I think they might've meant the teleporting from bottom left to top right and top left to bottom right maybe? Because that was definitely what actually messed them up
@@the-arctic-wolf1438 well yes, that's what caused the confusion, but if you put together the lines where they align with each other it actually makes a circle/sphere so they pretty much where looping
That rearrange adding the shop to the Shadow Realm was brilliant. Imagine randomly altering the fabric of reality and all that happens is hell gets a gift shop.
I'm pretty sure he was referring to the teleport space they were just talking about 1 second before since it is around the bottom right and was never revealed.
Plus the whole "The Shadow Realm connects to a lot of things" idea was also completely false. It was connected to exactly 2 squares, until eventually it got the shop and was connected to 3. It was a fairly normal square and not this non-euclidean horror Smallant seemed to think it was
@@djketoldaluusbkabel585 Whether it's 4 or anything more or less than that depends on how you define a "type" of tree. It could be only 2 if you categorise trees as either evergreen or deciduous, for example.
His issue was that he was too organised lmao, his board was wrong only twice, both of them happening because of vertical and diagonal movement. you can see that he thinks the flamingo space is a bad space, and that the gold space is somehow overlapping with a bad space, because Noah's board is such a mess lmao
I just wanna say, the repel is one of the funniest possible items for this type of game i love it so much. Immediate uses that come to mind are very menial teasing that are bad but hilarious, plays, such as "I'm gonna go up." "Okay, you're gonna land on a good space" "No he isn't" "Okay, you're gonna land on a nothing space"
I love how when they saw the board they immediately blamed their confusion on the teleport square, but we all know they never landed on a teleport square xD
@@Cheerwine091 their reaction to seeing the teleport square was, "ohhh, there's a teleport squaree", implying that was the reason they were moving around the board so weirdly
"I knew that bottom right hadn't been touched" Flailboat didn't blame the teleport "Oohh there's a teleport square" Captain kid did blame the teleport square
"You have been given an item that can do anything, it's so powerful that it's basically dm-capped, just don't be too OP" Small Ant: proceeds to use it to win a battle that he would have won if he didn't have said item "My power is my biggest burden"
I really appreciate Noah revisiting this mode, it was one of my favorites. I also liked how different the players were this time, the last crew were jackasses that pushed each other down into the McDonald's Play Place and making the loser spin the bad wheel. Here, it's more tamed and the players actually have a sense of direction, not to mention no one that losed a vs game spined the Bad Wheel. Thank you again Noah for making this board again for our viewing pleasure, you'll know that I'll be tuning in if we get a part 3 of players unable to see the board!
What an interesting game concept! I love it! When i saw "the players are blind" I was wondering what it was gonna be like.. but this is literally old-school choose your own adventure, where you have to take notes and draw maps of where you are and whatnot
Failboat is that friend who is holding the map while repeatedly saying he knows where you're going while proceeding to walk in circles for the next three hours
7:52 Smant instantly realising the swap, mapping near perfect maps, managing to keep track, figuring out some tricks on the way. He has mad skills to be able to pull that off.
Smant's brain works differently. Back when he did lockout-bingo races in Mario Odyssey, his ability to counter-pick his opponents routes base solely on what goals his opponent had gotten, without being able to see their stream... it really was a sight to behold.
In DougDoug latest DnD stream, not only did he admit that you are his inspiration for the DnD streams, but the bald blonde also begged for a chance to play one of your games.
we need more smallant, failboat and captian kid, they have such an amazing dynamic. you should make a sequel where you bring back those three, but with an even more complicated map, with new rules, new spaces, and new things that can happen when you spin a wheel
You have to watch his channel - he changes the rules with every game. The fun is messing around without fixed rules, not to win but to have a crazy game. This is the second blind one though.
