How to build beautiful landscapes in Unity using Terrain Tools | Tutorial

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  • Опубликовано: 19 июн 2024
  • In this video, we are going to walk you through Unity's Terrain Tools to show you how you can easily create beautiful landscapes in your own projects!
    Learn more about Unity's Terrain Tools here!
    on.unity.com/3qA8mPP
    Assets used in this video:
    Terrain Tools Sample Assets - on.unity.com/2NIGevj
    Azure[Sky] Dynamic Skybox - on.unity.com/3s7xqOD
    Grass Flowers Pack Free -on.unity.com/3qw7rQy
    Yughues Free Ground Materials - on.unity.com/2NjBZXr
    Free SpeedTrees Package -- SpeedTree® - on.unity.com/2ZykkO6
    Chapters:
    00:00 Intro
    00:41 Get Started with Terrain Tools (Setup)
    01:07 Start Building a Terrain
    02:27 Terrain Brushes and Shortcuts
    03:00 Creating Details
    03:31 Brush Mask Filters
    03:50 Texturing
    07:04 Adding Trees
    09:35 Adding Grass
    10:48 Adding Wind
    Unity Version used 2020.1
  • ИгрыИгры

Комментарии • 241

  • @nuclearapples1412
    @nuclearapples1412 3 года назад +82

    still no path/road tools! why can we have splines built in? unreal engine has water and path system.

  • @alligator4465
    @alligator4465 2 года назад +1

    Thanks SO much, I was getting really frustrated trying to download the terrain tools in the package manager and your tutorial fixed the issue for me!

  • @josephforjoseph
    @josephforjoseph 2 года назад +4

    So clear and direct. Thank you for this effective tutorial. I will definitly use this for reference

  • @PlusEqual
    @PlusEqual 3 года назад +2

    Really need to get back into creating cool landscapes, the tools are much better now!

  • @lemetamax
    @lemetamax 3 года назад +25

    It's...it's beautiful 🤤
    I know how to use the tools, I usually don't know WHAT to do, I'm not a good artist, so I end up creating something forgettable.
    Please turn this video into a series.

    • @stylie473joker5
      @stylie473joker5 Год назад +3

      Even great artists have to inspire from something to create

  • @TheVuja011
    @TheVuja011 3 года назад +9

    I dont think it matters how it looks in the showcase video...they are giving us the tools, it's up to us to make it look good...They just showed us how to use some simple tools using free assets. Great video, and once again, i learned something from it.

  • @Wilhelm_LAS
    @Wilhelm_LAS 3 года назад +8

    Thank you, Nice explain. I understood how terrain system works a bit. But people want some many updates in this year for make their landspaces/terrains more creative and look better without losing much performance on mobile or computer 🧐 Also some HDRP support. Am agree with that. Idk how that will happen but i believe unity can do it 👍

  • @FernandoMaker
    @FernandoMaker 3 года назад

    Fantastic, I can't wait for the splines 😁

  • @CodingJedi
    @CodingJedi 3 года назад +3

    This is amazing! Learned a lot!!

  • @HighPalace123
    @HighPalace123 3 года назад +1

    Very nice and clear, thanks

  • @simoncodrington
    @simoncodrington 3 года назад

    Great video guys, keep up the good work!

  • @giuseppemilana6220
    @giuseppemilana6220 3 года назад +43

    Grass scatter is not supported in HDRP just for those who are going crazy with that!

    • @giuseppemilana6220
      @giuseppemilana6220 3 года назад

      @Dindu Well if you say like that I can say we should use Unrxxx, but it depends on what you need to do isn't it?

    • @LelandCartire
      @LelandCartire 3 года назад +6

      @Dindu If you don't use HDRP everything looks dated 10 years in my opinion it's the only good option

    • @robosergTV
      @robosergTV 2 года назад

      @@LelandCartire what? URP and build in looks great. URP vs HDRP looks almost identical

    • @LelandCartire
      @LelandCartire 2 года назад

      @@robosergTV I agree URP Looks good I was mainly talking about built-in which makes everything look like its from 2012

    • @mowax74
      @mowax74 2 года назад

      @@LelandCartire You don't know what you are talking about, since the built in renderer till now still has more features than the URP. Performance is a different story - but you are talking about the look or what you can achieve with it. SSR alone is worth it to stay with BuiltIn, for those of you who don't want to move to HDRP now. When you target mobile devices, go for the URP. The reason is performance, not the look.

