10 Steps to ACTUALLY Design a Board Game

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  • Опубликовано: 29 янв 2025

Комментарии • 78

  • @davejeltema3
    @davejeltema3  Год назад +21

    What step of the process are you on and which one are you looking forward to the most? I can’t wait to get some art made 😀

    • @deadpolgnag8939
      @deadpolgnag8939 9 месяцев назад +1

      i have map win coddision mehanick but i need combat amd balancing

    • @Crafter1146
      @Crafter1146 9 месяцев назад

      Hi

    • @brandonablack
      @brandonablack Месяц назад

      I'm on prototyping and experimentation so that I can playtest.

  • @Korrik7
    @Korrik7 10 месяцев назад +24

    My 7yo son and I decided to make a simpler card battle game recently. Kind of surprised we have been following your steps. Appreciate your step by steps and encouragement. So far the designing and prototyping has been a blast.

  • @hanshatv3737
    @hanshatv3737 5 месяцев назад +28

    I was here because I felt inspired to make my own board game. And after watching your video, it made me even more inspired. I wish everyone who have watched this video, including the one who made this, to be successful in their passion.

    • @JovinGhoul23
      @JovinGhoul23 3 месяца назад +2

      Your words have encouraged me!

    • @Soviet_frog51
      @Soviet_frog51 11 дней назад

      Today i literally just said, “hey, I wanna make a board game.” Now my project, is to make a board game. But question, did you make your board game, if so, what was it about

  • @hotfishdev
    @hotfishdev Год назад +64

    Absolute crime that this doesn’t have more views

    • @davejeltema3
      @davejeltema3  Год назад +12

      That's kind of you to say! I'm just getting started, give the algorithm a bit to catch up :p

    • @ibrahimgamer2069
      @ibrahimgamer2069 11 месяцев назад +2

      I agree 👍

    • @slizzardshroomer9666
      @slizzardshroomer9666 10 месяцев назад

      Calm down. It's a good video, but lordie

    • @hotfishdev
      @hotfishdev 10 месяцев назад +1

      @@slizzardshroomer9666 it had substantially less views when I wrote that. Chill.

    • @tylerboothman4496
      @tylerboothman4496 26 дней назад

      @@slizzardshroomer9666 LITERALLY 1984!

  • @nightjarproductions
    @nightjarproductions 5 месяцев назад +4

    I am relieved to see how closely I have unintentionally followed these steps in my process so far. Thanks for your content, I will for sure be looking at more of your stuff going forward.

  • @shibizzl
    @shibizzl 5 месяцев назад +8

    I made a board game with my brother a while back (I was 13, he was 15). It was called Airspace, and it was about dogfighting. We made 3D different elevation levels and even built model planes. The game was so well made we went to a small board game publisher and asked to publish it. We got a flat out no. 8 more publishers later and we get nothing but no’s

    • @littlelegoside
      @littlelegoside 4 месяца назад +1

      Whoa. I was just about to make a portable board game like that. Like LITERALLY THAT. It’s funny how we have so many same ideas lol.

  • @asotov
    @asotov Год назад +4

    That is a brilliant video! Thanks a lot, Dave, you are like a guide in the dungeon of board game design.

  • @mr.duck1246
    @mr.duck1246 6 месяцев назад +2

    We have these monarch kits for gel extraction in the lab I work at and the box is so cool and well made so I want to make a board game/card game to go in it haha

  • @quingelfand9295
    @quingelfand9295 Год назад +3

    These videos are fantastic! I think a more detailed video on the "balance and refine / iterate and improve" section would be exactly what I'm looking for! That step is impossibly hard for me...

  • @AndrewRogue
    @AndrewRogue Год назад +2

    Serendipitous discovery as I just started converting a game myself. Great guide based on everything I had researched myself!

  • @JustinThomas-y8g
    @JustinThomas-y8g 5 месяцев назад +5

    *Board Game name idea I had: Timeliners Trekkers or Timeliners Agency
    - Players take on the roles of time travelers, each with unique abilities and strengths.
    - Objective: Complete missions, collect resources, and navigate the timeline to prevent disruptions.
    - Game components:
    - Game board featuring a timeline with different eras and events. Maybe have a sideline map of that certain event areas the characters are exploring.
    - Character cards with abilities and strengths.
    - Mission cards with objectives and challenges.
    - Resource tokens (time, money, etc.).
    - Disruption tokens (representing changes to the timeline).
    - Mechanics:
    - Time travel: Move through the timeline, visiting different eras.
    - Resource management: Manage resources to complete missions and maintain time travel capabilities.
    - Mission completion: Resolve challenges and objectives to earn rewards.

