Yugioh was so influential that even the Magic:The Gathering players like me were activating counterspells like trap cards, declaring attacks in a very stylish way and believing in the heart of the cards!
MTG got trap cards in the original Zendikar block, I can't tell you how many people I pissed off by saying "you've activated my trap card" and dropping two archive traps on turn 1.
The reason YuGiOh changed from being about a variety of games to just the Duel Monsters card game was because somehow that one issue with Kaiba became popular and kids were calling about how they could actually play Duel Monsters. Kazuki Takahashi took the chance and ran with the success of the volume, shifting the focus to the card game
didn't he say once he was inspired by JoJo Stands like you have one hologram with you that does epic stuff and you enable more techniques with spells and protect it with traps? was that before or after Duel monsters?
What's funny is that even though Season 0 was hard core compared to *Duel Monsters*, it was still tame compared to the manga. Yami Yugi didn't actually make that guy believe he was on fire, he literally burned him to death.
@@TheActMan Also, there are some games that were left out of or censored in the anime. The first game in episode 1 was very tame because in the manga, they literally used the knife and a stack of money (for both players) on top of their own hand. The game was simple, you STAB the stack of money on top of your hand without letting the knife reaching your flesh. The one with more money win. Another censorship in the manga was when Joey (or Jounouchi) fought a Bruce Lee wannabe guy. On top of standing on the pipe, each player has a FREAKING KNIFE BETWEEN THEIR TEETH and you are allowed to punch that knife to kill your opponents. LOL
Right? I mean, whats te problem with having weird or cute archetypes now? Its not like the good old wizards, fiends and dragons have gone away, there are very much still there. Theres just more stuff
I remember my dad (in his 50s at the time.) managed to pick up the game, learn it, and actually play with me. Outside of sports, this was one of the biggest bonding moments for us. We joke about all the different monsters 25 years later.
That's awesome dude! My dad tried playing it with me once without learning any of the rules, used the magic cylinder card a good three rounds after I attacked him, got mad at me when I said it didn't count, then quit playing and refused to talk to me the rest of the day. No wonder mom left lol.
Yoo same! Yu-Gi-Oh! was the first anime I'd ever seen. Saw it on TV when I was 7 while I was getting ready for Sunday Church. It was this, Dragon Ball Z Kai, Digimon, and Sonic X that shaped my childhood. Shit changed my life. 🙏🏽
@@TheActMan Despite how absurd the premise is, 5D's is surprisingly good and after it ended is when everything started to fall apart with new game mechanics and power-creep. Essay's worth of text, pendulums, invincible boss monsters, omni-negates, idiotic naming and increasingly kawaii'fied/waifu archtypes... Classic ygo died when Zexal started.
Fair points, however, Pendulum Effect: You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. Monster Effect: Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell Counters on this card that the returned card had. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.
2014 card Galaxy-Eyes Prime Photon Dragon: If this card battles, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by an opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as Xyz Material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as Xyz Material.
I love yugioh but to this day I think pendulum is a mistake. I lose to them not cuz they outskilled me or anything, I just refuse to read that much text cuz while normal might have big texts, they have waaaay too much
“Even though his stay wasn’t as long as we would’ve liked, we’re lucky we knew him at all.” -Joey Wheeler Rest In Peace Kazuki Takahashi. You will always be the real King of Games.
Funny thing in season 0, it was yugi who inspired kaiba to make giant holograms for card games. Before their iconic exodia game, yugi played a shadow duel with kaiba where yugi made the card monsters come to life, and instead of being scared/creeped out, kaiba was like this sh*t is freaking awesome. After that, he pretty much thinks, why not make this in real life? The rest was history
I’m 26 and I decided to play some Yugiyoh, downloaded the MD app and learned the actual real rules for the first time (if only I had known as a child), anyways I was surprised by how much fun it still is, and it’s super complex, it’s sad some people think of it as just for kids cause it’s a sick card game with a lot of depth
@@DarkKojiro I can’t tell if you’re joking, kids defo play yugiyoh. A LOT of kids play yugiyoh, it’s an extremely popular game with kids of a certain age
Arguably the best story arc in Act-Ih-Oh was when Actman had to save his monetization in a shadow game, I just loved the part when he was teaching Leon Dual Monsters.
RIP to the creator, Kazuki Takahashi He died a brave man, a hero in fact who jumped in to help save others from drowning but sadly didnt make it. Fantastic video act man and that intro was some good shit too :)
I really liked the synchro period. to me that felt like the sweet spot if having a lot of cards, and a lot of potential viability with different mixes, but not quite going overboard with too much stuff and hyper quickness
Same, as a kid I fell off before then but now looking back 5Ds is the last era I can play in a game/simulator and be like "ah yeah I get it." There's not near as many useless shit archetypes or effects as GX era so you don't brick or have to set one pass as much, but when you DO get an ideal hand it's just do a couple things get a boss monster--still easy to keep up with and possible to beat. Game-winning boards in one turn like you not only can but are EXPECTED to get nowadays are no bueno.
Dude….to think several months ago the QTV situation was going on. It’s so refreshing to see you putting out quality content that keeps getting better regardless of all the noise. Props Act Man, props indeed.
The one thing I’ll never get tired of with the Act-Man is how it always looks dumb cheesy and a bit cringy, but you can always see the love, passion, and pure dedication to what he does and it’ll always be a reason to come back to the channel
The best content creators know to embrace the cringe. Do not let the cringe rule you. You rule the cringe. Much like Tekking101, the man who ate the Cringe-Cringe Devil Fruit.
Passion and pure dedication? My guy he said "What's next an archetype about stuffed animals?" and didn't mention or acknowledge the literal stuffed animal archetype that he could've found with 2 seconds of research. Just type in Yugioh Stuffed Animal Archetype in google, it's the first result and he didn't mention it :/. It's chill if you like his content, but these type of uninformed videos that just hate on things because they're new are honestly just insane.
Fun Fact! The reason that it became centered around the card game instead of the random games of chance is because when it was first introduced in the manga, Duel Monsters (or at least the beta version of it) was so popular that people began to write to the mangaka, Kazuki Takahashi, asking him how to play and where to get the cards. After seeing its popularity, Takahashi decided to make the whole show and manga revolve around the card game
Side note, he was actually pressured by his editors to move it towards the card game. He himself was always hesitant on it. Takahashi loves games of all kind. Just whatever wacky game ideas he could come up with. That was his passion. That's why the rules of Duel Monsters were so weird in the first season. He tried to imbue the card game with mechanics from other types of board games. That's why he included Dungeon Dice Monsters for a few episodes as well. And it's also why the last arc of the Yu-Gi-Oh anime/manga had nothing to do with the card game, and was a 1v1 Dungeons and Dragons style tabletop game recounting the events of Atem's life between Bakura and Atem. I think there's also a bit of sad parallels between Kaiba, Yugi, and Takahashi. In the Dark Side of Dimensions film, Duel Monsters has gotten so big that it's all anyone cares about anymore. Kaiba continues to push it further onto people with new marketing campaigns designed around more and more high tech ways of playing (Similar to all the new game mechanics Konami started introducing). Yugi (Takahashi) meanwhile, while Atem (the Yu-Gi-Oh manga) and Duel Monsters (The card game) will always be in his heart, he's graduating soon, and dreams of developing new exciting games of all kinds for people to play. He leaves Joey the future of "King of Games" because that was never his goal. He never cared about the title, and only dueled because he had to, or just to have fun with his friends. But, with Duel Monsters being so popular, it's all but guaranteed that Yugi's games will never be more than something people play once and then forget about. Just as we saw with Duke Devlin's Dungeon Dice Monsters game.
Tbf it’s genuinely the most complicated extra deck function, not to mention it’s practically the only one that still has to pay attention to the extra monster zones other than links after MR5. Just about every other extra deck monster is conceptually just a fusion with different specific requirements to bring it out. Pendulums start as main deck, have multiple functions as both spells and monsters, have scales to pendulum summon, don’t go to the GY when destroyed or taken off the field, go face up in the extra deck, and can THEN in turn be themselves pendulum summoned. There is no single other monster card type in ygo with that many rules that make it feel so different from how like any other card type plays. I’m not knocking pendulums, I appreciate the place they hold in the tcg, but you can’t act like they aren’t the most weirdly contrarian summoning mechanic/card type in the game.
It breaks a lot of rules that have been followed by every other summoning type. You can pendulum summon without actually summoning any pendulum monsters, you can just do that with normal monsters. I can't Synchro summon a random card from my hand, there are special cards for that. When pendulum cards are destroyed they're sent face up to the extra deck? That's 2 entirely new things. One is face up extra deck, and two is not going to the graveyard naturally. This isn't like cards with an extra effect that say, "If this card is destroyed it is banished instead." They just go to your extra deck for whatever reason and if your opponent doesn't have any backrow destruction they can keep coming back over and over. It's just so opposite of literally every other monster type in the entire game.
"You can take the worst player, give him that one yugioh card, and even if he's brand new to the game, he can activate that and it's game over." That's one way to describe mystic mine
I honestly think archetypes are an amazing design choice. Here's why: For example If you play against "Scrap" one of my favourite archetypes you will realise that all of their monsters have effects that are triggered when they are destroyed by card effects (to summon more scrap, destroy enemy monsters and so on). As a result of that you don't necessarily have to read every single word on their cards to understand that trying to destroy them by card effect is a bad idea and instead you should focus on things like battle destruction or banishing. This also improves immersion when an archetypes visual design matches their playstyle. In teems of Scrap it makes sense that in order to get rid of junk and trash you have to get your hands dirty or it will just recycle and multiply until it overwhelms you. Other examples would be Archetypes like Eldlich (Monsters created from material by an almighty overlord), Plunderpatroll (a pirat crew that consists of ships and captains that equip themselves) or Madolche (they disappear back into the deck to symbolise the fact that they are actually just dolls that dissappear into the toy box when out of sight). Overall, archetypes help simplify the game by giving you an idea of a playstyle, and they improve visual consistency within a deck, and they pump up immersion for potential character roleplay.
Not to mention they bring forth actual variety in Yu-Gi-Oh. Gonna be honest I don't get how people are okay with GOAT format and playing chaos and only chaos
@@diogoextreme2 I'd say they upgrade themselves into stronger and stronger versions of themselves. From small scouts like Wise Strix into their final forms like Arsenal and Fortress Falcon
Archetype locking cards is a design aid. By locking a card to an archetype is simplifies the number of interactions that it needs to check for when designing a card.
I remember building a deck as a teen with money from my first job, absolutely no one wanted to play or even had cards......... I was blowen away when I found that they released a free online game that you could scan ur deck into VIA serial code and play online, those where some good times~ then came all the actual games for consoles where you could do the same thing to take on the computer with you're deck... had a blast with those too. Sold my collection several years later and made bank on it~ (one of the few if not the only times a childhood/teen collectable was worth more years later).
One phrase cemented this series Into my memories for life, "Believe In the heart of the cards" As cheesy as It was to see the crew help yami pull the last piece of exodia, It warms my heart even now. Truly a special anime that I still look fondly on.
32:58 as someone who plays melffys like its their third religion. i can confidently say. that if yugioh didnt have these cute and unique archetypes and just stuck to big generic intimidating monsters and all that. i probably would have stopped playing years ago because i would have thought yugioh is turning into magic with its philosophy on card design. those weird and cute archetypes are a major factor that makes yugioh different then other games like MTG and Flesh and blood. hell its even a selling point at this rate.
