Let's Create a 3D Sonic Stage in Game Builder Garage | Making Sonic Part 5

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  • Опубликовано: 14 дек 2024

Комментарии • 100

  • @johnstamamos4618
    @johnstamamos4618 10 месяцев назад +30

    That’s pretty interesting. I never thought about how neatly the parts of a sonic stage are separated from each other.

  • @SparkyMK3
    @SparkyMK3 10 месяцев назад +23

    Glad to see GBG is still getting some love. I barely see anyone talking about it anymore. :(

    • @varietychan
      @varietychan 10 месяцев назад +7

      that's because Nintendo killed it, they didn't have a course world like Mario Maker and barely a community like for Mario Maker.

    • @DaveNodon
      @DaveNodon  10 месяцев назад +9

      I will be here for my GBG fam forever until Nintendo has to make a sequel or successor 🤣

    • @Experiment-3087
      @Experiment-3087 9 месяцев назад

      If it does, then still revisit this game cause it's like going back to what started it all!​@@DaveNodon

    • @Ur_LocalIncrediboxFan
      @Ur_LocalIncrediboxFan 6 месяцев назад

      They killed it on purpose, like they’re isn’t a online mode to play random “games”

  • @Kimonia6
    @Kimonia6 10 месяцев назад +8

    Woah! I never expected a new upload right now!

    • @SHOTS_YT_2
      @SHOTS_YT_2 10 месяцев назад

      Ditto

    • @GREYanimationofficial
      @GREYanimationofficial 8 месяцев назад

      *GUYS JUST SAY RANDOM POKÉMON NAMES LIKE FURRET OR PIKACHU OR DITTO OR ANY OTHER POKÉMON AND JUST REPLY TO MY COMMENT!*
      (But if Dave nodon wants us to stop let’s listen to him)

    • @EXCALIGAT0R
      @EXCALIGAT0R 12 дней назад

      @@GREYanimationofficial cat

  • @CallMeScriptedOFFICIAL
    @CallMeScriptedOFFICIAL 10 месяцев назад +6

    I had the OG switch since 2018 and I just bought an OLED today

    • @DaveNodon
      @DaveNodon  10 месяцев назад

      How is it? I’ve been thinking about getting one my OG switch is getting old starting to fail at things randomly 😩

    • @CallMeScriptedOFFICIAL
      @CallMeScriptedOFFICIAL 10 месяцев назад

      @@DaveNodon It's significantly better than the old one. It's slightly bigger with very thin bezels and it has a lot more storage, sharper graphics, and an amazing dock/kickstand. i would recommend you pick one up

  • @Castawayleaf
    @Castawayleaf 9 месяцев назад +1

    I’m glad so many ppl are still in the community

  • @maximusnotlive5366
    @maximusnotlive5366 10 месяцев назад +8

    Im excited for persona 3 reload 🙂

    • @DaveNodon
      @DaveNodon  10 месяцев назад +3

      Me too! Have you played one of the already released version?

    • @maximusnotlive5366
      @maximusnotlive5366 10 месяцев назад +4

      @@DaveNodon Yes I have been playing Persona 3 FES and I am in love with the game, I'm happy its getting a remastered version with up to date graphics!

  • @gold3374
    @gold3374 10 месяцев назад +9

    Now that I think of it, a homing attack would be hard, but interesting to implement. 🤔

  • @diskoBonez
    @diskoBonez 10 месяцев назад +5

    Really cool take on Metal Harbor! Great stuff!

  • @immunesnow
    @immunesnow 10 месяцев назад +8

    Thanks!!!

  • @willmcdono
    @willmcdono 10 месяцев назад +3

    Nice! Looking forward to the boss fight.

  • @jaxolotl41
    @jaxolotl41 10 месяцев назад +5

    Cool

  • @IJegaming
    @IJegaming 10 месяцев назад +3

    Finally a new video

  • @gold3374
    @gold3374 10 месяцев назад +3

    I always love your videos! This is so great. I will definitely use this for my level design in gbg.

  • @Bash-Turtle1737
    @Bash-Turtle1737 4 месяца назад

    I'm on the enemy tutorial and I have made some extra moves like a punch that porpells you toward a bit, a side step, and a stomp that propels you down, resets the speed and cancels the spin dash

  • @nodonguy1228
    @nodonguy1228 10 месяцев назад +4

    This was really cool! I wonder though, is there a way to remake the homing attack like in Sonic Adventure? Teleport Nodons wouldn't work because you can't use more than 8, and attract nodons aren't very consistent.

