Whoops! Looks like the portal address for Himinumer II was missing a glyph. Thanks for bringing that to my attention. For those of you who can translate glyphs, the full address is 30A100155D02. For the rest of us (myself included), you can find the full address by clicking on the postcard here: www.deep-space-travel-network.com/destination/himinumer-ii/ I apologize for the inconvenience. Thank you for your patience!
Hey, Kan! That Deep Space Travel Network is a really cool website! I've never seen that before; did you make that up yourself? If so, what an awesome job, Traveler! 👌
@@Olkv3D Thanks! Yep, I first designed it a few years back during the NEXT era. I redesigned it last year, but I haven't maintained it or added content like I planned to. lol You know how life goes. But thanks!
First and foremost: Thanks for the update on the address! I as a puzzle player looked at the hex string and could figure out that a glyph was missing at the end and that it's none of those already visible at 09:56 . Anyway, is THIS a secret feature? When jumping, your ship isn't centered, but off to one side, and moves to the other side of your screen -- and that cycle repeats once per jump. My theory is that it's a subtle "progress bar" for users with slow PCs (so when you push the jump button and go grab a coffee, you can come back and immediately know if it's safe to grab a snack, too). Has this been confirmed already? Or debunked? Or is it official rather than secret?
I noticed that the stars in the sky match the stars in the galactic map and it blew my mind. It's really noticable on planets right on the edge of the galactic center.
That was actually going to be the original #2! I couldn't find good footage in time though, so I went with the melee boost. lol I'm sure it'll make it into another video though. Perhaps I should try looking near the center. Thanks!
I once found a planet that was the opposite of your sleepless night planet. It was either always sundown (sun on the horizon) or night time. It was a paradise moon (my favorite type of planet) and because of it's orientation the sun never went up past the horizon. I didn't fully explore it so it could be of where I landed that gave the phenomena but was cool none the less.
The polar twilight was not always a feature. It was actually introduced in NEXT. I recorded a video of the day/night behavior at the poles shortly before NEXT dropped. The time of day would change rapidly as you went around the pole. That’s because time of day was only dependent on your longitude, never your latitude. Obviously this changed with NEXT, and now at the poles, it is always twilight and solar panels do indeed work 100% of the time, but never at full capacity.
I had heard that it was possible to visit your frigates during their missions but I never could find them. I would love to do repairs that way since I'm always looking for new things to do in the game. I think I'll have to give it another try.
I actually found #1 myself because I used to live in a place where you get sunlight 24/7 during summer (and darkness 24/7 during winter) and simply thought that'd be useful with solar panels. I make use of this in Astroneer, too.
200 hours in and I never knew about the melee boost thing until today. 🙃 Had seen other players do it though and always wondered how they pulled it off. So thank u for the info.
I was wondering for the longest time with those black lines were. So good to know that they're actually trade routes and not glitches. They still show up super obviously in VR.
Great video Kanaju! I remember in the early days using a trade route to find those crunch 6-pad trade posts. Back-in-the-day those were so good and were quite rare (only a few on each world). I used to always build my first bases around them and would go out of my way to stick a save beacon on ones I found for others... just another feature they normalized, sadly. Some of MY personal ones are rare NPC conversations. I remember finding on a few occasions talking with a Vy'keen. Something about drawing a massive exocraft. One reply was to take the image pad and add absurdly comically large GUNS to it. Or helping with an interstellar nuclear strike launched TO a system... then going there and helping a Gek deflect it by providing the data from the first encounter in the warring system!
Thank you! And NPCs definitely have some obscure but memorable interactions. I had considered a couple for this video, but I think a separate video about NPCs might be better. Thanks for commenting!
About the trade route ending in the ocean -- could it be that the route was a straight line going through the planet and ending where it intersected the far side of the planet, with a trade post at _that_ point? (Probably not, the idea is probably too straightforward for anyone interested in raytracing, so somebody would have brought it up during the last two weeks.) Anyway, how would you even check that? Find somebody flying down the route and shadowing (pun intended) them?
@@achtsekundenfurz7876 Nah, there used to be stuff that was supposed to spawn at locations but was either buried a mile down in the planet or certain geological features prevented them from appearing. That was a big reason HG wanted to reset the whole universe to fix the generation code. The more you know... *rainbows star*
The trading post one actually helped me loads I've been flying from system to system and my scanner wasn't saying anything so I followed the lines and found one, not sure why my scanner isn't working but thank you for the tip
The have actually made melee boosting more consistent, it is now implemented as a feature but it is also now being balanced as part of the game. Kind of a blessing and a curse in a way, since it meant nerfing the jetpack as a result.
I did notice the trade routes coming from the stations back before origins, I just assumed it was trade routes that served no purpose other than a cool effect Didn’t know I could build in the bridge of my freighter, the building always cut off in the entrance
You gotta stand on the top of the stairs and use the build camera. You cant build on the main floor anymore, but the walkways and walls all the way around can be built on.