Damn it, Act Man. You couldn't have chosen a better moment to release this video for me. Have been having a Yu-Gi-Oh nostalgia trip lately by rewatching some old episodes and watching VRAINS, on top of that made a playlist with the best Yu-Gi-Oh! music and I play Duel links. This video is well composed, awesome intro and bringing back childhood memories like never before.
@@benallmon5613 yet Duel links is lot more fun and balanced compared to Master duel, because it's missing all the floodgates and broken handtraps that give you free wins...
15:24 i would say modern yugioh kinda fixes this, giving these monsters there own archetype really helps give meaning to almost every monster, meaning that you would choose them over others in there own deck. more complicated things also allow things like "metal zoa turbo" to happen, and im sure someone out there has tried serpent night dragon turbo
The cards were deemed weak enough to be given insane amounts of support, and much of that support still doesn't see play, only time it did was when they wanted to promote blue eyes so they specifically made blues eyes able to target the best deck at worlds, and then it became woefully insignificant No, you're not playing the deck for the monster, at best the monster is a garnet to facilitate the other effects they weighed down Even blue eyes isn't a good beatstick anymore, a pot of desires and a gren maju draws you 2 and gets a 4000/4000 3 star for literally no effort No, you're playing the archetype because alternative is a free summon and pop as long as you have blue eyes in hand
@@DeitySkullKid if the blue eyes needs to be in hand, it won't be a garnet will it. PLUS gren manju doesnt have destruction or anything, it's just a massive beat stick, and if you don't draw into it the deck has nothing. what I'm trying to say is that yes, blue eyes isn't a good beatstick anymore, that's why it having an archetype is so good, it's gameplan is no longer "BIG ATTACK WIN" it's an actual competent strategy
Fun fact about Duelist Kingdom. The reason the rules are seemingly so arbitrary, is because Takahashi was basing it off of an old card game he played as a kid called Monster Collection which had things like flying monsters, magical vs physical attacks, land/field bonuses and more.
I’m pretty sure it was also because he hadn’t yet figured out the rules for Duel Monsters as a game, since at the time the manga was in that arc, the OCG was being played with the rules in the manga. By the Battle City arc, Takahashi figured out the standardized rules we know today, and a revised ruleset was released for the OCG, which is the basis for how we play this game to this day
@@izaiahsundquist6877 Yu-Gi-Oh! has roots in both MtG & Monster Collection to be fair. It just went down a different path as the card game evolved over time into something completely different. The funny thing is that MonColle is more or less a dead TCG now while MtG is pretty much on life support due to Hasbro/WotC's incompetence over the years. I can't believe that I'll live long enough probably to see MtG die off soon as for a lot of people I knew growing up, it was a game they loved and to see it fade like this is a tragedy.
@@Ziko577 One point of contention- It's a little absurd to say MtG is on life support. It's so absurdly huge, that even with the vocal opposition to WotC practices, it's still the biggest and most ubiquitous card game there is. Not to mention the sheer compliance of the long-term players who refuse to quit, despite vocally loathing both the game and the company. (Though on an, arguably, happier note- I do know a local player of like 20+ years selling all of their MtG to come and play Flesh and Blood, instead.)
Power creep is insane. Having a 3000 ATK blue eyes used to be a late game winning condition. Now i can flood the field with 3 +3000ATK monsters before the end of the first turn.
It never was a win condition, the incomplete version of the game you where playing as a kid with a singular structure deck never reflected the actual game. You probably didn't understand the game either, if you actually wanted to play you would have picked up some structure decks and played something real. Even some of the first structure decks like dragons where better than that. Don't talk about yugioh like you ever knew what it was, you probably played it before you had object permanence.
@@raybun4003 having the bigger number was the win con for the first year and a half. With almost no effect monsters. It's was busted traps and who has the best lvl 4 creature. Summoning the 1850 first turn was a 100% win if they did not have an answer next turn
@@raybun4003I actually played the mobile game and thought I was hot shit and played one of the tournaments I had one of the best starting hands I've ever had then proceeded to watch a guy play solitaire for 10 minutes straight and completely overkilled the shit out of me 😂 He could have beat me in 5 minutes but destroyed every card I had on my side including the field card and all traps including the anti spell trap card had my two monsters destroyed and summoned a whole field of manager all over 4000 attack. The guy was actually ranked in the top 200
@@raybun4003It was? Monsters used to have little to no effects so having a bunch of powerful monsters and sneaky traps was the win condition. But even if it wasn't the case on higher level play (that barely existed at the time because the game was very new) their point still stands, casual opinion matters just as much as the hardcore comp. players.
@@notsogreatjagras4314 Jesus christ you really know nothing don't you, from the printing of wall of illusion, man eater bug, cards in the first ever decks ever, starter deck yugi and kaiba, just attacking with big tribute monsters wasn't the best strategy, why waste two monsters and two turns to tribute summon a blue eyes when it'll die to a three of man eater bug, or hane hane, then early decks like clown control also invalidated big bungus beatsown decks. You can't just act like playground yugioh is how the game actually was
The funny thing is, most of the cards he had a problem with are like that because they were in the anime. The car monster “roid” archetype was a deck from GX, the second Yugioh anime, “D/D/D” is from Arc-V, and “@ignister” is from vrains. When you look at recent non-anime decks (like Despia which are demons from a different dimension possessing the bodies of a different archetype, Dogmatika, or Spright, which are dripped out lighting guys) things get a lot cooler. One thing of note as to why the text got longer was because Yugioh actually tried to make itself simpler. This required specific card text (PSCT) to clear up any confusion. It also made things longer because now there was a standardized way every effect had to be written. There is a way to make PSCT a lot shorter and still work (they literally did it for Yugioh Rush Duels) but time will tell if they ever decide to fix it in the modern game
problem with fixing it in the modern game is you either have to A) print new copies of every card with revised text and ban all previous copies which has obvious flaws or B) slowly dispense reprints with the revised texts aswell as printing new cards in this format while leaving all old copies legal which is a decent solution but it will take a long time to truly take effect due to its 'trickling' nature.
@@Edgelordfosho they've been doing the 2nd one for a couple years now. albeit it needs to be quicker in that reprint errata and honestly make it easier to read.
@@muckdriver I mean I know that as I still play I just assume the OP meant something still a bit more concise as we still end up with things like Endimyon. I dont mind all the text personally but I can see why people dont like it
@@Edgelordfosho They do erratas all the time you just treat the old text as the new text. It's why print one of sangan is still legal even though its written effect is technically inocorrect
I have heard a suggestion that effects be simplified like Magic The Gathering (which I don’t know much about). Things like “Toon”, “Spirit”, “Gemini” etc. can remove much of their similar text and have you refer to a rulebook. Same thing with “once per turn, this card can…” to “SOPT” or something else for a soft once per turn. “Spell/trap immune”, “Non-targetable”, etc.
The Targeting thing made sense. But yea. Link Monsters not having levels or defense doesn’t matter. Most of the crazy combos he shows are old school combos. The Robina Combo is really simple
@@agavini1 Link monsters not having levels or def DOES matter, and fundamentally fuck up their interactions with countless new and existing cards, all for the sake of a shitty gimmick. Link summoning as a mechanic is trash, and master rules 4 killed my interest as a returning Yugioh player and got me to leave and never come back.
Returning to Yugioh with Master Duel definitely helped out because I didn't have to know the specific rulings cuz it just happens and you can learn from your mistakes/misunderstandings by reading the cards and searching online afterwards. Probably won't be playing the paper format anytime soon cuz of that reason. I think the cards in the OCG are much easier to understand with the numbering of the effects and the once per turn things at the top. Honestly for me, I grew up with the 5Ds era so my tolerance level to the newer complex things and the archetype stuff may be higher (am also Japanese). Anyways have been enjoying Master Duel! Nice vid
I only play in paper what I learned by heart in MD, which works perfectly fine Only problem is the price... I play Darklord and bought it irl but couldn't include forbidden droplet (which is part of that Archetype) cause it's meta and costs like 60$ a piece?!
Have you heard of the Speed Duel format, based on the Duel Links game? For those of us who want the nostalgia but can't be bothered with all the complicated new mechanics and combo-heavy meta it's really ideal. It feels a lot like playing back in the day with the iconic anime decks. They've only released cards up to the GX era so far, so none of the new summoning methods or meta archetypes.
My favorite thing of YuGiOh videogames I can be sure of what works and what DOES NOT XD And of course getting all the cards without becoming DHALSIM XD
4Kid's original Yu-Gi-Oh opening theme-thing is still really rad. While their edits were sometimes kinda... ehh... they gave us the scene of a dude jumping out a window overlooking a cliff leading down into water and rocks with a, "You'll never take me alive!" followed by jumping _through_ that window (seemingly to his death) after two dudes in sunglasses busted into the room and aggressively pointed at him. For that, I can never _truly_ hate that company and still love them for introducing me to anime. Now if you'll excuse me, it's time for my weekly shopping trip. I really hope today will be the day some store has those weirdly-shaped jelly donuts Brock is so fond of. It's been 20-some years and I _still_ can't find any....
@@HollywoodHoganWCW Me too, I dipped after me and my brother couldn't wrap our heads around Pendulums. Also 5Ds and Synchros were, are, and forever will be the best extra monsters they ever made. ♥
Konami should just officially create categories of competition by types of summoning and/or deck building, almost like the development of the anime. That would be a lot better to see what's more popular and would open the game for any type of player. Mixing it all as the only option is a mistake.
its kind of crazy just how fast paced and convoluted the card game has become since the original show. I've been playing Masterduel and it was such a jarring experience but nonetheless fun.
Yeah, almost every card has a wall of text on them now! I have a friend who plays at a local card shop and I go with her from time to time; it's so hard for me to keep up with any of the duels I watch there. lmao
Most of the complaints I get, but as someone who dipped out for about 2 decades as well and came back recently... archetypes made it WAY easier to catch up and get a handle on what to do now, and archetypes are the reason some of my bad cards from way back when like the charmers actually have stuff they can do now.
I returned to yugioh (master duel) after 10 years off, and just like you said. If my opponents going first and I dont open with hand traps, I'll literally get up and go do something else and come back 10 mins later when my opponents done; and if they have an unbreakable board, just quit and search again. It really takes the immersion out of the game because Im not sitting here watching you play solitaire for over 10 mins. YES IM LOOKING AT YOU DRAGON LINK SCUMBAGS
imagine designing an archetype themed around the ten dimensions of buddhism and making one of the most wonderfully exotic artwork for them, just for the dub team to translate it to "cubic" and people just see it as the "cube" archetype even thought only one monster has a freaking cube in it
@King of The Zinger I never considered that for the vylons before, it's a really good point! Makes the archetype look very interesting even though its not the most strong.
@King of The Zinger Monsters like Towers are often not really good these days, because there are monsters that are accessible enough that out them, like Borrelsword Dragon
@@thewarner2139 Well I am not going to write an essay, but the Cubic archetype's artworks are extremely well made. They mix an otherworldly design with features of various divinities from Hinduism - alongside a constant motif of having the Cubic Seed show up in different body parts of the other Cubic monsters (What is both a nod on how they play and the god the Cubic Seed is based of). Trust me, there are a handful of archetypes in yugioh that have unmemorable or not-as-deeply-designed artworks, but if you ever break down what the Cubic card designs you'll see a lot of little details and it may genuinely help you in doing artworks.
Actually field cards were present in early YuGiOh and they would increase the attack of certain types of monsters depending on the field card that got played
@@Stevenhiggles I know. All cards on the field and graveyard become zombie types and unless you had zombie cards in your hand you couldn't tribute summon as only zombie cards were allowed to be tribute summoned.
