in the asset in store (just textures of brushes etc) but the functionality and settings is in packages.
Came here to learn about the new brushes, learned how to create a terrain.. which I’ve done too many times in a row, good video though, you’re welcome for the coffee.
I don't know why but my first time using the Package it worked just find and that window tab showed up, but after that I don't know if it was something I did but the Window tab broke and and won't show up now. I can't tell if I am missing something obvious or not either ^^' Also I don't know if it's just me but I don't have the Erosion tool. ^^'
You should attempt a gpu friendly air based open world map. Maybe something similar to War Thunder with land features that look hd from the ground. Yeah?
I am trying to create like a trench for sewage pipes but I am unable to get proper depth. I used the height settings and raise/lower terrain but it does not form a deep trench as I want
Thanks for this video :) But with 2019.3.13f1, i can access to "Terrain tools Preview 3.0.1" whic offers a different interface as 1.1.4. So difficult to find where are the options you clic on :(
It does NOT at all work for the current HDRP. 1. Install and import the package. (it is hidden somewhere and when manually searching for it, i cannot interact with the file) 2. There's no window>terrain edit mode. Only basic terrain edit tools not even layers.
Thanks for this video Sam : ) And sorry for your loss : ( When I jumped to the tools, I directly used the noise sculpting tools to create everything XD Seeing your vid, I'll give a try at other brushes. I hope Unity keeps increasing and taking care of this new way of creating terrain : 3 They should create a native spawner to go with it : )
I attempted to download "Terrain Tools" and only got "Tom's Terrain Tools". This was after loaded the checkmark to "Enable Preview Packages". I did not see "Advanced" setting in the heading. I tried to insert "Advanced" or "Preview" but could not get it - I did however download "Pre". Still the same result. I am an American (United States of America) - could that have something to do with it? . . . Help!!! - Don
Hey Sykoo I was wondering when you get a chance after you deal with your personal stuff I was wondering if you could make a tutorial on how to set up a Day Count and Time, so where its like 7 days to day whole most where it starts at Day : 1 instead of 00 and Time: 06:30 instead of 00:00 start time? I would really like to see a tutorial on this and not a regular timer. Thanks in advanced if you ever get around to it
Is there any way to UV map a terrain in unity? Like how would you add a pathway texture if you can't flip the way the texture looks? I'm assuming i'll just need to take my terrain into blender and change it to a mesh , then uv map it to accomplish this? Or would using polybuild to re-create the terrain allow me to do this?
I was wondering if anyone could help me. I am currently trying to use the 'paint texture' in terrain, but when I select paint texture, it only says "Add material layers to use on the terrain. Left click to paint the selected material layer onto the terrain. Hold Shift and A to pick a material layer from the terrain.". I can't select any terrain layers though... anyone any idea?
Anyone else not able to get the other brush options? Example - Erosion, Sculpting, Effects, etc. I can't find the Terrain Tools any where. I imported Unity's Terrain Tools Sample Asset Pack, and I can't find anything else on their asset store that eludes to these features
can anyone help because when i switch to paint texture it still stays on the brush section and i cant texture anything because of this so any help would be appriciated
Thank you for the tutorial. The erosion tool and a lot of others that show up in your tutorial are not part of the regular terrain editor. Are they from some kind of third-party pack? I saw some of those are available on Github and would love to know which one you are using.
What is the "mask map" texture used in a layer's material settings? And how to create such a mask map texture so we can properly add our own materials?
In the HDRP and URP is used for the Lit shader, a PBR based shader 5.0 to allow you to save 4x memory space since its a RGBA mask where R channel is for metallic, G is AO, B is Height (HD lit is Roughness) and A is the Smoothness. Its the way you can achieve that great looking floor textures with height, microshadows and this stuff. It has no value in the built in render.
I love the HDRP but man it sucks a lot of my assets with custom shaders don't work atm. And when I convert my materials half won't convert hopefully there will be more support eventually for more older assets. CTS 2019 looks good though saves me a lot of time on Terrains :D
Hey Sykoo, does the new Terrain system support custom shaders where you can add textures? The 2017 versions could but they got rid of it in 2018. It's pretty frustrating.