I had used the trade route paths as a way to find trade posts before I had an economy scanner when I first started. It wasn't until BeebleBum made a video about them and planetary ley lines. I also had known about your personal frigates being marked in the galactic map as you travel through space, but had no idea you could go to them and make repairs on the fly when they've become damaged on an expedition. 👍 Always learning something here and I've logged a solid 1500 hrs since Jul/Aug 2021
Kanaju, you are so well spoken and I really like the way you frame your sentences. The last three minutes of this video were so well done, and as a creator, I can honestly say I don't believe I could say things as well as you. Hats off to you - Chris Egnoto
@@herpderp3916erradicar no es desintegrar, podrías encontrar ruinas más grandes que los templos que vemos en el juego, al final y podríamos repoblar las ciudades, o directamente encontrar sistemas que expulsaron a sus sentinels, pudiendo vivir más haya de las estaciones espaciales, o directamente aprovechar todo el espacio de las estaciones espaciales y generar una ciudad procedural adentro.
Hace un tiempo un trabajador de Hello Games que ya abandono el estudio, estaba programando una semilla para generar una ciudad entera, tenía muchos detalles cada forma.
Unfortunately, the ability to build on the bridge of your freighter has been drastically reduced after the the Endurance update. Oh, and I LOVE that you kept up that little thumbnail of the jetboost until you finally landed.
Thanks for the tip on planets! I just got a base built on that planet with a huge oxygen and mould cache. Visitors welcome! Base name is ‘Mouldapalooza’
Before you could scan for trade hubs I used to use the trade route lines to find out where they were. It definitely wasn't easy trying to figure out the exact pinpoint spot where the route started as it faded out when you got closer to planets but it was the only way...shit was rough back in the day 🤣
With number 5, I use it to figure out where that last planet is hidden. Sometimes smaller planets are harder to spot because they're behind a giant or the rings of another. Also there's a planet in the Leviathan expedition that seems to suck up light. Ampurusc Sigma.
Being a new player, this whole game seems like one big secret to me. Love your nms vids by the way and the way you talk as well, you have a relaxing voice.
Dude I have over a thousand hours in this game and the only one I knew about was the frigate one. I knew you could do it, I just never have. The other four were news to me. Thanks 👍
I believe you can find the "poles" of every planet out there and experience the forever day (or night), if you land in the right spot. I saw a guide to finding the poles of a planet, followed it, and there it was. Have a few bases at pole points that are forever-twilight.
That melee boost got me killed in "Permadeath" on a low gravity planet. Ran out of boost and slammed into said planet. All of these tips except for the boost I didn't know. So thank you again!
I don't know if it's been discontinued, but there's an upgrade you can get the blueprints for, which charge your jetpack while falling (something about the wind rushing past you). Might be worth looking into to avoid something like that happening again.
Great video! It seems so obvious that those lines to different planets would be a trade route. I'm disappointed in myself for not figuring that out, haha. Now I want a Normandy frigate as well.
The Frigates now had an update that they actually contact you for indications or help and you can go and aid them on battle and so, so cool how this game keep getting updates so awesome!
I really appreciate these videos! I started playing a few years ago but I play entirely on my own and a lot of these tips and tricks I didn't know about!
Repairing a frigate in an expedition is the best one to me. Definitely needed that one. That could mean sending low grade frigates on successful high grade missions. Definitely going to try that.
Manage your expeditions right and you will never have to repair them. Also sending more ships into a mission makes more ships to advance in their ranks. Sending one more ship even if you do not have to makes this ship to advance its rank. That is how you build a fleet with S class frigates. I am not sure but maybe more ships bring also more profit from each expedition, need to check this.
One thing that might be worth a test on your "night-less" world, would be to open the camera and change the time in there manually, running it through a whole 24 hours on fast forward and see if it directly reflects your real-time experience, because if so that could be a helpful tip to know when searching for "night-less" or "day-less" areas.
I always learn so much from your videos. That looks like a prefect planet you feature in #1. I'm going to have to search for a nice paradise with endless sunshine now!
Melee boost tip: Do the normal melee boost, but stay low to the surface, and while maintaining momentum skim the surface while doing another melee boost. This will cause you to skip across the surface much faster than the typical melee boost. It works fantastically on low grav planets.
I'm pretty sure the nightless phenomenon can work with any given planet or moon, it's easy to find by flying in the atmosphere of a planet, going into photo mode, changing the time, observing the path of the sun, and flying a decent distance away. Rinse and repeat until the sun doesn't move across the sky, but starts to stick around the horizon. If the sun dips down a little too far in a certain direction, (eg. it turns to night for a little bit) go towards where the sun dips to make it day for that spot. I wouldn't say to rely on the poles because the sun can go a little too high or too low depending on the planet you're on, which begs the question, do planets in nms have axial tilts?
2:30 "Full disclosure, the first one I followed for this video led straight into the ocean." Delivering some 5-D toruses to the Great Old Ones, perhaps. They love non-Euclidean geometric shapes!
8:29 One of my first bases in the game was in the night side permanently. I've even seen some RUclipsrs setting up bases that didn't have solar energy because they were close to the poles as well, and this made them wonder why the solar panels were never turned on, and ended up abandoning the base soon after.
Trade routes still have a value. When you character is new, say you just got your ship repaired and into space, you likely haven't unlocked space stations where the icon shows on your hud as soon as you enter space. If you look carefully, and find where the routes converge in space, you will be able to locate the space station.
