Gorgeous terrain is SUPER EASY (Unity Tutorial)

Поделиться
HTML-код
  • Опубликовано: 28 дек 2024

Комментарии •

  • @thomasbrush
    @thomasbrush  3 года назад +5

    Thanks for watching! Hope you learned a ton.
    Increase preorders, download this ebook:
    xsolla.pro/brush
    ► Enroll in my 3D workshop, free!: www.fulltimegamedev.com/opt-in-15-minute-3D-game
    ► Learn how to become a full time game dev, free: www.fulltimegamedev.com/opt-in-how-to-make-six-figures
    ► Make your game instantly beautiful with my free workbook: www.fulltimegamedev.com/opt-in-instant-beauty-color-workbook
    ► Get my 2D game kit, free: www.fulltimegamedev.com/opt-in-2D-game-kit
    ► Join my 2D character workshop, free: www.fulltimegamedev.com/opt-in-2d-character-art-workshop
    ► Wishlist Twisted Tower: store.steampowered.com/app/1575990/Twisted_Tower/
    ► Learn how to make money as a RUclipsr: www.fulltimegamedev.com/opt-in-indie-game-income-workshop

  • @SnutiHQ
    @SnutiHQ 5 лет назад +177

    Bonus tip: Always raise the floor level of your terrain when you start, so you can lower the terrain down, as well as raise it up. 👍 (As a terrain is a black & white heightmap under the hood, it starts out with 100% black so you can't go any lower than that)

    • @raphaelfortin4800
      @raphaelfortin4800 5 лет назад +12

      Dont think it applies to the new terrain anymore.

    • @SnutiHQ
      @SnutiHQ 5 лет назад +4

      @@raphaelfortin4800 Alright, that's nice to know! 👌

    • @SassyPantsy
      @SassyPantsy 4 года назад +1

      How do i raise the whole ground?
      Just change the Z value

    • @SnutiHQ
      @SnutiHQ 4 года назад +2

      @@SassyPantsy Use for example the "Set height" brush with a height of 50 and a massive brush size. Think there might also is a faster way, but at least it's straight forward with the brush.

    • @alexandratrenkova9339
      @alexandratrenkova9339 Год назад +1

      Have a lot of respect for people who actually are trying to properly explain difficult concepts. I know how hard this can be, and, as my boss says (ruclips.net/channel/UC--U0fXwL0Ea4X92rldJ0aA also a game dev for over 20 years now), you can only simplify and make the information compact if you really have the essence down. Awesome work!

  • @ElmetiYT
    @ElmetiYT 5 лет назад +485

    His whole name is "Thomas Brush The Creator of Pinstripe & OnceUponAComa"

    • @ElmetiYT
      @ElmetiYT 5 лет назад +10

      You can hear it in almost all of his vid 😅

    • @SasukeUchiha723
      @SasukeUchiha723 5 лет назад +18

      i wonder what his name would be, if he made multiple games?

    • @arthurjvnb
      @arthurjvnb 5 лет назад +6

      @@SasukeUchiha723 It would be like those names of kings and nobles xD

    • @Orinslayer
      @Orinslayer 5 лет назад +15

      @@arthurjvnb Thomas brush The creator of Pinstripe & OnceUponAComa, first of his name, uniter of the gamedev dutchies.

    • @arthurjvnb
      @arthurjvnb 5 лет назад

      Orin Anthony LOL perfect!

  • @ttott3649
    @ttott3649 2 года назад +4

    If this is gorgeous terrain you must be very easily blown away by any game

  • @sebastianjimenez2184
    @sebastianjimenez2184 4 года назад +106

    15:25 :
    "You can paint a ton of trees and unity won't slow down"
    My laptop:
    "......"

    • @vda1_327
      @vda1_327 4 года назад

      Same

    • @vda1_327
      @vda1_327 4 года назад

      @No One lol

    • @cessposter
      @cessposter 4 года назад

      "Observe."

    • @verovverov748
      @verovverov748 4 года назад

      @No One lmao it happened to me too, next year im hoping get a rtx 3060 laptop

  • @mb5945
    @mb5945 4 года назад +56

    “Trees don’t grow in water.” Mangrove swamp trees: “Am I a joke to you.”

  • @Will_Forge
    @Will_Forge 2 года назад +3

    19:01 You've never been to the swamps like here in Louisiana. lol
    There are types of trees that do grow in water, and they're super common here. Just get on I-10 between New Orleans and Baton Rouge and you'll see them off the bridges.