    • @DaveNodon
      @DaveNodon  10 месяцев назад +3

      I’ve thought about it and might actually add it to the boss fight when I get around to it. The only way I can imagine a homing attack work is really annoying and needs to be coded in to each enemy. You could do the moving object distance method. Where you subtract the x,y,z coordinates of the target from the player, then move a moving object attached to player to close the gap. Maybe also add an upward force to make gravity affect player less. But you’d need the subtraction math to be running and hooked up to each enemy or homing point. Even then, finding out which enemy is closer to you is a nightmare 😆 you would need to get absolute distance and have a tree of comparisons to see which is closest to you. It’s one of those things that’s so easy to do with programming but borderline impossible in GBG.
      The reason it could work on a small scale like a boss fight is that it would be relatively easy to do if it was just one to three “weak points”

    • @diskoBonez
      @diskoBonez 10 месяцев назад +1

      I would really like to see a homing attack attempted in some form, interested to see how you'd go about it in this engine@@DaveNodon

    • @romanimations2022
      @romanimations2022 10 месяцев назад

      @@DaveNodon I have actually given it a shot, and although it’s pretty complicated, I have succeeded in it. It involves touch censors with the object honed in on and the person, along with having a different teleport nodon and a UFO/Moving object. It’s fairly complicated and not perfect, but it does work. I can give the code if you really want to try it out and give feedback. It only costs 2 teleport nodon, too.

  • @natalieerib
    @natalieerib 10 месяцев назад +3

    Chao garden mentioned ✨😍🥭

  • @THEMEMEGODD
    @THEMEMEGODD 10 месяцев назад +1

    can u make a gbg tutorial on how to block launching items ive been trying to make a 2p game with a block mechanic

  • @mugglymoo
    @mugglymoo 9 месяцев назад +1

    Hey Dave! I am currently working on a Baldi’s Basics game, and I want the characters to move around randomly. Is there a way I can do that without them getting stuck anywhere? I also want Baldi to only start moving after 10 seconds. (Unrelated: I’ve been playing this game since it came out in 2021. Man, time flies.)

  • @GameKnight404
    @GameKnight404 10 месяцев назад +1

    Imagine what would happen if he downloaded Unity or any other more advanced game making software, he’d e unstoppable.

    • @DaveNodon
      @DaveNodon  10 месяцев назад

      Completely crippled by decision fatigue haha. I’ve made projects in Unity and never finish anything because of how open ended it is. GBG is so simple that it’s easy for anyone to make a semi finished product and move. I’m planning some forays into teaching people to use the Godot engine maybe for when it’s time to go a little deeper then GBG tho

    • @GameKnight404
      @GameKnight404 10 месяцев назад

      @@DaveNodon I get what you’re saying, I can barely understand GBG let alone any more complex stuff. So I’m just glad you found something you’re fond of. Really I just heard you speak of its limitations and hate seeing potential untapped due to those things, I’d honestly just love to see what you could do without them.

  • @gay_bagel
    @gay_bagel 6 месяцев назад

    Did not expect Persona 3 Reload to come out here, but I am very happy it's getting recognition

  • @FizzTheCookie
    @FizzTheCookie 8 месяцев назад +1

    @Davenodon I have a special request for a game it's about a game where person nodons chase you and you have bat and you hit them to knock them out
    I want to make a game like that but I really don't know how to, so I'm ok with any answer of yes and no I would really appreciate if you could make a video
    On how to do it :)

  • @ZephyrYTOFFICIAL5464
    @ZephyrYTOFFICIAL5464 9 месяцев назад +1

    Is there a way to make the homing attack?

  • @HEXCAT10008
    @HEXCAT10008 6 месяцев назад

    Loved the meme at the end lol

  • @noidea5597
    @noidea5597 10 месяцев назад +3

    Couldn´t you make everything smaller to get more space to run around?

