@G E T R E K T "how many flight hours do you have" seems like a cheap fall back opposed to making an actual statement on what makes it worse, but yes, I rewatched and saw the difference in rate of descent
About landins... As I said, it was difficult to sync landings because of the different approach speed and physics in simulators. It wasn't my intention to demonstrate my landing skills, but just to show my friends differences in graphics. I love BOTH simulators!
@@salemilovanov7739 In my rural hometome in Bavaria Germany the new Bing Map is more recent and crisp clear compared to google. Thats not yet for every region in the world but i think Bing will also improve other regions in the world with every world update in MSFS. But as of now google is still better in remote parts of the world.
The most difficult part is not even that. It is making every object destructible, being able to put hundreds of ground units that actually use the environment and fight each other, make so that the environment occlude radar and line-of-sight... there is much more to a combat simulator like DCS than just pretty visuals.
@@SpecialistBR Wow. Amazing. I had no they had other differences!.... As I said, DCS lacks "pretty visuals". Something MSFS does better. If DCS implemented these, most people agree it would be an improvement.
@@SpecialistBR your definitely right on that. a lot of people complain about DCS but the complexity that goes into all the little things like missile ballistics and a million other things that I could name..I love DCS wish I could have been a fighter pilot but DCS is the closest I'll ever get..
@@KimmyR3 yup, no point in upgrading graphics when 95% of people are heavily performance limited. The game looks incredible at high settings already if people could actually run it at a playable framerate
Considering what MSFS is made for and that it's F18 Super is free, I think they did a fantastic job! Not comparable products, but a respectable result!
I too have a hard time understanding the merits of this comparison. A free program and a paid one. One intended for fighter planes, the other for all the rest. To invalidate this it suffices that I ask to do the same test with a cessna or an airbus, or even in a detailed MSFS airport ... Where are the clouds in DCS? I'm not going to have fun making the comparisons between the two software, but the big advantage of DCS is that it is free (or almost) and offers an impressive finish in fighter planes. The advantage of MSFS is all the rest. Entire planet, much more evolved graphics, lots of detailed planes (except fighter planes) (not yet). I have the impression that we are comparing the incomparable. A real all-machine flight simulator, and a combat simulator in the local area. It's a bit like comparing DCS and Kerbal Space Program. This tells me that Kerbal is better than DCS because it allows you to go into space ...
hey man, the f18 super is free but you still have to buy the game. dcs world is a free game but you have to buy the aircraft separate, pretty much the same price
@@claimedmedia6167 Xbox series x has GamePass so if you're on console MSFS is sorta free if you've already got GamePass (Microsoft also offers GamePass on PC as well). Am beyond thrilled I have the opportunity to play a flight sim which looks as good as MSFS on a darn console 😇
Can only echo the other commenters here: Terrain: MSFS, hands down. FM, aircraft models, systems, weapons, etc.: DCS. As for clouds (not really showcased well here) I actually find DCS to be nicer less cartoony, but tastes may vary. And both games are great in their own right. That said, DCS fans should not claim that the DCS terrain is up to snuff, and MSFS fans should stop talking about how it somehow is the pinnacle of realism.
Ehh, the comparison uses the 15 year old caucus map, a closer comparison would be to fly into Ramat David, or Akrotiri on the Syria map which uses the latest terrain tech.
The short story of the difference between those two flight-sims: DCS: "I am a mighty warrior, throwing warheads on foreheads; making things go BOOM!!!!! MSFS: I am bloody tourist, enjoying the scenery, another glass of Brandy please! Unbiased review from someone who likes both DCS and MSFS.
@Polarwinter1 honestly there is some truth to meteorological model, but MSFS still feels horrible compared to DCS in terms of flight model. Unrealistically jumpy, way too much energy.
Sorry but MSFS has far more winning categories than just terrain. Comparing them is utterly ridiculous, considering they are two very different products, aimed at very different customers. If military aircraft are all you want to fly exclusively, then choosing MSFS would be a pretty silly move.
@@musefan12345 If you want to fly military aircraft but not engage in combat, then MSFS has a lot going for it with it's incredible real world terrain. I spend considerable time in DCS just flying for the fun of it. Both are top shelf flightsims and it's all about doing what you enjoy.
@@KirkFickert he’s not talking about the contents of the terrain but the quality of the terrain itself. I’d still prefer it to be in the 1990’s for historics, but the terrain was made a really long time ago and looks horrible compared to their newer terrains.
I really think ED should outsource the terrain updates to third party and the community. That way we can even have different eras of the same map. Imagine a 60s nevada or 1941 marianas.
I am a fan of both. I, in inequivalve terms, choose DCS for all the reasons above. However, I am not such a diehard as to blindly ignore the beauty of simply flying around in MSFS. Last week, I flew the MSFS F-18, for the first time, on a landing to Miramar. I then did a touch and go and flew around San Diego. I was pleasantly shock at how much I enjoyed just flying; perhaps not as much as combat fighting. Again, I choose DCS, but I just can't discount the beauty of just flying around in MSFS.
Hey, you don't have to choose one over the other, just enjoy both :) There is no point in comparing DCS and MSFS to try to find a "better" sim, they do different things and specialise in different things.
Virtual touristing in MSFS is quite enjoyable, but feeling that you are actually flying a real aircraft DCS is what I return to again and again. I learned helicopters in DCS and it took me 5 seconds to take over all controls in a real helicopter, so the DCS sim really imprints a "feeling" of flying that is quite close to IRL. I like that. I fly MSFS to relax and see new vistas.
The DCS Caucasus map is just very lazily made. If you fly around the cities in a helicopter, you'll see that nothing really makes sense and buildings often stand in the middle of roads, among other problems. My guess is that they just used some kind of randomiser brush tool to place them in a minimal amount of time.
A nice comparison. Fortunately we are now blessed with two great sims that each have different strengths and weaknesses and you can switch between them depending on what you feel like doing. One comment on the landings, if you descend more quickly so that the airfield is a -3 degrees in your HUD and then fly the 'donut' to remain onspeed (as well as trim pitch to +5 degrees) you should remain on glideslope the whole way down (this is not intended to be a criticism, just a handy pointer for those looking to make their landing as good as they can be, and is essential for carrier ops).
Yes, I understand, and thank you for the tips! :-) I tried to sync landings for better comparison and aircrafts have different approach speeds, so landings were not so perfect ;-)
Even though DCS has drastically improved their clouds, FS ones are still better, same for map of course. But DCS is the best sim for military planes and helicopters.
Yeah, the Caucasus map is far from the best showcase of how DCS looks. MSFT does look better, but given the resources of each company and the fact that DCS includes damage models, ballistics etc. I know which I prefer.