  • @hiiambarney4489
    @hiiambarney4489 5 лет назад +174

    Trees and grass don't grow in a lake! - Well actually...

    • @manicmillennial3287
      @manicmillennial3287 5 лет назад +8

      I been playin' that minecraft

    • @austins6290
      @austins6290 5 лет назад +2

      Hi Ich Bin Barney they don’t

    • @westingtyler1
      @westingtyler1 4 года назад +2

      I would not have a problem with grass or trees in a lake, given the right context.

    • @vexilar1
      @vexilar1 4 года назад +8

      Grass does. Its called seaweed. The fish love it

    • @grapeshott
      @grapeshott 4 года назад

      Yes . They do

  • @johnleorid
    @johnleorid 4 года назад +6

    There are new terrain tools available where you can sort of "stamp" hightmaps into your terrain (just like gaia works) - when you want good looking terrain, use "real" highmaps (you can create them in photoshop but creating them in Unity would result in ridiculous workload)
    Don't even think about using the standard grassblade-texture, it's just really bad, create your own one or download one
    Texture tiling is the next problem, you can write a shader to compensate this (or download/buy one)
    Texture stretching on vertical parts ... well actually you shouldn't have any vertical parts in your terrain, because if something is this vertical, it should probably be a rock and rocks are meshes. (but if you need them for some reason, use a triplanar shader)
    Roads are meshes, rocks, trees, basically the heightmap just defines at what height things are - so the terrain is just like the background, it should look "ok" but your game-world will be formed by meshes.
    You have a cliff where the player should not be able to jump down? Mesh.
    A road the player can walk on? Mesh.
    Sharp edges on the side of a river? Mesh.
    Caves? Mesh. Anything that affects gameplay? Mesh. Don't try to make a perfect terrain just by using the terrain ... it won't work.
    And before you start at all - watch this guy's videos (I searched for weeks until I found his channel and it seems to be the only one where you really get to understand what it means to build a world for a game)
    Craig Perko - Level Design Analysis Playlist
    ruclips.net/video/4HMtju0BjAo/видео.html

  • @jacksonrecord3608
    @jacksonrecord3608 4 года назад +3

    Thank You For This! After watching countless videos on this subject all I found was frustration!
    Your video was perfectly simple and descriptive for beginning users of unity and your attitude makes the video easier to watch when already frustrated from not finding the help you need, Keep up the great videos man!!

  • @Joe-oq2zn
    @Joe-oq2zn 2 года назад +1

    how did you the image effects? it makes a huge difference

  • @Obeu
    @Obeu 5 лет назад +162

    Is it just me, or are those little "subscribe for weekly game dev videos" notifications in his videos extremely annoying?

    • @ZedAmadeus
      @ZedAmadeus 5 лет назад +10

      It really is just you, almost every channel has a variant on that sort of thing... Quick example, Mumbo Jumbo. ruclips.net/video/ElRtHHo79A4/видео.html
      There are others, but I'd rather get on with watching _this_ video.

    • @jaydon4574
      @jaydon4574 4 года назад +41

      No it’s not just you. It’s very annoying and makes me lose focus on the video.

    • @casper1581
      @casper1581 4 года назад +33

      Yes, very annoying. Although it's a decent and informative video, it just seems like one big commercial screaming: give me money!

    • @coffeemkr0
      @coffeemkr0 4 года назад +16

      Not just you, it irritated me so much I came to see if anyone else commented on it.

    • @RussDaBusta
      @RussDaBusta 4 года назад +9

      @@ZedAmadeus i think youre the odd man out on this one bud

  • @gofrontend2220
    @gofrontend2220 4 года назад +1

    Dude! This is absolutely the best tutorial for ultra-beginners! I literaly turned youtube upside down to find something easy anought to understand as a beginner...tons of speed designes without dicent explanations. But this tutorial is just amazing! Keep on! Sub and like!