The infinite sunset thing can be done on any planet. And I beleive it's done that way on both sides so unfortunately no all night. Not so far at least. I use this to place my bases sometimes so have a nice view for a sunrise/sunset. Usually with other planets from the system in view on the horizon.
There are planets with permanent night at one of the poles too. I realized it by accident the 1st time cus i was building and eventually said "wtf why aren't my solar power batteries charged yet?" If the game had an indicator that showed which way the planet spins it would be easier to find. NMS is backward though... the planet doesn't actually spin, the suns move around the sky. Either way, if its path were indicated you could figure it out easier.
G Woody, you're correct. I suppose I should have explained it better in my video, but whether an area is all day or all night is sort of dependent on whether the planet is above or below the orbital plane of the sun. At least I believe so. Or in another way, the tilt of the sun's orbit rather than the tilt of the planet. Thanks for your comment.
Wasn't the melee boost considered a bug when it was first found? I'm fairly certain they decided to leave it in because it was so popular. I love watching a sunset and night scape on a planet. I found one where you can watch the moon and stars rotate around the horizon. It was gorgeous! Great video btw!
Thanks! And yes, I believe you're correct. I remember people weren't sure if HG would continue to support it until the player animations with NEXT. That's when it was confirmed for a lot of us. And that planet sounds cool! Thanks for commenting!
it indeed was a bug and was removed for a while. it came back with a patch at some point and they removed it AGAIN, replacing it with rocket boots. at some point later they brought it back intentionally, i'm unsure when.
One more thing. You can double tap the jump button. If you hold the second tap, you can be boosted like the melee boost. However, melee boost can't be used to climb steep cliffs, boost double tap can.
Not sure if it is one you left out but you almost showed it in the video. If you land on one of your frigates when it doesn't need to be repaired the captain gives you a reward. What it is depends on the type. Industrial gives you minerals, trade units, exploration a point of interest, and combat gives you a salute. Never have seen it documented and was surprised when it happened. I was going to take a picture on a frigate when it happened the first time. Now I visit all the time.
I thought I had the frigate game down, but the little nugget about being able to visit them on route because they exist in real time is incredible. Totally going to do it, going to send out some underpowered expeditions next time just to see how it goes. Also the bit about the NPC's on the bridge is incredible, I hope we can still do that, but I wonder what the way freighter bases work now
You are so right about the melee boost jump. I bought the game 2 days ago and it drove me nuts trying to find a mention of it in the game. It wasn’t until I watched a few RUclips videos that it was explained!
Awesome video bro. I kinda figured about the frigates, but I kinda thought the galaxy map showed where they should be, I just wasn't sure that you could actually go find it. I definitely didn't know I could go fix it without calling it back lol. That's awesome!
You can super fast melee boost through derelicts! Hold Q(melee button) and W(walk forward) and never let go meanwhile, hold F(analysis visor button) and whenever F is released, the melee occurs with no cooldown, so you can just spam F and you will be speeding on the ground very fast. also right after the melee if you hold F again you can control your direction like you are drifting! I don’t really know how to describe this i just stumbled upon and use it to speedrun derelict freighters.
I had heard about visiting frigates while they are on expeditions, and had noticed the icon on the galaxy map, but never put the two together. Looking forward to going to visit my ships on their missions. Great video
I spent a lot of time building a base recently that caused me to stay on one planet longer than I normally would in one session. I was joking to my buddy that it seemed like the night there was longer than the day. Now, having heard that axial tilt exists in NMS, I'll have to go back and explore other parts of the planet; see if I can find all-day or all-night sections. Thanks for the tip! (Also enjoyed hearing about the real-time traveling frigates.)
I remember when I first started playing and discovered the melee boost. I was just messing around with physics and went “Huh I wonder if” and it worked. Later i remember playing after a few months with two random players and after about ten minutes I hear “How are you going that fast everywhere what are you doing?” And showed them how to do the boost. Lol was a huge mind blown moment for them and was hilarious for me to hear over the mic.
I found a world where it’s right in front of the sun basically, so one side is eternal daylight while the other is eternal darkness. When I first warped there today I thought I had found a black sun.
Number 1 nightliss world's, depending on location on the planet is very cool and immersive. This does give me great ideas how to further enjoy and create in this great game.
Have you ever seen a little Rock-bug? A rock creature that disguises as a tiny pointy shaped rock, and runs away when yo mistake it for a mineral and try to mine it. It's so cute!
The best places to find nightless worlds are systems with multiple stars. Because they have several light sources, planets will have more surface area that are constantly exposed to light. This is perfect for using solar panels without batteries, you're too lazy to look for EM hotspots :)
Been playing over 700 hours.... Had seen people doing the melee boost, but never knew how. Thanks for pointing it out. However, it seems that the power jump can also be used to attain the same speeds. My jetpack is on the spacebar, and I just do a quick double tap which kicks off the jump and jetpack. Just tested it and they both seem to go the same speed.
