Honestly, the turn the brightness up thing for me, is just so I can see what the heck im walking into, ive tried playing games with the symbol just barley visible and ended up walking into a wall for 4 minutes thinking I was just in a long hallway. :(
I think for one thing, some games are just that dark so it seems "realistic", like if you only had a flashlight or small light in real life in a pitch black hall, you would be stumbling around. Now it is annoying, but is pretty realistic
As a person who grew up on King's Quest games that punished your hard for not saving frequently, save scumming doesn't feel like breaking the rules/immersion. It feels like something I was trained to do throughout the 80's.
In Bard's Tale (2004) I found there's a whole bunch of bandits whose activation radius is shorter than your bow range. So you can farm a bunch of XP from enemies who are supposed to over leveled to you but won't attack you.
I started Baldur's Gate 3 vowing never to save scum, and simply accept whatever consequences unfolded in my completely unique story. This vow lasted maybe a couple of hours, until I accidentally angered Scratch while trying to help him. When that precious pup started attacking, I felt so bad that I *had* to reload and do better. A precedent was set, and my playthrough has become one of the save-scummiest since Skyrim.
There’s also playing sections a little out of order, in an effort to both screw with the carefully laid plan of the developer and also to trigger events early, skip sections of the game or try to acquire upgrades early so you can tackle a boss while being ridiculously overpowered for the fight. If you just don’t go into the hospital in Resident Evil 3, you can ignore the whole building and it’s internal puzzles, but you miss out on the cutscene where it blows up.
The bovine defence force became an even better way for high level players to get gold by selling their hides instead of the cow hides so the devs put a cap on how many of them spawn
@ it was phenomenal because it allowed them to add crazy verticality to the world. There was a lot of awesome hidden gear in places you couldn’t reach without flying. But it broke the game pretty much instantly. Any ranged attack plus levitation? Instantly unkillable. You win every fight
Entry 2 made me remember that there's an underwater chest right beyond the boundary of White Orchard in The Witcher 3. You have to dive to it, open it and quickly grab its contents before the game teleports you back.
Love discovering "sandwich making" in RPGs. Been playing Star Ocean 2 again and you can get ludicrous amounts early on from buying basic ingredients and turning them into food, it's like a reward for understanding game mechanics.
Yeah, my income in FF7 Revirth is farming ingredients and crafting healing items, armor and accessories, and then selling them. My Cloud is a wealthy man. 😂
mmhmm. The devs probably knew what they were doing when they in fact made an undead/zombie boss, where that's their one big weakness (healing/white magic etc.), and it's gone on for multiple entries. In FFX you fight the undead Serpant boss underwater, where you have a time limit and you're weaker in general, you can throw a Phoenix Down/Potion on it and kill it instantly. So they know
👍Same here. It was the "Honorable" thing to do since the AI is so random. You can reload a save you JUST MADE and the guard patrol pattern would have changed from literal seconds ago. Really?? Save scumming in Dishonored is practically essential!
I don’t know if anyone else remembers Driven to destruction on ps2? But I remember me and my cousin getting out the map on that game before I even knew it was a thing. We found out if I car is against certain fences and walls and you hit it hard enough it will push it out the level boundaries. We had so much fun exploring how far you could go
I'm not going to lie as soon as Rob teed up the boss cheese, Knowing his background, I was hoping to God he'd mention the FF7 Go Attack fight. Appreciate you not letting me down Rob
Larian got around #7 by making no NPC vital to finishing the game. They have backups upon backups, plus you can use Speak with Dead to talk to a dead NPC.
In KH you have to defeat lingering will. But you can easily defeat him by taking off a lot of your abilities, equipping a specific keyblade and then it's just a matter of getting lingering will in a combo rotation where he can't get out of your continuous 1 hit combo
Playing a game the 'Dave' way has always worked well for me... especially when I get to a difficult part. I switch off all senses after I've done about 3 times, and everything goes so smoothly after the heavy metal.