  • @Mrjononotbono
    @Mrjononotbono 3 года назад

    Just found your channel after watching an interview of you and Game Dev Unlocked. I'm a Unity noob but determined to make a game. Thanks for your videos! I'm starting to learn a lot! :)

  • @ΕυθυμηςΚατσιουλας
    @ΕυθυμηςΚατσιουλας 4 года назад +2

    everything works perfect except from the fact that i cant go on paymode because it says : Assets\Standard Assets\Utility\SimpleActivatorMenu.cs(11,16): error CS0619: 'GUIText' is obsolete: 'GUIText has been removed. Use UI.Text instead.'......What do i need to do?..if you know please help

    • @egemencirik
      @egemencirik 4 года назад +1

      same thing

    • @m.slm.
      @m.slm. 4 года назад +2

      Double Click the Error notification (You should be opening a Coding Program), go to the 11th row and Replace GUIText with UnityEngine.UI.Text

    • @ΕυθυμηςΚατσιουλας
      @ΕυθυμηςΚατσιουλας 4 года назад +1

      @@m.slm. thaks man really apriciated it worked

  • @AbhinavMohanParaverse
    @AbhinavMohanParaverse 4 года назад +7

    Anyone know exactly what "image effect/post processing effects" he added from the default-look to that artistic look at the end?

    • @Joe-oq2zn
      @Joe-oq2zn 2 года назад

      looking for the same thing...

  • @idklol4197
    @idklol4197 2 года назад +1

    looks like that lake outside wailing caverns you have to collect the shells from

  • @jeremyh9841
    @jeremyh9841 4 года назад +2

    Now the standard assets bug. You can remove all folders except Environment.
    You can also add the basic wind zone 3d object to make trees move.
    A nice environment thing is also adding a particle effect like dust.

  • @JamesMiller-ne7gq
    @JamesMiller-ne7gq 3 года назад +1

    5:18 where the hell did that terrain layers tab come from

  • @hannahsapiee
    @hannahsapiee 4 года назад +1

    Can anyone tell me why my FPS script says it can't be loaded?

  • @falcon2907
    @falcon2907 4 года назад +7

    When i want to paint, it paints the whole terrain...how to fix that?

    • @qusaiagha5852
      @qusaiagha5852 4 года назад

      That’s because you start of with the whole terrain painted and from there, you can paint seperately by changing brush size and other settings

  • @NepNepYT
    @NepNepYT 4 года назад +2

    4:08 “all compiler errors must be fixed” help

    • @astermelody
      @astermelody 4 года назад +1

      i get the same problem

    • @astermelody
      @astermelody 4 года назад +1

      support.unity.com/hc/en-us/articles/205637689-Why-do-I-get-a-All-compiler-errors-have-to-be-fixed-before-you-can-enter-playmode-error- this might help but it didnt for me

  • @gamedevover1012
    @gamedevover1012 5 лет назад +65

    "okay... this world took me forever to make and is not that good...Oh, THOMAS has a new video! wait... is EASY...
    [Flips table upside down]
    I know is a bad joke, but now seriously, keep up your amazing work!
    You are one of the main reasons my game and my channel exists!
    Can't stop talking like a robot on the mic but robots aren't that bad so i will keep trying!
    Thanks for your support!
    (even if you don't know all of us, doesn't mean you aren't there for us!)

    • @Weird_Quests
      @Weird_Quests 4 года назад

      GAME dev OVER creating a channel isn’t easy - congratulations on the progress! I just hit 1K myself.

  • @zig8925
    @zig8925 4 года назад

    the absolute legend behind zero deaths!

  • @letonz
    @letonz 3 года назад

    i learned more in this 20 minute video than i did in a 3 hour class

  • @PadreGamer
    @PadreGamer 4 года назад

    What is Kenny doing in the background there?

  • @odinniereece4096
    @odinniereece4096 Год назад

    Instead of raising and lowering the terrain.. Is there a way where you can use a height map instead??

  • @aaalphaplays4059
    @aaalphaplays4059 4 года назад +2

    i don't have the terrain layers option when i click on my terrain pls help

  • @maindepth8830
    @maindepth8830 3 года назад

    My 9 month old cousin loves these videos

  • @gamedokter
    @gamedokter 2 года назад

    "It's really, whatever you want it to be. You can create it."
    *Bob Ross flashbacks*

  • @erictripps125
    @erictripps125 2 года назад

    what's the difference between creating 9 terrain tiles vs 1 larger tile?

  • @RsouthR
    @RsouthR Год назад

    The standard assets are not available anymore on the asset store, how to install/download them ?

