If you mulligan it out of your hand, then it is highly unlikely that you'd draw it again before you play a pirate Even if you do, a 1/1 charge with pirate synergy has some utility IMO I'd easily put him in 5 stars
AChunkofButter I pulled patches as one of the only 2 legendaries I got out of my packs. I was played the super aggro pirate rogue list that the game gives you for about 5 games and patches is nuts in that deck though 2 out of the 5 games I played I ended up mulling some stuff out of my hand and unintentionally drawing him or else after the mull phase the first card I drew was him. The deck was still nuts and bent jade golems over the table. Especially turn 1 small time bucaneer coin cold blood onto patches as it comes out of my deck. People ended up starting the game with 25 life.
For future reviews, I prefer the cards having a non-grade order, if that makes sense. Don't do all 1 Star, then all 2 Star, etc, but maybe all Neutral Commons, Neutral Rares, etc. Going in order of their power feels weird when it's just 30 minutes of bad cards until you get to the good ones. Mixing things up is more entertaining to watch, in my opinion at least. Some may prefer this format
Alwayz you can just skip to the good cards this way though .. Instead of having it be random .. Some people may not be interested in seeing bad cards and that's why this review style might be better .
I think it was nice seeing all the good cards combined with there synergies and what makes them good. All the Paladin GG cards were together and it was easier to see the synergies instead of referencing them a half an hour later, same with warrior taunt synergies and so on.
I had the same view earlier while watching, but especially by listening to Trump's comments on the ratings, it seemed pretty clear that [Bad, Maybe/Has Potential, Good] translated to [1 or 2 star, 3 star, 4 or 5 star]
I liked the 5 tier system better, because it forces you to make a judgement on cards. With the 3 tier system it was too easy to put a lot of cards in "maybe", and claim you were right regardless of whether the card was actually good or bad.
"I can't even think of a single aggressive card they added"... Sorry you're right, Trump. My 1/1 charge pirate is totally going into a Midrange or Control deck.
People have proposed some insane stuff with Jade Idol (idols with an gadgetzan, fill your board with big golems while also drawing lethal miracle rogue-style) that could work out, but the others aren't likely good enough in the long run.
Rogues getting the "setup" for eternity.. Dear Blizzard, we don't want gimmicky, inconsistent and boring(Yes. Boring. Your game plan and play becomes too passive. It's only fun the first couple of times.) burgle cards taking the good cards' slots. And we also don't want the half-assed stealth theme where creativity is next to nonexistent. Oh and of course we get the new Rager. p.s. Still waiting for those powerful weapons and weapon buffs that couldn't be printed before when Blade Flurry limited your "design space".
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Jack Fink And exactly when did I say it's bad? I said it's just about average or less. Plus, Innervate is NOT the best card in the game. In fact, it's quite impossible to determine which card is the best. What is true, however, is that Counterfeit Coin is a straight up worse version of Innervate, which makes it clear that it's far from the best card in the game. You say it's good with Rogue because we have cheap spells, but do you think we've been having trouble playing those spells? Because we don't in most cases.
Ice Cream you can't compare class cards from different classes. 0 mana gain 1 mana crystal is very strong in rogue because it triggers combos and auctioneer. if it gave you 2 mana like innervate itd be straight up broken in rogue
Derp They actually will need a buff one the rotation takes away the Tunnel Troggs, Totem Golems, and all their other great cards. It's the main reason I'm not too mad about Shaman dominance right now.
Well, it appears I have FINALLY seen the error of my ways. When WotOG came out I dropped a couple hundred dollars, life was good. Decided to save up and not spend anymore money for a while, was able to purchase Karazhan when it came out, whoopdee doo. Decided to keep doing it, had 3k gold saved up for this Xpac, bought 30 packs + the 6 from the quest and got 1 legendary that I had no intentions of playing with. I really wanted to play with some of the cool new legendries but to do so would mean spending more money. I've already spent 500$ on HS over the years and it has become very clear to me that what I consider to be too much spent on a game will never be enough. No matter how many thousands of $$$ I drop, there will always be a new Xpack with the same garbage drop rate from packs that I will never be able to keep up "F2P". I don't feel like feeding blizzards greed anymore on this game, they have already milked me for far more than I have ever spent on any other game and it will NEVER be enough. Sooo... I guess that's all she wrote.
TBH you're the only one who has. You can very easily keep up by being a F2P player, Kripparian does it all the time on his F2P accounts. Areans+Climbing just enough ladder to pass by with semi-decent decks will keep you up until the collection is done. Unless you think you can only play high tier decks to win. In that case, no idea how to help.
Gamzee Makara. I have lots of cards I can make any deck I want (hence the 500$ spent), it just hit me that I'll always have to keep paying if I want to keep up with the Xpacs. Playing games isn't my job like Kripp.
Rick Sanchez Neither is mine. I still haven't paid a single cent on the game and can dance on the border of legend with F2P decks.Just run an arena once a week around 6-7 wins. Make enough gold and packs, as well as free cards just off that, to 'keep up'.
Rick Sanchez I straight up quit the game when they decided to make arena pack rewards random instead of the most recent expansion. The amount of greed behind that move was completely disgusting. To add insult to injury, they hid behind the flimsy excuse that they wanted to offer all cards to encourage new players. If that were true, they should have just offered tokens to redeem for a pack of your choosing. As a player who never had to buy a pack because I nearly solely played arena and sustained my gold pool that way, it just totally killed the spirit of the game.