Actually... I made a blind game with my friends, it was a game where you can move freely up down left or right, and the goal was to get to the win place, the map was a labyrinth made by me, and only me can see the board, then my friends each one by one tried to understand the board by moving to it... (But I still give them information like, "there is a spike near you" when it's in the 3×3 square near them, and "you touched a wall" or "you slipped on soap" or "you died to spikes" And yeah soap makes you slip through all the soap cases until you stop against a wall or there is no more soap) It was 5 years ago
This game reminds me of those old RPG dungeon crawler games back in the olden days of DOS and the SNES where you had to fill out the map of the dungeon yourself with no help at all, and each dungeon WAS RANDOMIZED. I love how confusing this is lol
Im taking inspiration of this to play with my friend so im noting the reference of the different element: - maps 0:37 - good wheel 8:18 - bad wheel 1:39 - shop 1:01 -description of object 3:50 - shadow ralm wheel 30:02 - battle wheel 5:51
Supposedly he's actually supposed to be the best according to him To quote Failboat somewhat "Like I swear that dude was cheating! I swear he was" Maybe not exactly what he said, but he's gone on a rant before (I can't remember where) About how the other dude who beat him was totally bogus and completely ignored one of the rules without anybody but Failboat himself noticing It was very amusing to watch
If I had a nickel for every time Failboat used a compass in the bottom right corner of the board revealing there is a player next to him and extremely confusing him, I would have two nickels Which isn't a lot but is weird it happened twice
this was genuinely such an amazing and fun to watch video, the editing is perfect and simple and the game concept is fun to watch, seeinf the others try to keep track of everything was funny also i like how the video doesnt even start with an introduction into every single mechanic, you are just thrown in and you give the rules as they all go along
I think what makes it better is that trees don't exist by scientific definition "Trees" are not a real biological category as almost *none* are related to each other they're mostly related to completely different plants
@@the_moon_gazerTrees do have a set definition. It’s just that, instead of being equivalent to a group like “Birds” that are all closely related, it’s more like the group of “Flying Animals” which groups many separate families together
i made a board game version of this game for myself and my friends. with a few rule changes and new items. it so fun. especially in person. great concept!
thank you genuinely for subtitling everything, as someone who has trouble processing and keeping track of new voices :') This entire game and video was so fun to watch, i didn't even multitask....!
I just did the mapping with them to see if I could figure it out and found that the key point to figure out and connect the loop was Smallant moving from the bad space to the gold space as he had made a full loop and if they knew the gold and home spaces were the exact same they would have been able to close the loop. Hindsight, though interesting
Very fun video and idea. I think it'd be entertaining to have some kind of way for players to notice if the square they have moved to, is an "uncharted" one or not. Like announcing that they are the first player to set foot on that field. Also each "good" space could move around everytime someone lands on it, although that might be too confusing.
I'm gonna need another edition of blind map. Everything else can change, but more of this neverending confusion and half collaboration to build a map is amazing
Hey Noah, I’ve been meaning to tell you about this for like a month, so I’ll just say it now. In my Japanese class, one of the ways we studied for the final was with a Jeopardy game, and already my brain was going “What is this, a Magic the Noah video?”, but then I saw that one of the categories was called “Battle” and that immediately reinforced my beliefs. Eventually, once someone picked the battle option, the teacher explained that he would give us a random kanji we had never seen before, and whoever could Google what it meant faster wouldn’t just win the points, but also take that mny points away from the lsoer as well. And, for the record, in one round, one kid’s computer wouldn’t let him access the database for kanji we were using, and the teacher still took the points away, so technical difficulties don’t get compensated. I feel like this would really spice up your next game, be it Jeopardy or a board game or even a -Tabletop- Google Slides RPG. Also, while not used in the Jeopardy game, the teacher also showed us the Kanji for たいと (Taito), which is so complex that the Unicode Consortium won’t add it to their character set. It has 84 strokes, contains the kanji for dragon and cloud, and is so complex it has its own Wikipedia article.
This has got to be your best game yet! I enjoyed the video and concept so much that I recreated the game and played it with my family, which was a ton of fun. They loved it and want to play it again with a different map.
by far, this is my favorite video from Magic the noah, the fact the contestants themselves have to map themselves leads for some really fun movements to see
That's an insane concept and really fun to see everyone trying to make their own map Hope you do more of it, you could add lot of interesting mechanics
Mistake they all made was assuming the board was a regular grid, meanwhile they should know from other videos that any direction can go for any length before it reaches the next space so very easily diagonal paths can lead to space squished between spaces with all the cardinal connections
Not really a mistake though, you still have to draw it out in your map and you have to assume a location othewise you'd have to map out infinite possibilities.
It makes sense to make it a grid but sometimes they could have moved a number of spaces to leave some space in between because not all movements traverse a single grid point
Man I would have LOOVED to see smallant's expression as he later on realised that in that one singular moment he was just a SINGLE step away from the Flamingo but he just traced away because he chose wrong XD
I usually don't comment on RUclips outside of occasional replies, but I just wanted to say that these game videos are hilarious and an absolute joy to watch every time. I wish you the best in continuing to make them, and whatever other type of content you wish to make in the future. I will keep an eye out for all of it.
This is literally the best version of this. I would love to see a live action maze with people using I pads and paint trying to find their way through. Slow moving floor form one end of the room to the other one for the screen wrap while the good wheel spins and the other players go. Literally the best one, Noah.
I want to play this with my friends :D And it also reminds we off a role-playing adventure that I played a few years back. We entered a maze (no map available to the players of course) And for some reason I decided that the exit will be on the other side, so I walked the whole group through the maze to the exit in record speed. Had actually drawn a path wrong and the exit was not where I though, but found it anyway :D BUT we missed all good items and the only time I let someone else decide where to go, we picked up the ONLY bad item in the whole maze, a talking sword. After we finished the maze in like 30min the game master stopped and said that he has to think about it, he only planed the maze and though it would take us 2-3 hours.
