Piping water across the map - Timberborn - Steeltide #11

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  • Опубликовано: 1 янв 2025

Комментарии • 95

  • @Lorrdernie
    @Lorrdernie Месяц назад +91

    Loving the videos, none of the other timberborn RUclipsrs I watch are doing such cool things with piping water around the map

    • @KitsuneBleu
      @KitsuneBleu Месяц назад

      Absolutely this

    • @_1811
      @_1811 Месяц назад

      I started watching this channel exactly for this

    • @halestorm1207
      @halestorm1207 23 дня назад

      Came to say this

  • @CostelloDamian
    @CostelloDamian Месяц назад +10

    Accidentally, I found out the answer I've been looking for with regards to why my pipes and dams sometime can't keep up. 2.2cms downstream is like a top secret factor I've been missing. Thanks

  • @victorcast2467
    @victorcast2467 Месяц назад +33

    Work camp sounds like you are sending the bots to a gulag 😂
    The tower with the spiral staircase looks amazing! Surely going to copy it in my playthrough!

    • @ZeddTheBuilder
      @ZeddTheBuilder  Месяц назад +4

      haha, I didn't think about that when I was recording, but while editing I realized it didn't sound like a nice place 😂 That work camp area should probably get a better name!

  • @Starsong28
    @Starsong28 Месяц назад +6

    This is the kind of technical engineering I'm here for! Great episode!!!

  • @DatFrogFlat
    @DatFrogFlat Месяц назад +17

    Waking up to a new episode is one of the best feelings ever

  • @_1811
    @_1811 Месяц назад +4

    dude I love the videos!
    such creative gameplay and nicely paced.
    i binged all 11 episodes in just a few days😅
    i love it!

  • @aaavellone
    @aaavellone Месяц назад +15

    Loving the logic and math with the water wheels. You can fix the overflow issues with what Skye Storme calls 'magic tiles'. Which is when water leaves your power canal make it go down hill off of 3 or more surfaces. You can also fix overflow by making the canal deeper, but this works better when paired with magic tiles. Hope that makes sense, and if not than episodes 2 or 3 of Skye's current series has a power wheel area where he does all of these things.

    • @lukerobeson9957
      @lukerobeson9957 Месяц назад +1

      Was just about to comments this! More tile edges at the end means more water can flow through :).
      I think it works at the start too, if you ‘condense’ the flow into 1 wide using more edge tiles, not sure if you also need the same number of edge tiles at the end also?

  • @000622477
    @000622477 Месяц назад +13

    Love seeing explanations of how and why stuff works

  • @LordBeef
    @LordBeef Месяц назад +6

    Just yesterday, I was feeling really depressed (I still am, I’m working through a relapse of bad depression this Fall), and I was thinking how nice it would be to have another episode. That’s not to put pressure on you. You just speak really calmly, and you have a way of thinking about things (are you a software programmer?) that makes me feel normal. I really appreciate what you do. I know it’s just videos about a little beaver game, but the feeling of normality I get from these videos helps me get the courage to overcome my shame and engage with my colleagues at school and work (I’m normally very extroverted, but dropping off for a bit because of depression makes it feel difficult to re-engage in social activities). Thank you! ❤

    • @ZeddTheBuilder
      @ZeddTheBuilder  Месяц назад +2

      I'm sorry to hear that - I hope things get better! I'm glad that the videos are able to help some. Yes, I am a software engineer

  • @LordBeef
    @LordBeef Месяц назад +1

    11:20 The design I’ve used in the past involved a 4-wide flow, with 2 large wheels connected together. This was with a massive flow, so maybe it was needed, but I’m curious to how this correlated to real life.
    I’d imagine that the formula would be something like
    EnergyHarnessed = WaterFlowRate * WaterVolume * WheelMassMoved.
    From this, it would seem that the amount of energy harvested would not change, so long as the water did not escape or go around the wheels. Of course, the energy is coming from the water, so there would be a maximum amount of energy to extract from the water, as it would slow down. I believe update 6 made it that wheels no longer slow water.

  • @gromer2
    @gromer2 Месяц назад +1

    You are the perfect cross between city planner plays and skye. Awesome narration with insanely cool and complicated builds. Only draw back is the 2 weeks in between episodes. ;) But seriously - keep it up. Awesome content.