I feel like people are completely missing the point here. What blizzard did is genius. The jade decks are amazing against control and bad against aggro. Aggro is good against jade and bad against control. Control is good against aggro and bad against jade. Each deck is ridiculously good against one type of deck and bad against another. Rock paper scissors. And then different archetype decks are in their own category, rock paper scissors lizard spock style.
Matthew Henderson Not necessarily, you can still beat the opposing deck, it's just very difficult. And like I said, other archetypes fit in separately with their own pros and cons, it means that there is less likely to be a deck like aggro shaman which is better than anything else in the entire meta.
I see two sad conculsions to your commentary: 1. You need to play aggro to defeat control. 2. You must play the fastest possible aggro to defeat aggro most of times. Which means so far pirat warrior. So people playing pirat warrior - brainless deck which kills the game and make it "who dies first" game. Which makes game without trades and strategy. Jade mechanic pulled HS into the point, where you're forced to play fast, really fast. And there is no pleasure when your opp seems to not see your minons and go face all the time whatever the hell I have on the board.
Jens, if you ever read this. I am very dissapointed in you. Why didn't you add Trump dabing at the end? Twice. Come on! That was like the entire highlight of the night U.U
Trump has historically been quite bad at predicting the worth of cards in a new expansion/adventure and at predicting the shape of a new metagame. Take these ratings with a grain of salt. Obviously Reynad isn't anywhere near perfect with his predictions either.
as for the crazy high jinx of discovering a card from different classes. I got Coldarra Drake in a Reno Priest with Raza the unchained. Which gives infinite healing. I also ran shadow form for a infinite damage deck.
I started an arena run right away and drafted Lotus agents and it actually is performing very well so far. I'm currently at 3 - 0 and Agents won me 1 match by drawing me Tree of Life which healed myself for 16, and may 1 hp ancien of war and my i hp hungry dragon back up to full hp and then my opponent conceded. It was also really helpfull in another match were it gave me assasinate with which I removed a sunwalker. I'm not sure if it is just overperforming, but maybe the added flexibility of drawing cards from other classes if worth more than you think (and honestly I thought as well) BTW: So far it looks like you are alway given 1 card from each class as a choice, so you always can get something from the other classes.
On Lunar visions: front loading mana is actually good in the case of playing high costed minions. The dream for this card is going to be to use it as ramp, being able to hit some high mana card so you can play an accelerated Onyxia or Ragnaros is a huge upside that you don't seem to have taken into account.
2:40 The Daring Reporter I put in my Jade Golem druid deck and it has been my win condition more than the jade golems, it just snowballs out of control when I innervate coin it out and almost always ends in a concede
Lotus Agent has been serving me very well in my Jade Druid deck today... Having played with it, I'd say it's at least a 3 star. The one thing I haven't seen people mentioning is that the Tri-class cards have *triple* the chance of any other card to show up in the discover, since they can show up in any of the three class's card spots. Given that Jade decks would kill to run more copies of Aya Blackpaw and Jade Spirit, it increases its value a *lot*. And then there's all the ordinary class cards that generate golems, and even if you don't get one of *those*, there's still plenty of flexibility.
Greater Arcane missiles has some potential, on high spell damage decks. Think of it like this. If you have +2 spell damage it deals 15 damage for 7 mana. If you have +5 spell damage it deals 24 damage. So it has potential but it all depends on meta. If combining damage spells with spell damage minions works then this is great addition to that. So don't disenchant it.
Just gonna say you could use weasel tunneler in miracle rogue instead of swashburglar to trigger combos. Ofc it isn't as good because you don't get a card but it is worth trying I think.
Kazakus can be disgusting sometimes. Today I played a 5 mana spell deal 4 damage to all minions and summon 2 friendly minons that died this game. It cleared my opponent's board and I got Ragnaros and Emperor back. Preeeeetty good.
i just built (like, 3 games ago) a paladin deck with a lot of these hand-buff cards, and i have to say, playing a 9/9 stormwind champion on turn 7 is pretty sex. i actually have yet to play the dopplegangster (i have him in the deck, i just never seem to draw him and/or get a chance to buff him), but ive just been doing it with board control and, like i said, stormwind champions who have gotten buffed to absurdity.
You should do the star level for constructed on top, and the star level for arena on the bottom (may need some different explanation for stars in arena).
MagicHamsta not at all. You will always have to ramp up to the better jade golems and you can't really skip jade cards because there aren't that many. If you get up to a 5/5 jade golem in match which is not very hard it means you played 4 mana 2/3 and a 3/3. Even if you summon a 1/1 it makes your next turns stronger. You can't say the early game jade cards are bad because they start the chain
Kyle Reganit Since theres no more healbots and warlock and mage have no good class healing cards reno decks will have to play more low mana survival cards and less late game cards
Priest will still be really good since you dont even have to really run Reno or use his effect to win games, but the aggro and midrange matchups will get worse if you put him out of the deck, but since Shaman will also get weaker we will have to see. Warlock however will probably dont see anymore play if they dont get access to more ways of healing. Mage is in an okay-ish spot, but without Reno it will be just outclassed by Freeze Mage and regular tempo
Disagree on Kabal Chemist. The card definitely has potential in Priest, in which there are only 2 potions you do not want in Bloodfury Potion and Potion of Polymorph. All the Priest Potions work great in the class, Felfire Potion is arguably better than Dragonfire Potion in Control Priest, Blastcrystal Potion's cost is relatively negligible to a Priest, Volcanic Potion is another board clear, and Freezing Potion is fuel for Pyromancer/PotF and a good stall tool.