Ideas to make it even more evil next time: 1. Have all their Start/Home spots be completely different 2. Have their Start/Home spots be surrounded by identical copies so they don't immediately notice they started somewhere different 3. Have an extra Flamingo space that only has a single path with a one-way leading away from it, and an item that allows players to go backwards along a one-way. So that they could stumble across this extra Flamingo space if they happen to use that reverse-one-way at the right time 4. There should be two shadow realm spaces and they move between it each turn (without telling them), with different exits so they think they took the same exit but didn't
The chances of all three staying in the shadow realm were 12,5%, chances of exactly one leaving were 37,5%, but chances of small ant leaving after two others stayed were 50-50. Reminds me of that game about three doors where switching it after one empty door of the two you didn't choose was opened would give you better chances fsr.
@@go4cyclone Previous rolls do not affect a coin flip. He was in no way 'due for a head.' Yes, as an entire single event, there was a 12.5% chance that no one would roll heads but each single flip still has a 50-50 chance, including the last roll.
Would love to see another playthrough of this game! Maybe with some new rooms, like a room that rotates the player randomly? And some new shop items? The mind games of the players figuring out the map as it changes are awesome
I think this is my favorite one yet. It was so good watching the players try to make maps without the information about how the maze even works, and getting caught off guard by new discoveries. 🌀
I think the best thing was rewatching this after a couple weeks forgetting the layout and not actually watching it/letting it play figuring out the map.
Noah: "I'll rearrange the board now." Proceeds to change nothing but the addition of a shop, knowing that every player erased their whole board just because they thought he'd change everything. That's delightfully devilish for sure
I literally made a board game with this exact premise when I was younger. .. It never caught on, but I had fun with it. The meta always ended up just being head in one single direction as far as you could, and just turn at any given point that you are forced to, like how a basic AI would deal with a maze.
i think one issue is that the directions provided didn't give enough clarity to the direction they were going. the description they got was the direction of the arrow, not necessarily the direction they moved. 13:20 braiden moved right but because the arrow was slightly pointing upward, he was given wrong information about the direction he was moving
these games are always so funny, its like an hour of complete chaos every video and that's so funny seeing RUclipsrs ik randomly flailing around randomly
I rarely sub this soon, but with this being the second vid from you've watched (the first being the one where the players create stuff as it goes along) I am now subbed thanks to your uniqueness and I enjoy these games.
I would love to see a video where you guys talked about what happened throughout the game, especially the portion where small ant casually was one square away from the flamigo lol
This has been my "injecting myself with a needle" distraction video for the last couple weeks and I have to say I really am enjoying watching the guys figure this map out at about 10mins per week
At 30:55 - I really want to see someone to try and animated the absolute confusion of the 3 players… especially Failboat XD It is what the game master said, “Welcome back to Magic the Noah, the gas lighting episode.”
We seriously need an episode with some sort of game mechanic or SOMETHING, but the MAIN twist is everyone is in on something and one person is left out and set up to lose
Of all of the game videos like this you have made, this is the one I would love to see be turned into an actual board game or something the most! I can see it now: a customizable board game with three walls around the board so no other player can see it. There'd be a spin wheel thingy with interchangeable wheels depending on if you need a good wheel, bad wheel, combat wheel, etc.
I've got an idea for an even more confusing board for this game: - More diagonal lines, but you don't tell players that it's diagonal. You just tell them from which side of the square they go off of (e.g. down) and don't tell them which side of the target square do they go to, this can create a situation where you are on the square 1, go down to square 2 (for example to the left side) and then go up and you're on square 3 - Put more looping zones and put them closer to the middle of the board. For players his will create spaces that are in a different place depending on which route you take to them, which should be confusing as hell. - Make trap routes, for example draw a gold line between two squares, and make it teleport the player AFTER going to the target square, meaning they get to it, but afterwards they're teleported - Create a second map that you can go to using a one-way route, the only way home would be a "return home" wheel spin, and flamingo could be on that second map.
Buy and CONSUME RED: gamersupps.gg/magic
frog
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I love how all the players are like "oh all our problems were caused by the teleport space" but they never even landed on it.
Meanwhile they were just going in circles
I think they misremembered being teleported aka switching places at the start ^^
I think they might've meant the teleporting from bottom left to top right and top left to bottom right maybe? Because that was definitely what actually messed them up
@@the-arctic-wolf1438 well yes, that's what caused the confusion, but if you put together the lines where they align with each other it actually makes a circle/sphere so they pretty much where looping
Funny enough. I did not even notice that there was a teleport space. I think I am blind
I love that failboat used a compass in the bottom right twice, and both times it ruined all of his plans
He's called Failboat for a reason 😂
I love reading this comment after he did the first one. Good to know another one’s coming 😂😂😂😂
And then at the end said the bottom right hadn’t been touched
Yea hahahahaha @@joshs5577
@@joshs5577literally came here to say the exact same thing lol the map awareness was on point 😂
That rearrange adding the shop to the Shadow Realm was brilliant. Imagine randomly altering the fabric of reality and all that happens is hell gets a gift shop.