    • @Someone-ry9di
      @Someone-ry9di 4 месяца назад +1

      That genuinely sounds so awesome

    • @JustinThomas-y8g
      @JustinThomas-y8g 4 месяца назад

      Timeliners might sound better.​@@Someone-ry9di

    • @harrison1401
      @harrison1401 3 месяца назад +1

      I may be able to make that.

    • @JustinThomas-y8g
      @JustinThomas-y8g 3 месяца назад +1

      @@harrison1401 oh?

    • @harrison1401
      @harrison1401 3 месяца назад +1

      @@JustinThomas-y8g I’m a new board game developer attempting to make board games to sell, this is actually a good idea I could do

  • @davidkelly4729
    @davidkelly4729 Год назад +18

    Your videos are way too useful and way too professional for a channel with 70 subs and 100 views! Given you a sub, look forward to seeing more :)

    • @davejeltema3
      @davejeltema3  Год назад +2

      Gotta start somewhere! Looking forward to making more :)

  • @felipepalandri2853
    @felipepalandri2853 7 месяцев назад +2

    This video is amazing! Thanks a lot!!

  • @alexgloomandor3956
    @alexgloomandor3956 11 месяцев назад +1

    Nice work! I think it would be helpful to have some kind of flow graph of the steps, especially for the looping where you go through the same processes over and over again.

  • @emmiasilk9059
    @emmiasilk9059 9 месяцев назад +2

    This is a lot like Agile in software develpment, a paradigm I'm still coming to terms with. Overall, I really like this approach to tabletop game design. The one aspect in your guidance I strongly disagree with is "don't make a complete rulebook" by the time of playtesting with others. This can easily be confused with "don't write down your rules," which I think would be a major mistake for any tabletop project. It's easy for developers to take a lot of information for granted in their rules, so it helps to write them down and reference them early on, forcing you to become aware of exactly how the 'engine' of your game works.

  • @radenlacquerware4325
    @radenlacquerware4325 10 месяцев назад +3

    Ive started with the design too early... Shoulf have started with the game mechanism first 😅 thankyou so much

  • @lordllama2548
    @lordllama2548 Год назад +2

    Another Good Video

  • @cruzthegoldendoodle9348
    @cruzthegoldendoodle9348 5 месяцев назад

    This was really helpful , i needed this because almost all videos haven't truly helped me , So Thank you :>

  • @TableTheGame
    @TableTheGame Месяц назад +1

    I ran across your channel looking for great tips on board game design. You have some great tips especially the one about creating a prototype. I’ve been stuck in the planning stage and you’re not the first one that recommended just jumping in.
    How did you get into board game design? Have you published any games or just made games for friends and family?
    FYI, I subscribed to the channel and the newsletter

    • @davejeltema3
      @davejeltema3  Месяц назад +1

      Me and a friend were hanging out and thought, I bet we could do that. So we gave it a go, and here we are 10 years later pouring our creativity into building games. We have the nasty habit of building something just far enough to see all the flaws and burning our selves out by working too hard too quickly, and then by the time we come back to the project with fresh eyes we want to change so much of it, it ends up becoming a new project lol. So nothing published, yet. Like I said Stuck on step 7 :P
      Thanks for the sub to the newsletter! I'm still learning and working out how this all works, I hope you'll give me a bit of grace if it takes a bit for one to land in your inbox

  • @LukeEdwardstube
    @LukeEdwardstube Год назад +1

    New sub here. Been binging your videos today. Really great stuff! Really informative, realistic, and surprisingly motivating videos. Keep it up! :)

    • @davejeltema3
      @davejeltema3  Год назад

      Thanks for taking the time to comment! I got plenty more on the way :)

  • @aurabozzi228
    @aurabozzi228 Год назад +1

    Great! Subcribed! Thank you so much!