I think a thing that may not be taken into consideration enough with a lot of these cards is the grimy goons identity. poor stats is something you can work around now, giving you more lee way for playing more niche cards. I think Tunneling weasel is a good example, ideall you arent playing it as a 1 mana 1/1, youre playing it as a 1 mana 3/3 or therearound, and then giving your opponent a 1/1
during december MSOG cards probably will see very little play, as the previous decks just seem better. But in January where the meta rotates out we might see something happend
PedroFelix there are a lot of strong cards that will definitely see play. Also the rotation probably happens around march-april just like last year. They obviously won't put out another expansion in a month
Jade shuriken is even good without playing other jade golem cards. It's a spell so that might be an extra drawn card for miracle and you also get the 2 damage guaranteed as opposed to SI7 where you get the body and the 2 damage is the combo effect.
I disagree slightly with the Red Mana Wyrm evaluation, I can see miracle rogue play it at least as a one-of, they have a very easy time making this a 6/6, just play it on turn 5 then coin conceal, plus the 6 health makes it more resistant to AOE early on than questing adventurer. Also, whilst it doesn't gain health, it gains attack at a much faster rate than questing, so I can see it at least be experimented with.
"Piranha Launcher" is a bit slow, sure... But I actually use it. (D:) And here's why: You get a Beast "for free" on demand for like "Kill Command" or "Houndmaster". So I would rate it 2-Stars
I tihnk you are wrong about weasel,daring reporter, blubber baron, red mana worm ( in priest/druid), SARGENT SALLY, defias cleaner, kabal crystal runner, lotus agents, second rate bruiser,talonpriest, crystalweaver to high, naga corsair, potion of madness, jade spirit
Isn't the blubber baron being underestimated a lot here? It pretty much gains +2/+2 with the hand buffers. And the deck should have so much draw that topdecking it isn't an issue. It grows very easily to around 7/7 as a nice follow up to the doppelgangster.
9:07 this card just exists because Murloc Zoo is the easiest way to complete the Murpocalypse quest. That is it. A dev just made this to make his/her quest easier.
I personally believe that dirty rat may be one of the best cards in the set of the meta evolves into heavy combo based decks. Perhaps a control deck will come along that techs a copy of the rat and ends up beating every deck. Situational, but ok.
greater healing potion is fantastic in priest. it's the only way priest is beating freeze mage's alexstrasza, other than priest of the feast + 5 cheap spells, which is unlikely
I do not agree with Potion of Polymorph, it is solid card and can counter some big threats like Sylvanas or Emperor. I using it myself in my Reno-Kaza-Solia deck. I will put it in 2 or 3 stars category.
If you want people to build specific archetype decks blizzard then release enough cards for people to build a deck around them, and not have us wait for more expansions. It will only make those synergy cards useful for a shorter period of time.
I like the idea of buffing noggenfogger with your grimy goons if you really want to play him in casual or brawl. It gets around his garbage stats, but this can never be used in constructed, if you want to win at least.
in the wild or arena format you could potentially get unlimited damage on priest with raza auchenai an the tgt mage dragon (the name of which i forgot)
You didn't adjust your ratings of the tri-class discover cards, they can discover the tri-class cards/legendaries, that is where they can really shine.
Fel Orc Soulfiend is a 3/3 for 3 and it doesn't make Silence worth running anyway. It looks like a 3/5, but it's actually a 3/3. 1/5. Devolve is way better than you're saying. It effectively destroys a buffed board, it has a high chance of destroying taunts, deathrattles and destroying certain board combos for 2 mana and 1 card. 7/5. < (It will be nerfed heavily) Madam Goya is far too costly to be worth running in a competitive deck. 1/5. Small Time Recruits is one of the better cards in the game. It fills your hand with aggro, it increases the chance of getting top-deck cards and it gives you minions to buff in hand. 4/5. Manic Soulcaster is bad because Reno Mage is bad. Having an inconsistent Mage deck is five times as bad as having an inconsistent Warlock deck. Mage cards require heavy comboing in order to work. And 3 for a 3/4 is still bad. The only reason Shamans run this card is because they can play it for 2, it counts as a totem and it doesn't interfere with top-decking either. 2/5. Kabal Talonpriest is massively overstatted and you can choose which minion you want to buff. 6/5. (It will be nerfed) Grimestreet Outfitter is an insane card and it should be obvious why. 6/5. (It will be nerfed) Grimestreet Enforcer is just as insane as the Outfitter if not more so. 6/5 (It will be nerfed) Inkmaster Solia is the one card in your 5 star category that I would say is complete garbage for many different reasons. Begin by comparing it directly with Reno which has nearly identical stats yet it costs less. Reno comes with its own effect which doesn't require you to have specific cards in hand to make it work. Inkmaster Solia only works for one turn, it costs 7 mana and the effect is entirely dependent on the cards you have in hand and ultimately it's just a 5/5 nothing card that you can only play on turn 7. Compare this card to Emperor T, which doesn't require specific cards in hand, has a permanent effect, it costs 6 mana, it's continuous, and it doesn't require you to run an inconsistent Mage deck for its effect to go off. Inkmaster Solia is possibly the worst Mage Card ever designed. 0/5 (might be buffed)
I put Noggenfogger in my Jade druid deck and removed one azure drake instead. He is really fun but yeah he kinda does suck. But it will make for some fun crazyness atleast.