  • @XZYSquare
    @XZYSquare 2 года назад

    I kinda think it looks ok i don't exactly understand what this could be used for but it's kinda nice to know how to make it

  • @MonsVids
    @MonsVids 4 года назад +1

    how did u do the image effect? good tutorial by the way :) new sub here :)

  • @mrskull3607
    @mrskull3607 4 года назад

    THANX MAN 4 ME IS THE FIRST TIME IN UNITY AND it was a beautiful exeprience to folow your steps

  • @ohmyads3d
    @ohmyads3d 3 года назад

    How did you navigate around without being in the play mode as you shown in this video?

  • @connorb7618
    @connorb7618 4 года назад

    Can you change it so you can see grass that is farther away or at least a bit farther away??

  • @akhilmohan2469
    @akhilmohan2469 4 года назад +3

    When i hit play aftr placing terrain and cube ,compiler throws an error saying "check consistency:game object does not reference component animator.Fixing.". Help me solve this

  • @LuckyTechy
    @LuckyTechy 4 года назад +1

    Great video and content as always. You have truly inspired me and i think it's safe to say that you're the reason why i'm pursuing my dream of becoming a (indie) game dev. Not only are you very skilled, both at creating games and educational content for RUclips, but you seem to be a fun and charismatic person as well.
    I wish you all the best, peace.

  • @daytch1725
    @daytch1725 5 лет назад

    at 3:50 you can change the position of the terrain half of its size like for example if it is 1000 length you can do x:-500 and z:-500 to make it in center.

  • @Elgeneral1
    @Elgeneral1 4 года назад +1

    when i join the game the grass loading slowly, can i make it loading fast?

  • @Kaftannn
    @Kaftannn 5 лет назад +31

    Thank You for Yur content, Thomas. January I'm starting on working on my 2D game prototype. Although I'm a greenhorn and know nothing of programming, thus will be giving Unreal Engine a try. Do you think it's a good idea?

    • @blekcode1416
      @blekcode1416 5 лет назад +5

      I made a couple games with unity.. and just tested unreal.. but what I can say is that for a 2D game I would definitly recommend to use Unity... for 3D games are both good.. some people say one is better some people the other :D

    • @Parwezh
      @Parwezh 5 лет назад +2

      For 2d I also recommend unity.

    • @mattreevesdev
      @mattreevesdev 5 лет назад +6

      I definitely recommend Unreal. I watched this to see if Unity's terrain system has improved at all in the last 3 years, and it looks the same. Look up any video of someone building a landscape in Unreal, and it's a night and day difference. I know a lot of people say both engines are basically the same, but it's primarily people who have never tried Unreal that say that. I've used both engines for 3 years each, and Unreal has far exceeded my expectations in every way. Especially if you don't know how to program. Unreal's visual scripting system is incredible, and it's allowed me to go from only being an artist in Unity, to finishing full games in Unreal. Just my two cents! Thomas, if you read this and have never tried Unreal, I highly recommend at least downloading it and playing around with the editor. As an artist, it's like upgrading from crayons to acrylic.

    • @widecarrot
      @widecarrot 5 лет назад +3

      @@mattreevesdev yeah you are right but he mentioned doing a 2d game so unity is the way to go... plus it is free so there is no problem if he doesn't like it

    • @dagarath
      @dagarath 5 лет назад

      Kaftann I am a HUGE proponent of Unity, I pretty well only use Unity, but if you are new and want to make a 2D project nothing beats Godot.

  • @ProfGustavo
    @ProfGustavo 4 года назад

    Thank you. I will try here.

  • @atee103
    @atee103 4 года назад

    are those tree's in the asset store? they look nice

  • @JoelWylie
    @JoelWylie 5 лет назад +43

    Does this mean you're going 3D with your next game? 👀

    • @YunisRajab
      @YunisRajab 5 лет назад +3

      Yeah he's been saying that for a while. He said that's where the money is and it's a new challenge for him

    • @SidMakesGames
      @SidMakesGames 5 лет назад +1

      Oh yes definitely, his next is going to be a 3D game. He started learning Blender a while back and has improved quite well :D

    • @SidMakesGames
      @SidMakesGames 5 лет назад

      @Auom 120 Swnasiqubulotosife No man, don't own Switch

    • @silkworm2595
      @silkworm2595 5 лет назад +1

      @@SidMakesGames blender to make the game or just modelling and or animation?

