If you want one of the first 100 copies of The Broken Isles go here: www.thebrokenisles.com Thank you guys for watching and supporting! I hope you enjoyed seeing behind the scenes of how we ended up bringing this board game to life :).
Maaaaan, I’m on testing phase of a game with islands and everything (not same concept, just the islands and ocean). Thank you for sharing your process 🙏 Hope to launch mine soon
This was an awesome video as I started my card game (The Arab Card Game) around 2.5 years ago. Been a slow process but created a second game and working on next games. I did a pre-release to get up front manufacturing cost which helped. I ordered 1000 units from China and still selling through them. Not selling like crazy but watching this process made me feel good because it validated how slow this process is
This is so cool to see! Thanks a lot for taking the time to show every step of your journey! Makes the whole process less intimidating after seeing what you needed to do to get through and also how you felt along the way! :) Cheers and thanks again!
We have a game night once a week with friends and family. Its important to take that time out of our busy ass schedules. Take some time out for your bro.
Bought a copy! Working on my unique boardgame collection and I also love pirates! Compared to the other games mentioned in the comments.. I think this stands out from the others as a great balance of simplicity and strategy.. not a lot of rules to get lost in for new players.. this will be a welcomed addition along side Clank Catacombs (upgraded), and Super Boss Monster (final boss edition).. can't wait to play it.. In the future if you make improvements to the game pieces, could there be an option to buy an upgrade pack for us early adopters? It would be much appreciated down the road if all goes well..
Thanks! Since each box has a lot of pieces, if we are able to further customize components with higher unit volume, we should be able to have part replacement (or upgrade) in the store alongside the full game.
Most of this game seems to steal from the Survive board game. The rolling to move the sea monster is directly taken from that game. The captains are basically boats from that game. The main difference is this game has a complex combat system and survive actually has good pacing.
love the game stevie and brian seems a bit confusing but game seems really fun so if people learn the rules they will really enjoy it sort of like monopoly
Release DLCs as STLs. The game has room for ton of improvement, and you can leverage digital products. Plus you can create a business where you can create a patreon for commercial rights. Good luck!
Im sure that going through to steps of doing everything by yourself gave ypu alot pf knowledge But in the end you saved 15$ per unit , lets say both of you did 30 hours of menual leber work to assemble that game, contact each supplier etc You saved less than 25$ an hour , at thid point - just buy the expensive prototype at 50$/55$ save time and do the important parts fester Whats the point of saving 25$ an hour if you can work for much more ?
Only the richest 45% or so of adults in the US earn more than 25$ before taxes, after taxes that's going to be what, 30% or so? Then subtract everyone who can not work additional hours if they want to and you're left with what, 10%? Point in case: earning $50k per year is *not* normal. It's not normal in the USA (median income is 37,585 USD) and less so when you consider the rest of us. It's hard to get good data globally, but it's fair to say that less than 1% globally earns enough that their time isn't worth $25 (2017 data claims that the top 1% earn more than $125 per day).
Looks like a really diluted version of the Sea of Thieves board game, nearly the same price as it too. Even has the galleon on the front of the box, same as the Sea of Thieves one.
Game designer here. I do like the Sea of Thieves pirate theme, but have never played. The Broken Isles is a strategy game with: - Dynamic board rearrangement (the islands are alive) - Chance bag draws (dig for gemstones) - Area control and some combat (pirates and captains) - Strong comeback opportunities (combat power swings) If you enjoy pirate themed strategy games, you might like the novel art and mechanics in The Broken Isles.
@@brianwaterstone Brother. This dude is known to dropship a bunch of products, try to make money in any way without getting an actual job, and blatantly steal ideas from other people. Stealing a base idea then changing it up a bit is not the same as making an entirely new game. Not only that, but all of the things you mentioned in the second part of your attempt to sell the game, is also in the Sea of Thieves board game. Also, unsure if you've ever really played or seen anything on Sea of Thieves, as it's quite literally the furthest away from a roleplaying game as you can get. The game is centered around combat and sinking other ships. Roleplaying in either the actual game or the board game typically just gets you sunk faster. Where did you even see that it's a roleplaying game? For reference, he edited his message, and before he claimed that Sea of Thieves was a roleplaying game.
@@demonicflames1678 I can tell from your comment you'd like like to see Stevie Sells walk the plank and The Broken Isles plummeting to the depths 💎⚔☠🌊 Shiver me timbers!
@@demonicflames1678 Found the loser that likes to tear others down. Maybe you missed the point where it was stated that he;s been working on the game since his teens. Before Sea of Thieves was a board game. Perhaps you missed the concept of spontaneous discovery. Maybe you've never made a board game yourself and don't realize that it generally takes 10 years+ to fully playtest and dial in. And perhaps you're just a lonely douche bag that loves to tear down other people's extremely hard work because you have nothing in your own life to fulfill you so this is how you get your kicks. I mean....perhaps.......