You and reynad have way different opinions on greater arcane missiles... His view was that 8 mana 10 damage face (Old pyroblast) was op, so 7 mana 9 damage face is good (Even having to have an empty board.)
Freddie Bell But then you'd either have to play against someone who never plays any minions (not that many decks) or youd have to clear the board with 3 mana, or you'd have to have a bunch of minions out to clear their minions, and then you'd probably just deal more damage by going face with your minions. I guess it will work if you clear with Nova + Doomsayer, but that's a pretty specific set up. And you may have to get lethal that turn because of how much Reno support there is now.
Volbla Playing against control warrior it's very common for them to not have minions AND it's important to have the extra damage. After playing with it I'd say it's freeze mages only chance against control warrior.
50:45 "I cant even think of a single aggressive card" (that was printed this patch). Trump, like 3 cards ago you said Patches would be a shoe in for aggro warrior...
"This card belongs in all the aggressiv, face type decks."
30 Minutes later: "I can't even think of a single aggressive card they added"
Yeah ...
Yeah, all face cards are so bad that they don't even count.
Filip Tryhuk Yeah and thats why he puts Patches the Pirate into the 5 Star categorie. Or Hobart the Grapplehammer.
Riiiiiight.
***** there are some exceptions, but you're right, I guess.
Well
now that pirates are in the meta, Filp Tryhuk, what can you say about the face cards?
Patches the pirate is actually amazing... unless you draw it.
If you mulligan it out of your hand, then it is highly unlikely that you'd draw it again before you play a pirate
Even if you do, a 1/1 charge with pirate synergy has some utility
IMO I'd easily put him in 5 stars
AChunkofButter I pulled patches as one of the only 2 legendaries I got out of my packs. I was played the super aggro pirate rogue list that the game gives you for about 5 games and patches is nuts in that deck though 2 out of the 5 games I played I ended up mulling some stuff out of my hand and unintentionally drawing him or else after the mull phase the first card I drew was him. The deck was still nuts and bent jade golems over the table. Especially turn 1 small time bucaneer coin cold blood onto patches as it comes out of my deck. People ended up starting the game with 25 life.
Nihilism55 seriously? I only got commons and rares with a epic.
You opened too little packs then.
And even if you draw it it's not complete trash, just below average.
For future reviews, I prefer the cards having a non-grade order, if that makes sense. Don't do all 1 Star, then all 2 Star, etc, but maybe all Neutral Commons, Neutral Rares, etc. Going in order of their power feels weird when it's just 30 minutes of bad cards until you get to the good ones. Mixing things up is more entertaining to watch, in my opinion at least. Some may prefer this format
Alwayz you can just skip to the good cards this way though .. Instead of having it be random .. Some people may not be interested in seeing bad cards and that's why this review style might be better .
I think it was nice seeing all the good cards combined with there synergies and what makes them good. All the Paladin GG cards were together and it was easier to see the synergies instead of referencing them a half an hour later, same with warrior taunt synergies and so on.
Personally I prefer your 3 tier rating system (good, bad, maybe)
+
I had the same view earlier while watching, but especially by listening to Trump's comments on the ratings, it seemed pretty clear that [Bad, Maybe/Has Potential, Good] translated to [1 or 2 star, 3 star, 4 or 5 star]
All it does is force some iffy cards into a category that they don't necessarily deserve.
I liked the 5 tier system better, because it forces you to make a judgement on cards. With the 3 tier system it was too easy to put a lot of cards in "maybe", and claim you were right regardless of whether the card was actually good or bad.
"I can't even think of a single aggressive card they added"... Sorry you're right, Trump. My 1/1 charge pirate is totally going into a Midrange or Control deck.
well turnned out to be pretty good card in control war
appreciate you taking the time to analyze all those cards!
Jade Golems are the new C'Thun. They'll see play until the meta stabilizes and then they'll get buried by top-tier decks.
Novron j'agrée avec toi
+SacredxDynasty nice franglais
People have proposed some insane stuff with Jade Idol (idols with an gadgetzan, fill your board with big golems while also drawing lethal miracle rogue-style) that could work out, but the others aren't likely good enough in the long run.
There's potential in a single Jade Idol in spell-Druid. It auto-wins the fatigue game and is an extra cheap spell to sling
Well I mean there is a top tier C'Thun deck...
Rogues getting the "setup" for eternity.. Dear Blizzard, we don't want gimmicky, inconsistent and boring(Yes. Boring. Your game plan and play becomes too passive. It's only fun the first couple of times.) burgle cards taking the good cards' slots. And we also don't want the half-assed stealth theme where creativity is next to nonexistent.
Oh and of course we get the new Rager.
p.s. Still waiting for those powerful weapons and weapon buffs that couldn't be printed before when Blade Flurry limited your "design space".
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Ice Cream they got counterfeit coin which is close to the best card in the game.
Jack Fink Look at Innervate. Not even close. Sometimes okay in miracle or maybe some silly combo-heavy deck, but it's just about average or less.
Jack Fink And exactly when did I say it's bad? I said it's just about average or less. Plus, Innervate is NOT the best card in the game. In fact, it's quite impossible to determine which card is the best. What is true, however, is that Counterfeit Coin is a straight up worse version of Innervate, which makes it clear that it's far from the best card in the game. You say it's good with Rogue because we have cheap spells, but do you think we've been having trouble playing those spells? Because we don't in most cases.