  • @adityachaudhary004
    @adityachaudhary004 3 года назад +2

    thanks for that much effort

  • @deekshithr862
    @deekshithr862 2 года назад

    thanks a lot unity i was searching for this

  • @amit22joshi
    @amit22joshi 3 года назад

    Awesome 🎉🎉🎉👏👏👏...I am gonna try this💪💪💪

  • @johnx140
    @johnx140 2 года назад

    This was so good! Thanks!

  • @LuisFernando-nd7cj
    @LuisFernando-nd7cj Год назад

    wow. thank you for the amazing video

  • @felixnotthecat4249
    @felixnotthecat4249 3 года назад +37

    "How to help BSG to make Escape From Tarkov a better game."

  • @goadplayz9003
    @goadplayz9003 2 года назад

    YES THE MOMENTS IN 53 SECOND IN THE VIDEO THAT WHAT I NEEDED THX U

  • @Celcious
    @Celcious 3 года назад

    really nice

  • @unrealdaemon8237
    @unrealdaemon8237 3 года назад +3

    about old grass. I remembered 7 years ago it was when I was studying Unity

  • @upgradedcupcake
    @upgradedcupcake 2 года назад

    Thanks! Very helpful tutorial for beginners. Your terrain looks great!

  • @ssj3mohan
    @ssj3mohan 3 года назад

    Thank you .

  • @unicorne6501
    @unicorne6501 3 года назад +48

    Great video, Sad that half of it doesn't work in HDRP :( would like a better vegetation tools in the future when HDRP vegetation tools comes around. a triplaner option would also be great :)

  • @waterlanestudios6670
    @waterlanestudios6670 3 года назад +6

    Good Vid' - Cheers (PS - More terrain material layers for HDRP please ('had to ask)). :-)

  • @dartutorials7859
    @dartutorials7859 3 года назад +17

    Before this Tutorial my Landscapes looked like DOOM! Now my Landscapes look like Skyrim. 😄😄😄
    Great Tut as always!!
    Maybe I'll upload my landscape that I created with this tut soon..

    • @arthurjvnb
      @arthurjvnb 3 года назад

      Please do that and post the link here :)

  • @Nuwn
    @Nuwn 3 года назад +5

    Hoping for a good buildin Path tool for terrains in the future, the paths in video doesn't look like proper paths with no edges etc.

  • @yojanamamgain2732
    @yojanamamgain2732 3 года назад +2

    I luv unity.....😘😘

  • @drvic5498
    @drvic5498 3 года назад

    World Creator 3 will be the best builder map for me :P

  • @gdnerd1113
    @gdnerd1113 3 года назад +4

    Unity should also give us dynamic sky like terrain tools but i like the video unity is awesome.

    • @soheil4471
      @soheil4471 3 года назад +2

      yes dynamic sky would be cool

  • @Ialsas
    @Ialsas 3 года назад +1

    Is it better to make a landscape with Blender/Maya etc and import to Unity or directly make the landscape here?

  • @TheIndieGamesNL
    @TheIndieGamesNL 2 года назад

    @Unity you should add a Mass Grass placer like you have for Trees.

  • @su-8946
    @su-8946 Год назад

    I hope I can do this someday

  • @paulblart5358
    @paulblart5358 3 года назад +7

    No decals? Decals can be used to really sell the terrain by adding unique details to the terrain like cracks in the road.

    • @RausanSinha
      @RausanSinha 3 года назад +3

      critical! we need decals!

  • @AlexeyIovchuk
    @AlexeyIovchuk 3 года назад +5

    OK. What about adding hanging cliffs or caves? Looks like the tool creates some sort of flat hight map and such things aren't supported.

    • @firefangzzz
      @firefangzzz 2 года назад +1

      This might get to you a bit late, but for cliffs, you can just go a gradual elevation by raising the terrain and then doing a sharp/concentrated leveling job (all this done with the paint brush). For the caves I use Maya3D to personally 3D model it. You can use Blender as I believe it's a free alternative. That way you can export the cave and just drop it in Unity as an object so you can duplicate it or whatever. Also, what I used to do is just make a huge box or tunnel using the create>square 3d object and just decorate the inside with prefabs of rocks/crystals to give it a cave look. The same with the outside of it. (hopefully the last part makes sense)

  • @ludologian
    @ludologian 3 года назад +1

    Or you could use height map from real world terrains, get landscape automaterial , and world random creators systems .

  • @vasileiospgr
    @vasileiospgr 10 месяцев назад +3

    09:36 I still don't know why after all these years, the Scene Window Camera still have that bug where anything in front of the camera disappears even when it's not so close to the Scene Window camera and you have to close & re-open the Scene Window in order for it to get fixed. It's still happening here in your video...