I think he means on specific zones on the field, and not just field spells in general. Like a playing field with different biomes. Like he said about putting a winged beast in a mountain zone. He showed a click from season 0, and if I recall didn't the playing field have different biomes you could put monsters in? Then he brings up the game sorta adding that later with link monsters, and which zones monsters were in had more of an impact.
People, particularly this video creator, simply look at the prominent joke of the series and pass it from there. YuGiOh DM is kids playing card games to save the world. Kaiba is a 17 year old CEO who was still attending high school about 2 months before he was promoted. People give it a pass because they just watched it on TV and didn't care how ridiculous it actually was, like how I watched 5Ds on TV and just thought it looked cool.
I agree, 5ds era of yugioh cards in my opinion were some of the most asthetically pleasing but also cuz growing up I enjoyed playing the ds game of the 2011 championship over the nexus
I loved playing draft / sealed, where you basically bought 5 boosters on release and played a tournament with 20 card decks from the 45 you drew from those boosters. You had super-clunky decks that were really fun to use and any type of boss monster was your way to victory if you could summon it. Went to one a week ago and 25 out of the 45 I drew were *literally* unplayable. As in - they were searchers for cards that weren't even in the pack or required you to have a card on the field that wasn't in the deck or were ritual monsters that you couldn't even summon because their ritual fodder had to be specific. And, well, instead of awarding boosters to winners they have given out 2 playmats total. Which is pathetic compared to the box of boosters that would be distributed between good players before for free.
One thing that's funny is that you really have to pay attention to the wording of cards, like if a card says it can't be targeted for the effect of a spell or trap, it can still be affected by spells or traps they just can't *target* said monster. So like a Dark Hole would still affect them.
At one point, the dueling academy will be a reality just to understand all the special rulings and erratas. Hell, that's why I absolutely LOVED Fairy Tail Snow. Monsters activate ridiculous effects when you attack them, destroy them, target them, send them to the graveyard... But when you flip them upside-down?? They are useless! That's just absolutely hilarious. Fairy Tail Snow + Crossout Nobleman. Killer combo.
yea, another thing about word text is what words they use, for example, "when" & "if" can mean the difference between a card working & a card not working, or "sent" & "discard", similar but work differently
@@TheRamblemanWhoSings its a way to balance, and yugioh is much easier to read out of the gate, like if i told you the effect of a card is. "Discard 1 card; Send 1 monster your opponent controls to the GY." You know it discards as cost which would make dangers go off but not dark worlds, then it sends as effect but does not target or destroy meaning your opponent does not have a chance to reposition a monster or something to avoid it outside of making it leave the field, and it gets past destruction protection. Lets compare it to something like magic, if something has banding, afterlife, menace, or reach. Without looking up what those do, you would have no clue even if you know alot about magic, and know all the rules. Also magic has some of the same problems, like does a random removal card effect a hexproof monster? what about a nuke? sacrifice? your opponents choice?
kinda crazy how you talked about unfun decks and uninteractive decks being bad for the game and then say nurse burn/bad reaction to simochi is your favorite deck
At 28:24 I noticed that he put up a literal custom card from 2012 up as an example of powercreep. It took too long to find this card as despite actively playing the game I had never seen that card.
@@scarletterose1303 I think that just shows how mutch he doesn't know about the game that he directly show a card that doesn't exist as an example of "how bad its gotten".
One of my favorites. I think it's a neat gimmick. I play for fun so the deck isn't made to be an OTK. I'm a hardcore casual when it comes to deck-building
I've always like the concept of arch types because it improved balancing to a degree and provided really nice consistency. The cards didn't feel randomly thrown together. But I agree that it made pack openings much worse. So I either ended up buying structure decks and added cards from packs to it if they would fit or decided on cards drawn from a pack to build a deck around it, potentially even buying specific cards online.
This easily has to be one of my favorite videos you’ve done, was not expecting it! I wish I could get back in to Yugioh, but it’s so busted, so now I play Magic and Vanguard. It’d be really cool to see you review Magic or Pokémon!
The intro is the best thing on RUclips I've ever seen in years. I've never laughed this hard in a while. It's more golden than any gold reference in Elden Ring.
@@scuvarromanyuk7359 It was revealed he passed away around July, a week or two ago the investigation team then released that he tried to help other people from drowning.
The opening tribute to the OG Yugioh opening is one of those things that borders on mega cringe but it's so purposefully one to one with the original and on-brand with the Act Man that it's kept from being utter cringe and is instead extremely endearing, well done Acting Male
That intro segment was amazing. Ah the memories this video makes me relive. I can still remember grabbing my cards when we played on the school bus so they wouldn’t fly away.
God those were the days. when it first came out, around elementary school, my teachers actually encouraged us to play it cause they found out we did basic math with the life points and when reading the texts and effects of the cards, we had to learn what the words meant. Elemental heroes still remain to be my best deck
You should make an "Old man yells at cloud" series where you break down things from your childhood and see where they are today. Everything you talked about basically mirrors how I felt when trying to relearn yugioh a couple hears ago
There are plenty of cards that do that..Vanity's Emptiness and Summon Limit come to mind. Problem is, combo solitare players hate those cards because it slows them down. The same people who complain about the pace, won't let the game be played slower so it's a Catch 22
Man, Yu-Gi-Oh! is the only franchise possible to come up with a show about people playing a card game on motorcycles and then manage to make it epic, dark and heartbreaking. 5D's was something else, dude.
Fun fact: 4kids ACTUALLY did an uncensored dub of YU-GI-OH! with japanese card text and all...for 9 episodes. The reason they stopped is because the "uncut" dvds, which were meant to be more like collectors items, were outselling the dvds of the normal dub that was airing on television. There's also of the fact that Yugi/Atems japanese voice actor is also a massive j-pop star, and his voice is owned by a company that I can't quite remember the name of. So through a mix of corporate greed and contractual obligations, we only have 9 officially dubbed uncensored episodes of Duel Monsters.
The "Ok, I'm gonna punch you in the mouth and flip this table over" was totally me when I stayed with a well drawn artsy deck rather than an OP meta deck.
Cant really agree about the archetypes. Thats one of the actual cool things that Yugioh has nowadays. Its a way to be an individual and choose whatever you like best from aesthetic standpoint. Wouldnt have gotten any of my friends into Yugioh if it werent for "doesnt this archetype look like something youd enjoy?"
Yeah I agree. And what you mentioned is one of the only ways new players can get in the game. There are archetypes of every level of complexity, from mystic mine to ddd. I LOVE combo decks like adamancipator or dragon link that take 15 minutes to setup, but you could play Tri-brigade that’ll set up something similar in only 2 minutes. And for other decks, you just have to know there choke points and end boss monsters most of the time.
Tbh the point about how every card should be a staple is just plain dumb. Yes let’s all go back to chaos where you play 20 one ofs and every player uses the same 30 strongest card.
Honestly I tried to play after 12 years of not playing and the new set up made me get one TKO every game and made go “this is stupid” and it was watching them for 5 -10 min to complete a turn
Well it's been 12 years so it'd of course be a bit difficult to adjust at first you literally just threw yourself back into the game and expected to understand it. If you have the time you can do the tutorial on master duel which can run you down through the basics and help you get a better understanding of the game and the pace it's in. Hope things go well if you do end up trying it again
It was only good during the first 2 or 3 generations of cards, after GX its starts to get ridiculous imo. They should have tournaments with the original series of cards, alot have been reprinted anyways or could be to make more sales. When I play with my brother occasionally we just stick with the og, I find more strategy in that without the craziness of xyz or whatever watching someone spit out 4 high tier monsters after a 10 minute turn of shuffling cards
“The 9 Millennium Shoe Boxes” Lmao fam, wut???? 😂 Also loved the symbolism with Yugi’s grandpa represented as money being sapped away and stolen, and later also with the money floating away, soooo relatable Awesome editing man, credit where credit is due Had to pause several times throughout the intro because I was laughing too hard
@@periklisperperis6868 nobody cares about modern Yugioh. I go to 8 game shops in 2 states and they no longer host Yugioh events, rarely carry the product, and no one plays it. My Hero and Flesh and Blood get more attention than Yugioh does, and they’re considered Niche compared to MTG.
Because agents are and the fact that modern yugioh players think its not anymore shows how the game is in an even worse state than act man thinks it is.
I appreciate this so much. Truly loved this show! It was awe inspiring as a kid I’m sure it’s the reason why I’m fascinated with history! With the passing of the creator still lingering away in our minds the reminder of greatness that gifted our childhood will always stand at the top. Rest in peace Kazuki Takahashi.
It was originally just the plot of season zero, and one of the shadow games was the card game, then kids kept asking to play it, so then the manga and anime became about that, and I really wish I got to see how the original plot played out
When it comes to insane card text, I believe they partially wanted to avoid one of the issues of MTG. Magic has a bunch of short hands for effects: Double Strike, Reach, Haste, etc. This means that just looking at a card you may not know all of the things it can do unless you've memorized those effects from the rules. Yu-Gi-Oh puts it all on the card, for better and for worse.
I mean sure, but once you learn what "deathtouch" means then every time you see deathtouch you know what it does. Theres 151 keywords total in the game, 26 of them show up every set without reminder text of what they do, 10 of them will never show up again, and 115 of them show up every now and again with reminder text of what it does.
I used to agree with this decision. Nowadays tho I'd rather have a list with nicknames or shorts for all the common conditions and effects in hand when playing.
There was an interview where they said the philosophy was that anyone could pick up a deck and use it as intended knowing the most basic rules and not looking up symbol meanings.... Well that backfired. Now you need to learn the rulings on semantics instead.
so cool to see Paul from team APS in a video with the act man, been watching actman for years but have only been seeing team APS for about 2 months, ive been gobbling up their content daily when i wash the dishes and stuff, love this crossover
You know, it's funny that you bring up the Gravity Bind ruling. They actually make reference to it in the Arc-V anime in an early throw-away episode, even to the point of Yuya's opponent saying "Wait, shouldn't the monsters rank be it's level" while being attacked by an XYZ. At the very least it shows that the showrunners are aware of the ridiculous nature of the game.
And the card-makers are sometimes aware of the ridiculousness of the show to! Remember in the OG series when yugi had his Giant Soldier of Stone attack his moon field spell? Attack The Moon is a real card now XD Sorry for making you read a paragraph
It isn't that hard. Card does not have a level=card does not have a level. Rank is it's own thing. There is a reason it is on the other damn side of the card and is black instead of orange. This point is stupid.
@@dist0rti0n81 literally the primary gimmick of xyz monsters is the rank. Also, no thanks, because then xyz monsters would just be able to overlay with other xyz monsters, and that would be a rulings nightmare far worse than "oh no, ranks and levels are 2 distinctly different things"
@@e-tan3911 Alternatively they could supplement making Levels and Ranks the same by saying "XYZ cant overlay with other XYZ". Even more simple and intuitive than the current rulings. 🙂
Gustav Max, Super Dora and Juggernaut Liebe are actually based on WW2 railbound artillery. The "Schwerer Gustav" "DORA" and "Landkreuzer p. 1500" respectively. The Landkreuzer is rather interesting, because it was a proposed Upgrade of the Gustav. Which ist mirrored in the game as you can Use a Gustav as Material to summon Liebe. (Sidenote: Liebe is the German Word for Love)
ya he acts like stiff like that didnt exist back then i mean its not like big core, big core 2, big core 3, B.e.s crystal core, etc etc are all old cards from like 2004 in rise of destiny. just for anyone else i know the names have all been changes to include B.E.S in the name now
I listen to A LOT of Germanic music and Norwegian, Finnish, bands so I knew what the word mean already. I love me some Wumpscut. "T.G brought the change; We exempt for the goth." Or maybe Fatal Longing. Rammstein was trying to get themselves thrown off of German TV with their song "Pussy." I still like them, but that wasn't so great. It was this little Witch by the name of "Dr. Karnikov" (Pseudonym) that got me into Wumpscut. I do have a lot of ancestry from all over the place mostly European and Native American, so it just fits.