    • @SidMakesGames
      @SidMakesGames 5 лет назад

      @@silkworm2595 Blender just for modeling, texturing, rigging and animation stuff. Blender can be used to develop games also but I haven't seen much developers using just Blender to develop the whole game instead assets for the game are made in it and then imported into Unity or any other game engine of your liking

  • @cacomelon4768
    @cacomelon4768 3 года назад +1

    7:37 my dude sounding like bob ross 😆

  • @GameCornerZ
    @GameCornerZ 4 года назад +1

    When I create a new layer it automatically paints the whole terrain with it. I'm using latest 2020 version

    • @CalmingWinds
      @CalmingWinds 4 года назад

      Having the same problem, never found the standard assets either. I did find its only the first texture paints the whole terrain, if you add a second texture it paints it like he is doing it.

    • @GameCornerZ
      @GameCornerZ 4 года назад

      Calming Winds so i think standard assets are not available anymore from the store. I think you should be able to download it somewhere online though and just import it in your project

  • @blackheartgaming6121
    @blackheartgaming6121 5 лет назад +5

    When I go to fullsail for game design that's what I want to do is the environment and stuff I kind of knew how to do some of this but now I know more love all your videos

    • @YuriNoirProductions
      @YuriNoirProductions 5 лет назад +1

      Thats not game design but environment art and level design. just to help you a bit while searching..if you look for game-design that is something very different from what you are trying to do!

    • @blackheartgaming6121
      @blackheartgaming6121 5 лет назад +1

      YuriNoirProductions yeah the program itself is called game design but the environment is what I mainly want to do Thanks

    • @YuriNoirProductions
      @YuriNoirProductions 5 лет назад +1

      @@blackheartgaming6121 you understood that wrong. the programm he uses is Unity3d.
      Game Design is a jobfield within game development. while environment artists / level designer are other jobs.

    • @blackheartgaming6121
      @blackheartgaming6121 5 лет назад +1

      YuriNoirProductions in the game design class I'll be learning of how to make a game but I want to do the environment

    • @userunknownxx1
      @userunknownxx1 5 лет назад +1

      Damn you are going to full sail? I want to go there once I graduate but I don't think I will be able to.

  • @NiterOnceHuman
    @NiterOnceHuman 4 года назад

    I actually commented something about Bob Ross thinking I'm going to be the genius.You got me Tem Martz.. you got me

  • @alxdrksoul
    @alxdrksoul 4 года назад +1

    I wanna buy a new computer since all I have is a laptop, what specs would I need in order to work with 3D proyects in unity or godot with no problems at all ??? talking about cpu, gpu, ram (I'm thinking about getting the parts separately, of course not going for the most expensive ones, I have a few savings haha).

  • @kevincole6955
    @kevincole6955 4 года назад

    id like to understand why i downloaded that standard asset and used the fps camera.. and the camera is tilting when looking around.. what is the cause of this?

  • @beanieteamie7435
    @beanieteamie7435 Год назад +3

    Where is the gorgeous terrain

  • @hunter7777
    @hunter7777 3 года назад +2

    You should include how to fix the compile error when you import Standard Assets (the GUIText error). Also please show how to get the lighting tab (it is not default). Also please show how to get to Edit Layers (it is not default).

    • @johnrobertsongames
      @johnrobertsongames 2 года назад

      He literally tells you at 3:10 how to get these tabs. This is also not what this tutorial is about...

  • @maskedknee5653
    @maskedknee5653 4 года назад +1

    i have a problem, it says that the script has some problems and that is not valid, but when i open it in visual studio, the script has no errors. what should i do?

    • @amarnathprasad1
      @amarnathprasad1 4 года назад

      First, go to Window>console. Open the console tab(I'm not sure If you've done this). After that you're probably looking for this: answers.unity.com/questions/1638555/guitexture-adn-guitext-are-obsolete-standard-asset.html

    • @maskedknee5653
      @maskedknee5653 4 года назад +1

      @@amarnathprasad1 it didnt work, but thanks for the help tho

  • @amirmoadad7228
    @amirmoadad7228 4 года назад +1

    i am interested in the effects you did in the end! it was very fast man!

  • @mydude8499
    @mydude8499 4 года назад +1

    can someone please help me, I don't understand what effects he is using in step no.7

  • @pwykka7083
    @pwykka7083 3 года назад

    Do you have a video where the sped-up part isn't as fast? That's like the best part

  • @OlavSchneider
    @OlavSchneider Год назад

    Pretty cool indeed. One thing that bugs me with the Terrain is that you can't go below zero with the brush why is that?

  • @danlaji
    @danlaji 2 года назад

    i think i should watch all you videos and learn

  • @pixelmatze5700
    @pixelmatze5700 5 лет назад

    Is it better to use more small terrains then 1 big terrain?