What does it look like to sell these board games in local games stores? Have you guys considered this or done this maybe? What did it look like and how much do shops charge? Thank you, looking for more insights
I feel the game could end too quickly... the ability to draw so many out of the bag in just 2-3 turns... if someone gets really lucky....boom.... game over.... might bees to change the drawing aspect of things
Hey Stevie , very good video . I can do better editing in your videos which can help you to get more engagement in your videos . Pls lmk what do you think ?
Could they have saved $2,000 creating the artwork with AI? It’s horrible to think about a time where artists would have trouble finding work because of AI but at the same time it seems that AI could have created that cover.
Game designer here. I do love Catan! The Broken Isles has two similarities to Catan - both games have roughly the same rule-complexity and the game boards use hexagons. Other than that the games are dissimilar. The Broken Isles is based around map control, strategic movement, board rearrangement, and chance bag-draw mechanics. If you like strategy games, you may enjoy The Broken Isles.
@@soccerpro24242 Having my first game compared to Catan - one of the most successful games of all time - is a great thing! I've enjoyed Catan for years, but when playing there is often no chance for players who fall behind to win. A major design goal for The Broken Isles was to create a strategy game where players who are behind have many small windows of opportunity to get back in the game and win. This makes for a game that is exciting even when the strategy game skill discrepancy is higher among players.
If you want one of the first 100 copies of The Broken Isles go here: www.thebrokenisles.com
Thank you guys for watching and supporting! I hope you enjoyed seeing behind the scenes of how we ended up bringing this board game to life :).
Maaaaan, I’m on testing phase of a game with islands and everything (not same concept, just the islands and ocean). Thank you for sharing your process 🙏 Hope to launch mine soon
This was an awesome video as I started my card game (The Arab Card Game) around 2.5 years ago. Been a slow process but created a second game and working on next games. I did a pre-release to get up front manufacturing cost which helped. I ordered 1000 units from China and still selling through them. Not selling like crazy but watching this process made me feel good because it validated how slow this process is
This guy is always on the grind mad respect!
This is so cool to see! Thanks a lot for taking the time to show every step of your journey! Makes the whole process less intimidating after seeing what you needed to do to get through and also how you felt along the way! :)
Cheers and thanks again!
Adding palms tress, rocks, fish, crabs, ect… would make this game feel so much more finished. Awesome concept will definitely be buying
Appreciate that thanks so much!
Good idea on adding some more details. Like that idea!
Cool concept. Kind of Iike a sea version of catan
I love catan
ordered one, best of luck!
Appreciate that so much thank you!
We have a game night once a week with friends and family. Its important to take that time out of our busy ass schedules. Take some time out for your bro.
Just got the game and me and my roommates like it a lot
This is pretty cool. Congratulations 🎊 ❤
Bought a copy! Working on my unique boardgame collection and I also love pirates! Compared to the other games mentioned in the comments.. I think this stands out from the others as a great balance of simplicity and strategy.. not a lot of rules to get lost in for new players.. this will be a welcomed addition along side Clank Catacombs (upgraded), and Super Boss Monster (final boss edition).. can't wait to play it..
In the future if you make improvements to the game pieces, could there be an option to buy an upgrade pack for us early adopters? It would be much appreciated down the road if all goes well..
Thanks!
Since each box has a lot of pieces, if we are able to further customize components with higher unit volume, we should be able to have part replacement (or upgrade) in the store alongside the full game.
Appreciate you! Thanks so much! For sure will take care of the early adopters. We really appreciate everyone giving this game a chance!!!
Most of this game seems to steal from the Survive board game. The rolling to move the sea monster is directly taken from that game. The captains are basically boats from that game. The main difference is this game has a complex combat system and survive actually has good pacing.
I was just thinking to myself, when is he going to release the video about making the game lol
love the game stevie and brian seems a bit confusing but game seems really fun so if people learn the rules they will really enjoy it sort of like monopoly
You should, if it's not too late, put a number 1 to 100 inn each corresponding box of the first batch of 100
It's a Bit Confusing and Complicated.. But Loved The Idea let's see how it turns out
Release DLCs as STLs. The game has room for ton of improvement, and you can leverage digital products. Plus you can create a business where you can create a patreon for commercial rights. Good luck!
Proud of you and brriiannnn man!
Ordered one, saw the original video months ago. Happy to support
Thanks so much. We really appreciate the support!
9:53 looks like 5 yr old me making a Lego house
Best of luck with it dude, keep grinding.
Thanks so much! :)
FIRST! Love the content bro!
Thank you for being here!!!
I'm pretty sure midjurney could make a cover as good as the 2000dollars art piece
Lol right
Very cool. Thanks Stevie
Im sure that going through to steps of doing everything by yourself gave ypu alot pf knowledge
But in the end you saved 15$ per unit , lets say both of you did 30 hours of menual leber work to assemble that game, contact each supplier etc
You saved less than 25$ an hour , at thid point - just buy the expensive prototype at 50$/55$ save time and do the important parts fester
Whats the point of saving 25$ an hour if you can work for much more ?
