Zeddic
Zeddic
  • Видео 40
  • Просмотров 614 638
Unlocking metal blocks - Timberborn - Steeltide #3
After barely surviving our last bad tide, it's time to start securing our colony. This video we're going to be doubling the water in our upper dam and unlocking metal blocks so we have access to sluice gates. With hard mode only giving us 6 days per wet season we're on a race against the clock to get as much saved away when the river is flowing.
Steam:
store.steampowered.com/app/1062090/Timberborn/
#timberborn #strategygames #colonybuilder #strategy #letsplay #gaming #dam #terraforming #steeltide #update6
Просмотров: 5 341

Видео

Can we survive our first bad tide? - Timberborn - Steeltide #2
Просмотров 7 тыс.День назад
We're continuing to build out our Timberborn colony of the Steeltide. We're playing the Terraces map, and after the first few seasons we're still stuck on top of the mountain. The danger? We're due for a bad tide at any moment and we don't have have a way of handling it. In this episode we'll be building a bad tide mitigation system, start finding a way off the mountain, and surviving our first...
Founding a settlement on top of a mountain - Steeltide #1
Просмотров 11 тыс.14 дней назад
It's time to play Timberborn Update 6! In this video I'm starting a new playthrough on the experimental branch. We'll be playing the Ironteeth and this time bumping up the difficulty to hard on the Terraces map. What makes this map tricky? You start at the peak of a mountain - which really limits your options for making large dams of water and restricts you supply of logs. And with hard mode th...
Developing a Utopia - Timberborn Whitewater #17
Просмотров 15 тыс.Месяц назад
We're nearing the end of Whitewater's construction. With everything fully irrigated, in this episode I start developing all our new green space and trying to maximize the happiness of the beavers. I build up the new terraces with Maples, plant new farm land, develop tons of new logging areas, and undertake a massive terraforming project for a final monument garden, ending up with a final 61 hap...
Getting certified to throws shapes into the void - Shapez 2 Episode #1
Просмотров 1,3 тыс.Месяц назад
In this video we check checkout Shapez 2, a factory building game where the point is to build factories to make different combinations of shapes by stacking, splitting, rotating, coloring, and combining them. This first episode covers the "operator certification", the first 3 milestones of the game that introduce you to the core concepts and unlock the wider game. This is a change of pace from ...
Greening the last corner of the map - Timberborn Whitewater #16
Просмотров 19 тыс.Месяц назад
It's time to make the last major section of the map green! In this episode I'll be tackling a major terraforming effort to make a new river, build an artificial lake, and flood one of the end canyons for even more water. We'll also be finding our bottleneck in our bot production to build a bot army that almost outsizes our regular beavers and massively expanding our power production. Steam: sto...
Badwater rigs in the Basement - Timberborn Whitewater #15
Просмотров 16 тыс.2 месяца назад
Another corner of the map will be green! In this episode I tackle our industrial corner. The catch? This is where our bad water is pumped - and in order to make it green we're going to have to do something about it. Time to introduce the bad water rig. At the same time - I want more space to continue our industry - so lets try to put the rigs in the basement and and more industry up top. With a...
Terraced water farms - Timberborn Whitewater #14
Просмотров 29 тыс.2 месяца назад
In this episode I'll be making use of some of our newly terraformed green space for some new farms. One of the builds I've always wanted to attempt is terraced water fields that look like rice fields on the side of the mountain. I undertake one of my largest terraforming so far by both adding to and tearing down the side of a mountain. Impractical? Yes! But it is fun to look at! Steam: store.st...
Bringing life to the rest of the valley - Timberborn Whitewater #13
Просмотров 28 тыс.2 месяца назад
I've been ignoring the other half of this map for too long! In this video I start building our next major dam and with it bring water to the rest of the canyon. I'll also be unlocking the tech to cap the bad water source in the upper plateau. With this, we've set ourselves up with a ton of new growing space a lot of potential new structures to build. Steam: store.steampowered.com/app/1062090/Ti...
A happy beaver is a productive beaver - Whitewater #12
Просмотров 17 тыс.2 месяца назад
