Blender FLIP Fluids - Surface tension comparison

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  • Опубликовано: 17 дек 2024

Комментарии • 73

  • @thevfxwizard7758
    @thevfxwizard7758 3 года назад +28

    I like how surface tension also acts as the apparent scale of the fluid.

    • @jamesriley5057
      @jamesriley5057 25 дней назад

      ... with an inverse relationship, and normalized

  • @spacekitt.n
    @spacekitt.n 6 месяцев назад +6

    this saved a lot of people a lot of time

  • @activemotionpictures
    @activemotionpictures 3 года назад +24

    Thank you for sharing this research. So invaluable!

  • @DoctorMadness
    @DoctorMadness 2 года назад +5

    bless you for compiling this together

  • @stevenchilders272
    @stevenchilders272 6 месяцев назад +2

    I love good comparison videos like these

  • @MeinCouch123
    @MeinCouch123 3 года назад +4

    Wow, you went above and beyond on this one- very useful information! Thank you!

  • @francescocalvi7096
    @francescocalvi7096 Год назад +1

    Thanks for taking your time to render these. Super helpful!

  • @MobyMotion
    @MobyMotion 2 года назад +5

    Great work - thanks for posting. Is there some trick that lets you have multiple domains in the same scene, like baking one then baking another? Or is this using some trickery like video editing to look like multiple domains in the same scene?

    • @yossi_cohen
      @yossi_cohen  2 года назад +3

      Glad you like it, I've exported the simulation to abc file (Alembic) and imported multiple alembic to the same scene so the render is for multiple fluid simulations in the same shot.
      I'm honored to see you comment in my channel, your rigid body simulations were insperation to me and my first rigid body simulation was made after I've saw your tutorial. Thanks man!

    • @MobyMotion
      @MobyMotion 2 года назад

      Thanks for the answer - really helpful. And thanks for the nice comment! Keep up the good work

  • @Bwaptz
    @Bwaptz 9 месяцев назад +1

    מדהים, תודה!

  • @timpong2393
    @timpong2393 2 года назад +1

    you did a great job! thanks for save my time!

    • @yossi_cohen
      @yossi_cohen  2 года назад

      Thanks Tim, you are invited to subscribe :).
      My machine is now baking for almost 3 month (and there are about 2 more to go) a deep comparison of Surface tension vs. Viscosity (more than 30 different fluid simulations on high resolution)

  • @coolbluesky4078
    @coolbluesky4078 3 года назад +2

    whoa this can be used for water in space or water in a hot pan

  • @star-devil9157
    @star-devil9157 3 года назад +1

    Wow really wow wow
    The one and only ❤❣️❤❣️❤

  • @MishimaZaibatsuCorp
    @MishimaZaibatsuCorp 2 года назад +1

    Subscribed!

    • @yossi_cohen
      @yossi_cohen  2 года назад +1

      Thanks! Give greetings to Heihachi Mishima 😉

  • @yuwong5850
    @yuwong5850 2 года назад +1

    Very helpful

  • @adamd5618
    @adamd5618 Год назад +1

    This video is very helpful

  • @glencandle1772
    @glencandle1772 Год назад +1

    Very helpful thanks. What would you say is the defining difference between Surface Tension and Viscosity? I'm having trouble determining how much of one vs. the other I need for my honey-like sim.

    • @Idarknesslmd
      @Idarknesslmd Год назад +1

      IRL honey has a very low viscosity with high surface tension. Viscosity is the rate of flow, how fast does the liquid displace when on an incline. Surface tension is how well the liquid sticks together. Water has a very low surface tension (usually, there are exceptions) and very high viscosity.

    • @glencandle1772
      @glencandle1772 Год назад

      @@Idarknesslmd In your explanation, is there an inverse relationship between the value in the viscosity setting, and the actual viscosity of a substance? Because the way I understand it, a lower viscosity value (in the FLIP Fluids addon) would be more water-like, however you are saying that water has a high viscosity.

    • @Idarknesslmd
      @Idarknesslmd Год назад

      @@glencandle1772 I had it right the first time and second guessed myself! I'm so sorry! I hope the following helps:
      Water has a lower viscosity and surface tension compared to honey. Viscosity is a measure of a fluid's resistance to flow. Honey is thicker and more viscous than water because of its higher sugar content, which creates stronger intermolecular forces between the molecules. Surface tension is a measure of the amount of energy required to increase the surface area of a liquid. Honey has a higher surface tension than water due to the greater number of hydrogen bonds between its molecules. This causes honey to form droplets with a more distinct surface and to cling together more strongly.

    • @yossi_cohen
      @yossi_cohen  Год назад

      Great point!
      I've dedicated a video (and some weeks for bake and render) with a detailed comparison on the subject: ruclips.net/video/fTWTclF25VY/видео.html.

