Need for Speed: ProStreet review - ColourShed

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  • Опубликовано: 4 май 2019
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    Need for Speed: ProStreet review
    Platform: PC, PlayStation 2, PlayStation 3, PlayStation Portable Xbox 360, Nintendo Wii, Ninendo DS
    Release Year: 2007
    Developer: EA Black Box
    Publishers: Electronic Arts
    Genre: Arcade-sim Racing
    Music (in order):
    "Busy Beat" by Silent Partner
    "Brake Pipe and Hose" by Junkie XL (Tom Holkenborg)
    "Roots of Legend" by Density & Time
    "Trancer" by Gunnar Olsen
    "Tomorrowville" by Josh Kirsch & Media Right Productions
    "Barilicious" by Dan Lebowitz
    "Fire Breather" by Silent Partner
    "The Fiery Furnace" by Ethan Meixsell
    "The Wrong Way" by Silent Partner
    "Rise" by Ethan Meixsell
    "Hey Sailor" by Letter Box
    Gameplay, audio and images from:
    Bizzare Creations
    EA Black Box
    Electronic Arts
    Metacritic
    Playground Games
    Polyphony Digital
    Rockstar Games
    Rockstar North
    Rockstar San Diego
    Slightly Mad Studios
    Sony Interactive Entertainment
    Turn 10 Studios
    Xbox Game Studios
    RUclips videos used:
    "(HD) NBA Street Homecourt Gameplay (XBOX 360)" by Woahthatsdev
    • (HD) NBA Street Homeco...
    "Need For Speed Pro Street Interview Of Making" by thira007
    • Need For Speed Pro Str...
    "PC Longplay [776] Need For Speed II SE" by World of Longplays
    • PC Longplay [776] Need...
    "PC Longplay [802] Need for Speed Hot Pursuit 2 (part 2 of 4)" by World of Longplays
    • PC Longplay [802] Need...
    "PC Longplay [802] Need for Speed Hot Pursuit 2 (part 3 of 4)" by World of Longplays
    • PC Longplay [802] Need...
    "The Birth of Need For Speed ProStreet" by CROWNED
    • The Birth of Need for ...
  • ИгрыИгры

Комментарии • 1,7 тыс.

  • @echos5823
    @echos5823 2 года назад +281

    I unironically love the look, aesthetic and the sound of Pro Street. Its a wonderful combination of illegal street racing and legal pro/semi-professional racing. It really feels like an event I would actually want to go to, even just as a spectator.

    • @andre7089
      @andre7089 2 года назад +7

      Same dude

    • @Geffect94
      @Geffect94 2 года назад +39

      They 100% nailed the vibe with that stickerbomb aesthetic and the car meet race day menus and DJ

    • @Proski-mj6pc
      @Proski-mj6pc Год назад +8

      dude it's funny because my man didn't even know how to initiate a drift 💀

    • @KevinAbillGaming
      @KevinAbillGaming Год назад

      Especially going to D1GP competition, which gives Noise Bomb vibes.

    • @TheCapitalWanderer
      @TheCapitalWanderer Год назад

      ​@@Proski-mj6pc true lol

  • @SamuelSantos_
    @SamuelSantos_ 5 лет назад +1635

    This is the most underrated NFS game.

    • @quintenkusters3402
      @quintenkusters3402 5 лет назад +15

      Samuel Santos YES

    • @Chill_Vibes186
      @Chill_Vibes186 5 лет назад +32

      That's true man and I love this game so much

    • @Driftoy330ci
      @Driftoy330ci 5 лет назад +28

      Pro street and shift 1 are underrated.

    • @99toyotacorolla
      @99toyotacorolla 5 лет назад +76

      @Nikos papadopoylos one reason why: you have horrible tuning. Find the right car and right tuning and you'll be tearing your opponents' asses apart

    • @effisjens1776
      @effisjens1776 5 лет назад +18

      This and the shift series are criminally underrated

  • @jounalehtio2317
    @jounalehtio2317 5 лет назад +234

    "I like all car types for different reasons, except SUVs"
    Ah, i see you're a man of culture

    • @hybridAbsol
      @hybridAbsol 5 лет назад +6

      Porsche Macan Turbo and Alfa Romeo Stevio are good SUVs for racing

    • @jogama1059
      @jogama1059 5 лет назад +8

      @@hybridAbsol Feck off, just get a real Porshe and what can SUV's do that all wheel drive cars can't? Offroad? My mum's Subaru would reck any luxury SUV in the woods except maybe a Land Rover Range Rover. SUV's are just asshole minivans that contribute extra to global warming by burning huge amounts of fuel, wearing out huge Lamborghini rear tires, CVT's and increasing traffic because SUV's are the new plague of urban territory. The only real SUV's left these days are the Jeeps and some Land Rovers like the Defender. You don't race SUV's, REEEEEEEEEEEEEEEEEEEEEE, and sorry about the rant. You may now enter limp home mode.

    • @MerlautZone
      @MerlautZone 5 лет назад +16

      SUV's were fun in Midnight Club, good diversity.

    • @archivedaccount5990
      @archivedaccount5990 5 лет назад +12

      I'm probably in the minority, but I like SUVs as well as other car types.
      Not necessarily for racing per se, more along the lines of something like, watching a big black truck deflecting bullets and ramming through walls in a sense. Or playing as that red SUV from 007: Everything or Nothing.

    • @stepladder3257
      @stepladder3257 3 года назад

      @@archivedaccount5990 hell yeah

  • @RebootedGaming
    @RebootedGaming 5 лет назад +988

    One of my favorite NFS games, they really got the "atmosphere" so correct in this.

    • @shoya_dori
      @shoya_dori 5 лет назад +13

      Indeed! The same here! 🙂

    • @TheAlison1456
      @TheAlison1456 5 лет назад +4

      The only thing they got right if you ask me.

    • @StaredownGames
      @StaredownGames 5 лет назад +13

      The lighting was good, as well as the burnouts!

    • @Bobbyross1872
      @Bobbyross1872 5 лет назад +32

      I truely love the atmosphere in this game, I still play it almost daily just for fun, I think people forgot that this is what games are meant for: to have fun.

    • @StaredownGames
      @StaredownGames 5 лет назад +12

      @@Bobbyross1872 I agree. I see people "raging" all the time. If I get that mad trying to play a game, it's time to put it down. It's a game, you should feel powerful, not powerless. If you aren't smiling inside, it's not fun!

  • @Transport4ThatDumpTruck
    @Transport4ThatDumpTruck 5 лет назад +495

    I still love know the announcer points out to the crowd. That you switched cars when you get a new one 😫

    • @hybridAbsol
      @hybridAbsol 5 лет назад +70

      Ohh yeah stage event announcer is the funniest and coolest character than Ryan Cooper

    • @hashrulsubzero
      @hashrulsubzero 5 лет назад +79

      The announcer even laughs at you when you drive something ugly or something that makes him laugh.

    • @hybridAbsol
      @hybridAbsol 5 лет назад +37

      @@hashrulsubzero ohh yeah i remembered bringing the M cars and the Cadillac CTS to do drag races
      He keeps making fun of them

    • @hashrulsubzero
      @hashrulsubzero 5 лет назад +41

      @@hybridAbsol He (the announcer) even makes fun some of AI's vehicle especially an AI with *purple GTO*

    • @hybridAbsol
      @hybridAbsol 5 лет назад +13

      @@hashrulsubzero really ? I dont remember him saying that but i do saw a purple 67 GTO which was a bad choice for speed challenges
      ( a lot of cars were rubbish in this game i dunno why )

  • @ludicrousfool7953
    @ludicrousfool7953 5 лет назад +506

    ProStreet and Undercover’s quality definitely had to do with their troubled development. I watched a (sadly now seemingly deleted) video detailing Undercover’s production and according to it, Undercover was originally set to come out in 2007; however EA and Black Box quickly realized development would take longer than expected and, rather than simply not release a Need for Speed game that year, Undercover’s development team was split in two groups: one would continue their work on Undercover, while the other would create a “filler” game as a holdover for NFS fans, which came in the form of ProStreet. Not helping was that Skate was also still in development and while EA opted to give Undercover a less strict development cycle, much of the core Black Box staff left the company in summer 2007 and went to other studios or founded new ones (like United Front Games).
    The odds were basically stacked against Black Box unfortunately, with the only solace being they could focus solely on the Xbox 360, PS3 and PC versions since the ones on other systems were outsourced to different companies. While I myself will always have nostalgia for Undercover since it was my first seventh-gen game, looking at it now I feel it could’ve been so much more.
    (Also, this is an aside but ProStreet and Undercover were also the first NFS games to have micro-transactions; on the 360 and PS3 versions if you don’t have enough money to buy a car or part the games will ask you if you’d like to buy it using real money even if you haven’t unlocked it, which GameSpot and GameTrailers called “unfair” and “questionable” in their respective reviews of ProStreet and Undercover. Yeah, unfortunately EA’s been doing this kinda thing for much longer than you’d think).