@@0Heeroyuy01 Well that was a Gradius Reference. It is a Konami Shoot em up. B.E.S. Assault Core = Big Core (Gradius) B.E.S. Blaster Cannon Core = Blaster Cannon Core (Gradius) B.E.S. Big Core = Big Core MK I (Gradius) B.E.S. Big Core MK-2 = Big Core MK II (Gradius II & Solar Assault) B.E.S. Big Core MK-3 = Big Core MK III (Gradius III & IV ) B.E.S. Covered Core = Covered Core (Gradius II) B.E.S. Crystal Core = Crystal Core (Gradius II) B.E.S. Tetran = Tetran (Gradius II) And ofcourse the fieldspell B.E.F. Zelos is based on the Zelos Barrier from Gradius. There are also other ships from Gradius, like ofcourse: "Gradius", "Victory Viper XX03" and "Metalion Space Fighter N322" but those belong to the "Gradius" archetype, not to the "B.E.S." archetype. Also: While Crystal Core and Armoured Core were from way back: The Big Core 2 and 3 ships are actually relatively new.
Yu-Gi-Oh, was such a huge part of my life as a kid and teenager. My best friend and I were always so enthusiastic about the game, we drew a whole bunch of other people into it and had a whole community to play with. I'm an adult now, living as an expat in China. But every now and then, I'll go back to my tiny hometown, meet up my old friends, light up a joint, and reignite our old Zombies Vs Dragons rivalry. It's a truly magical game.
Act Man, have you heard of the “Evil Eye” archetype? One of my favorites. It revolves around an equip spell that SUPES UP the monsters of the deck, making them powerful, with the downside of costing LP each time you use their new effects. Definitely a fun playstyle
Honestly, that's why I started playing Magic and haven't looked back since. Once synchros made my Six Samurai irrelevant, I switched. I know Magic has its own issues, but at least it has multiple formats, and an absolute blast of a 4 player format called commander that keeps me playing every week.
@@assasin096 Yeah I saw that, but I quit right after Stardust Dragon came out, didn't stick long enough to bother. The game was just fundamentally different to me, in a very negative way.
Six sams have their own synchro and literally still didn't stop being good when synchros came out. Also, Magic is just as bad at balancing. The fact that a fanmade format is the most popular over the regular formats shows that.
@Benoit Brown Y'all really be putting words in my mouth, but not surprising considering y'all apparently can't read. I stopped playing a month after Stardust Dragon came out in 2008. The first "Six Sam" lists with synchros started showing up in 2011. Can y'all count or do I have to explain that too? I had no interest in synchros at all, that was the first of apparently multiple times now it became a whole different game. Hence why I put "Six Sams" in quotes because it became apparent to me that they just used a collection of the best synchros in their ED to win. Like every other deck. And not a single one had that Six Samurai synchro. To me, that isn't a Six Samurai deck, it's just another synchro deck. Considering the amount of text in modern YGO cards y'all YGO players should be considerably more literate.
@Benoit Brown You should probably get your vision checked. Because all you're doing is absolutely not reading what I wrote. Is English not your first language? I also don't appreciate you purposely misinterpreting what I'm saying to better suit your impression of me. So far everything I've said can be backed by fact, whether you like it or not, not my problem.
Face-down defense position is my favorite position
Best anime in history
That's how I like my men and women 😈
W
Your move Act Man 🃏
😫
That intro recreation was absolute god tier
Oh god yes
fantastic!
I thought it was the actual one lol
Yeah, I couldn't stop watching it, especially the ending with the monetization.
The Quantum bit was golden
Rest in peace Yu Gi Oh creator, Kazuki Takahashi for saving people from drowning. The hero, the legend.
The True King of Games
@Andrew Tate Be careful what you write in the comments.
@@hyperleap4876 it's a bot
@@joetec6674 I know but somebody had to write the orginal source.
@Banned Again Oh, thanks for telling me I'll just report them next time(not that youtube will do anything about it eitherway).
Yugioh was so influential that even the Magic:The Gathering players like me were activating counterspells like trap cards, declaring attacks in a very stylish way and believing in the heart of the cards!
That’s fascinating to know, it’s always nice to see instances of mutual crossover appreciation 👍
If you don't believe in the heart of the cards, ngmi in any card game.
Im just a duel links players, and the original anime kid back in the days
Ya ,the heart of the cards is Missing with modern decks like u said
MTG got trap cards in the original Zendikar block, I can't tell you how many people I pissed off by saying "you've activated my trap card" and dropping two archive traps on turn 1.
@@anannoyedpanda The version of the heart of cards in runeterra or hearthstone is translated directly to the "heart of rng."
The reason YuGiOh changed from being about a variety of games to just the Duel Monsters card game was because somehow that one issue with Kaiba became popular and kids were calling about how they could actually play Duel Monsters. Kazuki Takahashi took the chance and ran with the success of the volume, shifting the focus to the card game
didn't he say once he was inspired by JoJo Stands like you have one hologram with you that does epic stuff and you enable more techniques with spells and protect it with traps? was that before or after Duel monsters?
I mean the last shadow game was literally Pharaoh using his spiritual energy to summon Monsters sealed in stone tablets like stands
Rest In Peace Kazuki Takahashi, absolute titan of an illustrator ❤
The manga was great as well.
A true hero
RIP
this
What's funny is that even though Season 0 was hard core compared to *Duel Monsters*, it was still tame compared to the manga. Yami Yugi didn't actually make that guy believe he was on fire, he literally burned him to death.
I dunno. That kinda seems like a merciful end compared to perpetual agony.
@@Darkeep12 depends if he actually FELT like he was on fire or if he just THOUGHT he was on fire.
That's fucking awesome
@@CowKirbo Whats the difference?
@@TheActMan Also, there are some games that were left out of or censored in the anime. The first game in episode 1 was very tame because in the manga, they literally used the knife and a stack of money (for both players) on top of their own hand. The game was simple, you STAB the stack of money on top of your hand without letting the knife reaching your flesh. The one with more money win. Another censorship in the manga was when Joey (or Jounouchi) fought a Bruce Lee wannabe guy. On top of standing on the pipe, each player has a FREAKING KNIFE BETWEEN THEIR TEETH and you are allowed to punch that knife to kill your opponents. LOL
the legendary fisherman or madolche bit was the biggest yugiboomer moment of the entire video lol
I know you’re born after 9/11 but try not to use words you don’t understand or would say out loud in public 😂
very much so, it literally made me go "Jessy wtf are you talking about?"
Right? I mean, whats te problem with having weird or cute archetypes now? Its not like the good old wizards, fiends and dragons have gone away, there are very much still there. Theres just more stuff
“Yugiboomer” joke is so old
Was he wrong? lol.
I remember my dad (in his 50s at the time.) managed to pick up the game, learn it, and actually play with me. Outside of sports, this was one of the biggest bonding moments for us. We joke about all the different monsters 25 years later.
Wholesome af, your dad seems rad for this
@@triplefried ha the old man ain’t too bad, thanks man
That's awesome dude!
My dad tried playing it with me once without learning any of the rules, used the magic cylinder card a good three rounds after I attacked him, got mad at me when I said it didn't count, then quit playing and refused to talk to me the rest of the day.
No wonder mom left lol.
@@triplefried His dad's favourite card was Bat. What a chad too.
My dad killed himself...
Yugioh and Dragon Ball were 75% of my childhood. Absolutely a product of its time, and it remains timeless at that in my humble opinion.
Digimon & pokemonZ too
I started rewatching it recently and battle city honestly holds up to this day
Could Yu-Gi-Oh be considered early woke with all the censorships?
Yoo same! Yu-Gi-Oh! was the first anime I'd ever seen. Saw it on TV when I was 7 while I was getting ready for Sunday Church.
It was this, Dragon Ball Z Kai, Digimon, and Sonic X that shaped my childhood. Shit changed my life. 🙏🏽
@@smorior709 digimon does not hold up xD
This entire video was such a nostalgia trip. Reminds me why I love Yu-Gi-Oh so much to begin with. Thanks so much for letting me be a part! ❤️
@JB Thank you my man, it's much appreciated! 🙏🏾
Love your guys videos awesome to see this collab
You got it, champ!
Y’all are legit my favorite yugioh channel. Seeing you guys on this video was a surprise to be sure but a welcome one
@@TheActMan Despite how absurd the premise is, 5D's is surprisingly good and after it ended is when everything started to fall apart with new game mechanics and power-creep.
Essay's worth of text, pendulums, invincible boss monsters, omni-negates, idiotic naming and increasingly kawaii'fied/waifu archtypes... Classic ygo died when Zexal started.
Fair points, however, Pendulum Effect: You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn.
Monster Effect: Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell Counters on this card that the returned card had. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.
2014 card Galaxy-Eyes Prime Photon Dragon:
If this card battles, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by an opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as Xyz Material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as Xyz Material.
Chain mst
Favorite Deck was Endymion til they got rid of electrumite 😢
I love yugioh but to this day I think pendulum is a mistake. I lose to them not cuz they outskilled me or anything, I just refuse to read that much text cuz while normal might have big texts, they have waaaay too much
its too long for the act man to read
“Even though his stay wasn’t as long as we would’ve liked, we’re lucky we knew him at all.” -Joey Wheeler
Rest In Peace Kazuki Takahashi. You will always be the real King of Games.
Hear hear!!
He went out a hero
R.I.P. Kazuki Takahashi
You didn't just write about what it meant to be brave, you lived it too.
Especially how we recently we found out he died trying to save others.
@@dadocta5168 That's what the comment is referring to.
Funny thing in season 0, it was yugi who inspired kaiba to make giant holograms for card games. Before their iconic exodia game, yugi played a shadow duel with kaiba where yugi made the card monsters come to life, and instead of being scared/creeped out, kaiba was like this sh*t is freaking awesome. After that, he pretty much thinks, why not make this in real life? The rest was history
It's dumb stuff like that that makes the show enjoyable.
Kaiba even has a blue eyes jet. That he jumps out of for dramatic effect as it lands itself.
Kaiba being based as always.
Yami Yugi: "Behold! Literal magic to make the cards summon actual monsters!"
Kaiba: "Hmmm... I could make so much money replicating this..."
So, did Kaiba invent it or did Pegasus? Or, I'm assuming Pegusus was an investor?
@@notsocomplex9458 Pegasus made the cards Kaiba came out with the arenas and the duel disc (arm thing). He later bought out Pegasus' company.
I’m 26 and I decided to play some Yugiyoh, downloaded the MD app and learned the actual real rules for the first time (if only I had known as a child), anyways I was surprised by how much fun it still is, and it’s super complex, it’s sad some people think of it as just for kids cause it’s a sick card game with a lot of depth
I dont think kids play yugioh because its so complex. the only people that plays yugioh are grown men.