I just recently started playing (now that No Man's Sky is on the Switch), but I did notice the day/night thing and was mad impressed. The two examples that come to mind are: the first planet I built a base on, at least the area where I built the base, is twilight/night most of the time, so I ended up building an extra solar panel. Also, I once went to a moon that I hated because it was one of those planets that had freezing conditions at night, but it was almost always dark there because the planet it circled was waaay too big. The poor horizon/sky was practically all planet
There is a high chance that your frigates will go through systems you've already explored so I figured the real time mission thing out a while back becouse I had to backtrack to complete some missions and i got to watch my frigate actually warped in a few systems after I had a arrived which was pretty cool, I even had it warp into a space battle I had encountered defending another fleet when I arrived, thankfully it was far enough away to not be involved
As for the lines between planets that signify a trade route, I don’t think they’re obsolete, I use them to find a path to a planet or moon when I can’t find them lol
one of the favorite things i have found was a planet so small that u fly right above the surface and reach the other side of the planet within minutes. That's how i discovered that the day and night cycles was decided by orientation of the sun because i could rapidly switch between day and night by just flying against the direction of the sun. Also when you use camera mode you can change the time of the scene which will physically move the sun to the correct position for that time.
I love everything about this video. Always cool to learn some new things about his amazing game. By the way this Kanaju sounds so much like Tobey Maguire in Spider-Man.
02:39 There once existed a trading station, now, since this game had (if i recall it back well, 2x or maybe 3?) planets overhaul where all planets have changed their looks (the random generate thing), the lines, the ld trading lines have not changed, they remain as they where build in day 1 of this game. But yes, I always was following those to find a trading port (back when we didn't had the scanner to find trading ports).
Whoops! Looks like the portal address for Himinumer II was missing a glyph. Thanks for bringing that to my attention. For those of you who can translate glyphs, the full address is 30A100155D02.
For the rest of us (myself included), you can find the full address by clicking on the postcard here: www.deep-space-travel-network.com/destination/himinumer-ii/
I apologize for the inconvenience. Thank you for your patience!
Hey, Kan!
That Deep Space Travel Network is a really cool website!
I've never seen that before; did you make that up yourself?
If so, what an awesome job, Traveler! 👌
@@Olkv3D Thanks! Yep, I first designed it a few years back during the NEXT era. I redesigned it last year, but I haven't maintained it or added content like I planned to. lol You know how life goes. But thanks!
First and foremost: Thanks for the update on the address! I as a puzzle player looked at the hex string and could figure out that a glyph was missing at the end and that it's none of those already visible at 09:56 .
Anyway, is THIS a secret feature? When jumping, your ship isn't centered, but off to one side, and moves to the other side of your screen -- and that cycle repeats once per jump. My theory is that it's a subtle "progress bar" for users with slow PCs (so when you push the jump button and go grab a coffee, you can come back and immediately know if it's safe to grab a snack, too). Has this been confirmed already? Or debunked? Or is it official rather than secret?
what to find the frigate in 4:57 min the one you land on
Please speak louder bro, I can barely hear your voice :(
I noticed that the stars in the sky match the stars in the galactic map and it blew my mind. It's really noticable on planets right on the edge of the galactic center.
That was actually going to be the original #2! I couldn't find good footage in time though, so I went with the melee boost. lol I'm sure it'll make it into another video though. Perhaps I should try looking near the center. Thanks!
That mean that there a star somewhere named sun with earth spinning around
@@Kanaju honestly the sleepless planet seams really epic because it would be a tidally locked planet which aren’t official (I think)
@@mrbanana7110 that has nothing to do with anything we said lmao. And that’s wrong too since no man’s sky isn’t in the same galaxy in earth
@@rhino5250 isn't there multiple galaxy in the gamme ?
I once found a planet that was the opposite of your sleepless night planet. It was either always sundown (sun on the horizon) or night time. It was a paradise moon (my favorite type of planet) and because of it's orientation the sun never went up past the horizon. I didn't fully explore it so it could be of where I landed that gave the phenomena but was cool none the less.
That's awesome!
I think it was because of your position. Likely the southern pole because iirc the northern one is always like sunrise
would dirt from these planets be considered 'night soil? :D
I found a way to kill player in the anomaly lol 💀
ruclips.net/video/lfZWPM6dsNY/видео.html
@@ICTsiege this sounds like a pun that is completely flying over my head
The polar twilight was not always a feature. It was actually introduced in NEXT. I recorded a video of the day/night behavior at the poles shortly before NEXT dropped. The time of day would change rapidly as you went around the pole. That’s because time of day was only dependent on your longitude, never your latitude. Obviously this changed with NEXT, and now at the poles, it is always twilight and solar panels do indeed work 100% of the time, but never at full capacity.
I had heard that it was possible to visit your frigates during their missions but I never could find them. I would love to do repairs that way since I'm always looking for new things to do in the game. I think I'll have to give it another try.
I found a way to kill player in the anomaly lol 💀
ruclips.net/video/lfZWPM6dsNY/видео.html
Never personally had to find them, I travel a lot so more commonly than one might expect my Frigates find me instead
I actually found #1 myself because I used to live in a place where you get sunlight 24/7 during summer (and darkness 24/7 during winter) and simply thought that'd be useful with solar panels. I make use of this in Astroneer, too.
in astroneer i used to pillar myself as high as possible to place my solar panels there, so they would have the maximum sun time possible
Astroneer... That's a great game too! Swear I thought I was the only person who was playing that game... Cool beans! Happy travels, Interlopers!