Ice Cream you can't compare class cards from different classes. 0 mana gain 1 mana crystal is very strong in rogue because it triggers combos and auctioneer. if it gave you 2 mana like innervate itd be straight up broken in rogue
If Kabal Chemist's effect was Battlecry: Discover a potion, then would that be enough to make it competitive?
I think so I looks good to me so far ill probs put it in a renolock maybe
Yeah I don't know why it's not like this in the first place...
Because it'd be way too good.
Propably yes, those potion cards are good
Like 4/10 potions are good and this would have super flexibility, it would be incredible if it were Discover tbh
Jens doing God's work here. This was originally 3 hours long...
A lot of cards with potential in the 1 star.
madam goya 3 stars?
madam goya got 5 stars.
Zereldo chaisa nope
I think you mixed up Madam Goya and Aya Blackpaw
omarct madam goya is 5 star you idiot fuck. Did you watch the video properly?
When you hear that Midrange Shaman is too powerful to run 4 mana 7,7's . . .
You done fucked up Blizzard.
You done fucked up.
Bolby Ballinger 5 mana 10/10 boiz, shaman needed a buff really badly
Derp They actually will need a buff one the rotation takes away the Tunnel Troggs, Totem Golems, and all their other great cards.
It's the main reason I'm not too mad about Shaman dominance right now.
Having seen the full card review on Twitch, I must say you are a God among men Jens.
Trump if you swooped your bangs to the side instead of that horrible middle part you would be 100% more stylish
Good god no.
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Buu Fuu but the value from the middle part is infinite
The middle part blocks the sun from both the right and left side of the face. Look at that value
Damn, should have waiting for this video instead of watching the others.
Oh damn, hey man. I'm a subscriber :D
So far I've gotten Alley Armorsmith up to 13/16 and went from 5 hp to 76 in one turn, feels awesome man
Inb4 rougue runs two copies of beneath the ground to counter reno shenanigans
oh noes imagine the carnage of wild format with baron riven + those ferrets. True terror.
What's scarier is reincarnate and ancestral spirit.
It's likely a bug, but if you use reincarnate on your own ferret it respawns on your opponent's side of the board.
yeah I saw some of that stuff... derpy mechanics lol.
Not a bug as it technically switches sides as it dies-> ownership changes at death -> reincarnates with a new owner.
Well, it appears I have FINALLY seen the error of my ways. When WotOG came out I dropped a couple hundred dollars, life was good. Decided to save up and not spend anymore money for a while, was able to purchase Karazhan when it came out, whoopdee doo. Decided to keep doing it, had 3k gold saved up for this Xpac, bought 30 packs + the 6 from the quest and got 1 legendary that I had no intentions of playing with.
I really wanted to play with some of the cool new legendries but to do so would mean spending more money. I've already spent 500$ on HS over the years and it has become very clear to me that what I consider to be too much spent on a game will never be enough. No matter how many thousands of $$$ I drop, there will always be a new Xpack with the same garbage drop rate from packs that I will never be able to keep up "F2P".
I don't feel like feeding blizzards greed anymore on this game, they have already milked me for far more than I have ever spent on any other game and it will NEVER be enough. Sooo... I guess that's all she wrote.
k
TBH you're the only one who has. You can very easily keep up by being a F2P player, Kripparian does it all the time on his F2P accounts. Areans+Climbing just enough ladder to pass by with semi-decent decks will keep you up until the collection is done. Unless you think you can only play high tier decks to win. In that case, no idea how to help.
Gamzee Makara. I have lots of cards I can make any deck I want (hence the 500$ spent), it just hit me that I'll always have to keep paying if I want to keep up with the Xpacs. Playing games isn't my job like Kripp.
Rick Sanchez
Neither is mine. I still haven't paid a single cent on the game and can dance on the border of legend with F2P decks.Just run an arena once a week around 6-7 wins. Make enough gold and packs, as well as free cards just off that, to 'keep up'.
Rick Sanchez I straight up quit the game when they decided to make arena pack rewards random instead of the most recent expansion. The amount of greed behind that move was completely disgusting. To add insult to injury, they hid behind the flimsy excuse that they wanted to offer all cards to encourage new players. If that were true, they should have just offered tokens to redeem for a pack of your choosing. As a player who never had to buy a pack because I nearly solely played arena and sustained my gold pool that way, it just totally killed the spirit of the game.
Talks about Patches the Pirate. 2 cards later: "I can't even think of a single aggressive card"
Failfish
I'm glad I waited 59 minutes to see the cute puppy.
59:01 DOG.
thank me later
Thank you. This was needed.
I feel like people are completely missing the point here. What blizzard did is genius. The jade decks are amazing against control and bad against aggro. Aggro is good against jade and bad against control. Control is good against aggro and bad against jade. Each deck is ridiculously good against one type of deck and bad against another. Rock paper scissors. And then different archetype decks are in their own category, rock paper scissors lizard spock style.
Joel Velasco so the game is decided as soon as you make a deck
Matthew Henderson Not necessarily, you can still beat the opposing deck, it's just very difficult. And like I said, other archetypes fit in separately with their own pros and cons, it means that there is less likely to be a deck like aggro shaman which is better than anything else in the entire meta.
