@@HelloGlamorous Weird, you shouldn't be seeing anything WordPress related. Try going to "member services" pick "login" from the list, and try from there.
I’m having trouble registering on your site as well, whenever I click register it just gives me a blank screen with the word “register” at the top, any ideas
I included it with the Spline Street Constructor download on my website. Hmm, maybe it's part of the Crossing Constructor download - I can't remember now, LOL. Both downloads are available on my website. Https://bauerbrown.com
It's been updated as recently as last month,. It gets updated every now and then when I stumble across something that needs fixing, in fact, I have a few changes here on my end that will be included with the next update. You were trying to get Elmcreek Extension to pass testrunner?
The copy of Spline Crossing Constructor I downloaded from your website has the instruction PDF in German, and watching your video, you talk of one you've translated. What are the chances I could get a translated copy? I'm watching now and trying to follow along. I'm really enjoying your videos. I've been mapping for Farming Simulator since FS15 and am self-taught, but that's slower than watching grass grow. I watched your episode 16 yesterday and now have both tools; sweet, but I can't find the spline scripts you showed in episode 16, where they are a menu item in the editor. I have been making roads by hand for years since editor 7 in FS15, and as one can imagine is like laying fences or power lines. Grades are a nightmare. I noticed no tutorial request in your forums; I'll fix that for you. I have quite a few. You mentioned being in high school long ago; I graduated in 1972. I'm an old fart too. I have two boys, and of course, we gamed a lot. It kept them off the streets and up to no good at night. We got into Battlefield 1942 when It came out in 2002 and was super moddable, and from it spawned the Desert Combat mod, which was the dominant game/mod on rental gaming servers worldwide. EA bought DC from the creators to avoid copyright problems and Created Battlefield II. My main interest was mapping, mostly tournament maps for my boys and their clan/team members. One of the outstanding features of the Battlefield series was the AI; it was a totally reactive AI, not scripted. In every game, the AI played it differently from the previous one depending on the current conditions. Back in those days, you had to have a fast internet connection to play online with low lag, I was fortunate to have DSL, but for many, if they had internet, it was dial-up, which it too slow. Anything over 20ms, your die before you know it happened. They have a CO-OP mode you could play over LAN or single-player by yourself. But how does one get the AI into someone's custom map? Once we discovered and made the tools, it was an ordeal but worth the time. The most tedious task was making pathmaps for the bots to follow. They were 2D until BF2 and went to 3D nav meshes; I love them, but they are tedious to make. I'm working with the course play mods and learning those, splines, splines, and more splines, but it could be faster with some good tutorials. I tend to be verbose on the keyboard, but I often have a lot to say because I don't have anyone to talk to. Later.
Let me have a look. I had to implement that because the site has been getting spammed hardcore with fake accounts. It will think you're a spammer if you're using a disposable email address, and possibly a blacklisted ip - so if you are using a vpn (surfshark is notorious for getting blacklisted).
I tested it. It denied me once - same deal, said I failed at basic math, LOL. I turned off my vpn and it went through. I don't know if it was coincidence or what, but it does work ... a handful of subscriptions come through every day.
Really? I must register and log into your website to download the tool? What possible reason do you have for restricting access to it do you have? Why does it seem that every outside modding site for this game be an avalanche of ads, spam, or other nefarious web-site.
I can 100% guarantee that you will not find any ads, spam, or other nefarious items on the site - as a matter of fact, those are the very reasons that you do have to register. If I don't keep it set up this way, it gets overrun with everything listed above. It is simply a means to an end that allows me a way to share these things with you guys while at the same time keeping the scum of the Earth at bay.
@@CMoDZ3D Probably not difficult if you know how, it was done with SSC after all. I'm not sure it would matter so much in the end because it's such a small and straightforward program. Once you learn the program (which doesn't take long) it really doesn't matter which language it's in.
I’m waiting to watch the whole process before even attempting it 😂 Thanks Bauer!
This is what I've been waiting for from you, Bauer. Thanks!
Thank you, you should have 100x subscribers
Playing with spline is one of my favorite things to mes with. I need to get an email set up
I can't seem to log into your site :(
I might need a little more info. Are you getting an error message?
@@HelloGlamorous Weird, you shouldn't be seeing anything WordPress related. Try going to "member services" pick "login" from the list, and try from there.
great, one more written, top.
Hey Bauer how do you do 4 way stops?
90 90 90
@@bauerbrown Hey it wont let me do that I can only change the 2nd and third number.
@@eknievel115 You have to check the box underneath and 3 more entries will show up, just like I demonstrated in one of the videos.
I’m having trouble registering on your site as well, whenever I click register it just gives me a blank screen with the word “register” at the top, any ideas
I'm looking into it. WP just updated and probably broke something on the site.
@@bauerbrown great, thanks
Until I get things fixed, I temporarily removed the registration requirements on SSC and CC .