  • @amgames5638
    @amgames5638 2 года назад

    I couldn't figure out how to get Terrain Tools because I had another asset called terrain tools and was confused as to why it wasn't working. Classic Unity, making us download some extras that probably should've just been included in the base engine lol

  • @gaganpreetsingh2644
    @gaganpreetsingh2644 3 года назад

    Thanks unity

  • @sinsawoogamez5859
    @sinsawoogamez5859 2 года назад +1

    I just started using Unity but I ran into an issue idk if its just me but the dragging the Terrain Tools next to the inspector tab doesn't work for me. also I dont see Terrain on the window menu so idk if i'm just doing something wrong.

  • @fardinmoqamzada2771
    @fardinmoqamzada2771 3 года назад +9

    Terrains still reduce performance on Android hope u do something about that too

  • @shubhampanwar7647
    @shubhampanwar7647 Год назад +1

    Thanks, it is really informative.
    Also is there anything for making tiling less noticeable?

    • @stylie473joker5
      @stylie473joker5 Год назад

      I'd suggest using 2 textures together to add variation

    • @shubhampanwar7647
      @shubhampanwar7647 Год назад +1

      @@stylie473joker5 yes i did it 👍.
      I was using urp terrain material so i copied the original shader and modified its code a little. I used the same texture but superimposed its 4x image on itself

  • @SacWebDeveloper
    @SacWebDeveloper 2 года назад

    Can this be used to make a game world the size of GTA 5 with seemingly infinite draw distance (when viewed from high points e.g. flying in jet or standing on mountain) or do I need to make a custom sliced mesh LOD system?

  • @Gasimo
    @Gasimo 2 года назад +8

    "You can mitigate this issue by adding multiple directional lights" must be the most hacky unperformant solution to a problem I have ever heard.

  • @soheil4471
    @soheil4471 3 года назад +4

    I hope they do smoething for detail brush in hdrp :(

  • @ruhanpotgieter5807
    @ruhanpotgieter5807 3 года назад +2

    The layers tab under Paint Textures disappears sometimes.

  • @sebas1111_
    @sebas1111_ 3 года назад +45

    8:22 Ahh, another half implemented set of features Unity is trying to push on us. Not gonna bite, sorry.

    • @oivinf
      @oivinf 3 года назад +24

      The video literally starts out with "Enable preview packages". Like why even make this video at all.
      It should've been: "How to build beautiful landscapes in Unity using Terrain Tools (in 2024)"
      I love Unity but it has a ridiculous amount of half-baked features and poor documentation. Every single time I've been enticed to try a new Unity feature it's been utterly unusable.

    • @CornRecords972
      @CornRecords972 3 года назад +2

      Bounce lights arent exactly a feature they're just directional lights with low intensity to reduce shadow darkness that's been used in the industry since Quake

  • @hannesr8910
    @hannesr8910 2 года назад +2

    I cant find terrain tool box. I have preview packages enabled.

  • @StigDesign
    @StigDesign 3 года назад

    Anying bug is the Unduo buffer if you increase texture size on the terrain i hope it gets fixed, and also yes spline tool for road simular to what Torque3D/Torque Game Engine had :)
    Make Hole in Terrain is Great for making tunnels etc, but light mapping is bugged if doing that :(

  • @daggerone3370
    @daggerone3370 2 года назад

    The like number three thousand !!!!

  • @luisarieloliverarodriguez1081
    @luisarieloliverarodriguez1081 3 года назад

    me gusta mucho todo el método es bueno

  • @Pioneerprawn
    @Pioneerprawn 2 года назад +1

    Speed Tree's package is deprecated. Does anyone have a better option?

  • @DarkDao
    @DarkDao 3 года назад

    Are there built-in ways to do fast world streaming already? Or things like SECTR are still the only viable option if you don't want heavy lags in open world projects.

    • @unity
      @unity  3 года назад +1

      Hey there. For now, only via third party systems, like World Streamer.

    • @DarkDao
      @DarkDao 3 года назад +1

      @@unity Okay. Maybe consider hiring/funding World Streamer 2 devs and make it a part of the engine, like you did with ProBuilder. Unity desperately needs this feature built in.