All work and no play make makes for dull beavers. Before it these beaver's stage a revolution, it's time to start introducing some wellness buildings. In this video we'll be jumping from a happiness level of 9 all the way to 34 in one cycle. With these boost to well being we'll be getting some sweet productivity bonuses, including a 100% improvement to build speed! The beavers will be getting: ...
3D water physics and more - Timberborn Update 6 brings big changes
Просмотров 87 тыс.2 месяца назад
Timberborn Update 6 landed on Experimental and it is a big update with fundamental changes to the type of things that you can build in the game. With the addition of 3d water, sluice gates, over hangs, and more there are a lot of crazy new things that you can build. In this video I go over the new 3d water physics and the new structural buildings (sluice gates!). For each, I explain how they wo...
Building a hidden supply of water for the city - Whitewater #11
Просмотров 99 тыс.3 месяца назад
Bringing more life back to the valley! In this episode of Timberborn I start building additional streams and waterfalls through the valley so we can end up with more green space and more farmable territory. The biggest element of this is piping water directly to the main beaver city and hiding it under a foundation of platforms and directing overflow back into the river. The plan is to build th...
3 ways to build Timberborn dams faster
Просмотров 16 тыс.3 месяца назад
In this video I cover 3 building techniques that can GREATLY decrease the time it takes to build your dams. Rather then building column by column, you can find ways to kick start construction so it is built in parallel. I cover 3 techniques: - Multiple starting locations - Scaffolding - Bridges There's also a timelapse so you can see which one of these ends up being the fastest! Also remember: ...
Raining fire from above with hail turrets - Mindustry Campaign #4
Просмотров 1,7 тыс.3 месяца назад
In this video we play and capture the Biomass Synthesis Facility, the 4th level of the main campaign. We have some new buildings for this level: Hails - A new long range turret that can rain death from a distance Steam Generators - A more efficient way to generate electricity with water Kilns and Metaglass - A new refined resource for pipes and pumps Pyratite Mixer - A new refinery for Pyrite, ...
Beavers discover the power of music - Timberborn Whitewater #10
Просмотров 5 тыс.3 месяца назад
Beavers discover the power of music - Timberborn Whitewater #10
Expanding industry in the upper cliffs - Timberborn Whitewater #9
Просмотров 14 тыс.4 месяца назад
Expanding industry in the upper cliffs - Timberborn Whitewater #9
Defeating The Craters - Mindustry Campaign #3
Просмотров 2 тыс.4 месяца назад
Defeating The Craters - Mindustry Campaign #3
Diverting the Bad Tide off the map - Timberborn Whitewater #8
Просмотров 51 тыс.4 месяца назад
Diverting the Bad Tide off the map - Timberborn Whitewater #8
Surviving the Frozen Forest - Mindustry Campaign #2
Просмотров 1,6 тыс.4 месяца назад
Surviving the Frozen Forest - Mindustry Campaign #2
How much water do Timberborn tanks really hold?
Просмотров 7 тыс.5 месяцев назад
How much water do Timberborn tanks really hold?
Bread, Bread, Bread - Timberborn Whitewater #7
Просмотров 9 тыс.5 месяцев назад
Bread, Bread, Bread - Timberborn Whitewater #7
First Look - Laysara Summit Kingdom
Просмотров 2 тыс.5 месяцев назад
First Look - Laysara Summit Kingdom
Surviving our first Bidetide - Timberborn Whitewater #6
Просмотров 9 тыс.5 месяцев назад
Surviving our first Bidetide - Timberborn Whitewater #6
Beavers Discover TNT - Timberborn Whitewater #5
Просмотров 10 тыс.6 месяцев назад
Beavers Discover TNT - Timberborn Whitewater #5
Let's Play Mindustry - Mindustry Campaign #1
Просмотров 3,3 тыс.6 месяцев назад
Let's Play Mindustry - Mindustry Campaign #1
One beaver saves the economy - Timberborn: Whitewater #4
Просмотров 12 тыс.6 месяцев назад
One beaver saves the economy - Timberborn: Whitewater #4
Let's flood the upper river! - Timberborn: Whitewater #3
Просмотров 16 тыс.7 месяцев назад
Let's flood the upper river! - Timberborn: Whitewater #3
Surviving the first drought! - Timberborn: Whitewater #2
Просмотров 10 тыс.7 месяцев назад
Surviving the first drought! - Timberborn: Whitewater #2
Founding a new Settlement - Timberborn: Whitewater #1
Просмотров 21 тыс.7 месяцев назад
Founding a new Settlement - Timberborn: Whitewater #1
200 Hours in Satisfactory
Просмотров 1,4 тыс.Год назад
200 Hours in Satisfactory

Комментарии

  • @Shasarazad
    @Shasarazad 3 дня назад

    Just a heads up that the playlist is out of order.