I see two sad conculsions to your commentary:
1. You need to play aggro to defeat control.
2. You must play the fastest possible aggro to defeat aggro most of times. Which means so far pirat warrior.
So people playing pirat warrior - brainless deck which kills the game and make it "who dies first" game. Which makes game without trades and strategy. Jade mechanic pulled HS into the point, where you're forced to play fast, really fast. And there is no pleasure when your opp seems to not see your minons and go face all the time whatever the hell I have on the board.
Cancer meta with some jade golem decks incoming
Meh, Jade golem loses to tempo, there won't be a Jade Golem meta just like there wasn't a Cthun meta.
LordSathar i come from the future, where you are terribly wrong
You can see that this expansion had a lot of cards that are meant for the quests, they’re bad by themselves, but not after the next expansion
Jens, if you ever read this. I am very dissapointed in you. Why didn't you add Trump dabing at the end? Twice. Come on! That was like the entire highlight of the night U.U
Did he dab?! JENS WHY
Oskar Kleimola TWICE. You'll have to check the vods in Twitch
Jens, you had one job........
Im definitely going to make an ice mage deck
wow such edgy
mark markson might i ask why you want me to die
If I had to guess it'd be your avatar. Gay furries are pretty cringy.
NoeLPZC rip this guy then oh well, not changing that
Very informative and helpful. Thanks Trump!
Cameron Brown but he's wrong on almost most fronts..
in what ways is he wrong? Most of his views on the cards seem good to me
I find this hilarious:
Trump: Greater Arcane Missiles? It's pretty bad, one star.
Reynad: Greater Arcane Missiles is insanely good
Trump has historically been quite bad at predicting the worth of cards in a new expansion/adventure and at predicting the shape of a new metagame. Take these ratings with a grain of salt. Obviously Reynad isn't anywhere near perfect with his predictions either.
Marclivis I know, no one ever gets it perfect, I'm just saying I find it funny they have completely opposite opinions on the same card.
Jens, you're amazing
That Red Mana Wyrm is actually pretty good, It work well with Rogue and possibly Priest, since Priest can buff the crap out of it.
as for the crazy high jinx of discovering a card from different classes. I got Coldarra Drake in a Reno Priest with Raza the unchained. Which gives infinite healing. I also ran shadow form for a infinite damage deck.
I think all divine shield minions will be much better with these buff cards. Argent Squire only needs a single +1/+1 buff to turn into a minibot.
Jens, you're a god. Incredible video!
Kabal Courier has OTK potential in Reno priest if you get Coldarra Drake with your Reza and Shadowform
I started an arena run right away and drafted Lotus agents and it actually is performing very well so far. I'm currently at 3 - 0 and Agents won me 1 match by drawing me Tree of Life which healed myself for 16, and may 1 hp ancien of war and my i hp hungry dragon back up to full hp and then my opponent conceded. It was also really helpfull in another match were it gave me assasinate with which I removed a sunwalker.
I'm not sure if it is just overperforming, but maybe the added flexibility of drawing cards from other classes if worth more than you think (and honestly I thought as well)
BTW: So far it looks like you are alway given 1 card from each class as a choice, so you always can get something from the other classes.
really impressive editing in the time you had Jens
On Lunar visions: front loading mana is actually good in the case of playing high costed minions. The dream for this card is going to be to use it as ramp, being able to hit some high mana card so you can play an accelerated Onyxia or Ragnaros is a huge upside that you don't seem to have taken into account.
could you upload the deck building experiments? I'd watch it
2:40 The Daring Reporter I put in my Jade Golem druid deck and it has been my win condition more than the jade golems, it just snowballs out of control when I innervate coin it out and almost always ends in a concede
Lotus Agent has been serving me very well in my Jade Druid deck today... Having played with it, I'd say it's at least a 3 star.
The one thing I haven't seen people mentioning is that the Tri-class cards have *triple* the chance of any other card to show up in the discover, since they can show up in any of the three class's card spots. Given that Jade decks would kill to run more copies of Aya Blackpaw and Jade Spirit, it increases its value a *lot*. And then there's all the ordinary class cards that generate golems, and even if you don't get one of *those*, there's still plenty of flexibility.
Greater Arcane missiles has some potential, on high spell damage decks. Think of it like this. If you have +2 spell damage it deals 15 damage for 7 mana. If you have +5 spell damage it deals 24 damage. So it has potential but it all depends on meta. If combining damage spells with spell damage minions works then this is great addition to that. So don't disenchant it.
Small time recruits is amazing, have few 2 mana cards and this can make your draws amazing in late game
Just gonna say you could use weasel tunneler in miracle rogue instead of swashburglar to trigger combos. Ofc it isn't as good because you don't get a card but it is worth trying I think.
The Waly you dont play swashburgler in that deck because it triggers combos tho
it is used for that aswell as the fact of the high value of getting a card on a one drop
Brass Knuckles is gonna be Tentacles for Arms all over again.
Can you please do a showcase of the new hunter deck with buffing and what not.
I cannot make it work for the life of me :(
Kazakus can be disgusting sometimes. Today I played a 5 mana spell deal 4 damage to all minions and summon 2 friendly minons that died this game. It cleared my opponent's board and I got Ragnaros and Emperor back. Preeeeetty good.
i just built (like, 3 games ago) a paladin deck with a lot of these hand-buff cards, and i have to say, playing a 9/9 stormwind champion on turn 7 is pretty sex. i actually have yet to play the dopplegangster (i have him in the deck, i just never seem to draw him and/or get a chance to buff him), but ive just been doing it with board control and, like i said, stormwind champions who have gotten buffed to absurdity.