    • @Wladyslaw1440
      @Wladyslaw1440 Год назад

      @@unity I am very new to unity and this helped me get used to making a terrain but there’s one problem, I can’t get grass, I tell my friends for help because they have more experience than me but they tell me to download from a website or make a mesh, none of these work as they both turn out weird if that makes sense, where do I get grass do I download it and if so where? (Sorry for my bad English)

  • @donaldblattner3474
    @donaldblattner3474 2 года назад

    This is haunting me! I have updated from 2020-3-13F1 AND 2020-3-15F2 and have the "Terrain Tools" and "Terrain Tools Sample Asset Pack", but do not have the ability to do "Edit Terrain Layers" to add Layers to the Terrain (under Paint Texture). I get the same common 6 subjects in Terrain drop-dow, but not the extended list from "Terrain Tools Sample Asset Pack". Any ideas?

  • @Xiaoxiao738
    @Xiaoxiao738 2 года назад +2

    I am using unity 2021.1.3 and the terrain tool box doesn't show up in the package manager at all. What do I do?. I've enabled preview packages as well.

  • @juleswombat5309
    @juleswombat5309 2 года назад +1

    My Unity Terrains Trees and Grass just end up looking rather metalic, with bright green trees and grass, with no colour depth on the flowers. So the default lighting or materials must be messed up somehow. It is still not obvious how to get decent looking Terrain with the default setup.

  • @grantscott1686
    @grantscott1686 2 года назад +1

    the windows tab in unity doesn't show a "Terrain" option...??

  • @alexandravega9474
    @alexandravega9474 2 года назад

    hey i have a problem, when i enabled the previe packages it still doesn't show the "Terrain Toolbox" tab but the "Terrain tools", and it's not the same, doesn't show the same options. Please help ASAP. :(((

  • @CornCobKing
    @CornCobKing 3 года назад

    I can't seem to alter the brush with the keyboard short cuts any ideas?

  • @bencemervay
    @bencemervay 3 года назад +2

    When will you add detail brush to hdrp? :D

    • @iamtibit
      @iamtibit 3 года назад

      Prob around summer time or by falls 2021 release.

    • @bencemervay
      @bencemervay 3 года назад

      @@iamtibit would be great :)

    • @unity
      @unity  3 года назад +1

      @@bencemervay We're looking into adding an improved detail painting brush to the Terrain Tools package. It is on our roadmap for this year, and it will work in HDRP.

    • @bencemervay
      @bencemervay 3 года назад

      @@unity Cool! I am more than excited! :)

  • @zainh.6790
    @zainh.6790 2 года назад +2

    i cant find the tool please help

  • @escanor8696
    @escanor8696 3 года назад +1

    Most of the free assets in URP is showing pink and is always showing error, It is very time consumming to change the texture of each object.. This has been reported many times but still nothing is happening..

  • @xwestlightx
    @xwestlightx Год назад

    i know its an old video but i still try to do the same as you did. i downloaded the tool asset pack (even tho on the link is it a different name). i even did get through the package manager and installed the terrain tools but for some reason i do not get the window for terrain tools. im searching and searching but i just simply cant find the reason for it. can someone help me please?
    i cant even use the shortcuts A,S and D for the brush.... its like im missing something important here :/

  • @NulleDulle
    @NulleDulle 2 года назад

    Great, Terrain Tools nowhere to be found, thanks :) .

    • @christopherborchert6951
      @christopherborchert6951 2 года назад

      Did you turn on "Enable Preview Packages" im Edit > Project Settings > Package Manager ?

    • @NulleDulle
      @NulleDulle 2 года назад

      @@christopherborchert6951 i did, it was really nowhere to be found, had to force it through link install instead.

    • @christopherborchert6951
      @christopherborchert6951 2 года назад

      @@NulleDulle Weird. I'm glad you were able to get it eventually though.

    • @NulleDulle
      @NulleDulle 2 года назад

      @@christopherborchert6951 but by using it seems way more difficult.. as if i accidently click outside of the terrain, i have to restart unity to be able to use the brushes again, so i restarted Unity 10 times during 15 minutes.

  • @5252emre
    @5252emre 3 года назад

    why its dont use heightmap and occlusion blending between the Terrain Layers ? Its look 100 times better and its not difficult to intergrate.

  • @heldros202
    @heldros202 3 года назад +1

    Can you please help me?
    In the 1:08. when u open the terrain ..
    i dont have this option
    did i install something wrong? do i need another download?
    am i on the wrong unityversion?

    • @rifat2448
      @rifat2448 3 года назад

      me too

    • @makulVR
      @makulVR 3 года назад

      same here

    • @2killnspray9
      @2killnspray9 3 месяца назад +2

      You need to install terrain tools before

  • @mostlypixels2975
    @mostlypixels2975 Год назад

    Auto-Materials and a World Composition system like Unreal are needed.