@@DarkKojiro I can’t tell if you’re joking, kids defo play yugiyoh. A LOT of kids play yugiyoh, it’s an extremely popular game with kids of a certain age
@@karebushmarebu233 going by the communities am in the avg age is like 16-24 so teen to Young adult.
@@DarkKojiro grown men that played it as kids
@@karebushmarebu233 I wish I was kidding. . I do not think a child patience to read a paragraph on a piece of small paper.
Arguably the best story arc in Act-Ih-Oh was when Actman had to save his monetization in a shadow game, I just loved the part when he was teaching Leon Dual Monsters.
That was easily your best intro in all the actman chronology.
I was very proud of it 😁
It was pretty cool
facts
Kotor opening is a strong contender.
So good XD
RIP to the creator, Kazuki Takahashi
He died a brave man, a hero in fact who jumped in to help save others from drowning but sadly didnt make it.
Fantastic video act man and that intro was some good shit too :)
He was just tryna save the pieces of exodia
@@kb.brandyn6798 Damn you've got the whole squad laughing...😐
@@PrinceVoid7 made 2 people laugh a job well done if I say so myself 🤌🏾
@@kb.brandyn6798 3 now
@@kb.brandyn6798 As dark as it may be, It was somewhat funny
I really liked the synchro period. to me that felt like the sweet spot if having a lot of cards, and a lot of potential viability with different mixes, but not quite going overboard with too much stuff and hyper quickness
Same, as a kid I fell off before then but now looking back 5Ds is the last era I can play in a game/simulator and be like "ah yeah I get it." There's not near as many useless shit archetypes or effects as GX era so you don't brick or have to set one pass as much, but when you DO get an ideal hand it's just do a couple things get a boss monster--still easy to keep up with and possible to beat. Game-winning boards in one turn like you not only can but are EXPECTED to get nowadays are no bueno.
Dude….to think several months ago the QTV situation was going on. It’s so refreshing to see you putting out quality content that keeps getting better regardless of all the noise. Props Act Man, props indeed.
They can't bring him down
The one thing I’ll never get tired of with the Act-Man is how it always looks dumb cheesy and a bit cringy, but you can always see the love, passion, and pure dedication to what he does and it’ll always be a reason to come back to the channel
The best content creators know to embrace the cringe. Do not let the cringe rule you. You rule the cringe.
Much like Tekking101, the man who ate the Cringe-Cringe Devil Fruit.
@@xacmashe3852 Tekking is the miracle child of One Piece YT
Passion and pure dedication? My guy he said "What's next an archetype about stuffed animals?" and didn't mention or acknowledge the literal stuffed animal archetype that he could've found with 2 seconds of research. Just type in Yugioh Stuffed Animal Archetype in google, it's the first result and he didn't mention it :/.
It's chill if you like his content, but these type of uninformed videos that just hate on things because they're new are honestly just insane.
Fun Fact! The reason that it became centered around the card game instead of the random games of chance is because when it was first introduced in the manga, Duel Monsters (or at least the beta version of it) was so popular that people began to write to the mangaka, Kazuki Takahashi, asking him how to play and where to get the cards. After seeing its popularity, Takahashi decided to make the whole show and manga revolve around the card game
Side note, he was actually pressured by his editors to move it towards the card game. He himself was always hesitant on it. Takahashi loves games of all kind. Just whatever wacky game ideas he could come up with. That was his passion. That's why the rules of Duel Monsters were so weird in the first season. He tried to imbue the card game with mechanics from other types of board games. That's why he included Dungeon Dice Monsters for a few episodes as well. And it's also why the last arc of the Yu-Gi-Oh anime/manga had nothing to do with the card game, and was a 1v1 Dungeons and Dragons style tabletop game recounting the events of Atem's life between Bakura and Atem.
I think there's also a bit of sad parallels between Kaiba, Yugi, and Takahashi. In the Dark Side of Dimensions film, Duel Monsters has gotten so big that it's all anyone cares about anymore. Kaiba continues to push it further onto people with new marketing campaigns designed around more and more high tech ways of playing (Similar to all the new game mechanics Konami started introducing). Yugi (Takahashi) meanwhile, while Atem (the Yu-Gi-Oh manga) and Duel Monsters (The card game) will always be in his heart, he's graduating soon, and dreams of developing new exciting games of all kinds for people to play. He leaves Joey the future of "King of Games" because that was never his goal. He never cared about the title, and only dueled because he had to, or just to have fun with his friends.
But, with Duel Monsters being so popular, it's all but guaranteed that Yugi's games will never be more than something people play once and then forget about. Just as we saw with Duke Devlin's Dungeon Dice Monsters game.
@@SheanWalsh46 lol ok
@@SheanWalsh46 lies
fellow asexual detected. validation given. Happy Ace Week.
Ohh the Beta Dark Version of Yu Gi Anime.. that was far away from what it Became later on, so a Trading Card Fights Anime :)
As a pendulum player I find it funny how many people still don’t understand how they work almost 9 years later
Tbf it’s genuinely the most complicated extra deck function, not to mention it’s practically the only one that still has to pay attention to the extra monster zones other than links after MR5.
Just about every other extra deck monster is conceptually just a fusion with different specific requirements to bring it out. Pendulums start as main deck, have multiple functions as both spells and monsters, have scales to pendulum summon, don’t go to the GY when destroyed or taken off the field, go face up in the extra deck, and can THEN in turn be themselves pendulum summoned.
There is no single other monster card type in ygo with that many rules that make it feel so different from how like any other card type plays. I’m not knocking pendulums, I appreciate the place they hold in the tcg, but you can’t act like they aren’t the most weirdly contrarian summoning mechanic/card type in the game.
As someone who knows how to read.. I understood them the second the reveals broke loose.
People CHOOSE to not understand Pendulum.
Your j9king, it’s really been 9 years hasn’t it…. Dang i feel old as fuck
It breaks a lot of rules that have been followed by every other summoning type. You can pendulum summon without actually summoning any pendulum monsters, you can just do that with normal monsters. I can't Synchro summon a random card from my hand, there are special cards for that. When pendulum cards are destroyed they're sent face up to the extra deck? That's 2 entirely new things. One is face up extra deck, and two is not going to the graveyard naturally. This isn't like cards with an extra effect that say, "If this card is destroyed it is banished instead." They just go to your extra deck for whatever reason and if your opponent doesn't have any backrow destruction they can keep coming back over and over. It's just so opposite of literally every other monster type in the entire game.
Pretty simple actually, if you aren’t interested, then you have no desire to learn.
I heard that Kazuki Takahashi, Yu-GI-Oh’s creator, passed away trying to save some people from drowning.
Absolute legend. RIP.
An honorable way to go.
Damn, apparently that happened around the 4th of July this year, can't believe I didn't hear about it sooner.
@The Game Тheorists shorts 🅥 words cannot express how sad you are. Even if you are just a bot
I couldn't believe you recreated the entire intro. That was a work of art.
"You can take the worst player, give him that one yugioh card, and even if he's brand new to the game, he can activate that and it's game over."
That's one way to describe mystic mine
I honestly think archetypes are an amazing design choice. Here's why:
For example If you play against "Scrap" one of my favourite archetypes you will realise that all of their monsters have effects that are triggered when they are destroyed by card effects (to summon more scrap, destroy enemy monsters and so on).
As a result of that you don't necessarily have to read every single word on their cards to understand that trying to destroy them by card effect is a bad idea and instead you should focus on things like battle destruction or banishing.
This also improves immersion when an archetypes visual design matches their playstyle. In teems of Scrap it makes sense that in order to get rid of junk and trash you have to get your hands dirty or it will just recycle and multiply until it overwhelms you.
Other examples would be Archetypes like Eldlich (Monsters created from material by an almighty overlord), Plunderpatroll (a pirat crew that consists of ships and captains that equip themselves) or Madolche (they disappear back into the deck to symbolise the fact that they are actually just dolls that dissappear into the toy box when out of sight).
Overall, archetypes help simplify the game by giving you an idea of a playstyle, and they improve visual consistency within a deck, and they pump up immersion for potential character roleplay.
Not to mention they bring forth actual variety in Yu-Gi-Oh. Gonna be honest I don't get how people are okay with GOAT format and playing chaos and only chaos
My fav archetype raidraptor dont really have anything in common i believe but i really love then
@@diogoextreme2 I'd say they upgrade themselves into stronger and stronger versions of themselves. From small scouts like Wise Strix into their final forms like Arsenal and Fortress Falcon
my fav HERO's is the prime example of that, its rouge (kinda bad even) but i absolutely love how it works
Archetype locking cards is a design aid. By locking a card to an archetype is simplifies the number of interactions that it needs to check for when designing a card.
The intro for Yu-Gi-Oh will always have a place in my heart. And perhaps one day the Pharaoh will return to reclaim his throne atop the world.
Rakooo rakooo
The original intro is iconic, personally I always preferred season 2's intro as it gave the show a darker tone.
its such a badass intro
That intro needs to be put into every Act Man video from now on. That was actual art.
the tposing Act silverhand got me Laughing
Thats a nice argument senator, why dont you back it up with a source
@@islandnerd0047 My source is that I made it the fuck up
THAT'S WHAT I'M SAYING
@@Redinvictus Fair enough
The act man cinematic universe is growing into something bigger than just games.
I remember building a deck as a teen with money from my first job, absolutely no one wanted to play or even had cards.........
I was blowen away when I found that they released a free online game that you could scan ur deck into VIA serial code and play online, those where some good times~ then came all the actual games for consoles where you could do the same thing to take on the computer with you're deck... had a blast with those too.
Sold my collection several years later and made bank on it~ (one of the few if not the only times a childhood/teen collectable was worth more years later).
You can scan your deck into a virtual game? What’s that game called?
The gagagigo bit had me laughing so hard. That was hilarious and even funnier that that's the actual names for those guys.
and those are even older cards
The gagagigo cards have pretty good lore and story around them.
@@ianco2437 I still have the cards, they're just doing their best ok?
My favorite name is: Super Anti Kaiju War Machine Mecha Dogoran.
I remember Anteatereatingant.
This should just be your official intro from now on. Truly a masterpiece
One phrase cemented this series Into my memories for life,
"Believe In the heart of the cards"
As cheesy as It was to see the crew help yami pull the last piece of exodia, It warms my heart even now.
Truly a special anime that I still look fondly on.
yeah thats what i say whenever im one card away from winning a pot in poker now
Awsome
32:58 as someone who plays melffys like its their third religion. i can confidently say. that if yugioh didnt have these cute and unique archetypes and just stuck to big generic intimidating monsters and all that. i probably would have stopped playing years ago because i would have thought yugioh is turning into magic with its philosophy on card design. those weird and cute archetypes are a major factor that makes yugioh different then other games like MTG and Flesh and blood. hell its even a selling point at this rate.
The funny thing is that toons existed
Same, I can guarantee if Judai and the HEROES/Neo-Spacians never existed, I wouldn't have played the game for so long.
@@Honest_Mids_Mashertoons is just different art style for monsters though
@@implodingllama2092 toons are literally based on looney tunes cartoons, its even directly mentioned in the anime
@@ich3730 you’re misunderstanding. The toons are still based off the normal monsters, they’re just looney toons versions of them
There is no way you're not getting a copy strike notice for playing the entire intro to Yugi-Oh! and I loved every second of it.
Revenue sharing baybee I'm cool with that!
Damn it, Act Man. You couldn't have chosen a better moment to release this video for me. Have been having a Yu-Gi-Oh nostalgia trip lately by rewatching some old episodes and watching VRAINS, on top of that made a playlist with the best Yu-Gi-Oh! music and I play Duel links. This video is well composed, awesome intro and bringing back childhood memories like never before.