I laughed way too hard on this one xD
Welcome to the eternal gift shop, would you like to buy a
"I survived the SHADOW REALM!"
t-shirt maybe?
Lmao, amazing comment😂👌
@@sonnyboi1297 I'll take a shadow realm fridge magnet and a blak salt lamp.
@@e1123581321345589144 "Would you like some inward spiked shutter shades with that?"
48:35 "I knew that bottom right hadn't been touched" my brother in Christ you used a compass twice on that spot
i wish they’d react to this video
I'm pretty sure he was referring to the teleport space they were just talking about 1 second before since it is around the bottom right and was never revealed.
Plus the whole "The Shadow Realm connects to a lot of things" idea was also completely false. It was connected to exactly 2 squares, until eventually it got the shop and was connected to 3. It was a fairly normal square and not this non-euclidean horror Smallant seemed to think it was
Failboat was pretty close though. 57 different types of trees is pretty close to the actual number, 73,000
0 < 57
It's only 4, looked it up for the sake of the video. Tree species though, now that's a lot higher.
@@djketoldaluusbkabel585 Whether it's 4 or anything more or less than that depends on how you define a "type" of tree.
It could be only 2 if you categorise trees as either evergreen or deciduous, for example.
@@nathangamble125 deciduous, evergreen, angiosperms, and gymnosperms. Those are the 4 types of trees.
@@djketoldaluusbkabel585he said species in the video though
I like how Smallant was right next to the win square, and then I looked at the time remaining and the video wasn’t even half over yet. 😂
His issue was that he was too organised lmao, his board was wrong only twice, both of them happening because of vertical and diagonal movement.
you can see that he thinks the flamingo space is a bad space, and that the gold space is somehow overlapping with a bad space, because Noah's board is such a mess lmao
They're trying desperately to play checkers while he's playing 4d multiversal meth cooking @@mihaiioc.3809
@@mihaiioc.3809The board is supposed to be a mess like that lol
ikr LMAO
I did the exact SAME thing
I just wanna say, the repel is one of the funniest possible items for this type of game i love it so much. Immediate uses that come to mind are very menial teasing that are bad but hilarious, plays, such as
"I'm gonna go up."
"Okay, you're gonna land on a good space"
"No he isn't"
"Okay, you're gonna land on a nothing space"
I'm going to go up.
Repel
You're going down.
I love how when they saw the board they immediately blamed their confusion on the teleport square, but we all know they never landed on a teleport square xD
they ment the warp on the corners
@@doomboy5911 They very clearly blamed the teleport square
They didn’t blame the teleport square, I’m like 90% sure they were just surprised that a) there was a teleport square and b) they never landed on it
@@Cheerwine091 their reaction to seeing the teleport square was, "ohhh, there's a teleport squaree", implying that was the reason they were moving around the board so weirdly
"I knew that bottom right hadn't been touched"
Flailboat didn't blame the teleport
"Oohh there's a teleport square"
Captain kid did blame the teleport square
Smallant mapping skill is legit kinda crazy tho, damn
Its all the practice from the random warp pokemon races hes done
It deadass looks like a castlevania map
Istg nearing the end of the game I kept being like "How in the world did he know that"
Ya
You see smant is a very smart guy
I don’t know what’s crazier
The mental anguish Noah keeps putting his players through, or the fact they keep coming back for more
gambling addiction
both
E
Addiction is a powerful thing.
It seems Atom is asking for more
42:16 going through the effort to actually retype Smallant's "doubled" gold is so funny.
Hamburger
hamburger
Hamburger
Cheese?
with this treasure i summon@@rigure
"You have been given an item that can do anything, it's so powerful that it's basically dm-capped, just don't be too OP"
Small Ant: proceeds to use it to win a battle that he would have won if he didn't have said item
"My power is my biggest burden"
Such good blind representation. I bet they’ll love seeing this.
hollup… 💀
Wait a minute something ain’t right
yeah, such a beautiful sight to see the representation
I see what you did there, too bad some people can't.
Wait...
i love how for the first 2 *Rearrange Board* spins, noah just turns the good square into a bad square then turns it back into a good square
E
I was really hoping it was just going to be that every time for comedy's sake
@@DParkerNunyai mean, the third time he takes a nothing square and replaces it with a nothing square
@@eroth1008 that's also amazing, I just was looking away when that part happened
@@eroth1008 For real. I hit left and right a couple times just to make sure.