    • @DaveNodon
      @DaveNodon  10 месяцев назад

      Yes, the problem is we’d have to Re-do all the numbers on all the mechanics we made so far. And physics start to act funny on really tiny objects. I would have just had to think about that from the beginning 😩

  • @Naturalkay
    @Naturalkay 10 месяцев назад

    Cool video I never thought about sonic levels like this!
    I also made my own version of the spin dash but the programming screen is a bit messy.

  • @jaredscott4029
    @jaredscott4029 10 месяцев назад +2

    Missed ya vid out of nowhere

  • @QuentinTordo
    @QuentinTordo 5 месяцев назад

    I have a question if you can answer please how can we throw objects at random intervals (with the nodon throw objects)?😭🙏

  • @dasunnyboi
    @dasunnyboi 9 месяцев назад

    May you make a tutorial about how to make procedural generation?

  • @GREYanimationofficial
    @GREYanimationofficial 5 месяцев назад

    Hey Dave can you try to add a loopdy loop?

  • @Taeyeon-d3s
    @Taeyeon-d3s 8 месяцев назад

    Is it possible to use a team camera nodons without a game screen nodon to follow the character on a 2D screen?

  • @FelipeGarcia-gp2ng
    @FelipeGarcia-gp2ng 10 месяцев назад +4

    Programming screen is starting to look crazy

    • @SHOTS_YT_2
      @SHOTS_YT_2 10 месяцев назад

      Part 6: 487 Nodon and 926 Connections

  • @SHADOWTH3H3DG3H0G3
    @SHADOWTH3H3DG3H0G3 8 месяцев назад

    Is there any way you could make the homing attack please?

  • @marcelol_196
    @marcelol_196 9 месяцев назад

    Does someone know why this is hapenning? Im placing an object in a place and in game it placed in a completly diffrent spot.

  • @harleymeeeooow5066
    @harleymeeeooow5066 2 месяца назад

    Disturbing the PEACEEEEEEEE 🗣️🔥🔥🔥🔥 3:12

  • @thelightbringer3219
    @thelightbringer3219 10 месяцев назад +3

    Cool idea but heres the problem. the last sonic project you did took up like 120 nodons. Now the level has to be short :(

    • @DaveNodon
      @DaveNodon  10 месяцев назад +2

      You could do a surprising amount. In here I put about an hour and half in, made some progress with only adding about 130 nodon to the count. The size of the game world is almost more restricting

    • @thelightbringer3219
      @thelightbringer3219 10 месяцев назад +3

      @@DaveNodon who said it has to be on the ground when you can go up? Then when you're running out of space then go down . Lastly set an lacation sensor so when you fall you'll die. that's the best idea I can come up with :)

    • @DaveNodon
      @DaveNodon  10 месяцев назад +2

      @@thelightbringer3219 you’re right! I’m thinking of some sonic space stages that are completely floating , that would lend to a vertical style level. And you could just get rid of the floor altogether

    • @thelightbringer3219
      @thelightbringer3219 10 месяцев назад +1

      true this is why i love gbg!@@DaveNodon

    • @Kimonia6
      @Kimonia6 10 месяцев назад +2

      ​@@DaveNodonAnd there's many other ways to do Sonic stages!
      For example, treasure hunting stages where you're finding 3 objects!

  • @SHOTS_YT_2
    @SHOTS_YT_2 10 месяцев назад

    Here are some ideas you can use for your next tutorial:
    Tails (flying)
    Peel out
    Homing Attack
    Chaos Emeralds
    Item Boxes
    Loop-de-loop (works in 3D)
    If you do Tails, do Tails carrying Sonic
    If you do one of these thanks!

  • @dawnviola54
    @dawnviola54 9 месяцев назад

    I like to see The Boost mechanic

  • @EtHaN_DuDo8-.
    @EtHaN_DuDo8-. 9 месяцев назад

    i have a question how make a homming attack for sonic

  • @Experiment-3087
    @Experiment-3087 9 месяцев назад

    I wish that nintendo still cared For this game, its really sad. But i have a suggestion, could you make an advanced headbon tutorial like G 001 W45 9K7? Imaging how much better it would be to do this rather than copying the game just so you could delete everything to make just the headbob (ahem, me) But as always, you are literally one of the last people on this game (im not sure if you noticed, but orbloop seemed to quit) so congrats and hopefully you get a lot more appreciation than now!