    • @unicorntomboy9736
      @unicorntomboy9736 5 лет назад +21

      NFS Undercover at least had a good soundtrack

    • @JZStudiosonline
      @JZStudiosonline 5 лет назад +5

      I could be wrong, but I think Dead Space 2 was the first game to have micro-transactions. If not, it was at least one of the earliest.

    • @Kacpa2
      @Kacpa2 5 лет назад +42

      ProStreet is far better than Undercover tho, in every way. They fucked up with Undercover completely and no Undercover wasnt meant for 2007 at all. It's development started in early 2007 alongside ProStreet. Information floating around its development time are damage control lies spread especially after retarded outcry at ProStreet which it did not deserve, they wanted to backtrack to illegal street racing and say that they will make it good, but they didnt, Undercover is terrible gameplay wise and carries nothing over except for partially car sounds from ProStreet, which is does far worse aswell together with car behaviour, camera work and handling.

    • @Uz7Racer
      @Uz7Racer 5 лет назад +13

      @@Kacpa2 I Already think, that Carbon was not a good title. it was funny and anoying to drive in reverse and try 180 spin. I FFFFing fliped miy challnger every FFFFickng time. And ProStreet, i still think it is a decent titel, but it was also a title, where i realy realised, how much is it rushed. Glitchy graphics on the Bodykit and some stuff not executet well. Also anying was the speedlimit wich is set on 406 KM/H (Dont forget this game includet the Veyrone wich has, oh suprisingly, a topspeed of 406 KM/H) and it was totaly missbalanced espacily when its going to the speed challange. But here was it most important to tune your car right and take some cool down moments in the race. i used a softer set up with many downforce to eliminate the humping on the track to keep the car under control. In speed challange to win the race, you have not to get the car fast as posible, insteat you need to keep the car controlable as possible.
      But there is so many suprising stuff too going on, cars like the Toyota Supra or Dodge Challanger where at the beginning low tear cars, but the have many potential to make them to top tear cars. Toyota Supra is great for nearly everything. When you start to boost the car up, they would reach over 1000hp. and thats the same for the dodge. But i liked very much to drift a e93 M3.
      I think ProStreet was a kind of a missed opertunety to spawn a great spin off serie. I mean, the shift series was not bad. But it had could make it more like Gran Turismo and more realistic.

    • @Uz7Racer
      @Uz7Racer 5 лет назад +10

      @Artuurs Z. You are a pice of shit. if you could not be respectful, just shut the fuck up

  • @RacerBest
    @RacerBest 5 лет назад +183

    You can customize the reward cars, just create a new blueprint for it. All the parts that are installed on the pre-customized one will be free to install

    • @8ballaz299
      @8ballaz299 5 лет назад +1

      ok

    • @TorutheRedFox
      @TorutheRedFox 4 года назад +6

      that's not customizing them though
      that's more like buying a whole new car that is of the same model but you get it for free

    • @previous1591
      @previous1591 4 года назад

      lol , thats what i did with aki kimura's rx7

    • @boyman7823
      @boyman7823 4 года назад +24

      @@TorutheRedFox you still have the stage 4 parts already bought though. The only thing you can't recreate are the vinyl designs. You can even tune the boss's blueprints if you go in a practice race.

    • @fourwheelerjock
      @fourwheelerjock 4 года назад +2

      @@boyman7823 I think most wanna use those cars for the vinyls and looks of the cars tho so it still defeats the purpose. That's one thing that always bugged me as well

  • @theveenannirmalan4697
    @theveenannirmalan4697 5 лет назад +134

    This was my favorite need for speed game ever. They nailed the cars, the money system, the sense of speed, the customization, the progression. The sense of risk and reward from taking your car on speed challenge races. The sound track was so enjoyable to listen to in the summertime while playing this game. Coming back to it a couple years later, I noticed the small flaws in physics but the game is still a blast and I really wish the multiplayer was more usable.

    • @guguigugu
      @guguigugu 4 года назад +13

      i used the OST from Prostreet for custom radio stations in Test Drive Unlimited and GTA games, it was THAT good

    • @lemoncake6957
      @lemoncake6957 11 месяцев назад

      No.

  • @Marc28031984
    @Marc28031984 5 лет назад +145

    I do like the whole festival atmosphere.
    The talking of the announcer in the menus and all that.
    Many games copied the tire warm up thing after pro street.
    The perfect game would be a mix of open world illegal racing like Horizon or TDU (just at nighttime maybe) and track based race and drag events like Pro Street or Forza Motorsport.

    • @BobBob-bd6fx
      @BobBob-bd6fx 4 года назад +31

      Marc28031984 congrats you just created NFS: Heat, releasing later this year!

    • @2urgse166
      @2urgse166 4 года назад

      @@BobBob-bd6fx lmao so true

    • @jonnyboi9026
      @jonnyboi9026 4 года назад +4

      I love Forza horizon 4 as it reminds me of pro street but open world, but it's music selection is piss poor.

    • @timepasshandle
      @timepasshandle 4 года назад

      Even me..

  • @cc-ot4bw
    @cc-ot4bw 5 лет назад +622

    I was waiting for this review. I know it might be unpopular but this is my favorite need for speed game

    • @BlueflagAlpha
      @BlueflagAlpha 5 лет назад +13

      Same

    • @de_oScar
      @de_oScar 5 лет назад +20

      I was waiting for the review too, and might finally give this game a try. Even the negative statements he made are somehow convincing me to play. This level of honesty on what he likes (or not) and why, I can't ask for more from a reviewer.

    • @Yodagamer1
      @Yodagamer1 5 лет назад +1

      Hell I enjoyed the wii version when I was younger. Idk why me and my brother played it together so maybe that is why.

    • @Sable.frc1
      @Sable.frc1 5 лет назад +3

      @@Yodagamer1 the Wii version was lit

    • @xPERSHI
      @xPERSHI 5 лет назад +3

      Same here, love this game

  • @BayAreaRushHour
    @BayAreaRushHour 3 года назад +42

    Speaking of uncontrollability, I first played this on the wii and never had issues with steering. When I tried this on PC it was unplayable and the joystick from an Xbox controller was better but still hard. Really makes it feel like the handling model was designed for a motion controller

  • @uhobme2028
    @uhobme2028 5 лет назад +67

    Ah Need For Speed: Prostreet
    *It's been quite of a while since I could experience your brightness...*

    • @heavenlanes5598
      @heavenlanes5598 5 лет назад +21

      Now, you’ve got a brighter smile and I think I'm going to like it...

    • @Kacpa2
      @Kacpa2 5 лет назад +13

      @@heavenlanes5598 You have to set up! Away from! What matters....
      Forward!
      Yeaah Waaahooo There something in the aaairr wahooo there's something in the aaairrrrr
      *Pogo ends*
      *Wolf like me starts playing*

    • @TheLp640fan
      @TheLp640fan 5 лет назад +2

      oof this comment gave me legit chills

    • @amonkey4707
      @amonkey4707 4 года назад +2

      @@Kacpa2
      *Kiss Kiss starts playing*

    • @TheXDarkMasterX
      @TheXDarkMasterX 4 года назад +5

      *On fire starts playing*

  • @TheBoostedDoge
    @TheBoostedDoge 5 лет назад +194

    >be at a party
    >ColorShedProduction releases a video
    >ME: "alright guys it was fun but I have important affairs to attend to

    • @nobel11
      @nobel11 5 лет назад +5

      Should've made it a Colourshed party

    • @sunburst8810
      @sunburst8810 5 лет назад +5

      Weird flex but okay. The video isn't going anywhere, live your life man.