  • @John-jc3ty
    @John-jc3ty Месяц назад +10

    im not sure, but it can be that pressurizing stuff like the water source restricts its flow a lot. this means that fully pressurizing a water source will make it produce less water. and making that thing you did at the other water source, it would make the water go over where it isnt pressurized.
    i remember watching a skye storme's vid where he mentioned something like this for a pipe, and he had to widen it. but basically the concept is that the pressure doesnt work like irl. you should test how it works but im pretty sure your water source produces less water than it should and your pipes carry way less water than you think

  • @Official_VCR
    @Official_VCR Месяц назад

    Man this serie is amazing! Thanks for putting this out there.

  • @Obcybr
    @Obcybr Месяц назад +10

    1 wide canals and pipes have lots of evaporation. Use 3 wide pipes for goodwater.

    • @CaTastrophy427
      @CaTastrophy427 Месяц назад +1

      Do sealed pipes evaporate? I think they shouldn't, but probably do because it's easier (from a programming standpoint) to just not check if it's sealed for the evaporation calculations.

    • @000622477
      @000622477 Месяц назад

      ​@@CaTastrophy427I mean I would think it is in the programming now to know whether or not something is over, considering the overhangs themselves

    • @ZeddTheBuilder
      @ZeddTheBuilder  Месяц назад +7

      Sealed pipes do evaporate 👍. So far I haven’t been too worried about it since I don’t keep water flowing through the pipes in dry seasons. I think if I were to keep a persistent connection between the upper dam and the main dam to keep the main dam topped off that a wider pipe would start helping more

    • @patrickkelly6691
      @patrickkelly6691 Месяц назад +1

      @@CaTastrophy427 The only way to stop a 'square' of water evaporating is to put another one on top of it - extrapolated that means a given run of water with 2 deep will take twice as long to be emptied as a one deep. To lower the evaporation rate make a run 2 or three wide. It's completely irrelevant if it's sealed under something, the physics ignore that. Same as it ignores wheels 'drag' on water flow and putting windmills down holes where they still work just as well.

    • @alexsch5583
      @alexsch5583 3 дня назад

      ​@@ZeddTheBuilder wouldn't it make more sense to make it deeper instead of wider since the evaporation rate depends on surface area?

  • @32bitintiger999
    @32bitintiger999 Месяц назад +3

    In my save, I am building an aqueduct to get water out from the 3cms underground water source added in update 6. If you look from the centre of the map towards the water source you are piping from, the 3cms source is located under the badwater to the right. The badwater as it flows over the plateau is on overhangs, allowing the underground water source to exist.

  • @pedropauloribeiro2091
    @pedropauloribeiro2091 Месяц назад +1

    That big tower is pointless, you could have built a sluice at one of yours reservoirs and let it fill the new area with water. You lose a ton of water on that tower as well and if you build a monument over there is pointless as well because none of your beavers will pass through there. Said that, you're the only one messing around with pipes and shit and that is so nice to see bro feels amazing to see you working through that.

  • @purpleshark5957
    @purpleshark5957 Месяц назад +3

    That new tower you put in reminds me of a lighthouse, especially if you put the brazier on top. Such a cool water system you got going on :D

  • @lukerobeson9957
    @lukerobeson9957 Месяц назад +2

    If you make more edges of the end of your pipe, more water can fall of the edge and so it increases the flow

  • @bubbles69138
    @bubbles69138 Месяц назад

    I really love the pressurized water system you make.. and diverting it all to the first tank.. GREAT move :D

  • @CellTherapyCream
    @CellTherapyCream Месяц назад +2

    You should consider building more with dirt, it's more efficient and much better on frame rate. Not to mention your tree farms were lacking. ;-) You could use many more lumberjacks, it's taking you far too long to turn over your tree farms.

  • @jasonjazzz5
    @jasonjazzz5 Месяц назад +1

    35:00 im guessing that gap in the tower is lower than the reservoir and letting 4.4 cms out there and then the remaining up to .6 is making it there

  • @jokerman89
    @jokerman89 Месяц назад

    I never comment on videos on YT but you're such an inspiration to me. And it's psychological, the content is awesome you really do cool things with piping and you got really interesting solutions to many things. Aaand you back it up with facts hard game engine realities. But it's not that which amazes me the most... It's your progressive pace-keeping logic that really gets to me. You obviously are intelligent and got eye for details. But you don't get stuck on things, you accept temporary solutions and can build things that are not optimal to ensure progress. You make decisions and mixes up compromises and good thought through ideas with actual implementation. And on top of that you invest in large undertakings. It's baffling how similar we see things but how bad I am myself at getting stuck on in-game procrastination in comparison. Or just overdo the planning phase. It's like a damn visit to the shrink here for me, seeing intelligence and progress work like an oiled up machine.
    You deserve growth on the channel, keep up. You're fun to watch, listen to and the content is gold. Waiting for each episode man

    • @ZeddTheBuilder
      @ZeddTheBuilder  29 дней назад +1

      Thanks jokerman! I'm glad you enjoy the videos. I've got a lot planned for this play-through!