  • @josbud1112
    @josbud1112 6 дней назад

    Great vid, I'm really excited to see the new water physics. cant wait for more

  • @DJarr216
    @DJarr216 6 дней назад

    Wouldn't it make more sense to stop pumping water on the upper plateau where you have all your farming happening and insead have all water pumps at the water reservoir you build in episode 2? The trees there are more resilient to droughts then the food on top, and even if you pump the lower reservoir dry it's doing less harm because beavers don't need logs to survive. Water can only flow down and not up so to me it makes more sense to place the water pumps on lower ground and more downstream.

  • @gagarwal916
    @gagarwal916 6 дней назад

    Love your videos. Don't forget, you can build paths underwater for cheap traveling without platforms or having to go around on dry land. I don't remember if Ironteeth have wet fur requirements, but it fulfills that too for more happiness.

  • @ChipKragt
    @ChipKragt 6 дней назад

    Ending the video almost out of food! What a cliff hanger!!

  • @typewriteraudio
    @typewriteraudio 6 дней назад

    Subscribed

  • @jimburlington8488
    @jimburlington8488 6 дней назад

    You can open up more farmland by putting the deep water pumps above the water holding area, with their straw length of four you'll be keeping plenty back without having to faff around with the water level

  • @greggoggy183
    @greggoggy183 6 дней назад

    I always make 2 farm houses close to each other and make one priorotize harvesting and the other farming, seems like the best sollution to me to keep the food growing and in stock

  • @irrelevantirrelevant7332
    @irrelevantirrelevant7332 6 дней назад

    Timberborn is more difficult than it looks, especially on hard mode. If you are having difficulties, here are some observations: 1. It seems like you are skipping many seasons. The longer the game goes, the harder the droughts get, so skipping is quite risky. 2. You are heavily gated by wood. Expanding quickly, acquiring new greenspace and spamming foresters is key to success. 3. Foresters cover large areas, but take quite some time to plant. Very often, it is helpful to build a second one to get wood going faster.

    • @Uyer200
      @Uyer200 4 дня назад

      What do you mean by "skipping seasons"?

    • @irrelevantirrelevant7332
      @irrelevantirrelevant7332 4 дня назад

      @@Uyer200 Not doing much or even not expanding during a season is what I call "skipping". You are waiting for resources to accumulate.

    • @Uyer200
      @Uyer200 4 дня назад

      Ahh I get it now. Thanks!

  • @roguemajin46290
    @roguemajin46290 6 дней назад

    ive come to see its best to set down 2 farms one set to 1 beaver planting 2 picking and it does the whole area with no issues

  • @maxmine1082
    @maxmine1082 6 дней назад

    Having two farm huts per field is best. Also make sure you have one in harvest mode

  • @kingoodan
    @kingoodan 6 дней назад

    I was wondering if you are using any quality of life mods, as I have noticed a few things you do that as far as I am aware you can’t do in the base game. If you do I was wondering what they are?

    • @ZeddTheBuilder
      @ZeddTheBuilder 6 дней назад

      I'm using the vanilla game, but on the Update 6 experimental branch, so I think the differences you see are probably from there. Update 6 will be fully released on October 10th (or you can opt-in early via Steam)

    • @kingoodan
      @kingoodan 6 дней назад

      @@ZeddTheBuilder cool thanks. I guess there are just some features I missed

  • @KitsuneBleu
    @KitsuneBleu 6 дней назад

    Zeddic to 100K subscribers, Let's Go!

  • @canuckster24
    @canuckster24 6 дней назад

    You need to put impermiable floors on top of your sluice gates or else they'll leak.

  • @WiseCypress
    @WiseCypress 6 дней назад

    You are better than Biffa and Rce at playing this game😅

    • @sarvabhauma8730
      @sarvabhauma8730 6 дней назад

      Agreed!!