    • @KunigasSuvirintojas
      @KunigasSuvirintojas 4 года назад +1

      *Colour

    • @sierraacharlie
      @sierraacharlie 4 года назад

      *Productions

  • @VidyaCentral
    @VidyaCentral 5 лет назад +291

    "Notice that Mustang going in a straight line"
    only place we can see that is in a game lmao

    • @BlueflagAlpha
      @BlueflagAlpha 5 лет назад +5

      Mustang always does that

    • @mileskosik472
      @mileskosik472 5 лет назад +25

      @@BlueflagAlpha nah its crashing into crowds.

    • @ernestochang1744
      @ernestochang1744 5 лет назад +20

      @@mileskosik472 people should really let go of that meme

    • @voyager7793
      @voyager7793 5 лет назад

      it´s built for the straight line tho it never does stay straight. Bad engineering obviously.

    • @rulingmoss5599
      @rulingmoss5599 5 лет назад +9

      The joke is extremely stale, quit milking it.

  • @chrisboost67707
    @chrisboost67707 4 года назад +35

    it brings back memories of being scared to death doing the speed challenge in the game

  • @szogyenyi
    @szogyenyi 5 лет назад +116

    ProStreet was a GOOD Need for Speed game - change my mind

    • @ClonesDream
      @ClonesDream 5 лет назад +2

      No need.

    • @jdmr1c3ing
      @jdmr1c3ing 5 лет назад +24

      It was great not good.

    • @99toyotacorolla
      @99toyotacorolla 5 лет назад +41

      It was a GREAT game. No other racing game gave me a better rollercoaster ride of frustration, adrenaline and satisfaction than what Pro Street gave me. Sure it has a lot of drawbacks due to its quick development, but once you get into the game, you’ll find yourself not stopping.

    • @IskenderCaglarM41B441
      @IskenderCaglarM41B441 5 лет назад

      Yeah...no. It might be good game but not good nfs game.

    • @thezig2078
      @thezig2078 5 лет назад +1

      Unchangeable

  • @percilenis8464
    @percilenis8464 5 лет назад +139

    Disappointed that you didn't like this title. I personally consider this to be one of the best titles in the series. The graphics, smoke effects, soundtrack, car selection, customization, event-specific car system, damage models, the setting with the DJ and crowds hanging out looking at cars, and so much more made this game so unique. They did a lot of things right and while there were many flaws, many of which you pointed out, overall I think the game is a great experience for a racing game fan. It's a must have for me in a racing game collection.

    • @pp3k3jamail
      @pp3k3jamail 5 лет назад +3

      Nah

    • @pp3k3jamail
      @pp3k3jamail 5 лет назад +7

      This pro street and shift was the down fall of need for speed.

    • @Xfade81
      @Xfade81 5 лет назад +14

      @@pp3k3jamail Weird. I love Shift and Shift 2. I guess the change to semi realism is what people don't like.

    • @Crusher29
      @Crusher29 5 лет назад +11

      Yes ProStreet was a fun, fresh game and not something I anticipated at the time. Carbon was not fun for me for some reason i don't remember so my expectations were high in 2007. My first replay i didn't even know you could dominate that day and get another card xD It was hard at first and me being a kid and using all of the assists. But in you get better and when you nail that perfect drift with your RX-7 in Tokyo, it's much more satisfying than what HP2010 or MW2012 did

    • @Crusher29
      @Crusher29 5 лет назад +4

      @@pp3k3jamail Have you played HP2010?

  • @violetvappy1796
    @violetvappy1796 5 лет назад +62

    You actually can change event types for a car. Thats what the "Change Mode" button does in the garage.

    • @mikaelhanninen3716
      @mikaelhanninen3716 5 лет назад +22

      @9600GTMAN You don't lose the parts. You just need to apply them again.

    • @ryantanner48
      @ryantanner48 5 лет назад +1

      Dammit, why didn't I find that out sooner?

  • @yocefoce
    @yocefoce Год назад +46

    100% worth going back to, currently replaying it on my 360 and im having a blast. Only complain i have is the drag races are too easy

    • @lemoncake6957
      @lemoncake6957 11 месяцев назад +1

      100% NOT worth going back too.

    • @ChuckRodriguez
      @ChuckRodriguez 6 месяцев назад

      For me the drift events are the easy ones.
      Like dude...they always gets 2k points,max 3k.
      Its like...takes all the challenge

  • @katashu7689
    @katashu7689 5 лет назад +13

    The two things i truly love about this game was the creativity for liveries, such as Touge Union for an example. Also the damage mechanics. They were flawless. 100+mph into a wall didn't smash a single headlight with a scratch on the bumper like today's race games, they fucked your car up entirely.

  • @ashman198
    @ashman198 5 лет назад +423

    They should just make prostreet 2

    • @natec5373
      @natec5373 5 лет назад +17

      bro you have the name too lol

    • @Seatux
      @Seatux 5 лет назад +28

      *Points at NFS Shift and Shift 2....

    • @chrisis649
      @chrisis649 5 лет назад +18

      @@Seatux it lacked story tho

    • @Seatux
      @Seatux 5 лет назад +15

      @@chrisis649 There is probably a better story in Leisure Suit Larry than NFS games.

    • @Theottselmaster
      @Theottselmaster 5 лет назад +11

      Weirdly the cloest thing is SHIFT on psp, as its got events (Battle machine etc) and even characters from Prostreet. Should have BEEN the psp Prostreet.

  • @kek4567
    @kek4567 5 лет назад +77

    Haza he's alive!! Btw you can make a new blueprint for won cars, you own the parts on the cars

    • @krissoge34982
      @krissoge34982 5 лет назад +3

      Yeah, exactly. Learnt that the hard way

  • @sportfuryman
    @sportfuryman 5 лет назад +23

    The drag racing was so much fun. I loved the tuning.

    • @hybridAbsol
      @hybridAbsol 5 лет назад +1

      Too bad the FWD and AWD dont do well :(

    • @Daniel-oi2tm
      @Daniel-oi2tm 4 года назад +4

      Tera Cadenzavna DUDE WTF no, buy an impreza WRX, or Gtr, those cars are awd monsters.

    • @rickyrosay33977
      @rickyrosay33977 4 года назад +2

      @@Daniel-oi2tm I've done 7 secs on a subaru it's a beast

    • @Ooooyerr
      @Ooooyerr 2 года назад +3

      @@hybridAbsol a perfectly tuned civic can break 10sec and makes the drag racing extremly fun, so can integra, rsx

  • @DANLi_
    @DANLi_ 5 лет назад +14

    This game had a lot of potential, great setting, soundtrack, cars and interesting idea overall. Unfortunately EA didn't give them enough time to finish the game properly..

  • @Maximus0451
    @Maximus0451 5 лет назад +76

    ProStreet was underrated.
    Change my mind.

    • @BlueflagAlpha
      @BlueflagAlpha 5 лет назад +3

      Agree

    • @StaelTek
      @StaelTek 5 лет назад +4

      It was a dissapointment at launch. but now it is underappreciated for what it is.

    • @shawklan27
      @shawklan27 5 лет назад +2

      @@StaelTek compared to how the games have become yes.

    • @Kacpa2
      @Kacpa2 5 лет назад +2

      *Is underrated. Also Colourshed has to rereview he run into issues i never ever had o my ps3 pal version or PC(with unfinished booster pack installed on windows 7) no crashes, freezing or other technicalities. on ps3 only music went silent for split second at times when ps3 struggled to load everything in time but no freezing ever happened

  • @MidnightClubStillCancelledSoz
    @MidnightClubStillCancelledSoz 5 лет назад +192

    RYAN COOPER!!!

    • @konahrik6420
      @konahrik6420 5 лет назад +12

      Glad to see the Justin Y. Of racing is here as well 👌

    • @malcolmmayes6594
      @malcolmmayes6594 5 лет назад +8

      Midnight Club Still Cancelled Soz
      Make some noise for Ryan Cooper!!
      Oh! The tree is lit ladies and gentlemen!

    • @MerlautZone
      @MerlautZone 5 лет назад +2

      @@konahrik6420LOL You're right, I've seen this guy a lot.

    • @piercewright1567
      @piercewright1567 5 лет назад +3

      !!!REPOOC NAYR

    • @N4SVideos
      @N4SVideos 5 лет назад +21

      Ryan Cooper: *breathes*
      Pro Street Announcer: MaKe SoMe NoIsE fOr RyAn CoOpEr!!

  • @RazorZenon
    @RazorZenon 5 лет назад +80

    I played this on Xbox 360. The worst thing for me were the brake lights. While breaking they works like 60% of the time.

