Stylized Microscope in Blender (Grease Pencil Tutorial)
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- Опубликовано: 9 июн 2024
- In this video, @kevandram shows how to create this 2D/3D stylized microscope in Blender. He’ll walk you through modeling, shading, and adding details with Grease Pencil.
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CHAPTERS
00:00 - Intro
00:19 - What is Grease Pencil?
01:09 - Scene Settings
03:22 - Modeling - Arm
07:14 - Modeling - Stage
11:17 - Modeling - Base
14:10 - Modeling - Light Source
16:24 - Modeling - Tube and Eyepiece
18:19 - Modeling - Focus Dials
21:24 - Modeling - Lenses
25:27 - Modeling - Adjustments
26:05 - Setting Up the Camera
27:33 - Shading - Light Material
33:06 - Shading - Dark Material
36:08 - Lights
36:50 - Grease Pencil - Outlines
39:09 - Grease Pencil - Details
42:22 - Animating - Turret
43:32 - Grease Pencil - Turret Details
44:45 - Grease Pencil - Floor Grid
45:28 - Render Settings
46:06 - Outro
46:16 - Grease Pencil Course
MY SYSTEM
CPU: AMD Ryzen 9 5950X 3.4GHz
GPU: GeForce RTX 3090
RAM: 64 GB
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#b3d #tutorial #greasepencil
Check out Kevin's Blender Grease Pencil course 👉 cgboost.com/courses/master-grease-pencil-in-blender
very good :) Will be adding some of these techniques to my repertoire
There are a lot of good tutorials online. You are among the best in explaining each step in a clear way. Thanks.
Just by seeing the thumbnail and I know it's gonna be 💯🔥
This tutorial was incredibly well made and easy to follow, thank you so much!
Definitely one of the best Blender tutorials I've ever seen on RUclips. Thanks!
Merry Christmas to all of you out there....
Wow... Huge thanks for the detailed tutorial.
Just finished the tutorial, brilliant! Makes me feel more comfortable with Blender than I probably should be! :)
idk how you read my mind but I was just about to begin looking for a microscope related 3D project just like this about a week ago and had been putting it off. One less excuse and incredibly straight forward, thanks Kevin!
This kind of videos, which make me never regret to subscribe CGBoost! THANK YOU!
You do not need to extrude the points. You can just hit ctrl right click to add a point at the selected point. I have found it is much faster than extruding single points, because you can just click where you want the point.
Also, you could start with circles with more points, so the whole bevel step is no longer needed.
Grease pencil is amazing 👏
thank u julius fuck
Just finished it now ! Thanks , it was amazing experience ❤😍
This is totally awesome - great work. Thanks and best regards❤
Thank you!
very interesting and showing lots of uses of greasepencil. What a nice appetizer to start doing greasepencil art :)
Excellent tutorial. Thank you!
🙌
Verryyyy good tutorial!! Very helpful thank you so much! Kevandram
Thank you for the video, and specifically for using the plugin
this is awesome!!
Great as always
45:33 I had a really hard time finding this method. Thank you very much
this is incredible!! 😧
wow very informative ! Thank you
awesome!!!
this is pretty cool ! 😊
Great tutorial Kevin (Kevan) You cover a ton in this video. Almost more on modelling and materials than GP. Thanks!
Thanks so much! Glad you enjoyed it!
👏Gold content!
So the Lineart Modifier generates an animated outline if there are already more than one frame. Very interesting and useful
good stuff
Ran into an issue where the grease pencil was visible through the object when rendered. Thankfully, the solution was pretty simple:
1. Go to view layer properties.
2. Under "Passes
Thanks for the tip Karen!
I can't find this option. Could you tell me where it is? Thank you.
Hey there, this is mentioned in 45:30 of the video. You can find the option at the right toolbar. Hope that helps!
You can also toggle between the different Orthographic views by pressing and holding the tilde key and using the pie menu that pops up.
Sure, thanks for the tip!
~ Masha
- VERY HELPFUL!! - many thx!! :^]
This was too much for me, but I appreciate you showing how to align things to the world origin, I'd always wondered how to do that, and didn't know how to ask the question.
Hlo, i am currently coming from your blender beginner's series and that series is fantastic but i want to know that will you make free advance course.
Hi Sagar, thanks for your comment. Unfortunately, since advanced courses require a lot of time and effort to being produced, I don't think it's possible for us to make an advanced free course, since it's not sustainable for our company. Anyway, we do our best to compensate by creating tutorials on advanced topics here on our RUclips channel.
~ Masha
Awesome tutorial…I noticed when I added grease pencil to my object it also shows strokes behind the object ..like the object is transparent …is there a fix?
What was the tris count?
Please tell me.
