This is the best channel for truck drivers like me who spend hours driving. (I find the mildly bored, vaguely disdainful voice soothing for some reason) Welcome back, Pat!
this appeared on my feed. thanks for making it. today Nov 23 2024 is exactly 20 years when the original was released. halo 2 and half life 2 had come out that same month. you had to be there. youtube didnt even exist back then
I mean its so easy to play WoW for free these days, especially if your interest is in the vanilla-wrath era. TurtleWoW is Vanilla+, Warmane is Wrath of the Lich King or Burning Crusade. You don't have to pay Blizzard to play WoW anymore, just try it. It costs you nothing
Not even 15 minutes in and I'm screaming Old School RuneScape at the screen so hard. That game did what WOW fans are asking for. Just relaunch an old version people have nostalgia for and develop new content in the old school style with player input and voting to make sure the devs don't make any of the controversial updates that put a lot of old players off
They tried it with Season of Discovery but they didn’t put near enough effort and content into it. They claimed the whole mode was a test for something similar in the future so it’s possible that they still do it, but Blizzard is a really stubborn company and unlike the RuneScape devs, they have a huge player base playing the modern version of the game who spend millions of dollars on the in game purchasing. I like to think that RuneScape 3 is kept alive by the amount of people subbing to play OSRS while it’s just the opposite for WOW.
Yeah we want the wow version of that, ours is good and I enjoy it. If classic+ had a similar community vote system on updates and additions to the game i think it would be so amazing, but I doubt blizzard will replicate what jagex does
Osrs has also been out long enough that the Devs know exactly how to maintain that old school theme while still pumping out QoL which we can't live without, there's now an inherent trust that we won't get the same style of updates in rs3. Playing RS3 is insanely jarring to play, it's fun and different but losing QoL that OSRS and runelite has is terrible, the removal of tick manipulation is boring, the MTX is predatory
As someone who’s been playing Wow since 2004, this is so hype. You’re absolutely right that WoW is surprisingly underrepresented on RUclips. The vanilla game has such an amazing setting with lots of interesting characters and smaller stories.
I rewatch all of patrician's best videos like every month at this point, never forget any of it, he's just soothing to listen too during 8-12 hour work shifts
The level of research done for this is insane, I know a lot about classic wow having been on and off private servers and playing it over again, but you even showed me some stuff I had never seen. Is it bad to say you have done this justice as expected? after watching your Bethesda reviews several times, I just expected to learn about stuff I have missed having played 15 years mostly on "Classic" realms. Can't wait for the rest of this big excite.
It's funny, because if you're a vanilla WoW player who has played Warcraft 3 and paid attention to the quest text, he hasn't said something I didn't already know. Really puts into perspective how much time I've put into this game that a man can rant for 6 hours straight about a game and it's nothing I didn't already know.
Appreciate that you're branching out in these longform videos from modern Bethesda and Modern Bethesda-style games, but GOD DAMN you need to cover Tamriel Rebuilt and Project Tamriel. I know it's not your most popular but I think the Morrowind video is your best because you're the most entertaining when you actually like something, and NOBODY besides a few short Warlockracy videos have given these community expansions the analysis they deserve.
I been waitin for this one since I first hesrd you talk about it I think like a year ago, glad to see it finally out, can't wait to hear what you're gonna say, I really appreciate your analysis on games & I've been playing WoW most of my life.
Arthas, and the Human campaign for WC3 is some of the best tragic hero writing Blizzard has actually done. So I find it really amusing the guy who designed the level STILL seethes whenever you tell him he doesn't actually get why people would understand and even side with Arthas given the awful situation Stratholme was. It's like one man is determine to be butthurt about it to this day.
Lmao he doesnt understand why people side with arthas, when theres a fkin zombie plague, and by destroying this one city, he could save millions more? how doesnt he fkin get it!?
@@ManCheat2 I don'T even get how it is not the correct decision. I mean, what was the alternative? Wait until they trun zombie and kill them afterwards?
Stratholme was a trolley problem. The thing is after the trolley problem is that you're supposed to minimise losses then go after the evil bastard who set it up.
It's because in the initial version of the mission, the civilians wouldn't automatically turn into zombies, and you'd have to slaughter the non-infected just to be sure. Developing it they realized that was a bit too grim, and a little boring to play through, so now every single person is 100% ghoul in waiting. The buttmad developer is still hinging on the version of the story where it's stil ambigious whether a complete purge was the only solution, even when the gameplay flies in the face of that.
@ He did a little interview with a Vtuber, I forget her name but it was odd seeing him have trouble with some of her more basic questions on his interpretation when it was clear it was less directed at Arthas and the situation and more at people who he thought were morally reprehensible for agreeing with Arthas at that moment. The usual Nazi implication was thrown around by him.
More people should be annoyed by Blizzard leaning on "and then person / thing was corrupted" for Warcraft lore. It's been annoying me for multiple expansions for WoW at this point. I'm tired of the Old Gods. I'm tired of the endless parade of cosmic threats being somehow more grave than the previous cosmic threat and thus rendering the previous one not cosmic, aaaaaa
oh my god thank you for that bit about hotbar size, so many people I know make a huge deal about how many buttons you have in these games while saying things like "how am I supposed to learn what all of them do" like you're expected to use all of them all the time or aren't given them at a steady pace so you have time to learn and adjust to your new tools
I think part of what turns people off from Retail these days is that Blizzard (and by extension, the playerbase) is these days fully expecting you to use *ALL* of them where they didn't used to back then. Ironically, they curbed the (to be fair, actually kinda excessive) button creep of Vanilla only to actually increase the required amount of knowledge you to need to actually play your class right. Many abilities were there simply for fluff reasons. Now all these buttons are there for gameplay reasons, and the amount of them hasn't actually gone down by as much as many classic andys think it does. I enjoy that aspect and much prefer retail over classic, but i can see why people feel very turned off by this design.
@@Donnerbalken28 Yeah retail is very much something that you can tell is the product of 20 years added on top of the original development time. It's extremely overwhelming to jump straight into without some homework. You need time to invest into more educational content where even finding good stuff is tricky. My issue with classic vs retail is the reductionist views both sides will have of the other game. Classic andy's will criticise retail for things it isn't anymore but never really discuss why retail has gone that way without strawmanning retail players as impatient and dumbed down. Retail andy's who are end game focussed miss the idea of classic being a slow paced more dynamically social game etc. I like both but I play much more retail simply because retail is designed that way. Classic just isn't for pushing keys and mythic raid progression. There's a lot of things that make classic what it is that people do not want to do anymore. People generally don't want to spend hundreds of hours levelling anymore. People generally don't want to play a game with equally simple mechanics anymore. You cant recapture the magic of classic and that's why retail has focussed on the things that can feel fresh, retaining players- and it excels at that. Specs have high room for skill expression, progression is rewarding but not timewasting, raiding is legitimately solid every patch, mythic+ regardless of balance stays fun for me. The gameplay loop is far more replayable than classic. I like classic but its a one and done deal for me. For an mmo, that is an unsustainable model so It was inevitable that wow developed the way it is currently. Classic was great because then the game had charm, The game and world itself was a mystery by virtue of being novel and fresh and all that stuff. There's just no way that can could have been maintained as the game persists imo, which is fine given that classic is available to play anyway.
29:24 having huge lore beats in external sources has been a huge problem for the story of wow. It was so jarring going from the end of MoP and defeating garrosh, to all of a sudden he not only survived but also fled to the past in an alternate reality and returned with an army
garrosh was imprisoned at the end of MoP they tell you that they are going to have a trial for him at the end of the cinematic after you defeat him. i will agree the reason he broke out was pretty dumb and shoehorned in but the rest was explained.
I literally was thinking yesterday, "I wonder what rpg patricianTV will cover next, I hope its long." And to see that it's about Classic Wow is awesome. This game has been one of my favorites since childhood, and I come back to it every year as often as I come back to FNV and Skyrim!
I started playing WoW in 2006 when I was 9. I was never allowed to play video games as a kid, but I watched my dad play & he'd been playing WoW since the beta, he even had a few friends in the alpha. He passed away in early 2006 & my mom let me take over & play on his account. I missed maybe 3 months of subscription time on that account since the game launched, and I've played every expansion up until the latest one, The War Within. Besides The Burning Crusade I got every collectors edition of the game as well. All this to say I finally cancelled my subscription for good, it ends on December first. I'll be watching(listening to) this as I level my final character on the relaunch of Classic Fresh that just came out a couple days ago, trying to hit 60 one last time before I finally kick the habit for good. While I haven't watched through yet I'm sure this will be great as your videos always are, much thanks for making this I've been looking forward to it for a while now.