Yes, you have to use HDRP or URP and use the Detail Mask for the Lit Shader custom effects. If what you are asking is to make your own shader in the shader graph and apply it to the terrain and paint thats not possible, the terrain use a sofisticated system to blend based on height highly optimized.
Imo id go with Unity. Making a platform in unity is something that can be done in a few hours. Making an RPG though... if your by yourself and are a beginner... I'd start with something simpler than an rpg as you'll need an inventory system, npcs, weapons, enemies, save system, shops and level system.
I really appreciate your efforts to show us how to do amazing things .. Can you please suggest me or guide me where ro start to learn unity ? I mean courses / websites / any thing that I can start with to be a pro in unity .. Much love bro ..
Yo! Due to the COVID shit Unity opened their learning platform for free for three months. I am following a course there and is super useful and extremely easy to follow. Hope you have some programming background - the more you know beforehand, the easier your intro will be to the game dev world.
#Sykoo - Can you do this very same tutorial but with Unity's HDRP and 4k or 8k materials where is possible to tweak each channel separate while painting? The problem is that in Unity there is only 3 channels available on terrain and 3rd channel are mask map that makes Me mad because its no simple to modify tessellation when I need to. Because You know - when you make some beautiful material in Substance or Quixel - it comes not only with 3 channels but at least with 10+ channels and each channel does some nice Job to particular material and i want use all the ssame channels in Unity on terrain painting when exported from Substance Alchemist or Quixel Mixer in 4k resolution. I would like to see how you would paint 4k or even 8k PBR photorealistic materials on terrain - there is no simple tutorial on entire youtube - I am mad due to this because I hate when there is no normal simple tools or methods in Unity like Unreal Engine does on painting PBR materials with tessellation enabled. #Sykoo - Please do tutorial for this. PLEASE SALVE US!
make a video on making a beach side with ocean and some vegetation, and another where you sculpt or dig a simple yet complex cave system in a mountain or hill or underground, and another where you make paths thru the mountains and woods o_O yeah....i want to learn allot :P and another on how to make sound effects or edit recorded sounds to blend with your characters or objects annd umm another in wich you show how one can add text and sound to a characher like umm a story that can be umm turned into a quest? and another umm how do you make things drop items once they are defeated/destroyed yeah you will be very busy get working ! xDDDD
First... the video is such a low resolution I cant read the UI displayed even on a full sized monitor... Also I have Unity 2019.2.17f1... "TERRIAN TOOLS" does not show up under packages I can import.
I am looking at "How to make Terrains with Unity 2019! (Tutorial)" and can not get Erosion to work. Here is what I have: What do I have to do to make Erosion work? Does it have anything to do with "terrainstamp_softpeaks01"? I could not find it in the pop-up? Is there any way to get it? Help!!! - Don
Hey all! This video was supposed to be posted last night but I had to fly to Stockholm since we lost a close family-friend to us, and I wanted to be there to support everyone, and take care of some other business I had to do there. Hope you all enjoy the video!
*Join us on Discord for more Game Dev talks!* discord.gg/4kRCajN
Sorry to hear about the loss. May he or she rest in peace. Also a grest video! Would like to see more in a non time lapse video.
My condolences. And thank you very much for the video. I wasn't really interested in the new unity terrain tools and now I'm excited to give it a try once I get home!
Hey i saw on one of your other videos that u are quite versed in wix and i figured i might ask for your help. My mom is making a wix website and she is having trouble with her upload button. its not working and we need help and if u could get back to me or even email me . when u respond ill add the email.
Can you tell me, where is "terrain tools" now? Because I don't have it, and I'm stuck. I'm told they made some counter-intuitive changes to the program
Sorry Sykoo to hear about the loss of your friend, I know this is late, but it is never a good thing to lose a close personal connection. You are in my prayers! Keep up the good work.
For anyone coming to this from a new version of Unity, the Terrain Layers tab is located in a panel that you access from a dropdown menu at the top of the 'Terrain' component on the Terrain object.
The dropdown is just under the large tool buttons, it defaults to 'Sculpt/Bridge', just click it and select 'Paint Texture', and the Layers tab will be at the bottom of the component panel.
Do you know where the terrain toolbox button can be found? Its not in the windows drop down menu for me.