  • @NickReyes-vd2ke
    @NickReyes-vd2ke 8 месяцев назад

    I know this video is old but can you teach how to make homing attack

  • @blackhoggaming
    @blackhoggaming 10 месяцев назад

    This is sick

  • @STChannelYT
    @STChannelYT 2 месяца назад

    When is boss fight’s coming?

  • @NeighborMan-b4e
    @NeighborMan-b4e 9 месяцев назад

    Hey, I’m trying to make a game about exploring planets but I need a way to give planets gravity, can you make a tutorial how to do that?

  • @mattanimations6997
    @mattanimations6997 10 месяцев назад

    Hey I have a question? Do you think it would be possible to make a vr game in gbg?

  • @magictnt
    @magictnt 10 месяцев назад +1

    Subscribed ❤

  • @therebe_a_LAD
    @therebe_a_LAD 8 месяцев назад

    On my way to make person adventure 1
    Something I do in gbg when I want to make big levels I’d too make the character smaller

  • @IJegaming
    @IJegaming 10 месяцев назад

    Can you make a video on how to make the spin attack in gbg

    • @SHOTS_YT_2
      @SHOTS_YT_2 10 месяцев назад

      He did

    • @IJegaming
      @IJegaming 10 месяцев назад

      Bruh spin jump attack

  • @MckadeHancock
    @MckadeHancock 10 месяцев назад +2

    Bro how did u get sponsored by Sega man??

    • @DaveNodon
      @DaveNodon  10 месяцев назад +1

      Because of all the awesome subscribers and viewers who watch my videos 🙏. Sega publishes the Persona games and P3 Reload comes out in a few days

  • @biggerbluebubble
    @biggerbluebubble 8 месяцев назад

    can you try to make a tower defense?

  • @GGs24-0
    @GGs24-0 28 дней назад

    Where is the boss part

  • @hyakin7818
    @hyakin7818 4 месяца назад +1

    why are you still using the outdated method of animating sprites?

  • @lavbubl
    @lavbubl 10 месяцев назад +1

    I wish I could run like sonic

  • @Camiloalastorandvoxtime
    @Camiloalastorandvoxtime 8 месяцев назад

    1 hour ❤❤❤❤❤❤❤

  • @TheMushroomKing7709
    @TheMushroomKing7709 10 месяцев назад

    Video Idea: How to make the Parachute Cap from Super Mario Bros. Wonder in GBG

    • @BlastFromTheGhast
      @BlastFromTheGhast 9 месяцев назад

      He did that, actually. Search for the paraglider on his channel, and all you need to do is translate it to 2d. Pretty simple, actually :P

  • @ericricardoalonso8765
    @ericricardoalonso8765 10 месяцев назад +3

    Hi

    • @SHOTS_YT_2
      @SHOTS_YT_2 10 месяцев назад

      Hello you seem first

  • @ruudsiegel1848
    @ruudsiegel1848 8 месяцев назад

    make a gbg tutorial if something gets destroyed a texture changes

  • @Sammio-Bros
    @Sammio-Bros 5 месяцев назад

    Geez GBG died out. Barely anyone talks about it anymore, and I decided to go back into it to make a new Mario Sunshine game starring a real Mario rig. It's a bit janky and Fludd might come off if you aren't careful. Just don't spin fludd at a wall. Anyway, no one really is talking about this game being almost 3 years old.

  • @adelmodoria684
    @adelmodoria684 10 месяцев назад

    Can you make the Xbox startup

  • @dawnviola54
    @dawnviola54 9 месяцев назад

    Im (almost)made A working 3D Loop it’s in Sonic & Rabbid Test

  • @IJegaming
    @IJegaming 8 месяцев назад

    Make a new tutorial sometime

  • @randomstuffforfunny
    @randomstuffforfunny 9 месяцев назад

    Hey can you help me by making a tutorial on making a gorilla tag climbing system

  • @kasiapapatya1194
    @kasiapapatya1194 10 месяцев назад

    Can you make an tutorial for the fnaf monsters

  • @dawnviola54
    @dawnviola54 9 месяцев назад

    Make a Tails Series My friend Likes Tails

  • @ROMV443
    @ROMV443 5 месяцев назад

    I made a spooky version of the level
    Game Id: G 003 LVC F7H

  • @SHOTS_YT_2
    @SHOTS_YT_2 10 месяцев назад +2

    GAME CODE: G 002 021 P7B