200 hours in and I never knew about the melee boost thing until today. 🙃 Had seen other players do it though and always wondered how they pulled it off. So thank u for the info.
Glad to help! Just be careful with it in permadeath. ;) Thanks for watching!
@@Kanaju I've been playing since Day 1 and I also had no idea how to do the boost, even though I also saw people do it.
Idk if u can still do Melee Boost unless the new relaxed mode just doesn’t allow it
@@mrcabals5224 You can :)
I was wondering for the longest time with those black lines were. So good to know that they're actually trade routes and not glitches. They still show up super obviously in VR.
Been a while since I played in VR, but that's cool to know. Thanks for sharing!
Great video Kanaju! I remember in the early days using a trade route to find those crunch 6-pad trade posts. Back-in-the-day those were so good and were quite rare (only a few on each world). I used to always build my first bases around them and would go out of my way to stick a save beacon on ones I found for others... just another feature they normalized, sadly.
Some of MY personal ones are rare NPC conversations. I remember finding on a few occasions talking with a Vy'keen. Something about drawing a massive exocraft. One reply was to take the image pad and add absurdly comically large GUNS to it. Or helping with an interstellar nuclear strike launched TO a system... then going there and helping a Gek deflect it by providing the data from the first encounter in the warring system!
Thank you! And NPCs definitely have some obscure but memorable interactions. I had considered a couple for this video, but I think a separate video about NPCs might be better. Thanks for commenting!
About the trade route ending in the ocean -- could it be that the route was a straight line going through the planet and ending where it intersected the far side of the planet, with a trade post at _that_ point? (Probably not, the idea is probably too straightforward for anyone interested in raytracing, so somebody would have brought it up during the last two weeks.) Anyway, how would you even check that? Find somebody flying down the route and shadowing (pun intended) them?
@@achtsekundenfurz7876 Nah, there used to be stuff that was supposed to spawn at locations but was either buried a mile down in the planet or certain geological features prevented them from appearing. That was a big reason HG wanted to reset the whole universe to fix the generation code. The more you know... *rainbows star*
Bought nms early of may, become one of the top 5 game I have played 😍😍. It's beautiful and the community is wholesome
The community is great! I owe my channel's success to them. Thanks for being a part of it!
I noticed that the frigate dispatch missions would take them somewhere near, but never thought they could be boarded for repairs.
The trading post one actually helped me loads I've been flying from system to system and my scanner wasn't saying anything so I followed the lines and found one, not sure why my scanner isn't working but thank you for the tip
Glad you found it useful! Thanks for sharing.
Dude your contents amazing! The quality is so smooth and relaxing, cheers to your channel and yourself!
Thanks! I really appreciate it.
The have actually made melee boosting more consistent, it is now implemented as a feature but it is also now being balanced as part of the game.
Kind of a blessing and a curse in a way, since it meant nerfing the jetpack as a result.
I did notice the trade routes coming from the stations back before origins, I just assumed it was trade routes that served no purpose other than a cool effect
Didn’t know I could build in the bridge of my freighter, the building always cut off in the entrance
You gotta stand on the top of the stairs and use the build camera. You cant build on the main floor anymore, but the walkways and walls all the way around can be built on.
I had used the trade route paths as a way to find trade posts before I had an economy scanner when I first started. It wasn't until BeebleBum made a video about them and planetary ley lines. I also had known about your personal frigates being marked in the galactic map as you travel through space, but had no idea you could go to them and make repairs on the fly when they've become damaged on an expedition. 👍 Always learning something here and I've logged a solid 1500 hrs since Jul/Aug 2021
I'm glad I could share something new with you! Thanks for your comment.
Kanaju, you are so well spoken and I really like the way you frame your sentences. The last three minutes of this video were so well done, and as a creator, I can honestly say I don't believe I could say things as well as you. Hats off to you - Chris Egnoto
Cyberpunk night city makes me wish huge NPC cities were part of the game! Or, imagine planets that are entirely covered by city...
In-universe, the Sentinels apparently eradicated all the large cities.
@@herpderp3916 where is the source for that. I never heard it before
@@kvjbreaker7054 Sometimes one of the Traveler-ghosts you meet in stations will say something along those lines.
@@herpderp3916erradicar no es desintegrar, podrías encontrar ruinas más grandes que los templos que vemos en el juego, al final y podríamos repoblar las ciudades, o directamente encontrar sistemas que expulsaron a sus sentinels, pudiendo vivir más haya de las estaciones espaciales, o directamente aprovechar todo el espacio de las estaciones espaciales y generar una ciudad procedural adentro.
Hace un tiempo un trabajador de Hello Games que ya abandono el estudio, estaba programando una semilla para generar una ciudad entera, tenía muchos detalles cada forma.
Unfortunately, the ability to build on the bridge of your freighter has been drastically reduced after the the Endurance update.
Oh, and I LOVE that you kept up that little thumbnail of the jetboost until you finally landed.
On my new Moon the Sun comes out for a really really short time and then it is Night again. I really like it. Always something new in NMS
Surprisingly, this was not clickbait. Good video man, keep it up. I honestly didn't know about the frigate one or the day night cycle ones.