@@julianmorrisco well the way FS generates the world is just a mix of technology, (AI based 3D models generation, terrain textures from Bing map etc.) they are just a mix of smart things put together. I’m sure Eagle Dynamic is smart enough to imagine something close enough. But both sims have their own purpose, and both are great sims.
Can you imagine a game combining MSFS terrain with DCS avionics and models and BMS falcon 4 dynamic campaign in mass multi player and VR being able play any unit ground or air you desire, that would be the Pinnacle of combat sims.
FS if you want to look at the world. DCS if you want to have the actual aircraft with all it's systems and implications. I have both. DCS is what I fire up again and again. Me, real airline pilot (don't want to do the same thing I do IRL all the time - DCS means more thinking about other stuff beyond normal work, real switches, real systems, different implications for my decision making process).
I wish DCS had the feel of MSFS, as in micro climates. When flying low over mountains, in MSFS there’s turbulence, and downdrafts. There’s the occasional bumpyness while flying. In DCS, aircraft fly like they’re on rails.
Well based on the look of the UFC and IFEI I'd imagine they are trying to emulate the super hornet in MSFS which has more wing area than our DCS legacy hornet. No clue what the on speed is for a super hornet so yes it could be totally wrong.
Great comparison. I have both MSFS and DCS. MSFS is great for flying around highly detailed global spots (I can actually see my house). DCS is the best combat flight Sim I have ever used. And I have had them all. Remember Jane's? Get what makes you happy. Hell, get both.
Eh, in certain instances MSFS weather can be better as well. But no one really flies shit weather in DCS. 99% of the time its "clear and a million" The crappier terrain in DCS can also be of a benefit game-wise, as with all the clutter in MSFS, could you imagine trying to pick out a tank or shilka with Mavericks? Especially with the way heat maps are done currently in DCS
@@Munky332 Haha, same thing with racing sims. People cry for weather all the time and when the devs deliver, its the 100% track grip clear day as per the usual.
@@Munky332 in msfs they dont have to simulate weapons behaviour explosions building damage, wakes turbolences and other . and there are no official helicopters yet :D
@@Munky332 Yeah, but that is what real pilots have to deal with... I'm talking about the ground clutter... And I agree 100% on the weather, everybody want the super realistic weather system just to fly CAVOK all the time.
Great comparison, thank you for this video, I am sure fans of both games will be pleased with this highly detailed comparison. In my opinion, I believe that both games have their pros and cons and it is up to the individual players to decide which one they like more!
@Rob - You hit the nail on the head! We can fly nearly anywhere in the world in MSFS with gorgeous satellite-mapped goodness and detailed topography while DCS only has a few operational areas. Don't get me wrong, I have both sims and love them both, but wish Eagle Dynamics would spend more resources on significantly expanding DCS scenery areas. At least ED is finally embracing tropical locales. Geez, enough is enough of mostly desolate sandy/desert regions, especially considering the next war-torn hotspot will probably be the vast South China Sea region, not the freakin' Middle East. Happy New Year from Thailand!
I did this for Las Vegas in DCS, MSFS and X-plane, and found that while MSFS was the most realistic and detailed, it was also the ugliest, if that makes sense. Hotel names and golf courses and the desert all felt low resolution and somehow washed out. I preferred the cartoon simplified, unclutted 'depiction' in DCS with orange sand and golden sunsets.
Vegas in MSFS looks like a zombie apocalypse from a movie unless you pay for the DLC. Then it is absolutely gorgeous. Working Fountains. All casinos and names look great.
DCS cockpit looks more 'lived in' but MSFC terrain definitely looks much better. Would be cool to see a side by side of the newer Mariana's map! Thanks for this vid!
If we could just get the flight dynamics and models from DCS to MSFS - even without all the weapons systems - it'd be astonishing. I'm sure the MSFS fans would pay DCS-like prices for that, maybe even a premium on top
i think that a plabe needs to be flown at all his potentialities, so if an hornet has missiles, that means theyre meant to be used, like i agree the fact that it would be beautiful to "mix" dcs and msfs but imagine f16 doing an escort to a civil plane, why he should do that if there arent therats
Tbh DCS like prices is a bit ambitious. We pay those prices specifically because of the weapons systems and such. However i would definitely pay a pretty penny for the rest.
Hang on, we’re comparing a €75 add-on aircraft, in a simulator designed around flight combat, to a stock aircraft in a mostly civil air traffic simulator? Are we supposed to be shocked at the results or something?
In some ways MSFS looks better, and in some ways DCS look better. DCS has better tarmac, and MSFS overall has better terrain with much higher texture resolution and tree density. DCS is, of course, the more realistic of the two.
@@LukeDodge916 You only have to try and strafe or bomb CCIP once with winds set on the server to know that is not true. The scenario this guy pulled up in DCS he might have had the winds off but it certainly isn't an issue with either DCS or the module.
@@LukeDodge916 that’s actually pretty accurate though. The Hornet is a full fly-by-wire aircraft with full authority flight control computers. These computers are constantly adjusting all the various control surfaces to achieve the flight profile it thinks the pilot wants within the limits of its ability. That means that when your in a clean configuration and have good airspeed, the aircraft does seem to fly on rails because the computer thinks that’s what you want. Pull up the FCS page and you’ll see every small movement of the controls the aircraft is doing to achieve this. I was talking to a Hornet pilot at an airshow not that long ago, and he said it was pretty accurate for a pc sim.
Not sure about you guys, flown DCS for years, and the overall flight model might be more accurate on paper but... the particle weather and random wind gusts in MSFS makes the flying feel much more real and immersive in MSFS over DCS. DCS follows a great flight model, but the weather implementation is either 1 or 0 (wind at 10 mph or zero for example). In MSFS, it's more raw. One second its 5mph and then for a split second you get a gust and then some lift from heat. DCS simply does not implement to that depth
Kind of an apples and oranges thing really. DCS can’t devote the same level of processing to the environment because it will also be co outing multiple other planes, pilots, mussels, bomb, explosions, ships, etc. FS2020 is multiplayer, but is primarily used solo or at the very least non combatively. They both do a very good job at what they do and who they do it for. Also, the Sochi area detail can be turned up in DCS and I believe that map has also been updated recently as have been environmental effects like cloud layers and water bodies.
You see, I kinda appreciate DCS's terrain being not as detailed, it saves my pc from using up resources that it does not have just for visuals.. I personally care more about the aircraft than the visuals of the land. And my pc already gets tanked when I use the tgp looking at the ground as well as the maverick's screen in the a-10c.