I really appreciate Noah revisiting this mode, it was one of my favorites. I also liked how different the players were this time, the last crew were jackasses that pushed each other down into the McDonald's Play Place and making the loser spin the bad wheel. Here, it's more tamed and the players actually have a sense of direction, not to mention no one that losed a vs game spined the Bad Wheel.
Thank you again Noah for making this board again for our viewing pleasure, you'll know that I'll be tuning in if we get a part 3 of players unable to see the board!
What an interesting game concept! I love it! When i saw "the players are blind" I was wondering what it was gonna be like.. but this is literally old-school choose your own adventure, where you have to take notes and draw maps of where you are and whatnot
Failboat is that friend who is holding the map while repeatedly saying he knows where you're going while proceeding to walk in circles for the next three hours
Me in minecraft whenever the base game updates and my map mods go on the fritz for like 2 weeks
I fell asleep are they still talking about the map
7:52 Smant instantly realising the swap, mapping near perfect maps, managing to keep track, figuring out some tricks on the way. He has mad skills to be able to pull that off.
if he'd gone right the first time he would have got the flamingo near the start
@@burp2019 yeah. That was hilarious. Just him thinking "I am feeling confident about down".
like #666 😏
fr his map is actually incredible all the way through
Smant's brain works differently. Back when he did lockout-bingo races in Mario Odyssey, his ability to counter-pick his opponents routes base solely on what goals his opponent had gotten, without being able to see their stream... it really was a sight to behold.
I want to see his full recording pov
In DougDoug latest DnD stream, not only did he admit that you are his inspiration for the DnD streams, but the bald blonde also begged for a chance to play one of your games.
Guess what.
we need more smallant, failboat and captian kid, they have such an amazing dynamic. you should make a sequel where you bring back those three, but with an even more complicated map, with new rules, new spaces, and new things that can happen when you spin a wheel
Unironically, it's actually a game that I would play with friends and would play multiple times
E
Same
You have to watch his channel - he changes the rules with every game. The fun is messing around without fixed rules, not to win but to have a crazy game. This is the second blind one though.
Actually... I made a blind game with my friends, it was a game where you can move freely up down left or right, and the goal was to get to the win place, the map was a labyrinth made by me, and only me can see the board, then my friends each one by one tried to understand the board by moving to it...
(But I still give them information like, "there is a spike near you" when it's in the 3×3 square near them, and "you touched a wall" or "you slipped on soap" or "you died to spikes"
And yeah soap makes you slip through all the soap cases until you stop against a wall or there is no more soap)
It was 5 years ago
Same, honestly! With consistent rules, this could be a really fun board game, where the players need to map out the board to find the winning square.
Can't wait for the next one! Hopefully I'll be able to cure my blindness!
At least you made friends with the shop keep. So I think you are the one who really won in the end.
No one will find your comment in the shadow realm.
OMG HHIIIII
Hello captain Kidd, fancy seeing you here.
Go meet mr beast
This game reminds me of those old RPG dungeon crawler games back in the olden days of DOS and the SNES where you had to fill out the map of the dungeon yourself with no help at all, and each dungeon WAS RANDOMIZED.
I love how confusing this is lol
Which big games randomised the dungeons though?
This is an amazing format and idea, hell yeah
Nothing will be funnier to me than seeing him move at 18:02 then checking the time stamp to see there is still 20 minutes left
same exact thing happened to me
30 mins...
For real
Yup, it hurt like being hit it the head
48:35 "See I knew that bottom right hadn't been touched", legit used the compass there twice. 🤣🤣
Watching the player made maps getting more unhinged as time went on was almost magical
Im taking inspiration of this to play with my friend so im noting the reference of the different element:
- maps 0:37
- good wheel 8:18
- bad wheel 1:39
- shop 1:01
-description of object 3:50
- shadow ralm wheel 30:02
- battle wheel 5:51
Having the diagonals connected is diabolical and genius.
why is failboat casually the 2nd best bakugon player in the world
E
Supposedly he's actually supposed to be the best according to him
To quote Failboat somewhat "Like I swear that dude was cheating! I swear he was"
Maybe not exactly what he said, but he's gone on a rant before (I can't remember where) About how the other dude who beat him was totally bogus and completely ignored one of the rules without anybody but Failboat himself noticing
It was very amusing to watch
It was a Kirby stream. The one with the dream stalk.
Because someone beat him and took first.
@@denizaxe3887 Ah, had a feeling it was a kirby one
If I remember right like half of that stream was him just going off about bakugon lol
Failboat was really playing mind games with that soup joke
Love how nobody knew the Bakugan lore
For some reason the "You're just a raspberry." line really cracked me up and sent me into a wheezing laughing coughing fit.
Thanks for the video.