You should do the star level for constructed on top, and the star level for arena on the bottom (may need some different explanation for stars in arena).
I really think trump is dead wrong about some of these cards. Still nice to see his take on some cards.
Yep. Like Jade Spirit, it's basically an overpriced Razorfen hunter in most situations.
MagicHamsta not at all. You will always have to ramp up to the better jade golems and you can't really skip jade cards because there aren't that many. If you get up to a 5/5 jade golem in match which is not very hard it means you played 4 mana 2/3 and a 3/3. Even if you summon a 1/1 it makes your next turns stronger. You can't say the early game jade cards are bad because they start the chain
When Reno rotates out, how would you think it will affect one-ofs decks?
Kyle Reganit Since theres no more healbots and warlock and mage have no good class healing cards reno decks will have to play more low mana survival cards and less late game cards
Kyle Reganit and if even that fails well the reno decks will dissapear since in the current meta 50% of the time you either reno turn 6 or die
Priest will still be really good since you dont even have to really run Reno or use his effect to win games, but the aggro and midrange matchups will get worse if you put him out of the deck, but since Shaman will also get weaker we will have to see. Warlock however will probably dont see anymore play if they dont get access to more ways of healing. Mage is in an okay-ish spot, but without Reno it will be just outclassed by Freeze Mage and regular tempo
tempo mage will take a hit aswell since flamewaker is going to rotate with reno
Hmm, I notice that most Paladin and Ranger cards are in the 4-5 Star Slots...
will the hand buffing cards make echoing ooze viable?
if you are playing in wild it could be used imo.
Probably could've been a good time to reprint the little guy, but oh well
JasonBFleece Doppelgangster?
I'm ready for the Knuckles+charge otk deck
Disagree on Kabal Chemist. The card definitely has potential in Priest, in which there are only 2 potions you do not want in Bloodfury Potion and Potion of Polymorph.
All the Priest Potions work great in the class, Felfire Potion is arguably better than Dragonfire Potion in Control Priest, Blastcrystal Potion's cost is relatively negligible to a Priest, Volcanic Potion is another board clear, and Freezing Potion is fuel for Pyromancer/PotF and a good stall tool.
AWWWW TRUMPS DOG IS SO CUTE THO
"I can't think of a single agressive card"
Would a handbuff C'thun deck work? Or is there just not enough room?
I think a thing that may not be taken into consideration enough with a lot of these cards is the grimy goons identity.
poor stats is something you can work around now, giving you more lee way for playing more niche cards.
I think Tunneling weasel is a good example, ideall you arent playing it as a 1 mana 1/1, youre playing it as a 1 mana 3/3 or therearound, and then giving your opponent a 1/1
during december MSOG cards probably will see very little play, as the previous decks just seem better. But in January where the meta rotates out we might see something happend
PedroFelix there are a lot of strong cards that will definitely see play. Also the rotation probably happens around march-april just like last year. They obviously won't put out another expansion in a month
Jade shuriken is even good without playing other jade golem cards. It's a spell so that might be an extra drawn card for miracle and you also get the 2 damage guaranteed as opposed to SI7 where you get the body and the 2 damage is the combo effect.
So should I keep 3-5star cards? I kinda wanna dust hunter cache.
I'm so excited for pirate rogue with patches and double gang up. It's gonna be interesting at least.
Dimitri Smith oh god
So you just don't play any pirate at all until you can gang up? Sounds super gimmicky.
I disagree slightly with the Red Mana Wyrm evaluation, I can see miracle rogue play it at least as a one-of, they have a very easy time making this a 6/6, just play it on turn 5 then coin conceal, plus the 6 health makes it more resistant to AOE early on than questing adventurer. Also, whilst it doesn't gain health, it gains attack at a much faster rate than questing, so I can see it at least be experimented with.
I recommend 1.25 speed :)
Great idea!
1.5 is better :)
possible combo : violet illusionist + unlicensed apothecary , also good for tap 8)
Actually put in the two new pirates for weapons, but small time buccaneer out performs naga corsair in aggro warrior
Small time recruits will be played in OTK paladin in order to increase the chances of hitting the molten giant.
I disagree with Kabal Chemist being bad. After playing with it in a Reno deck, turns out that the extra potion is typically quite strong!
"Piranha Launcher" is a bit slow, sure... But I actually use it. (D:) And here's why: You get a Beast "for free" on demand for like "Kill Command" or "Houndmaster". So I would rate it 2-Stars
LOL no one saw the Aviana Kun combo potential
I tihnk you are wrong about weasel,daring reporter, blubber baron, red mana worm ( in priest/druid), SARGENT SALLY, defias cleaner, kabal crystal runner, lotus agents, second rate bruiser,talonpriest, crystalweaver
to high, naga corsair, potion of madness, jade spirit
Isn't the blubber baron being underestimated a lot here? It pretty much gains +2/+2 with the hand buffers. And the deck should have so much draw that topdecking it isn't an issue.
It grows very easily to around 7/7 as a nice follow up to the doppelgangster.
the reward just doesnt outweight the risk. Its gonna be bad more times than valuable
9:07 this card just exists because Murloc Zoo is the easiest way to complete the Murpocalypse quest. That is it. A dev just made this to make his/her quest easier.
instant like for the dog.