Wooooooooooooooooooooooooo! Never thought this would happen. I kept playing the Elder Scrolls series on repeat. Before even watching this, Patrician, I greatly appreciate the time and effort you put into making this video analysis and all others. Love the content.
Vanilla WoW and it's classic remake have been my all time favourite MMO, and a game I will always look back at with not just nostalgia, but immense appreciation. I am so glad to see you made a video on this
@@ЂорђеКозић It still amazes me how much love Morrowind gets. Feels like yesterday I was just a kid playing it for the first time, not realizing that was gonna be about as good as it gets for Bethesda titles. A yearly playthrough (to some degree) for the last 20 years, and still finding new things I didn't know about.
Same comment I made during your Skyrim analysis, but big ups for being a fellow Warlock main. Excited for Act 2, you better thoroughly dive deep into the Warlock Class Quest, especially the Dreadsteed of Xoroth!
No shit last night was watching the Skyrim video for the hundredth time and thought it would be neat to get his take on WoW. As far as I'm concerned I manifested this video and you're all so so welcome.
Not that anyone cares, but ganking doesn't necessarily mean high level killing low level, the same term is used for even fights where one gets the jump on another. It just means one player (the ganker) is the instigator, rather than mutual WPVP where both parties are expecting the fight.
yk ive been lamenting that ive exhausted all of your multi hour long videos multiple times in order to pay full attention to each part and absorb all of the information as well as to sleep to. thank fucking GOD you made this
Something to fall asleep to for the next three weeks, gradually absorbing every line until it becomes a permanent fixture in my subconscious. Thanks mom!
Okay, about the video. Pat, I'd like to apologise to you, because in the brief moments I was watching and not listening to it during my walk, I saw how much effort you put into putting together the relevant footage and even adding some written bits, but I simply didn't see most of it! I think putting more effort into the audio, rather than video is truly the way forward. Great vid, can't wait for part 2.
You know what's absolutely wild? I'm an AO veteran. I've been playing that game since I was like 8-10 years old. Making me a 17 year vet by the minium standards. And to this day, I can't say I know every secret it holds. But one of the things I loved is the generated quest missions. At any point you could just do them for fun. Or to test new setups. Crank difficulty to max, see what happens. But AO also had proper "dungeons" in the regards that it had places like subway (5-25) totw (25-60) that were open to everyone. So for instance back in 09 you'd find 100+ random people in totw. You would group and compete sometimes ruthlessly for mobs. Issue was a lot of the bosses were really rough even with capped characters for the dungeons. It wasn't until you get 1 or 2 solid or really expensive twinks the bosses became doable. Colored me shocked we're mention in a wow video. AO is a complex game, and wow taking inspiration from it makes me happy and mad. Mad because by 07-09 it had so many features most other mmos didn't adopt for 10+ years. Things like player housing with decorations, furnature and so on. And in SL and AI/LE you got some really awesome ones you could get through cash shop or by grinding an absurd amount of credits. But it also had instance AND player real world cities. PvP in the real world with objectives that affected the entire game world. In terms of side XP, guild bonuses through contracts, and personal bonuses for people planting individual towers that gave minor or major stat buffs. Making real world pvp especially in 07-09 a real thing people did for their faction. It also had a full on wardrobe tab that was really amazing. Concepts that I wish wow took inspiration from, or most mmos in general. I love pvp, but real world pvp dies off as a game goes on due to it being easier to just queue for pvp. And real world pvp offering little if any reason to do it. AO fixed that problems with notum wars it's first real expansion and a free one at that. If you guys want a harder mmo, with lots of cool concept. Give it a try. But be prepared it is a rough grinding game, that will take you a long time investment to get payoffs. The community is going hard even now, and LOVE new players. It is almost a sport to see who can be the most helpful, and they will have full on bidding wars over who can give you the most credits. I love my AO family. I miss jupa every day, his passing hurt my soul more than almost anyone but my father. Both lost in 2020. ---Vaelyissa Omni-tek Weyland Yutani general.
I was a no changes guy until i found Turtle WoW, then i was all for classic+ Oddly enough, im very hesitant to accept this as even possible... because i guess i have a confidence problem lol. But i think i may have been one of the first to float and lay out the idea for classic+ several years ago in a poorly made video on my channel, that i ended up privating along with many others.
I never thought I would see this day. My favorite video essayist analyzing my once upon a time "favorite game of all time". Can't wait to see the second act!
As someone who has only played FF14 and not WoW, its very interesting to hear about the differences in the fan reactions to the massive world changes in Cataclysm and A Realm Reborn.
its an incredibly different situation though, surely you see that if youre familiar with both games. ARR was a desperate final attempt to salvage a playable game out of the ruins of FF14. Even people who played back then say it was hardly enjoyable, but the vibes were there, and thats what made it salvageable. Cata was released at the height of WOW’s popularity, and massively changed and overhauled things people were completely content to spend their virtual lives within. …its different. different stuff. hardly fair to compare the audiences reactions and act as if thats where the differences lie and not the massive amount of context surrounding said reactions.
I'm a wow baby (only started in 2020, in retail), yet a Warcraft veteran (1995 - Warcraft 1). I think the problem with Cata is that the changes were just different for difference sake - that hole in Westfall? There are no quests explaining what happened. That fire lord that fucked up Ashenvale? He's just there - no explanation. Then there's also the vanilla world quests that took you all over Azeroth. All cut back down to a zone. That Dusk wood quest that took you to Stormwind, Red Ridge, and Westfall? Yeah, it the guy is just over there in the same zone - aren't you happy you didn't have to go on this mysterious quest!? Vanilla has so much better world building than the rest of WoW. And I say that after playing retail for 1000 hours, and having put the same amount of hours in Wrath (got Loremaster, BTW). I can already tell that the game went downhill during TBC. The dungeons immediately felt ALL more straightforward. Just run this long corridor, instead of Blackrock Depths that's larger than Stormwind, and feels like an actual underground city! All those older dungeons made me feel a sense of wonder and amazement that felt immediately lacking in most if not all dungeons from TBC onwards. /rant
I stop playing WoW during Cataclysm and eventually migrated to FF14 during HW, but it wasn't the massive world changes that prompted the move. It was the heavy emphasis on gear that would constantly obsolete and there was no glamor system at the time so if you weren't having a mountain of fun raiding, the game just felt like building a sandcastle the tide would eventually just wipe away. In FF14, there was way less emphasis on raiding and gear and more emphasis on personal appearance and actually being a part of the story, and you wouldn't see the WoW website have no updates for like 10 months straight.
It feels really nice hearing pat talk about a game he likes without a personal burning hatred for the company behind it. It's rare to find a critique maker that actually backs up and elaborates on everything they say and doesn't say shit just cuz it sounds good and the online circlejerk will like it
@@neck_acrobatics His disdain for modern Blizzard was there for sure. For earlier Blizzard he has appreciation despite some of the headache they caused him.
it's hard to have no disdain whatsoever, looking what a dumpster fire this company has became. 20 years ago you expected at least a 9/10 from them, possibly a 10. Today you expect shit, and if the game actually happens to be good, you're surprised. It's like The War Within, it's a good WoW expansion, same with Dragonflight. But people don't care anymore. The game died in Shadowlands and people never returned. Sure there were bad patches and expansions and the game would come beaten-up and brushed, but would heal eventually with a good expansion. Shadowlands ain't like that. It KILLED the game. There's no coming back from that. Players nowadays drop in for a month and drop out for 2 years.
@@AbstractTraitorHero ikr like it’s hard to tie the company culture directly to product quality, but it really was such a 1-2 punch for them and the fans… shame
I've been wishing for this video to happen for years at this point and than not only does pat steal drop it right on time for fresh classic but also going to give us multiple parts!?!? THank you Patricain, you've been making my favorite content on this site since 2020 and that wont change anytime soon ❤
I played casually during Wrath and the constant changes of Cataclysm turned me off for a number of years. When BfA came out I tried again, even got a little serious and joined a raid guild only to met with elitism and scorn for not knowing the mechanics of dungeons/raids I’d never been in or not having gear that only came from said instances. Suffice it to say I have a lot of fond memories for a game I refuse to play again.
I never heard of this guy before or his channel, but this video was so good that I subscribed after watching the entire 6 hours of it. Can't wait until Act Two!