If I had a nickel for every time Failboat used a compass in the bottom right corner of the board revealing there is a player next to him and extremely confusing him, I would have two nickels
Which isn't a lot but is weird it happened twice
DOOM!
DOOM!
It is really funny how failboat picked the worst possible times to use the compass
and then at the end yelled that the bottom right was untouched XD
smallant: *gets to the space next to the flamingo*
me: oh hell yeah man that was quick
me: *checks time remaining in video*
me: uh oh.
yeah, but he won later
i feel the same way.
this was genuinely such an amazing and fun to watch video, the editing is perfect and simple and the game concept is fun to watch, seeinf the others try to keep track of everything was funny
also i like how the video doesnt even start with an introduction into every single mechanic, you are just thrown in and you give the rules as they all go along
this is actually peak game ideas you should make it a fully functional indie game imo
You know, if you had minigames after every one took a turn, you'd officially have mario party.
Gosh, I wonder if the Nintendo RUclipsrs figured that out...
Smant just calling Failboat's bluff is the most Smant thing ever. the man is just the protagonist
I think what makes it better is that trees don't exist by scientific definition
"Trees" are not a real biological category as almost *none* are related to each other they're mostly related to completely different plants
Trees absolutely do exist scientifically. They simply aren't monophyletic.
@@the_moon_gazerTrees do have a set definition. It’s just that, instead of being equivalent to a group like “Birds” that are all closely related, it’s more like the group of “Flying Animals” which groups many separate families together
i made a board game version of this game for myself and my friends. with a few rule changes and new items. it so fun. especially in person. great concept!
I'm trying to do this for my family! Can you please tell me what changes you made and new items you added?
A separate version of this video where the board is hidden from the viewer would have been cool so we can try to map it out ourselves along with them.
That is so interesting. Through the middle of the video, I thought about it and felt really dumb for not trying it. (Sorry for my poor english)
You can mostly get that by just listening to the audio
He stabbed them in the eye for the sake of a game. I can respectfully respect that.
I respect the respectful respectfulness
@@hux0rd
You respect respectful respectfulness? Respect.
@@realdaggerman105 you respect his respect for the respectfully respect
@@Manovertour Your respectiveness of respectful respect of respect has been respected respectfully.
@@aaronschronicles1015I hate all of you no respect
i like how he even makes his intros in google slides. you can hear him clicking through them.
E
Best Google Slides advertisement ever
100% profit from these videos
This looks like a lot of fun and it makes me jealous that my friends don't randomly make maps for me to blindly walk through
I'm turning this into a board game for a school project, do you think my teacher will like it?
It's amazing how he can edit hours of gameplay to just become 50 minutes and still making it super smooth like there's no cut whatsoever
I think this explains the small rule additions on removing spaces so he can get rid of players or make chances to win faster
thank you genuinely for subtitling everything, as someone who has trouble processing and keeping track of new voices :')
This entire game and video was so fun to watch, i didn't even multitask....!
Yea although I've watched some of them separately there voices sound do similar so this was pretty nice 👍
Haha I watch them often and could separate them
@@call-of-thanos3364 what
Both Noah and Valefisk do similar things where they assign different people different caption colors and I love how accessible it is!!
It's also good for people who don't haveenglish as their first language like me
this legit could be made into an absolutely amazing game. ngl good job on thinking of all these ideas, very fun to watch
I just did the mapping with them to see if I could figure it out and found that the key point to figure out and connect the loop was Smallant moving from the bad space to the gold space as he had made a full loop and if they knew the gold and home spaces were the exact same they would have been able to close the loop. Hindsight, though interesting
Compared to the usual gameplay, it's astounding someone didn't spend 90% of their time in the shadow realm or shadower realm
SHADOW WHEEL LETS GOOOOOOOOOOOOO
Only reason was because Twobold wasn’t here. He would’ve found his way into the shadow realm even if it physically did not exist
Very fun video and idea.
I think it'd be entertaining to have some kind of way for players to notice if the square they have moved to, is an "uncharted" one or not. Like announcing that they are the first player to set foot on that field.
Also each "good" space could move around everytime someone lands on it, although that might be too confusing.
Maybe an item that could leave a mark on a space so the player knows when he gets to that space again?
I'm gonna need another edition of blind map. Everything else can change, but more of this neverending confusion and half collaboration to build a map is amazing
17:56 Smallant managed to touch Paradise there but failed and now the video is 2x longer
FOR THE CONTENT
Hey Noah, I’ve been meaning to tell you about this for like a month, so I’ll just say it now. In my Japanese class, one of the ways we studied for the final was with a Jeopardy game, and already my brain was going “What is this, a Magic the Noah video?”, but then I saw that one of the categories was called “Battle” and that immediately reinforced my beliefs. Eventually, once someone picked the battle option, the teacher explained that he would give us a random kanji we had never seen before, and whoever could Google what it meant faster wouldn’t just win the points, but also take that mny points away from the lsoer as well. And, for the record, in one round, one kid’s computer wouldn’t let him access the database for kanji we were using, and the teacher still took the points away, so technical difficulties don’t get compensated. I feel like this would really spice up your next game, be it Jeopardy or a board game or even a -Tabletop- Google Slides RPG.