I personally believe that dirty rat may be one of the best cards in the set of the meta evolves into heavy combo based decks. Perhaps a control deck will come along that techs a copy of the rat and ends up beating every deck. Situational, but ok.
thanks Blizzard for giving us the compensation packs
Anyone else getting yugioh vibes from this expansion (summoning from the deck, one card draw engines, etc.)?
greater healing potion is fantastic in priest. it's the only way priest is beating freeze mage's alexstrasza, other than priest of the feast + 5 cheap spells, which is unlikely
I do not agree with Potion of Polymorph, it is solid card and can counter some big threats like Sylvanas or Emperor. I using it myself in my Reno-Kaza-Solia deck. I will put it in 2 or 3 stars category.
Think you undervalue Red Mana Wurm for something like Miracle Rogue
small-time recruits is gonna be absolutely insane
would small time recruits maybe put in a all put aggro or aggro minion heavy pally deck?
Great stuff!
Will there be a review a review?
if a card is buffed, say a 7/7 Tirion. Would he then be a 7/7 in the players hand after getaway kodo?
If you want people to build specific archetype decks blizzard then release enough cards for people to build a deck around them, and not have us wait for more expansions. It will only make those synergy cards useful for a shorter period of time.
I like the idea of buffing noggenfogger with your grimy goons if you really want to play him in casual or brawl. It gets around his garbage stats, but this can never be used in constructed, if you want to win at least.
Glad to see almost all the cards I opened were in the 1 star category. :(
in the wild or arena format you could potentially get unlimited damage on priest with raza auchenai an the tgt mage dragon (the name of which i forgot)
Coldarra
you can do it in standard as well for a short amount of time
You didn't adjust your ratings of the tri-class discover cards, they can discover the tri-class cards/legendaries, that is where they can really shine.
Rank 1 Legend deck is running a Kabal Chemist, Kabal Courier and Dirty Rat - Trump ranked 1, 2 and 2 star... wrong already?
Fel Orc Soulfiend is a 3/3 for 3 and it doesn't make Silence worth running anyway. It looks like a 3/5, but it's actually a 3/3. 1/5.
Devolve is way better than you're saying. It effectively destroys a buffed board, it has a high chance of destroying taunts, deathrattles and destroying certain board combos for 2 mana and 1 card. 7/5. < (It will be nerfed heavily)
Madam Goya is far too costly to be worth running in a competitive deck. 1/5.
Small Time Recruits is one of the better cards in the game. It fills your hand with aggro, it increases the chance of getting top-deck cards and it gives you minions to buff in hand. 4/5.
Manic Soulcaster is bad because Reno Mage is bad. Having an inconsistent Mage deck is five times as bad as having an inconsistent Warlock deck. Mage cards require heavy comboing in order to work. And 3 for a 3/4 is still bad. The only reason Shamans run this card is because they can play it for 2, it counts as a totem and it doesn't interfere with top-decking either. 2/5.
Kabal Talonpriest is massively overstatted and you can choose which minion you want to buff. 6/5. (It will be nerfed)
Grimestreet Outfitter is an insane card and it should be obvious why. 6/5. (It will be nerfed)
Grimestreet Enforcer is just as insane as the Outfitter if not more so. 6/5 (It will be nerfed)
Inkmaster Solia is the one card in your 5 star category that I would say is complete garbage for many different reasons. Begin by comparing it directly with Reno which has nearly identical stats yet it costs less. Reno comes with its own effect which doesn't require you to have specific cards in hand to make it work. Inkmaster Solia only works for one turn, it costs 7 mana and the effect is entirely dependent on the cards you have in hand and ultimately it's just a 5/5 nothing card that you can only play on turn 7. Compare this card to Emperor T, which doesn't require specific cards in hand, has a permanent effect, it costs 6 mana, it's continuous, and it doesn't require you to run an inconsistent Mage deck for its effect to go off. Inkmaster Solia is possibly the worst Mage Card ever designed. 0/5 (might be buffed)
I love how I got so many duplicates of the 1star and 2star cards, and didn't get a single 4 or 5 star card. My luck matches Reynad's.
I put Noggenfogger in my Jade druid deck and removed one azure drake instead. He is really fun but yeah he kinda does suck. But it will make for some fun crazyness atleast.
You and reynad have way different opinions on greater arcane missiles... His view was that 8 mana 10 damage face (Old pyroblast) was op, so 7 mana 9 damage face is good (Even having to have an empty board.)
Then you add discounter Barnes summoning Malygos and it ramps up to 24 damage. Surely someone will make it happen one way or another.
Freddie Bell But then you'd either have to play against someone who never plays any minions (not that many decks) or youd have to clear the board with 3 mana, or you'd have to have a bunch of minions out to clear their minions, and then you'd probably just deal more damage by going face with your minions.
I guess it will work if you clear with Nova + Doomsayer, but that's a pretty specific set up. And you may have to get lethal that turn because of how much Reno support there is now.
Volbla Playing against control warrior it's very common for them to not have minions AND it's important to have the extra damage. After playing with it I'd say it's freeze mages only chance against control warrior.
Lotus illusionist into big time racketeer
Use Madam Goya on Patches the Pirates to get double Patches value and pull out a free minion.
50:45 "I cant even think of a single aggressive card" (that was printed this patch).
Trump, like 3 cards ago you said Patches would be a shoe in for aggro warrior...
Trump: "Zoo priest don't exist yet..."
Me: "Oh...okay..." *looks at my priest deck* "does that make me the rare unicorn priest?"
I don't think that hired gun is strong by any meaning of the word but I still run it and it occupies well.