  • @jerseyd7131
    @jerseyd7131 Месяц назад

    With sky stopping, this is what I need to get my fix! You are great! Thank you

  • @KitsuneBleu
    @KitsuneBleu Месяц назад +1

    Saturday morning Zeddic ... Like comment, watch. It routine. (OK, afternoon. I got up late)

  • @dutchchungus5381
    @dutchchungus5381 Месяц назад +1

    I have known about you for 2 weeks and already have seen your whole white water series and this one

  • @UfoLBeerSeeker
    @UfoLBeerSeeker Месяц назад

    i played on the same map. I concentrated ALL the water sources into one river bed an put large waterwheels at the end. Each produced over 5k power. I powered my entire town with just 4 of them.

  • @charlesselander9275
    @charlesselander9275 Месяц назад +1

    pipe was made with a 1 high platform may need two high platform to accommodate the water volume

  • @canuckster24
    @canuckster24 Месяц назад +1

    47:50 you don't need to delete items to add an impermeable floor.

  • @Grz349
    @Grz349 Месяц назад

    12:44 on the limitation of flow, SkyreStorms did a video way back where he was able to concentrate water into a single channel using a v shaped channel. This was on the previous water model so I don’t know how well it works now. 😅

  • @bedrokiv.9584
    @bedrokiv.9584 Месяц назад +2

    Hold alt + mouse scroll, or if you hold and move mouse up or down visible layer numbers. You can move visible layers.

    • @ZeddTheBuilder
      @ZeddTheBuilder  Месяц назад +2

      That’s good to know! I later figured out that you can also click and drag on the layer selector to skim up and down the levels

  • @adamt195
    @adamt195 Месяц назад +1

    I would have built the overflow at 27:00 back at the source where its 5 wide, just in case the pipe is causing any restriction

  • @LordBeef
    @LordBeef Месяц назад +1

    I’m intrigued that you made a tower. Considering that the sources are essentially a part of the pipe, you could have simply extended the height of the source outlet, basically making a more flat tower much closer to the source. Same result, but different aesthetics. Great stuff you’re building here 😊

    • @ZeddTheBuilder
      @ZeddTheBuilder  Месяц назад +1

      Thats a good point! I added the tower a little later in my design, but I could have gone upward from the get go and saved myself some hassle. The only thing I need to watch out for is making sure the drop from the water source down to the level of the pipe has enough edges to flow quickly enough. If I can manage to get enough water in this upper dam I'm hoping at some point to connect the supply back to the pipe in the dry season so the main dam can be topped off all the time.

  • @greenjackle
    @greenjackle Месяц назад +2

    Water wheels. You need to have 9 sides available at the end of your water wheel power. Apparently the game is coded that 9 sides available for flow or spill over allows for maximum flow. So at the very end you need a pattern that has 9 sides worth of a drop off. Skye showed it in one of his videos. Apparently the drop off will speed up the water flow and thus there is a min max for flow and restriction. I don't know as I am not a coder for games. But 9 is the magic number so that's what I use. Why 9 and not 5 or 13 no idea.
    Then you can have pumps pump up the water to recycle the water again and again and again. So you don't let the water flow off the map until it gets to a certain height. Skye did some ridiculous thing a few months ago. It made something ridiculous amount of power like 500,000 or something like that. It was ridiculous. But it was two levels and it recycled all the bad water over and over. With a massive bad water reservoir. I would never do it unless I was a RUclipsr. Because it was insane. But look at it and just see what he is talking about as you seem to enjoy RND and numbers and logic.
    Timberborn really needs tunnel boring machines. We should be able to go through Mountains and whatnot. We should be able to make pipes as well through the ground. It would be so amazing to be able to do that. Oh and Skye called his power thing Archie. So you can see the 9 edge side things and why you need them to make the wheels work correctly.

    • @ZeddTheBuilder
      @ZeddTheBuilder  Месяц назад +2

      I hadn't seen the 9 sides pattern yet - I'll need to check it out. From what I've read and found in experimentation is that each edge in a waterfall allows for 2.2cms of flow - so if you measure how much cms is coming from your source you can ensure that you have the right amount of edges downstream to handle that volume (eg 5cms => at least 3 edges).
      Another interesting technique I saw on reddit and was able to recreate in testing is waterfall stacking. If you take the classic dam piece (the one that lets water through all the time at .6 height), you can stack them vertically. Each one individually counts as a waterfall edge, letting you create a large throughput waterfall in a tiny footprint. If you stack multiple side by side and vertically, you can get some crazy numbers from it (eg a 3x3=9 dams * 2.2cms = 19.8cms!)