I'm currently replaying Rdr2 and doing all challenges as Arthur. Which also means picking herbs in the two areas of the map that are off-limits for him. Part of me wants to complete the challenges with him, because I want Arthur to have the LotE outfit. But the main reason is because Rockstar reeeeaaaally don't want us to enter New Austin in the early chapters. Challenge acceped!
Seriously?! How did I go forever not knowing this?! (OH right, my disc 2 decided to stop working and I never got back around to the digital version. -_-. Good to know thank u!)
I always loved when the devs put an Easter egg out at the boundary of the map like on GTA 3 where they knew gamers were going to try to push the boundaries.
Hahahahah, Dave looking like he's getting burned corneas to get in on Silent Hill 2. The only music I can imagine is the theme for the scorching desert in every adventure game.
Mgs 1 the Sniper duel, pulled out the nakita guided missile instead or Mgs 3, skipped time ahead abit or Mgs V Sniper duel, called in a care package right over the Quiet's head, I'm seeing a pattern of me skipping Sniper duels.... I don't mind dark environments in horror, but it needs to be so you can still see, in Silent Hill 2 Remake I knew the settings were off abit when I walked into the starting bathroom and couldn't find the door back out....
I remember trying to climb the wall in Lightning Returns' Dead Dunes, in the area where I believe it was that you found the math tool. It really let me get on parts of the wall, but it didn't go anywhere and served no purpose. Normally, there really isn't any sophisticated platforming in Lightning Returns, the most she usually does is going up and down ladders and stairs, with stairs sometimes simply being hopped upon or off of, but there are two areas in particular where you are jumping around either as Lightning or as the Chocobo, neither of which are in the Dead Dunes.
Of course - Nazeem hahaha, it never gets old!! mine was performing the sneaky snipe shots in the tunnel on the Armored Spider Boss in Demons Souls - feels cheap but glorious at the same time
Outside the boundaries of the game is not always nothing. Sometimes it's unused content floating out in the nothingness. Or sometimes it's the interiors of buildings that we're not supposed to see until we get inside of them by teleportation. These digital Guardians aren't always just protecting nothing. But it's still tempting to want to go there.
The final fantasy 7 cheese also works in later versions on any undead with any item or spell that fully heals or revives then again I've only played 7, 8, 10, and 10-2
The best way to get to the top of the Throat of the World early is by horse. Ride up the rocks just to the right of High Hrothgar. It gives you early access to the Notched Pickaxe and metals like Ebony. In the Switch version, it also gets you early access to the Champion's Chest with Champion's Tunic, the Master Sword, and the Hylian Shield. You can get there as early as at least Lv.6 and it's totally worth it.
When Rob put extra emphasis on the F before saying fiddle....it was not what I thought he was going to say! 😂 however I then remembered he would not do such a thing as this is a family friendly channel!!
The most memorable cheesing a boss was the Yoshi's Island (SNES) one. Where you scroll the level just far enough to be able to see the plant boss is it? And chuck an egg at him before he has done his enlarge to boss size animation.
Glitch climbing is very common in the Ghost of Tsushima multiplayer Legends mode, specifically the raids. The amount of players who've found unique glitch climbing or bomb jumping locations, even if completely pointless, is hilarious.
Ah, yes. Save scumming. The ultimate counter to most gambling mini-games within your actual video game. Bet it all for max payout and if it doesn't work out, reset. No consequences here! lol
In the 90s I played a Final Fantasy game, and I used some weights on the controller to set the game sprite in endless walking circle. I would go to sleep or go to high school. I would come back and review the new experience gains.
I'm an unrepentant save scummer for different endings. It's just nice to see the different endings and trophies for them. No regrets. I'll playthrough to get the endings naturally over time, but I usually want the trophies and to see the achievable endings right away.
Turning down the difficulty at certain points and then during it back up and pretending it never happened. I definitely didn't do this on God Of War and the Valkyries.
Or the opposite. Turning UP the difficulty at certain points in order to get the trophies that say to beat the game on X difficulty instead of doing an entirely new playthrough for the trophy. I totally didn't do this on Transformers Fall of Cybertron.