Im also missing all the extra brush settings
Not all heroes wear capes. This comment needs more upvotes
I got that but how do I change layer tiling settings, they moved that as well
@@Foxtrot6624 I am bit late but for anyone in future. You must go to window -> Packet Manager -> (in second arrow menu select:) Unity Registry and find -> Terrain Tools. All the options and stuff is not in the asset in store (just textures of brushes etc) but the functionality and settings is in packages.
Just got into level design as a hobby. So happy I found your videos! I'm addicted!!!
I love how this guy's background music is Joe Hisaishi. Good musical taste. And I didn't know about those brush assets. That helps a bunch.
Nerd
I'm terrible at terrains but am getting better watching your tutorial
You know what would be nice? an auto material shadergraph for terrain like what you can do in Unreal. It would speed things up sooo much.
Another awesome terrain tutorial! Thanks Sykoo 👍🤓
This is gonna be very useful, so thanks in advance!
Came here to learn about the new brushes, learned how to create a terrain.. which I’ve done too many times in a row, good video though, you’re welcome for the coffee.
How would this terrain look if you went to first person view on the ground?
epic dood
I don't know why but my first time using the Package it worked just find and that window tab showed up, but after that I don't know if it was something I did but the Window tab broke and and won't show up now.
I can't tell if I am missing something obvious or not either ^^'
Also I don't know if it's just me but I don't have the Erosion tool. ^^'
for me the layers panel is empty, so i cannot add moss or any of the other textures. Any idea on how to fix this?
Try to create your own...
Did you ever find out what the problem was? I've been stuck for about half an hour right now
@@LostJourneyman it has nothing to do with creating textures. I straight up couldn't find the way to place them.
@@vegodecauwer5246 not really. Sorry :(
@@sashashadowhive6128 did you tried with another Unity version?
Super cool I hope there are newer videos, I appreciate the refresher.
There is no edit terrain layer in my unity. How should i find it??
Hello I download the package but it says there's a bunch of problems with the scripts, can you tell me why?
I've been trying to use cts 2019 with terrain tools, they really don't get along
Is there a way to blend terrain and 3d object such as rocks/cliffs?
Yes
You should attempt a gpu friendly air based open world map. Maybe something similar to War Thunder with land features that look hd from the ground. Yeah?
You are going to have to do something on your own for your game kiddo...
@@jax2059 As of current, 8 other people disagree
Duck Mint it’s to bad we can’t see how many people dislike it :/
@@jax2059 that's a shame
Is HDRP working with terrain now?
There is no "Add terrain layer" button when clicking on the brush icon. It just says "New brush".
Hello sir, scroll down and expand the Layers section, then click 'Add Layer' :D
@@mrearlragnar3187 bless thanks
I am trying to create like a trench for sewage pipes but I am unable to get proper depth. I used the height settings and raise/lower terrain but it does not form a deep trench as I want
Thanks for this video :) But with 2019.3.13f1, i can access to "Terrain tools Preview 3.0.1" whic offers a different interface as 1.1.4. So difficult to find where are the options you clic on :(
The terrain option in the windows tab isn't there for me? does anyone know why?
Sykoo can u create a tutorial on the new input system?
It does NOT at all work for the current HDRP.
1. Install and import the package. (it is hidden somewhere and when manually searching for it, i cannot interact with the file)
2. There's no window>terrain edit mode. Only basic terrain edit tools not even layers.
Thanks for this video Sam : ) And sorry for your loss : ( When I jumped to the tools, I directly used the noise sculpting tools to create everything XD Seeing your vid, I'll give a try at other brushes. I hope Unity keeps increasing and taking care of this new way of creating terrain : 3 They should create a native spawner to go with it : )
make a realistic forest with this new technique sir :) please
So where exactly are the said links in the description??
I attempted to download "Terrain Tools" and only got "Tom's Terrain Tools". This was after loaded the checkmark to "Enable Preview Packages". I did not see "Advanced" setting in the heading. I tried to insert "Advanced" or "Preview" but could not get it - I did however download "Pre". Still the same result. I am an American (United States of America) - could that have something to do with it? . . . Help!!!