The terrain in DCS is actually good enough it’s really good in my opinion. Microsoft Flight Simulator 2020 is an overexaggeration that destroys your PC and is pretty much just highly rendered bing maps and has terrible flight models and aircraft. It’s not really a “simulator” it’s more like a sandbox game at this point.
@@salemilovanov7739 The Rhino has a lower landing speed than the Hornet with that being said, the landing speeds in DCS are on the lower end of the spectrum anyway. Stall speed is a private pilot term, it doesn't really apply to these aircraft, especially not to the Rhino with the turbo nose down logic.
DCS modeled the Sochi runway and taxiway very well. In actuality, the pavement has weeds growing through the cracks and expansion joints. On the approach, I spotted the river and the beach where we swam on the MSFS.
DCS: Better realism (by far), better aircraft models and systems, better flight characteristics. MSFS: Better graphics (except tarmac), better terrain, the map is basically the whole world, better weather. Two flight sims but for totally different use. And I love them both. Also don't forget that MSFS is on the market for less than 2 years. DCS is on the market since 2009.
Really, DCS is superior in just about every aspect as a military simulator. You would think with MS's money, its modeling would be better also, DCS is far more realistic in its modeling than MS. Take it from a guy who's flown for over 50 years in Military, Commerical, and Private airframes. Fixed, Rotors, and Simulators. Sandman
How so? Which most simers agree it's a war for Flight model accurcy it's between X-plane the old king and MSFS. With DCS not being on their radar and have come to DCS world from X-plane 10, I got to say for how much work it takes to hand code the planes it has massive flaws not found in X-plane mods... Like the mirrage is OP the F-16 is Underpowered and the F-15C is budget... Where as you can get an X-plane mod and if it is good they'll all be dead on acuret becuase X-plane, MSFS has an overall sim engine where as DCS does not.
@@GreenBlueWalkthrough MSFS is only flight, DCS is all around vehicle/jet/helicopter/naval combat, and where are you getting your information about the inaccuracies
@@GreenBlueWalkthrough f16 is early access, i think it still takes only visual damage. f15c is a simple flight model straight from flaming cliffs 3....what is op with mirrage? its not cod or bf series where they had to level the weapons because kids could not handle that their cool looking P90 is just a joke against a.50cal :D:D:D:D:D
Yeah, accuracy in terrain is a point for msfs... but the F18 in msfs is just a random plane that looks like an F18. In DCS it is a near real life rendition of the F18 that looks, feels, sounds and almost smells like the real F/A18C Hornet. I always would choose system depth before graphics. Dont get me wrong, graphics are very important, but first comes systems depth.
When I think of the two - and I HAVE flown in both - MSFS feels more civilian-related (lots of aircraft require yokes) with regards to aircraft, and DCS is geared for combat aircraft (no yokes, other than mods). Sure, the F-18E in MSFS looks nice, shiny, and clean, but lacks the worn/realistic texture found in DCS aircraft - though yes, we are comparing the ages of two different aircraft. I don't view the two sims as competition; just two different types of sims. And let's not forget the ME in DCS. I remember taking the Cessna through the Bermuda Triangle in MSFS LOL. What a ride!
You should have an sound icon and switch between the simulators... even thos DCS is lightyears ahead of FS2020 in physics, clouds and cockpit. But i would really want to see the earth with google maps textures in DCS
Some observations: Runway & airport surface textures: DCS is better. MSFS looks too pristine. Terrain detail: MSFS wins of course but unfair to compare as MSFS streams in AI enhanced Bing aerial/satellite photos whereas DCS is uses simpler terrain generation held locally. Clouds: I prefer the latest DCS clouds. MSFS clouds look a bit too cartoony and overdone. I know this is subjective. Airplane interior: DCS wins. MSFS is too sterile, like it came from the factory a minute ago. Great video showing two games catering to two very different audiences.
Runway and taxi surfaces actually are more real on MSFS - check out a real landing to compare. They might look “better” in DCS but they don’t look like the real surface at Sochi.
I think something is wrong with the video maker's runway and taxi textures. They don't actually look that bad in FS. Regardless, they're definitely more realistic and based on the real airport. I think DCS over exaggerates the taxiway weathering to be honest.
Cool vid, but, did you have DCS visuals set high? It appeared not. There are many other vids showing DCS with astounding visuals and terrain that would not be far off from msfs2020, especially the new DCS clouds.
MSFS terrain looks so much better at altitude, but once you're close enough to see it in detail it becomes so ugly. The textures are so flat compared to DCS. If you could somehow combine how good the worlds looks up high in MSFS with the better textures and better flight simulation of DCS, that would be wonderful.
I think MSFS is better at both. Terrain wise DCS isn't just less textured, it's less colored and contrasting. That doesn't require much more performance like texturing would. Just better color pallette. For example you can barely see the light runway on the washed out background of the airfield at the beginning of the video on DCS. On MSFS you can clearly see a dark gray runway against a vibrant green background of foliage.
@@jimrussell4062 I disagree. Once you're taxiing, the msfs runway surface is so flat and smooth. Even the runway in the caucasus map (the one in this video) is textured more realistically. Caucasus is the oldest map by far and the more modern dcs maps look way better. At the end of the day, dcs maps are hand made and textured by people, while most msfs areas are generated by ai based on satellite/aerial photography. Even in the updated areas of msfs, when you fly close to buildings or other artificial things they look blocky and badly textured most of the time. The thing that takes my immersion away the most in msfs is when you're flying over somewhere you know well (Sydney City in my case) and all the buildings are malformed spikes that slowly turn into rectangular shapes and eventually pop in some low res textures. I'm on a pretty nice internet connection, and pre-cached the area, so there should be no excuse for that, but it happens every time. You'll never see that in a hand crafted dcs map.
I'm using both this sim. MSFS has only better graphic in some case, but, in particular for FA18, DCS is the best simulator of all, especially if you consider the flight model, the use of the weapons, the radar and the other controls aboard the military aircraft.
There is no comparison. DCS hands down smokes MSFS minus the terrain on this map. Once ED conquers whole world rendering, MSFS might as well forget making military aviation modules.
I definitely admire how in depth DCS is with the weapons / fighting, a great variety of jets. In Msfs2020 I've been making my way around the world, country to country in different aircraft and it's fantastic to see how different countries and towns are modelled. It's good to have both i imagine.
I fly both DCS and MSFS. Its a give or take from both. The flight models in MSFS I don't feel are accurate at all. Flying a SuperHornet at 125kn sounds a bit inaccurate. For me the flight models in DCS win hands down as where the geography and graphics in MSFS win hands down even with DCS having significant improvements this past year. Now if DCS could get Google Earth as the terrain engine then DCS would blow away all. The Google Maps mod in MSFS that replaces Bing Maps makes MSFS even more realistic from a graphical stand point.