Thanks! I try my best to always deliver on my thumbnails. Golden rule and all that. Thanks for commenting!
Thanks for the tip on planets! I just got a base built on that planet with a huge oxygen and mould cache. Visitors welcome! Base name is ‘Mouldapalooza’
I love how kind hearted you sound in all your videos. Thank you for the amazing content!
Subbed thanks for the great info. Also, I truly enjoy your vibe. It's chill and welcoming
Thanks for the sub! I appreciate the kind words too. I'll try to keep the quality up!
Before you could scan for trade hubs I used to use the trade route lines to find out where they were. It definitely wasn't easy trying to figure out the exact pinpoint spot where the route started as it faded out when you got closer to planets but it was the only way...shit was rough back in the day 🤣
With number 5, I use it to figure out where that last planet is hidden. Sometimes smaller planets are harder to spot because they're behind a giant or the rings of another.
Also there's a planet in the Leviathan expedition that seems to suck up light. Ampurusc Sigma.
Same. I used them to find all the planets
Being a new player, this whole game seems like one big secret to me.
Love your nms vids by the way and the way you talk as well, you have a relaxing voice.
Dude I have over a thousand hours in this game and the only one I knew about was the frigate one. I knew you could do it, I just never have. The other four were news to me. Thanks 👍
Glad you discovered something new! Thanks for watching.
I believe you can find the "poles" of every planet out there and experience the forever day (or night), if you land in the right spot. I saw a guide to finding the poles of a planet, followed it, and there it was. Have a few bases at pole points that are forever-twilight.
That melee boost got me killed in "Permadeath" on a low gravity planet. Ran out of boost and slammed into said planet.
All of these tips except for the boost I didn't know. So thank you again!
How do you do a melee boost?
@@johnmcgoldrick I think it's number 2 on the list
I don't know if it's been discontinued, but there's an upgrade you can get the blueprints for, which charge your jetpack while falling (something about the wind rushing past you). Might be worth looking into to avoid something like that happening again.
@@al201103 Thank you... It's still around this happened around first year I started playing. It was early on in my game also.
Great video! It seems so obvious that those lines to different planets would be a trade route. I'm disappointed in myself for not figuring that out, haha.
Now I want a Normandy frigate as well.
Bro knowing I can go and repair expedition frigates mid run just changed the whole game AND gave me something new to enjoy. That's so dope.
The Frigates now had an update that they actually contact you for indications or help and you can go and aid them on battle and so, so cool how this game keep getting updates so awesome!
I really appreciate these videos! I started playing a few years ago but I play entirely on my own and a lot of these tips and tricks I didn't know about!
A good way to test the planet not having a nighttime is to go into photomode and simply adjust the clock and don't move the sun using the cursor.
That's a pretty clever idea! Thanks for sharing.
I've been playing this game since 2018 or so, but you manage every time to mention something new to me.
Repairing a frigate in an expedition is the best one to me. Definitely needed that one. That could mean sending low grade frigates on successful high grade missions. Definitely going to try that.
Manage your expeditions right and you will never have to repair them. Also sending more ships into a mission makes more ships to advance in their ranks. Sending one more ship even if you do not have to makes this ship to advance its rank. That is how you build a fleet with S class frigates. I am not sure but maybe more ships bring also more profit from each expedition, need to check this.
One thing that might be worth a test on your "night-less" world, would be to open the camera and change the time in there manually, running it through a whole 24 hours on fast forward and see if it directly reflects your real-time experience, because if so that could be a helpful tip to know when searching for "night-less" or "day-less" areas.
I’ve been playing forever and am just learning about the melee boost now 😮🖤❤️🛸🤘
Thank you!!!
Wow! Glad I could help! Just be careful in permadeath with that thing. 😉 Thanks for watching!
Glad you started doing Voice Overs man! Super calming and relaxing vibe here KEEP IT UP!
Thanks! I'll do my best!
i recently built a small city in a location where the sun never dies. It's certainly a lot of fun for scientific purposes :p
I always learn so much from your videos. That looks like a prefect planet you feature in #1. I'm going to have to search for a nice paradise with endless sunshine now!
Thanks for watching them! I'm glad you find them informative.
Melee boost tip: Do the normal melee boost, but stay low to the surface, and while maintaining momentum skim the surface while doing another melee boost. This will cause you to skip across the surface much faster than the typical melee boost.
It works fantastically on low grav planets.
I'm pretty sure the nightless phenomenon can work with any given planet or moon, it's easy to find by flying in the atmosphere of a planet, going into photo mode, changing the time, observing the path of the sun, and flying a decent distance away. Rinse and repeat until the sun doesn't move across the sky, but starts to stick around the horizon. If the sun dips down a little too far in a certain direction, (eg. it turns to night for a little bit) go towards where the sun dips to make it day for that spot. I wouldn't say to rely on the poles because the sun can go a little too high or too low depending on the planet you're on, which begs the question, do planets in nms have axial tilts?
2:30 "Full disclosure, the first one I followed for this video led straight into the ocean."
Delivering some 5-D toruses to the Great Old Ones, perhaps. They love non-Euclidean geometric shapes!