Hello very Nice tutorial you find crossings with três ways does the program do 4 ways? Thanks a lot again for the tutorial very Nice👍👍👍👍👍
It will do up to 6. Sorry, I missed that in the tutorial. Just check the box under the 3 boxes where you type your angles.
@@bauerbrown thanks a lot
i saw some warnings on there/ can I ask what they meant?
I wasn't aware of any errors at the time. Can you be more specific?
saludos bauer bendiciones como consigo el protractor gracias la buena bendiciones
I included it with the Spline Street Constructor download on my website. Hmm, maybe it's part of the Crossing Constructor download - I can't remember now, LOL. Both downloads are available on my website. Https://bauerbrown.com
Any plans to update elmcreek extended?, I was trying to get the map that would pass all giants testrunner checks.
It's been updated as recently as last month,. It gets updated every now and then when I stumble across something that needs fixing, in fact, I have a few changes here on my end that will be included with the next update. You were trying to get Elmcreek Extension to pass testrunner?
The copy of Spline Crossing Constructor I downloaded from your website has the instruction PDF in German, and watching your video, you talk of one you've translated. What are the chances I could get a translated copy? I'm watching now and trying to follow along.
I'm really enjoying your videos. I've been mapping for Farming Simulator since FS15 and am self-taught, but that's slower than watching grass grow. I watched your episode 16 yesterday and now have both tools; sweet, but I can't find the spline scripts you showed in episode 16, where they are a menu item in the editor. I have been making roads by hand for years since editor 7 in FS15, and as one can imagine is like laying fences or power lines. Grades are a nightmare.
I noticed no tutorial request in your forums; I'll fix that for you. I have quite a few.
You mentioned being in high school long ago; I graduated in 1972. I'm an old fart too. I have two boys, and of course, we gamed a lot. It kept them off the streets and up to no good at night. We got into Battlefield 1942 when It came out in 2002 and was super moddable, and from it spawned the Desert Combat mod, which was the dominant game/mod on rental gaming servers worldwide. EA bought DC from the creators to avoid copyright problems and Created Battlefield II. My main interest was mapping, mostly tournament maps for my boys and their clan/team members. One of the outstanding features of the Battlefield series was the AI; it was a totally reactive AI, not scripted. In every game, the AI played it differently from the previous one depending on the current conditions. Back in those days, you had to have a fast internet connection to play online with low lag, I was fortunate to have DSL, but for many, if they had internet, it was dial-up, which it too slow. Anything over 20ms, your die before you know it happened. They have a CO-OP mode you could play over LAN or single-player by yourself. But how does one get the AI into someone's custom map? Once we discovered and made the tools, it was an ordeal but worth the time. The most tedious task was making pathmaps for the bots to follow. They were 2D until BF2 and went to 3D nav meshes; I love them, but they are tedious to make. I'm working with the course play mods and learning those, splines, splines, and more splines, but it could be faster with some good tutorials.
I tend to be verbose on the keyboard, but I often have a lot to say because I don't have anyone to talk to. Later.
My apologies, somehow the wrong version made it up there. As soon as I get back home I'll update it. I'll keep you posted.
New version has been uploaded with the English version of the instructions.
@@bauerbrown Thank you so much!
I also can not get registered on your site atm, "An error has been encountered. Probably page was cached. Please try again."
That may in fact be the issue, I recently updated the cache plugin. I will look at it tonight! Thank you for letting me know!
reCAPTCHA: it is very likely a bot. is all I get now :(
Are you using a VPN?
Cant register on your site to get the english pdf, apparently Im a robot and 1 minus 0 does not equal 1🤖🤔
Let me have a look. I had to implement that because the site has been getting spammed hardcore with fake accounts. It will think you're a spammer if you're using a disposable email address, and possibly a blacklisted ip - so if you are using a vpn (surfshark is notorious for getting blacklisted).
I tested it. It denied me once - same deal, said I failed at basic math, LOL. I turned off my vpn and it went through. I don't know if it was coincidence or what, but it does work ... a handful of subscriptions come through every day.
Really? I must register and log into your website to download the tool? What possible reason do you have for restricting access to it do you have? Why does it seem that every outside modding site for this game be an avalanche of ads, spam, or other nefarious web-site.
I can 100% guarantee that you will not find any ads, spam, or other nefarious items on the site - as a matter of fact, those are the very reasons that you do have to register. If I don't keep it set up this way, it gets overrun with everything listed above. It is simply a means to an end that allows me a way to share these things with you guys while at the same time keeping the scum of the Earth at bay.
My German lingo comes solely from listening to Rammstein
I wonder how difficult this will be to translate to eng
Translate the crossing constructor?
@@bauerbrown the street constructor yeah
@@CMoDZ3D Probably not difficult if you know how, it was done with SSC after all. I'm not sure it would matter so much in the end because it's such a small and straightforward program. Once you learn the program (which doesn't take long) it really doesn't matter which language it's in.
@@bauerbrown may look into it, i have a little knowledge with code stuff
you waste so much time just show people how to do it
Or I could not do it all. Maybe Farmer Bob is more your speed?