Please create video comparison at Mariana Island on both sims, thus we can give fair opinion... (btw AMD Ryzen 3 1300X with DDR 5?, may I know the motherboard you used? thanks in advance).
That would have been great to compare msfs (which is a kinda new game) with a nicer map (like Syria), which is more comparable when looking in age (btw sorry for the kinda bad english F)
The plane looks much better in DCS. The buildings and landscape scenery looks much better in MSFS2020. Clouds are similar. The runway surface looks much better in DCS.
I must say MSFS terrain does look amazing, the detail on the runway at a distance would make approaches more easier to gauge, but I think DCS are revamping their graphics, and for me DCS wins inregards to flying.
On approach the MSFS terrain obviously looks better. Interestingly, when parked up the DCS external view looks way better to me (perhaps I’m just used to it). But how many of those buildings in the MSFS terrain are destructable?
How come there is very little attention to Meta Immersive Synthetics, the NOR platform? From their website and short video they will have military simulation that will have everything MFS offers plus weapons and systems simulation beyond capabilities of DCS. On reddit some speculate that this platform is only for professional use. If this was purely for professional use, they would not advertise on youtube IMO. Any thoughts?
FS2020s biggest strength is in scenery and graphics. Unfortunately, it lacks a lot when it comes to the actual aircraft. It's more of a 3d visualiser for Bing maps than an actual flight sim in my opinion.
where i live it looks horible in msfs...but i dont care its still fun, plus we have here like 3 tiny airstrips that are not used for ages and still taken in the game as valid airfields with everything on it.😆
Oh please can MSFS and DCS have a child that combines the best of both. Those graphics in MSFS are just amazing. I'm avoiding playing MSFS as I don't want to then feel DCS looks rubbish after playing it.
Just by looking at the controls i wanted to comment 'isn't that left a super hornet?'. Then when i saw the planes at the end, looking at the intakes it was clear that it is so...
Let's take a moment to appreciate how skilled it is to land 2 planes at the same time.
LOL,LOL
Bruh
@G E T R E K T i think the landings were about the same, it's just that msfs physics are different
@G E T R E K T "how many flight hours do you have" seems like a cheap fall back opposed to making an actual statement on what makes it worse, but yes, I rewatched and saw the difference in rate of descent
About landins... As I said, it was difficult to sync landings because of the different approach speed and physics in simulators. It wasn't my intention to demonstrate my landing skills, but just to show my friends differences in graphics. I love BOTH simulators!
If only we could fly DCS planes with DCS flight models in MSFS terrain.
...MSFS with Google maps ;-)
@@salemilovanov7739 In my rural hometome in Bavaria Germany the new Bing Map is more recent and crisp clear compared to google. Thats not yet for every region in the world but i think Bing will also improve other regions in the world with every world update in MSFS. But as of now google is still better in remote parts of the world.
It is slightly probably that in dcs will be something like in msfs with terrain, but it's not confirmed
welcome 5fps
@@hawk2222 Problem is they want to charge you for every square km in DCS
If DCS could implement their flight models and interface with photogrammetry and environment from MSFS, it would be the best flight sim ever made.
The most difficult part is not even that. It is making every object destructible, being able to put hundreds of ground units that actually use the environment and fight each other, make so that the environment occlude radar and line-of-sight... there is much more to a combat simulator like DCS than just pretty visuals.
@@SpecialistBR Wow. Amazing. I had no they had other differences!.... As I said, DCS lacks "pretty visuals". Something MSFS does better. If DCS implemented these, most people agree it would be an improvement.
i'd rather want ED put their time developing systems, game engine, etc than have prettier visuals to what we have now in DCS
@@SpecialistBR your definitely right on that. a lot of people complain about DCS but the complexity that goes into all the little things like missile ballistics and a million other things that I could name..I love DCS wish I could have been a fighter pilot but DCS is the closest I'll ever get..
@@KimmyR3 yup, no point in upgrading graphics when 95% of people are heavily performance limited. The game looks incredible at high settings already if people could actually run it at a playable framerate
Considering what MSFS is made for and that it's F18 Super is free, I think they did a fantastic job! Not comparable products, but a respectable result!
I too have a hard time understanding the merits of this comparison. A free program and a paid one. One intended for fighter planes, the other for all the rest.
To invalidate this it suffices that I ask to do the same test with a cessna or an airbus, or even in a detailed MSFS airport ... Where are the clouds in DCS?
I'm not going to have fun making the comparisons between the two software, but the big advantage of DCS is that it is free (or almost) and offers an impressive finish in fighter planes.
The advantage of MSFS is all the rest. Entire planet, much more evolved graphics, lots of detailed planes (except fighter planes) (not yet).
I have the impression that we are comparing the incomparable.
A real all-machine flight simulator, and a combat simulator in the local area.
It's a bit like comparing DCS and Kerbal Space Program.
This tells me that Kerbal is better than DCS because it allows you to go into space ...
hey man, the f18 super is free but you still have to buy the game. dcs world is a free game but you have to buy the aircraft separate, pretty much the same price
@@claimedmedia6167 Xbox series x has GamePass so if you're on console MSFS is sorta free if you've already got GamePass (Microsoft also offers GamePass on PC as well). Am beyond thrilled I have the opportunity to play a flight sim which looks as good as MSFS on a darn console 😇
@@B01 lol i play it on gamepass pc
@@claimedmedia6167 You get a lot more than just a f18 though
Can only echo the other commenters here:
Terrain: MSFS, hands down.
FM, aircraft models, systems, weapons, etc.: DCS.
As for clouds (not really showcased well here) I actually find DCS to be nicer less cartoony, but tastes may vary. And both games are great in their own right. That said, DCS fans should not claim that the DCS terrain is up to snuff, and MSFS fans should stop talking about how it somehow is the pinnacle of realism.
FM, aircraft models, systems, weapons, etc.: DCS. You mean the F-18 right?
MSFS PMDG 737 still the most realistic aircraft simulation done.
Ehh, the comparison uses the 15 year old caucus map, a closer comparison would be to fly into Ramat David, or Akrotiri on the Syria map which uses the latest terrain tech.
Also it's Sochi circa 1994 in DCS not 2021....
@@dampsok wait…this happened in dcs?
@@kornykidd0 Yeah. read the attached link to their story.
The short story of the difference between those two flight-sims:
DCS: "I am a mighty warrior, throwing warheads on foreheads; making things go BOOM!!!!!
MSFS: I am bloody tourist, enjoying the scenery, another glass of Brandy please!