    • @PeterBuffon
      @PeterBuffon 6 дней назад

      RCE uses dev tools, but he does a different type of video, it`s more focused on being funny than serious gameplay

    • @bananabacongaming3856
      @bananabacongaming3856 6 дней назад

      @@PeterBuffon and he thinks way to ambitionsly and can't mange things

    • @WiseCypress
      @WiseCypress 6 дней назад

      @@PeterBuffon that's what I said "better at playing this game" Btw I love videos of both ❤️

  • @jrx10d
    @jrx10d 6 дней назад

    I've just found my new favorite Timberborn youtuber. I Love the calm, well thought out play style. Keep up the great work Zeddic!

  • @creesch
    @creesch 6 дней назад

    For the wet fur perk, why not create some roads to specifically go through water? It makes the beavers wet and happy without needing showers. Also means you need less platforms in some places.

    • @lordshennington2756
      @lordshennington2756 6 дней назад

      Bad tide

    • @CaTastrophy427
      @CaTastrophy427 6 дней назад

      @@lordshennington2756 badtide is rerouted and the showers stop working during it too

    • @creesch
      @creesch 6 дней назад

      @@lordshennington2756 Not an issue for any of the water in town. They already reroute the bad tide water.

    • @TheKoz99709
      @TheKoz99709 6 дней назад

      Would slow down transit and work. They have free time to use showers after working hours.

    • @creesch
      @creesch 6 дней назад

      @@TheKoz99709 I don't believe the walk slower when the water is just one deep. Could be wrong there

  • @Lorrdernie
    @Lorrdernie 6 дней назад

    I keep being afraid you're gonna forget to turn the pumps back on after the droughts lol

  • @Iconicallylove
    @Iconicallylove 6 дней назад

    Loving the series More please

  • @TheMrRetype
    @TheMrRetype 6 дней назад

    It is the third one not the second one isn't it?

  • @dynimo1
    @dynimo1 6 дней назад

    Loving this series

  • @CellTherapyCream
    @CellTherapyCream 9 дней назад

    Great decisions, looking good so far... Badwater is coming! 😄This map is great and it's even better now with platforms.

  • @Rattus-Norvegicus
    @Rattus-Norvegicus 10 дней назад

    You should use sluice gates to control the water automatically.

  • @mattlievens3573
    @mattlievens3573 10 дней назад

    First "Wind-meals" not "Blitz-Greg" he's gotta be doing this on purpose.

    • @ZeddTheBuilder
      @ZeddTheBuilder 10 дней назад

      Unfortunately, they are proper screwups! I sometimes mess up my enunciation while balancing the gameplay and narration.

  • @joe35
    @joe35 10 дней назад

    remember if you pause pumping water during droughts you can keep land irregated longer and you def have enough water storage to pause for a few days.

  • @StephanvanVuurenza
    @StephanvanVuurenza 11 дней назад

    great video

  • @PlagueOfBabies
    @PlagueOfBabies 12 дней назад

    Since you're playing iron teeth you could afford to move your water pumps over your deep reservoir and replace the shallow rivers with mangrove forests

  • @l3rr.1
    @l3rr.1 13 дней назад

    Love new series! I'm curious what will you show us on this map

  • @JA-fg6pd
    @JA-fg6pd 13 дней назад

    Great start on your second season - can’t wait see the rest. Really liking the balance you’ve found between jump cuts and actual playthrough. awesome job :)

  • @sonickoas
    @sonickoas 13 дней назад

    Liking the new series - you really should have more followers.

  • @irrelevantirrelevant7332
    @irrelevantirrelevant7332 13 дней назад

    Really love your style. I have one optimisation for you: Green / watered area is the most valuable area you can have. You should avoid building anything there that is not a tree or crop. You are using a lot of green area for storage, which is kinda "wasteful". :)

  • @jimburlington8488
    @jimburlington8488 13 дней назад

    With iron teeth I strongly recommend mangroves

  • @x0mbigrl
    @x0mbigrl 13 дней назад

    I notice you avoid planting on tiles that are mostly brown, you can actually plant on any tile that even has a tiny pixel of green and it will still grow. :)

  • @BillyKamp
    @BillyKamp 13 дней назад

    From all the Timberborners youtubers, you are the one I like the most, because you do a chill style. I feel like anything the world throws at you, your beavers will tackle them on stride, and the fact you keep the song playing on the back makes it sound awesome.

  • @familhagaudir8561
    @familhagaudir8561 13 дней назад

    Very challenging map since the Badtide update. Flushing the tainted water out of the first source is not a problem, but trying to channel it out of the map from all sources needs long aqueducts.