I do a bit of a less scummy version of savescumming: I can still reload and try again, but as a rule, i only ever keep one save per game! So i can savescum if i want, but i limit myself to just whatever was my latest save, so even in games that gives you like 10 autosave points, i can ONLY use the newest one, or my latest manual save if i have one...
My most recent cheesing of a boss, if it can be called that, is doing the difficulty glitch for finishing Call of Duty: Modern Warfare Remastered’s mission Mile High Club on Veteran. I simply did not have the patience to do it honestly.
This is something i discovered only recently but in Horizon: Forbidden West's expansion The Burning Shores, your entire upper west (little below northwest) all the way to upper east (a little below northeast) if you try to walk out of bounds it tells you that you are going back to the main map and depending from which side (east-west) you go out of bounds you will also appear in the main map from the sands below Poseidon all the way to the zenith's island.
Additional on Witcher III. Not only did CD Projekt Red add the "Bovine Defense Force". But added the Tax Man. Aka, take away your cheesed earnings from the cow hide glitch
If you want to really break Silent Hill 2, go into accessibility settings and turn on High Contrast Mode. The monsters are a lot less scary when they're highlighted in bright red.
I'm not sure where to classify this one. Skyrim, using some glitches to rob a couple of merchants blind....use that cash to help develop the potions etc. that I need to create a one hit killer weapon, armor of invincibility, and some jewelry of I can carry everything without being over encumbered. I can cause some glitches. I hit a dragon once that became a skeleton that kept trying to fight me.
I didn't increase the brightness in Silent Hill 2 because I was scared, but because I couldn't see. Literally got stuck in the opening restroom because I couldn't see the exit. Not a lie.
It never came out on Playstation but in the Elder Scrolls III they let you kill anyone and everyone. I vividly remember killing someone and getting a message on screen informing me that the person was vital for the main storyline and I would need to load an earlier save. My last save was from about an hour earlier. It was a different time.
Mufasa said "don't go to that shadowy place". Scar told Simba what it was and told him that it's "no place for a prince to go". So they're both right, but Scar was disingenuous
In RDR2 if you stand at the edge of the map and drink yourself unconscious you will wake up out of bounds. There's nothing there....but there's a _staggering amount_ of nothing and I have explored it for hours
i litterally looked up an watched an entire section of one of the re games because i cannot be jumpscared by spiders or puppets or i will never sleep again
Don't know if it counts exactly, but "checking guides". The bit where you reach a critical point, or just a basic choice you are worried about, and have a sneaky peak to see what the outcomes are and what ending you'd prefer.
As a developer myself I have to say to yes it's absolutely drives us nuts, that you guys break the carefully crafted rules we have set for the game hehehe. "insert why gif here"
“I used to be an adventurer like you. Then I shattered my kneecaps glitch-climbing The Throat of the World...”
I do this so often i coined a term for it - skyrimming. No explaination needed i think.
😂😂😂
@@RealDSYSkyrim-jobbing
It's not a glitch, it's a feature.
Honestly, the turn the brightness up thing for me, is just so I can see what the heck im walking into, ive tried playing games with the symbol just barley visible and ended up walking into a wall for 4 minutes thinking I was just in a long hallway. :(
This made me laugh so much. Thanks for that 🤣
hahahaha yes sometimes my old tv just cant handle that middle setting on the brightness scroller im sorry😂
Same here. Going blind in my old age and can't see unless the brightness is all the way up
I think for one thing, some games are just that dark so it seems "realistic", like if you only had a flashlight or small light in real life in a pitch black hall, you would be stumbling around. Now it is annoying, but is pretty realistic
same, i turn the brightness way up bc i just can't see in general lol
As a person who grew up on King's Quest games that punished your hard for not saving frequently, save scumming doesn't feel like breaking the rules/immersion. It feels like something I was trained to do throughout the 80's.
In Space quest 1 you need save scumming to win enough money on a slot machine 😀
In Bard's Tale (2004) I found there's a whole bunch of bandits whose activation radius is shorter than your bow range. So you can farm a bunch of XP from enemies who are supposed to over leveled to you but won't attack you.