Only just some 30 minutes in, but I'm really appreciating you twisting your brain into a pretzel and trying to understand the lore of this setting and how disjointed, illogical mess it has become with every new piece of writing. As a long term player of WoW that's been into the setting until I gave up on it, it's very fun to see an outsider try to parse this glorious mess. You go insane the second you even consider logistics, let alone start thinking about it.
I was literally halfway through my rewatch of the Oblivion retrospective, grinding linen the day after the anniversary launch. Thanks for the leveling content 🙏
That bit about action bars being intimidating is so true. My father and i have played WoW since 05. And to this day, when he and i play private servers together, if i hop on his char to run my own through a dungeon, i get boggled about his action bars and hotkeys, even though ive played that same class many times.
Oh man, thank you so.mucj for your content. Not only is it high quality but also insane. I can't sit through a 2 and a half hour film but I'll happily sit through a 6 hour video of yours.
I always feel like that Cataclysm gets an unfair amount of blame for "ruining" WoW. Pretty much everything that people point at had it's roots in changes introduced in TBC and Wrath. heck, just look at the play count numbers, sure Cata had it drop, but Wrath was were it stagnation set in. Wrath was where Large numbers of players started dropping out, the play count only remaining stable by coasting on the Game's existing reputation to drawn in replacements. Really, it's the removal and revamping of the old world that was just the final straw, and a clear and obvious sign to point at that the good old days were never, ever, coming back. Rarescanner > pretty sure the addon is mored limited when it comes to detecting rares in Classic, only able to detect trough mouse-over or name plates, and name plates have to be on for that to work but also have a much shorter range than in retail wow. Which does usually mean you've already found the rare by the time it alerts you. LFG 1:04:21 the LFG tool introduced in wrath was originally limited to people on your own server, cross server LFG was only added later.
Fuuuuuckk, this is gonna be so good. Pat, thank you. Now I don't have to start the Morrowind, Oblivion, Skyrim retrospectives over again... for a couple days
I just finished Oblivion and a bunch of work streams. This interrupted me right as I was about to go to Morrowind again. I am happy for new content... But now I gotta wait to listen to that masterpiece again.
The only MMO I ever chewed into was ESO...I didnt realize the mental degeneracy of dungeons and grouping was an issue with MMO players as a whole and not just my experience in ESO. I remember getting kicked from a group because my experimental hybrid build wasnt enough DPS for the dungeon...the ass hat tank in that group came to this conclusion by watching me fight a lesser boss instead of holding aggro forcing me to play cautiously and not play optimally. I'm strangely glad to hear even that WOW has their share of glue sniffers.
The best example I can think of to show the worst part of WoW storytelling is the Scarlet Crusade, not only does it show how badly retcons, writers not taking into account the larger story when writing scenarios, last minute changes in plotlines, gameplay elements taking precedents over logical writing, but also it can easily segway into other similar bad plots (The Forsaken, the Worgen, Jaina, etc,) The story of the Scarlet Crusade actually start in the Tabletop RPG books, published by White Wolf, which were released before WoW was launched. The aftermath of Warcraft 3 left the kingdom of Lordaeron in shambles, the kingdom was targeted by the Undead Scourge, created by the Burning Legion, to soften up the World of Azeroth before their invasion, the Scourge would succeed in destroying the Lordaeron, they did it under the leadership of Arthas, former paladin of the silver hand and crown prince, the remaining survivors either went to Kalimdor under the leadership of Jaina Proudmoore, or fled to Stormwind. Arthas went rogue, taking control of the Scourge from the Burning Legion and their Dreadlords, some of the Undead split off from the Scourge, becoming the Forsaken under the rule of Sylvanas Windrunner and Varimathras, they would take over the capital city from Balnazzar, killing him and becoming the pre eminent power in the region. The remaining Humans that survived the onslaught, banded under the leadership of various military orders, such as the Argent Dawn, the Brotherhood of the Light or the Alliance of Stormwind, the remnants of the Silver Hand in Lordaeron, led by Alexander Mograine, wielding a powerful artifact called the Ashbringer, and Dathoran, founded the Scarlet Crusade It was one the most succesful ones, retaking huge chunks of the Tirisifal region, including a couple of farmstead and the newly rechristened Scarlet Monastery, Hearthglen, Tyr' Hand, and parts of Stratolholm. It was also quite directly stated that while the Crusade was fighting for a righteous cause, it had gone off the deep end, with their paranoia, believing everyone not part of their organization was hostile. This was somewhat understandable however, due to the fact that the Scourge was able to succeed due to having so many hidden agents in the populace, and one of the stories in the books was about one non-undead human farmer, poisoning soldiers fighting the scourge. One of the members of the Scarlet Crusade was Taelin, son of Tirion. Tirion was the protagonist of the first Warcraft novel, where he stopped the unjust execution of an orc and for that he was relieved of his rank as a paladin and banished to the wilds, but his son followed his footsteps and became a paladin himself. Tirion was saddened by his son joining the SC and sought to lead him back on the path of justice. In Vanilla, we learned that the Scarlet Crusade had a high ranking member serving as an envoy to the Alliance in Stormwind, and that there where members who were unhappy with the direction the Crusade was going, and directed us to the Monastery, to destroy its corrupt leaders. During the raid, we learned that the SC imprisoned and tortured its dissident members, and that Renault Mograine, son of Alexander was now one of the leaders of the SC. At Stratolholm it was discovered that Dathoran had been replaced by the dreadlord Balnazzar, which is the first major retcon, as it implied that Varimathras didn't kill him or that dreadlords have some kind of ressurective ability. In the Plaguelands we met Tirion and help him convince his son that he should turn back on the SC, but he was killed by an inquisitor just before meeting his father. Enraged Tirion dispatched his sons murders, and decided to rebuild the paladin orders with the help of the Argent Dawn. When Naxxramas descended to blight the land, and the various factions had to come together, we saw that the SC was willing to put aside its difference with the Argent Dawn and Brotherhood of the Light to lead an assault on the nexus, but it also was unhappy with the AD harbouring Tirion, who was recruiting knights to help in banishing the Scourge, and was looking to end his live. In Naxxramas, we find that Alexander was turned into a death knight and the Ashbringer was corrupted. After the battle, if you brought the sword to the Scarlet Monastery, the ghost of Alexander would reveal that he was betrayed and killed by his son, Renault. If you brought the Ashbringer to the inquisitior Fairbanks he said that the sword could be purified and it would involve something in the Outlands, the name of the remnants of Draenor. In the Comics, another set of retcons followed, here, Dathoran and Alexander fought the Scourge under the banner of the Silver Hand, after killing and replacing Dathoran, Balnazzar would corrupt the troops, this included convincing Renault to murder his father, after these events the Silver Hand would split between the Scarlet Crusade and the Argent Dawn. The main story of the comics, however follows Alexander's other son, Darion, and his quest to purify his father's soul, a quest that would succeed at the cost of his life. In The Burning Crusade, nothing relating to the SC happened, and there was nothing to help with purifying the Ashbringer. In The Wrath of the Lich King, the story was continued, in the death knight starting area. Arthas, now part of the Lich King (another bag of contradiction, even discounting post WOTLK events, due to various writers, try and follow closely the quests in Northerend and see what the Lich King is, and his various atributes) leads a succesfull campaing against the Scarlet Crusade, and at the end orders Darion, now also a death knight, and the player to Light's Hope Chapel, when they arrive they are confronted by Tirion, who frees the group from the Lich King's control and forces Arthas to retreat. Tirion than declares a union between the Silver Hand and the Argent Dawn, called the Argent Crusade, to eradicate the Lich King and his minions. Later when arriving in Northerends, you find the Scarlet Crusade has rebranded itself as the Scarlet Onslaught and has set up base near Ice Crown Glacier, led by Genereal Brigette Abendis and the disguised dreadlord, Mal'Ganis. This doesn't make much sense for a few reasons: 1) The Crusade was willing to put aside its difference with other faction to fight the Lich King but now, it doesn't. And Mal'Ganis was looking for revenge against him so he would have little reasons to fight with the other factions at the moment. 2)How does the Crusade have so many resource left? Warcraft 3 happened less than a decade ago in cannon, and the SC suffered heavy casualties throughout WoW, so where are they getting their manpower, which couldn't have been that large, even if cannon doesn't give hard numbers or percentages, since it states that most of Lordaerons inhabitants where turned undead, and a significant chunk helped in forming Theramore, a proper city in lore, and helped repopulate Stormwind (It was implied in the White Wolf RPG books that Bolvar orignally was from Lordaeron, due to his tabard displaying the ensignia of the kingdom, though in the books he was depicted significantly older than he was in the game, but him and a large part of Stormwind troops being from Lordaeron would make his speech at the Wrath Gate hit harder), and resources? 3)From a meta point of view, how could the SC be a threat at this point? They've been defeated numerous times and they are normal humans, why would you use them. And this leads me to think and hypothesize that perhaps the story of Scarlet Crusade was changed late in the Development of Cataclysm and Wrath of the Lich King. I think that originally The Scarlet Crusade was suppose to unite with Argent Dawn, and be retired as a faction, the evidence? 1)As mentioned, the raid in Northerends doesn't make much sense in storywise, but does in a meta way if it was suppose to be the last major appearence of the Crusade, their swansong. 2)In Cataclysm, the Brotherhood of the Light, takes over Tyr's Hand, the BotL, although now part of the Argent Crusade are still an autonomous group, and one of their own members describes them as Argents minus morals. A good setup for future antagonists. 3)The death knight starting area storyline is something of a mess, you beat up the SC a bit and than, literally at the end you began Tirions' story, where he declares a union of two factions, which do not appear in the zone or storyline, which is the one that is followed throught the rest of the expansion, with the Scarlets receiving just one quest of note. This makes 99% of the DK starting area irrelevant to the larger Lich King-Tirion story, but also to the SC story, as they would once again have the manpower and resources to be a major threat. But if the Argent Dawn and Scarlet Crusade where to being merged into one faction, and Tirion was suppose to be a member of the Argent Dawn, than the DK starting area storyline would not be irrelevant in the grander narrative of WoW, and the redemption of the SC would parallel the redemption of the Death Knights. 3)Even with all the retcons, the silver hand in Lordaeron was defunct, and the ones in Stormwind under the juristiction of the Alliance, with Tirion being noted in Vanilla to helping the Argent Dawn. 4) The name of the Argent Crusade, makes more sense as a union between the ARGENT Dawn and the Scarlet CRUSADE. This is all circumstantial evidence, and I haven't looked at behind the scene stuff so take it with a grain of salt.
