SEASONAL CHARACTERS REMOVED: Huge Division 2 News Breakdown

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  • Опубликовано: 11 июл 2024
  • After tons of community debate and feedback on the recently announced plans for Seasonal Characters coming with Seasons 2.0 in The Division, the development team has announced plans to walk back the entire feature. Let me know your thoughts!
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Комментарии • 623

  • @RogueGold
    @RogueGold  23 дня назад +41

    Very sorry- I cut out part of the quote at 0:47, the paragraph begins with "After thorough examination and discussions with the team, we have decided to re-evaluate Seasons 2.0" before I jump in. Apologies if it sounded odd or jarring!

    • @1124spawn
      @1124spawn 23 дня назад

      it’s all good goat

    • @buringairline
      @buringairline 23 дня назад +1

      Triggered!

    • @LiveandletGo1234
      @LiveandletGo1234 23 дня назад

      I have the same pov... adding extra character with 150 extra loot stash will bring enjoyment to everyone now...

    • @auntykriest
      @auntykriest 23 дня назад +3

      Yes like NASA "re-evaluated" the problems on Starliner and then just launched the broke thing anyway. They ain't removing seasonal characters, Mark my words.

    • @SHDLito
      @SHDLito 23 дня назад

      Your not allowed to make mistakes you must be perfect 🤣🤣🤣🤣🤣 js lol great video

  • @GhostMop
    @GhostMop 23 дня назад +171

    They probably saved themselves at least 2000 new bugs by avoiding seasonal characters.

    • @user-gw3qk7vk4i
      @user-gw3qk7vk4i 23 дня назад +5

      Bro, LMAO I literally thought the same thing 😂😂😂

    • @auntykriest
      @auntykriest 23 дня назад +7

      Right.... Because it's mostly done and now they have to go back and re-code half the update, that couldn't possibly cause any bugs. And btw they definitely did not say it's not happening.

    • @mikerzisu9508
      @mikerzisu9508 23 дня назад +4

      And thousands of players as well

    • @jessiebedlam6094
      @jessiebedlam6094 23 дня назад +2

      You’re probably correct. Any additional content comes with high risk of additional bugs/glitches.

    • @vyperleo
      @vyperleo 23 дня назад +2

      To be fair, 2000 more bugs may still crop up.

  • @steelrain5626
    @steelrain5626 23 дня назад +68

    What the game needs are new missions, raids, incursions, not new difficulty or new characters that we have to grind through the same old shit.

    • @Ghost_Text
      @Ghost_Text 23 дня назад +10

      The staff that wouldve made all that stuff are all working on Star Wars Outlaws. Blame Ubi for sending most of Massive entertainment to go work on Disney licenseware.

    • @steelrain5626
      @steelrain5626 23 дня назад +8

      @Ghost_Text I'm willing to wager that the star wars game is going to flop

    • @AZ-dj1ni
      @AZ-dj1ni 23 дня назад

      ​@@Ghost_TextSo who was working on the seasonal character?

    • @Ghost_Text
      @Ghost_Text 23 дня назад +7

      @@AZ-dj1ni you have under a hundred folks tween Ubi Bucharest/Shanghai remixing the content thats there
      wheras Massive Entertainment is thousands of staff working on other projects.
      If you want a Destiny level of regular content, youd need all of Massive Entertainment working on it

    • @grumpyoldman6503
      @grumpyoldman6503 23 дня назад

      ​@@Ghost_Textcorrect. This is also why the "seasons work in Diablo4" comments were hilariously off base WRT to the real capability of the current div2 team to deliver on something unique and compelling enough to force periodic restarts and grinding from zero.

  • @TheTiltblazin
    @TheTiltblazin 23 дня назад +81

    It wouldn't be so bad if the seasonal characters were "optional", not mandatory for players to be involved in. They need to make it flexible for players to have a comfortable selection. ✨✨

    • @murphykitty44
      @murphykitty44 23 дня назад +3

      exactly. i wanted new seasonal characters for the reasons roguegold mentions toward the end. optional seems like the obvious solution.

    • @RogueGold
      @RogueGold  23 дня назад +11

      @TheTiltblazin My thought as to why having it be optional wouldn't work is that that would divide matchmaking pools and the playerbase too greatly. If people are split 50/50 between the Seasonal and Main realms, then it could become much harder to find consistent groups for PVP or higher-end PVE content

    • @devintariel3769
      @devintariel3769 23 дня назад +3

      Well artifacts in Destiny have shown us that it can give variety. I would like a new gear piece called "Classified" which is a new isac brick that connects all networks. It would be levelled up every season increasing damage and armor. But also the ability to have mods placed inside it, plus one exotic talent that is different each season.

    • @AZ-dj1ni
      @AZ-dj1ni 23 дня назад +8

      ​@@RogueGoldOptional or not, the season character would still divide the matchmaking

    • @grumpyoldman6503
      @grumpyoldman6503 23 дня назад +2

      ​@RogueGold that was always going to be the case that matching would suffer.
      Don't you remember the rebuttals that "our mains aren't being taken away" (and you don't lose your stuff) and we could always go back and do whatever on them (divorced from the seasonal pool and segegrated away), vs just wait until the very end of the long season to do anything relevant with the new gear.
      This little bit of gaslighting was technically correct but missed the forrest for the trees.
      "You can pick any color you want, as long as it's black!" 🙄
      That was always the issue with seasons, mandatory or otherwise.

  • @KayQue404
    @KayQue404 23 дня назад +39

    Holy shit I didn’t actually think they’d remove the seasonal characters

    • @dylanmelotti4301
      @dylanmelotti4301 22 дня назад +2

      Yeah. The community took a quick win to get what they want right now while screwing themselves and the game in the long term. Too many people put their immediate wants over the long term health of the game.
      It's the same people who complained about seasonal wipes who will be complaining how short content is because of power housing their way through the manhunt missions.
      Seasons 2.0 has been in development for over two years and the community should've put some trust into the dev team with these re-works. Now we actually have nothing to look forward to with the game. Just the same old seasonal content we have be plowing through the past 4 years.