    • @greenjackle
      @greenjackle Месяц назад

      @ZeddTheBuilder I think we are talking about the same thing then. Skye did a 9 edge and you could visibly see his water splash around but then settle and go down. But in his test which was basically like your singles he added the 9 edge thing to the end and it made things even faster. Watch his stuff he did something with what he called Archie and he explained it all. It was interesting. But your large wheels apparently work but Skye did something else and he got like double what you got. So check it out. He said it only works with the small ones. He also has a new series and he did a small wheel power bad water thing as well I think it was the 4th episode maybe 5th. He talked about bends and edges and other nerdy things. Either way he got like 20,000 watts from the same space your big guys on the hill have with one source. But the last season or last full series the one with Archie he had 3 sources and the bad tides from the water blocks and it all recycled over and over. It was ridiculous. But the pump system and wheels system I think will help what you're trying to do. Obviously you do you and don't do exactly what he did but learn the concepts and learn from his mistakes and testing. Because I think you will have an amazing build. I just can't explain what he did in a few words in a comment. It was way too much. He talked a lot about flow and water and power and wheels and it seems like something you would enjoy learning from. Then put your own design and twist on it. Well don't want to bore you. Take care and have a good weekend. Take care.

  • @realdhruva7578
    @realdhruva7578 Месяц назад

    ❤Loving the vids as a new fan but this guy deserves more likes and views

  • @M3meWhy
    @M3meWhy Месяц назад +3

    Pls dont give the spoilers at the starting I really would love it😅

  • @IndigentInk4012
    @IndigentInk4012 Месяц назад +2

    King Zeddic!

  • @jimburlington8488
    @jimburlington8488 Месяц назад +1

    With all the water you have stored in tanks it mite be worth it to have a fluid dump in your starting location, maybe partially submerged so that it only works when needed

  • @smithen85
    @smithen85 Месяц назад

    I saw the whole series in one sit. Fuck it, im suscribed.

  • @rthomp03
    @rthomp03 Месяц назад +1

    Why still using regular breeding pods? Advanced pods instantly produce adults, and only cost a minimal amount of extract in addition to berries. Makes for a lot faster population rebound.

  • @LEGEND_TANMAY
    @LEGEND_TANMAY Месяц назад +1

    yay

  • @Matsupitsu2nd
    @Matsupitsu2nd Месяц назад +1

    nice new episode!

  • @Ronhulsasha
    @Ronhulsasha Месяц назад

    Damn, how many patient you have to build all of that

  • @JToyota10
    @JToyota10 Месяц назад

    Respect

  • @gregothy9190
    @gregothy9190 Месяц назад

    The science is amazing!

  • @dahiyasahab120
    @dahiyasahab120 Месяц назад

    Loving the videos ❤
    You should also play Planet Coaster 2 😊

  • @rgibs0419
    @rgibs0419 24 дня назад

    The flaw in the pipe is it is not actually underpreasure as much as the source due to the overflow tower it is taking a ton of pressure off of it

  • @Luka-s_World
    @Luka-s_World Месяц назад +1

    Love ur vids!

  • @hoihoi-h1q
    @hoihoi-h1q Месяц назад +3

    do you post a video every week?

  • @canuckster24
    @canuckster24 Месяц назад +1

    Uh oh, didn't put an impermeable floor on top of the sluice connected to your bad water pipe 20:50

    • @brucetheloon
      @brucetheloon Месяц назад

      Sluices are like levees and terrain blocks, they don't need an impermeable floor to seal them off.

  • @josesaldanha2683
    @josesaldanha2683 Месяц назад

    👏👏👏

  • @huntersmith1943
    @huntersmith1943 25 дней назад

    you should probably redirect the bad water pipe from off the map and instead through your power generator and set up the gravity batteries so during bad tide it isn’t just effectively and different drought but something that allows you to generate power that can be stored to run something extra
    just
    edit just saw the thumbnail for your most recent video and it looks like you are already doing it

  • @seanward9779
    @seanward9779 Месяц назад

    I just wonder if you'll actually ever fill the mega Dam considering how short the wet seasons are.

  • @alexsch5583
    @alexsch5583 3 дня назад

    Power shafts can transfer power through impermeable floor????