Unbiased review from someone who likes both DCS and MSFS.
Absolutely my opinion. I like meat and fish equally, each dish has its own distinct merits.
dcs: destroy anything
fs: enjoy anything
MSFS wins for terrain, but the rest belongs to DCS.
As does ATC. DCS ATC is pretty horrendous, but they know it and have it on their roadmap.
@Polarwinter1 honestly there is some truth to meteorological model, but MSFS still feels horrible compared to DCS in terms of flight model. Unrealistically jumpy, way too much energy.
@Polarwinter1 DCS literally just put out a video for 2022 teasing dynamic weather. Nice try though. You are trying way too hard to fanboy for MSFS
Sorry but MSFS has far more winning categories than just terrain. Comparing them is utterly ridiculous, considering they are two very different products, aimed at very different customers. If military aircraft are all you want to fly exclusively, then choosing MSFS would be a pretty silly move.
@@musefan12345 If you want to fly military aircraft but not engage in combat, then MSFS has a lot going for it with it's incredible real world terrain. I spend considerable time in DCS just flying for the fun of it. Both are top shelf flightsims and it's all about doing what you enjoy.
I think the Marianas map would probably be a better comparison. DCS needs to update their Caucuses map
The Caucuses is also supposed to be circa early/mid 1990's not 2021 as well...
@@KirkFickert Even then, it looks atrocious compared to other terrains in DCS
again
@@KirkFickert he’s not talking about the contents of the terrain but the quality of the terrain itself. I’d still prefer it to be in the 1990’s for historics, but the terrain was made a really long time ago and looks horrible compared to their newer terrains.
I really think ED should outsource the terrain updates to third party and the community. That way we can even have different eras of the same map. Imagine a 60s nevada or 1941 marianas.
I am a fan of both. I, in inequivalve terms, choose DCS for all the reasons above. However, I am not such a diehard as to blindly ignore the beauty of simply flying around in MSFS. Last week, I flew the MSFS F-18, for the first time, on a landing to Miramar. I then did a touch and go and flew around San Diego. I was pleasantly shock at how much I enjoyed just flying; perhaps not as much as combat fighting. Again, I choose DCS, but I just can't discount the beauty of just flying around in MSFS.
Hey, you don't have to choose one over the other, just enjoy both :) There is no point in comparing DCS and MSFS to try to find a "better" sim, they do different things and specialise in different things.
Virtual touristing in MSFS is quite enjoyable, but feeling that you are actually flying a real aircraft DCS is what I return to again and again. I learned helicopters in DCS and it took me 5 seconds to take over all controls in a real helicopter, so the DCS sim really imprints a "feeling" of flying that is quite close to IRL. I like that. I fly MSFS to relax and see new vistas.
I second this, with the exception of low level flying. whenever you get close to the photorealistic terrain, the facade fades quickly.
bivalve terms?
Can you play Dcs on xbox one? Or is it only for Pc?
It's also important to note, that the DCS map is set in the 80s, so of course 40 years later there will be quite a few more buildings
The DCS Caucasus map is just very lazily made. If you fly around the cities in a helicopter, you'll see that nothing really makes sense and buildings often stand in the middle of roads, among other problems. My guess is that they just used some kind of randomiser brush tool to place them in a minimal amount of time.
2007-08 actually
A nice comparison. Fortunately we are now blessed with two great sims that each have different strengths and weaknesses and you can switch between them depending on what you feel like doing. One comment on the landings, if you descend more quickly so that the airfield is a -3 degrees in your HUD and then fly the 'donut' to remain onspeed (as well as trim pitch to +5 degrees) you should remain on glideslope the whole way down (this is not intended to be a criticism, just a handy pointer for those looking to make their landing as good as they can be, and is essential for carrier ops).
Yes, I understand, and thank you for the tips! :-) I tried to sync landings for better comparison and aircrafts have different approach speeds, so landings were not so perfect ;-)
There are better clouds to use for DCS and it's an old map. MSFS looks really nice though.
Even though DCS has drastically improved their clouds, FS ones are still better, same for map of course.
But DCS is the best sim for military planes and helicopters.
Yeah, the Caucasus map is far from the best showcase of how DCS looks. MSFT does look better, but given the resources of each company and the fact that DCS includes damage models, ballistics etc. I know which I prefer.
@@julianmorrisco well the way FS generates the world is just a mix of technology, (AI based 3D models generation, terrain textures from Bing map etc.) they are just a mix of smart things put together. I’m sure Eagle Dynamic is smart enough to imagine something close enough.
But both sims have their own purpose, and both are great sims.
Yes, MS did a great job with auto-generated terrain!
But the f18 in mes is 🤮🤮
Can you imagine a game combining MSFS terrain with DCS avionics and models and BMS falcon 4 dynamic campaign in mass multi player and VR being able play any unit ground or air you desire, that would be the Pinnacle of combat sims.
and with arma 3 too! It would be insane!
The ultimate war simulator.
Hell, I'd take War Thunder with a multiplayer co-op campaign to be honest at this point.
Yes, but quantum computers will need to be invented first.
I can imagine the slideshow 😜
FS if you want to look at the world. DCS if you want to have the actual aircraft with all it's systems and implications. I have both. DCS is what I fire up again and again. Me, real airline pilot (don't want to do the same thing I do IRL all the time - DCS means more thinking about other stuff beyond normal work, real switches, real systems, different implications for my decision making process).
Same. And if I had better eye candy to stare at in DCS, I'd get shot down more than I already do.
what a moronic things to say, if you are a real airline pilot,. please Ill never fly with you thinking this BS!
@@1littlelee how is it moronic?
@@1littlelee So you'd to be a passenger in someone's taxi because they play Assetto Corsa?
MSFS= better terrain. DCS= explosions. I’m gonna stick with DCS!
I wish DCS had the feel of MSFS, as in micro climates. When flying low over mountains, in MSFS there’s turbulence, and downdrafts. There’s the occasional bumpyness while flying. In DCS, aircraft fly like they’re on rails.
Man that being on-speed at 120 knots is driving me fucking crazy
Haha this is a T-45 Hornet !
Well based on the look of the UFC and IFEI I'd imagine they are trying to emulate the super hornet in MSFS which has more wing area than our DCS legacy hornet. No clue what the on speed is for a super hornet so yes it could be totally wrong.
Great comparison. I have both MSFS and DCS. MSFS is great for flying around highly detailed global spots (I can actually see my house). DCS is the best combat flight Sim I have ever used. And I have had them all. Remember Jane's? Get what makes you happy. Hell, get both.
MSFS only really wins with terrain. Everything else DCS wins with flying colors.
