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REGULATING closed spaces AIR QUALITY, PRESSURE and HEATING after the Compressed Gases Update

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  • Опубликовано: 8 ноя 2023
  • In this video, 454ss looks into the best ways to control the air quality and heating inside closed compartments!
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    Video Audio: RUclips Creator Music
    #454ssStormworks #Stormworks #stormworksdesigns #gaming

Комментарии • 44

  • @HouseOnFireHelp
    @HouseOnFireHelp 8 месяцев назад +15

    I think this update would’ve been a lot more accepted if some of the parts were miniaturized or at least had miniature versions, having to cram piping throughout my already cramped ships and fitting gas valves inside tight engine bays is a massive PITA.
    Normally I’d appreciate the design challenges this causes but it’s already Jank enough pre update.
    Regardless, thanks for the tutorial!

    • @norgeek
      @norgeek 8 месяцев назад

      An update giving us quarter size blocks would help SO MUCH with so many things. I'd also love to have HD monitors, it sucks having to burn space on a 2x2 or 3x3 monitor and camera to cram the information I want onto a 1x1 monitor with the quality loss that comes with it :/

    • @harmvaneijken2908
      @harmvaneijken2908 23 дня назад

      Or a one block part that just equalizes pressure, and keeps out liquid in 2 spaces. Easy fix

  • @Walker_TR2
    @Walker_TR2 8 месяцев назад +13

    This is interesting. We might be able to make our own HVAC systems now to both control temp and regulate air quality. This update is actually pretty cool despite it's rocky start. Hopefully the devs have learned their lesson about testing and their playerbase interaction only get better from here. Unfortunately though, I doubt that will happen based off of their past behavior.

    • @454ss_gaming
      @454ss_gaming  8 месяцев назад +2

      Totally! This is HVAC engineering :) It add another element of calculation/testing to ensure the best creation!

    • @csx5882
      @csx5882 8 месяцев назад +1

      I tried testing changes in temperature with pressure. I made a high pressure vessel with 500atm to ambient temperature, and vented the compartment in rapid decompression. the temperature did not drop as expected, nor did it change at all.

    • @csx5882
      @csx5882 8 месяцев назад +1

      What I tired to say is I tested for "Boyle's Law" in storm works but that's not a thing in the game.

  • @turnerroll9431
    @turnerroll9431 8 месяцев назад +6

    In my testing, the gas composition will stabilize after a while. I stuck a lot of NPCs in a box with one valve, and the CO2 and oxygen levels stabilized at a higher than normal, but still low, level.

    • @454ss_gaming
      @454ss_gaming  8 месяцев назад +2

      Excellent, good to know!

    • @turnerroll9431
      @turnerroll9431 8 месяцев назад

      Partial pressure of gas seems to be a thing in stormworks now which is pretty cool

    • @turnerroll9431
      @turnerroll9431 8 месяцев назад

      Additionally, I think I remember seeing a patch note stating that flow through doors is dictated by the size of the room, rather than the size of the door

  • @Berny4000
    @Berny4000 8 месяцев назад +1

    i had a thought of mobile oil rig submarines, for really deep oil spots, so, that you can save on drill rods. Reason for that is, if you ever dive in those locations with another sub, you don't want to hit the drill rods, that would come from the surface all the way down.

  • @isaacthehuman6343
    @isaacthehuman6343 8 месяцев назад +7

    You can also use catalytic converters to scrub the air

  • @hurkledurkle166
    @hurkledurkle166 8 месяцев назад +3

    so on a big enough ship or submarine it would be worth to hook up an alarm system to a co2 meter in each room so you know if your survivors are suffocating

  • @serg_sel7526
    @serg_sel7526 6 месяцев назад

    I have made some tests myself.
    Putting 3 outlet fluid ports to 1 inlet port and vice versa will be better that 3 things that you have done for air venting. Additionally, if you put more than 1 for one side, all this efficiency just breaks for some reason.
    And it isn't matter what port you use for input/output because they are all the same.

  • @CheeseyCHV
    @CheeseyCHV 8 месяцев назад +2

    Thank you so much for your tests, it saves a lot of time, to do it on our own. Could you maybe try to make a system that heats a building, ship with an actual circulation of fluid/gas through a pipe system, maybe we could utilize the radiators? Do you think it will work?

    • @454ss_gaming
      @454ss_gaming  8 месяцев назад

      I actually have a video coming out tomorrow about this topic :)

  • @jasonleach2961
    @jasonleach2961 8 месяцев назад +2

    I wonder if you can add pumps and valves to flow throughout all the different rooms of your ship. That way, you could have 1 room be the heating room and use the pumps/ports/valves to get it to all the other rooms. You may even want to look at a 'return line' to even out the pressures in all the different rooms. Almost seems like they're treating heat like a fluid now.