  • @xazare6985
    @xazare6985 3 года назад

    holy crap this was helpful as hell thanks man

  • @MikevomMars
    @MikevomMars 4 года назад

    What are the mask textures for used in the terrain layer materials and how are those mask textures created?

  • @android272
    @android272 5 лет назад +27

    This content is a bit weird coming from someone who has made two incredible 2D games. Are you trying your hand at going into 3D for your next game?

    • @SidMakesGames
      @SidMakesGames 5 лет назад +4

      Oh yes, he is going for 3D for his next game :D
      It's been a while since he announced this

    • @android272
      @android272 5 лет назад +3

      Sid Makes Games oh ok. I just saw a video the other day where he said there might be something in the works for something pinstripe related. So I figured he was going to continue down the 2D route.

    • @SidMakesGames
      @SidMakesGames 5 лет назад +1

      @@android272 Yes I remember watching that video but we never know. There is such a big pool out there to try when it comes to video games :D

  • @CyberWolf755
    @CyberWolf755 4 года назад +13

    I remember watching a same exact tutorial.... in 2008, that looked the same :/

    • @FreeLeaks
      @FreeLeaks 4 года назад +1

      Mandela effect

  • @wolfgangtell1257
    @wolfgangtell1257 4 года назад

    thanks for the video but standard assets is not available anymore.

  • @thomaspowell3022
    @thomaspowell3022 4 года назад +1

    This was very helpful! Thanks for the tutorial

  • @michiyamirai5488
    @michiyamirai5488 3 года назад

    Love to watch you all day! great videos and cool learning skill on the way!

  • @tulgovskimedia2026
    @tulgovskimedia2026 4 года назад

    Ok first problem fixed but now the FPS controller import has an error saying it's not derived from Mono Behaviour. Then When I import the terrain, the character is not at the center like yours, the Terrain spreads in 1 direction.

  • @astermelody
    @astermelody 4 года назад +1

    HOW DO YOU DO ANY OF THIS IN UNITY 2019

  • @sethfozz
    @sethfozz 3 года назад

    the most satisfying unity tutorial ever! gotta watch em all

  • @viqarazkiansyah3751
    @viqarazkiansyah3751 Год назад

    does anyone still have the standard assets file? cant find it on the assets store

  • @milleniumtv908
    @milleniumtv908 4 года назад +1

    Sir, my camera keep falling when i create mountain? Any help please :(

    • @editcentral3166
      @editcentral3166 4 года назад +1

      Millenium TV raise the character controller fully above the ground so you don’t clip thru it.

    • @milleniumtv908
      @milleniumtv908 4 года назад +1

      Edit Central thanks, it worked noee

  • @kevinpopescu9741
    @kevinpopescu9741 4 года назад +1

    better off using a third party program like world creator 2 to generate a better looking heightmap as a starting point imho.
    Mountains won't ever look gorgeous painted straight in unity :p

  • @TemMartz
    @TemMartz 5 лет назад +60

    Totally got Bob Ross feels most of the way through this...

    • @SasukeUchiha723
      @SasukeUchiha723 5 лет назад +6

      omg was gonna say that!!

    • @jamesfoo8999
      @jamesfoo8999 4 года назад +2

      @@SasukeUchiha723 OMG I was gonna say that about him saying that!!

  • @timewithtoasty8323
    @timewithtoasty8323 3 года назад

    does anyone know how to fix the compile error"gui text has been removed use ui text instead" i can't continue without fixing it.

  • @2.5dboy20
    @2.5dboy20 4 года назад

    Please please please tell me GUI text is obsolete... error... please I can only see my world but I can't roam here and there just fixed at a place

  • @Jellyg00se
    @Jellyg00se 5 лет назад +1

    Well done brush boi!

  • @elantonio2022
    @elantonio2022 4 года назад +1

    Hey,
    I tried to paint my terrain exactly like you did!
    But instead of marking the area where the brush is, its just painting the whole layer. So: everything hillgrass etc....
    I of course didnt like that at all, since i wanted to copycat your project.
    Any Idea what I do wrong`? Common mistake?
    Great vid by the way!

    • @elantonio2022
      @elantonio2022 4 года назад

      @syntaxi did not sry. Went into abap programming instead

  • @RainEDM
    @RainEDM 4 года назад +3

    When I try to paint the texture, it just paints the whole "map" or "panel" and not only the selected part...