Also, while not used in the Jeopardy game, the teacher also showed us the Kanji for たいと (Taito), which is so complex that the Unicode Consortium won’t add it to their character set. It has 84 strokes, contains the kanji for dragon and cloud, and is so complex it has its own Wikipedia article.
E
Kanji Google battle, you say
One of my classmates is taking Japanese 2 this year and they hateee kanji xD
you... want him to cause technical difficulties on a players computer? How? Malware?
Google face off sounds like and amazing battle type!
This has got to be your best game yet! I enjoyed the video and concept so much that I recreated the game and played it with my family, which was a ton of fun. They loved it and want to play it again with a different map.
Honestly, I want this game published, this was hilarious to watch!
“Wait! You’re not me from the future, you’re just a raspberry”
We found it boys, the most MagictheNoah line ever
yup
I love that Smant passed right by the flamingo square early on, then later won everything. The foreshadowing is crazy.
by far, this is my favorite video from Magic the noah, the fact the contestants themselves have to map themselves leads for some really fun movements to see
That's an insane concept and really fun to see everyone trying to make their own map
Hope you do more of it, you could add lot of interesting mechanics
Mistake they all made was assuming the board was a regular grid, meanwhile they should know from other videos that any direction can go for any length before it reaches the next space so very easily diagonal paths can lead to space squished between spaces with all the cardinal connections
Not really a mistake though, you still have to draw it out in your map and you have to assume a location othewise you'd have to map out infinite possibilities.
It makes sense to make it a grid but sometimes they could have moved a number of spaces to leave some space in between because not all movements traverse a single grid point
I know this said words, but what does it mean
Man I would have LOOVED to see smallant's expression as he later on realised that in that one singular moment he was just a SINGLE step away from the Flamingo but he just traced away because he chose wrong XD
these videos have been in my recommendations for so long and I kept meaning to get around to them. im so glad i finally did
*Sees that Smallant is right next to the Flamingo*
Oh, that’s gotta be it, fun game
*Looks at the runtime being 18 minutes out of 49*
Oh.
I usually don't comment on RUclips outside of occasional replies, but I just wanted to say that these game videos are hilarious and an absolute joy to watch every time.
I wish you the best in continuing to make them, and whatever other type of content you wish to make in the future. I will keep an eye out for all of it.
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This is literally the best version of this. I would love to see a live action maze with people using I pads and paint trying to find their way through. Slow moving floor form one end of the room to the other one for the screen wrap while the good wheel spins and the other players go.
Literally the best one, Noah.
36:36 The Wizard up in His tower when I try to sell him a mystical item but He's broke
I want to play this with my friends :D
And it also reminds we off a role-playing adventure that I played a few years back. We entered a maze (no map available to the players of course) And for some reason I decided that the exit will be on the other side, so I walked the whole group through the maze to the exit in record speed. Had actually drawn a path wrong and the exit was not where I though, but found it anyway :D
BUT we missed all good items and the only time I let someone else decide where to go, we picked up the ONLY bad item in the whole maze, a talking sword. After we finished the maze in like 30min the game master stopped and said that he has to think about it, he only planed the maze and though it would take us 2-3 hours.
How is Smallant so good at everything he plays, it's insane
He isn't, it's just the funniest thing
Bet the pokemon Nuzloke paid off in this one
It's because he's just really intelligent. He picks stuff up really quickly.
Autism.
God I hope one of them releases a reaction video so we can see them realize what was happening to them.😊
This is such a good idea for a game! I'm gonna go make an online version right now!!!
this would actually be fire as an online game
This is such a unique and well executed concept. First video of yours I’ve seen but instantly subscribing!!
Ideas to make it even more evil next time:
1. Have all their Start/Home spots be completely different
2. Have their Start/Home spots be surrounded by identical copies so they don't immediately notice they started somewhere different
3. Have an extra Flamingo space that only has a single path with a one-way leading away from it, and an item that allows players to go backwards along a one-way. So that they could stumble across this extra Flamingo space if they happen to use that reverse-one-way at the right time
4. There should be two shadow realm spaces and they move between it each turn (without telling them), with different exits so they think they took the same exit but didn't
Bro designs the most evil dungeons in D&D
EVIL
Also add paths that lead to the same space, so they think they moved but actually ended up in the same space
Fun thing about statistics, after the first two flips came up tails there was a 50% chance he would of gotten tails again.
but for him to have 3 tails in a row it would be a 12,5% chance (would be the same for 2x tails and 1x head, but still)
The chances of all three staying in the shadow realm were 12,5%, chances of exactly one leaving were 37,5%, but chances of small ant leaving after two others stayed were 50-50.