    • @yossi_cohen
      @yossi_cohen  Год назад

      I've dedicated a video (and some weeks for bake and render) with a detailed comparison on the subject: ruclips.net/video/fTWTclF25VY/видео.html.
      There are some other comparisons in my channel, enjoy.

  • @32rq
    @32rq 2 года назад

    I'm trying to recreate the torus (like at 0:23), and it's not closing like the high surface tension ones do in this sim. Any idea why? I'm using default settings, except for those mentioned in the video description.

    • @yossi_cohen
      @yossi_cohen  2 года назад

      Are you using Flip fluids add on?

    • @32rq
      @32rq 2 года назад +1

      @@yossi_cohen No, I was selecting "flip" from the fluid sim options. I'm guessing from your comment that's not the same?

    • @yossi_cohen
      @yossi_cohen  2 года назад

      @@32rq no... Those simulations are made with FLIP fluids add on...

  • @taka_tachibana
    @taka_tachibana 3 года назад +1

    Good ref. thanks

  • @paulparoxid
    @paulparoxid 3 года назад +1

    Thanks mate!

  • @caturindrasukmana7673
    @caturindrasukmana7673 2 года назад +1

    Thank you!!

  • @JavierMeseguerdePaz
    @JavierMeseguerdePaz 2 года назад +1

    Awesome! Thanks for the detailed comparison! I was wondering, do you have the Blend files available to try to replicate exactly the same results?

    • @yossi_cohen
      @yossi_cohen  2 года назад

      Hi Javier, I'm sorry but it is not so simple.
      I've created each simulation separately, and after that exported the simulation as Alembic file (.abc)
      After I had 36 simulation exported (as .abc files, 6 scenarios and 6 different ST for each scenario) I created a scene that uses 6 Alembic files. so I used the same abc files for the "same simulation with different surface tension values" clips and for the "different simulation with the same surface tension values" clips.
      So the setup is too complex to share... the ABC files took more than 300GB so I've erased them long ago...

    • @JavierMeseguerdePaz
      @JavierMeseguerdePaz 2 года назад

      @@yossi_cohen Ah, I see! I was expecting a Blend file per sim or something similar. Well, the more reason to thank you for your efforts! This is a wonderful comparison.

  • @Karthikcharan_ks
    @Karthikcharan_ks 3 года назад +1

    Please tell me how you pre fill the water ...please tell me(0.042 to 0.049)

    • @yossi_cohen
      @yossi_cohen  3 года назад

      Hi Karthik, I actually didn't understand your question... can you please explain?

  • @RecLab
    @RecLab 3 года назад +1

    Thank you!

  • @Tarbard
    @Tarbard 2 года назад +1

    Good video sir

  • @shimengchen7666
    @shimengchen7666 2 года назад +1

    THXS A LOT! Which one is more like water? 0.1? I feel 1 is like jelly

  • @dubbed6847
    @dubbed6847 3 года назад +1

    Thanks 🔥👍

  • @supercalifragilisticex
    @supercalifragilisticex Год назад +1

    something about 1 is unsettling, I dont know why...

  • @arcangeel4828
    @arcangeel4828 Год назад +1

    thanksss

  • @BlenderRookie
    @BlenderRookie 2 года назад

    I wonder how high the surface tension would need to be to make it like a water balloon.

    • @yossi_cohen
      @yossi_cohen  2 года назад

      I have another video that compare results of 49 simulations with different values of surface tension and viscosity

  • @doriflow_engine
    @doriflow_engine 3 года назад +1

    Thanks for the comparison. It is useful for flip people like us! How do you have variable surface tension within one domain? Or is it the post processing?

    • @yossi_cohen
      @yossi_cohen  3 года назад +2

      Ive exported the domain (abc file) and after all the simulations are finished - put multiple abc files in the scene

    • @doriflow_engine
      @doriflow_engine 3 года назад +1

      @@yossi_cohen Oh I see, so I assume you export the file after finish the baking, and then compile all the already baked abc file into the main one?

    • @yossi_cohen
      @yossi_cohen  3 года назад +1

      @@doriflow_engine yep

    • @doriflow_engine
      @doriflow_engine 3 года назад +1

      @@yossi_cohen Roger that!

  • @Dreaweed
    @Dreaweed 2 года назад

    Hi Where can I change the surface tension?

    • @yossi_cohen
      @yossi_cohen  2 года назад

      Under the FLIP fluid world menu you can find it

  • @zergidrom4572
    @zergidrom4572 2 года назад +1

    0.1 looks most realistic for water, no ? )

    • @yossi_cohen
      @yossi_cohen  2 года назад

      I'm not sure, something between 0.1 and 0.01...

  • @andrewphoto4750
    @andrewphoto4750 Год назад +1

    .01 the best

    • @yossi_cohen
      @yossi_cohen  Год назад

      It depends for what, blood? slime? oil?

  • @ВикторияБатурина-ц4с

    Ххх ууу