Master Duel is free. And not a half version like duel links. And you can play it on your phone
@@benallmon5613 yet Duel links is lot more fun and balanced compared to Master duel, because it's missing all the floodgates and broken handtraps that give you free wins...
@@benallmon5613 Remember the PS2 game, and not some half-baked phone mobile game crap shoot?
I am still playing Yu-Gi-Oh WC 2011 on my DS. And Yu-Gi-Oh! Legacy of the Duelist : Link Evolution for the switch.
DUDE SAME OMG, I'm in my early 30s and just want to teach my kids about the shadow realm...the hard way
rest in peace and thank you Kazuo Takahashi, for giving us a memorable game that connected generations of new and old fans
Kazuki Takahashi died a hero.
He died a hero. A man for future generations to follow.
15:24 i would say modern yugioh kinda fixes this, giving these monsters there own archetype really helps give meaning to almost every monster, meaning that you would choose them over others in there own deck. more complicated things also allow things like "metal zoa turbo" to happen, and im sure someone out there has tried serpent night dragon turbo
The cards were deemed weak enough to be given insane amounts of support, and much of that support still doesn't see play, only time it did was when they wanted to promote blue eyes so they specifically made blues eyes able to target the best deck at worlds, and then it became woefully insignificant
No, you're not playing the deck for the monster, at best the monster is a garnet to facilitate the other effects they weighed down
Even blue eyes isn't a good beatstick anymore, a pot of desires and a gren maju draws you 2 and gets a 4000/4000 3 star for literally no effort
No, you're playing the archetype because alternative is a free summon and pop as long as you have blue eyes in hand
@@DeitySkullKid if the blue eyes needs to be in hand, it won't be a garnet will it. PLUS gren manju doesnt have destruction or anything, it's just a massive beat stick, and if you don't draw into it the deck has nothing. what I'm trying to say is that yes, blue eyes isn't a good beatstick anymore, that's why it having an archetype is so good, it's gameplan is no longer "BIG ATTACK WIN" it's an actual competent strategy
Nerrrrrrrrrrrrddddddd
Funny enough, Metalzoa just got a retrain in the OCG.
modern yu gi oh just sucks
I’ve always watched you in passing, but I never knew we both had the same shared passion/hobby. This video was a banger bro
Appreciate that!
Well Act man was in the comment section of some yugioh cardgame based Videos on RUclips
Fun fact about Duelist Kingdom. The reason the rules are seemingly so arbitrary, is because Takahashi was basing it off of an old card game he played as a kid called Monster Collection which had things like flying monsters, magical vs physical attacks, land/field bonuses and more.
I’m pretty sure it was also because he hadn’t yet figured out the rules for Duel Monsters as a game, since at the time the manga was in that arc, the OCG was being played with the rules in the manga. By the Battle City arc, Takahashi figured out the standardized rules we know today, and a revised ruleset was released for the OCG, which is the basis for how we play this game to this day
Monster Collection was released in 1997, at that time Takahashi was 36-37 years old
It was actually based off of Magic the Gathering.
@@izaiahsundquist6877 Yu-Gi-Oh! has roots in both MtG & Monster Collection to be fair. It just went down a different path as the card game evolved over time into something completely different.
The funny thing is that MonColle is more or less a dead TCG now while MtG is pretty much on life support due to Hasbro/WotC's incompetence over the years. I can't believe that I'll live long enough probably to see MtG die off soon as for a lot of people I knew growing up, it was a game they loved and to see it fade like this is a tragedy.
@@Ziko577 One point of contention- It's a little absurd to say MtG is on life support. It's so absurdly huge, that even with the vocal opposition to WotC practices, it's still the biggest and most ubiquitous card game there is. Not to mention the sheer compliance of the long-term players who refuse to quit, despite vocally loathing both the game and the company.
(Though on an, arguably, happier note- I do know a local player of like 20+ years selling all of their MtG to come and play Flesh and Blood, instead.)
Cool to see a bunch of Yugi-tubers in this video. Definitely appreciate how The Act Man goes all out on videos like this.
Was a lot of fun being in!
Power creep is insane. Having a 3000 ATK blue eyes used to be a late game winning condition. Now i can flood the field with 3 +3000ATK monsters before the end of the first turn.
It never was a win condition, the incomplete version of the game you where playing as a kid with a singular structure deck never reflected the actual game. You probably didn't understand the game either, if you actually wanted to play you would have picked up some structure decks and played something real. Even some of the first structure decks like dragons where better than that. Don't talk about yugioh like you ever knew what it was, you probably played it before you had object permanence.
@@raybun4003 having the bigger number was the win con for the first year and a half. With almost no effect monsters. It's was busted traps and who has the best lvl 4 creature. Summoning the 1850 first turn was a 100% win if they did not have an answer next turn
@@raybun4003I actually played the mobile game and thought I was hot shit and played one of the tournaments
I had one of the best starting hands I've ever had then proceeded to watch a guy play solitaire for 10 minutes straight and completely overkilled the shit out of me 😂
He could have beat me in 5 minutes but destroyed every card I had on my side including the field card and all traps including the anti spell trap card had my two monsters destroyed and summoned a whole field of manager all over 4000 attack.
The guy was actually ranked in the top 200
@@raybun4003It was? Monsters used to have little to no effects so having a bunch of powerful monsters and sneaky traps was the win condition. But even if it wasn't the case on higher level play (that barely existed at the time because the game was very new) their point still stands, casual opinion matters just as much as the hardcore comp. players.
@@notsogreatjagras4314 Jesus christ you really know nothing don't you, from the printing of wall of illusion, man eater bug, cards in the first ever decks ever, starter deck yugi and kaiba, just attacking with big tribute monsters wasn't the best strategy, why waste two monsters and two turns to tribute summon a blue eyes when it'll die to a three of man eater bug, or hane hane, then early decks like clown control also invalidated big bungus beatsown decks. You can't just act like playground yugioh is how the game actually was
That intro recreation was actually so top tier and high quality. Always a pleasure Actman
Imaging using "modern yu-gi-oh" and "gravity bind" on the same sentence lol
Mans used "fun" and "Bad Reaction to Simochi" in the same video. 🤣🤣🤣
Yeah.... then they XYZ summon utopia with 2 level 4 monsters and beat him lol
@@Grayewick at least simochi nurse is quick enough
@@VictorTwo2 it really isn’t. It’s pretty slow
@King of The Zinger "burn" and "quick" don't mix, unless it's an FTK.
The funny thing is, most of the cards he had a problem with are like that because they were in the anime. The car monster “roid” archetype was a deck from GX, the second Yugioh anime, “D/D/D” is from Arc-V, and “@ignister” is from vrains. When you look at recent non-anime decks (like Despia which are demons from a different dimension possessing the bodies of a different archetype, Dogmatika, or Spright, which are dripped out lighting guys) things get a lot cooler.
One thing of note as to why the text got longer was because Yugioh actually tried to make itself simpler. This required specific card text (PSCT) to clear up any confusion. It also made things longer because now there was a standardized way every effect had to be written. There is a way to make PSCT a lot shorter and still work (they literally did it for Yugioh Rush Duels) but time will tell if they ever decide to fix it in the modern game
problem with fixing it in the modern game is you either have to A) print new copies of every card with revised text and ban all previous copies which has obvious flaws or B) slowly dispense reprints with the revised texts aswell as printing new cards in this format while leaving all old copies legal which is a decent solution but it will take a long time to truly take effect due to its 'trickling' nature.
@@Edgelordfosho they've been doing the 2nd one for a couple years now. albeit it needs to be quicker in that reprint errata and honestly make it easier to read.
@@muckdriver I mean I know that as I still play I just assume the OP meant something still a bit more concise as we still end up with things like Endimyon. I dont mind all the text personally but I can see why people dont like it
@@Edgelordfosho They do erratas all the time you just treat the old text as the new text. It's why print one of sangan is still legal even though its written effect is technically inocorrect
I have heard a suggestion that effects be simplified like Magic The Gathering (which I don’t know much about).
Things like “Toon”, “Spirit”, “Gemini” etc. can remove much of their similar text and have you refer to a rulebook. Same thing with “once per turn, this card can…” to “SOPT” or something else for a soft once per turn. “Spell/trap immune”, “Non-targetable”, etc.
I love how he complains about the biggest non-issues when there are actual valid criticisms he could be talking about.
The Targeting thing made sense. But yea. Link Monsters not having levels or defense doesn’t matter. Most of the crazy combos he shows are old school combos. The Robina Combo is really simple
@@agavini1 Link monsters not having levels or def DOES matter, and fundamentally fuck up their interactions with countless new and existing cards, all for the sake of a shitty gimmick. Link summoning as a mechanic is trash, and master rules 4 killed my interest as a returning Yugioh player and got me to leave and never come back.
The dudes coming in here from sweatsville are astonishing.
@@greengandalfziggy1 xyz monsters also don’t have levels but I dont see you complaining about them.
@Theatricult synchro is weaker than fusion. Fusion has been the strongest ED summoning mechanic for like a year
I've already re-watched this video like 5 times, but the intro is already an uncountable amount. This is a masterfully crafted video. Great job Act!
Returning to Yugioh with Master Duel definitely helped out because I didn't have to know the specific rulings cuz it just happens and you can learn from your mistakes/misunderstandings by reading the cards and searching online afterwards. Probably won't be playing the paper format anytime soon cuz of that reason. I think the cards in the OCG are much easier to understand with the numbering of the effects and the once per turn things at the top. Honestly for me, I grew up with the 5Ds era so my tolerance level to the newer complex things and the archetype stuff may be higher (am also Japanese). Anyways have been enjoying Master Duel! Nice vid
Yeah, I can’t imagine playing this in paper format. All that stuff being done by master duel helps a lot
I only play in paper what I learned by heart in MD, which works perfectly fine
Only problem is the price...
I play Darklord and bought it irl but couldn't include forbidden droplet (which is part of that Archetype) cause it's meta and costs like 60$ a piece?!
Have you heard of the Speed Duel format, based on the Duel Links game? For those of us who want the nostalgia but can't be bothered with all the complicated new mechanics and combo-heavy meta it's really ideal. It feels a lot like playing back in the day with the iconic anime decks. They've only released cards up to the GX era so far, so none of the new summoning methods or meta archetypes.
master duel is a lot balanced than halqidon format last season, that format was horror
My favorite thing of YuGiOh videogames
I can be sure of what works and what DOES NOT
XD
And of course getting all the cards without becoming DHALSIM
XD
4Kid's original Yu-Gi-Oh opening theme-thing is still really rad. While their edits were sometimes kinda... ehh... they gave us the scene of a dude jumping out a window overlooking a cliff leading down into water and rocks with a, "You'll never take me alive!" followed by jumping _through_ that window (seemingly to his death) after two dudes in sunglasses busted into the room and aggressively pointed at him. For that, I can never _truly_ hate that company and still love them for introducing me to anime. Now if you'll excuse me, it's time for my weekly shopping trip. I really hope today will be the day some store has those weirdly-shaped jelly donuts Brock is so fond of. It's been 20-some years and I _still_ can't find any....
Don't forget the God's theme. The original Japanese version was fine, but 4Kid's version of the Egyptian god summons...FUCKING CHILLS.
I love the intro with monetization fading away(grandpa) thank you act man you took a hit for justice. Ps I bought yugi, Joey decks when they came out
I am officially 28 years old and I still love the game of Yu-Gi-Oh no matter how silly it gets.