- Don
Hey Sykoo I was wondering when you get a chance after you deal with your personal stuff I was wondering if you could make a tutorial on how to set up a Day Count and Time, so where its like 7 days to day whole most where it starts at Day : 1 instead of 00 and Time: 06:30 instead of 00:00 start time? I would really like to see a tutorial on this and not a regular timer. Thanks in advanced if you ever get around to it
Is there any way to UV map a terrain in unity? Like how would you add a pathway texture if you can't flip the way the texture looks? I'm assuming i'll just need to take my terrain into blender and change it to a mesh , then uv map it to accomplish this? Or would using polybuild to re-create the terrain allow me to do this?
I was wondering if anyone could help me. I am currently trying to use the 'paint texture' in terrain, but when I select paint texture, it only says "Add material layers to use on the terrain. Left click to paint the selected material layer onto the terrain. Hold Shift and A to pick a material layer from the terrain.". I can't select any terrain layers though... anyone any idea?
Anyone else not able to get the other brush options? Example - Erosion, Sculpting, Effects, etc. I can't find the Terrain Tools any where. I imported Unity's Terrain Tools Sample Asset Pack, and I can't find anything else on their asset store that eludes to these features
Package manager > advanced > show previev packages
hey nice vid.
what asset are you using in the last part? when making the house
can anyone help because when i switch to paint texture it still stays on the brush section and i cant texture anything because of this so any help would be appriciated
who else thought he was Brackeys? xdxd nice tutorial bro!
Hello, what asset did you use to create buildings, villages?
I'm not getting the majority of controls he shows here. Is there a newer video somewhere that someone has done?
How to stop texture repeats in painting ?
can u make a video about displacement in Terrains ; it would be great
Hey I want to destroy land part when fired in 2d game something like pocket tanks can you suggest something , It would really help
do tutorial on a third person controller plz
Is there any way to paint also with displacement?
Thank you for the tutorial. The erosion tool and a lot of others that show up in your tutorial are not part of the regular terrain editor. Are they from some kind of third-party pack? I saw some of those are available on Github and would love to know which one you are using.
in the new version i cant find terrain layers
I don't see the "edit terrain layer" button anywrere. Where is it?
What is the "mask map" texture used in a layer's material settings? And how to create such a mask map texture so we can properly add our own materials?
In the HDRP and URP is used for the Lit shader, a PBR based shader 5.0 to allow you to save 4x memory space since its a RGBA mask where R channel is for metallic, G is AO, B is Height (HD lit is Roughness) and A is the Smoothness. Its the way you can achieve that great looking floor textures with height, microshadows and this stuff. It has no value in the built in render.
love u bro you helped me a lot
Can you make a tutorial on auto materials for terrain?
Video starts at 2:50
There isn't window > terrain , I did the import thing for terrain package and I have the latest Unity on windows
I love the HDRP but man it sucks a lot of my assets with custom shaders don't work atm. And when I convert my materials half won't convert hopefully there will be more support eventually for more older assets. CTS 2019 looks good though saves me a lot of time on Terrains :D
I have been looking for a tutorial fort unity where someone uses macOS. a bunch are windows and I don't have windows on my hackintosh yet
But how to open it
the terrrains good , now how do I fix the lighting
Bake the lightning in the lightning settings (Window > Rendering > Lightning Settings)
New game developer here. When do I want to use HDRP? When do I want to use LWRP? When do I want to use neither? Are they mutually exclusive?
HDRP for 3D AAA-esque graphics. LWRP for mobile games and 2D games.
hi i need help how do i optimize a mobile game i tried t lwrp but its still lagging
Hey Sykoo, does the new Terrain system support custom shaders where you can add textures? The 2017 versions could but they got rid of it in 2018. It's pretty frustrating.
Yes, you have to use HDRP or URP and use the Detail Mask for the Lit Shader custom effects. If what you are asking is to make your own shader in the shader graph and apply it to the terrain and paint thats not possible, the terrain use a sofisticated system to blend based on height highly optimized.
why dont you continue survival game development series
Hi, I cant see the link in description. :/
I can't get the stroke tab :(
me too
I can't find the "Stroke" settings, using 2019.3.0a2 version of Unity, anyone got a tip? :)
Same problem, anyone can tell me how to find it?