Finally retail, the Scarlet Crusade would still be antagonists, and still somehow have the resources to threaten the Forsaken, and even more baffalingly the Gilneans. If you don't know, some months ago, during Dragonflight Blizzard released an event about the worgen retaking Gilneas (sidenote: if you follow the lore closely, this is the 3rd time they have done so, it's so blatant that the status of Gilneas change depending on the need of the storyline) and the current owners of Gilneas turned out to be the SC. May I remind everyone that: A) The scarlet crusade was never hinted at operating even close to Gilneas B) The SC is fanatical in fighting the undead, the worgen curse grants immunity to undeath, besides other benefits and downsides C) Worgen were waging a guerilla war against the Forsaken in Silverpine, and where turning remaning humans of Lordaeron, such as the Southshore survivors, into worgen to bolster their ranks. So what seems more logical? Joining together? Alliance? Leaving each other alone? No! Fighting.
So RUclipss 2024 recab says this is my favorite channel. I say that's absolutely right. Next to Private sessions where I'm in the 0,1%. Getting the notification for this video here is like early Christmas. Thanks for that
In the quest "the defias brotherhood" the guy in charge of SI:7 says why he wants to destroy stormwind, the nobles refused to pay his workers for the work. He was offered a position of power, like the guy in "the unsent letter" but he refused. They betrayed his fellow workers, so he wanted to destroy what he created, that being stormwind. Oh, and that's what Onyxia wanted. Spoilers for a 20 year old game. Also the ring from gilnid is totally a hunter item. Int is very useful at that level for them as is agi.
An hour into the video and I quit classic cause the community was awful. Like the game alot. Hated that I needed to speed run content and have gear from the dungeon to get invites to said content to begin with from content I did 15 years ago when I was like 12. A social credit score you can't get cause you haven't done it to begin with. WoW community this is why your community doesn't get new people/retain them. Modern does this too and why I will not touch modern WoW either.
A video about a game I've played in the past but have been removed from for almost 6 years? Heck yeah. I've fallen asleep to many of your Bethesda videos and watched them while awake so it's a treat to see you cover a game I have actual history with!
So much nostalgia from highschool. I'm glad you're covering each zone. I remember when I was leveling my first character (a ret paladin of course), I lead a "crusade" to durator (my character was lvl35) with a bunch of low levels because we all wanted to pvp. There was no quest, no real reward (this was before even honor), and took a very long time. Had fun ganking and then getting in some skirmish at the xroads. At that young age I was able to immerse myself in the fantasy of it all (even though I wasn't rping). It felt so dangerous and daring to venture that far away.
A 6 hour review? On a game I haven't played? A game I have no intention of ever playing? Yeah I'll watch that for the next week.
6hrs is only the first act
@@gae_wead_dad_6914not everyone is as mentally corrupt as you bud.
@@gae_wead_dad_6914 or, guys like looking at a butt of a girl running around, rather than a dude.
@@gae_wead_dad_6914so what? He plays just as many male characters. Why are you transvestigating him you weirdo?
@@gae_wead_dad_6914 Not everything has the meaning you want to assign to it, that's a stretch and reach beyond reason lmao
Will be watching this on my MAIN MONITOR while WIDE AWAKE btw
U are the exception my man
Built different
Rawdogging Patrician analysis? Crazy!
People of culture 👏🏻
Im putting on my eyelid stretchers rn. Can someone tie my hands to the chair?
This is the best channel for truck drivers like me who spend hours driving. (I find the mildly bored, vaguely disdainful voice soothing for some reason) Welcome back, Pat!
You might like efap. Pats been on there a few times
It’s like NPR for nerd shit
I get to do a 10 hour drive next week, this is first on my playlist
I'd rather not listen to anything soothing while driving lol
Great for pulling doubles in management too.
this appeared on my feed. thanks for making it. today Nov 23 2024 is exactly 20 years when the original was released. halo 2 and half life 2 had come out that same month. you had to be there. youtube didnt even exist back then
Brah, this is like the complete inverse of me finding Tay Zonday on that quantum physics video by Anton Petrov.
Ima gonna have to present to the emergency room after this crossover
@chubbyemu
Warcraftemia -
Warcraft meaning World and emia meaning presence in blood.
You're a legend Chubby! It's so great to see you here :)
This is the most based crossover I've ever seen in my life. Surely I'll see you on a coach Eugene video next?
Your comment reminds me that RUclips is a community
This video is pretty classic, wow.
Get in
Say it again?
This comment is very much underrated, to a cataclysm-ic proportions
It really made my Lich King fill with wrath, if you know what I mean.
John Warcraft
I've never played Wow and I don't think I ever will, but I will definitely watch and enjoy every second of this. Thank you Patrician.
Asmongold will come, asmongold is coming he will deliver us HAIL TODD HAIL BETHESDA HAIL ASMONGOLD
I mean its so easy to play WoW for free these days, especially if your interest is in the vanilla-wrath era. TurtleWoW is Vanilla+, Warmane is Wrath of the Lich King or Burning Crusade. You don't have to pay Blizzard to play WoW anymore, just try it. It costs you nothing
@@malfuresz7351 nah I enjoy showers and not having dogshit takes
@@Shmandalf it costs me 130 gigabytes of storage space
@@Shmandalf I enjoy having a social life
"Shadowlands? Not canon."
Based
Not even 15 minutes in and I'm screaming Old School RuneScape at the screen so hard. That game did what WOW fans are asking for. Just relaunch an old version people have nostalgia for and develop new content in the old school style with player input and voting to make sure the devs don't make any of the controversial updates that put a lot of old players off
ive been saying that WoW classic should go the OSRS route for years.
They tried it with Season of Discovery but they didn’t put near enough effort and content into it. They claimed the whole mode was a test for something similar in the future so it’s possible that they still do it, but Blizzard is a really stubborn company and unlike the RuneScape devs, they have a huge player base playing the modern version of the game who spend millions of dollars on the in game purchasing.
I like to think that RuneScape 3 is kept alive by the amount of people subbing to play OSRS while it’s just the opposite for WOW.