  • @synthetadyne
    @synthetadyne 23 дня назад +8

    This is incredible news. Now take all the time, money, and other resources that would have gone to Seasonal Characters and use that for new content like game modes, raids, paid DLC, missions, etc.

    • @dylanmelotti4301
      @dylanmelotti4301 23 дня назад +2

      People fail to understand that new missions render very little re-playability. We're going into new missions and DLCs with the same maxed out, overpowered builds which removes any challenge the missions have to offer.

    • @saintanubis6177
      @saintanubis6177 23 дня назад +1

      ​@@dylanmelotti4301and in 2 days after weve maxed out our new seasonal characters we will be in the same boat but with nothing new.

  • @Pacoaznable
    @Pacoaznable 23 дня назад +4

    plot twist - the seasonal characters were an Aron Keener minion, and we were going to get to play a division verse story from a rogue agent's perspective . . . and now we get to run grand Washington hotel backwards instead😖

  • @MrTehru
    @MrTehru 23 дня назад +17

    Probably a good idea. Telling your player base that their six-year-old character is useless 80% of the time from now on, probably not the best thing to do. NAU seasonal characters? No man’s sky did something like that. What they did was every season or couple of months they had a special activity. It was usually about, oh, anywhere from 3 to 6 hours. Maybe more. You started as a brand new character and you ran this whole story mission. At the end you got new gear, a new ship, all kinds of great stuff and it immediately transfers to your main character. And you just had a fun time doing something completely different. Then you go back to your main character with all the cool swag

    • @dylanmelotti4301
      @dylanmelotti4301 23 дня назад

      This is why the game needs wipes, we have been grinding the same character for half a decade.

    • @jasonhansen6706
      @jasonhansen6706 23 дня назад

      Seasonal characters o lyrics work if there is new content..the one thing this game lacks( and by content I mean new levels etc,etc.

    • @aaronkeener3389
      @aaronkeener3389 23 дня назад +4

      @@dylanmelotti4301 Wiping would only make me leave the game for good, not everyone wants to start anew regularly, some, like me, wants their character to have the best of the best, heck i'm not pouring 1K hours on another character

    • @dylanmelotti4301
      @dylanmelotti4301 22 дня назад

      @@aaronkeener3389 Most people stop playing after they max out their builds anyway because there is nothing left that keeps players engaged.

    • @dylanmelotti4301
      @dylanmelotti4301 22 дня назад

      @@aaronkeener3389 and once players like you max out their characters, you'll be complaining that there isn't anything left to do and stop playing anyway just like how many players do now.
      The Division 2 has averaged 1.5k daily players for the past 3 years. It's obvious the current seasonal model isn't working nor is that appealing to players to keep playing.
      People who are arguing against seasonal characters aren't thinking ahead and how the game will be in other year from now with the current seasonal model.
      Seasons 2.0 was designed to extend the game's life up until the release of The Division 3. With the cancellation of seasonal characters we have absolutely nothing new to look forward to.

  • @theshadowking2748
    @theshadowking2748 23 дня назад +22

    not something i was expecting but REALLY glad they walked it back

    • @dylanmelotti4301
      @dylanmelotti4301 23 дня назад

      And in the next season we will get people complaining about how the game is the exact same.

  • @RuseVeil
    @RuseVeil 23 дня назад

    I love that the Black Tusk gif went along with that read along.

  • @PWNDstudio
    @PWNDstudio 18 дней назад +1

    The thing I’m disappointed about is the possibility of having seasonal loot pools. Say for instance, strikers won’t be in the loot pool for a season. It sounds fun to me to find new metas by taking out pieces of gear. And racing to the worlds first dark hours clear each season sounds awesome

  • @GnarlyAtol-sz4yi
    @GnarlyAtol-sz4yi 22 дня назад +1

    Definately positive that they reconsidered their decision.
    The open topic is whether the upcoming seasons contain any new playable content. The seasons since the very first were nothing else than replaying content from the campaign, except some changes to (invaded) missions for some final manhunt battles and even these were of gameplay quality that I never want to replay one of these manhunt battles.

  • @brassbat
    @brassbat 23 дня назад +4

    I was bummed at the cancelation of the seasonal character.

  • @chrisrugen
    @chrisrugen 23 дня назад +2

    I’m with you, Rogue. It worries me. The seasonal characters were, for good or ill, part of a vision for the game. I hope they can adjust the method without losing the vision. A game that’s too beholden to “the crowd” loses vision and becomes static and stagnant. I think Div2 could really benefit from a shake-up. Hopefully they can still achieve it without giving players the feeling that their time spent with their mains has lost value.

  • @CynicismFTW
    @CynicismFTW 23 дня назад +3

    Good it was bad excuse for uping playtime.

  • @MikeLaRock88
    @MikeLaRock88 23 дня назад +8

    I'm glad they decided not to do the seasonal characters, but I will admit, I was ready to give it a shot. Only because whenever I start a new character in WONY for SHD, I have tons of fun. I don't have to worry much about builds or what guns to use, I just run and gun having fun. The whole experience reminds me of when I first played div2 and why I even like this game so much.
    But like I said, I'm glad I can use my character with almost 4k hours of grinding, but I was starting to get a little optimistic about the change.
    I'm super curious about what they have in store for us now

  • @ThisNThat0810
    @ThisNThat0810 23 дня назад +3

    1st just amazed to just how much they actually listen to the community, one of the game franchises ( that i know of) that actually keeps the community opinion in mind. 2nd i wasn't the biggest fan of the idea but still wanted to see what they had in mind and at least play it for one season then go from there. But wow, really thought we'd have to play it before they did this but will it create more bugs? Anyway thanks for this monumental update.