@@azura9045 you have to make sure that you have download the terrains tools package not only the assets and check show preview package
@@Ronatane thx dude
Help please🙏
Which engine is recommended for a simple 2d platform and/or rpg game?
Imo id go with Unity. Making a platform in unity is something that can be done in a few hours.
Making an RPG though... if your by yourself and are a beginner... I'd start with something simpler than an rpg as you'll need an inventory system, npcs, weapons, enemies, save system, shops and level system.
Unity is better
I don't know why but this terrain reminds me of Serious Sam for some reason.
I really appreciate your efforts to show us how to do amazing things .. Can you please suggest me or guide me where ro start to learn unity ? I mean courses / websites / any thing that I can start with to be a pro in unity .. Much love bro ..
mr. tatu udemy.com
Yo! Due to the COVID shit Unity opened their learning platform for free for three months. I am following a course there and is super useful and extremely easy to follow. Hope you have some programming background - the more you know beforehand, the easier your intro will be to the game dev world.
#Sykoo - Can you do this very same tutorial but with Unity's HDRP and 4k or 8k materials where is possible to tweak each channel separate while painting? The problem is that in Unity there is only 3 channels available on terrain and 3rd channel are mask map that makes Me mad because its no simple to modify tessellation when I need to. Because You know - when you make some beautiful material in Substance or Quixel - it comes not only with 3 channels but at least with 10+ channels and each channel does some nice Job to particular material and i want use all the ssame channels in Unity on terrain painting when exported from Substance Alchemist or Quixel Mixer in 4k resolution. I would like to see how you would paint 4k or even 8k PBR photorealistic materials on terrain - there is no simple tutorial on entire youtube - I am mad due to this because I hate when there is no normal simple tools or methods in Unity like Unreal Engine does on painting PBR materials with tessellation enabled.
#Sykoo - Please do tutorial for this. PLEASE SALVE US!
make a video on making a beach side with ocean and some vegetation, and another where you sculpt or dig a simple yet complex cave system in a mountain or hill or underground, and another where you make paths thru the mountains and woods o_O yeah....i want to learn allot :P and another on how to make sound effects or edit recorded sounds to blend with your characters or objects annd umm another in wich you show how one can add text and sound to a characher like umm a story that can be umm turned into a quest? and another umm how do you make things drop items once they are defeated/destroyed yeah you will be very busy get working ! xDDDD
Sverige ma maan!
Thank You!
You get all the up doots!!!!!
thank you bro :)
Ohh, the UI of terrain inspector changed so much :(
lol
Yeah it's easier to use.
I don't have "Terrain tools"
@mrBoy Gamer lol no one replies :( Damned from Step One
What did you do to fix it?
Package Manager > Advanced > Show prewiew packages. After that search again
@@samivtg There is no "Add terrain layer" button when clicking on the brush icon. It just says "New brush". Could u help me?
Cynthia Campos U. I dont know. I think its about the new version of unity. Which version using you
Sykoo, I love your content but please, PLEASE! stop adding this 🔥 emoji to the end of all of your video titles 😂 PLEASE!
why?
@@jojobee228 for some reason it makes me not want to click the video 😂
thanks brather....
How do i get unity dark mode
paid version
Now it is for free. It asked me during installation process.
Great.
First... the video is such a low resolution I cant read the UI displayed even on a full sized monitor... Also I have Unity 2019.2.17f1... "TERRIAN TOOLS" does not show up under packages I can import.
Can you try be active Show Previev packages? (In the advanced at package manager)
anyone else hear spirited away in the background?
And no 3d grass
Interesting
Nice copy paste of your nature manufacturer sale lol
Unity is garbage 2 texture on a terrain and ist 200 draw call LOL.
I am looking at "How to make Terrains with Unity 2019! (Tutorial)" and can not get Erosion to work. Here is what I have:
What do I have to do to make Erosion work? Does it have anything to do with "terrainstamp_softpeaks01"? I could not find it in the pop-up? Is there any way to get it?
Help!!!
- Don
Using 2019.3.3 looks like brush opacity is no longer there. Any idea how to change this setting?
KayakTim have you found a solution?