I started Baldur's Gate 3 vowing never to save scum, and simply accept whatever consequences unfolded in my completely unique story.
This vow lasted maybe a couple of hours, until I accidentally angered Scratch while trying to help him. When that precious pup started attacking, I felt so bad that I *had* to reload and do better. A precedent was set, and my playthrough has become one of the save-scummiest since Skyrim.
There’s also playing sections a little out of order, in an effort to both screw with the carefully laid plan of the developer and also to trigger events early, skip sections of the game or try to acquire upgrades early so you can tackle a boss while being ridiculously overpowered for the fight. If you just don’t go into the hospital in Resident Evil 3, you can ignore the whole building and it’s internal puzzles, but you miss out on the cutscene where it blows up.
The bovine defence force became an even better way for high level players to get gold by selling their hides instead of the cow hides so the devs put a cap on how many of them spawn
The amount of glitch climbing Ive done in my day… the fact that skyrim was used as the example is spot on.
I don’t even care if it’s faster to go around. It’s the principle of the thing
If anything its their fault for removing the levitate spell from Morrowind
@ they did have pretty good reason. You could get to the end game at lvl 1 within like five minutes of starting the game with levitation.
@@Ifrit8054 agreed. Levitation had to go. While amusing, it wasn’t a good mechanic/spell.
@ it was phenomenal because it allowed them to add crazy verticality to the world. There was a lot of awesome hidden gear in places you couldn’t reach without flying. But it broke the game pretty much instantly. Any ranged attack plus levitation? Instantly unkillable. You win every fight
Mentioning save scumming without talking about Baldurs Gate 3? I'm shocked, shocked I tell you! I save scummed the hell out of my second run.
Entry 2 made me remember that there's an underwater chest right beyond the boundary of White Orchard in The Witcher 3. You have to dive to it, open it and quickly grab its contents before the game teleports you back.
Rob is the true hero, the real mvp of playstation access
So Rob is a major quest giver you say. Now we have to find a way to kill him without him respawning lol
If you play any Bethesda game, you sort of have to save scum. You never know when a bug might appear.
So true. And now I'm even more worried about the new Indy game
#1 reason I dislike Skyrim is I ended up softlocked against Alduin with him glitched outside the sky box and no prior saves that weren't bugged.
Never know which loading screen it'll get stuck on either, and since Bethesda games are about 12% loading screens on average...
Love discovering "sandwich making" in RPGs. Been playing Star Ocean 2 again and you can get ludicrous amounts early on from buying basic ingredients and turning them into food, it's like a reward for understanding game mechanics.
Yeah, my income in FF7 Revirth is farming ingredients and crafting healing items, armor and accessories, and then selling them. My Cloud is a wealthy man. 😂
Dave, never change.
"I don't know who said that, and I can't be bothered to check"
- Rob Pearson, 2024
Edit: Thanks for 89 likes!
Even more meta if you didn't even credit Rob and said "Some Guy" lol
@@amontem3would’ve been more funny lol
Throwing an X-potion at Gi follows the rules of the game, X-potion cures HP to full. It's not cheese, it's a big brain move.
mmhmm. The devs probably knew what they were doing when they in fact made an undead/zombie boss, where that's their one big weakness (healing/white magic etc.), and it's gone on for multiple entries. In FFX you fight the undead Serpant boss underwater, where you have a time limit and you're weaker in general, you can throw a Phoenix Down/Potion on it and kill it instantly. So they know
Works with phoenix down as well. I discovered the trick by accidentally casting regen on the go and downed it in seconds.
I save scummed the heck out of dishonored 1 and 2 earning the trophies 4 doing the game undetected
The Dishonored games are severely underrated
👍Same here. It was the "Honorable" thing to do since the AI is so random.
You can reload a save you JUST MADE and the guard patrol pattern would have changed from literal seconds ago. Really??
Save scumming in Dishonored is practically essential!