    • @StreetDrilla
      @StreetDrilla 3 года назад +4

      I had this on PS2 when i was little. I just hated it because it was the hardest racing game and the menu was so confusing.

    • @walterwhite8477
      @walterwhite8477 3 года назад +5

      Oh yeah glad someone picked up on that

    • @TangerineWallaby343
      @TangerineWallaby343 3 года назад +5

      @@StreetDrilla Just stick to the PS2 version of Undercover (The Fast and the Furious).

    • @StreetDrilla
      @StreetDrilla 3 года назад

      @@TangerineWallaby343 never had undercover and i wont. PS2 Doesnt even work anymore. I am installing Carbon right now and i bet most wanted yesterday.

    • @Fallingbackback
      @Fallingbackback 3 года назад

      Happens with me on pc. I find the ps3 version to have the less bugs

  • @sideswipebl
    @sideswipebl 5 лет назад +42

    17:49
    Luck? You just drove off the road. Like you literally veered straight into the grass. I think you're just a bad driver, man

    • @viccyyboii3308
      @viccyyboii3308 4 года назад +18

      Hes a shit driver and doesnt know what hes talking about

    • @protojager
      @protojager 3 года назад +10

      I live this game, but those speed events are extremely touchy, if you suck at tuning it can be a nightmare to handle.

    • @eugene12310mobile
      @eugene12310mobile 3 года назад +6

      Yeah, the handling for this game is not bad at all, actually feels amazing on King difficulty. People just assume that because it is Need for Speed you have stupid grip physics which funnily enough ProStreet wants you to drive a bit more sensibly with proper throttle control and decent timing of brake zones.

    •  3 года назад

      You must be new here
      It's a joke

    • @jayclutch1326
      @jayclutch1326 3 года назад +4

      Thank you! Finally some people get it!! I mean seriously I keep hearing the same thing from poor drivers that have the attention span of a walnut

  • @havefunman0164
    @havefunman0164 5 лет назад +37

    Im hyped for those Midnight Club videos ! MC3 Dub edition was amazing!

    • @XDD.69
      @XDD.69 5 лет назад

      MNC3 is the best Game in the MNC Series

    • @SuperHops
      @SuperHops 5 лет назад +1

      yeah me too midnight club 3 was amazing I also can't wait for that video

    • @dedelabinouze5110
      @dedelabinouze5110 5 лет назад +2

      Fvcking hard though haha

    • @PaizuruInsanal
      @PaizuruInsanal 3 года назад

      The greatest arcade racer ever, also the brutal difficulty spike.

  • @emilsr.5395
    @emilsr.5395 5 лет назад +150

    Was really looking forward to this review. I know I'm in the minority on this, but this is my absolute favorite NFS. I love the track day/car festival approach to racing and the style this game has. Definitely before its time. I'd even go as far as to say that Pro Street is a better representation of car culture today than it was back in 2007. The development documentary "Birth of Need for Speed Pro Street" really shows that as well.
    The car selection is great - really has something for everyone. The damage model is great. The story of this game is pretty subtle. I love that you get most of the information from the announcers - both about yourself and other drivers.
    I agree with you that the "bosses" of each category are pretty weak. Ryo was probably the hardest, but take a look at something like the Speed King - that's just laughable. I would also agree that the livery system is super clunky, especially taking into account the great amount of vinyls on offer. I'd disagree with the handling - I think it's good. It really comes down to which car you are using and its setup. With the right setup you could get most cars handling the way you'd need. You can also really feel the weight of each car. I guess it's important to note I've only played on PC, so these and other problems you've mentioned are different or not present on PC.
    I love Pro Street. Its ideas were ahead of its time. The greatest bit of damage the game took was because it came right after MW and Carbon. The contrast made critics and many players dislike it. Also - longer development would probably greatly benefited it, but this is EA we're talking about. I'm still happy with what we got and I'm glad to see others in comments love it as well.
    Keep up the good work. Looking forward to more reviews - especially Midnight Club 3 and NFS: The Run. Cheers!

    • @pierremono7673
      @pierremono7673 4 года назад +8

      This comment right here. Absolutely loved the crashes in this game actually, especially in speed challenge. Like the repair approach. Loved the cars and the sounds. Driving itself could be better but it was still better than most NFS titles.

    • @rollercoaster478
      @rollercoaster478 4 года назад +2

      GREAT comment, I love the game as well, but it was a bit short imo.

    • @kekwnerd9464
      @kekwnerd9464 3 года назад

      @@rollercoaster478 to me its was too long

    • @kekwnerd9464
      @kekwnerd9464 3 года назад

      @@pierremono7673 they should have fixed the grip handling cuz it was horrible

    • @ludajr91
      @ludajr91 3 года назад +3

      Longer development would have been great for this game. They would have been able to polish it more.

  • @vitamc1213
    @vitamc1213 4 года назад +9

    Easily, the game with the best car sounds I think I have ever heard. Not to mention how powerful the cars actually feel in your hands, you can feel the torque of a turbocharged Skyline through the screen, I think it's the camera movements. Very well done.

  • @PDwhatever
    @PDwhatever 5 лет назад +2

    wtf how does this channel only have 43K subs, this is like one of the best game review channels out there

  • @BlueflagAlpha
    @BlueflagAlpha 5 лет назад +47

    This is an underrated game that got too much hate , the only thing i dislike is the points grinding

    • @pp3k3jamail
      @pp3k3jamail 5 лет назад +6

      he literally just pointed out everything that's wrong with the game and you're saying the only thing that's wrong with it is the point grinding? Sheeps have No limit.

    • @thezig2078
      @thezig2078 5 лет назад +14

      @@pp3k3jamail this review is made by random PS noob so it doesnt even fucking matter

    • @spikeddog4333
      @spikeddog4333 4 года назад +3

      MICOLE WHYTE #Oneplus6T#LG,G6 Sheep usually listen and follow their owners, if you are trying to make us out like sheep by saying, ‘but he said this so your wrong’ that makes people like you sheep. The reason we like the game is like what the review I watched of the RX7; its an unreliable nightmare, it has limited space, lacked torque, noisy, gas-gussling, etc but the reason why people like the car is because of those flaws as it gives the car character. That is no different here. Most Wanted had a shit tier handling system and the cops were only difficult if you made them difficult. Most of the soundtrack was not even listened to and the cutscenes were jarring at the least but why do you like it? You like MW because of the memories it gave and the character it had. We are no different. You can use this logic for most things in life so think about using this logic in different situations.