  • @gabrielt6570
    @gabrielt6570 22 дня назад +1

    If people are looking for the game to be exciting again there's always Hardcore Mode. I just hit level 40 on my first Hardcore character, no exotics, no perfectly rolled gear, earning points for the specializations while trying to get a build together...I have the global settings on challenging and it's pretty fun.

  • @bolscott
    @bolscott 23 дня назад

    First, thanks. Another great video. I have been on the side of wait and see for Seasonal Characters. Your thoughts on it have helped. I am normally one that plays just my main character. I find even "watch mule" stuff too much of a grind usually.
    I did read the Ubisoft/Div 2 release a bit differently. I read the part about progress and re-evaluating to mean they would do Seasonal Characters but relook at how progress in the game (i.e. new loot, etc) was locked or tied to it. In other words, see if a person could not do a Seasonal character but still get loot, etc via their main character.
    Your video has made me wonder if I misread it or not. I do look forward to more from the Devs. Either way I am glad they released this. Hopefully it helps. Thanks again.

    • @RogueGold
      @RogueGold  23 дня назад +1

      It's certainly worth waiting until we get those further details to confirm, but the way I read it is that when they say "with the goal of progressing without them," that means progressing through development without them, meaning removing them.

  • @zombiepiecesgaming5018
    @zombiepiecesgaming5018 23 дня назад +3

    This is great news ^_^ Now they can work on something the community would appreciate like... bug fixes!

    • @IvoryTaurean
      @IvoryTaurean 23 дня назад

      @@zombiepiecesgaming5018 Yeah, bug fixes with the same old boring stuff.

  • @cptsoap579
    @cptsoap579 22 дня назад +1

    From what I've gathered from community feedback, it seems that many people don't fully understand how the new Season 2.0 works. A lot of the opposition is based on the misconception that they won't be able to use their main character, which isn't true. A clear presentation or a Public Test Server (PTS) from the development team would help clarify how everything functions, allowing the community to make a more informed decision.
    Personally, I would be excited to try it out. If it didn't suit my taste, I could still enjoy the manhunt for a few hours each week and then roam around DC with my main character. This would definitely be better than having no new content until the 2025 DLC.
    I believe making the seasonal character optional would be a wiser decision. It would ensure that the developers' hard work and passion aren't wasted while giving players the flexibility to choose how they want to experience the game.

    • @savagemacke
      @savagemacke 22 дня назад +1

      I agree with what you stated.
      I didn't see a single clear presentation on 2.0 and it would have benefited most of the players.
      I, too, was looking forward to seasonal characters. I mean, it was something different and interesting to see our skill vs. builds during game play.
      At any rate, we will see what comes.

  • @bllxy8226
    @bllxy8226 23 дня назад +1

    Baby we did it!

  • @EL-JEFE-3636
    @EL-JEFE-3636 23 дня назад +1

    Great news! Thank you for the update.

  • @seanblanchard4353
    @seanblanchard4353 23 дня назад +1

    Obviously this is a good first step. It’s also obvious that they don’t have a plan b. It’s gonna take them some time to figure out WTF they’re going to do.
    Faint hope at this point, I’ll stick around and work the Keener trials season and see what they cook up.
    Could still be that I decide to move on from this game but for now I’m willing to wait and see.

  • @bloodveils
    @bloodveils 23 дня назад

    i recently came back to the game again a few months and was having a blast but when the seasonal characters thing got announced i just dipped, so im very glad i can play the game again, excellent news honestly, good job man even when not playing the game i still check out the vids to see whats happening and glad i did

  • @wp2746
    @wp2746 22 дня назад +1

    Very Nice.
    Also I still need the Bighorn 😅

  • @-DaDude-
    @-DaDude- 23 дня назад +14

    I just really want the devs to implement a way to play/replay previous seasons. Allowing newer players who didn’t get the chance to experience those seasons, to then have the opportunity to play them.
    It would be an aspect I would like to see, but not the main point of Seasons 2.0. Just something they add with it for quality of life.
    Because personally I would love to experience the first couple of seasons the game offered. Collecting all of the apparel, craftable items, and other seasonal rewards.

    • @saintanubis6177
      @saintanubis6177 23 дня назад

      You can except for the season pass rewards, unless that's what you meant, was the battle pass rewards but then you can just get them normally now. It's in one of the tabs when you bring up your map.

    • @-DaDude-
      @-DaDude- 23 дня назад +2

      @@saintanubis6177 I already know about this, problem is it only lets you play the manhunts. You can’t access any of the previous season rewards like cosmetics and craftable gear from said season.

  • @trevorharding3783
    @trevorharding3783 23 дня назад +2

    Some good news, thank god.

  • @Scott_Taylor_
    @Scott_Taylor_ 23 дня назад +1

    Thank you RG for this update

    • @RogueGold
      @RogueGold  23 дня назад +1

      Thanks for watching!

  • @MultiplicativeDivision
    @MultiplicativeDivision 23 дня назад

    Nice work, Rogue. You and your fellow D2 content creators helped us, the community, voice our concerns. Glad the devs heard us - even that means a lot

  • @christianthurow
    @christianthurow 22 дня назад

    omg - that was unexpected. So happy with this decision!

  • @sfoeric
    @sfoeric 23 дня назад

    I get where you are coming from with respect to chasing loot. My new HC guy building his inventory from the ground up (save named items I can craft from my Descent blueprints). But worrying about permadeath is always in the back of my mind.