I don’t know if anyone else remembers Driven to destruction on ps2? But I remember me and my cousin getting out the map on that game before I even knew it was a thing. We found out if I car is against certain fences and walls and you hit it hard enough it will push it out the level boundaries. We had so much fun exploring how far you could go
If you try telling a speed runner: "You can't go there." They will laugh in your face and proceed to finish a 60hr game in less than 10min 😂
Gotta travel past the map's end to see if something cool happens, like a random sea monster devouring your ship.
He mentioned metall gear! Bring the list, its the rules!!
I'm not going to lie as soon as Rob teed up the boss cheese, Knowing his background, I was hoping to God he'd mention the FF7 Go Attack fight. Appreciate you not letting me down Rob
Larian got around #7 by making no NPC vital to finishing the game. They have backups upon backups, plus you can use Speak with Dead to talk to a dead NPC.
In KH you have to defeat lingering will. But you can easily defeat him by taking off a lot of your abilities, equipping a specific keyblade and then it's just a matter of getting lingering will in a combo rotation where he can't get out of your continuous 1 hit combo
ROB, what would playstation access do without you, amazing content and excellent delivery. voice and attitude top tier
Playing a game the 'Dave' way has always worked well for me... especially when I get to a difficult part. I switch off all senses after I've done about 3 times, and everything goes so smoothly after the heavy metal.
The only other way is to have someone by my side, whether a gamer or not, and have them as an IRL support
I'm currently replaying Rdr2 and doing all challenges as Arthur. Which also means picking herbs in the two areas of the map that are off-limits for him. Part of me wants to complete the challenges with him, because I want Arthur to have the LotE outfit. But the main reason is because Rockstar reeeeaaaally don't want us to enter New Austin in the early chapters. Challenge acceped!
I got the Legend of the East outfit as Arthur. It wasn't _that_ hard. Good luck!
Great video as always, I am one of these people that always tries to get to places I am not supposed to be able to get to
Don't forget, in FFVIII you can one-shot the fake president after he's revealed himself with a phoenix down 🙃
Seriously?! How did I go forever not knowing this?! (OH right, my disc 2 decided to stop working and I never got back around to the digital version. -_-. Good to know thank u!)
@Thesakuraharona This is disc one, after the train section in Timber 😉
It also works with Abaddon
I always loved when the devs put an Easter egg out at the boundary of the map like on GTA 3 where they knew gamers were going to try to push the boundaries.
Hahahahah, Dave looking like he's getting burned corneas to get in on Silent Hill 2. The only music I can imagine is the theme for the scorching desert in every adventure game.
Speaking of games like Skyrim. A great way to cheese games is to refuse to advance the main quest in order to have an unkillable NPC ally.
Mgs 1 the Sniper duel, pulled out the nakita guided missile instead or Mgs 3, skipped time ahead abit or Mgs V Sniper duel, called in a care package right over the Quiet's head, I'm seeing a pattern of me skipping Sniper duels....
I don't mind dark environments in horror, but it needs to be so you can still see, in Silent Hill 2 Remake I knew the settings were off abit when I walked into the starting bathroom and couldn't find the door back out....
I remember trying to climb the wall in Lightning Returns' Dead Dunes, in the area where I believe it was that you found the math tool. It really let me get on parts of the wall, but it didn't go anywhere and served no purpose. Normally, there really isn't any sophisticated platforming in Lightning Returns, the most she usually does is going up and down ladders and stairs, with stairs sometimes simply being hopped upon or off of, but there are two areas in particular where you are jumping around either as Lightning or as the Chocobo, neither of which are in the Dead Dunes.
That is some serious beef 😂
Look it's the hero of Friday the face of Friday Mr Rob Pearson truly makes Friday better
Of course - Nazeem hahaha, it never gets old!! mine was performing the sneaky snipe shots in the tunnel on the Armored Spider Boss in Demons Souls - feels cheap but glorious at the same time
Some of my favorite memories are a bit of a combo of 1 and 2, specifically getting above the maps in Halo multiplayer.
Thanks for another reason to look forward to Fridays!