Yeah we want the wow version of that, ours is good and I enjoy it. If classic+ had a similar community vote system on updates and additions to the game i think it would be so amazing, but I doubt blizzard will replicate what jagex does
@@trevorburton3290 it is actually the opposite, RS3 has less players than OSRS but they spend way more per person
Osrs has also been out long enough that the Devs know exactly how to maintain that old school theme while still pumping out QoL which we can't live without, there's now an inherent trust that we won't get the same style of updates in rs3. Playing RS3 is insanely jarring to play, it's fun and different but losing QoL that OSRS and runelite has is terrible, the removal of tick manipulation is boring, the MTX is predatory
The "Act One" part scares (and delights) me greatly!
settle in for another 20 hour review
Considering it's WOW, it's no surprise.
I don’t care about WoW but I’m interested in hearing your thoughts on it. Your Morrowind analysis was so good that I’ve listened to it *several* times
Same, for all of his long form reviews
Same 2x. I have listened to his long videos 10+- times@@HumbleHonkingEnthusiast
As someone who’s been playing Wow since 2004, this is so hype. You’re absolutely right that WoW is surprisingly underrepresented on RUclips. The vanilla game has such an amazing setting with lots of interesting characters and smaller stories.
Ah yes, another masterpiece to watch over the next few nights before bed, and eventually to rewatch after I've forgotten enough of it, ad infinitum.
I rewatch all of patrician's best videos like every month at this point, never forget any of it, he's just soothing to listen too during 8-12 hour work shifts
How would you forget it?
The level of research done for this is insane, I know a lot about classic wow having been on and off private servers and playing it over again, but you even showed me some stuff I had never seen.
Is it bad to say you have done this justice as expected? after watching your Bethesda reviews several times, I just expected to learn about stuff I have missed having played 15 years mostly on "Classic" realms.
Can't wait for the rest of this big excite.
It's funny, because if you're a vanilla WoW player who has played Warcraft 3 and paid attention to the quest text, he hasn't said something I didn't already know. Really puts into perspective how much time I've put into this game that a man can rant for 6 hours straight about a game and it's nothing I didn't already know.
Appreciate that you're branching out in these longform videos from modern Bethesda and Modern Bethesda-style games, but GOD DAMN you need to cover Tamriel Rebuilt and Project Tamriel. I know it's not your most popular but I think the Morrowind video is your best because you're the most entertaining when you actually like something, and NOBODY besides a few short Warlockracy videos have given these community expansions the analysis they deserve.
I been waitin for this one since I first hesrd you talk about it I think like a year ago, glad to see it finally out, can't wait to hear what you're gonna say, I really appreciate your analysis on games & I've been playing WoW most of my life.
Never played Warcraft, never will, but will watch the entire analysis multiple times
Arthas, and the Human campaign for WC3 is some of the best tragic hero writing Blizzard has actually done. So I find it really amusing the guy who designed the level STILL seethes whenever you tell him he doesn't actually get why people would understand and even side with Arthas given the awful situation Stratholme was.
It's like one man is determine to be butthurt about it to this day.
Lmao he doesnt understand why people side with arthas, when theres a fkin zombie plague, and by destroying this one city, he could save millions more? how doesnt he fkin get it!?
@@ManCheat2 I don'T even get how it is not the correct decision. I mean, what was the alternative? Wait until they trun zombie and kill them afterwards?
Stratholme was a trolley problem. The thing is after the trolley problem is that you're supposed to minimise losses then go after the evil bastard who set it up.
It's because in the initial version of the mission, the civilians wouldn't automatically turn into zombies, and you'd have to slaughter the non-infected just to be sure. Developing it they realized that was a bit too grim, and a little boring to play through, so now every single person is 100% ghoul in waiting.
The buttmad developer is still hinging on the version of the story where it's stil ambigious whether a complete purge was the only solution, even when the gameplay flies in the face of that.
@ He did a little interview with a Vtuber, I forget her name but it was odd seeing him have trouble with some of her more basic questions on his interpretation when it was clear it was less directed at Arthas and the situation and more at people who he thought were morally reprehensible for agreeing with Arthas at that moment. The usual Nazi implication was thrown around by him.
Crazy patrician could post this from Asmongold's basement
RUclipsrs uh- find a way.
Wonder who else is chained up down there
@@0ldar Gotta ask Pilav. He recently escaped.
It's very polite of you to have *wave* and "thank you" as macros
I can't wait to add this analysis to my monthly cycle of Pat videos to binge watch
Oh yeah, it's going to be a GOOD long Saturday.
More people should be annoyed by Blizzard leaning on "and then person / thing was corrupted" for Warcraft lore. It's been annoying me for multiple expansions for WoW at this point. I'm tired of the Old Gods. I'm tired of the endless parade of cosmic threats being somehow more grave than the previous cosmic threat and thus rendering the previous one not cosmic, aaaaaa
oh my god thank you for that bit about hotbar size, so many people I know make a huge deal about how many buttons you have in these games while saying things like "how am I supposed to learn what all of them do" like you're expected to use all of them all the time or aren't given them at a steady pace so you have time to learn and adjust to your new tools
Yeah you're lucky to get 1 new ability every 4 levels or so, maybe 2. It usually just a higher rank of ability you already have/know how to use
I think part of what turns people off from Retail these days is that Blizzard (and by extension, the playerbase) is these days fully expecting you to use *ALL* of them where they didn't used to back then. Ironically, they curbed the (to be fair, actually kinda excessive) button creep of Vanilla only to actually increase the required amount of knowledge you to need to actually play your class right. Many abilities were there simply for fluff reasons. Now all these buttons are there for gameplay reasons, and the amount of them hasn't actually gone down by as much as many classic andys think it does.
I enjoy that aspect and much prefer retail over classic, but i can see why people feel very turned off by this design.
@@Donnerbalken28 Yeah retail is very much something that you can tell is the product of 20 years added on top of the original development time. It's extremely overwhelming to jump straight into without some homework. You need time to invest into more educational content where even finding good stuff is tricky. My issue with classic vs retail is the reductionist views both sides will have of the other game. Classic andy's will criticise retail for things it isn't anymore but never really discuss why retail has gone that way without strawmanning retail players as impatient and dumbed down. Retail andy's who are end game focussed miss the idea of classic being a slow paced more dynamically social game etc.
I like both but I play much more retail simply because retail is designed that way. Classic just isn't for pushing keys and mythic raid progression. There's a lot of things that make classic what it is that people do not want to do anymore. People generally don't want to spend hundreds of hours levelling anymore. People generally don't want to play a game with equally simple mechanics anymore. You cant recapture the magic of classic and that's why retail has focussed on the things that can feel fresh, retaining players- and it excels at that. Specs have high room for skill expression, progression is rewarding but not timewasting, raiding is legitimately solid every patch, mythic+ regardless of balance stays fun for me. The gameplay loop is far more replayable than classic. I like classic but its a one and done deal for me. For an mmo, that is an unsustainable model so It was inevitable that wow developed the way it is currently. Classic was great because then the game had charm, The game and world itself was a mystery by virtue of being novel and fresh and all that stuff. There's just no way that can could have been maintained as the game persists imo, which is fine given that classic is available to play anyway.
29:24 having huge lore beats in external sources has been a huge problem for the story of wow. It was so jarring going from the end of MoP and defeating garrosh, to all of a sudden he not only survived but also fled to the past in an alternate reality and returned with an army
garrosh was imprisoned at the end of MoP they tell you that they are going to have a trial for him at the end of the cinematic after you defeat him. i will agree the reason he broke out was pretty dumb and shoehorned in but the rest was explained.
I literally was thinking yesterday, "I wonder what rpg patricianTV will cover next, I hope its long." And to see that it's about Classic Wow is awesome. This game has been one of my favorites since childhood, and I come back to it every year as often as I come back to FNV and Skyrim!
2:20 Sseth jump scare
The Merchant's Guild continues to thrive
Wow, that was quick, figured this would take another six months. Thank you Pat!
The goat of long form content is back!!!!
I started playing WoW in 2006 when I was 9. I was never allowed to play video games as a kid, but I watched my dad play & he'd been playing WoW since the beta, he even had a few friends in the alpha. He passed away in early 2006 & my mom let me take over & play on his account. I missed maybe 3 months of subscription time on that account since the game launched, and I've played every expansion up until the latest one, The War Within. Besides The Burning Crusade I got every collectors edition of the game as well.
All this to say I finally cancelled my subscription for good, it ends on December first. I'll be watching(listening to) this as I level my final character on the relaunch of Classic Fresh that just came out a couple days ago, trying to hit 60 one last time before I finally kick the habit for good.
While I haven't watched through yet I'm sure this will be great as your videos always are, much thanks for making this I've been looking forward to it for a while now.
Wow, so happy to see my good personal friend Patrician Television making a video for me, personally.