    • @jcm2606
      @jcm2606 4 года назад +12

      @@pp3k3jamail While some points are perfectly valid points that I do agree with (as an avid fan of ProStreet, it's definitely in my top 3 NFS games, behind U2 and tied with MW; yes, I consider U2 better than MW, and I consider ProStreet comparable to MW, sue me), most are either just comparisons to what people expected coming into ProStreet from MW or Carbon (understandable, but not really valid, especially in retrospect), very netpicky, coming from ignorance, or otherwise are flat out wrong.
      - Ryo's lack of depth and a lack of actual story is kinda of a valid point, but as OP pointed out, NFS games generally don't have strong stories anyways, so this can be excused.
      - As far as the game being set in organised, legal events, the OP basically said it themselves, it wasn't an objectively bad move, it was just different. People expected open streets to explore, a wanted/cop system, etc, but they didn't get that. Naturally they'd be upset, but, again, not an objectively bad move, just different.
      - Flashy and excessive advertisements in-game is a very superficial and honestly nitpicky point, but to humour the point, I'd argue it plays into the over-the-top nature of ProStreet. I mean, honestly look at what ProStreet is thematically, and how the world is presented. Most of it *is* very over-the-top, flashy, and excessive. Ads, screens and billboards everywhere just plays into that over-the-top-ness, further creating the atmosphere.
      - The "map" is pretty annoying to navigate initially, but once you get used to it, it isn't that hard. Beyond navigation, I honestly think it's a rather unique take on a "progress map" of sorts, and, again, plays into that over-the-top-ness, further creating the atmosphere.
      - Sector shootout is not nearly as hard or convoluted as the OP makes it out to be. It is based off of how fast you travel from A to B, but in all of my time playing, I've never had to fight an AI opponent the whole race to keep a sector broken, unless I either keep messing up on my way to that sector, or the AI is doing some super jank shit, which I've never seen it do. For the most part, once you get into the second lap, you're good.
      - Group B cars starting behind group A cars is a point I can agree with.
      - Having to do the burnout minigame before each stage is kinda whatever, it'd be nice not to do, but it really isn't an issue.
      - Leading up to the 4 race type kings (ie drag, drift, grip, speed), there is a bit of variance in the race types, at least for drag. The first drag event only contains 1/4 mile drag runs, and maybe a 1/2 mile drag run or two, the second event adds a wheelie comp or two, and the third adds multiple of both 1/2 mile and wheelie comps. All 3 types do play fairly differently (1/4 mile is about acceleration, 1/2 mile about top speed, wheelie is about trading control for being able to pull long wheelies).
      - The kings are extremely easy, I'll give the OP that.
      - That's why Ryo is called the *showdown* king, he's the king of showdowns, not the king of a particular race type. To be able to race against him, just have to complete all 3 showdowns.
      - You can change what race type a car is for, even if it's a car you won at an event, or from one of the kings. It literally says it in the bottom right in the footage. The downside is that you lose all blueprints, but you do keep the parts unlocked, so you can take a speed car you won from an event, change it to drag, and use the same parts it had when it was for speed.
      - Can agree with the vinyl/decal tools needing work.
      - AutoSculpt does impact performance, but not as much as the actual performance tuning, in my experience. I do feel a difference in the traction of a car with high downforce versus low, same with how easy it is to pull a wheelie.
      - Performance tuning being so impactful is something I liked about ProStreet, because it gave so much more depth to the way you built your cars. Maybe steps could have been taken to make tuning a bit easier to use as a newer player, but it being so impactful is good, IMO.
      - As far as every part being necessary is concerned, OP is thinking too much like an arcade racer. Think about it logically. You've sunk a hundred grand in a car, upgrading the engine, dumping a new drivetrain in there, bolting on a turbo or supercharger, and fitting a powerful nitrous system, but spent nothing on the tires or suspension. With stock tires, how is the power meant to get to the ground, without slipping? With a stock suspension, how are you meant to keep the car going straight when it's got so much power? By not upgrading the tires, OP limited how much power could get to the road, as the rest would be wasted through the tires slipping. Think about it using real world logic, instead of arcade logic.
      - While you can make a new blueprint on an event/king's car, I do agree that it would have been a good idea to allow us to change the existing blueprint, as far as performance is concerned. There *is* a workaround, however, in that if the car has preinstalled performance parts that are at the tier you'd like (stage 3 or 4, for instance), you *can* enter practice mode during an event, and performance tune the car that way. As OP already said, performance does come the most from correct tuning (especially if the preinstalled parts are already good), so you can tune the car this way while keeping the same visuals.
      - As far as players figuring it all out without instructions, I mean, I did. When I first heard about this game, I asked a kid in my class whether he had it and, if so, did it have any cops. He said yes, and I believed him, that's how little research I had done on the game, and I didn't do any even when I got it. I figured it out fine as I went along, so it shouldn't be that hard for anybody else.
      - You're given so many insurance markers during events, you don't even need to pay actual cash to repair your cars.
      - The faster you're going, the more damage you'll take. Simple as that. Nothing to do with how expensive the car is.
      - Repairing when restarting is optional, I don't repair unless I've taken heavy damage or totaled the car, or won and am leaving the event.
      - People legit have cars that drift around corners, when fully spec'd for grip, because they have so much power, and they can drive fine without crashing too often. Hell, I can drive fine without crashing too often, driving a Skyline R34, fully spec'd for speed, at 370km/h (91% of the speed cap), on the Nevada track (easiest to crash on, IMO). The most damage I'll take is some light damage, with the occasional total or two, if I royally screw up.
      - If you're distracted by signs that are blurred out from the intense motion blur, that sounds more like a problem with you, than the game itself. I can concentrate on the road just fine.
      - The input delay is a bit jarring when first playing, but once you get used to it, it's mostly fine. Being unable to turn while braking is a non-issue, brake coming into the corner, not through the corner. Nitrous really depends on how you've tuned it, it can either be a lifesaver if you've crashing and need to get back into the race, or it can be a speed boost if you need a burst of speed.
      - Drifting can be annoying at times, but once you get in the groove, again, it's mostly fine. Tuning the car to suit your driving style helps a ton.
      - Both drift races during that Ryo event were a pain in the ass for me, but not because of the handling, rather because of the narrow streets combined with the wide turns. Barely enough room to properly drift, not enough room to fishtail to start a drift or get some points up.
      - AI can be pretty shitty. Haven't really had any "accidental aggression" like what the OP describes, where the AI turns into missiles unintentionally, more had the AI just being dumb shits.
      - I've played this on the PS2, PS3 and PC, and can't remember the bugs shown in the video, at all. Currently playing it on PC, haven't had those bugs.
      - The PS3, 360 and PC versions of the game might not add much gameplay-wise (biggest addition I can think of is the wind tunnel, which is just a visualisation of the AutoSculpt drag/downforce system that all versions have, and the additional cars on the track), but visually, they do add some decent upgrades. Damage was hugely upgraded (most I can recall from the PS2 version were bumpers, doors, hood, trunk just falling off, rather than dangling off), lighting was upgraded, smoke effects were upgraded, car models & textures were upgraded, and extra world decorations were also added.
      - Don't remember that crash happening to me on my PS3 playthrough.
      As I said, IMO, this game isn't objectively bad, it's just different. When you look at it for what it is, it's a pretty damn good NFS entry that is just severely ahead of its time. ProStreet's setting of legal racing with street racing influences has a fantastic atmosphere, is a great match for NFS thematically, and has a ton of potential. IMO, it's hugely underrated, and a sequel with better tech, better handling, more cars, overhauled tuning, etc, would easily be the best NFS entry as of late.

    • @ZA-7
      @ZA-7 4 года назад

      @@jcm2606 I didn't read a sh*t.

  • @Harbinger1able
    @Harbinger1able 5 лет назад +67

    without a doubt still one of my favorite nfs but no one can deny it had one of the very best soundtracks out of all the nfs games

    • @shawklan27
      @shawklan27 5 лет назад +7

      I miss music from the 2005-2009 time period. It's sounds so smooth

    • @cannedbeverage7687
      @cannedbeverage7687 5 лет назад +3

      I prefer the UG1 soundtrack, but this one is alright I guess. Certainly not my favorite, but miles ahead of MW2012 and No Limits. But then again, I have never played a racing game with a truly terrible soundtrack.

    • @blackknight50277621
      @blackknight50277621 5 лет назад +6

      Pogo - Digitalism

    • @NJHS92
      @NJHS92 4 года назад +1

      listen to NFS 3 hot pursuits soundtrack it is iconic and amazing

  • @Gretri17
    @Gretri17 2 года назад +7

    I come back to this game time and time again. My favorite part of the game besides the atmosphere, is by far the speed challenges. It's sad I don't see arcade racers do that more, cuz it's an awesome idea. It's the ultimate give and take high speed race where getting too risky can cost you your car and I love that

  • @DeltaStridePLZ
    @DeltaStridePLZ 5 лет назад

    I love how comprehensive your reviews are, man.

  • @Kat-aki
    @Kat-aki 5 лет назад +9

    last comment. I think some of the handling problems you had were with the way the car was tuned, as that has a rather large impact on the driving. The drifting is extremely frustrating until you figure out exactly how it works. And those glitches with loading and crashing are a ps3 only problem from my experience. Great review though. while I enjoy it a lot your points are very valid. Thanks for the wonderful video!

  • @HazyJ28
    @HazyJ28 5 лет назад +57

    Pro Street (Xbox 360) is still my favorite NFS. I loved "Shift" 1 and 2, but "Pro Street" had more personality.

    • @Lemon.666
      @Lemon.666 5 лет назад +6

      The driving physics are awful. The cars feel more like boats with the turning cycle of an elephant

    • @Testtestnotest
      @Testtestnotest 5 лет назад +1

      @@Lemon.666 They must behave that way if tuned poorly.

    • @Lemon.666
      @Lemon.666 5 лет назад +4

      @@Testtestnotest no, I know how to tune a car. But if you compare it to other "simulation" racers like asetto corsa, the driving physics are neither realistic nor arcady. Its a weird in between that doesnt play well at least for me

    • @Chill_Vibes186
      @Chill_Vibes186 5 лет назад +1

      Love this game 😍

    • @ryantanner48
      @ryantanner48 5 лет назад +2

      I feel like Shift is better because it's actually playable and doesn't piss me off as much, the menus aren't as archaic and the framerates are much more consistent.