Outside the boundaries of the game is not always nothing. Sometimes it's unused content floating out in the nothingness. Or sometimes it's the interiors of buildings that we're not supposed to see until we get inside of them by teleportation. These digital Guardians aren't always just protecting nothing. But it's still tempting to want to go there.
I never could do the cheese in that Sekiro boss. Instead I spent like three weeks trying to kill it.
"That's some serious beef. "
That was a beauty
I just realized you forgot item duplication
The final fantasy 7 cheese also works in later versions on any undead with any item or spell that fully heals or revives then again I've only played 7, 8, 10, and 10-2
That's some serious beef ha ha lol I fell of my chair
The best way to get to the top of the Throat of the World early is by horse. Ride up the rocks just to the right of High Hrothgar. It gives you early access to the Notched Pickaxe and metals like Ebony. In the Switch version, it also gets you early access to the Champion's Chest with Champion's Tunic, the Master Sword, and the Hylian Shield. You can get there as early as at least Lv.6 and it's totally worth it.
When Rob put extra emphasis on the F before saying fiddle....it was not what I thought he was going to say! 😂 however I then remembered he would not do such a thing as this is a family friendly channel!!
Hiding behind the goal when playing blitzball in final fantasy 10 so the players stop and go in circles
The most memorable cheesing a boss was the Yoshi's Island (SNES) one. Where you scroll the level just far enough to be able to see the plant boss is it? And chuck an egg at him before he has done his enlarge to boss size animation.
Glitch climbing is very common in the Ghost of Tsushima multiplayer Legends mode, specifically the raids. The amount of players who've found unique glitch climbing or bomb jumping locations, even if completely pointless, is hilarious.
Ah, yes. Save scumming. The ultimate counter to most gambling mini-games within your actual video game. Bet it all for max payout and if it doesn't work out, reset. No consequences here! lol
In the 90s I played a Final Fantasy game, and I used some weights on the controller to set the game sprite in endless walking circle. I would go to sleep or go to high school. I would come back and review the new experience gains.
I'm an unrepentant save scummer for different endings. It's just nice to see the different endings and trophies for them. No regrets. I'll playthrough to get the endings naturally over time, but I usually want the trophies and to see the achievable endings right away.
Turning down the difficulty at certain points and then during it back up and pretending it never happened.
I definitely didn't do this on God Of War and the Valkyries.
Or the opposite. Turning UP the difficulty at certain points in order to get the trophies that say to beat the game on X difficulty instead of doing an entirely new playthrough for the trophy. I totally didn't do this on Transformers Fall of Cybertron.
@riningan who would do such a thing? A degenerate I tell you!
ngl... am also guilty of "The Dave" 😂😂😂
That is literally how i got the plat in bloodborne. I got 2 kids. I'm going to do a new playthrough though.
There's a jet ski racing game (don't remember the name) where if you go put of bounds far enough a giant squid grabs you and throws you back
I do a bit of a less scummy version of savescumming: I can still reload and try again, but as a rule, i only ever keep one save per game!
So i can savescum if i want, but i limit myself to just whatever was my latest save, so even in games that gives you like 10 autosave points, i can ONLY use the newest one, or my latest manual save if i have one...
My most recent cheesing of a boss, if it can be called that, is doing the difficulty glitch for finishing Call of Duty: Modern Warfare Remastered’s mission Mile High Club on Veteran. I simply did not have the patience to do it honestly.
Loving these back to formula classic Friday features
This is something i discovered only recently but in Horizon: Forbidden West's expansion The Burning Shores, your entire upper west (little below northwest) all the way to upper east (a little below northeast) if you try to walk out of bounds it tells you that you are going back to the main map and depending from which side (east-west) you go out of bounds you will also appear in the main map from the sands below Poseidon all the way to the zenith's island.
Additional on Witcher III. Not only did CD Projekt Red add the "Bovine Defense Force". But added the Tax Man.
Aka, take away your cheesed earnings from the cow hide glitch
9:42 this channel definitely gave me the trophy sickness
i had to turn up the brightness in silent hill 2 because i think my HDR had it too low...couldn't see anything.