Eh, in certain instances MSFS weather can be better as well. But no one really flies shit weather in DCS. 99% of the time its "clear and a million"
The crappier terrain in DCS can also be of a benefit game-wise, as with all the clutter in MSFS, could you imagine trying to pick out a tank or shilka with Mavericks? Especially with the way heat maps are done currently in DCS
@@Munky332 Haha, same thing with racing sims. People cry for weather all the time and when the devs deliver, its the 100% track grip clear day as per the usual.
Yeah.. but MSFS has not tunnels trough which one can fly! So one terrain point for DCS, too
@@Munky332 in msfs they dont have to simulate weapons behaviour explosions building damage, wakes turbolences and other . and there are no official helicopters yet :D
@@Munky332 Yeah, but that is what real pilots have to deal with... I'm talking about the ground clutter... And I agree 100% on the weather, everybody want the super realistic weather system just to fly CAVOK all the time.
Great comparison, thank you for this video, I am sure fans of both games will be pleased with this highly detailed comparison. In my opinion, I believe that both games have their pros and cons and it is up to the individual players to decide which one they like more!
Terrain looks amazing in MSFS, but in DCS you can use a Hornet for all of its intended purposes!
MSFS is what it actually looks like when you're landing a hornet while in DCS you're actually landing a hornet.
Would be interested in seeing you do this same comparison on some of the more detailedairports on the Syria or Marianas maps for DCS
@Rob - You hit the nail on the head! We can fly nearly anywhere in the world in MSFS with gorgeous satellite-mapped goodness and detailed topography while DCS only has a few operational areas. Don't get me wrong, I have both sims and love them both, but wish Eagle Dynamics would spend more resources on significantly expanding DCS scenery areas. At least ED is finally embracing tropical locales. Geez, enough is enough of mostly desolate sandy/desert regions, especially considering the next war-torn hotspot will probably be the vast South China Sea region, not the freakin' Middle East.
Happy New Year from Thailand!
What I'm getting from this is that DCS hasn't updated their terrain models for the Black Sea map in a long, looooooooong time.
I did this for Las Vegas in DCS, MSFS and X-plane, and found that while MSFS was the most realistic and detailed, it was also the ugliest, if that makes sense. Hotel names and golf courses and the desert all felt low resolution and somehow washed out. I preferred the cartoon simplified, unclutted 'depiction' in DCS with orange sand and golden sunsets.
Vegas in MSFS looks like a zombie apocalypse from a movie unless you pay for the DLC. Then it is absolutely gorgeous. Working Fountains. All casinos and names look great.
DCS cockpit looks more 'lived in' but MSFC terrain definitely looks much better. Would be cool to see a side by side of the newer Mariana's map!
Thanks for this vid!
Thank you for the suggestion! I'll try to make similar video with Mariana Islands map...
@@salemilovanov7739 subbed. i wait for more comparisons
If we could just get the flight dynamics and models from DCS to MSFS - even without all the weapons systems - it'd be astonishing. I'm sure the MSFS fans would pay DCS-like prices for that, maybe even a premium on top
i think that a plabe needs to be flown at all his potentialities, so if an hornet has missiles, that means theyre meant to be used, like i agree the fact that it would be beautiful to "mix" dcs and msfs but imagine f16 doing an escort to a civil plane, why he should do that if there arent therats
Tbh DCS like prices is a bit ambitious. We pay those prices specifically because of the weapons systems and such. However i would definitely pay a pretty penny for the rest.
@@davidrestrepo3721 well yes, i pay mostly for the plane detailed and realistic sistems, other than the weapon ones
Plane DCS, Scenery and Environment FS2020
Man, you really forget how far DCS has come in a decade.
I really would love to see this redone at Andersen AFB in Guam. Much newer map.
I just wanna point out the plane shown in the MSFS is a F/A-18E Super Hornet and not the F/A-18C (Legacy) Hornet like described in the title.
Hang on, we’re comparing a €75 add-on aircraft, in a simulator designed around flight combat, to a stock aircraft in a mostly civil air traffic simulator? Are we supposed to be shocked at the results or something?
In some ways MSFS looks better, and in some ways DCS look better. DCS has better tarmac, and MSFS overall has better terrain with much higher texture resolution and tree density. DCS is, of course, the more realistic of the two.
I disagree. Is MSFS the Hornet bobs in the air, is more natural then the plane in DCS which appears to be on rails.
@@LukeDodge916 You only have to try and strafe or bomb CCIP once with winds set on the server to know that is not true. The scenario this guy pulled up in DCS he might have had the winds off but it certainly isn't an issue with either DCS or the module.
More realistic in what sense? flight physics? Idk about that. MSFS has that in the books
@@LukeDodge916 that’s actually pretty accurate though. The Hornet is a full fly-by-wire aircraft with full authority flight control computers. These computers are constantly adjusting all the various control surfaces to achieve the flight profile it thinks the pilot wants within the limits of its ability. That means that when your in a clean configuration and have good airspeed, the aircraft does seem to fly on rails because the computer thinks that’s what you want. Pull up the FCS page and you’ll see every small movement of the controls the aircraft is doing to achieve this.
I was talking to a Hornet pilot at an airshow not that long ago, and he said it was pretty accurate for a pc sim.
Do a test against one of the higher detail DCS maps, like Syria.
Not sure about you guys, flown DCS for years, and the overall flight model might be more accurate on paper but... the particle weather and random wind gusts in MSFS makes the flying feel much more real and immersive in MSFS over DCS. DCS follows a great flight model, but the weather implementation is either 1 or 0 (wind at 10 mph or zero for example). In MSFS, it's more raw. One second its 5mph and then for a split second you get a gust and then some lift from heat. DCS simply does not implement to that depth
nice steady aoa in amber and looks like you did it by hand, great work!
Kind of an apples and oranges thing really. DCS can’t devote the same level of processing to the environment because it will also be co outing multiple other planes, pilots, mussels, bomb, explosions, ships, etc. FS2020 is multiplayer, but is primarily used solo or at the very least non combatively. They both do a very good job at what they do and who they do it for. Also, the Sochi area detail can be turned up in DCS and I believe that map has also been updated recently as have been environmental effects like cloud layers and water bodies.
mmmmm...mussels
MSFS: Nose up before touch the runway. Nice landing.
DCS: Just slam the jet down to the carrier. We have arresting gear and upgraded suspension.
You see, I kinda appreciate DCS's terrain being not as detailed, it saves my pc from using up resources that it does not have just for visuals.. I personally care more about the aircraft than the visuals of the land. And my pc already gets tanked when I use the tgp looking at the ground as well as the maverick's screen in the a-10c.