Reminds me of that game about three doors where switching it after one empty door of the two you didn't choose was opened would give you better chances fsr.
@@evelieningels9408 gambler's fallacy, his chances were still 50-50 not matter what came before
@@applehack97 nah he was due for a heads
@@go4cyclone Previous rolls do not affect a coin flip. He was in no way 'due for a head.' Yes, as an entire single event, there was a 12.5% chance that no one would roll heads but each single flip still has a 50-50 chance, including the last roll.
Would love to see another playthrough of this game! Maybe with some new rooms, like a room that rotates the player randomly? And some new shop items? The mind games of the players figuring out the map as it changes are awesome
I think this is my favorite one yet. It was so good watching the players try to make maps without the information about how the maze even works, and getting caught off guard by new discoveries. 🌀
The audacity of deleting a blank space and putting another blank space to replace it
I think the best thing was rewatching this after a couple weeks forgetting the layout and not actually watching it/letting it play figuring out the map.
I love this premise! I'm tempted to give something like this to my dnd group as a dungeon...
Noah: "I'll rearrange the board now."
Proceeds to change nothing but the addition of a shop, knowing that every player erased their whole board just because they thought he'd change everything.
That's delightfully devilish for sure
In addition to the false hope he offered of leaving ‘The Shadow Realm,’ only for players to be trapped! 😈 🧠
I love how whenever these three won a battle, they spun the good wheel opposed to Nathan, Kaden and Jacob constantly bad wheeling each other.
Bad wheel has a chance of changing the board which hurts everyone.
This sounds like so much fun to host/play
Yall fr need to make a version of this for us to play at home
I love Smallant in these. Heck, I love Smallant in general.
this was super cool but I would've loved to see how they progressively build their own maps in more detail
I literally made a board game with this exact premise when I was younger.
.. It never caught on, but I had fun with it. The meta always ended up just being head in one single direction as far as you could, and just turn at any given point that you are forced to, like how a basic AI would deal with a maze.
i think one issue is that the directions provided didn't give enough clarity to the direction they were going. the description they got was the direction of the arrow, not necessarily the direction they moved. 13:20 braiden moved right but because the arrow was slightly pointing upward, he was given wrong information about the direction he was moving
"I knew that bottom right hadn't been touched." Daniel 'I literally used a compass on this exact square twice' Failboat
these games are always so funny, its like an hour of complete chaos every video and that's so funny seeing RUclipsrs ik randomly flailing around randomly
I rarely sub this soon, but with this being the second vid from you've watched (the first being the one where the players create stuff as it goes along) I am now subbed thanks to your uniqueness and I enjoy these games.
this is one of the best videos i have ever seen, i stayed way past my bed time to watch it all, thank you for your work
If this was made into an actual board game I'd buy it
there are some games that are quite like it
I would love to see a video where you guys talked about what happened throughout the game, especially the portion where small ant casually was one square away from the flamigo lol
This is actually a pretty cool idea, would like to see more of this
This has been my "injecting myself with a needle" distraction video for the last couple weeks and I have to say I really am enjoying watching the guys figure this map out at about 10mins per week
At 30:55 - I really want to see someone to try and animated the absolute confusion of the 3 players… especially Failboat XD
It is what the game master said, “Welcome back to Magic the Noah, the gas lighting episode.”
We seriously need an episode with some sort of game mechanic or SOMETHING, but the MAIN twist is everyone is in on something and one person is left out and set up to lose
Never seen a video from this channel before, but this was amazing! Excellent idea and well executed. Subbed.
Of all of the game videos like this you have made, this is the one I would love to see be turned into an actual board game or something the most! I can see it now: a customizable board game with three walls around the board so no other player can see it. There'd be a spin wheel thingy with interchangeable wheels depending on if you need a good wheel, bad wheel, combat wheel, etc.
I've got an idea for an even more confusing board for this game:
- More diagonal lines, but you don't tell players that it's diagonal. You just tell them from which side of the square they go off of (e.g. down) and don't tell them which side of the target square do they go to, this can create a situation where you are on the square 1, go down to square 2 (for example to the left side) and then go up and you're on square 3
- Put more looping zones and put them closer to the middle of the board. For players his will create spaces that are in a different place depending on which route you take to them, which should be confusing as hell.
- Make trap routes, for example draw a gold line between two squares, and make it teleport the player AFTER going to the target square, meaning they get to it, but afterwards they're teleported
- Create a second map that you can go to using a one-way route, the only way home would be a "return home" wheel spin, and flamingo could be on that second map.