Only the richest 45% or so of adults in the US earn more than 25$ before taxes, after taxes that's going to be what, 30% or so? Then subtract everyone who can not work additional hours if they want to and you're left with what, 10%? Point in case: earning $50k per year is *not* normal. It's not normal in the USA (median income is 37,585 USD) and less so when you consider the rest of us. It's hard to get good data globally, but it's fair to say that less than 1% globally earns enough that their time isn't worth $25 (2017 data claims that the top 1% earn more than $125 per day).
Looks like a really diluted version of the Sea of Thieves board game, nearly the same price as it too. Even has the galleon on the front of the box, same as the Sea of Thieves one.
Game designer here. I do like the Sea of Thieves pirate theme, but have never played.
The Broken Isles is a strategy game with:
- Dynamic board rearrangement (the islands are alive)
- Chance bag draws (dig for gemstones)
- Area control and some combat (pirates and captains)
- Strong comeback opportunities (combat power swings)
If you enjoy pirate themed strategy games, you might like the novel art and mechanics in The Broken Isles.
@@brianwaterstone Brother. This dude is known to dropship a bunch of products, try to make money in any way without getting an actual job, and blatantly steal ideas from other people. Stealing a base idea then changing it up a bit is not the same as making an entirely new game. Not only that, but all of the things you mentioned in the second part of your attempt to sell the game, is also in the Sea of Thieves board game.
Also, unsure if you've ever really played or seen anything on Sea of Thieves, as it's quite literally the furthest away from a roleplaying game as you can get. The game is centered around combat and sinking other ships. Roleplaying in either the actual game or the board game typically just gets you sunk faster. Where did you even see that it's a roleplaying game?
For reference, he edited his message, and before he claimed that Sea of Thieves was a roleplaying game.
@@demonicflames1678 I can tell from your comment you'd like like to see Stevie Sells walk the plank and The Broken Isles plummeting to the depths 💎⚔☠🌊
Shiver me timbers!
@@brianwaterstone That would be ideal. If you're going to steal someone's design, maybe don't make it so obvious.
@@demonicflames1678 Found the loser that likes to tear others down. Maybe you missed the point where it was stated that he;s been working on the game since his teens. Before Sea of Thieves was a board game. Perhaps you missed the concept of spontaneous discovery. Maybe you've never made a board game yourself and don't realize that it generally takes 10 years+ to fully playtest and dial in.
And perhaps you're just a lonely douche bag that loves to tear down other people's extremely hard work because you have nothing in your own life to fulfill you so this is how you get your kicks.
I mean....perhaps.......
Congrats on 1 million subs!
keep up the grind! might start dropshipping soon hoping it goes well !
I would love links to the manufacturers they ended up using for the individual parts.
You should add more details on the island like catan
Original video was pulled as I was watching it. RUclips still let me watch it 2 seconds at a time.
Same
What's different?
@@masonmcmillan6933 i have no idea they look the same
cool stuff!
You should make the product image a png on your website so it blends better with the background!
The audio cuts to “Brian” got really annoying 😅
Tell us how it goes! Very cool video!
Very cool, unfortunately no shipment outside US?
We have added international shipping now :)
Show your board game "The broken islands" at gen con 2025.
The art looks great!
it's ai
I respect all the work that has gone into this, but comparing against other board games. This looks quite cheap quality
I would buy this
Cool bro
What does it look like to sell these board games in local games stores? Have you guys considered this or done this maybe? What did it look like and how much do shops charge? Thank you, looking for more insights
I feel the game could end too quickly... the ability to draw so many out of the bag in just 2-3 turns... if someone gets really lucky....boom.... game over.... might bees to change the drawing aspect of things
Are you going to be at GenCon in August?
Will it restock soon?
Hey Stevie , very good video . I can do better editing in your videos which can help you to get more engagement in your videos . Pls lmk what do you think ?
100% going to buy it
Could they have saved $2,000 creating the artwork with AI? It’s horrible to think about a time where artists would have trouble finding work because of AI but at the same time it seems that AI could have created that cover.
I think it did create that cover if you know what I mean
So Bryan is James? 😑
nice reupload
Kanye song ?
Seems like a good online game. Not my cup of tea for board games tbh
Got mine🎉
Making a board game? more like re-making and re-skinning catan
Game designer here. I do love Catan! The Broken Isles has two similarities to Catan - both games have roughly the same rule-complexity and the game boards use hexagons. Other than that the games are dissimilar.
The Broken Isles is based around map control, strategic movement, board rearrangement, and chance bag-draw mechanics. If you like strategy games, you may enjoy The Broken Isles.
@@brianwaterstone Much love Brian! Sorry if that seemed rude, but it was just a joke, a cheap joke at that, but keep doing what your doing!
@@soccerpro24242 Having my first game compared to Catan - one of the most successful games of all time - is a great thing!
I've enjoyed Catan for years, but when playing there is often no chance for players who fall behind to win.
A major design goal for The Broken Isles was to create a strategy game where players who are behind have many small windows of opportunity to get back in the game and win. This makes for a game that is exciting even when the strategy game skill discrepancy is higher among players.
this game sounds absolutely boring and confusing
Snejd
So much confusing.