Wooooooooooooooooooooooooo! Never thought this would happen. I kept playing the Elder Scrolls series on repeat.
Before even watching this, Patrician, I greatly appreciate the time and effort you put into making this video analysis and all others. Love the content.
Vanilla WoW and it's classic remake have been my all time favourite MMO, and a game I will always look back at with not just nostalgia, but immense appreciation. I am so glad to see you made a video on this
1:47:47
Yo, 4 strength 4 stam leather belt?
Level 18?
Euuugh aaaaaugh
2:00:14 correction, Medivh was literally in Warcraft 1, one of the missions in the Human campaign was to kill him with your troops.
Perfect time to have this on for audio while grinding in Redridge!
I don't have much interest in WoW, but I absolute will listen to Pat ramble on about things he likes... and/or dislikes.
Hell, yeah. Cheers, bro!
Oh heck yeah! I hoped you would cover WoW someday, the fact that this is 6 hours for act one?! We are in for an amazing experience.
Watched this while playing wow all day, thank you Patrician 🙏🏼
Barely 6 hours? I need at least 8+ hours to sleep soundly!
That's why I watched the Morrowind one more times than I dare to admit.
@@ЂорђеКозић It still amazes me how much love Morrowind gets. Feels like yesterday I was just a kid playing it for the first time, not realizing that was gonna be about as good as it gets for Bethesda titles. A yearly playthrough (to some degree) for the last 20 years, and still finding new things I didn't know about.
Same comment I made during your Skyrim analysis, but big ups for being a fellow Warlock main. Excited for Act 2, you better thoroughly dive deep into the Warlock Class Quest, especially the Dreadsteed of Xoroth!
Here I was, thinking that Patrick has left us and yet, he comes out with another certified hood classic.
No shit last night was watching the Skyrim video for the hundredth time and thought it would be neat to get his take on WoW. As far as I'm concerned I manifested this video and you're all so so welcome.
Hell yeah what a surprise to my news feed. Can't wait to crack into this one after I sleep.
THANK YOU FOR MAKING THIS VIDEO
MAN there simply was no prior WoW Retrospective video that went into this much detail of the lore
Not that anyone cares, but ganking doesn't necessarily mean high level killing low level, the same term is used for even fights where one gets the jump on another. It just means one player (the ganker) is the instigator, rather than mutual WPVP where both parties are expecting the fight.
More relevant for fresh than decayed servers.
And here I always thought ganking was multiple dudes jumping one, damn Souls games misinforming my vocab to prevent me from understanding Pat
yk ive been lamenting that ive exhausted all of your multi hour long videos multiple times in order to pay full attention to each part and absorb all of the information as well as to sleep to.
thank fucking GOD you made this
Something to fall asleep to for the next three weeks, gradually absorbing every line until it becomes a permanent fixture in my subconscious. Thanks mom!
I've been looking forward to this! I hope the project performs as well as you hope.
Yaaay, another quick retrospective!
Okay, about the video. Pat, I'd like to apologise to you, because in the brief moments I was watching and not listening to it during my walk, I saw how much effort you put into putting together the relevant footage and even adding some written bits, but I simply didn't see most of it! I think putting more effort into the audio, rather than video is truly the way forward. Great vid, can't wait for part 2.
At last, he returns! And with the long awaited video about WoW! I'll have a great evening today!
You know what's absolutely wild? I'm an AO veteran. I've been playing that game since I was like 8-10 years old. Making me a 17 year vet by the minium standards. And to this day, I can't say I know every secret it holds. But one of the things I loved is the generated quest missions. At any point you could just do them for fun. Or to test new setups. Crank difficulty to max, see what happens. But AO also had proper "dungeons" in the regards that it had places like subway (5-25) totw (25-60) that were open to everyone. So for instance back in 09 you'd find 100+ random people in totw. You would group and compete sometimes ruthlessly for mobs. Issue was a lot of the bosses were really rough even with capped characters for the dungeons. It wasn't until you get 1 or 2 solid or really expensive twinks the bosses became doable. Colored me shocked we're mention in a wow video.
AO is a complex game, and wow taking inspiration from it makes me happy and mad. Mad because by 07-09 it had so many features most other mmos didn't adopt for 10+ years. Things like player housing with decorations, furnature and so on. And in SL and AI/LE you got some really awesome ones you could get through cash shop or by grinding an absurd amount of credits. But it also had instance AND player real world cities. PvP in the real world with objectives that affected the entire game world. In terms of side XP, guild bonuses through contracts, and personal bonuses for people planting individual towers that gave minor or major stat buffs. Making real world pvp especially in 07-09 a real thing people did for their faction. It also had a full on wardrobe tab that was really amazing. Concepts that I wish wow took inspiration from, or most mmos in general.
I love pvp, but real world pvp dies off as a game goes on due to it being easier to just queue for pvp. And real world pvp offering little if any reason to do it. AO fixed that problems with notum wars it's first real expansion and a free one at that.
If you guys want a harder mmo, with lots of cool concept. Give it a try. But be prepared it is a rough grinding game, that will take you a long time investment to get payoffs. The community is going hard even now, and LOVE new players. It is almost a sport to see who can be the most helpful, and they will have full on bidding wars over who can give you the most credits. I love my AO family. I miss jupa every day, his passing hurt my soul more than almost anyone but my father. Both lost in 2020.
---Vaelyissa Omni-tek Weyland Yutani general.
I was a no changes guy until i found Turtle WoW, then i was all for classic+
Oddly enough, im very hesitant to accept this as even possible... because i guess i have a confidence problem lol.
But i think i may have been one of the first to float and lay out the idea for classic+ several years ago in a poorly made video on my channel, that i ended up privating along with many others.
I never thought I would see this day. My favorite video essayist analyzing my once upon a time "favorite game of all time".
Can't wait to see the second act!
As someone who has only played FF14 and not WoW, its very interesting to hear about the differences in the fan reactions to the massive world changes in Cataclysm and A Realm Reborn.
its an incredibly different situation though, surely you see that if youre familiar with both games.
ARR was a desperate final attempt to salvage a playable game out of the ruins of FF14. Even people who played back then say it was hardly enjoyable, but the vibes were there, and thats what made it salvageable.
Cata was released at the height of WOW’s popularity, and massively changed and overhauled things people were completely content to spend their virtual lives within.
…its different. different stuff. hardly fair to compare the audiences reactions and act as if thats where the differences lie and not the massive amount of context surrounding said reactions.
I'm a wow baby (only started in 2020, in retail), yet a Warcraft veteran (1995 - Warcraft 1). I think the problem with Cata is that the changes were just different for difference sake - that hole in Westfall? There are no quests explaining what happened. That fire lord that fucked up Ashenvale? He's just there - no explanation. Then there's also the vanilla world quests that took you all over Azeroth. All cut back down to a zone. That Dusk wood quest that took you to Stormwind, Red Ridge, and Westfall? Yeah, it the guy is just over there in the same zone - aren't you happy you didn't have to go on this mysterious quest!?
Vanilla has so much better world building than the rest of WoW. And I say that after playing retail for 1000 hours, and having put the same amount of hours in Wrath (got Loremaster, BTW). I can already tell that the game went downhill during TBC. The dungeons immediately felt ALL more straightforward. Just run this long corridor, instead of Blackrock Depths that's larger than Stormwind, and feels like an actual underground city! All those older dungeons made me feel a sense of wonder and amazement that felt immediately lacking in most if not all dungeons from TBC onwards. /rant
I mean there is nothing to destroy, it's Final Fantasy. Compared to Warcraft.
please dont bring ff14 ff14 is shit go play 11 wow classic is much better
I stop playing WoW during Cataclysm and eventually migrated to FF14 during HW, but it wasn't the massive world changes that prompted the move. It was the heavy emphasis on gear that would constantly obsolete and there was no glamor system at the time so if you weren't having a mountain of fun raiding, the game just felt like building a sandcastle the tide would eventually just wipe away. In FF14, there was way less emphasis on raiding and gear and more emphasis on personal appearance and actually being a part of the story, and you wouldn't see the WoW website have no updates for like 10 months straight.
Never thought I'd be hyped by a 20+ hour video analysis but I've been waiting for this
It feels really nice hearing pat talk about a game he likes without a personal burning hatred for the company behind it. It's rare to find a critique maker that actually backs up and elaborates on everything they say and doesn't say shit just cuz it sounds good and the online circlejerk will like it
Patrician's disdain for Blizzard is quite noticeable I think.