  • @D-F.
    @D-F. 23 дня назад +20

    I am happy, not only for the loss of seasonal characters but also that they have listened to the playerbase. Only a few vids ago Rogue was talking about the need for more communication between the devs and players, hopefully this is the first step along this road. I am also curious about what this means for the creative vision and storyline changes coming up due to this, but we will probably never know what we have lost with this change.

    • @TB-Ghost-T141
      @TB-Ghost-T141 23 дня назад

      And kicked out new players that are going too work their arse off too reach any off uss who have been playing for a while!

    • @jevgenijsjakovenko910
      @jevgenijsjakovenko910 23 дня назад

      it is a live service game. we lost, we gained. u actually wouldn't not believe what they could do.

    • @PatrickF.Fitzsimmons
      @PatrickF.Fitzsimmons 22 дня назад

      its means they will be done doing anything new and will feed you the same crap. Good job whiners.

  • @samuellazare3549
    @samuellazare3549 22 дня назад

    Wow that's actually great news. I honestly didn't think they would listen.
    Can you give me some tips on your build ? You seem to do a lot of damage with your 1886. I don't usually do rifle builds but this one seems cool.

    • @RogueGold
      @RogueGold  21 день назад

      It's an updated version of my Hotshot/Determined build that I'll link at the end of this. Everything is the same as showed in the video- only differences are I have 2 pieces of Habsburg Guard for the chestpiece/backpack (same stat rolls and talents as before), and I have an SR-1 as my marksman rifle instead of the White Death 👉 ruclips.net/video/pGSQRYjPVGQ/видео.htmlsi=vbcpN52IVlwpsVM1

  • @Vindrael
    @Vindrael 23 дня назад

    well they re-assessing things so it could either mean it's still on table but with more polish (based on their idea of course) or they remove it completely. Honestly, i'm fine with either but there must a be a clear incentive for player to start seasonal characters as i always mentioned. oh and about that 'nothing that you can't get in 1 countdown' there is 1 thing actually, a HG backpack with weapon handling or CHC or CHD or any MR useable talent, headshot and vigilance. I tried crafting, summit, countdown, committing war crime against whoever hold the CP with HG target loot, nada. lemme know if you spot one

  • @keithmiles4415
    @keithmiles4415 23 дня назад

    Hello sir there’s a problem with the ammo clips I’m using the vector and the clip at the begging is 1080 when I restock it only goes 500 can u check the clips a lot of my weapons I’m using are not getting the full clip thanks keep up the good work

  • @SniperWolf0225
    @SniperWolf0225 23 дня назад +1

    100% Happy they are doing this however I do see how someone of late game status like yourself were excited for this, but I will still die on my hill on the fact that this was to late for them to do. Maybe Div 3 could implement this but when a game as certain set in stone style and then suddenly makes a change that though they claim is not mandatory but actually is, thats where you lose me. They claimed that the new seasons needed this seasonal character to experience it from the get go, or wait for the last 2 weeks to burn through the content with your main. Im sorry but that is no where near enough time for players who dont have alot of time to game. Starting over even with a boost is not appealing for those who work late and only get a short time to game.
    What they should have done is make it optional for the players. Provide incentive for them to do the seasonal character. Like if you run the season with a seasonal agent you get better drop chances, better stat rolls, and an exotic drop that only drops at first for seasonal agents. Then later this exotic drops for everyone to get. This way those who try the seasonal agents are rewarded for doing so allowing them to get better loot and an exotic only they have access till the time gate drops. "But they are using a new exotic that is op" Then go make a seasonal agent and get it.
    Those who do not wish to make a seasonal agent still get to experience the new seasons full experience and get normal loot drops. Once the time gate lifts the exotic drops for everyone. I feel like this would have been the best outcome for everyone however if they just remove it I'm happy. I been bouncing around between games and I love division but it was not making me wanting to play if i had to force a new agent to play the new season. I would have waiting till the last 2 weeks and played then, which was not ideal for enjoying the game but that would have been my plan.

  • @can69cer77010
    @can69cer77010 23 дня назад +1

    Great idea to implement in the neXt game. Currently I agree with not using the seasonal character system it's current state. As Year 6 is in full swimg with 6 years invested in a main character it does seem like the right direction to go in... too late to reinvent in a semi restart of a new character. Hoping the Devs have the opportunity/chance at rethinking other alternatives or make adjustments going forward that are less extreme toward the main character experience. Rethink, retool, and rework DPS Vs Survivability in some other ways. Maybe in vein of prestiging a max level character and restarting with the full access but all the weapons/gear/skills have to be unlocked in a different way that is not just level or mode driven. If the idea of a seasonal character could be use in this way would reinvigorate a soft restart without fully investing in a different character. Make it mandatory level 01 - 30 as expected to learn all game elements and modes will need to be completed and a small certain percentage of named weapons/gear/skills wiill be available once level 30 is reached. Followed by DLC content like Warlords of New York has it's own specialty products/skills as you progress but no named until the agent watch is completed to unlock. Since WoNY the I have been staring at the layout on agent watch. When looking at it looks like a second level to all perks can be speced becuase only half the bar space is used. This could continuing with level 30 - 40 is a mandatory seasonal evemts and modes to revisit for named products and remaining skills to unlock through progression for everything going forward. Making all enemies AI tougher more Tactical depending on organization tree and location. Hope this makes since.

    • @touchstonejean2877
      @touchstonejean2877 23 дня назад

      Interesting take, however seasons are free to all and WONY is not.

    • @can69cer77010
      @can69cer77010 22 дня назад

      Same idea just a different view/take on how it could be remained. Similar to the way Operations IH/DH and Decent have specifc only items. WoNY would have it's own exclusives tied to it. If you do not have the DLC you do not get the item unless you grind and get lucky with the loot drop.

  • @sevans5714
    @sevans5714 23 дня назад +6

    And we’re back!