The terrain in DCS is actually good enough it’s really good in my opinion. Microsoft Flight Simulator 2020 is an overexaggeration that destroys your PC and is pretty much just highly rendered bing maps and has terrible flight models and aircraft. It’s not really a “simulator” it’s more like a sandbox game at this point.
What have I learned from this? I come in WAY to hot on my approaches! haha
Hell even his DCS legacy landing was too fast. 120 is too slow for a legacy hornet though.
Shows how bad the flight model is in MSFS as the approach speed was 128 which is lower than the stall speed of an F18
Yes, if I fully extend flaps on F-18 in MSFS, the landing speed is ~125 mph instead of 140.
@@salemilovanov7739 The Rhino has a lower landing speed than the Hornet with that being said, the landing speeds in DCS are on the lower end of the spectrum anyway. Stall speed is a private pilot term, it doesn't really apply to these aircraft, especially not to the Rhino with the turbo nose down logic.
Different aircraft, F/A-18C vs E, so can't really compare the flight model directly.
DCS modeled the Sochi runway and taxiway very well. In actuality, the pavement has weeds growing through the cracks and expansion joints. On the approach, I spotted the river and the beach where we swam on the MSFS.
DCS: Better realism (by far), better aircraft models and systems, better flight characteristics.
MSFS: Better graphics (except tarmac), better terrain, the map is basically the whole world, better weather.
Two flight sims but for totally different use. And I love them both. Also don't forget that MSFS is on the market for less than 2 years. DCS is on the market since 2009.
The two beasts of flight simulation!!!
Are you sure that's DCS 2.7? No clouds haha
In Cockpit construction, Microsoft needs to improve a lot. But in scenery construction, DCS still has a lot to learn.
DCS is also very very old and a small company.
Really, DCS is superior in just about every aspect as a military simulator. You would think with MS's money, its modeling would be better also, DCS is far more realistic in its modeling than MS. Take it from a guy who's flown for over 50 years in Military, Commerical, and Private airframes. Fixed, Rotors, and Simulators. Sandman
Aside from the physicality, how close do either of these sims get to actually flying?
How so? Which most simers agree it's a war for Flight model accurcy it's between X-plane the old king and MSFS. With DCS not being on their radar and have come to DCS world from X-plane 10, I got to say for how much work it takes to hand code the planes it has massive flaws not found in X-plane mods... Like the mirrage is OP the F-16 is Underpowered and the F-15C is budget... Where as you can get an X-plane mod and if it is good they'll all be dead on acuret becuase X-plane, MSFS has an overall sim engine where as DCS does not.
@@GreenBlueWalkthrough MSFS is only flight, DCS is all around vehicle/jet/helicopter/naval combat, and where are you getting your information about the inaccuracies
@@GreenBlueWalkthrough f16 is early access, i think it still takes only visual damage. f15c is a simple flight model straight from flaming cliffs 3....what is op with mirrage? its not cod or bf series where they had to level the weapons because kids could not handle that their cool looking P90 is just a joke against a.50cal :D:D:D:D:D
@@delayed_control X-planes flight model is amazing compared to MSFS. MSFS is joke, and it doesn't even look good. It looks like an ugly cartoon.
DCS felt a bit too stable, perhaps? I mean there's no corrections at all... It felt way too smooth.
Yeah, accuracy in terrain is a point for msfs... but the F18 in msfs is just a random plane that looks like an F18. In DCS it is a near real life rendition of the F18 that looks, feels, sounds and almost smells like the real F/A18C Hornet. I always would choose system depth before graphics. Dont get me wrong, graphics are very important, but first comes systems depth.
I agree.
For the Plane has to be DCS World but the View coming in on MSFS you just can't beat, Great video, and the Syncing on the flight perfect!
When I think of the two - and I HAVE flown in both - MSFS feels more civilian-related (lots of aircraft require yokes) with regards to aircraft, and DCS is geared for combat aircraft (no yokes, other than mods). Sure, the F-18E in MSFS looks nice, shiny, and clean, but lacks the worn/realistic texture found in DCS aircraft - though yes, we are comparing the ages of two different aircraft. I don't view the two sims as competition; just two different types of sims. And let's not forget the ME in DCS. I remember taking the Cessna through the Bermuda Triangle in MSFS LOL. What a ride!
You should have an sound icon and switch between the simulators... even thos DCS is lightyears ahead of FS2020 in physics, clouds
and cockpit. But i would really want to see the earth with google maps textures in DCS
Some observations:
Runway & airport surface textures: DCS is better. MSFS looks too pristine.
Terrain detail: MSFS wins of course but unfair to compare as MSFS streams in AI enhanced Bing aerial/satellite photos whereas DCS is uses simpler terrain generation held locally.
Clouds: I prefer the latest DCS clouds. MSFS clouds look a bit too cartoony and overdone. I know this is subjective.
Airplane interior: DCS wins. MSFS is too sterile, like it came from the factory a minute ago.
Great video showing two games catering to two very different audiences.
Runway and taxi surfaces actually are more real on MSFS - check out a real landing to compare. They might look “better” in DCS but they don’t look like the real surface at Sochi.
I think something is wrong with the video maker's runway and taxi textures. They don't actually look that bad in FS. Regardless, they're definitely more realistic and based on the real airport. I think DCS over exaggerates the taxiway weathering to be honest.
Cool vid, but, did you have DCS visuals set high? It appeared not. There are many other vids showing DCS with astounding visuals and terrain that would not be far off from msfs2020, especially the new DCS clouds.
MSFS terrain looks so much better at altitude, but once you're close enough to see it in detail it becomes so ugly. The textures are so flat compared to DCS.
If you could somehow combine how good the worlds looks up high in MSFS with the better textures and better flight simulation of DCS, that would be wonderful.
I think MSFS is better at both. Terrain wise DCS isn't just less textured, it's less colored and contrasting. That doesn't require much more performance like texturing would. Just better color pallette. For example you can barely see the light runway on the washed out background of the airfield at the beginning of the video on DCS. On MSFS you can clearly see a dark gray runway against a vibrant green background of foliage.
Uhm what?
@@jimrussell4062 I disagree. Once you're taxiing, the msfs runway surface is so flat and smooth. Even the runway in the caucasus map (the one in this video) is textured more realistically. Caucasus is the oldest map by far and the more modern dcs maps look way better.
At the end of the day, dcs maps are hand made and textured by people, while most msfs areas are generated by ai based on satellite/aerial photography.
Even in the updated areas of msfs, when you fly close to buildings or other artificial things they look blocky and badly textured most of the time.