  • @VoltclawTheCat
    @VoltclawTheCat Месяц назад

    Im making a board game that gonna be big like I love playing long games and I don't want to explain it right now but Im gonna say that first version of this game was accualy Cossacks Art Of War/Back To War but as a board game now Im going to make this based on my animated show to don't get copyrighted in case Im gonna release this game so yea Im planning to make this game big that you can even play this for a freaking 3 days

  • @Sean10
    @Sean10 10 месяцев назад +1

    Thanks! You helped me with my IB Grade 7 Design Project! This was the 2nd time I built a board game and THANK YOU! (although I had to skip step 3 as my team only had 4 weeks till presenting to the Grade 6s and 8s)

  • @sylvainschellenberger
    @sylvainschellenberger 5 месяцев назад +2

    These advices seem very solid. There's some that bother me though.
    I am a web developer, so I'm well acquainted with iterations. But shouldn't the key pillars of gameplay be somewhat set in stone? Isn't there a risk you'll be going back-and-forth between all game mechanics that ever existed? Let's say you start with a worker placement game with a set number of turns and victory points, would you change to a deckbuilding game with win conditions amidst your iterations cycle?
    Also, the video game industry has people working on 'concept art' in very early stage of the game development process. It helps sets the theme and directs the collective imagination for other aspects of the game. Wouldn't involving art this early into the game production helps in the decision making about mechanics and components? Just imagine the Dune Imperium game, how would have they created all the cards effects if the characters and vehicles weren't from a well known science-fiction universe with an extensive documentation and pictured a thousand times?
    Just a few questions that popped in my mind, thank you for making the video!

  • @orcapodstudio-retronaut
    @orcapodstudio-retronaut 4 месяца назад +1

    My board game I’m working on was inspired by the fact that animal crossing new horizons can terraform the outside and play colored squares

  • @plywoodcarjohnson5412
    @plywoodcarjohnson5412 4 месяца назад +2

    Should you not try to figure out how the game starts, how to play the middlegame and finally, how to win?

  • @Ruchitiwarimakker
    @Ruchitiwarimakker 8 месяцев назад +4

    1:38 well I just started😂

  • @JovinGhoul23
    @JovinGhoul23 3 месяца назад

    As a designer, which is more important to you? Theme or mechanisms? Which do you brainstorm first?

  • @Dany-rx7rs
    @Dany-rx7rs 5 месяцев назад +1

    Underrated

  • @deadpolgnag8939
    @deadpolgnag8939 9 месяцев назад

    i have map win coddision mehanick but i need combat and balancing but i dont know how

  • @TheAnythingSurgeon
    @TheAnythingSurgeon 7 месяцев назад +1

    I’ve always wanted to make a board game

  • @TheBlueSquid-k4z
    @TheBlueSquid-k4z 9 месяцев назад +1

    I’m creating a board game and I’m still creating the main parts of the game

  • @Eddie-yo4bj
    @Eddie-yo4bj 7 месяцев назад

    Am a making a game called mediaeval traveller what type?of game should it be

    • @Eddie-yo4bj
      @Eddie-yo4bj 7 месяцев назад

      Please help me to make my dream come true

  • @rudigerf.1111
    @rudigerf.1111 Год назад +1

    Good video

  • @orvilleredenpiller338
    @orvilleredenpiller338 11 месяцев назад +3

    Yeah. I’ve spent a couple of weeks “planning” without getting it up on its feet and the game just didn’t work.

  • @alastairbrewster4274
    @alastairbrewster4274 9 месяцев назад

    I used to make games all the time , I made loads then I got old and got a job and now I’m 50 all of a sudden I want to make games again , am I too old to do this. Will people think I’m old and irrelevant?

  • @Pokemania-d4u
    @Pokemania-d4u 8 месяцев назад

    Sir i have a idea about a new board game would you mind listening to my ideas😅

  • @robertcahill757
    @robertcahill757 7 месяцев назад +1

    my prototype took a week

  • @moonlightgaming1643
    @moonlightgaming1643 3 месяца назад

    Bro looks like minecraft Steve 💀

  • @Crafter1146
    @Crafter1146 9 месяцев назад

    I have mine (pacman)

  • @Frank941
    @Frank941 Месяц назад

    😴

  • @Aperson-cw7ll
    @Aperson-cw7ll 8 месяцев назад +1

    I hate tutorials that say things like : "Get Inspired" or "Dream Big" because they are ultimately no help to someone looking for said "inspiration". Saying you need to "dream big" helps no one

    • @LaiKoonMa
      @LaiKoonMa 7 месяцев назад

      Bro shut up

    • @LaiKoonMa
      @LaiKoonMa 7 месяцев назад

      Video takes a lot of time to make

    • @hath1725
      @hath1725 5 месяцев назад

      Bro hé takes so much efford in these videos and maybe not you but it helps Some people