  • @Mostafa-vs8bd
    @Mostafa-vs8bd Месяц назад

    Hello
    Your problem is that your all water usage is from center tank that is not big enough to suport in dry season.
    At least separate your water pumps from it and build it separate on other dam / tank water sources .
    If you have it full with new pipe at start of dry season will not last. You have too much water use.
    Or you should keep eye on it and manage pumps.

  • @jessestucky7306
    @jessestucky7306 Месяц назад

    You should make your roads straighter next episode

  • @TotalZeroTolerance
    @TotalZeroTolerance Месяц назад

    Try And put wheels on the tower and then gravity bateries :P

  • @leafgreenbeast
    @leafgreenbeast Месяц назад

    yoooo a new zeddic video

  • @nurmr
    @nurmr Месяц назад

    Would making the new overflow 1 tile higher cause the main district tank to fill quicker? I suspect it being equal in height made it overflow before the main district tank (and it's 3 outflows) was full.

    • @ZeddTheBuilder
      @ZeddTheBuilder  Месяц назад +4

      Surprisingly the overflow tower is higher than the dam gates! With some experimentation, it looks like it takes some time for the system to reach an equilibrium over long distances - so the spillway might get higher than it should in the beginning until flow starts to move to the dam

  • @kamok1017
    @kamok1017 27 дней назад

    I don't really understand the purpose of the spillway tower. Is it so when the main tank (the one that feeds into 3 sources downstream) is full, it starts redirecting to the spillway? Is the spillway tower built higher than the highest level of the main tank? Really confused.

    • @ZeddTheBuilder
      @ZeddTheBuilder  27 дней назад

      Yep - the intent of the spillway is to have a place for water to go once the down town tank is full.
      When water is connected with the pipe all the connected parts will have the same height (once they have stabilized). In this case the spillway outlet is higher than the downtown outlet. So as the water rises in the pipe it hits the downtown outlet first, fills it, then it continues rising until it hits the spillway outlet and starts filling the spillway dam. If I didn’t have the spillway outlet and the pipe was just capped I would lose this water because it would have had no where to go

    • @centrist3684
      @centrist3684 26 дней назад

      @ZeddTheBuilder I guess I'm having a hard time understanding how having it higher achieves this purpose. Why does the main tank not continue to fill given the spillway is higher? Shouldn't the other tanks connected to the pipe fill continously? What mechanism stops it? Are you manually toggling it?

  • @FearTheBeanz
    @FearTheBeanz 3 дня назад

    nucler emergy?

  • @Matsupitsu2nd
    @Matsupitsu2nd Месяц назад

    Wont you have to wait clean water to disappear before bad water can reach bad pipe system?

    • @brucetheloon
      @brucetheloon Месяц назад

      The bad water will flow down the structure, pushing most of the clean water out until the contamination percentage is reached and the clean sluices close. The trigger percentage for the bad water sluices is low enough for vertical block to block mixing to trigger it. You might get a small amount of trigger percentage bad water in the clean pipe, but it is a tiny amount give the total volume of the clean water system.
      Block to block mixing takes place surprisingly quickly with the flow surging around as the clean sluices close. As far as I can tell, a block has a single contamination percentage, not layered with the various depth positions, and the sluice will look for that percentage.

  • @karyjas1
    @karyjas1 Месяц назад

    Can you at least test whether you can pump the output back into the input of the liquid for your power plant? It seems like you didnt notice or ignore my comment. It should significantly improve your power, must use big wheels though. Each pump should increase power for each wheel. Aka, its not a linear increase in power

    • @Pos3id0n.
      @Pos3id0n. Месяц назад

      i dont think there's a reason to, the iron teeth bad water discharge ensures unlimited flow of bad water even in droughts, right?

    • @karyjas1
      @karyjas1 Месяц назад

      ​@@Pos3id0n. Take a power plant that makes a 1000 hp, add a bunch of pumps, suddenly you got like 8k. Thats the benefit

  • @dragade101
    @dragade101 Месяц назад

    @8:10, maybe take some of your tests and make a separate video of fact checking and myth busting. Mainly to reference more easily.

  • @thebonkarsgamer449
    @thebonkarsgamer449 Месяц назад

    3 sluices is restricting your flow

  • @thyandyr7369
    @thyandyr7369 Месяц назад

    Comment

  • @BernardusGian
    @BernardusGian Месяц назад

    not first T_T

  • @Pravin_Gadgil
    @Pravin_Gadgil Месяц назад

    v v nie video

  • @josesaldanha2683
    @josesaldanha2683 Месяц назад

    👏👏👏👏👏