The thing that takes my immersion away the most in msfs is when you're flying over somewhere you know well (Sydney City in my case) and all the buildings are malformed spikes that slowly turn into rectangular shapes and eventually pop in some low res textures. I'm on a pretty nice internet connection, and pre-cached the area, so there should be no excuse for that, but it happens every time. You'll never see that in a hand crafted dcs map.
That Dcs landing looked like you were landing on a aircraft carrier.Great vid though man.🤙
A bit unfair with the use of clouds in MSFS vs almost no clouds in DCS....
I'm using both this sim. MSFS has only better graphic in some case, but, in particular for FA18, DCS is the best simulator of all, especially if you consider the flight model, the use of the weapons, the radar and the other controls aboard the military aircraft.
DCS blows MSFS out of the water in most cases
One of the few videos where one knows how to fly on speed AOA.
There is no comparison. DCS hands down smokes MSFS minus the terrain on this map. Once ED conquers whole world rendering, MSFS might as well forget making military aviation modules.
I definitely admire how in depth DCS is with the weapons / fighting, a great variety of jets. In Msfs2020 I've been making my way around the world, country to country in different aircraft and it's fantastic to see how different countries and towns are modelled. It's good to have both i imagine.
MSFS is just eyecandy
what I would love to see is an updated cockpit for the F-18 like the one in MSFS
I fly both DCS and MSFS. Its a give or take from both. The flight models in MSFS I don't feel are accurate at all. Flying a SuperHornet at 125kn sounds a bit inaccurate. For me the flight models in DCS win hands down as where the geography and graphics in MSFS win hands down even with DCS having significant improvements this past year. Now if DCS could get Google Earth as the terrain engine then DCS would blow away all. The Google Maps mod in MSFS that replaces Bing Maps makes MSFS even more realistic from a graphical stand point.
Please create video comparison at Mariana Island on both sims, thus we can give fair opinion... (btw AMD Ryzen 3 1300X with DDR 5?, may I know the motherboard you used? thanks in advance).
That would have been great to compare msfs (which is a kinda new game) with a nicer map (like Syria), which is more comparable when looking in age (btw sorry for the kinda bad english F)
I love the F18 in DCS with VR. It's by far the most realistic simulation experience I've ever had.
Same!
DCS all day long!
honestly they both look good, im going to keep both programs and use both depending on my mood and what i want to do that day
The plane looks much better in DCS. The buildings and landscape scenery looks much better in MSFS2020. Clouds are similar. The runway surface looks much better in DCS.
la nubes no son similares. esta claro. Lo demas no es comparable.
3:11 Airspeed is higher in dcs but, also AOA is greater in dcs too. Which one is worse? Or is it Backwind in DCS?
I must say MSFS terrain does look amazing, the detail on the runway at a distance would make approaches more easier to gauge, but I think DCS are revamping their graphics, and for me DCS wins inregards to flying.
Tf are you on about?? Dcs runway looks way better than MSFS... Where is the cracks, skid marks and fine detail on MSFS???
@@alisaiyan868 I said from a distance you muppet
The map featured for the DCS section is a very old map. The newer ones look much better
@@eraserlaser LOL 🤣 you're hilarious dude, sorry for misunderstanding then... Hey, what's a muppet? sounds like a puppet haha 🤣🤣
MSFS: Terrain graphics
DCS: Everything else
MFS has much better ground detail due to Microsoft Bing AI i think, also the weather is better. Aircraft modelling is much better in DCS.
On approach the MSFS terrain obviously looks better. Interestingly, when parked up the DCS external view looks way better to me (perhaps I’m just used to it).
But how many of those buildings in the MSFS terrain are destructable?
I mean, different purposes. Since you also don’t have weapons in msfs
It's great having two such awesome games 👍
The real difference is that you can shoot things in DCS :D
Jester: "Mudspike 12 o clock"
Me: " no... we dont do that here, just look at the pretty trees"
How come there is very little attention to Meta Immersive Synthetics, the NOR platform? From their website and short video they will have military simulation that will have everything MFS offers plus weapons and systems simulation beyond capabilities of DCS. On reddit some speculate that this platform is only for professional use. If this was purely for professional use, they would not advertise on youtube IMO. Any thoughts?
MSFS with google maps/DCS avionics. 🔥
Nice! Thanks for that! BTW, the Sochi airfield by Digital Designs is excellent!
Is there a way to get "regional" ATC voices in FS2020 ? Here in Sochi I would not expect US-English to be spoken.... ))
one is a toyplane "F18" another one is a realistic high fidelity module where you do really learn stuff
FS2020 hornet is flying stable at 130 knots?
Can you use the F-18 weapon systems in MSFS 2020? I'm guessing no.
I played msfs at my bro’s house. It actually made me contemplate buying an Xbox just for the simulator. ( always wanted to be a pilot ).
You picked the oldest map in DCS for that comparison. Terrain is obviously better in MSFS but Syria is gorgeous too in DCS.
Meh. Not really.
Do you think microsoft will add radar to the f18 when the top gun dlc go live
Dang, the level of detail in the MS sim is amazing. I would love to see someone fly out of my hometown airport.
FS2020s biggest strength is in scenery and graphics. Unfortunately, it lacks a lot when it comes to the actual aircraft. It's more of a 3d visualiser for Bing maps than an actual flight sim in my opinion.
@Hugo Rizzica Not to mention it's still extremely new
@Hugo Rizzica It looks like garbage. And the CRJ is awful. It's so bad, not sure how someone can even begin to like it.
where i live it looks horible in msfs...but i dont care its still fun, plus we have here like 3 tiny airstrips that are not used for ages and still taken in the game as valid airfields with everything on it.😆
Damn no turbulence or ground effect on dcs? Looks like an ace combat landing.
We are comparing a combat simulator to a visual simulator!
Are both of these aircraft stock for their respective games? Or are they third party packages?
I notice MSFS HUD shows airspeed down to 0kts, DCS minimum is 48kts.. I wonder if this is a difference in the C/E hornet models or DCS/MSFS.
How old is the Caucasus map on DCS?
The thing that annoys me the most about the MSFS version is the stock microsoft font on the HUD
Oh please can MSFS and DCS have a child that combines the best of both. Those graphics in MSFS are just amazing. I'm avoiding playing MSFS as I don't want to then feel DCS looks rubbish after playing it.
It would be nice to see this comparison done on a newer DCS map
Nice job! I would suggest doing the same with Dubai though, as DCS' Caucus map is based in the 80s, while MSFS will be nearly current.
Just by looking at the controls i wanted to comment 'isn't that left a super hornet?'. Then when i saw the planes at the end, looking at the intakes it was clear that it is so...