  • @MercuryDNB
    @MercuryDNB 5 лет назад +8

    I have played this game an endless amount of times and I have never once had trouble with the controls or the handling. GG

  • @jesusofpersonality
    @jesusofpersonality 5 лет назад +5

    Man i remember i went nuts with the vinyl customization on my old PS2 and goddamn the soundtrack was amazing too, after U2 this is my most favourite NFS

  • @MrSoillam
    @MrSoillam 5 лет назад +92

    I have some huge gripes with this video. Although you got a lot right (easy AI [Ryo and co especially], uneven difficulty, etc) I literally never had a single glitch/crash with ProStreet on Xbox 360. I also think you have never driven a car in real life before, well at least fast because you said you can’t turn a car while braking which is 100% realistic. If your breaking hard through a corner (which you shouldn’t be doing anyway) then you won’t be able to turn properly. Drift events were very finicky but once you crack the code it got pretty easy. Decent review otherwise.

    • @ToyosatomimiNoMikoTaoism
      @ToyosatomimiNoMikoTaoism 5 лет назад +2

      I'm suprised he didn't mention my least favourite flaw mostly: the booster pack. "Free" DLC with £12 of vehicles you have to buy.
      Most of his gripes in drift would probably be gone with a well tuned RX7

    • @user-bp1be1yg2h
      @user-bp1be1yg2h 5 лет назад +18

      "I never crashed or glitched therefore they don't exist"

    • @spikeddog4333
      @spikeddog4333 4 года назад

      Triablos PS3 sucked

    • @vicecity7474
      @vicecity7474 4 года назад +8

      With the right tune i can crush any race. Sometime i would triple the target drift score. My drag races i would give AI a head start and smoke them. And Speed tracks you needed the perfect car or tune to stick to the track. This game was all about fine tuning your cars thats what made it the best to me

    • @aJUGGaMILK
      @aJUGGaMILK 4 года назад

      After installing the Energizer Lithium extender pack, I personally had issues with crashing in the mid to late game, especially in races related to the pack. I had tried to find out online if anybody else had this issue and what the fix/cause could be I hadn't heard of anybody having this issue until I watched this vid. Still wonder what could have caused it though.

  • @geneticallysuperior6738
    @geneticallysuperior6738 5 лет назад +94

    The hidden gem of the series. Definitely not as good as Most Wanted or Carbon, but still worth a play. Nice review.

    • @aiden_macleod
      @aiden_macleod 5 лет назад +17

      Most Wanted was too repetitive and convoluted with doing the same races on the same roads. How much Wanted Level Do I need? How much Bounty? Okay. Now that I've beaten that racer, I've got to do it all again, except this time it's twice as much? So forth and so on.

    • @chrisallot66
      @chrisallot66 5 лет назад +7

      A hidden gem? Really? Pro Street is objectively not a very good game, but I'm glad you enjoyed it.

    • @lilchad-ig1oj
      @lilchad-ig1oj 5 лет назад +2

      Pro street wasn’t much of a gem to me decent but the 4 past games better

    • @IskenderCaglarM41B441
      @IskenderCaglarM41B441 5 лет назад

      Aiden Macleod You are repetitive

    • @IskenderCaglarM41B441
      @IskenderCaglarM41B441 5 лет назад +1

      Genetically Superior Nah, that would be the run

  • @afcreative22
    @afcreative22 2 года назад +4

    There was literally a button on the screen to change modes when you were talking about inability to change modes lol

  • @eduardofromwiisportsresort9636
    @eduardofromwiisportsresort9636 5 лет назад +6

    I love this game so much. I played this for countless hours on wii a while back and playing it on pc just makes it better. The atmosphere, customizing, cars. Just so so good!

  • @TheKaddster
    @TheKaddster 5 лет назад +75

    such an underrated game

  • @StaelTek
    @StaelTek 5 лет назад +18

    am i the only one who thinks the XB360/PS3 and PC versions of the game's graphics has held up well fora 2007 game?

    • @sombamrara8420
      @sombamrara8420 5 лет назад +1

      Yeah...I think Prostreet had quite a jump in graphics from Carbon. It still looks good. Well that's the only thing that I like about this game.

    • @chrisis649
      @chrisis649 5 лет назад +1

      *cough* Undercover *cough*

    • @StaelTek
      @StaelTek 5 лет назад +1

      @@chrisis649 they just overdo the bloom effect. That does not quite count. And it was badly optimized

    • @IDyn4m1CI
      @IDyn4m1CI 5 лет назад

      Still looks pretty good and runs really well on PC. Just make sure you use a mod to unlock the framerate again if you decide to install the patches and updates

  • @aircooledgaming
    @aircooledgaming 5 лет назад +4

    I love this game so much. The whole idea of amateur street racers being brought to proper organised sanctioned closed events. No other game has ever managed to capture the spirit of grassroots motorsport quite like this game.

  • @holidayonion
    @holidayonion 4 года назад +23

    ProStreet is one of my absolute favorite NFS games. Gameplay is so much fun, it's super replayable, collection of both real and fictional tracks, great cars/customization, and an awesome ambiance. EDIT: Sector Shootout is a time trial that's split up into 4 stages. It's entirely based on fastest time, and you can only score if you got the fastest time.

  • @BlueShift2000
    @BlueShift2000 5 лет назад +109

    You should try Driver SF out it is very good and the story is also good :)

  • @JakeButlerx
    @JakeButlerx 5 лет назад +41

    I really wished they would make another ProStreet game as it is my favourite NFS game but I feel that the bad reception the Shift games got is putting them off making another 'legal' track racing game like ProStreet again

    • @ThePianist51
      @ThePianist51 5 лет назад +2

      Though ProStreet felt anything else than legal. The physics were illegal 😂🙈

    • @diorsawaaj
      @diorsawaaj 4 года назад +1

      The reason Shift failed is because they try to market it as a full-on racing sim, like Assetto Corsa and rFactor. The devs said that it was going to be a "Gran Turismo and Forza Motorsport killer". They failed because the physics engine was wonky in terms of its gravity and suspension model. However, if you would like to play the successors of the Shift series, then you should play Project CARS. Project CARS 1 and 2 use the same physics and engine as the Shift series, but tweaked to further resemble real life. They'te not die-hard sims like rFactor 2, but when they get it right, they get it so right.

  • @senorlechuga8832
    @senorlechuga8832 5 лет назад +2

    I found this game in a store, remembered how frustrating it was as a little kid and said "fuck it. I'll buy it"
    Never had so much fun in legal racing. It's legal, but feels like it has that kind of illegal vibe, like it's about to cross the line. "Let's see how illegal can be while being legal". Dunno, something like that
    I really love it, seriously. And the fact that from 4 types of races, they made a lot of creative stuff, like the wheelie competition. 10/10

  • @alainborgrave6772
    @alainborgrave6772 3 года назад +4

    The problem with this game is that auto-brake is always active, without the game telling it to you and without any means to de-activate it in the menus. Once I became aware of this, at around 40% of the game, I immediately stopped playing and had a very bad feeling of having been fooled into thinking I was controlling the car while I wasn't.

  • @Torchim49
    @Torchim49 5 лет назад +13

    ProStreet and Shift 2 are my favorite NFS games

  • @Awesomeless
    @Awesomeless 5 лет назад +26

    the soundtrack is the best EA Has ever put in a game.
    MW is a close second

    • @Vixen1525
      @Vixen1525 6 дней назад

      Both are equal in my opinion :)

  • @M1tZk1
    @M1tZk1 2 года назад +1

    I remember playing through this game with a friend on a weekend on his new laptop. I've got such great memories playing this game. Driving in the daylight for once gave me a better look at the cars and being closed legal races made the game more about skillful driving rather than avoiding traffic.

  • @roflknightsk
    @roflknightsk 5 лет назад

    I have always seen some of your videos in my recommended section, but I always thought that "it's not worth watching a review on a 10 year old game", "why would even anyone make a review on old games?"... I had nothing to do today and I saw this video in my recommended. But this time i decided to click it, and wow... the quality of the video, editing, speech is awesome. I will definetly watch all of your videos and I regret that I didn't watch them sooner, when they were in my recommended section. Thanks for making these awesome and entertaining videos.