5:16 I want a challenge, yes - a challenge I can actually do, though
If you want to really break Silent Hill 2, go into accessibility settings and turn on High Contrast Mode. The monsters are a lot less scary when they're highlighted in bright red.
I turn the brightness up in horror games not because I’m scared but because sometimes it’s just TOO dark
The Putrid Tree Spirit in Haligtree from Elden Ring.
I cheese that thing every time.
Take that you squirming nuisance!
😂 I absolutely love cheesing bosses. I love devs that allows that
this man is frasier's younger evil twin and i love it
I call it "Skyrimming" 1:23
Wasn't the cowhide spam in witcher an Easter egg from RuneScape????
I'm not sure where to classify this one. Skyrim, using some glitches to rob a couple of merchants blind....use that cash to help develop the potions etc. that I need to create a one hit killer weapon, armor of invincibility, and some jewelry of I can carry everything without being over encumbered. I can cause some glitches. I hit a dragon once that became a skeleton that kept trying to fight me.
I didn't increase the brightness in Silent Hill 2 because I was scared, but because I couldn't see. Literally got stuck in the opening restroom because I couldn't see the exit. Not a lie.
It never came out on Playstation but in the Elder Scrolls III they let you kill anyone and everyone. I vividly remember killing someone and getting a message on screen informing me that the person was vital for the main storyline and I would need to load an earlier save. My last save was from about an hour earlier. It was a different time.
This Friday Feature is peak Rob Pearson.
Resto Pot Glitch - Skyrim
Mufasa not Scar told Simba not to go to the elephant graveyard.
The same reaction I had
Mufasa said "don't go to that shadowy place".
Scar told Simba what it was and told him that it's "no place for a prince to go". So they're both right, but Scar was disingenuous
"Promise me you'll never visit that dreadful place." - Scar to Simba, referring to the elephant graveyard
That bright sheen in horror games is something I definitely used to do. My monitor was like the bombs going off in Threads.
In RDR2 if you stand at the edge of the map and drink yourself unconscious you will wake up out of bounds. There's nothing there....but there's a _staggering amount_ of nothing and I have explored it for hours
Save scumming and the game beeing aware: Undertale 😮 So creepy Flowie
I reckon you could do an entire list of NPC's you can kill but probably shouldn't. My personal favorite being the merchant from ResE4 😅
You: Glitch Climbing, Save Scumming
Me: Mountain Goatting It, Time Traveling
i litterally looked up an watched an entire section of one of the re games because i cannot be jumpscared by spiders or puppets or i will never sleep again
Probably don't want to look to deep into the reason why you always have to look at what's beyond the edge of the map. Get's quite existential.
I want Dave to play just the hospital part of silent hill 2 remake
When your glitch climbing in Skyrim and get to that point where you think o no if i continue here I'll get stuck like last time.
Glitch climbing in horizon zero dawn to get the power armor early...
this would have been the perfect opportunity having an 8th addition to the video, thus breaking your own rules
I genuinely thought that entry 2 was going to be a crossover entry with Boundry Break!
Don't know if it counts exactly, but "checking guides". The bit where you reach a critical point, or just a basic choice you are worried about, and have a sneaky peak to see what the outcomes are and what ending you'd prefer.
As a developer myself I have to say to yes it's absolutely drives us nuts, that you guys break the carefully crafted rules we have set for the game hehehe. "insert why gif here"
Am I the only waiting for the Christmas maze announcement 😂😂😂
I cheesed Terramorphous in borderlands 2 with the rock glitch… I don’t regret it
Save scumming in sports games before a tournament final, can’t say I’m proud of it but I’ll be damned if I can’t win the treble in pes 6 master league
I'd love if R* made a Thrumam Show easter egg in GTA6, for sailing beyond the map.
Bump into the sky.
we love you Rob
I badly want to get onto the bridge in Smalland, the one behind that red wall! Let me onto it, damn it! 🙈
Save scumming is the best way to deal with the casino in Dragon Quest games.
Heard about someone who turned a vital Skyrim NPC into a sweetroll and eat them.