    • @MVAT1000
      @MVAT1000 23 дня назад

      back to the same old shit

  • @blackhorde22
    @blackhorde22 23 дня назад +6

    Wait for the PTS first then we'll find out if they have fully removed them.

    • @RogueGold
      @RogueGold  23 дня назад +1

      The quote specifically says that their plan is to move forward without them, but I agree it'll be important to see the full scope of what's changed in that livestream/PTS 👍

    • @kylecalder8628
      @kylecalder8628 23 дня назад

      For 5.00 more, you can use your main account the whole season 😂​@@RogueGold

  • @jaydodsworth6316
    @jaydodsworth6316 23 дня назад +1

    glad they reconsidered, takes some balls to admit it's not what the players want

  • @DecidingMC
    @DecidingMC 21 день назад

    I was looking forward to this tbh, because i feel like i have been left behind and don't feel like i have enough time to be able to keep up with builds for raids and such. I was hoping 2.0 would change that.

    • @RogueGold
      @RogueGold  21 день назад +1

      In case you haven't played it, the Countdown mode can get you the majority of loot/builds you want in a pretty short amount of time 👉 ruclips.net/video/DTtg5xQqlZE/видео.htmlsi=qOrec5ynnqk44vQm

  • @jorsinorphaeus
    @jorsinorphaeus 23 дня назад

    Holy shit that is amazing!!!! I am so stoked!

    • @jorsinorphaeus
      @jorsinorphaeus 23 дня назад

      And I would be down to remove expertise or what not to make the game feel more challenging or what not. I was honestly here for everything else they announced aside from the seasonal characters.

  • @BIGEUSMC
    @BIGEUSMC 23 дня назад

    Can anybody tell me why my second character crafting bench doesn’t seem to upgrade no matter how many times I pay to upgrade it. I haven’t done the bench upgrade since first release and I forget if I’m doing something wrong. It just stays at purple and not gold. The character is level 40

    • @RogueGold
      @RogueGold  22 дня назад +1

      Unfortunately that's a bug, but the fix is coming in the soon-releasing TU21.2 👉 trello.com/c/4Cb9Wxds/241-players-who-created-characters-before-tu21-and-began-the-warlords-of-new-york-campaign-but-did-not-complete-it-can-no-longer-upg

  • @brianperez9604
    @brianperez9604 23 дня назад

    We did it boys!

  • @simondillon
    @simondillon 23 дня назад

    I'm glad they have communicated this, and that they have listened to the feedback.
    Hopefully not too much time and effort will have been wasted.
    Now they can concentrate on new content and bug fixes.
    Really appreciate their message to us all.

  • @morgolus4413
    @morgolus4413 23 дня назад +1

    Was looking forward to returning to the game with new content and a fresh start. I'm sure I am not the only one that feels this way. However, it is good business to give the people what they want....

    • @dylanmelotti4301
      @dylanmelotti4301 23 дня назад

      Same here. I was looking forward to character wipes. They still need to have seasonal characters, even if it's optional.

  • @pepperman5752
    @pepperman5752 23 дня назад +4

    Sad that they failed miserably in the communications of the seasonal character concept to begin with. Very glad they are listening to the player base. This couldn't have been an easy decision for them. However, I am looking forward to seeing what the devs can do with this decision.

  • @epcarter6
    @epcarter6 23 дня назад

    Yeah I’m one that was looking forward to seasonal characters and how it would’ve been implemented. If it’s just going back to the normal season model then I’ll probably move on until news of the DLC is released.

  • @DefensorMilitas
    @DefensorMilitas 23 дня назад +1

    All Massive had to do, was just remove the mandatory use of a Seasonal Character from the story bits. Was looking forward to what they could do with modifiers and gear when not being tied to the legacy systems and balance.

  • @zeromeia6411
    @zeromeia6411 23 дня назад +10

    Finally some good news

  • @chaostheoryfilms
    @chaostheoryfilms 23 дня назад

    THANK GOODNESS!!!!!!!!

  • @chriswillett9962
    @chriswillett9962 23 дня назад

    Being relatively new to the game, I wasn't sweating this change but I know A LOT of people who were walking away from the game and disheartened by it, a lot of mid range players who were just breaking 1000 on their watches and interested in high-end content and play and they felt this was a huge slap in the face. I think the lack of activity with the main character; versus maybe episodic content with a seasonal character over multiple seasons; was the point that has angered most people.

  • @balsbrother7569
    @balsbrother7569 23 дня назад

    I expect they will find away to strip power off our mains to effectively make them like the original seasonal character idea.
    It could be something as simple as "oh my you lost your memory in an accident & now you have to retrain"
    I am sure they will do something more nuanced but we will have to wait & see I guess

  • @user-ff8lu2gf4u
    @user-ff8lu2gf4u 23 дня назад

    Can you explain what happening to division every time I log out then log back in all my control points reset every time

    • @RogueGold
      @RogueGold  22 дня назад

      That's a bug in the game right now, but they're fixing it with the soon-releasing TU21.2 patch 👉 trello.com/c/B95DUoxr/227-endgame-control-points-and-invaded-missions-reset-on-every-login

  • @lllwarchildlll
    @lllwarchildlll 22 дня назад

    ​@RogueGold hypothetically with the 50/50 let's say Ubisoft went ahead and put it out as they originally intended. What is a worse scenario?
    Scenario A: % of the player base gets split in matchmaking WITH the change they make causing community to create seasonal characters starting over. And a % of the community stops playing the game leading to a smaller player base overall.
    Scenario B: % of the player base gets split in matchmaking WITH the freedom to play seasons with our main characters and the game doesnt lose players bc ubisoft rolled back the decision.

  • @buringairline
    @buringairline 23 дня назад +22

    I hope people remember this stuff when they insist that the devs don't care, or don't listen. They discarded a considerable plan that they had already invested time and money in, because they were ASKED TO. It should give pause to anyone who immediately blame devs for the woes of not getting everything they want, all the time. Nothing is perfect, and I do personally think they are doing the best they can, and better than some dev teams out there currently.