  • @ethanmartin1398
    @ethanmartin1398 2 года назад +2

    Heads up the terrain tool that was linked is the 2.0 version. I didn't work for me. I found the newest 4.0 version and downloaded that and all is well for anyone having the same issue.

    • @JustinS06
      @JustinS06 2 года назад +1

      Thanks for pointing it out dude! I couldn't find out why I had less brushes than the tutorial, now I know :)

  • @LordAssassinLych
    @LordAssassinLych Год назад +1

    why my Noise and Erosions brushes aren't working? They just work and Raise or Lower Terrain brush!

  • @LanciaSiluri
    @LanciaSiluri Год назад

    what is the max possible terrain size?

  • @hillock10
    @hillock10 Год назад

    Will these Unity assets work for mobile android and IOS?

  • @keelfly
    @keelfly 3 года назад +1

    Great features... except HDRP Grass Layer :P Did I mention how outdated this looks?

  • @irtezarahman5370
    @irtezarahman5370 3 года назад +6

    I am a regular unity user. Still I will say unity must need to focused on realtime GI and make light calculations more accurate

  • @ThePianoPlayerOfficial
    @ThePianoPlayerOfficial 3 года назад

    Hey Unity, your videos are awesome but i have some issue that i cant install anything on package manager, i clicked it but it does nothing, pls help

    • @unity
      @unity  3 года назад +1

      Hey there. We're sorry to hear that you're running into problems. We'd suggest checking out the forum thread we have on general issues with the package manager. Let us know if the tips here don't help at all: forum.unity.com/threads/read-me-first-troubleshooting-connection-loading-project-issues-with-package-manager.869683/

    • @ThePianoPlayerOfficial
      @ThePianoPlayerOfficial 3 года назад

      @@unity also, how to change ambient light in 2019.4?

  • @stephanzoes8010
    @stephanzoes8010 3 года назад +1

    Wait for me I'm using 2021.1 and instead of "Preview Packages" it's "Pre-released Packages" and even when I have that checked, it won't show the Terrain tools to download.

    • @GetsoTv
      @GetsoTv 2 месяца назад

      did you solve the problem? i have it too

  • @SiYanx21
    @SiYanx21 2 года назад

    Oke Nanti Ku Buat :v

  • @LelandCartire
    @LelandCartire 3 года назад +19

    This is why Unity needs to add grass and details to HDRP terrain so you can actually have "Beautiful" terrain not whatever this is

  • @alterWarOfficial
    @alterWarOfficial 2 года назад +3

    None of that seems to work in 2021. Can't find the terrain tools asset package, it seems to be built-in already. But then, the hotkeys simply don't work. It's been 5 months and thats hella change that wen't completely unnoticed for me lol
    edit: oh yeah, the terrain tools simply aren't available for 2021.1 for some reason. congratulations unity, you played yourself

  • @GreenGnoblin
    @GreenGnoblin 2 года назад +2

    I followed the instruction but there is no "terrain" on the window tab.

    • @anon94736
      @anon94736 2 года назад +2

      on the top right in the search, enter the word "terrain"

    • @user-um4ve8cz6t
      @user-um4ve8cz6t 2 года назад

      @@anon94736 Thank you!!!

  • @17stefannn
    @17stefannn 3 года назад

    i don t find terrain in window and i have installed and import terrain tool package

    • @rifat2448
      @rifat2448 3 года назад

      same dude, lemme know if you already fix that

  • @2killnspray9
    @2killnspray9 3 месяца назад +2

    I don't have "terrain" in "windows"!?

  • @stigmamax9996
    @stigmamax9996 11 месяцев назад

    when I place trees, I can't modify them individually afterwards.

  • @2killnspray9
    @2killnspray9 3 месяца назад +1

    Why the the most BASIC part is never explained on Unity videos? How we put a texture to the terrain to start?