@@neck_acrobatics His disdain for modern Blizzard was there for sure. For earlier Blizzard he has appreciation despite some of the headache they caused him.
it's hard to have no disdain whatsoever, looking what a dumpster fire this company has became. 20 years ago you expected at least a 9/10 from them, possibly a 10. Today you expect shit, and if the game actually happens to be good, you're surprised. It's like The War Within, it's a good WoW expansion, same with Dragonflight. But people don't care anymore. The game died in Shadowlands and people never returned. Sure there were bad patches and expansions and the game would come beaten-up and brushed, but would heal eventually with a good expansion. Shadowlands ain't like that. It KILLED the game. There's no coming back from that. Players nowadays drop in for a month and drop out for 2 years.
@@alewis514 That's not to mention all the horrible irl stuff with blizzard as well regarding some of the stuff it's done.
@@AbstractTraitorHero ikr like it’s hard to tie the company culture directly to product quality, but it really was such a 1-2 punch for them and the fans… shame
54:38
PREACH BROTHER.
The fact that you were a rogue too is just icing
Asmondchode jump scare at the beginning, my poor eyeballs
Finally welcome back after a decade bro 🙏🏻
Can't wait to fall asleep to this video for the next week!
Me too, mate, me too! 😂🤌
I've been wishing for this video to happen for years at this point and than not only does pat steal drop it right on time for fresh classic but also going to give us multiple parts!?!? THank you Patricain, you've been making my favorite content on this site since 2020 and that wont change anytime soon ❤
i need act 2 yesterday thank you
at this point im just watching these videos to hear an intelligent and soothing voice keep me company
I played casually during Wrath and the constant changes of Cataclysm turned me off for a number of years. When BfA came out I tried again, even got a little serious and joined a raid guild only to met with elitism and scorn for not knowing the mechanics of dungeons/raids I’d never been in or not having gear that only came from said instances. Suffice it to say I have a lot of fond memories for a game I refuse to play again.
Act 1 of 2? So only 12 hours max?
What is this TikTok ADHD stuff, you can do longer than that!
I never heard of this guy before or his channel, but this video was so good that I subscribed after watching the entire 6 hours of it.
Can't wait until Act Two!
Only just some 30 minutes in, but I'm really appreciating you twisting your brain into a pretzel and trying to understand the lore of this setting and how disjointed, illogical mess it has become with every new piece of writing. As a long term player of WoW that's been into the setting until I gave up on it, it's very fun to see an outsider try to parse this glorious mess. You go insane the second you even consider logistics, let alone start thinking about it.
Your timing is kinda amazing. My boyfriend just pulled me into WoW for the first time ever last week
I was literally halfway through my rewatch of the Oblivion retrospective, grinding linen the day after the anniversary launch. Thanks for the leveling content 🙏
Here's to hopefully this video reaching 12 million views.
That bit about action bars being intimidating is so true.
My father and i have played WoW since 05. And to this day, when he and i play private servers together, if i hop on his char to run my own through a dungeon, i get boggled about his action bars and hotkeys, even though ive played that same class many times.
Oh man, thank you so.mucj for your content. Not only is it high quality but also insane. I can't sit through a 2 and a half hour film but I'll happily sit through a 6 hour video of yours.
I always feel like that Cataclysm gets an unfair amount of blame for "ruining" WoW.
Pretty much everything that people point at had it's roots in changes introduced in TBC and Wrath.
heck, just look at the play count numbers, sure Cata had it drop, but Wrath was were it stagnation set in.
Wrath was where Large numbers of players started dropping out, the play count only remaining stable by coasting on the Game's existing reputation to drawn in replacements.
Really, it's the removal and revamping of the old world that was just the final straw, and a clear and obvious sign to point at that the good old days were never, ever, coming back.
Rarescanner >
pretty sure the addon is mored limited when it comes to detecting rares in Classic, only able to detect trough mouse-over or name plates, and name plates have to be on for that to work but also have a much shorter range than in retail wow.
Which does usually mean you've already found the rare by the time it alerts you.
LFG 1:04:21 the LFG tool introduced in wrath was originally limited to people on your own server, cross server LFG was only added later.
Yeah i also thought that his argument was a bit disingenous; i distinctly remember people getting nostalgic over Vanilla as early as 3.2.
Talk about pleasant surprise. I'll enjoy hearing you talk about WoW same as anything else.
Fuuuuuckk, this is gonna be so good.
Pat, thank you. Now I don't have to start the Morrowind, Oblivion, Skyrim retrospectives over again... for a couple days
I just finished Oblivion and a bunch of work streams. This interrupted me right as I was about to go to Morrowind again.
I am happy for new content... But now I gotta wait to listen to that masterpiece again.
This is going to be good. I never got into WoW, so I would like to see why this game was so loved.
The only MMO I ever chewed into was ESO...I didnt realize the mental degeneracy of dungeons and grouping was an issue with MMO players as a whole and not just my experience in ESO. I remember getting kicked from a group because my experimental hybrid build wasnt enough DPS for the dungeon...the ass hat tank in that group came to this conclusion by watching me fight a lesser boss instead of holding aggro forcing me to play cautiously and not play optimally. I'm strangely glad to hear even that WOW has their share of glue sniffers.
WoW is the progenitor of all the MMO BS you see in ESO lol. ESO isn't as bad though but still
Honestly, I really appreciate seeing something serious on an actual important cultural icon of gaming.
Oh God yes, straight into my veins
this might be one of the best wow lore videos ive seen in a while
The best example I can think of to show the worst part of WoW storytelling is the Scarlet Crusade, not only does it show how badly retcons, writers not taking into account the larger story when writing scenarios, last minute changes in plotlines, gameplay elements taking precedents over logical writing, but also it can easily segway into other similar bad plots (The Forsaken, the Worgen, Jaina, etc,)
The story of the Scarlet Crusade actually start in the Tabletop RPG books, published by White Wolf, which were released before WoW was launched.
The aftermath of Warcraft 3 left the kingdom of Lordaeron in shambles, the kingdom was targeted by the Undead Scourge, created by the Burning Legion, to soften up the World of Azeroth before their invasion, the Scourge would succeed in destroying the Lordaeron, they did it under the leadership of Arthas, former paladin of the silver hand and crown prince, the remaining survivors either went to Kalimdor under the leadership of Jaina Proudmoore, or fled to Stormwind. Arthas went rogue, taking control of the Scourge from the Burning Legion and their Dreadlords, some of the Undead split off from the Scourge, becoming the Forsaken under the rule of Sylvanas Windrunner and Varimathras, they would take over the capital city from Balnazzar, killing him and becoming the pre eminent power in the region.
The remaining Humans that survived the onslaught, banded under the leadership of various military orders, such as the Argent Dawn, the Brotherhood of the Light or the Alliance of Stormwind, the remnants of the Silver Hand in Lordaeron, led by Alexander Mograine, wielding a powerful artifact called the Ashbringer, and Dathoran, founded the Scarlet Crusade
It was one the most succesful ones, retaking huge chunks of the Tirisifal region, including a couple of farmstead and the newly rechristened Scarlet Monastery, Hearthglen, Tyr' Hand, and parts of Stratolholm. It was also quite directly stated that while the Crusade was fighting for a righteous cause, it had gone off the deep end, with their paranoia, believing everyone not part of their organization was hostile. This was somewhat understandable however, due to the fact that the Scourge was able to succeed due to having so many hidden agents in the populace, and one of the stories in the books was about one non-undead human farmer, poisoning soldiers fighting the scourge.
One of the members of the Scarlet Crusade was Taelin, son of Tirion. Tirion was the protagonist of the first Warcraft novel, where he stopped the unjust execution of an orc and for that he was relieved of his rank as a paladin and banished to the wilds, but his son followed his footsteps and became a paladin himself. Tirion was saddened by his son joining the SC and sought to lead him back on the path of justice.
In Vanilla, we learned that the Scarlet Crusade had a high ranking member serving as an envoy to the Alliance in Stormwind, and that there where members who were unhappy with the direction the Crusade was going, and directed us to the Monastery, to destroy its corrupt leaders. During the raid, we learned that the SC imprisoned and tortured its dissident members, and that Renault Mograine, son of Alexander was now one of the leaders of the SC.
At Stratolholm it was discovered that Dathoran had been replaced by the dreadlord Balnazzar, which is the first major retcon, as it implied that Varimathras didn't kill him or that dreadlords have some kind of ressurective ability.