I know i can checker deselect and remove edge loops and and many bevels
But tell me what was the tris count for this model without optimisation please 🙏🙏🙏
thanks for the lesson! There are many things I haven't even heard of! cool but too complicated (((
god bless you
wtf u teach so good..
but please put key what u has been press on keybord 🙌
🔥🔥🔥👍👍👍
thanks for this tutorial But I facing a problem when I render completed model turn it in Line art but in render showing transparent line on model it looks very bad how can i fix this
Hi, it would be useful to being able to see the file to help you solving the problem. Could you please post it in our community?community.cgboost.com/home
~ Masha
I was having some difficulty mirroring the objects properly (probably because the orange dot in the arm, whatever it's called, was misaligned). I didn't know how to fix this so this is what I did to fix further issues:
1. SHIFT + S, set curser to world origin
2. SHIFT + A and create new object called Empty < Plain Axis
3. Now when mirroring objects, instead of selecting the mesh you want to mirror across in the mirror object modifier panel, you can select the Empty Plain Axis and it will mirror it according to the world origin.
Hope that helps someone struggling as I did!
Hi Karen, thanks for sharing your solution! As you suggested, you can use an external object (an empty in this case) as mirror object. And that's a great way to have more control over the mirror modifier, well done!
You can also move the origin of your object (the orange point) to the right spot by snapping it to 3D cursor if you like. To do that, select your object while being in object mode and go to Object menu, set origin and choose origin to 3D cursor. This might be an alternative solution :)
~ Masha
Pretty new to grease pencil but i dont realize why u didnt use the line and curve tools to draw the shape more accurately?
Hey Tejas! You can do that as well. However, it's easier to draw some strokes if not in a specific orthographic view.
where is the link for the picture of the microscope i cant find it anywhere please help!
you can find it in the resources (in the video description click on the link to Project Files + Blender Shortcut PDF) then choose the YT tutorials and files and find the folder with Stylized Microscope.
43:30 how are you able to scroll like that in blender with the mouse without scrubbing the timeline manually
Kevin uses the Grease Pencil tools addon here (shipped with Blender - but you need to enable it).
I have a question... I can' t find 'shade auto-smooth' in the object context drop-down menu, just 'shade smooth' and 'shade flat'. I can find it in the normals-menu, but that seems to work quite differently (you toggle it on or off with a check mark). Do I have the wrong setup? I am using Blender 3.0.1 if I am not mistaken, on a Windows-machine.
Auto smooth is a new shortcut, to get the same thing press shade smooth and then go down to normal and then press auto shade
@@Losjo4093 thank you!
wait where is the reference photo. is it in the description? i cant seem to find it
Go to this link and then click on "RUclips Tutorials & Project Files": cgboost.com/resources
@@cgboost oh got it tysm
Where's the link?
Hi Fahad, which link you cannot find? Have you checked the video description?
I have Blender version 3.4.0, but there is no Align Objects menu item, and there is not even such a command if you search for it by pressing the F3 key.
Hi, I actually have the same problem. Did you figure out how to fix it?
In Object mode, --- Object > Transform > Align Objects
@@damo9997 i.imgur.com/akhjygh.jpg
@@mrdixioner the last item in Transform submenu is it - "Align Selected to Active". My 3.4.0 in Ubuntu has "Align Objects"
@@damo9997 got it. Thank you very much 😀
Bro we are still wating to the robots arm? Should we wait longer??
Hi, what do you mean exactly?
@@cgboost you guys made a vedio one year ago, it was a robotic arm, we asked to make a tutorial because it was complicated to make it by ourselves.
@@bnyat1643 Sorry, this video was by Juan, and he is not working here at CG Boost anymore. So don't expect a video about this here, sorry.
please i don't see the reference link for the Microscope .
Hi you can download it by subscribing to our free resources section here www.cgboost.com/resources
@@cgboost thank you so much
@@brainkideous you're welcome! :)
Great tutorial, you have a nice cadence and are easy to follow. For future videos however, please consider not verbalizing the word "click." Or say it only the first few times and let people extrapolate from there.
this is like anime style right?
no
Is it too late to learn blender??
It's never too late!
too late for what?
@@twinspast141 to make money with blender?
@@bnyat1643 you can make money by pleasing old ladies
Hey kevin, at @CGBoost
You can't just press buttons that you feel like because "you like the way it looks" (A technical mistake is not an art-style)
For color management, we use "standard" to get "accurate colors values" if you have no lights in the scene nor materials that can affect how light interacts with the mesh (any BSDF node that isn't emission node with value of 1) will affect the mesh colors and by so , bound to value clipping when using color management - "standard".
As soon as you add lights, you are risking color clipping , this is why we have color management that perform some mapping to prevent it , like filmic, tcamv2 or agx, and yes they will change your colors but there is no magical solution.
If you want cartoon stylized with "standard" color management , you need to drop the lights and only use emission bsdf with value of 1 for your materials (The colors themselves will have to come from a texture or a solid RGB color or noise node).
*color clipping does happen A LOT in your video as well, for starter, adding light to an already pure white color already promises to have such issues.
Hey CG Boost? Are you able to make a bottle perfume for me for free? If so pls write back.
Hi, thanks for your offer. Unfortunately, due to time limitation, we don't accept any free or paid work.
Have a nice day!
~ Masha