With skylanders profile picture you have my respect
I'm 28 and I fell out of playing it when pendulum was introduced, my favourite era was the 5ds era 😭 I've still got my beloved Blackwing deck
I wish the time wizard format got more traction I have decks from 2003-2004 before they banned all the cards and things got weird
@@HollywoodHoganWCW Me too, I dipped after me and my brother couldn't wrap our heads around Pendulums. Also 5Ds and Synchros were, are, and forever will be the best extra monsters they ever made. ♥
Konami should just officially create categories of competition by types of summoning and/or deck building, almost like the development of the anime. That would be a lot better to see what's more popular and would open the game for any type of player.
Mixing it all as the only option is a mistake.
its kind of crazy just how fast paced and convoluted the card game has become since the original show. I've been playing Masterduel and it was such a jarring experience but nonetheless fun.
Yeah, almost every card has a wall of text on them now!
I have a friend who plays at a local card shop and I go with her from time to time; it's so hard for me to keep up with any of the duels I watch there. lmao
@Andrew Tate WTF man!? The hell is your problem posting fake shit like that and calling it funny?!
Most of the complaints I get, but as someone who dipped out for about 2 decades as well and came back recently... archetypes made it WAY easier to catch up and get a handle on what to do now, and archetypes are the reason some of my bad cards from way back when like the charmers actually have stuff they can do now.
I got back in the game by watching Rata's series on archetypes.
You hit the nail on the head the game can be crazy but if you know how to learn ie RUclips and the easiest to go about getting better then it’s fun
Btw, I love your best of woolies vs kotor 2.
@@lefteron6804 thanks lmao
I returned to yugioh (master duel) after 10 years off, and just like you said. If my opponents going first and I dont open with hand traps, I'll literally get up and go do something else and come back 10 mins later when my opponents done; and if they have an unbreakable board, just quit and search again. It really takes the immersion out of the game because Im not sitting here watching you play solitaire for over 10 mins. YES IM LOOKING AT YOU DRAGON LINK SCUMBAGS
imagine designing an archetype themed around the ten dimensions of buddhism and making one of the most wonderfully exotic artwork for them, just for the dub team to translate it to "cubic" and people just see it as the "cube" archetype even thought only one monster has a freaking cube in it
@King of The Zinger I never considered that for the vylons before, it's a really good point! Makes the archetype look very interesting even though its not the most strong.
@King of The Zinger same! Im probably the only person that's beyond happy their appliancer playset arrived.
@King of The Zinger Monsters like Towers are often not really good these days, because there are monsters that are accessible enough that out them, like Borrelsword Dragon
If by "exotic art" you mean they look like elaborate doodles from a Hot Topic employee still tweaking on LSD, sure.
@@thewarner2139 Well I am not going to write an essay, but the Cubic archetype's artworks are extremely well made.
They mix an otherworldly design with features of various divinities from Hinduism - alongside a constant motif of having the Cubic Seed show up in different body parts of the other Cubic monsters (What is both a nod on how they play and the god the Cubic Seed is based of).
Trust me, there are a handful of archetypes in yugioh that have unmemorable or not-as-deeply-designed artworks, but if you ever break down what the Cubic card designs you'll see a lot of little details and it may genuinely help you in doing artworks.
Actually field cards were present in early YuGiOh and they would increase the attack of certain types of monsters depending on the field card that got played
Zombie World field card. You couldn't tribute summon unless you had zombie type cards.
@@danielboyas7645 thats a game breaker lol
@@Stevenhiggles I know. All cards on the field and graveyard become zombie types and unless you had zombie cards in your hand you couldn't tribute summon as only zombie cards were allowed to be tribute summoned.
I think he means on specific zones on the field, and not just field spells in general. Like a playing field with different biomes. Like he said about putting a winged beast in a mountain zone. He showed a click from season 0, and if I recall didn't the playing field have different biomes you could put monsters in? Then he brings up the game sorta adding that later with link monsters, and which zones monsters were in had more of an impact.
Don't forget the bullshjt bonus effects cheaters in school would invent. "You can't attack my monster because there's a mountain in your way!"
I liked 5ds, especially the card designs and colors that came with. Was a modernized yugioh card look
I agree. Honestly 5ds was my favorite yugioh anime not going lie.
People, particularly this video creator, simply look at the prominent joke of the series and pass it from there. YuGiOh DM is kids playing card games to save the world. Kaiba is a 17 year old CEO who was still attending high school about 2 months before he was promoted. People give it a pass because they just watched it on TV and didn't care how ridiculous it actually was, like how I watched 5Ds on TV and just thought it looked cool.
@@jacobwoodman4488 very true, 5ds was based 💊
I agree, 5ds era of yugioh cards in my opinion were some of the most asthetically pleasing but also cuz growing up I enjoyed playing the ds game of the 2011 championship over the nexus
I loved playing draft / sealed, where you basically bought 5 boosters on release and played a tournament with 20 card decks from the 45 you drew from those boosters. You had super-clunky decks that were really fun to use and any type of boss monster was your way to victory if you could summon it. Went to one a week ago and 25 out of the 45 I drew were *literally* unplayable. As in - they were searchers for cards that weren't even in the pack or required you to have a card on the field that wasn't in the deck or were ritual monsters that you couldn't even summon because their ritual fodder had to be specific. And, well, instead of awarding boosters to winners they have given out 2 playmats total. Which is pathetic compared to the box of boosters that would be distributed between good players before for free.
One thing that's funny is that you really have to pay attention to the wording of cards, like if a card says it can't be targeted for the effect of a spell or trap, it can still be affected by spells or traps they just can't *target* said monster. So like a Dark Hole would still affect them.
At one point, the dueling academy will be a reality just to understand all the special rulings and erratas.
Hell, that's why I absolutely LOVED Fairy Tail Snow. Monsters activate ridiculous effects when you attack them, destroy them, target them, send them to the graveyard... But when you flip them upside-down?? They are useless! That's just absolutely hilarious. Fairy Tail Snow + Crossout Nobleman. Killer combo.
yea, another thing about word text is what words they use, for example, "when" & "if" can mean the difference between a card working & a card not working, or "sent" & "discard", similar but work differently
@@TheRamblemanWhoSings True. And honestly that is very stupid. Why should if and when be different for complicated gameplay's sakes?
@@f1r3hunt3rz5 it sucks, maybe it's a way to balance cards, but that's probably not it
@@TheRamblemanWhoSings its a way to balance, and yugioh is much easier to read out of the gate, like if i told you the effect of a card is. "Discard 1 card; Send 1 monster your opponent controls to the GY." You know it discards as cost which would make dangers go off but not dark worlds, then it sends as effect but does not target or destroy meaning your opponent does not have a chance to reposition a monster or something to avoid it outside of making it leave the field, and it gets past destruction protection. Lets compare it to something like magic, if something has banding, afterlife, menace, or reach. Without looking up what those do, you would have no clue even if you know alot about magic, and know all the rules. Also magic has some of the same problems, like does a random removal card effect a hexproof monster? what about a nuke? sacrifice? your opponents choice?
Side note rip to the creator, he left in one of the realist ways possible. Rest well king
yeah. RIP Kazuki Takahashi.
im suprised he didnt mention it.
He must just not have known right? I don't think it was big news. I mean he did a tribute for the actor who played Hagrid, but that was on the news.
kinda crazy how you talked about unfun decks and uninteractive decks being bad for the game and then say nurse burn/bad reaction to simochi is your favorite deck
Unfun and uninteractive = when opponent floodgates require me to read
Fun and based = when 20 years old floodgates and burn good
@@In.New.York.I.Milly.Rock. in all honesty, nobody likes powercreep, so yeah...
At 28:24 I noticed that he put up a literal custom card from 2012 up as an example of powercreep.
It took too long to find this card as despite actively playing the game I had never seen that card.
@@scarletterose1303 I think that just shows how mutch he doesn't know about the game that he directly show a card that doesn't exist as an example of "how bad its gotten".
One of my favorites. I think it's a neat gimmick. I play for fun so the deck isn't made to be an OTK. I'm a hardcore casual when it comes to deck-building
I've always like the concept of arch types because it improved balancing to a degree and provided really nice consistency. The cards didn't feel randomly thrown together. But I agree that it made pack openings much worse. So I either ended up buying structure decks and added cards from packs to it if they would fit or decided on cards drawn from a pack to build a deck around it, potentially even buying specific cards online.
My little sister and I JUST started rewatching Yu-gi-Oh with our nephew. The timing of this couldn't have been better! Still love it to this day!
This easily has to be one of my favorite videos you’ve done, was not expecting it! I wish I could get back in to Yugioh, but it’s so busted, so now I play Magic and Vanguard. It’d be really cool to see you review Magic or Pokémon!
Glad you enjoyed it!
imagine thinking YGO is too busted to then play Vanguard
Drop both and play the Digimon TCG!
The intro is the best thing on RUclips I've ever seen in years. I've never laughed this hard in a while. It's more golden than any gold reference in Elden Ring.
I been rewatching the classic series recently and I am eager to see this video
RIP to the MC man himself that tried to save people from drowning.
Now he can be the king of games in the heavens.
He died?
@@sheldonjplanktonn Yes sadly , the creator of Yu GI Oh passed away a couple months back.
@@alerocillo a couple of months ago? I thought it happened like a week or three ago
@@scuvarromanyuk7359 It was revealed he passed away around July, a week or two ago the investigation team then released that he tried to help other people from drowning.
Man that intro was amazing
Really brought in that nostalgia drive from both the yu-gi-oh series and the entire Act Man channel
The opening tribute to the OG Yugioh opening is one of those things that borders on mega cringe but it's so purposefully one to one with the original and on-brand with the Act Man that it's kept from being utter cringe and is instead extremely endearing, well done Acting Male
I found it cool as shit
It's a delicate balancing act. If the editing isn't 100% a recreation than the cheesiness falls through
@@TheActMan Hell yeah man, great work as always
That intro segment was amazing. Ah the memories this video makes me relive. I can still remember grabbing my cards when we played on the school bus so they wouldn’t fly away.
God those were the days. when it first came out, around elementary school, my teachers actually encouraged us to play it cause they found out we did basic math with the life points and when reading the texts and effects of the cards, we had to learn what the words meant. Elemental heroes still remain to be my best deck
archetypes are cool, synergy is fun but the problem is the WHOLE deck becomes worthless when the powercreep hits
You should make an "Old man yells at cloud" series where you break down things from your childhood and see where they are today. Everything you talked about basically mirrors how I felt when trying to relearn yugioh a couple hears ago
ill never understand, why they havent put atleast a limit of 3 special summons per tern into the game or somehing like that, its so moronic
There are plenty of cards that do that..Vanity's Emptiness and Summon Limit come to mind. Problem is, combo solitare players hate those cards because it slows them down. The same people who complain about the pace, won't let the game be played slower so it's a Catch 22
@@Netherwolf6100 yeah sure, but its not the same
how was this video made in 2022 and not 2011?
He complained about Vehicroid so I'm not surprised this is made in 2006
Yugioh's been shit for a LONG time.
Cuz I waited a long time to make my first yugioh video
@@TheActManthis made me laugh. Better late than never 😂
@@grafzeppelin4069 2011 is thought by many to be one of the funnest pre modern yugioh formats
Man, Yu-Gi-Oh! is the only franchise possible to come up with a show about people playing a card game on motorcycles and then manage to make it epic, dark and heartbreaking. 5D's was something else, dude.