    • @imonyourside8376
      @imonyourside8376 23 дня назад +2

      The problem is they keep having all this new stuff and even a new game everyone waited and was hyped for years. Then back to square one nothing to do in this game/franchise, getting Anthem vibes and hope i'm wrong. An incredible mess this is, whoever is making decisions changing them around halfway through or worse towards the end just means they don't know what they're doing.

    • @seanblanchard4353
      @seanblanchard4353 23 дня назад +9

      Well when they’re faced with tanking their entire game it kind of forces them to care.
      TD2 is a good game and I’ve been playing it for years. That said, it’s niche. It doesn’t enjoy widespread popularity. It has a smaller but devoted community. They simply couldn’t afford to alienate 90+% of their community with a feature they despised.
      It’s also an older game and showing its age. It’s not simply going to replace an older devoted audience with brand new fans.

    • @TheMDAxDJK
      @TheMDAxDJK 23 дня назад +4

      So they listen ONCE and that means we can't complain or point out flaws lol

    • @seanblanchard4353
      @seanblanchard4353 23 дня назад +1

      @@buringairline maybe they are doing their best. That doesn’t necessarily mean they are good at what they’re doing. This isn’t some indy dev, this is a major AAA publisher and they’re judged accordingly.
      Some of the stuff they do is straight up bush league nonsense and criticism of that is absolutely warranted.
      I’m truly glad to hear that they are backing off of seasonal characters and for now I’m willing to stick around and see what they do next. However that doesn’t change the fact that the game simply isn’t in a good state right now and it’s pretty clear they don’t really know what they’re going to do.

    • @yosammy1746
      @yosammy1746 23 дня назад +1

      I'm still waiting for the reload bug to be fixed 💀

  • @HoltClanWarrior
    @HoltClanWarrior 23 дня назад +3

    Yess!

  • @Bishop_CSB
    @Bishop_CSB 23 дня назад

    Anyone think they’ll throw the keener outfit back up after the end of the first rogue manhunt?

  • @ElysitaYuuki
    @ElysitaYuuki 23 дня назад +1

    This seasons character update for year 6 was a good change for them not to go throught with it I like to play one character and work on that one character I do in Diablo4 and world of warcraft and borderlands
    Great video as always keep up the great work ain't no reset for the wicked

  • @thedudeabides3138
    @thedudeabides3138 23 дня назад +7

    Well done to the Massive Dev's, this was an important issue to get right and we appreciate you listening to the player base.

  • @youtubeuser856
    @youtubeuser856 22 дня назад

    That's great news! They need to just focus on creating new content. Expanding and connecting the map in NYC and Brooklyn. Giving us realtime PVE/PVP team ups like in Destiny, like in their original 2013 trailer. Give us what we never got. Or even a special mission to Heartland. Something new...

  • @mulcahy123
    @mulcahy123 22 дня назад

    I couldn't get to a bounty boss because I couldn't use the rappel in an elevator. Character would climb the elevator's roof instead of using the rope.

  • @1124spawn
    @1124spawn 23 дня назад +2

    Now hopefully we can change the upcoming exotics to be better
    And maybe revamp spec weapons already

    • @touchstonejean2877
      @touchstonejean2877 23 дня назад

      Fully automatic ACS Scorpio? 7 billion RPM Ouroboros with 120 round mag? Hip fire and everything on the map dies St. Elmo's? X-Ray Nemesis MMR with armor piercing rounds and 9,000% amplified damage? The possibilities are endless

    • @1124spawn
      @1124spawn 23 дня назад

      @@touchstonejean2877 they should hire you ngl I just need some fun exotics
      like I know it's for balancing purposes but WTF makes them even exotic at that point
      like give me an exotic smg I can use with my full shield or smth bruh

  • @SCarter02767
    @SCarter02767 23 дня назад

    🙏🙏🙏🙏 Thank you RNGesus!! 🎉🎉🎉

  • @PizzaTime727
    @PizzaTime727 23 дня назад +1

    I can't say I'm happy because I was willing to give it a fair shake,. But as I've said before, their track record tells me they will very likely screw up putting something like that in the game. I think the biggest issue really is limiting normal characters from story/manhunt content. That being said, I am happy that "most" people are appeased by this revision. Let us see how the cookie crumbles. Happiness or return to boredom?

    • @IvoryTaurean
      @IvoryTaurean 23 дня назад +1

      Both. Because they elected for the status quo. So they are happy that it's being removed but then will whine and complain about D2 being too easy, it's stale, so on, and so on. I truthfully do not want to hear any crying about lack of content. it's not engaging, etc

    • @PizzaTime727
      @PizzaTime727 23 дня назад

      @@IvoryTaurean You got me 100%! More of the same then, lol.

    • @DefensorMilitas
      @DefensorMilitas 23 дня назад +1

      The playerbase that so desperately fought against the Seasonal Toon will commence complaining about the lack of content.

  • @kineticstar
    @kineticstar 23 дня назад +5

    Hazah! I'm back in the game!! Now let's fix clan xp and server stability!🎉🎉🎉

  • @ryans2848
    @ryans2848 23 дня назад

    And more secrets like secret doors and shit. I love that stuff

  • @jeanpaul85
    @jeanpaul85 23 дня назад

    I think that the Descent mode is where the player can start fresh and get a sense of progression. Fingers crossed they can still create an interesting season w/o seasonal characters 😅

    • @DefensorMilitas
      @DefensorMilitas 23 дня назад

      Descent is in no way remotely reflective of a "fresh start".