  • @priyanshuprashar9623
    @priyanshuprashar9623 3 года назад +2

    Prolly unity ignored unreal 5 trailer

  • @diebygaming8015
    @diebygaming8015 Год назад

    You showed the more obscure "erosion" tool but you didn't show the smooth height tool, which is probably the most important terrain sculpting tool. The smooth height tool isn't working. All the other tools are, but they are basically useless without the smooth tool available. Why doesn't the smooth height tool work on some of my terrains when the other brushes all work fine?
    this is happening in multiple projects and versions of unity. In some projects with multiple terrains, the smooth tool works on some terrains and not on others. Please address or help me fix this asap

    • @ph0ax497
      @ph0ax497 Год назад +1

      it works, when you have high density mesh (meaning, it is high resolution) the average normals of the faces are much tightly packed, and there is less of pinch to smooth. Smooth tool does not correct the height values of landscape, but corrects stretching of the mesh, preventing texture distortion. Its more of optimalisation really, than actuall terraforming tool.
      I can suggest you, to use flatten slope tool, with the help of thermal erosion. Thermal erosion "melts" geometry, and flatten slope tool, fade out wierd pinches.

  • @donaldblattner3474
    @donaldblattner3474 2 года назад +1

    Excellent page! I can find "Terrian Tools" and "Terrain Tools 2017" but neither of them are the Steps in the panel and none are showing me how to do Erosion. Help!

    • @johngonzalez3634
      @johngonzalez3634 2 года назад

      turn on show preview packages in package manager. look for terrain tools sample asset pack and terrain tools. install both. hope it helps!

  • @EgoJacky1
    @EgoJacky1 Год назад

    The Tree Package is not available anymore

  • @frostyflankz120
    @frostyflankz120 2 года назад

    when i hold D it doesnt rotate the brushes

  • @joaocastro7076
    @joaocastro7076 3 года назад

    Hey guys how are you? Well i´m modeling some trees in Blender to use in my game, and i wanted to know if there is a way to import this Blender tree model to unity, more specifically to use it in Terrain Tools as a brush for example? Can you guys help me please???

    • @unity
      @unity  3 года назад

      Hello there! You can absolutely import your trees from Blender into Unity. Here you can find our documentation on importing assets into Unity: docs.unity3d.com/Manual/ImportingAssets.html

    • @joaocastro7076
      @joaocastro7076 3 года назад

      @@unity Thanks!!

  • @wortex1143
    @wortex1143 Год назад

    i have in package manager only Enable Pre-release Packages

  • @CTCrystalTears
    @CTCrystalTears 3 года назад

    When I click on window i dont have the option to click on terrain? 01:10

    • @zayasan6289
      @zayasan6289 3 года назад

      get a cube a click add componet. Search up terrain and it should show up.

  • @zayasan6289
    @zayasan6289 3 года назад

    Guys get a cube a click add componet. Search up terrain and it should show up.

  • @rohrichoak9740
    @rohrichoak9740 3 года назад +3

    Why are so many people nagging about the quality and how "dated" the scene looks?! It looks amazing and I've played way too many games in the nineties to assure graphics weren't a fraction of that. Plus, now we can make indie games much better visually than those of the nineties, but the fun factor of the nineties can hardly be found in what is done today.

  • @yingbowang3068
    @yingbowang3068 2 года назад

    why my terrain painting shortcut can't work? I mean the A ,S,D,

  • @Jinkel
    @Jinkel 3 года назад

    Why isn't the "normal hit" feature in the terrain tools yet?

    • @unity
      @unity  3 года назад

      Hey there. Could you please clarify on what you mean by a 'normal hit' feature, so we can ask the team on your behalf?

    • @Jinkel
      @Jinkel 3 года назад

      @@unity Hit Normal or Hit Surface. It is a feature that allows the object to be painted on the face, calculating its curvature. This allows you to paint other things apart from trees / plants like rocks, stickers or anything that needs to calculate the curvature of the surface.

  • @St4rdog
    @St4rdog 3 года назад +2

    Or just use MapMagic combined with MicroSplat/MegaSplat, because who wants to hand-paint terrain in 2021 and only have a diffuse/normal map that tiles???

  • @thekite3h
    @thekite3h 3 года назад +4

    HDRP and DOTS terrain never

  • @SoloDevStudio
    @SoloDevStudio Год назад

    Free SpeedTrees Package got taken down :(

  • @Soraphis91
    @Soraphis91 3 года назад +6

    there is no solution for paths and rivers out of the box. working with custom trees is a pain (vertex painting for wind has to be done manually, no mesh collider support), unity builtin grass looks horrible und in masses has a bad performance.
    rocky cliffs... just don't talk about it, this video does not talk about it too.
    I love unity, but working with terrain is pure pain and its sad to see it promoted as "beautiful landscapes".
    for the pure environment design shown in the video: it feels like programmer-art. just for an example: in a dense forest you usually don't find grass. the ground should be covered in leaves, you should leave trails behind if you walk through it.

  • @nora98340
    @nora98340 Год назад

    Can you make a source package