  • @christhecaribou
    @christhecaribou 5 лет назад +13

    11:25 Yes, you can change the mode for these cars, its even shown down there at the bottom left. Only thing is, you loose the blueprint and have to make another

  • @belkaberserk
    @belkaberserk 5 лет назад +29

    This is my favourite NFS game, just the aesthetic alone makes it that.
    Also, I noticed that there IS a rubberband system, it’s just different, I also tuned a Pagani for grip (all stage 3 parts totaled in 904 bhp) and realised that the sector shootout became impossible, so I tuned a Honda Civic (494 bhp) and noticed that in the sectors where I would get ~980 points to start with in a Pagani, with the Honda it was ~1300 points.

    • @rickyrosay33977
      @rickyrosay33977 4 года назад +2

      Same happened to me I had a murcielago for grip and noticed I was getting less points but when I use a stage 4 tuned 240sx I won the sectors all the time weird

    • @mrspandel5737
      @mrspandel5737 Год назад +2

      Its not so much a rubberbanding system, but a balance of performance. Slower cars always get more lenient target times compared to cars with very high base performance stats to keep them competitive. I think its a nice idea, it allows for all cars in the game to remain somewhat competitive at certain events even later on. Even though it give a slightly too big advantage to cars like the Corolla especially in Sector Shootout events.

    • @belkaberserk
      @belkaberserk Год назад +1

      @@mrspandel5737 Yeah, I was about to mention the Corolla, despite the game’s many flaws it’s still my favorite.

  • @shez9514
    @shez9514 5 лет назад +3

    Prostreet is my favourite need for speed game, the atmosphere, the car customisation and the sense of speed on the speed challenges. It also brings me back to when i was a kid so nostalgic for me

  • @cablety
    @cablety 3 года назад

    Loved the video mate! This was my fav NFS game growing up along with the original most wanted

  • @Techwave911
    @Techwave911 5 лет назад +21

    Everything but the handling physics makes this a top 3 NFS at least. EA really needs to promote a sequel or a similar game. Skate 4 and prostreet 2 please.

    • @alexbenjaminlubbers
      @alexbenjaminlubbers 5 лет назад +2

      Technically the Shift games are sequels

    • @Techwave911
      @Techwave911 5 лет назад

      @@alexbenjaminlubbers i did forget about both shifts. I those games as fun or interesting.

    • @erikbritz8095
      @erikbritz8095 5 лет назад +2

      1.)Most wanted 2005
      2.)NFS Underground 2.
      3.)NFS Carbon
      4.)Nfs pro street
      5.)Nfs Underground 1.
      6.)Nfs porsche unleashed or 2000 in other countries
      7.)Nfs hot pursuit 3
      8.)Nfs Undercover
      9.)Nfs 2
      10.)NFS payback

    • @The_Internet
      @The_Internet 5 лет назад +1

      blackbox is gone though :(

    • @Techwave911
      @Techwave911 5 лет назад

      @@The_Internet yeah for real rip black box!!!!!

  • @bungieman2810
    @bungieman2810 Год назад +3

    Pro Street and Forza Horizon 2012 have one of my favorite aesthetics ever. "Monster Energy X Games block party"

    • @KevinAbillGaming
      @KevinAbillGaming Год назад

      Well you're in luck, cuz in Pepega version, Monster Energy is present along with the Pepega Drift King, Ken Block.

  • @liamholmes8890
    @liamholmes8890 5 лет назад

    Ive been waiting for this review for aggess and you haven't dissapointed, Thankyou so much 🙏

  • @throwaway9218
    @throwaway9218 5 лет назад

    2:46
    I come back to this channel for Black Box NFS reviews (and other racing stuff, since I fell out of the genre after Carbon, and wanted to see if there was anything else arcadey like those game), so, yeah, keep it up dude!
    Wonder what you'll think of Ghost Games titles, especially NFS 2015 which tried really hard to bring back people who grew up on Underground.
    You're doing great work, man. Really chill stuff

  • @kivanccelik51
    @kivanccelik51 5 лет назад +33

    11.30
    Actually, by pressing SQUARE, you can change the mode of the car by deleting all the preset and custom blueprints.

    • @amonkey4707
      @amonkey4707 4 года назад +1

      And all the parts you bought you keep them *At least on the Wii*

    • @heromannickbggaming287
      @heromannickbggaming287 4 года назад +2

      11:30

    • @andreeeee517
      @andreeeee517 4 года назад +1

      @@amonkey4707 don't worry u keep them on pc and ps2 too
      *I don't know about ps3 tho*

  • @martron7
    @martron7 5 лет назад +22

    Well you saying the handling sucks whilst driving that BMW z4 comes as no surprise, that BMW is horrible to drive.

    • @hybridAbsol
      @hybridAbsol 5 лет назад

      The E46 M3 is even worst for grip and drift , but speed and drag races are fine , nobody expected a M3 to be OP in drag races

    • @tilburg8683
      @tilburg8683 5 лет назад +1

      The handling is pretty bad though, has always been one of my Maine issues with the game, and also the overall physics in the game are bad.

    • @hybridAbsol
      @hybridAbsol 5 лет назад

      Only the 911 Turbo gets everything right , how fair is that 😡

    • @IDyn4m1CI
      @IDyn4m1CI 5 лет назад +3

      Horrible to drive in this game, in Assetto Corsa its a joy to drive

    • @pp3k3jamail
      @pp3k3jamail 5 лет назад

      The handling is bad in pretty much every car dumbass.

  • @bigguccitaurus1395
    @bigguccitaurus1395 2 года назад

    great video, i really enjoyed it ! Hands down best review channel

  • @MillRunner
    @MillRunner 5 лет назад +1

    I remember Subway had toys for ProStreet's release.
    They were little plastic hot wheels sized cars with launchers, but the wheels were just molded onto the car's body, so it wouldn't roll and didn't go anywhere when launched.
    Good times.

  • @phoroclock
    @phoroclock 5 лет назад +5

    Prostreet is underrated, really ahead of its time. Taking your car that you created your project dream vehicles and took them to track days and auto crossed. Example like D1GP. Or grassroots racing/drifting. Something that’s lowkey a slice of life in car culture under our noses.

  • @TheK3WLK4T
    @TheK3WLK4T 5 лет назад +9

    I seldom paid for damages thanks to the generous amount of those insurance markers youre rewarded with throughout the career. You had like 25 unspent??

  • @SwazerHax
    @SwazerHax 4 года назад +2

    i played this on the Wii when it launched, and i loved every minute of it. using the motion steering felt like i was actually driving something real when i was 8 years old lmao

  • @Danefrak
    @Danefrak 5 лет назад

    love these racing game reviews

  • @kennythemeat
    @kennythemeat 4 года назад +5

    the game was an awesome nfs. you really get the trackday feeling and the different races were great too. the speed events feels great. the drag(and wheely) events was cool.

  • @doodlesgotskillz101
    @doodlesgotskillz101 3 года назад +6

    I absolutely adore this game. Definitely a cult following for it. I honestly think they need to remaster this game first before anything else.

  • @HomeMadeKrazy
    @HomeMadeKrazy Год назад +1

    As a 9 year old with the last name Cooper whose older brother had a focus hatchback with tribal decals… this game was perfect.

  • @Kurusu691
    @Kurusu691 5 лет назад

    I was waiting for this review, thanks a lot though!

  • @AdrielBGaming
    @AdrielBGaming 2 года назад +4

    I'd take this game over any new NFS.

  • @aaronbrook
    @aaronbrook 5 лет назад +18

    We don't just like it when you review NFS games... we love it. (I wouldn't have found your channel or subscribed without them!)

  • @Batu_26
    @Batu_26 5 лет назад

    My favorite NFS game. I first played this at 2008 on my uncle's PC. I wasn't have a PC or console so i was going to uncle's just for play this. It means a lot to me.
    Today it's still installed on my PC. Thanks for the review!

  • @XoriginalXBOXguidesX
    @XoriginalXBOXguidesX 5 лет назад

    Great video as always! Will you ever review the DIRT/GRID games at some point?

  • @MrAndrius12
    @MrAndrius12 5 лет назад +12

    The amount of under-steer in one video makes me want to cry.