  • @matthillman9088
    @matthillman9088 23 дня назад

    it doesn't say that they are scrapping seasonal characters. After all the negative feedback,, it was suggested that you could do the season with your main character or a seasonal character

  • @nickgillingham5575
    @nickgillingham5575 23 дня назад +1

    I am really disppointed Individually I looking forward to seasonal characters. (they never cited that you couldnt use your main character) I individually it was an "vocal minority" that massive "caved in to" at this stage there wouldnt of been "alot of bugs" that some where complaining about would be occurring within D2. What next they going to remove the weekly manhunt content next? because afew will whine? The devs overall DO listen to players but CANT please every single player all the time. Seasonal Characters had the Pretential of the possiblity of even more content to be added to game --out--

  • @paulocarvalho1982
    @paulocarvalho1982 23 дня назад

    Make the seasonal OPTIINAL, and give GREAT rewards for the people who CHOOSE to do them.
    I don't know if that would be a perfect solution, but it would be WAY better than forcing everyone into doing them.
    For me, I HATED the idea of seasonal characters this late in the games live, and being forced to do them would be the nail in the coffin for me.
    I'm very happy that they reversed their idea.

  • @AhnoldRunningMan
    @AhnoldRunningMan 23 дня назад

    yes!

  • @Why_Do_We_need_These_Handels
    @Why_Do_We_need_These_Handels 23 дня назад +1

    This is Terrible. This was gonna be such a refreshing Change. As someone who hasn't no lifed or only played one game for the past 6 years. I was so looking forward to this. Im SHD 800 and thus am in shitty tweener stage of the game. I hate that all they ever do is scale the enemies up in order deal with the minority of the player bases +25 weapon damage and armor levels from the expertise system. I feel like everyones gonna whine when they cant carry over there D2 Chad to D3 🙇

  • @Fatties09
    @Fatties09 23 дня назад

    "Re-Evaluate... with the goal of." Lets keep up the pressure. This language leaves the option for whichever devs had the office power to push the seasonal character idea to push it back in if the community decides to sleep.

  • @keithmiles4415
    @keithmiles4415 22 дня назад

    Hello the ammo clips are broken I’m am using my Acr E and my socom m1A the clip starts with 978 when I The supply it goes to 508 and a lot of other weapons to can you please check I know you’re busy frustrated again another problem thanks

    • @RogueGold
      @RogueGold  21 день назад

      I guess I'm not fully understanding what you're saying. Are you saying that your ammo reserves are incorrectly reducing while you're actively using a weapon?

    • @keithmiles4415
      @keithmiles4415 21 день назад

      @@RogueGold yes when I go to the ammo crate it switches to a lower number I start with 978 go to the crate and he went to 508 when it re-fills

  • @djbeema
    @djbeema 22 дня назад

    Praise the lawd I honestly didn't see this happening. Figured the seasonal characters were some mandate from Ubi corporate that they couldn't do anything about

  • @kostistsiutras4373
    @kostistsiutras4373 23 дня назад

    Good news, as long theres not a follow up with upcoming expertise nerfs in the Horizon cause its actually the same result.

  • @danyelleC1776
    @danyelleC1776 21 день назад

    Dang. I’m with you Gold, I’m actually kind of disappointed about losing seasonal characters. At least having the option would have been cool.

  • @ryans2848
    @ryans2848 23 дня назад

    Yeah, I really love the storyline in the campaign. If you added more missions and more story and more depth to it boom I’d be happy.

  • @jamesjones777
    @jamesjones777 23 дня назад

    Normally they walk back changes if it benefits them financially... interesting what they will add to compensate for that being removed.

  • @CriticArtist
    @CriticArtist 21 день назад

    Off the topic but has anyone noticed the Exotic components have gone after completing control points ?😕?

    • @RogueGold
      @RogueGold  21 день назад

      They're not gone, I got one yesterday. It's always been a 10% drop chance- so you won't get them very frequently

  • @regul8r
    @regul8r 23 дня назад

    They should still do it but integrate heartland since that's no longer in the works. So the "seasonal character" is located in silver creek and is a seasoned veteran sent to stop keener's crew member Hopkins from stealing valuable information they were looking for. Based on the new coms (#57) we know keeners associates were successful which means we weren't able to get there in time cause Hopkins says the base was empty, but the seasonal character was able to dig a little deeper into what happened to the four dead division agents. He also finds new skills and gear sets some of which aren't complete yet so he has to search around silver creek for these missing items and airlift them to our main characters in D.C. in hopes we can use them to get an edge against keener.

    • @RogueGold
      @RogueGold  23 дня назад +1

      I wish that were feasible, but with the limited team size and resources they have, everything is going into the new DLC right now. It would take a lot of work to implement Heartland into TD2 as it was built on a different engine version, with different tech, player count factoring, etc.

  • @kurtisleach1892
    @kurtisleach1892 23 дня назад

    Where did you get the black cowboy hat?

    • @RogueGold
      @RogueGold  23 дня назад

      It's in the store right now, the "Stars and Stripes" bundle 👍

  • @iamkukari4161
    @iamkukari4161 23 дня назад

    Time to play seasons again. :D

  • @alexbeni62
    @alexbeni62 23 дня назад

    Maybe they can add legendary to the world map for those who would like to change their maps difficulties from heroic to legendary and hit control points or convoys or whatever they feel like doing on legendary

    • @RogueGold
      @RogueGold  23 дня назад

      They stated in the previous livestream they did that that's not something they plan to do or have the capacity to pull off, as Legendary content is something that they do hand-crafted, in terms of enemy wave sizes/timing/composition. It's unfortunately not just a switch they can flip to turn that setting on.

  • @rico-zb1qt
    @rico-zb1qt 23 дня назад

    What they should be doing is re working gear sets and weapons so everything is viable. True endgame should be legendary missions, raids, incursions,and the dark zone with good rewards instead of useless gear and weapons.