  • @AndyPue
    @AndyPue 8 месяцев назад

    I am not at the end of the video, but I am commenting in case I forget the details later,:
    It looks like the carbon dioxide transfer rate depends on the difference, so you may need 3-5 to keep it under 11, but at 50+ it will drop rapidly.

  • @Maverick966
    @Maverick966 8 месяцев назад +2

    This is the reason why ventilation ducts are used in real life instead of pipes, just make an open ventilation duct which is connected to all rooms

  • @dave5952
    @dave5952 8 месяцев назад +1

    nice

  • @DaveCharnock
    @DaveCharnock 8 месяцев назад +2

    Do you know if fluid can carry heat now? Ages ago i tried hooking room radiators up to the engine but it didn't work.

    • @serg_sel7526
      @serg_sel7526 6 месяцев назад

      Heat excangers exist. Though I didn't notice if radiators radiating heat now.

  • @mrcreeperman1472
    @mrcreeperman1472 8 месяцев назад

    So that mean that regular pivot door now cant be used as access to the exterior

  • @Berny4000
    @Berny4000 8 месяцев назад

    About this video, i wonder, if you have more air inside, would it push out the carbon dioxide faster? Ideas, that i have about pressure would be stuff like, being able to use high pressure as a way of propulsion, or as a weapon. Or, like, extinguishing fires, would you be able to have a big amount of pressure in a water tank or pumping system, which gives the water, to extinguish the fire, more power?

  • @isaacthehuman6343
    @isaacthehuman6343 8 месяцев назад +1

    Could probably make a HVAC unit utilizing head exchangers air vents and pumps

    • @Sho-td8wg
      @Sho-td8wg 8 месяцев назад

      Maybe even use waste heat from the engine too.

    • @miguelgameiro8063
      @miguelgameiro8063 8 месяцев назад

      @@Sho-td8wgyou gave me a crazy idea what if we pump exhaust to heat up rooms the catilitic converter purifies the air, all we need is to bleed the pressure

    • @isaacthehuman6343
      @isaacthehuman6343 8 месяцев назад

      @@miguelgameiro8063 I made a functional AC system using a large air to liquid heat exchanger and sea water being pumped through the liquid side, much like a actual ship system just without the refrigeration cycle involved. That being said it is slow but it does lower the air temperature

    • @miguelgameiro8063
      @miguelgameiro8063 8 месяцев назад

      @@isaacthehuman6343 engine room temp?

  • @csx5882
    @csx5882 8 месяцев назад

    Your CO2/O2 ratio is important, not the actual volume of CO2 in your room/compartment. It's not really making it justice to say that 10 or 50 Liters of CO2 in your compartment is labeled as dirty when you have 25000 L Volume. It's actually still very very very clean. The gasses transfer much faster with bigger differences in composition.
    I set up a 2 step atmosphere cleaning process where I separate the Nitrogen from ambient air using a centrifugal separator(Nitrogen is heaviest gas). Then I took the output of the separator and pumped it through a sequence of Catalytic Converters, they seemed to effectively "deleting" the co2 partially. The clean air is pumped in, the normal air is pumped out. As the Nitrogen and Carbon Dioxide is removed from the system, more air is introduced from the exterior, alternatively you can pull more Oxygen from the Electrolysis Block. I wasn't able to completely eliminate the Nitrogen or Carbon from the room but I managed to replace 98% of the compartment's volume with just Oxygen that way.

  • @dylanlettin
    @dylanlettin 6 месяцев назад

    Is it bat that his makeshift boat is better than my hard worked boats?

  • @A_Calm_Dragon
    @A_Calm_Dragon 5 месяцев назад

    The "exhaust" in my ship is infuriating since I have a lot of rooms needing ventilation. It actually lags the game from the amount of smoke produced

  • @hurkledurkle166
    @hurkledurkle166 8 месяцев назад

    and i feel if you takes the gas filter off and make it automatic via a mc or other means it would be way better for heat and air circulation

    • @hurkledurkle166
      @hurkledurkle166 8 месяцев назад

      what i mean is have 2 ports and a electric valve

  • @King.of.Battleships
    @King.of.Battleships 8 месяцев назад

    I cant refuel my ship in career. It only pumps 119.86 L from the tanks on the dock before it stops. What do i do?

    • @Darklor_WCF
      @Darklor_WCF 8 месяцев назад

      Vent the tank

    • @King.of.Battleships
      @King.of.Battleships 8 месяцев назад

      @@Darklor_WCF how?

    • @Darklor_WCF
      @Darklor_WCF 8 месяцев назад

      @King.of.Battleships see 454's latest video on ballast tanks. (Same principle apllies to a fuel tank)

    • @King.of.Battleships
      @King.of.Battleships 8 месяцев назад

      @Darklor_WCF Okay, thank you!

  • @Forcemaster2000
    @Forcemaster2000 8 месяцев назад

    The compressed gases update seems to have made the game incredibly complicated just to stay alive.

  • @7cyber
    @7cyber 8 месяцев назад

    -273 up to 20 "c