  • @basithph8958
    @basithph8958 5 лет назад +11

    Prostreet is one of the underrated NFS games and it is actually pretty good
    Sure it is not like street racing but the career, story, cars, and the customization was what made this a great game
    Really want to play Prostreet again

    • @MidnightClubStillCancelledSoz
      @MidnightClubStillCancelledSoz 5 лет назад +2

      Yeah it definitely is underrated but it’s good tho

    • @basithph8958
      @basithph8958 5 лет назад

      Toxic Potato maybe the graphics were okay but it did age well and it is still a fun game to play
      Underground, Most Wanted (2005), Carbon, and the original Need for Speed series would be the best of NFS

    • @user-nt6ur4ef5r
      @user-nt6ur4ef5r 5 лет назад

      @Toxic Potato The steering is pretty bad, like who thought, that making cars have tank slapping is good. The drift is somewhat railroaded. Don't know about other issues

  • @marioshroom1
    @marioshroom1 5 лет назад +2

    Loved that this game allowed you to use a clutch with the manual transmission. They need to make a new pro street.

  • @Retto420
    @Retto420 5 лет назад

    i was waiting for this review

  • @edothebad
    @edothebad 5 лет назад +8

    ProStreet > Undercover, change my mind. Nice vid btw

    • @osmekcrashmaster
      @osmekcrashmaster 5 лет назад

      Heck, I'd say ProStreet > Carbon. Carbon was an unoriginal UG/MW hybrid with dark graphics.

    • @IskenderCaglarM41B441
      @IskenderCaglarM41B441 5 лет назад

      Crash master Yeah no...go fuck yourself

    • @IskenderCaglarM41B441
      @IskenderCaglarM41B441 5 лет назад

      edo christ
      I don't like pro street but yeah it looks better than undercover

    • @MerlautZone
      @MerlautZone 5 лет назад

      Strongly disagree, Undercover's my 2nd fav after MW05.

    • @verttisyrjala2897
      @verttisyrjala2897 4 года назад +2

      @@osmekcrashmaster I think Carbon is just a worse version of Most wanted 2005. It was still alright though

  • @JackBandicootsBunker
    @JackBandicootsBunker 5 лет назад +9

    Forza Horizon, 5 years before Forza Horizon.
    I played both the PC and PS2 version, and hated the handling and the lack of bounce in the chase camera.
    This game had potential in terms of content and setting, but the lack of polish, the erratic difficulty, put me off. 12 years later, this looks like it aged poorly.

    • @ryantanner48
      @ryantanner48 5 лет назад

      I agree completely. While I'm not really a fan of the direction ProStreet has gone I could see the appeal, but it really doesn't offer anything interesting compared to other simcade racers such as Project Gotham or Forza.

    • @JackBandicootsBunker
      @JackBandicootsBunker 5 лет назад

      Ryan Tanner Only a couple of years later, with SHIFT and SHIFT2 did we see some relatively good simcade direction for the NFS series. But EA didn’t approve of it, which in part is good, as Slightly Mad kept up with their efforts by giving us the Project CARS series

  • @SuperHops
    @SuperHops 5 лет назад +2

    "Yeah Plan B, It's the epic rythym, you get me"
    God I love that song so much. One of the best songs in ProStreet in my opinion

    • @juliom3775
      @juliom3775 3 года назад +1

      You got the minute?

  • @ioanmilenov5231
    @ioanmilenov5231 3 года назад +2

    I love the 240sx, and the Mustang in this game. I play it sometimes just to drive those two cars. The speed challenge is outright awesome when you go into it with an all wheel drive car. This game brings me so much enjoyment.

  • @iSkiLLeTXx
    @iSkiLLeTXx 5 лет назад +5

    haven't watched the video, but I freakkin looooove this game! still play it!

  • @Noah-Lach
    @Noah-Lach 4 года назад +5

    This was a a seriously underrated game. Greatly improved graphics, an AWESOME soundtrack and perhaps the best atmosphere in the whole series. This is probably my favourite NFS behind Underground 2.

  • @davidkennedy1077
    @davidkennedy1077 5 лет назад

    I fuckin love this channel, the depths that you cover these games is incredible (and any surrounding controversy) Is there any chance that you could leave the quotes on screen for longer (like, a lot longer) I'm a fast reader, but some of these quotes are whole paragraphs or more and only onscreen for mere seconds. That is literally the only constructive criticism I can give you. So glad to have discovered your incredible channel!!!

  • @mindofmyown333
    @mindofmyown333 5 лет назад +2

    This was among my favorite NFS games. I loved the setting, graphics, sounds, and everything

  • @IndorRado45
    @IndorRado45 5 лет назад +3

    I have to disagree with couple things.
    1. You said that starting order in multi class race is wrong because there is high risk of damaging your car while overtaking slower class cars. But when you think about it, it's not so wrong. In real life multi class racing (mostly endurance) overtaking cars of different class is one of the characteristic points in endurance racing. You can gain or lose a lot of time and managing traffic on track is very important skill. Black Box tried to emulate that but they couldn't make an hour long endurance race. So to make it work they decided to reverse starting grid of multi class races. Thanks to that you have a challenge of traffic on track without long races.
    2. In the video you mentioned that it is wrong to pay for damage after every restart of race and that you pay more for damage in more expensive cars. Well... deal with it. If you crashed your car then its understandable that you have to pay for what you did. If you want to have cool expensive cars then be prepared that for better performance you may have to pay more. And all that can be solved by... not crashing. I know that shit happens sometimes. But thanks to this mechanics you actually have to pay attention to your driving.
    3. Alright, I agree that AI in NFS PS is pretty shit. But you said that sometimes they crash you out and YOU have to pay for your damage. Well, thats how it works in real racing. Sometimes drivers crash because of other drivers. But that doesnt mean that guy who caused a collision pays for damage for both cars (i mean in racing).
    4. Breaking and turning at the same time is not a good idea especially in a game that tries to be realistic.

    • @IDyn4m1CI
      @IDyn4m1CI 5 лет назад +1

      Yeah man, I'm baffled that he didn't got the point of multiclass racing, its obviously trying to emulate the traffic aspect of endurance racing but in a short race. Also complaining about paying for damage everytime you restart is dumb, just learn to drive properly and don't crash your car everywhere. If this game was more strict you shouldn't even be able to restart the race if you totaled your car, or even restart period, which would be far more realistic, its a track day and you don't get a second chance to race if your car isn't properly working

  • @tylercouture216
    @tylercouture216 4 года назад +6

    Ah yes the first NFS with smoke effects and the ability to look around the car while racing

    • @Vixen1525
      @Vixen1525 6 дней назад

      How do you look around the car? I never figured that out in this game :(

    • @tylercouture216
      @tylercouture216 5 дней назад

      @Vixen1525 I can't quite remember what I was referring to but I think you press the look back button followed by the directional pad it's been so long since I commented that and played the game

  • @marcostimm2491
    @marcostimm2491 5 лет назад

    Good job, Mr. Colourshed.
    I remember me playing thid NFS on back 2011, some hours till the pirate DVD gets scratched.

  • @vgordonw
    @vgordonw 4 года назад +2

    Online comp was awesome when they had a server up. I played with Japanese and Germans and Brazil too. Was solid in the top 10 and it was about the crazy combination of tunes that were found and shared. I never heard speak of the tune since....almost hack like faster.

    • @KevinAbillGaming
      @KevinAbillGaming 10 месяцев назад

      Too bad it lasted too short for only 4 years compared to other NFS games with EA Nation service.

  • @hashrulsubzero
    @hashrulsubzero 5 лет назад +13

    Have you tried using manual with *clutch* in this game? It makes your gear shifting a lot smoother (like in a real car, duh!) and the car goes a lot quicker because you're not losing couple of seconds and not losing a lot pickup power (power lag on the acceleration).

    • @heromannickbggaming287
      @heromannickbggaming287 4 года назад

      Funny though how powershifting (shifting without lifting the gas) makes you faster than lifting the gas. Is that realistic?

  • @leviwoodring6101
    @leviwoodring6101 5 лет назад +8

    I love prostreet. I completed it 100% 3 times. So 300% my favorite nfs by far

  • @TangerineWallaby343
    @TangerineWallaby343 3 года назад +1

    Racing Battle (released in November 2007) - A spin-off of the Speed Battle series.

  • @rcgldr
    @rcgldr 5 лет назад

    "Whatever that is" at 20:20 into the video, is a view from below the track. This happens when a car goes "out of bounds" , and the "out of bounds" physics, has essentially been the same since Porsche Unleashed, where there is a "hole" in one of the walls about mid way on Zone Industrielle. "Out of bounds" play is more common on the open map games, Most Wanted, Carbon, World, and perhaps Underground 2.