    • @miltosser6799
      @miltosser6799 4 года назад +3

      i have the same issue. Did you found a solution yet? At first it was working as the tutorial. Next time i booted unity when i select the grass texture is auto applied in the whole area

    • @UnrealVijay
      @UnrealVijay 4 года назад +1

      Just check the Terrain collider box, It will work

    • @RainEDM
      @RainEDM 4 года назад

      @@UnrealVijay okay I will try it! Thanks!

  • @MrShroombot
    @MrShroombot 3 года назад

    I love your trees.

  • @pleckton2972
    @pleckton2972 4 года назад +1

    Thank you so much! I almost lost hope when I heard I had to MODEL assets! I am glad I saw this video!

  • @kkrup5395
    @kkrup5395 2 года назад +2

    That shit looks like some kind of sketch. This looks awful and he's so proud and confident

    • @LANCER_EVO_V
      @LANCER_EVO_V Год назад

      20:53
      But yeah could've been more "gorgeous" if he didn't rush it.

  • @elliotwhite5230
    @elliotwhite5230 3 года назад

    My entire terrain is completely painted regardless of the brush or terrain layer?

  • @picturize8047
    @picturize8047 4 года назад

    the FPS camera has a very ugly mouse look since the head rotates to the side when i look around.. can someone help?

    • @picturize8047
      @picturize8047 4 года назад

      ok so it has to do with the 'allign with view' thing. i used 'move to view' instead

  • @bryanrodriguez15
    @bryanrodriguez15 3 года назад

    somehow for me standard assets its bug and it gives me errors only when i use that asset.

  • @alihaleem8264
    @alihaleem8264 3 года назад

    Is there a way of painting on custom assets? I want to make some custom mountains in Blender but I don't want to put them all in the terrain by hand

  • @sherryreese3576
    @sherryreese3576 4 года назад

    Dude, what did you focus? The ghost in front of the camera?

  • @sadiqzak6559
    @sadiqzak6559 4 года назад

    How do we move the First person as Thomas does

  • @tiagobial4
    @tiagobial4 3 года назад

    My unity client seems to be different from the version used in the video.

  • @Kyjor_
    @Kyjor_ 5 лет назад +2

    Thomas, I love your videos. Thank you for always sharing.

  • @ryan370
    @ryan370 4 года назад

    Do the trees and grass behave like other gameobjects during runtime? For example, can I transform and setActive() at runtime?

  • @TimM-kz1vl
    @TimM-kz1vl 4 года назад +1

    "Now if you go to play, you can see we've painted grass. Looks pretty terrible right?" *Me, sitting here sobbing in happiness from trying to figure out how to generate terrain * "It's the most beautiful thing I've ever seen!"

    • @mindshifter5772
      @mindshifter5772 4 года назад

      i cant do it many errors happened to me when i did the exact thing

  • @quackjack6186
    @quackjack6186 4 года назад

    what version are you playing?

  • @aaronedvalson104
    @aaronedvalson104 5 лет назад +4

    This looks like SO MUCH FUN! I've been struggling creating terrain in Blender, but this looks super easy! And it's an environment I can 'play' in! Oh I am so freaking excited to give this a go :D
    Thank you for bringing this to my attention!

  • @LC-yv9ey
    @LC-yv9ey 5 лет назад +1

    can someone please explain why my camera keeps tilting when I look around in game mode?

    • @JLTSoft
      @JLTSoft 4 года назад +1

      @yousuckisucki This actually happened to me as well. The issue ended up being a bug in some asset from the standard assets that you are not using that refers to GUIText, which has been deprecated. Turn on your Console window to see the error, double-click to bring up the code in Visual Studio, and either fix the code to use UI.Text or comment out the 3 lines of code that refer to the GUIText object. Worked for me.

  • @masterjohansson1
    @masterjohansson1 4 года назад

    Why making a speedrun on the last part?

  • @harrismj80
    @harrismj80 4 года назад

    So are these trees interactive, by that I mean can your character chop them down for wood, and perhaps replant?

  • @magnusm4
    @magnusm4 4 года назад

    This is the next step from Slenderman and other indie horror games.
    Go from single color assets with flat terrain to actual detailed assets with varied terrain.

  • @hjawsa9142
    @hjawsa9142 4 года назад

    Where the lighting tab I don’t see it please help

  • @kunamo
    @kunamo 4 года назад

    I love your approach to learning. Great work!