  • @vaulthecreator
    @vaulthecreator 23 дня назад

    HOLY SHIT!!!! 😳
    Who are they and what have they with the real Massive?

  • @QuannetSingLeaf
    @QuannetSingLeaf 23 дня назад

    The coolest boss fight in the game right now is the marauder drone boss. I need more boss fights with giant mechs. Boss fight need to be epic, need to be monumental

  • @carlomandacina4617
    @carlomandacina4617 23 дня назад

    Yeah I was super excited for all of that as well but now we go back to rinse and repeat! 🤦‍♂️
    I hope as well but now I’m very doubtful on what they are gonna do for power
    The next thing was I had so many ppl that were so behind and was gonna come back to play and grind with me to experience the new content on equal ground and not just walk through content we need a new or decrease thought on power maybe a lvl increase etc

  • @mellbero
    @mellbero 23 дня назад +6

    I am glad they listened, but i for my self was neither opposed nor for the change due to the lack of information we got. I hoped we could have gotten at least a in depth gameplay reveal or a pts before making any decision. I am now worried that season 2 will feel empty and unfinished. But if they can switch everything planned for seasonal characters to the main character, that would be great.

    • @kcidermanstuff3385
      @kcidermanstuff3385 23 дня назад

      I am so done with my main character .. I want the new seasonal characters, so it would've been worth coming back to the game

    • @dylanmelotti4301
      @dylanmelotti4301 23 дня назад +1

      Them listening to the whiners just killed their own game. Now we get to keep doing the same f&%king sh*t we have been doing the past 5 years. Congrats on the L.

    • @dylanmelotti4301
      @dylanmelotti4301 23 дня назад

      @@kcidermanstuff3385 Same I am SHD 5.8k and was looking forward to seasonal characters. Haven't really been playing The Division 2 for quite a few months even though, it's my favorite game.

    • @kcidermanstuff3385
      @kcidermanstuff3385 23 дня назад

      @dylanmelotti4301 it's pointless coming to the game at this unless an expansion .. I was looking forward to Hartland but they shelve that to for a money grab in Xdefiant!!

    • @dylanmelotti4301
      @dylanmelotti4301 23 дня назад +1

      @@kcidermanstuff3385 Heartlands was garbage anyway.

  • @usernamepassword236
    @usernamepassword236 23 дня назад

    Ive always been indifferent to it but i have seen the cons of the decision so i do think overall its a better change

  • @ps5_c0de
    @ps5_c0de 23 дня назад

    I was gonna try the seasonal characters, but I can see why they rolled it back due to the community feedback and its something they can't gamble with at this point it seems. That's the impression I have with this news.
    Still hoping for a bigger storage... Like 700 items instead of the tiny 300 items.
    There's alot of gear/weapons in the game we have all collected for our builds and there's been no improvement made for the storage system of them.
    That's my biggest issue with the game at this time.

  • @davidgutierrezarribas3263
    @davidgutierrezarribas3263 23 дня назад

    Hi. It is a mixture of good news and not so good ones. Good news are that they listen to the community. Not so good news are, and that is my complete and uninformed guess, that they have seen what takes in game destabilization the introducing of changes. And that they have decided to take a step back to look more carefully the game scenery.
    Considering that they want to improve the game in order to get fan base for a third part launch, the point now is how to do it for actual players. And which good ideas can be put over the table to call for new ones.
    Without seasonal characters, new players entrance to the division 2 is the main 30 + 10 level story. Can that seasonal model be applied to in some way to make it more appealing? Can some Endgame features have effect during the 40 level journey in the form of short blurb appearances in order to make it some way more attractive and less monotonous? Can end game have more advancements in the form of missions and that missions season differentials?
    We can give the developers ideas. Not with the aim to make the game a fan service creature. The Devs are the artist, they are the hardworking owners of their day-to-day piece of art, and I will be happy if I continue being entertained with the game and the Devs being paid :). Other way I will be a little tyrant with more than one hundred weapons in the stash (I have to delete some i promise - I would ask for a timer in the loot item to see how much unused it was in my possession - and a loot manager for the account not by character) that i am not going to allow me.
    Now it is the time to be more constructive. Even more creative if possible and more active in positive help to improve the game. And guarantee that the third chapter of the franchise is going to be attractive to the upper spheres of Ubi because they see that they guarantee gamers support just form this its second realease, that makes it a win-win for both parts. We as players fond of expending our money and Devs and Producer as proud artist living form their art and including making profit.

  • @nerijus7
    @nerijus7 23 дня назад +12

    Another win for Community, I hope so.
    Now, they should focus on fixing current bugs.

  • @capt.america2737
    @capt.america2737 23 дня назад

    Our prayers have been answered 😂

  • @orrthehunter
    @orrthehunter 23 дня назад

    I wonder how will they change the seasonal story now. Seasonal characters was obviously going to have a Lore reason for it as well but now that it will always be our Agent, they most likely have to change their entire story plan.

  • @Co4sniperman
    @Co4sniperman 22 дня назад

    Well, sad to say im a bit disappointed in the devs decision to walk it back. There was definitely something appealing to me about doing the leveling process again. But ill see what they're still going to do for seasons 2.0. But it might be where the game is at now for me where i only play the first week (maxing out the bp), the week of the apparel event, and the last week (playing through the whole seasonal story at once).

  • @Malacite
    @Malacite 23 дня назад

    WOW we actually won, holy...
    On the one hand I do feel for the devs a bit, because I'm sure they probably put a TONNE of work into this and were genuinely excited to be able to do something new.
    But at the same time they had to know how the fans would react. It was too big of a change, like playing an entirely different game and it's on them for not even polling this idea first.

  • @xSpotem_Gotemx
    @xSpotem_Gotemx 23 дня назад

    Good when they gone fix count down?