8:29 One of my first bases in the game was in the night side permanently.
I've even seen some RUclipsrs setting up bases that didn't have solar energy because they were close to the poles as well, and this made them wonder why the solar panels were never turned on, and ended up abandoning the base soon after.
Love the home made sun dial im gonna build one with the current time and see how or if it holds up to actual earth time. Very cool!
I always thought there could be constant day / night planets but never went looking good to know their there
I will start looking now, always thought it would be nice to wire a solar panel straight to the device without going through a battery.
Trade routes still have a value. When you character is new, say you just got your ship repaired and into space, you likely haven't unlocked space stations where the icon shows on your hud as soon as you enter space. If you look carefully, and find where the routes converge in space, you will be able to locate the space station.
True! They work both ways.
The infinite sunset thing can be done on any planet. And I beleive it's done that way on both sides so unfortunately no all night. Not so far at least.
I use this to place my bases sometimes so have a nice view for a sunrise/sunset. Usually with other planets from the system in view on the horizon.
There are planets with permanent night at one of the poles too. I realized it by accident the 1st time cus i was building and eventually said "wtf why aren't my solar power batteries charged yet?"
If the game had an indicator that showed which way the planet spins it would be easier to find.
NMS is backward though... the planet doesn't actually spin, the suns move around the sky. Either way, if its path were indicated you could figure it out easier.
G Woody, you're correct. I suppose I should have explained it better in my video, but whether an area is all day or all night is sort of dependent on whether the planet is above or below the orbital plane of the sun. At least I believe so. Or in another way, the tilt of the sun's orbit rather than the tilt of the planet. Thanks for your comment.
The frigate tip is really cool. Thanks for that.
Wasn't the melee boost considered a bug when it was first found? I'm fairly certain they decided to leave it in because it was so popular.
I love watching a sunset and night scape on a planet. I found one where you can watch the moon and stars rotate around the horizon. It was gorgeous!
Great video btw!
Thanks! And yes, I believe you're correct. I remember people weren't sure if HG would continue to support it until the player animations with NEXT. That's when it was confirmed for a lot of us.
And that planet sounds cool! Thanks for commenting!
it indeed was a bug and was removed for a while. it came back with a patch at some point and they removed it AGAIN, replacing it with rocket boots. at some point later they brought it back intentionally, i'm unsure when.
One more thing. You can double tap the jump button. If you hold the second tap, you can be boosted like the melee boost. However, melee boost can't be used to climb steep cliffs, boost double tap can.
Not sure if it is one you left out but you almost showed it in the video. If you land on one of your frigates when it doesn't need to be repaired the captain gives you a reward. What it is depends on the type. Industrial gives you minerals, trade units, exploration a point of interest, and combat gives you a salute. Never have seen it documented and was surprised when it happened. I was going to take a picture on a frigate when it happened the first time. Now I visit all the time.
I wonder if frigates jump out of the system you found them in when you’re still on them 🤔
I believe they do! Though I didn't witness that while recording this footage.
Thank you for finally explaining the melee boost! I've seen it in videos but never quite managed to figure out it was all 3 movements..😅
Glad to help! Thanks for watching!
I thought I had the frigate game down, but the little nugget about being able to visit them on route because they exist in real time is incredible. Totally going to do it, going to send out some underpowered expeditions next time just to see how it goes.
Also the bit about the NPC's on the bridge is incredible, I hope we can still do that, but I wonder what the way freighter bases work now
You are so right about the melee boost jump. I bought the game 2 days ago and it drove me nuts trying to find a mention of it in the game. It wasn’t until I watched a few RUclips videos that it was explained!
Always learning something new from your vids ... Despite having played for over 600 hours now 🤣
Haha I'm glad I could share something new with you! Thanks for watching!
I once found a bubbling moon that when you entered the atmosphere the camera changed to black and white
Awesome video bro. I kinda figured about the frigates, but I kinda thought the galaxy map showed where they should be, I just wasn't sure that you could actually go find it. I definitely didn't know I could go fix it without calling it back lol. That's awesome!
You can super fast melee boost through derelicts! Hold Q(melee button) and W(walk forward) and never let go meanwhile, hold F(analysis visor button) and whenever F is released, the melee occurs with no cooldown, so you can just spam F and you will be speeding on the ground very fast. also right after the melee if you hold F again you can control your direction like you are drifting! I don’t really know how to describe this i just stumbled upon and use it to speedrun derelict freighters.
I had heard about visiting frigates while they are on expeditions, and had noticed the icon on the galaxy map, but never put the two together. Looking forward to going to visit my ships on their missions. Great video
Glad you found it useful. I hope you catch them!
This is a small detail but your outro is perfect
Haha thanks for watching all the way to the end!
I knew they were trade routes but never could figure to what ends. Great informative video!
Thanks! Glad you enjoyed it.
How cool would it be if the random frigates warping in to a system you're in were actually owned and on missions from other players.
That would be awesome!
I spent a lot of time building a base recently that caused me to stay on one planet longer than I normally would in one session. I was joking to my buddy that it seemed like the night there was longer than the day. Now, having heard that axial tilt exists in NMS, I'll have to go back and explore other parts of the planet; see if I can find all-day or all-night sections. Thanks for the tip! (Also enjoyed hearing about the real-time traveling frigates.)