In the Plaguelands we met Tirion and help him convince his son that he should turn back on the SC, but he was killed by an inquisitor just before meeting his father. Enraged Tirion dispatched his sons murders, and decided to rebuild the paladin orders with the help of the Argent Dawn.
When Naxxramas descended to blight the land, and the various factions had to come together, we saw that the SC was willing to put aside its difference with the Argent Dawn and Brotherhood of the Light to lead an assault on the nexus, but it also was unhappy with the AD harbouring Tirion, who was recruiting knights to help in banishing the Scourge, and was looking to end his live. In Naxxramas, we find that Alexander was turned into a death knight and the Ashbringer was corrupted. After the battle, if you brought the sword to the Scarlet Monastery, the ghost of Alexander would reveal that he was betrayed and killed by his son, Renault. If you brought the Ashbringer to the inquisitior Fairbanks he said that the sword could be purified and it would involve something in the Outlands, the name of the remnants of Draenor.
In the Comics, another set of retcons followed, here, Dathoran and Alexander fought the Scourge under the banner of the Silver Hand, after killing and replacing Dathoran, Balnazzar would corrupt the troops, this included convincing Renault to murder his father, after these events the Silver Hand would split between the Scarlet Crusade and the Argent Dawn.
The main story of the comics, however follows Alexander's other son, Darion, and his quest to purify his father's soul, a quest that would succeed at the cost of his life.
In The Burning Crusade, nothing relating to the SC happened, and there was nothing to help with purifying the Ashbringer.
In The Wrath of the Lich King, the story was continued, in the death knight starting area. Arthas, now part of the Lich King (another bag of contradiction, even discounting post WOTLK events, due to various writers, try and follow closely the quests in Northerend and see what the Lich King is, and his various atributes) leads a succesfull campaing against the Scarlet Crusade, and at the end orders Darion, now also a death knight, and the player to Light's Hope Chapel, when they arrive they are confronted by Tirion, who frees the group from the Lich King's control and forces Arthas to retreat. Tirion than declares a union between the Silver Hand and the Argent Dawn, called the Argent Crusade, to eradicate the Lich King and his minions.
Later when arriving in Northerends, you find the Scarlet Crusade has rebranded itself as the Scarlet Onslaught and has set up base near Ice Crown Glacier, led by Genereal Brigette Abendis and the disguised dreadlord, Mal'Ganis. This doesn't make much sense for a few reasons:
1) The Crusade was willing to put aside its difference with other faction to fight the Lich King but now, it doesn't. And Mal'Ganis was looking for revenge against him so he would have little reasons to fight with the other factions at the moment.
2)How does the Crusade have so many resource left? Warcraft 3 happened less than a decade ago in cannon, and the SC suffered heavy casualties throughout WoW, so where are they getting their manpower, which couldn't have been that large, even if cannon doesn't give hard numbers or percentages, since it states that most of Lordaerons inhabitants where turned undead, and a significant chunk helped in forming Theramore, a proper city in lore, and helped repopulate Stormwind (It was implied in the White Wolf RPG books that Bolvar orignally was from Lordaeron, due to his tabard displaying the ensignia of the kingdom, though in the books he was depicted significantly older than he was in the game, but him and a large part of Stormwind troops being from Lordaeron would make his speech at the Wrath Gate hit harder), and resources?
3)From a meta point of view, how could the SC be a threat at this point? They've been defeated numerous times and they are normal humans, why would you use them.
And this leads me to think and hypothesize that perhaps the story of Scarlet Crusade was changed late in the Development of Cataclysm and Wrath of the Lich King. I think that originally The Scarlet Crusade was suppose to unite with Argent Dawn, and be retired as a faction, the evidence?
1)As mentioned, the raid in Northerends doesn't make much sense in storywise, but does in a meta way if it was suppose to be the last major appearence of the Crusade, their swansong.
2)In Cataclysm, the Brotherhood of the Light, takes over Tyr's Hand, the BotL, although now part of the Argent Crusade are still an autonomous group, and one of their own members describes them as Argents minus morals. A good setup for future antagonists.
3)The death knight starting area storyline is something of a mess, you beat up the SC a bit and than, literally at the end you began Tirions' story, where he declares a union of two factions, which do not appear in the zone or storyline, which is the one that is followed throught the rest of the expansion, with the Scarlets receiving just one quest of note. This makes 99% of the DK starting area irrelevant to the larger Lich King-Tirion story, but also to the SC story, as they would once again have the manpower and resources to be a major threat. But if the Argent Dawn and Scarlet Crusade where to being merged into one faction, and Tirion was suppose to be a member of the Argent Dawn, than the DK starting area storyline would not be irrelevant in the grander narrative of WoW, and the redemption of the SC would parallel the redemption of the Death Knights.
3)Even with all the retcons, the silver hand in Lordaeron was defunct, and the ones in Stormwind under the juristiction of the Alliance, with Tirion being noted in Vanilla to helping the Argent Dawn.
4) The name of the Argent Crusade, makes more sense as a union between the ARGENT Dawn and the Scarlet CRUSADE.
This is all circumstantial evidence, and I haven't looked at behind the scene stuff so take it with a grain of salt.
Finally retail, the Scarlet Crusade would still be antagonists, and still somehow have the resources to threaten the Forsaken, and even more baffalingly the Gilneans.
If you don't know, some months ago, during Dragonflight Blizzard released an event about the worgen retaking Gilneas (sidenote: if you follow the lore closely, this is the 3rd time they have done so, it's so blatant that the status of Gilneas change depending on the need of the storyline) and the current owners of Gilneas turned out to be the SC. May I remind everyone that:
A) The scarlet crusade was never hinted at operating even close to Gilneas
B) The SC is fanatical in fighting the undead, the worgen curse grants immunity to undeath, besides other benefits and downsides
C) Worgen were waging a guerilla war against the Forsaken in Silverpine, and where turning remaning humans of Lordaeron, such as the Southshore survivors, into worgen to bolster their ranks.
So what seems more logical? Joining together? Alliance? Leaving each other alone? No! Fighting.
Finally! I was waiting for this video soooo long ^^
You actually go kill Medivh in a Warcraft 1 human campaign mission. Love your channel.
Yeah, the mission is even called Medivh.
Always a pleasure man thank you for all this work
So RUclipss 2024 recab says this is my favorite channel. I say that's absolutely right. Next to Private sessions where I'm in the 0,1%. Getting the notification for this video here is like early Christmas. Thanks for that
This was an amazing long video to have on the side monitor while mob grinding in classic re-re-release, thank you for the amazing timing
In the quest "the defias brotherhood" the guy in charge of SI:7 says why he wants to destroy stormwind, the nobles refused to pay his workers for the work. He was offered a position of power, like the guy in "the unsent letter" but he refused. They betrayed his fellow workers, so he wanted to destroy what he created, that being stormwind.
Oh, and that's what Onyxia wanted. Spoilers for a 20 year old game.
Also the ring from gilnid is totally a hunter item. Int is very useful at that level for them as is agi.
Everything is a hunter item.
This is such a nostalgia hit. I'm constantly remembering things i did in wow.
Those were good times.
Loved the video.
6 hours let's gooooooo!
Haven’t been this hyped to open up RUclips in awhile
I love wow I’ve played it since I was 7… I’m now 27
God, here we go again
Was wondering when this would drop. Glad to have you back.
An hour into the video and I quit classic cause the community was awful. Like the game alot. Hated that I needed to speed run content and have gear from the dungeon to get invites to said content to begin with from content I did 15 years ago when I was like 12. A social credit score you can't get cause you haven't done it to begin with. WoW community this is why your community doesn't get new people/retain them. Modern does this too and why I will not touch modern WoW either.
I'm looking forward to watching this, I've only played a small amount of WoW but your dissections are always fantastic.
A 6 hour video about a game I ruthlessly made fun of for years despite never playing? Sign me up
A video about a game I've played in the past but have been removed from for almost 6 years? Heck yeah. I've fallen asleep to many of your Bethesda videos and watched them while awake so it's a treat to see you cover a game I have actual history with!
PatTV Warlockracy crossover at 14:39? I couldn't be happier
So much nostalgia from highschool. I'm glad you're covering each zone. I remember when I was leveling my first character (a ret paladin of course), I lead a "crusade" to durator (my character was lvl35) with a bunch of low levels because we all wanted to pvp. There was no quest, no real reward (this was before even honor), and took a very long time. Had fun ganking and then getting in some skirmish at the xroads. At that young age I was able to immerse myself in the fantasy of it all (even though I wasn't rping). It felt so dangerous and daring to venture that far away.
Retail is better.