Fun fact: 4kids ACTUALLY did an uncensored dub of YU-GI-OH! with japanese card text and all...for 9 episodes. The reason they stopped is because the "uncut" dvds, which were meant to be more like collectors items, were outselling the dvds of the normal dub that was airing on television. There's also of the fact that Yugi/Atems japanese voice actor is also a massive j-pop star, and his voice is owned by a company that I can't quite remember the name of. So through a mix of corporate greed and contractual obligations, we only have 9 officially dubbed uncensored episodes of Duel Monsters.
I was wondering why my parents never got me the rest lol
Early Yugioh was so much fun. I am so happy I grew up during the 2000s.
I'm glad we can all get behind the shared experience of storing our Yu-Gi-Oh cards in old Payless/Nike shoeboxes
The "Ok, I'm gonna punch you in the mouth and flip this table over" was totally me when I stayed with a well drawn artsy deck rather than an OP meta deck.
Cant really agree about the archetypes. Thats one of the actual cool things that Yugioh has nowadays. Its a way to be an individual and choose whatever you like best from aesthetic standpoint. Wouldnt have gotten any of my friends into Yugioh if it werent for "doesnt this archetype look like something youd enjoy?"
Yeah I agree. And what you mentioned is one of the only ways new players can get in the game. There are archetypes of every level of complexity, from mystic mine to ddd. I LOVE combo decks like adamancipator or dragon link that take 15 minutes to setup, but you could play Tri-brigade that’ll set up something similar in only 2 minutes. And for other decks, you just have to know there choke points and end boss monsters most of the time.
Tbh the point about how every card should be a staple is just plain dumb. Yes let’s all go back to chaos where you play 20 one ofs and every player uses the same 30 strongest card.
Honestly I tried to play after 12 years of not playing and the new set up made me get one TKO every game and made go “this is stupid” and it was watching them for 5 -10 min to complete a turn
Use hand traps and board breakers
Well it's been 12 years so it'd of course be a bit difficult to adjust at first you literally just threw yourself back into the game and expected to understand it. If you have the time you can do the tutorial on master duel which can run you down through the basics and help you get a better understanding of the game and the pace it's in. Hope things go well if you do end up trying it again
It was only good during the first 2 or 3 generations of cards, after GX its starts to get ridiculous imo. They should have tournaments with the original series of cards, alot have been reprinted anyways or could be to make more sales. When I play with my brother occasionally we just stick with the og, I find more strategy in that without the craziness of xyz or whatever watching someone spit out 4 high tier monsters after a 10 minute turn of shuffling cards
“The 9 Millennium Shoe Boxes”
Lmao fam, wut???? 😂
Also loved the symbolism with Yugi’s grandpa represented as money being sapped away and stolen, and later also with the money floating away, soooo relatable
Awesome editing man, credit where credit is due
Had to pause several times throughout the intro because I was laughing too hard
My guy really called agents a combo heavy powercreep deck.😂
But I think that illustrates his point. The game is so powercrept that overpowered in one year is garbage the next.
@@Lunacorva problem is that agents were considered good about 11 years ago so the example is definatly laughable
@@periklisperperis6868 Tbf it toped a few times during Nat season last year. It was a decent rogue deck
@@periklisperperis6868 nobody cares about modern Yugioh. I go to 8 game shops in 2 states and they no longer host Yugioh events, rarely carry the product, and no one plays it. My Hero and Flesh and Blood get more attention than Yugioh does, and they’re considered Niche compared to MTG.
Because agents are and the fact that modern yugioh players think its not anymore shows how the game is in an even worse state than act man thinks it is.
I appreciate this so much. Truly loved this show! It was awe inspiring as a kid I’m sure it’s the reason why I’m fascinated with history! With the passing of the creator still lingering away in our minds the reminder of greatness that gifted our childhood will always stand at the top. Rest in peace Kazuki Takahashi.
It was originally just the plot of season zero, and one of the shadow games was the card game, then kids kept asking to play it, so then the manga and anime became about that, and I really wish I got to see how the original plot played out
The funny thing about the "1 with a circle around it" part: In the Japanese card game, the cards are written that way.
The effects are, they still have to specify stuff like "You can only use the second and third effect of this card once per turn."
@@Sad-Lesbian True.
When it comes to insane card text, I believe they partially wanted to avoid one of the issues of MTG. Magic has a bunch of short hands for effects: Double Strike, Reach, Haste, etc. This means that just looking at a card you may not know all of the things it can do unless you've memorized those effects from the rules. Yu-Gi-Oh puts it all on the card, for better and for worse.
I mean sure, but once you learn what "deathtouch" means then every time you see deathtouch you know what it does. Theres 151 keywords total in the game, 26 of them show up every set without reminder text of what they do, 10 of them will never show up again, and 115 of them show up every now and again with reminder text of what it does.
I used to agree with this decision. Nowadays tho I'd rather have a list with nicknames or shorts for all the common conditions and effects in hand when playing.
There was an interview where they said the philosophy was that anyone could pick up a deck and use it as intended knowing the most basic rules and not looking up symbol meanings.... Well that backfired. Now you need to learn the rulings on semantics instead.
"issue" that MtG has fixed by having cards that only have a keyword effect explain the keyword's meaning to aid learning it.
I have no idea what you mean by issues, this has made MTG easy to pick up for new players and keeps the flow going.
I cannot imagine how fun it was to make that opening and how amazing it is to show it off now
so cool to see Paul from team APS in a video with the act man, been watching actman for years but have only been seeing team APS for about 2 months, ive been gobbling up their content daily when i wash the dishes and stuff, love this crossover
You know, it's funny that you bring up the Gravity Bind ruling.
They actually make reference to it in the Arc-V anime in an early throw-away episode, even to the point of Yuya's opponent saying "Wait, shouldn't the monsters rank be it's level" while being attacked by an XYZ.
At the very least it shows that the showrunners are aware of the ridiculous nature of the game.
And the card-makers are sometimes aware of the ridiculousness of the show to! Remember in the OG series when yugi had his Giant Soldier of Stone attack his moon field spell?
Attack The Moon is a real card now XD
Sorry for making you read a paragraph
It isn't that hard. Card does not have a level=card does not have a level. Rank is it's own thing. There is a reason it is on the other damn side of the card and is black instead of orange. This point is stupid.
@@e-tan3911 The distinction between Rank and Level is more stupid :) They should just be the same. Wouldnt be hard
@@dist0rti0n81 literally the primary gimmick of xyz monsters is the rank. Also, no thanks, because then xyz monsters would just be able to overlay with other xyz monsters, and that would be a rulings nightmare far worse than "oh no, ranks and levels are 2 distinctly different things"
@@e-tan3911 Alternatively they could supplement making Levels and Ranks the same by saying "XYZ cant overlay with other XYZ". Even more simple and intuitive than the current rulings. 🙂
Gustav Max, Super Dora and Juggernaut Liebe are actually based on WW2 railbound artillery.
The "Schwerer Gustav" "DORA" and "Landkreuzer p. 1500" respectively. The Landkreuzer is rather interesting, because it was a proposed Upgrade of the Gustav. Which ist mirrored in the game as you can Use a Gustav as Material to summon Liebe.
(Sidenote: Liebe is the German Word for Love)
Liebe is a fitting word for the user of the archetype
ya he acts like stiff like that didnt exist back then
i mean its not like big core, big core 2, big core 3, B.e.s crystal core, etc etc are all old cards from like 2004 in rise of destiny.
just for anyone else i know the names have all been changes to include B.E.S in the name now
I listen to A LOT of Germanic music and Norwegian, Finnish, bands so I knew what the word mean already. I love me some Wumpscut. "T.G brought the change; We exempt for the goth." Or maybe Fatal Longing. Rammstein was trying to get themselves thrown off of German TV with their song "Pussy." I still like them, but that wasn't so great. It was this little Witch by the name of "Dr. Karnikov" (Pseudonym) that got me into Wumpscut. I do have a lot of ancestry from all over the place mostly European and Native American, so it just fits.
@@0Heeroyuy01 Well that was a Gradius Reference. It is a Konami Shoot em up.
B.E.S. Assault Core = Big Core (Gradius)
B.E.S. Blaster Cannon Core = Blaster Cannon Core (Gradius)
B.E.S. Big Core = Big Core MK I (Gradius)
B.E.S. Big Core MK-2 = Big Core MK II (Gradius II & Solar Assault)
B.E.S. Big Core MK-3 = Big Core MK III (Gradius III & IV )
B.E.S. Covered Core = Covered Core (Gradius II)
B.E.S. Crystal Core = Crystal Core (Gradius II)
B.E.S. Tetran = Tetran (Gradius II)
And ofcourse the fieldspell B.E.F. Zelos is based on the Zelos Barrier from Gradius.
There are also other ships from Gradius, like ofcourse: "Gradius", "Victory Viper XX03" and "Metalion Space Fighter N322" but those belong to the "Gradius" archetype, not to the "B.E.S." archetype.
Also: While Crystal Core and Armoured Core were from way back: The Big Core 2 and 3 ships are actually relatively new.
Yu-Gi-Oh, was such a huge part of my life as a kid and teenager. My best friend and I were always so enthusiastic about the game, we drew a whole bunch of other people into it and had a whole community to play with. I'm an adult now, living as an expat in China. But every now and then, I'll go back to my tiny hometown, meet up my old friends, light up a joint, and reignite our old Zombies Vs Dragons rivalry. It's a truly magical game.
Liked just for the intro. AMAZING and brings in reminiscing!
My and my cousin used to play this non stop as kids ..
We didn’t know what we were doing but we loved every second ..
My Valentine was also pretty into the series
She wasn't very good at the game but she went to most of the events~
Act Man, have you heard of the “Evil Eye” archetype? One of my favorites. It revolves around an equip spell that SUPES UP the monsters of the deck, making them powerful, with the downside of costing LP each time you use their new effects. Definitely a fun playstyle
That ruling for "target" is actually very similar to how Magic is too
Honestly, that's why I started playing Magic and haven't looked back since. Once synchros made my Six Samurai irrelevant, I switched. I know Magic has its own issues, but at least it has multiple formats, and an absolute blast of a 4 player format called commander that keeps me playing every week.
My brother in Christ, Six Sams has a synchro monster of their own
@@assasin096 Yeah I saw that, but I quit right after Stardust Dragon came out, didn't stick long enough to bother. The game was just fundamentally different to me, in a very negative way.
Six sams have their own synchro and literally still didn't stop being good when synchros came out. Also, Magic is just as bad at balancing. The fact that a fanmade format is the most popular over the regular formats shows that.
@Benoit Brown Y'all really be putting words in my mouth, but not surprising considering y'all apparently can't read. I stopped playing a month after Stardust Dragon came out in 2008. The first "Six Sam" lists with synchros started showing up in 2011. Can y'all count or do I have to explain that too? I had no interest in synchros at all, that was the first of apparently multiple times now it became a whole different game. Hence why I put "Six Sams" in quotes because it became apparent to me that they just used a collection of the best synchros in their ED to win. Like every other deck. And not a single one had that Six Samurai synchro. To me, that isn't a Six Samurai deck, it's just another synchro deck.
Considering the amount of text in modern YGO cards y'all YGO players should be considerably more literate.
@Benoit Brown You should probably get your vision checked. Because all you're doing is absolutely not reading what I wrote. Is English not your first language? I also don't appreciate you purposely misinterpreting what I'm saying to better suit your impression of me. So far everything I've said can be backed by fact, whether you like it or not, not my problem.