Awesome vid Kanaju :)
Thanks, Floury! 😊
I literally knew the first four of them!
Must be because I’ve played No Man’s Sky for quite some time now.
I’ve played the game since 2016 and didn’t know most of these!! Great vid 10/10 already shared with friends
Thanks! I'm glad you enjoyed it!
I remember when I first started playing and discovered the melee boost. I was just messing around with physics and went “Huh I wonder if” and it worked.
Later i remember playing after a few months with two random players and after about ten minutes I hear “How are you going that fast everywhere what are you doing?” And showed them how to do the boost. Lol was a huge mind blown moment for them and was hilarious for me to hear over the mic.
Kanaju! Gotta like ‘em all!
I found a world where it’s right in front of the sun basically, so one side is eternal daylight while the other is eternal darkness. When I first warped there today I thought I had found a black sun.
Send the glyth
In real-life astrophysics, that's referred to as tide-locked. Our Moon is an example.
Nice work mate. Thank you.
Thanks and thanks for watching!
And now I know what those space trails are. 🤔
Thank you son for helping an elderly newb like myself out!
Thanks for watching!
Number 1 nightliss world's, depending on location on the planet is very cool and immersive. This does give me great ideas how to further enjoy and create in this great game.
I found a planet that has such a dramatic Rotation you can literally get dizzy in vr watching the stars and planets wizz by
So I went to Hinumer and...turns out there is now nighttime on the planet...I was so ready to build an outpost here too...beautiful world though!
I've owned the game since launch and had no idea about the melee boost...
I hope it takes you to new heights! Thanks for watching. Oh, and be careful about using it in permadeath. Very dangerous. lol
I actually have my settlement and main base on a planet that doesn't ever have night I thought I was crazy
Have you ever seen a little Rock-bug? A rock creature that disguises as a tiny pointy shaped rock, and runs away when yo mistake it for a mineral and try to mine it. It's so cute!
I put a couple of couches on my freighter's bridge, plus some bunks on the upper level - felt guilty about those guys being stuck there 24/7.
been playing this for 2 yrs on and off. Some how I never knew about the melee jump lol. Definitely could've helped in the earlier stages.
thanks for the tips, great video!
def gonna keep up on more videos! 🤘
Thanks! Glad to hear it!
i found a planet where it's always mid-day no matter what. no weather or sentinals. made a nice relax spot there.
The best places to find nightless worlds are systems with multiple stars. Because they have several light sources, planets will have more surface area that are constantly exposed to light. This is perfect for using solar panels without batteries, you're too lazy to look for EM hotspots :)
Been playing over 700 hours.... Had seen people doing the melee boost, but never knew how. Thanks for pointing it out.
However, it seems that the power jump can also be used to attain the same speeds. My jetpack is on the spacebar, and I just do a quick double tap which kicks off the jump and jetpack.
Just tested it and they both seem to go the same speed.
I just recently started playing (now that No Man's Sky is on the Switch), but I did notice the day/night thing and was mad impressed. The two examples that come to mind are: the first planet I built a base on, at least the area where I built the base, is twilight/night most of the time, so I ended up building an extra solar panel. Also, I once went to a moon that I hated because it was one of those planets that had freezing conditions at night, but it was almost always dark there because the planet it circled was waaay too big. The poor horizon/sky was practically all planet
There is a high chance that your frigates will go through systems you've already explored so I figured the real time mission thing out a while back becouse I had to backtrack to complete some missions and i got to watch my frigate actually warped in a few systems after I had a arrived which was pretty cool, I even had it warp into a space battle I had encountered defending another fleet when I arrived, thankfully it was far enough away to not be involved
I know this is old, but I landed on on of those tidal locked planets. The one I found was in a constant state of twilight.
As for the lines between planets that signify a trade route, I don’t think they’re obsolete, I use them to find a path to a planet or moon when I can’t find them lol
one of the favorite things i have found was a planet so small that u fly right above the surface and reach the other side of the planet within minutes. That's how i discovered that the day and night cycles was decided by orientation of the sun because i could rapidly switch between day and night by just flying against the direction of the sun.
Also when you use camera mode you can change the time of the scene which will physically move the sun to the correct position for that time.
Great video as always!
Thanks and thanks for watching!
I love everything about this video. Always cool to learn some new things about his amazing game. By the way this Kanaju sounds so much like Tobey Maguire in Spider-Man.
02:39 There once existed a trading station, now, since this game had (if i recall it back well, 2x or maybe 3?) planets overhaul where all planets have changed their looks (the random generate thing), the lines, the ld trading lines have not changed, they remain as they where build in day 1 of this game. But yes, I always was following those to find a trading port (back when we didn't had the scanner to find trading ports).
Theorizing about the Gek, Vy’keen and Korvax cultures would be cool! I don’t see enough speculation or theory-crafting about them.
if you double tap and hold on the 2nd tap while running it does the melee boost. It takes a bit to get used to though. I discovered this on accident
It would cool to see 5 Normandy’s cruising around ha
Wonderful video, interesting and well presented, keep up the great work.
Thanks for watching! I'll try my best!