  • @JohnSmith-bk9iz
    @JohnSmith-bk9iz 13 дней назад

    Nice play through. Once you calculated the water you need to survive, you should get that amount and then shut down the pumps to keep your crops alive.

  • @jasonjazzz5
    @jasonjazzz5 13 дней назад

    23:00 fluid dumps are a great early investment. keep that land irrigated. rip out the forester and farmhouses, build up little 3x3 pools with levee's and then put the foresters and farmhouses on top along with the fluid dumps. not too much land lost, and everything keeps growing

  • @jasonjazzz5
    @jasonjazzz5 13 дней назад

    16:16 why would you not not put the stairs on the outside instead of the inside there? when you go to add another medium storage next to the one you put on top, you're just gonna either need to platform further around things or tear out the stairs and rebuild them anyway...

    • @ZeddTheBuilder
      @ZeddTheBuilder 13 дней назад

      Good point! I could have gotten away with putting a staircase in the direction of the town hall. In my mind I was thinking of building a spiral staircase in the center of the 4 storage rooms so I could keep going up vertically.

  • @Matsupitsu2nd
    @Matsupitsu2nd 13 дней назад

    Great video! Only timberborn series i watch since RCE plays like arcitech

  • @MaxisFensterreinigung
    @MaxisFensterreinigung 13 дней назад

    I started the same map, iron teeth, but on normal, ran out of logs, waited 2 dries for new trees and now in cycle 8 I am running in a food problem. I am excited to see what you will build this episode vs what I have done in my world ❤

  • @Phoenix-wh2bn
    @Phoenix-wh2bn 13 дней назад

    Don't worry you don't have catch up to any content creators Just keep giving your all and people will follow

  • @antonygibson_
    @antonygibson_ 13 дней назад

    thank you for providing entertainment on my saturday afternoon Zeddic! I honestly enjoy your playing style more than anyone else's, you don't sensationalise anything but you keep things very interesting!

    • @KitsuneBleu
      @KitsuneBleu 13 дней назад

      Exactly, it's so refreshing and relaxing. And Zeddic is aware of the small things, thinks ahead, explains why, and ends up in a beautiful end place. And he's not a slave to symmetry and fake OCD. That's so played. Let it be a little rough and organic.

  • @yoshikai64
    @yoshikai64 13 дней назад

    Having a large dam up high is very useful. You can use a sluice at the bottom to keep a river topped up, using the close after a certain height mechanic.

    • @familhagaudir8561
      @familhagaudir8561 13 дней назад

      Yep I love the sluice giving more options to store water while minimizing evaporation ( tall reservoirs ).

  • @KitsuneBleu
    @KitsuneBleu 13 дней назад

    I love your style of playing, talking about, and editing your Timberborn videos. IMO just as good as RCE or Syke Storm for their own styles. Keep doing what you're doing. You're great!

    • @MaxisFensterreinigung
      @MaxisFensterreinigung 13 дней назад

      Great words! Thats exactly the way I feel about watching the videos ❤

    • @WiseCypress
      @WiseCypress 13 дней назад

      You missed biffa

    • @KitsuneBleu
      @KitsuneBleu 13 дней назад

      @@WiseCypress For me, no, I did not. Entertaining in spurts, but he just bumbles through and never seems to pay attention or learn anything. Feels like an annoying schtick since his City Skylines videos are very competent.

    • @BillyKamp
      @BillyKamp 13 дней назад

      @@KitsuneBleu Honestly that sound like RCE too, every new season he seems to have forgotten something else.

  • @aska2349
    @aska2349 13 дней назад

    As always great video!

  • @NHDProject-vr6qe
    @NHDProject-vr6qe 13 дней назад

    1st

  • @hi_im_loe
    @hi_im_loe 16 дней назад

    Terraces is my favorite map by far. The Update 4 version is the one I did a full playthrough on easy mode, making a whole map while sticking to the terrain roughly.

  • @yuristrike94
    @yuristrike94 17 дней назад

    Requesting for an experimentation: What happens if you just say "not to replant the crops instead of marking them to remove" ? Will the food still be harvested or will it be just there?

  • @itsteddy6816
    @itsteddy6816 17 дней назад

    Thank you so much for keep uploading your vids and keep the channel alive, i just love your works...hard mode timberborn? let's go!

  • @Rattus-Norvegicus
    @Rattus-Norvegicus 17 дней назад

    Excellent series.