Procedural Robot Animation in Geometry Nodes

Поделиться
HTML-код
  • Опубликовано: 16 дек 2024

Комментарии • 15

  • @mmopqmmq7434
    @mmopqmmq7434 Год назад +23

    THE CUBE GREW LEGS AND BEGAN WALKING

  • @bUildYT
    @bUildYT 11 месяцев назад +4

    damn thats brilliant, it really looks like the front legs have weight to carry and the back left leg is hurt and wobbely without carying to much weight...

  • @xabrias
    @xabrias Год назад +2

    He reminds me of that small robot in Meet Your Maker.

  • @PatricioRuizCampistegui
    @PatricioRuizCampistegui Год назад +10

    Nice!!! There Will be a tutorial?

    • @ece2178
      @ece2178 Год назад +2

      he did it live, you can see how in the live section of his channel

    • @PatricioRuizCampistegui
      @PatricioRuizCampistegui Год назад

      @@ece2178 yeah, thanks I'd missed It.

  • @M4Pxls
    @M4Pxls Год назад

    Brilliant ❤. Would be great to apply same principle to human/biped, please take it in consideration.

  • @jordz4281
    @jordz4281 Год назад

    wow thats actually amazing, so does that mean there are no keyframes...this is all procedual in GN

  • @Break95611
    @Break95611 Год назад +1

    Thats why you never delete the cube

  • @MissaelKaban
    @MissaelKaban Год назад

    mom...he made the robot

  • @Theopotskie
    @Theopotskie 2 месяца назад

    Did you made this on Prisma3d

  • @StandupWind709
    @StandupWind709 Год назад

    Ai is being...............